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9fb30af008f2a1900ae5d5ea59c344cd0e9becb4
C#
opap-jp/OpapPsdSplitter
/OpapPsdSplitter/LayerTreeParser.cs
2.796875
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using PhotoshopFile; namespace OpapPsdSplitter { public static class LayerTreeParser { public static LayerNode ParseLayerTree(PsdFile psd) { LayerN...
f56aeae76bf4d16abdf71e29369055ef149d53e7
C#
drewkeller/SkippyLab
/Skippy/Extensions/StringExtensions.cs
3.203125
3
namespace Skippy.Extensions { public static class StringExtensions { /// <summary> /// Gets whether the string is not null and not empty. /// </summary> /// <param name="this"></param> /// <returns></returns> public static bool HasData(this string @this) ...
1c7a9a4b3b938e03f21d9ed18276414414fc6681
C#
FrancisChung/fixie
/src/Fixie.Cli/Dotnet.cs
2.765625
3
namespace Fixie.Cli { using System; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; static class Dotnet { public static readonly string Path = FindDotnet(); static string FindDotnet() { var fileName = OsPlatformIsWindows() ?...
40e092fce295bf9459f52c790b17d581ea1a861e
C#
Abc-Arbitrage/ZeroLog
/src/ZeroLog.Tests/BufferSegmentProviderTests.cs
2.59375
3
using System; using System.Collections.Generic; using NUnit.Framework; using ZeroLog.Tests.Support; namespace ZeroLog.Tests; [TestFixture] public unsafe class BufferSegmentProviderTests { private BufferSegmentProvider _bufferSegmentProvider; private const int _segmentCount = 4; private const int _segmen...
4b63b970730283b0af817487aa328a31b84c49df
C#
Alex236/TestTask
/PriceChecker/ProductUpdater/CatalogReader.cs
3.046875
3
using System.Collections; using System.Collections.Generic; using System.Linq; using System.IO; using System.Net; using PriceChecker.Models; using System; using HtmlAgilityPack; namespace PriceChecker.ProductUpdater { public class CatalogReader { public List<Product> ReadCatalog(string catalogUrl) ...
b7eaa264f13c6c767fa1544baab24d46ed843ee8
C#
eqinox/SoftwareUniversity
/Course-Level-0/4.ConsoleInputOutput/09.SumOfNNumbers/SumOfNNumbers.cs
3.765625
4
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _09.SumOfNNumbers { class SumOfNNumbers { static void Main(string[] args) { Console.Write("Write num: "); int num = int.Parse(Console.ReadLine()...
6e226992d314cd3538485b81d5ec2a2787d88da7
C#
IbrahimFahdah/MLDemo
/MLModelBuilder/DataBuilder/Helper.cs
3.125
3
using System; using System.Collections.Generic; using System.Linq; namespace MLBuild.DataBuilder { public class Helper { public static double CalcXc(List<Square> seqList, int squareSize) { var A = seqList.Where(x => x.IsFull).Sum(x => x.A); var sum = 0.0; fo...
c73cb5b436c48cba9979d5cf5f7279eb6fcc0a25
C#
thilinanjana/io-reboot
/Assets/Scripts/Managers/MusicManager.cs
2.640625
3
using UnityEngine; public class MusicManager : MonoBehaviour { private AudioSource audioSource; public AudioClip[] audioTracks; private int index; private float elapsed; private float checkInterval = 15.0f; void Awake() { audioSource = GetComponent<AudioSource>(); index = R...
b6c3f0e898909e20bd16c03a44f695ba9f3f219e
C#
ericakimdev/sprintapp
/SprintApp/Models/Project.cs
2.59375
3
using System; using MongoDB.Bson; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SprintApp.Models { // Project class for use with MongoDB public class Project { /************************* * PROPERTIES * *...
9219fe7876eae08e83164fdc34775a31fcbec726
C#
TheNumerus/Duckify
/Duckify/Classes/Models.cs
2.75
3
using SpotifyAPI.Web.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Duckify { public class SpotifySearchResult { public string Id { get; set; } public string Name { get; set; } public string ImageUrl { get; set; } ...
a25bd86b4912943b71877c7fbedb1a508ef3145a
C#
Drumev00/CSharp-Advanced
/Sets and Dictionaries/Lab/Cities by Continent and Country/Program.cs
3.671875
4
using System; using System.Collections.Generic; namespace Cities_by_Continent_and_Country { class Program { static void Main(string[] args) { int commands = int.Parse(Console.ReadLine()); var destinations = new Dictionary<string, Dictionary<string, List<string>>>(); for (int i = 0; i < commands; i++) ...
e2d285052ca70d2847d15cd7f7f3f5b67dfdef14
C#
annasirach/ISMConditionalStatements-2
/WhileConsole2/WhileConsole2/Program.cs
3.375
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace WhileConsole2 { class Program { static void Main(string[] args) { Console.OutputEncoding = Encoding.Unicode; Console.InputEncoding = Encoding.Un...
534c823f44221eda521ec65325c69d272104d270
C#
itovkach95/TulsiAp
/TulsiAp-master/Tulsi/Tulsi/Controls/CustomFrame.cs
2.671875
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; namespace Tulsi.Controls { public class CustomFrame : ContentView { public readonly static BindableProperty BorderRadiusProperty = BindableProperty.Create("BorderRa...
b3d71e6e5ccf3333b010508882df541d2d35d33a
C#
faheywf/FPToolbox
/FPToolbox.Test/Utility.Test.cs
3
3
using Microsoft.VisualStudio.TestTools.UnitTesting; using static FPToolbox.Utility; namespace FPToolbox.Test { [TestClass] public class Utility { [TestMethod] public void OptionReturnsSome() { Option option = Option(5); int value = option.Match(0); ...
aa4d7f29e2747f608a6fad72cff604ba7040c0d6
C#
mitkokazakov/C---Fundamentals---SoftUni
/Final Exam - April 2020/1. Activation Keys/Program.cs
3.765625
4
using System; namespace _1._Activation_Keys { class Program { static void Main(string[] args) { string input = Console.ReadLine(); string command = Console.ReadLine(); while (command != "Generate") { string[] commandsArgs = comm...
f6522d33b5cf872d8d3c7f02f0c3df31153c1cc4
C#
Becc-s/super-barnacle
/Library/Library/Models/LibraryDbInit.cs
2.609375
3
//Rebecka Åkhagen Holm //V. 1.0 using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Library.Models { /// <summary> /// Derived database strategy /// </summary> class LibraryDbInit : DropCre...
ffb000d8eef7be044cf0c13512c98242288f8ec6
C#
matragorn/PV138_RSS_reader
/PV138_RSS_Reader/PV138_RSS_Reader/RenameBox.cs
2.71875
3
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace PV138_RSS_Reader { public partial class RenameBox : Form { publi...
b2438e8dd49f66eecaaebf698fdd984bd0d7d27a
C#
alexeygavrilov/PocketMoney
/PocketMoney.Model/Internal/Roles.cs
2.6875
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using PocketMoney.Data; namespace PocketMoney.Model.Internal { public static class Roles { public static Role Empty = new Role(); public static Role Children = new Role(0x1, "Chi...
7ab3d78d650c3731a5efd0ef1b77e1c7d165d029
C#
o2co2/AffinityUI
/AffinityUI/Control.cs
2.75
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace AffinityUI { /// <summary> /// The absolute base class for all controls, provides little functionality /// and mostly serves as a handle for referencing all other types of controls. /// <...
68a2a6e212f817108c3daab316a2267777664e31
C#
TheEliForbes/CS321-Projects
/BSTtree/BSTtree/Program.cs
3.484375
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using static System.Math; //allows direct calling of Log function using static System.Console; //allows direct calling of Write, WriteLine, etc. class Node { private int data; //node value pub...
bac7cb73330a5ba1bcf85f63988dc3288dd8b8a8
C#
gleroi/k-rabbit
/Rabbit.Tests/Client/SocketFake.cs
2.765625
3
using System.Collections.Generic; using System.Text; using Rabbit.Client; namespace Rabbit.Tests.Client { class SocketFake : ISocket { public List<byte[]> SendedData = new List<byte[]>(); public List<string> ReceiveData = new List<string>(); int currentReceivedData = 0; publ...
4b44982d26c33f69c4e514ecffbb9f3b4f14fd6f
C#
ndomitio/InheritanceAndPolymorphismPractice
/Vehicle.cs
3.625
4
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace InheritanceAndPolymorphismPractice { public class Vehicle { //fields private string color; private int wheels; //properties public s...
7212a571bfd35ada62fdee3e036aa7b28e4ad273
C#
smokingpc/CSharpTest
/src/MSAccessTest/FRMmAIN.cs
2.5625
3
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.OleDb; namespace MSAccessTest { public partial class frmMain : Form { ...
aa6e8786db42614c4562c82cbbfb7847593fbc31
C#
frankhaugen/Frank.Libraries
/src/Frank.Libraries.Time/Frank.Libraries.Time/Types/YearMonth.cs
2.984375
3
namespace Frank.Libraries.Time.Types; public readonly partial struct YearMonth { public YearMonth(int year, int month) { // Guard if (year < DateOnly.MinValue.Year) { throw new ArgumentOutOfRangeException(nameof(year)); } if (year > DateOnly.MaxValue.Year) ...
b620827d3d852938e6be81453acef4bb7ba58b1e
C#
090820-dotnet-uta/WongAlex
/Demos/RPS_Game_NoDB/Program.cs
3.421875
3
using System; using System.Collections.Generic; using System.Linq; namespace RPS_Game_NoDB { public enum Choice { Rock,//can be accessed with a 0 Paper,//can be accessed with a 1 Scissors//can be accessed with a 2 } class Program { static void Main(string[] args) ...
f10e00d0f835123aa7cd6d2e8b1df5b90807c968
C#
Objia/Altman2.2.1
/Altman/Logic/ShellExtra.cs
2.90625
3
using System.Net; using System.Xml; namespace Altman.Logic { /// <summary> /// 保存和提取shell扩展字符串(包括指定http头部字段和数据库连接字符串格式)的相关信息(调用了ShellExtraHandle类的方法) /// </summary> internal class ShellExtra { private string _shellExtraString; public ShellExtra(string shellExtraString) { ...
2835290f3f33429d50e9aabdbf4689a7a93738f8
C#
aserowy/hackathonblazor_prosr_adminui
/BlazorHub/Client/Business/MessageResolver.cs
2.5625
3
using prosr.Parser.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text.Json; namespace BlazorHub.Client.Business { public interface IMessageResolver { Message GetByName(string ident); Type GetType(string ident); object GetObject(string ident, st...
70af4b206fd9a10dfdddd04c320e7b83774b7da4
C#
mohaanwrites/play-csharp
/Class/SampleInherited.cs
3.171875
3
using System; namespace MasteringCSharp.Class { public class SampleInherit : SampleBase { private protected SampleHelper GetHelperInstance() { return new SampleHelper(); } public SampleInherit(int id) : base(id) { ChildMessage = nameof(SampleInhe...
1f615bf625359bb9461ae58d758b6e7951357f87
C#
tuncayalt/vscode-cs-exercises
/Actions.cs
3.640625
4
using System; using System.Reflection; public class Actions { public static void useActions() { Console.WriteLine("using Action"); Calculate(1,2,add); Calculate(1,2,subtract); Calculate(1,2, (a,b) => { Console.WriteLine(a * b); }); } private static v...
37aedfb85c9637c1683b1479e7e4030626ca101b
C#
ChrisMissal/Bender
/src/Bender/DeserializeExceptions.cs
2.859375
3
using System; using System.Reflection; using System.Xml; using System.Xml.Linq; namespace Bender { public class DeserializeException : Exception { public DeserializeException(PropertyInfo property, XObject node, Format format, string message, params object[] args) : base(property...
66fcd8312ab2527cb16089ac0d0087fa027ddd03
C#
IvanPopik05/PrototypeMultiplayer2D
/Assets/Scripts/Bullet.cs
2.640625
3
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Bullet : MonoBehaviour { [SerializeField] private float speed; Rigidbody2D _rb; private void Start() { _rb = GetComponent<Rigidbody2D>(); StartCoroutine(Shoot()); } private IEnumerator...
0aebf88445d9031f0a9dbeaaaa17c7a470883121
C#
SimonDarksideJ/XNAGameStudio
/Samples/TouchThumbsticksSample_4_0/TouchThumbSticks/TouchThumbSticks/Ship.cs
2.890625
3
//----------------------------------------------------------------------------- // Ship.cs // // Microsoft Advanced Technology Group // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- using Microsoft.Xna.Framework; using Microsoft...
bb1a8fac4d682e4e9b7c43c035cb749b8eae79e5
C#
zduan001/BusAroundMe
/Console/3sum/004_ClimbStairs.cs
4.15625
4
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace console { public class _004_ClimbStairs { /// <summary> /// You are climbing a stair case. It takes n steps to reach to the top. /// each time you can either climb 1 or 2 steps. In how many ...
ee02175c6aca9da67c18057ac20d9c843fe75e4c
C#
danielavillamar/LAB8
/Flashlight.cs
2.5625
3
using System.Collections; using UnityEngine; using System.Collections.Generic; public class Flashlight : MonoBehaviour { public KeyCode flashlightkey = KeyCode.Mouse0; public float batterylifesec = 60f; //(60 segundos dura bateria de la camara) public float maxIntensity = 1f; private rea...
db068b2a306a3df16ebefb923583afc03fd1085d
C#
KavinduT/CodeTest
/CodeTestAPI/CodeTestAPI/Services/MoviesService.cs
2.734375
3
using System; using System.Collections.Generic; using System.Net.Http; using System.Net.Http.Headers; using CodeTest.Models.DataRepo; using Newtonsoft.Json; namespace CodeTest.API.Services { public class MoviesService : IMoviesService { public IEnumerable<FilmDTO> GetMovies() { ...
1330b78c2c1055e39f639f913944c14c40bd4006
C#
Still34/RaffleBlazor
/RaffleBlazor/Utility/EnumerableUtility.cs
3.28125
3
using System; using System.Collections.Generic; namespace RaffleBlazor.Utility { public class EnumerableUtility { private readonly Random _random; public EnumerableUtility(Random random) => _random = random; /// <seealso href="https://stackoverflow.com/a/12626...
e3628763cc641408062b0e99e82cebf89f0693b7
C#
pgillett/AdventOfCode2020
/Advent/AdventTest/Day25Test.cs
2.578125
3
using Advent; using FluentAssertions; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace AdventTest { [TestClass] public class Day25Test { private Day25 _day25; [TestInitialize] public void Setup() { _day25 = new Day25(); } [TestMeth...
d249b0b1ba8330f58b4580110691caa3d174c5ed
C#
icameisawibeatboxed/DownWithTheMonarchJulia
/Assets/CubeManager.cs
2.828125
3
using UnityEngine; using System.Collections; public class CubeManager : MonoBehaviour { public GameObject[] cubes;//= new GameObject[4]; int theCubeNumberYoureLookingFor=0; // Use this for initialization void Start () { for(int i = 0; i < cubes.Length; i++)//look up for loops { cubes[i].renderer.enable...
c4abed399f064ef5da08a264f6a6c662a7220667
C#
ramanmiddha90/PeerIsland-SqlParser
/PeerIsland.SqlQueryGenrator/QueryGenerators/IQueryGenerator.cs
2.546875
3
using PeerIsland.SqlQueryGenerator.Configuration.SqlClauses; using System; using System.Collections.Generic; namespace PeerIsland.SqlQueryGenrator.QueryGenerators { /// <summary> /// Implement this interface for generated query for other provider /// </summary> public interface IQueryGenerator { ...
3092c8181adefe92a9f8da2deaa1614c4e219671
C#
ctrlcommunity/Ctrl.Framework
/src/CtrlCloud.Framework.Domain.Shared/OperateStatus.cs
2.625
3
using System.Collections.Generic; using CtrlCloud.Framework.Core.Properties; namespace Ctrl.Core.Entities { /// <summary> /// 调用服务或业务逻辑返回标识枚举,使用DataContract特性,表示可序列化 /// </summary> public enum ResultSign { /// <summary> /// 操作成功 /// </summary> Successful, ...
ee06a1aefacb823e9e1f86a7756edfe0ee7c5a09
C#
pafik13/SOPtemp
/SalesOfPharmacy/fListDrugs.cs
2.671875
3
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using MySql.Data.MySqlClient; namespace SalesOfPharmacy { public partial class fListDrugs : Form { Dictionary<string, ...
8133baa135ac5e339d32e68f21354103dd8fc810
C#
mkubasz/other
/DumbSearchEngine/DumbSearchEngine/Stemmer.cs
3.1875
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DumbSearchEngine { public class Stemmer { public static IEnumerable<Stem> Stem(string word) { int len = word.Length; for (var i = 1...
1e850e7c9555cc4781c926818dfad3d9dd0040df
C#
philanderson888/c-sharp
/ASP_MVC_Core_ContosoUniversity_03/Pages/About.cshtml.cs
2.578125
3
using ContosoUniversity.Models.SchoolViewModels; using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.EntityFrameworkCore; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using ContosoUniversity.Models; namespace ContosoUniversity.Pages { public class AboutModel : PageMode...
c4f2ffa62602fca083ba876147f44343239e3959
C#
agaddampalli/Algorithms
/Chapter 7 - Tree/IsValidBST.linq
2.9375
3
<Query Kind="Program" /> void Main() { var root = new TreeNode(2147483647); root.left = new TreeNode(1); // root.right = new TreeNode(30); // root.right.left = new TreeNode(1); // root.right.left.right = new TreeNode(15); // root.right.left.right.right = new TreeNode(45); IsValidBST(root).Dump(); } public class...
90813350ca2dc59a4b9e0a7704720cf05f7f5918
C#
thailyn/LootGainAnalysis
/LootGainLib/DecisionTreeNode.cs
2.8125
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LootGainLib { public class DecisionTreeNode { private DataSourcesCollection _sources; public DataSourcesCollection Sources { get { ...
bd182b04cf7a2c7b77f023761f49eedeab2887b9
C#
melari/DATreconstruct
/DATreconstruct/Program.cs
3.375
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DATreconstruct { class Program { static void Main(string[] args) { if (args.Length < 2 || args.Length > 3) { Console.WriteLine("Syntax: DATreconstruct infile....
32e7e6e31494c043baf3befb09e724307e798391
C#
war-man/Cfood
/V308CMS.Data/LinkRepository.cs
2.703125
3
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Security.Cryptography; using System.Text; namespace V308CMS.Data { public interface LinkInterfaceRepository { string Insert(string url, int uid, string source, string taget, string n...
2bec4c8e04f648174541658b266e516744db567b
C#
BardenSAE/tankymctankface
/Assets/Chris/GAM112v4 - Chris Scripts - Git/Assets/Scripts/MouseSelector.cs
2.671875
3
using UnityEngine; using System.Collections; public class MouseSelector : MonoBehaviour { private GameObject target; // Update is called once per frame void Update () { // define a ray from the camera to the mouse cursor // beginning at the screen and extending to infinity Ray ray = GetComponent<Ca...
2f13df3a2d38179d2d243bad83d91d9d2e76c614
C#
Lakthinda/CSVFileReader
/ReadCSV.Test/ServiceManagerTest.cs
2.671875
3
using Moq; using ReadCSV.Contracts.Models; using ReadCSV.Requests; using ReadCSV.Responses; using ReadCSV.Services; using System; using System.Collections.Generic; using System.Linq; using Xunit; namespace ReadCSV.Test { public class ServiceManagerTest { private readonly ServiceManager sut; pri...
73ec5d023ccb375b30a29db18a82c6d7b41dfd91
C#
LightBDD/LightBDD
/src/LightBDD.Framework/Formatting/DefaultNameFormatter.cs
3.34375
3
using LightBDD.Core.Formatting; namespace LightBDD.Framework.Formatting { /// <summary> /// Default implementation of <see cref="INameFormatter"/> interface. /// </summary> public class DefaultNameFormatter : INameFormatter { private DefaultNameFormatter() { } /// <...
a606e215f6765847f457e0368849ae822991056d
C#
ivanginov7/WebForms3
/WebForms3/Contact.aspx.cs
2.53125
3
using System; using System.Collections.Generic; using System.Linq; using System.Net.Mail; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace WebForms3 { public partial class Contact : Page { protected void Page_Load(object sender, EventArgs e) { } ...
efc001dce57c4edfb72a81e6782951478cc23c6b
C#
LucasDotEXE/RHIndividueel
/RHIndividueel/ErgoClient/BluetoothLowEnergy/BLESimulator/BLESimulator.cs
2.890625
3
using Client; using System.Collections.Generic; using System.IO; namespace ErgoConnect { /// <summary> /// The WriteOption enumeration defines two options to help identify actions. These are Ergo and Heartrate. /// </summary> public enum WriteOption { Ergo, Heartrate } /// <summary> /// BLESimulator replic...
7790e803f37d9ab5ae69b8ff5f3311051172f067
C#
bradmdesign/OoT2DUnity
/Assets/Scripts/Carriable.cs
2.546875
3
using UnityEngine; [RequireComponent(typeof(Collider2D))] [RequireComponent(typeof(Rigidbody2D))] [RequireComponent(typeof(SpriteRenderer))] public class Carriable : MonoBehaviour { public Vector2 carryOffset; public Collider2D Collider2D { get { return m_Collider2D; } } public SpriteRenderer SpriteRender...
4a9ee2d619a2c28044d1f3138fce7962524aa2e7
C#
TimeToPlay/Orbitality
/Assets/Scripts/Controllers/LocalSaveController.cs
2.640625
3
using System; using System.IO; using Models; using UniRx; using UnityEngine; namespace Controllers { /// <summary> /// Serialize/deserialize json into game model /// </summary> public class LocalSaveController { private string gameDataFileName = "saves.json"; private string saveFil...
a5e53fc00a876602919fa4f15a2d3f9ddbc46451
C#
denisb1/mono-studentska-praksa
/Day4/Day4.Repository/EnrollmentRepository.cs
2.8125
3
using System; using System.Collections.Generic; using System.Data; using System.Linq; using Day4.DAL; using Day4.Models; using Day4.Models.Common; using Day4.Repository.Common; namespace Day4.Repository { public sealed class EnrollmentRepository : IGenericRepository<EnrollmentDto> { public void Add(EnrollmentDto e...
e4c532e9b83714b353f96e583502da3d2b25be99
C#
Benova11/Gotcha
/Gotcha/Assets/Bank/Bank.cs
2.703125
3
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class Bank : MonoBehaviour { [SerializeField] int startingBalance = 150; [SerializeField] int currentBalance; GameManager gameManager; public int CurrentBalance { get { return curr...
efadbe13249de86c423ae5887eec1957b33c3800
C#
sanfengliao/uwp
/todolist/Model/ListItem.cs
2.5625
3
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; using Windows.Data.Json; using Windows.Storage; using Windows.Storage.AccessCache; using Windows.Storage.Streams; using Windows.UI.Xaml.Me...
61b869a9ae0521ef89166facf59e074f247555ee
C#
ipritt/CodeFights
/Arcade/SortByHeight/SortByHeight/Program.cs
3.46875
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SortByHeight { class Program { static void Main(string[] args) { int[] a = { -1, 150, 190, -1, -1, 160, 180 }; Console.WriteLine(SortByHeight(a)...
9793318a2359ab6f7b5b91430cf91621799e6299
C#
computerline1z/sstore-vn
/Source code/sourcecode 19.5/BusinessObjects/PaymentMethodsInfo.cs
2.8125
3
using System; namespace BusinessObjects { public class PaymentMethodsInfo { #region ***** Fields & Properties ***** private int _MethodID; public int MethodID { get { return _MethodID; } set { _MethodID = value; } } private string _MethodName...
2821e815cef19ce49e4807e30e16b18e723309ad
C#
Pranay-bit/ActivityClass-DiagnosticSource
/ActivityClass-DiagnosticSource/ActivityClass.cs
2.953125
3
using System; using System.Collections.Generic; using System.Diagnostics; using System.Net.Http; using System.Text; using System.Threading.Tasks; namespace ActivityClass_DiagnosticSource { public class ActivityClass { private static readonly DiagnosticSource diagnosticSource = new Diagnostic...
bb2bcd067d27eba3a4089907aae30fc7aeff5a2c
C#
nescafe2002/AoC-2020
/10 Adapter Array.linq
3.015625
3
<Query Kind="Statements"> <Reference Relative="10 input.txt">C:\Drive\Challenges\AoC 2020\10 input.txt</Reference> <NuGetReference>morelinq</NuGetReference> <Namespace>MoreLinq</Namespace> </Query> var input = @"28 33 18 42 31 14 46 20 48 47 24 23 49 45 19 38 39 11 1 32 25 35 8 17 7 9 4 2 34 10 3".Split("\r\n")....
18829bb508456436be1da89d2e41267279639966
C#
ParallaxOW/BookAPIForGraphDemo
/BookGraphAPI/BookData.cs
2.6875
3
using System; using System.IO; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.Azure.WebJobs; using Microsoft.Azure.WebJobs.Extensions.Http; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Microsoft.Azure.Documents.Client; using System.Linq...
f1cbee81e7d768f6bd9825bd2d538de17582d328
C#
hueblerw/CavemanWorld
/DynamicCavemanWorld/Assets/Classes/Editor/GeneratorTester.cs
2.671875
3
using UnityEngine; using UnityEditor; using NUnit.Framework; public class GeneratorTester { [Test] public void ElevationGeneratorTester() { // Set the world size DataGenerator generator = new DataGenerator(20, 15); // Generate the tested world float[,] array = generator.CreateEleva...
2cbdf4bb0735b0b3da8391917c722cd6a8a2d02d
C#
snownz/Virtual-Intelligence
/VI/VI.Neural/Factory/LayerBuilder.cs
2.546875
3
using System; using VI.Neural.ActivationFunction; using VI.Neural.ANNOperations; using VI.Neural.Node; using VI.Neural.OptimizerFunction; namespace VI.Neural.Factory { public class LayerBuilder { private int size, connections; private float lr, mo, std; private ANNOperationsEnum operat...
273f933b90ac99fb5a5f0c7cdafa6eeaaf580a1f
C#
grzabrodskiy/BoxingGame
/First/FighterRanking/EloFighterRanking.cs
2.796875
3
using System; using System.Collections.Concurrent; using log4net; using Main; using Newtonsoft.Json; namespace Boxing.FighterRating { [Serializable] [NewGame] public class EloFighterRating : IFighterRating { [JsonProperty] private ConcurrentDictionary<string, double> Ratings { get; set; } ...
43ba4cb7bcf8e24326619e328171810e57f45b74
C#
davidwmartines/MushMud-Archive
/src/Core/Factories/ImageFileInfoFactory.cs
2.890625
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.IO; using MusicCompany.Core.Services; namespace MusicCompany.Core.Factories { #region Interface public interface IImageFileInfoFactory { /// <summary> /// Returns a new ImageFileInfo instan...
a62ac9d4ed3e977c882cc8fba15a5b87e2a3041c
C#
johncobley/stock_deprecator
/StockDeprecator/CurrentStock.Tests/StockLineServiceTests.cs
2.765625
3
using System; using System.Collections.Generic; using System.Threading.Tasks; using CurrentStock.DataAccess; using CurrentStock.Models; using CurrentStock.Service; using Moq; using Xunit; namespace CurrentStock.Tests { public class StockLineServiceTests { private IStockTypeRepository DefaultStockTypeRe...
c91ee250fc4769e01f62f32bc3895d5095c9f7ee
C#
Clouddevelopmentstudios/SlimCanvas
/Shared/SharedDroid/View/DrawInBitmap.cs
2.546875
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using Android.Graphics; namespace SlimCanvas.Droid { internal class DrawInBitmap { Bitmap...
45d18e50bdb27074b1a5726eee271d8f4c0ba4b2
C#
ikamusume7/CSharpStudy
/CSharpStudy/EssentialCSharp/Interface.cs
3
3
using System; using Xunit; using Xunit.Abstractions; namespace EssentialCSharp.Interface { public class Interface { private readonly ITestOutputHelper _testOutputHelper; public Interface(ITestOutputHelper testOutputHelper) { _testOutputHelper = testOutputHelper; } ...
87eda41667b070d9d346f6e45e722f5c12f57619
C#
javierfil/SocketServer
/SocketServer/LENELBadgeAccessLevels.cs
3.0625
3
using System; using System.Collections.Generic; using System.Text; namespace ServerComunicacionesALUTEL { public class LENELBadgeAccessLevels { Dictionary<string, string> badgesAccessLevels; // Asociacion de badge a accessLevels (1,2,3,4) int orgID; public ...
96e4453743ef4b87b2d9ff7f9ae11391a3e5b237
C#
fpapouin/tntpro
/oneTap2/oneTap2/Form1.cs
2.640625
3
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Timers; using System.Diagnostics; using System.IO; namespace oneTap2 { public partial class Form1 : Form ...
21cbd53823403297abef30483b4f5bb8e9eafc65
C#
kvarik/yaat
/libYaAT/Window.cs
2.65625
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace libYaAT { public class Window { private static IntPtr hWnd; private static string title; public string Title { get ...
2b4af9bd6a943c86e1b5e8c339bd70ae6d3c433d
C#
JoaLampela/Giants-Kettle
/Assets/Script/MapGeneration/Rooms/Classes/BossRoom.cs
2.65625
3
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BossRoom : Room { public BossRoom(Coord centre, int[,] map) { CentreTile = centre; roomType = 10; width = 30; height = 20; for (int x = -width / 2 + centre.tileX; x < width / 2 + ...
713327d067dc72a99c2e15c0ff62045ea17e9f49
C#
PSNS-IMF/security-clientcerthandling
/src/ClientCertificateHandling/DodUser.cs
2.765625
3
using Psns.Common.Functional; using System; using System.Collections.Generic; using System.Linq; using System.Security.Claims; using static Psns.Common.Functional.Prelude; using static Psns.Common.Security.ClientCertificateHandling.Constants; namespace Psns.Common.Security.ClientCertificateHandling { /// <summa...
c9eb929a981411160e9dd8388cb2723f2a402597
C#
shendongnian/download4
/first_version_download2/527326-49041984-167940533-4.cs
3.609375
4
public class Cache : ICache { private readonly ConcurrentDictionary<string, object> _cache = new ConcurrentDictionary<string, object>(); public T Get<T>(string key) { object cached; if(_cache.TryGetValue(key, out cached) && cached is T) { ...
67cef0b0649407ce39ad701f2ab74b58a1b4b286
C#
TESSkyblivion/Skyblivion.ESReader
/src/Skyblivion.ESReader/Struct/Trie.cs
3
3
using Skyblivion.ESReader.PHP; using Skyblivion.ESReader.TES4; using System; using System.Collections.Generic; namespace Skyblivion.ESReader.Struct { /* * Class Trie * Based off implementation of https://github.com/fran6co/phptrie/ */ public class Trie { private Dictionary<string, Tr...
b937eb189229eceac2c04a7f7a3d60f064fa9fe9
C#
coder-of-night/GameFramework
/MidnightCoder/Script/GameObjectPool/GOPoolMgr.cs
2.609375
3
using System; using System.Collections.Generic; using UnityEngine; namespace MidnightCoder.Game { public class GOPoolMgr { // // Fields // public Dictionary<string, GOPool> pools = new Dictionary<string, GOPool> (); // // Constructors // public GOPoo...
7b3d8b7bfd80bbc4ab1bff9782ebcdf529027117
C#
Karlmikaelb/SOLID_LSP
/SOLID_LSP/Calculator.cs
2.640625
3
namespace SOLID_LSP { public abstract class Calculator { protected readonly int[] Numbers; public Calculator(int[] numbers) { Numbers = numbers; } public abstract int Calculate(); } }
d2420f9818545a5a7683f2e282be76d54e62f65b
C#
RusyaOne/NetCore_09.12.2020
/Infestation/Infestation/Services/ImageProcessingChannel.cs
2.75
3
using Microsoft.AspNetCore.Http; using System; using System.Collections.Generic; using System.IO; using System.Threading.Channels; using System.Threading.Tasks; namespace Infestation.Services { public class ImageProcessingChannel { private Channel<(string, byte[])> _channel; public ImageProce...
a01214ae1aec9a82c1af593cbab1f410a07276cd
C#
lhmarcondes2511/ProjetoTeste
/ProjetoTeste/Models/Cliente.cs
2.9375
3
using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace ProjetoTeste.Models { public class Cliente { [Key] public int Id { get; set; } [DisplayName("Nome do Cliente...
01b9ce7351895c8c5d6a0ecbaf7ff278d23e67bf
C#
anna4615/Lektion7
/200917 Lektion7 Visual/NameArray/Program.cs
3.796875
4
using System; namespace NameArray { class Program { static void Main(string[] args) { Console.WriteLine("Hur många namn vill du registrera? "); string[] names = new string[int.Parse(Console.ReadLine())]; for (int i = 0; i < names.Length; i++) { ...
caee5a180c4d9da24b4cdb19a7a9ebfc432d1868
C#
ChristopherRamos/monotouch-samples
/NSZombieApocalypse/NSZombieApocalypse/ZombieMeter.cs
2.609375
3
using System; using System.Drawing; using MonoTouch.UIKit; using MonoTouch.Foundation; using MonoTouch.CoreGraphics; namespace NSZombieApocalypse { public class ZombieMeter : UIView { float zombieLevel; public float ZombieLevel { get { return zombieLevel; } set { zombieLevel = Math.Max (0, valu...
c23c6c5e9675ef8e19f676102fd2cd4e7c3455df
C#
modland/proto-event-delegates-real
/Assets/Scripts/Delegate.cs
3.234375
3
using System.Collections; using System.Collections.Generic; using UnityEngine; // example code public class Delegate : MonoBehaviour { // a delegate is just a variable that holds a method. // here is how to declare one. // note the Method Signature ie. input and returning parameter types // in this exa...
ce7bda9a275430fb8ba376139c56f50349c084b8
C#
jmontes495/YouHadOneJob
/YouHadOneJob/Assets/Scripts/Content/Snake.cs
2.828125
3
using System; using System.Collections.Generic; using UnityEngine; namespace YouHadOneJob { public class Snake { public event Action<Tile> OnCreateFood; public event Action<Tile, Tile> OnCreateSnake; public event Action<Tile, Tile, SnakeDirection> OnMoveHead; public event Action...
33b312c48bfe5a14e1f433a00a2f5a3d12e5d054
C#
GuMiner/CommonNet
/CommonNet/Tree/RedBlackCore/RedBlackTreeNode.cs
3.0625
3
namespace CommonNet.Tree.RedBlackCore { /// <summary> /// Defines a node in a Red-Black Tree /// </summary> public class RedBlackTreeNode<T> { public const bool Red = false; public const bool Black = true; public RedBlackTreeNode(T data, bool isBlack) { ...
86da313035a2e08a9d67fe031f8083d45e5f65b8
C#
AnejL/Persons.NET
/Persons.NET.Tests/FileServiceTests.cs
2.875
3
using NUnit.Framework; using Persons.NET.Model; using Persons.NET.Services; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; namespace Persons.NET.Tests { public class FileServiceTests { private FileService fileService; [SetUp] ...
1cb7ab145393d5b95380c40d9351c1543a5fa3fe
C#
JediChou/jedichou-study-backend
/csharp-study/cs4-power/ch15/other-apply/nonfunc.cs
3.40625
3
// File name: nonfunc.cs // Description: How to use anonymous method with delegate class Program { delegate void TestDelegate(string name); static void Main() { TestDelegate d2 = delegate(string name) { System.Console.WriteLine("Hello, {0}", name); }; d2("Jedi"); } }
8d3040abc12a6399fd8df52296a32cde680800fa
C#
Sequenta/MailChat
/MailChat/Messages/Message.cs
3.265625
3
using System; using System.Collections.Generic; using System.Text; namespace MailChat.Messages { public class Message { private readonly string sender; public string Sender { get { return sender; } } private readonly string messageText; publi...
9d6e3de5e621b054624309de8b42ce8128c2d979
C#
dabbertorres/Minesweeper
/Minesweeper/ChangedCell.cs
2.703125
3
namespace Minesweeper { /// <summary> /// Represents a Cell that had its status changed /// </summary> /// <remarks>Where <see cref="Cell.Flagged"/> or <see cref="Cell.Cleared"/> changed</remarks> public struct ChangedCell { public ChangedCell(Coordinate coord, int mines) { ...
caeb3bbee3dc2dab1f0dabf14b9c625a11ee155f
C#
ShawkyZ/Social-Me
/Post.cs
2.703125
3
/* * Social Me Project * Developed By : Abdelrhman Shawky * fb.com/shawkyz1 */ using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Facebook; names...
2a4a5b76a2bb5c90d05c43df76084478f310291c
C#
Treebotx/DataStructures
/DataStructures.Tests/ArrQueueTests.cs
3.21875
3
using DataStructures.Library; using System; using Xunit; namespace DataStructures.Tests { public class ArrQueueTests { [Fact] public void QueueStartsEmptyWithALengthOfZero() { var q = new ArrQueue<int>(); Assert.Equal(0, q.Length); Assert.True(q.IsE...
bbe79524e19d33314edb7bd6e433ebcee63830c2
C#
sandalkuilang/wb
/Container/Common.Document/Workbook.cs
2.6875
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Runtime.Serialization.Formatters.Binary; using System.Net; namespace Common.Document { public abstract class Workbook { public abstract Stream FileStream { get; protected set; } ...
050a79e92e80535e1050a0bfb99951eed7e39c5d
C#
programming-653501/maksim_medunetski
/lab4_2.cs
3.5625
4
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace lab4_2 { class Program { static bool Check(string s) { string symbols = "ABCEKMHOPTX"; foreach (char c in s) ...
bb4fafc3997bec0abf0f471f22e6c9d47eb4867f
C#
NikitaPW/Ray-Tracing
/WindowsFormsApp9/Matrix4d.cs
2.8125
3
using System; using System.Collections.Generic; using System.Drawing.Drawing2D; using System.Linq; using System.Net.NetworkInformation; using System.Text; using System.Threading.Tasks; namespace WindowsFormsApp9 { public class Matrix4d { public float[,] mat; int size = 4; public float...
2daaa58e4d7b57841101b70aa8adcddc30f9acef
C#
AGGP-NHTI/GinyuForce
/Assets/Nicole/falling debri/falling_objects.cs
2.65625
3
using System.Collections; using System.Collections.Generic; using UnityEngine; public class falling_objects : Actor { //length to right [SerializeField] private float limit = 0; //amount of spawners and their x-locations [SerializeField] private float[] positions = null; //enemy prefab hol...
70b225df59fc14b85394585a502a63e88c084f77
C#
Geronius/BizTalk-Software-Factory
/BizTalkSoftwareFactory for BizTalk Server 2010/BizTalkSoftwareFactory/References/SolutionFolderRecipeReference.cs
2.640625
3
using System; using EnvDTE; using EnvDTE80; using VSLangProj; using System.Runtime.Serialization; using Microsoft.Practices.RecipeFramework; namespace BizTalkSoftwareFactory.References { /// <summary> /// UnBoundRecipe that allows to be executed only on Solution Folders /// </summary> [Serializable] ...
bd72eda8034f61974c30155b6f9124e1e09528d1
C#
EdgeKing810/SphereShooter
/Assets/Scripts/playerMovement.cs
2.5625
3
using System.Collections; using System.Collections.Generic; using UnityEngine; using SimpleInputNamespace; public class playerMovement : MonoBehaviour { public Transform rotator; private Rigidbody cubeRb; public float speed = 5.0f; private Vector2 input; void Start() { cubeRb = GetCompon...
e1d7750f70cb3100b69a2fb014b6b9bcdfb881fc
C#
atman/CSharp-DotNet
/OOPS Assignment/PolymorphismChallenge/PolymorphismChallenge/Program.cs
3.15625
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PolymorphismChallenge { class Program { static void Main(string[] args) { Employee perEmp = new PermanentEmployee(); Employee conEmp = new Contr...
3f7989a516b68d0f8ae838c85deee55d32707709
C#
AndrewColbeck/CSharp_ObjectOrientedGame
/Tests/TestInventory.cs
3.171875
3
// Title: 5-1C - TestInventory.cs // Author: Andrew Colbeck © 2018, all rights reserved. // Version: 1.0 // Description: Unit Tests for Inventory Class in Swinadventure // Last modified: 6/04/2018 // To Fix: Complete! using NUnit.Framework; namespace SwinAdventure { [TestFixture()] public clas...
f630e04bc3bdf348978736a9df4c97df46a419b9
C#
krolu/TowerDefenseColab
/TowerDefenseColab/GamePhases/StartScreen.cs
2.671875
3
using System; using System.Drawing; using System.Windows.Forms; namespace TowerDefenseColab.GamePhases { public class StartScreen : GamePhase { private readonly GamePhaseManager _gamePhaseManager; private readonly Image _background; public StartScreen(InputManager inputManager, GamePh...