blob_id large_stringlengths 40 40 | language large_stringclasses 1
value | repo_name large_stringlengths 5 119 | path large_stringlengths 4 271 | score float64 2.52 4.84 | int_score int64 3 5 | text stringlengths 26 4.09M |
|---|---|---|---|---|---|---|
797f6a354399e43708ad5f3433ec98cf88f6d346 | C# | DHelen/CSharpTrainingMain | /CSharpTranining/1_ConsoleAppAndIfStatements/IfElseSwitch.cs | 3.5 | 4 | using System;
using System.Collections.Generic;
using System.Text;
namespace CSharpTranining._1_ConsoleAppAndIfStatements
{
public class IfElseSwitch
{
private const string Question1 = "Hello! What is your name?";
private const string Question2 = "How old are you?";
private const strin... |
3e50c327665ddc63677f073743707fee0f38c996 | C# | nivlac-calvin/StockInventory | /Assets/Asset_InvoiceDO/Script/ProjectRecords_Manager.cs | 2.578125 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Text;
using System.IO;
using System.Xml.Serialization;
using System.Xml;
public struct ProjectRecordsDetails{
public string projectName;
public List<string> projectItem_List;
};
public class ProjectRecords_Manager : MonoBe... |
b5ae637ea414c9c7b1fd9d4426c4ed8329cf0123 | C# | juliaYamamoto/AllAround | /AllAround/Assets/_Scripts/PlayerController.cs | 2.5625 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : MonoBehaviour
{
//Movement
private float horizontalInput;
private float verticalInput;
public float speed;
//Game Controller
public GameController gameController;
private void Up... |
75dff6958469b0fe7a96efa26950462d0a552b16 | C# | AnastasiyaShuklina/EPAM_Ext_Lab_Q4_2017_Shuklina_Anastasiya_ | /HMT_01/Task01/EquationsOfFigures.cs | 3.484375 | 3 | namespace Task01
{
using System;
internal class EquationsOfFigures
{
internal bool result;
public bool FigureA(double x, double y)
{
return result = Math.Pow(x, 2) + Math.Pow(y, 2) <= 1;
}
public bool FigureB(double x, double y)
{
r... |
3ef5e9b16b514ed86165578e52744254bb9d46c0 | C# | Saleslogix/SLXMigration | /src/Forms/BuilderMappingByEqualityAttribute.cs | 2.515625 | 3 | using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace Sage.SalesLogix.Migration.Forms
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public sealed class BuilderMappingByEqualityAttribute : BuilderMappingAttribute
{
private readonly string _key;
... |
d3b3a03eb69a5c8d941976610ff1189d9ed7903c | C# | lineCode/ArchiveGit | /VxCharts/VxChartsLibrary/TransformAnimationBase.cs | 2.578125 | 3 | using System;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Animation;
namespace ClassLibrary
{
public enum Direction2D { X, Y, XY }
internal class ScaleAnimation : TransformAnimationBase
{
public ScaleAnimation()
{
DelayForward = 0;
DelayReverse = 0;
SecondsForward = 0... |
2eca7e30089b1efeaa59451df2ea0b7db098a1d7 | C# | nowsathns/aspcore_demo | /HelloCore/Controllers/TodoController.cs | 2.75 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using HelloCore.Models;
namespace HelloCore.Controllers
{
public class TodoController : Controller
{
private IRepository _repo;
public TodoController(IRepository re... |
8a2b239a75af22fb3c671b3cdff8aa1ee778b6c2 | C# | thegreatpl/GGJ2020 | /Assets/Scripts/Entities/AI/EnemyController.cs | 2.671875 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyController : MonoBehaviour
{
GameManager GameManager;
public Movement Movement;
public int SightRange = 10;
int _wanderChange = 0;
// Start is called before the first frame update
void Start... |
c197a753e1889417a580b8c30f06fcc65ccd0a20 | C# | jsrhtc/Dmm_GoldIGDClient | /Assets/Scripts/Runtime/Dmm/PokerLogic/Poker.cs | 3.1875 | 3 | namespace Dmm.PokerLogic
{
/// <summary>
/// 牌对象。
/// </summary>
public class Poker
{
public const byte NullPoker = 250;
public int Number { get; private set; }
public int NumType { get; private set; }
public int SuitType { get; private set; }
... |
af61e2709774c102dcdad6c629fa8e7a947ab9fc | C# | vallenti/SoftUni | /Softuni-CSharp/CSharp-part-2/Exceptions/ReadNumbers/ReadNumbers.cs | 3.84375 | 4 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ReadNumbers
{
class ReadNumbers
{
static int counter = 1;
static int ReadNumber(int start, int end)
{
int num=0;
while (counter <= 10)
... |
c51984f0767091206cbb5d139e9994587b54674a | C# | khanziaullah/Employee | /Employee.Presenter/EmployeePresenter.cs | 2.59375 | 3 | using Employee.ViewModels;
using Employee.View;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Employee.PresentationLogic;
namespace Employee.Presenter
{
public class EmployeePresenter : IEmployeePresenter
{
IEmployeeView view;
... |
b40b80a5183003de837ab963510a2c679c094dc8 | C# | gonzabl/C-sharp-for-Unity | /Resueltos/E17Resuelto.cs | 3.25 | 3 | using UnityEngine;
using System.Collections;
// ¡AVISO! No mires la solucion antes de intentar resolverlo por ti mismo.
// Si no, este curso no tendra tanto efecto como deberia.
// Los ejercicios sin hacer estan en la carpeta "Ejercicios". :)
public class E17Resuelto : MonoBehaviour {
// Ejercicios capitulo 17. M... |
a5f38c47f6d128e532a6a1d3a656ddce6b74df78 | C# | Vali0/Archer | /TelerikKindergarten/TelerikKindergarten.ConsoleClient/SqlManipulator.cs | 2.5625 | 3 | namespace TelerikKindergarten.ConsoleClient
{
using System;
using System.Collections.Generic;
using System.Linq;
using TelerikKindergarten.Data;
using TelerikKindergarten.ReportModels;
using TelerikKindergarten.SQL.Model;
public class SqlManipulator
{
private ITele... |
167f9b1e413ce20a0d2c55f59465af009562ec7b | C# | agc93/unsave | /src/UnSave/Serialization/VectorPropertySerializer.cs | 2.5625 | 3 | using System;
using System.IO;
using UnSave.Types;
namespace UnSave.Serialization
{
public class VectorPropertySerializer : UnrealPropertySerializer<UEVectorStructProperty>
{
public IUnrealProperty DeserializeStruct(BinaryReader reader)
{
var prop = new UEVectorStructProperty();
... |
3efd6292c922dccd8207ac511cb77faf993ceff5 | C# | SivaprakasamPalanisamy/CSExercises | /CSExercises/Ex01-06/Ex03.cs | 3.25 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CSExercises
{
public class Ex03
{
public static void Main(string[] args)
{
Console.WriteLine("Please enter a Double Precision Number");
string x... |
a827e0be2ac33e3afdee5b80afad86862b1f4840 | C# | ilyas-incubasys/Restaurant_Api | /Restaurant_API/RestuarantApp_API/Migrations/Configuration.cs | 2.515625 | 3 | namespace RestuarantApp_API.Migrations
{
using System;
using System.Data.Entity;
using System.Data.Entity.Migrations;
using System.Linq;
using RestuarantApp_API.Models;
using System.Collections.Generic;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.EntityFramework;
... |
57d70645d48a6e47684a5d726d8440b1d6b661b4 | C# | soopercool101/BrawlCrate | /BrawlLib/Internal/BrawlExDropDownLists.cs | 2.609375 | 3 | using BrawlLib.CustomLists;
using System;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
namespace BrawlLib.Internal
{
public class FranchiseIcon
{
public int ID { get; private set; }
public string Name { get; private set; }
public FranchiseIcon(int id, st... |
229a6aeb54e997b3bc50a28ce2f1168a389f16b2 | C# | Caue13087/API_PETS | /PET_API/Repositories/RacaRepositories.cs | 2.6875 | 3 | using API_Pets.Context;
using PET_API.Domains;
using PET_API.Interfaces;
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Threading.Tasks;
namespace PET_API.Repository
{
public class RacaRepositories : IRaca
{
PetsContext conexao = new PetsC... |
debd2d6ffa06bcded7ff2816dc7d13fa8a516df9 | C# | EbrahimBGA/TeeSharp | /TeeSharp.Common/src/config/BaseConfig.cs | 2.515625 | 3 | using System.Collections;
using System.Collections.Generic;
using TeeSharp.Core;
namespace TeeSharp.Common.Config
{
public abstract class BaseConfig : BaseInterface, IEnumerable<KeyValuePair<string, ConfigVariable>>
{
public virtual ConfigVariable this[string key] => Variables[key];
protected... |
8c83cb27313f83ddbb701b35056f8bd0dd498391 | C# | DuncanButler/SpecSalad | /Tests/Acceptance/SpecSalad.features/Roles/SpecifiedRole.cs | 3 | 3 | using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
namespace SpecSalad.features.Roles
{
public class SpecifiedRole : ApplicationRole
{
public SpecifiedRole()
{
TheAnswer = 0;
}
int TheAnswer
{
get
{
... |
896c3104a478aa1a44cec18267846be69792339b | C# | Marx02/TowerDefense | /Assets/EsbenTing/MakeGrid.cs | 2.6875 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
public class MakeGrid : MonoBehaviour
{
private float x;
private float z;
private int gridCount = 30;
// Start is called before the first frame update
void Start()
{
x = this.GetComponent<Rende... |
fce26d836ad3e9dd22e3940a6c080ecb135efad1 | C# | hc183/CarParkDemoServer | /AbcCorp.CarPark.Domain.Repositories/ParkingRateRepository.cs | 2.59375 | 3 | using AbcCorp.CarPark.Domain.Entities;
using AbcCorp.CarPark.Domain.Interfaces;
using AbcCorp.CarPark.Infrastructure.Data;
using Microsoft.EntityFrameworkCore;
using System.Collections.Generic;
using System.Linq;
namespace AbcCorp.CarPark.Domain.Repositories
{
public class ParkingRateRepository : IParkingRateRepo... |
476ec0ebff8f15558e33222f5393ed53cd9f53fc | C# | leeckey/Card | /Assets/Script/Battle/Skill/Skill101.cs | 2.515625 | 3 | using UnityEngine;
using System.Collections;
/// <summary>
/// 冰弹:使一张或者多张卡牌受到100点伤害,30%概率下一回合无法行动
/// </summary>
public class Skill101 : BaseSkill
{
// 伤害值
int damage;
// 中buff的概率
int rate;
public Skill101(CardFighter card, SkillData skillData, int[] skillParam) : base(card, skillData, skillParam)
{
}
... |
a0c607f4d0530804559d9bdc49f62523bda74cb6 | C# | Jenocn/GameCommonLibrary | /src/Message/MessageCenter.cs | 2.84375 | 3 | /*
By Jenocn
https://jenocn.github.io/
*/
using System.Collections.Generic;
namespace GCL {
/// <summary>
/// 消息中心,一个全局消息派发器
/// </summary>
public static class MessageCenter {
public static MessageDispatcher messageDispatcher { get { return _messageDispatcher; } }
private static MessageDispatcher _messageD... |
7a34faefb667d368491154e1510683458b7e6daa | C# | Sagar-Jaybhay/Lab2-DataTypes | /Lab26-ExceptionHandling/Program.cs | 3.234375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.SqlClient;
namespace Lab26_ExceptionHandling
{
class Program
{
static void Main(string[] args)
{
try
{
... |
37a6eb85c7d20b256089354f7ca7c0bc354df540 | C# | Vorfall/Epam0.1 | /Task_1_Tests/RectangleTests.cs | 2.90625 | 3 | using System;
using Xunit;
using Task1;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Task_1_Tests
{
public class RectangleTests
{
[Fact]
public void GetAreaRectangle1()
{
var sidesList = new List<double> { 6... |
a15aab6aca7e13d50a75bc12213eae3a84d34e44 | C# | nicolasbailly1/Hive4Net | /Hive4Net/Datasets/TypeDesc.cs | 2.515625 | 3 | using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Thrift.Protocols;
using Thrift.Protocols.Entities;
using Thrift.Protocols.Utilities;
namespace Hive4Net.Datasets
{
[Serializable]
public partial class TypeDesc : TBase
{
... |
e4d28e25efd504f5d15fbc24924add80d68f839f | C# | davidyush/CSharp | /Less5/Less5_exc3_Yushkov.cs | 3.578125 | 4 | using System;
namespace Something
{
class Program
{
static void Main(string[] args)
{
WorkersSalary hour = new HourlySalaryWorker(13);
WorkersSalary month = new FixedSalaryWorker(20000);
Console.WriteLine(hour.SalaryPerMonth());
Conso... |
ac132881f6d4b6f3ae7173c4b26db75aeaf3abc9 | C# | GoogleCloudPlatform/google-cloud-visualstudio | /GoogleCloudExtension/GoogleCloudExtension/Utils/StringFormatUtils.cs | 2.96875 | 3 | // Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... |
b700ead994123c44d69189ef8f4096a441cf0d70 | C# | engimaxp/SecurityUtility | /SecurityUtility/SecurityKeyGenerates.cs | 2.71875 | 3 | using Org.BouncyCastle.Asn1;
using Org.BouncyCastle.Asn1.Pkcs;
using Org.BouncyCastle.Asn1.X509;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Generators;
using Org.BouncyCastle.Crypto.Parameters;
using Org.BouncyCastle.Pkcs;
using Org.BouncyCastle.X509;
using System;
using System.Collections.Generic;
u... |
b7af82182431d4f0628d09de503d9ebf0c9b4842 | C# | lindseylove54/TankWars | /TankWars/GameController/GameController.cs | 2.859375 | 3 | using NetworkUtil;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text.RegularExpressions;
using System.Windows.Forms;
/// <summary>
/// Author: Tyler Amy, Lindsey Loveland
/// Date: 11/23/2020
/// </summary>
namespace TankWars
{... |
44dcc9ae3e4529b54302d4ded08e1640810867c5 | C# | 1993-smite/MergeRep | /MergeProject/MergeLibTest/TestDeepCopy.cs | 2.921875 | 3 | using MergeLib;
using NUnit.Framework;
using System;
namespace MergeLibTest
{
public class TestDeepCopy
{
[Serializable]
public class Simple
{
public int Id;
public string Name;
}
[Test]
[TestCase(1,"Name 1")]
[TestCase(int.MinVa... |
9a9ce30ef3fcf2c2bffc153e45aff9b5c10a309c | C# | nishanthah/RideShareRepository | /GoogleApiClient/Helpers/GoogleDirectionsApiUrlBuilder.cs | 3 | 3 | using GoogleApiClient.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GoogleApiClient.Helpers
{
public class GoogleDirectionsApiUrlBuilder
{
public const string BASE_URL_WITH_WAYPOINTS = "https://maps.googleapi... |
c7651a5b4ea636702c1ef912532e1665d74a8afe | C# | beppe9000/ecc | /store/WebService/Otp/OtpServer.cs | 2.578125 | 3 | /*``The contents of this file are subject to the Erlang Public License,
* Version 1.1, (the "License"); you may not use this file except in
* compliance with the License. You should have received a copy of the
* Erlang Public License along with this software. If not, it can be
* retrieved via the world wide web at ... |
e2657b2feba5798cdfa0e14c465df68e336a96cd | C# | fkavum/simpleSample | /Assets/Scripts/ObjectPool.cs | 2.875 | 3 | using System.Collections.Generic;
using UnityEngine;
public class ObjectPool : MonoBehaviour
{
public static ObjectPool instance;
public List<GameObject> pooledObjects;
public GameObject objectToPool;
public int amountToPool;
void Awake() {
instance = this;
}
// Start is... |
f4215509b1552c7cd81e4e65bf2e8f110e745059 | C# | LifelongLearner13/unit2_studio_interfaces_solution | /SpinningDiscs/LP.cs | 3.25 | 3 | using System;
namespace SpinningDiscs
{
public class LP : StorageDisk, IDisc, IDigitalStorage
{
public LP(string name, string type, double diameter, int capacity) : base(name, type, diameter, capacity)
{
}
public void ReadData()
{
if (Contents.Count == 0)
... |
ed6ec66b95f9bc0ef2902831b6a1ba1534a91fac | C# | kumarprince2254/Data-Structures-Assignment-1 | /ConsoleApp1/ConsoleApp1/Program.cs | 3.3125 | 3 | using System;
namespace ConsoleApp1
{
class Program
{
static void Main(string[] args)
{
Node run = new Node();
Node.CreateLinkedList();
run.Transvers();
run.Transversback();
Console.Read();
}
}
cla... |
3f8d63387370b8eed730674ee00b80bae2667918 | C# | dotnet/iot | /src/devices/Ssd13xx/Commands/Ssd1306Commands/SetColumnAddress.cs | 2.734375 | 3 | // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
namespace Iot.Device.Ssd13xx.Commands.Ssd1306Commands
{
/// <summary>
/// Represents SetColumnAddress
/// </summary>
public class SetColumnAddress : I... |
19fa6862e763ff1d3c434f286e98dbe941e85f28 | C# | richbryant/bonsai | /Bonsai.Vision/Flip.cs | 2.875 | 3 | using System;
using System.Linq;
using System.Reactive.Linq;
using OpenCV.Net;
using System.ComponentModel;
namespace Bonsai.Vision
{
[Description("Flips the input image around vertical, horizontal or both axes.")]
public class Flip : Transform<IplImage, IplImage>
{
[Description("Specif... |
4ad20d3eab90dc4190432d35517370476c09e138 | C# | kris994/Dan_LVI_Kristina_Garcia_Francisco | /Dan_LVI_Kristina_Garcia_Francisco/Model/HTMLClass.cs | 3.28125 | 3 | using System;
using System.IO;
using System.Net;
using System.Text.RegularExpressions;
namespace Dan_LVI_Kristina_Garcia_Francisco.Model
{
/// <summary>
/// Class that works with html files
/// </summary>
class HTMLClass
{
/// <summary>
/// Gets thehtml file from the website
... |
dd44b4c2ea50994137e39c9137d3429dc79ea776 | C# | garthtee/list-sites | /GarthToland.ListSites/Program.cs | 2.78125 | 3 | using Autofac;
using GarthToland.ListSites.Services;
using Newtonsoft.Json;
using System;
using System.IO;
namespace GarthToland.ListSites
{
class Program
{
private static void Main(string[] args)
{
var settings = LoadSettings();
IContainer container = null;
... |
d27ea27f4331adb64ec90d0a9c787eea17759f58 | C# | Draco18s/Advent-of-Code-2020 | /Vector2Int.cs | 2.734375 | 3 | namespace Advent_of_Code_2020 {
internal struct Vector2Int {
public int x;
public int y;
public Vector2Int(int _x, int _y) {
x = _x;
y = _y;
}
public override string ToString() {
return "(" + x + "," + y + ")";
}
}
} |
5a68201a68804eceb9d30751a742867a25665193 | C# | NatePicsou/Traffic-Simulation | /Traffic_Simulation/MainWindow.xaml.cs | 2.59375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
... |
8e190681d7ce89f1cdb838aa9ce877f09d34e268 | C# | phatboyg/FeatherVane | /src/FeatherVane/SourceVanes/DelayedRetrySourceVane.cs | 2.5625 | 3 | // Copyright 2012-2013 Chris Patterson
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
// except in compliance with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law... |
3edfc26f4f1bc5039318370d638de63875b9fad7 | C# | Alexluna/visionc- | /leerControl/leerControl/Form1.cs | 2.875 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace leerControl
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent()... |
82dd1ad2bb7d68ed51b514fee37e7dfba16d889c | C# | M4th3m4tic4l/wow-emulator-archive | /iWoW - 04.2006/Database/MemberValues/IndexMemberValue.cs | 2.78125 | 3 | using System;
using WoWDaemon.Common.Attributes;
namespace WoWDaemon.Database.MemberValues
{
public class IndexMemberValue : MemberValue
{
MemberValue m_memberValue;
int m_index;
public IndexMemberValue(MemberValue memberValue, int index)
{
m_memberValue = memberValue;
m_index = index;
}
... |
4eacc3a6646e3f44454bdbed2b98f379d835fe1b | C# | assafrot/BoxesManager | /BoxesManger/DataStructers/Generics/BST.cs | 3.34375 | 3 | using System;
namespace BoxesManger.DataStructers.Generics
{
class BST<T> where T : IComparable<T>
{
public BST()
{
Root = null;
}
public Node Root { get; private set; }
public Node LastUpdate { get; private set; }
public void Add(T value)
{... |
16f63679e718e20b61ebd354f623f9c77793ed06 | C# | fguner/DividendProject | /Program.cs | 2.609375 | 3 | using System;
using HtmlAgilityPack;
using Newtonsoft.Json;
using System.Net;
using System.Text;
using System.Linq;
using System.Collections.Generic;
using MongoDB.Bson;
using MongoDB.Driver;
namespace DividendProject
{
class Program
{
static void Main(string[] args)
{
List<St... |
20d550851bb044b0d23067d59efd15055f2a32bc | C# | lvseouren/2D-Tilemap-Features | /Assets/Scripts/Bullet/BulletPool.cs | 2.578125 | 3 | using UnityEngine;
using System.Collections;
using Boo.Lang;
using System.Collections.Generic;
public class BulletPool
{
static BulletPool instance;
Queue<Bullet> bullets = new Queue<Bullet>();
public static BulletPool Instance
{
get
{
if (instance == null)
{
... |
63c71897048ec9f630fb1ceb1750bda0db49c232 | C# | Bunsheni/ComicViewer | /ComicViewer/ComicViewer/CtModels/CtWordList.cs | 2.71875 | 3 | using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
namespace ComicViewer.CtModels
{
public class CtWordList : CtModelList
{
public CtWordList() : base() { }
public CtWordList(List<CtWord> models)
{
for... |
f723e88a43f0935b0126b6d087146014319b490c | C# | StardustDL/Algorithms-in-CSharp | /test/Test.Core/RandomExtensions.cs | 2.9375 | 3 | using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
using System;
using StardustDL.Algorithms;
namespace Test.Core
{
[TestClass]
public class RandomExtensions
{
readonly Random rand = new Random();
[TestMethod]
public void Generator()
{
... |
f4d1c148fd61f66792cb569dd9a6f4e54b754aed | C# | douglasfigsouza/Gesprog | /Gesprog/Models/HorariosRepository.cs | 2.609375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Gesprog.Models
{
public class HorariosRepository
{
DbGesprog context;
List<HORARIOS> ListaDeHorarios;
public HorariosRepository()
{
this.context = new DbGesprog();
... |
f7e501ebafcead51785e2ae325fdaa19293be758 | C# | khakobjanyan/CoffeeMachine | /CoffeeMachine/Products.cs | 3.203125 | 3 | using Microsoft.Data.Sqlite;
using System;
using System.Collections.Generic;
using System.Text;
using System.Configuration;
using CoffeeMachine.DTO;
using System.Linq;
using System.Diagnostics;
namespace CoffeeMachine
{
class Products
{
/// <summary>
/// Returns the product list from Data Base... |
0823c77f68591680314d19f0975fdf24544e5c62 | C# | nagaoo0/Voxel | /Assets/SCRIPTS/Terrain/MeshColliderRegion.cs | 2.5625 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class MeshColliderRegion
{
static Dictionary<Chunk, MeshCollider> chunkcolliderMap = new Dictionary<Chunk, MeshCollider>();
static Queue<MeshCollider> colliderPool = new Queue<MeshCollider>();
static GameObject pa... |
68d2a16ad094180c4c713a4286108a0b437990fc | C# | MahmoudKhleif/GroceryStore | /GroceryStoreApp/pl/Product_Add.cs | 2.53125 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GroceryStoreApp.pl
{
public partial class Product_Add : Form
{
GorceryStoreEnt... |
a59ed159381db6fcba60e8ae067376013e129bf3 | C# | sfarn/Intemmediate-Gamedev-Midterm | /Midterm Unity/Assets/Scripts/Beetorial.cs | 2.515625 | 3 | using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Beetorial : MonoBehaviour
{
public TextMeshProUGUI dialogue;
public GameObject beetorial;
public GameObject textbox;
private void Update()
{
... |
1902a598d335e6c890e28796e6489e1c4b20e074 | C# | yonglehou/Bigio | /UnitTests/Bigio Tests/BigArray Tests/Support Classes Tests/BlockStructureTests.cs | 2.6875 | 3 | using System;
using Bigio.BigArray.Managers;
using Bigio.BigArray.Support_Classes.BlockCollection;
using Bigio.BigArray.Support_Classes.BlockStructure;
using Bigio.Common.Classes;
using NUnit.Framework;
using UnitTests.Managers;
namespace UnitTests.Bigio_Tests.BigArray_Tests.Support_Classes_Tests
{
[Tes... |
7353054c84788074d426991f77477fb757dce3e7 | C# | jasonbergener/ISTA-220 | /Exercises/Week5GradedExercise/Week5GradedExercise/Program.cs | 3.765625 | 4 | using System;
/*
* Author: Jason Bergener
* Description: The instructions were to use arrays to return the winning bets
* that result in each possible outcome of the roulette wheel.
*/
namespace Week5GradedExercise
{
class Program
{
private static Table table = new Table(); // made the ... |
aee6a38aa4ca069b745e67cdb60984337c108941 | C# | taro55/CacheableContentResult | /CacheableContentResult/CacheableContentResult.cs | 2.5625 | 3 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Toolbelt.Web
{
public class CacheableContentResult : ActionResult
{
private enum CacheHint
{
None,
Hit,
Miss
... |
829f510eb1379503cd72a4accf5655dc913899d9 | C# | ytyaru/CSharp.PatternMatching.BestPractice.20191102154755 | /src/PatternMatch/Code3.cs | 3.234375 | 3 | using System;
namespace PatternMatch
{
class Code3
{
public void Run()
{
Console.WriteLine("===== Code3 =====");
Console.WriteLine(Best(new Point(1,2)));
Console.WriteLine(Bad(new Point(1,2)));
Console.WriteLine(Bad2(null));
}... |
f9a0d305c7ec9c61636004f720795c44147cb06d | C# | MarizzaM/ExerciseDay | /exercise_22.cs | 3.109375 | 3 | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace ExerciseDay
{
class Program
{
//static ManualResetEvent host = new ManualResetEvent(false);
static AutoResetEvent host... |
3848276f15e076d082c63cd5b42acd2920e16d1e | C# | smith-kyle/all-my-favorite-bands | /BandName/Model/WebPost.cs | 2.859375 | 3 | using System;
using System.Net;
using System.IO;
using System.Xml;
using System.Threading.Tasks;
using System.Net.Http;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace BandName
{
public class WebPost
{
/* Password removed from open source version*/
private string password = "ia... |
0e2f69bb12b334022d9ecad7095ac69b5f55c595 | C# | userpaulo123/logica | /exercicios/todoList/Program.cs | 3.140625 | 3 | using System;
using System.IO;
using System.Collections.Generic;
namespace todolist
{
class Program
{
static int Main(string[] args)
{
List<string> todoList= new List<string>();
string fileName = "todo.csv";
string filePath = ".//" + fileName;
... |
a2eb9d8598652a9274db525178eff860b67e9a37 | C# | Sufflavus/OoadExamples | /01_RickStore/Source/StoreBusinessLogic/Extensions/EnumExtensions.cs | 2.984375 | 3 | using System;
namespace RickStore.StoreBusinessLogic.Extensions
{
public static class EnumExtensions
{
public static T GetAttributeOfType<T>(this Enum enumValue) where T : System.Attribute
{
var type = enumValue.GetType();
var memInfo = type.GetMember(enumValue... |
97fa24bf97c4581c33ed6a1d95919ad7727ad86d | C# | dj-soft/GraphLibrary | /GraphLib/Components/SyntaxEditor.cs | 2.625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.ComponentModel;
using System.Collections;
using Parsing = Asol.Tools.WorkScheduler.Data.Parsing;
namespace Asol.Tools.WorkScheduler.Components
{
#regio... |
faacf7b6da2edb1bfa4e7dfbb354c3ea53ce5c1b | C# | SuperMegaGiperProger/Tracer | /example/Sleeper2.cs | 2.671875 | 3 | using System;
using tracer;
namespace example
{
public class Sleeper2
{
private ITracer _tracer;
public Sleeper2(ITracer tracer) => _tracer = tracer;
public void sleep2(int millisecondsTimeout)
{
_tracer.StartTrace();
System.Threading.Thread.Slee... |
9a3c0ca2fc2f6196f6d02923a1ef7105624acc24 | C# | gogowaten/20180226forMyBlog | /WPF色一覧/MainWindow.xaml.cs | 2.6875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Med... |
160bd5db504187d9da83291d54336af5e59c57e7 | C# | laroqued/MikeDane | /ObjectMethods/Student.cs | 3.28125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObjectMethods
{
class Student
{
//create attributes
public string name;
public string major;
public double gpa;
//Constructor
public S... |
af165a189e5db8c63ef596367f17f6737684f251 | C# | asdfgasdfsafgsdfa/BoostBotAttackAlgorithms | /RandomDeploy/RandomDeploy.cs | 2.9375 | 3 | using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Threading.Tasks;
using CoC_Bot;
using CoC_Bot.API;
using Shared;
[assembly: Addon("RandomDeploy", "Randomly scatter troops across the screen", "Eric Lindsey")]
namespace RandomDeploy
{
[AttackAlgorithm("Random D... |
56b425fffdb2bd771dbbfe7d46c720cfbc6e5dfe | C# | loredanasilaghi/Tema1 | /Tema1UnitTests/Problema1.cs | 3.3125 | 3 | using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Threading.Tasks;
namespace Tema1UnitTests
{
[TestClass]
public class Problema1
{
[TestMethod]
public void TestProblem1a()
{
int m = 6;
int n = 6;
int a = 4;
... |
eafb1b63b9d107989ffbf4b2ba0a81e860229710 | C# | curiouslearning/Norad-Eduapp4syria | /Antura/EA4S_Antura_U3D/Assets/_games/TakeMeHome/_scripts/TakeMeHomeIntroductionState.cs | 2.734375 | 3 | namespace EA4S.TakeMeHome
{
public class TakeMeHomeIntroductionState : IGameState
{
TakeMeHomeGame game;
public TakeMeHomeIntroductionState(TakeMeHomeGame game)
{
this.game = game;
}
public void EnterState()
{
game.IncrementRound();
if (game.currentRound > 6) {
game... |
989a67afc67ba82c2e4385354672af96fb156e0a | C# | Wysnan/EIMOnline | /EIMOnline/Wysnan.EIMOnline.MVC/Wysnan.EIMOnline.Business/Framework/Cache/Cache_Message.cs | 2.546875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Wysnan.EIMOnline.Common.Framework;
using Wysnan.EIMOnline.Business.Framework.Cache;
namespace Wysnan.EIMOnline.Business.Framework.Cache
{
public sealed class Cache_Message : ICache
{
static readonly Cache_Messa... |
59996b627c4a3b242850be1d634aa77b9b4769d8 | C# | KLKln/ContactsKlein | /ContactsKlein/Models/ContactContext.cs | 2.734375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using Microsoft.AspNetCore.Mvc;
namespace ContactsKlein.Models
{
public class ContactContext : DbContext
{
public ContactContext(DbContextOptions<ContactContext> option... |
e8b7c1c2d0862f65f083e60515b3d8c762b5a3d2 | C# | tonyjt/ProjectManagementSite | /Code/PMS/DataAccess/PMSDBDataAccess/ProjectDAL.cs | 2.78125 | 3 | using PMS.Model;
using PMS.PMSDBDataAccess.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
using System.Data.Entity;
namespace PMS.PMSDBDataAccess
{
public class ProjectDAL
{
public... |
58d067b3bd740aaf22eaa6743141196d74a1c4f5 | C# | gamkedo-la/grimsnap | /Assets/Scripts/TestScripts/PlayerInput.cs | 2.96875 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Can to change how this works to a singleton that takes a more generic input later if necessary
public class PlayerInput : MonoBehaviour
{
//This will contain more inputs for things like abilities, healing etc. For now Left click can... |
665f1117501a977f5ce7c85a376f62791ffee980 | C# | zaze97/www | /Assets/WWW/上传/HttpWrapper.cs | 2.78125 | 3 | using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
public class HttpWrapper : MonoBehaviour
{
/// <summary>
/// 请求数据
/// </summary>
/// <param name="url">链接</param>
/// <param name="onSuccess">成功事件</param>
/// <param name=... |
f4bd40659770806e8f2354e76ccaffc0181bdeb1 | C# | BudimirDavor/CsharpSchool | /PR_8_1.CS | 3.4375 | 3 | using System;
public class Test
{
public static void Main()
{
string[] RedniBrojevi1 = new string[] {"First", "Second", "Third", "Fourth", "Fifth"};
Array.Sort(RedniBrojevi1);
for(int i=0; i < RedniBrojevi1.Length;i++)
Console.Write(RedniBrojevi1[i] + " ");
Console.WriteLine();
Array R... |
494a9e2add229a0d5f6c9928f754f1bff901f4e6 | C# | miguel2323/WebFarmacia | /WebFarmacia.Web/Data/Repository.cs | 3.0625 | 3 |
namespace WebFarmacia.Web.Data
{
using Entities;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
public class Repository : IRepository
{
private readonly DataContext context;
// aqui vamos a inyectar la conexion a la base de datos
pu... |
454806c1ab14a442427833df21163f22ad7720dd | C# | gitter-badger/OKHOSTING.Sql | /src/PCL/OKHOSTING.Sql/CommandParameter.cs | 2.984375 | 3 | using OKHOSTING.Data.Validation;
using System;
namespace OKHOSTING.Sql
{
/// <summary>
/// Represents a generic command parameter to be used on command executions
/// </summary>
public class CommandParameter
{
public CommandParameter()
{
}
public CommandParameter(object value): this(value, null)
{
}... |
e42a3d58128efdf35a3cf552f63821fa2a2db2df | C# | narusevic/ComparisonShoppingEngine | /CSE/CSE/Form1.cs | 2.546875 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using CSE.BackEnd;
namespace CSE
{
public partial class Form1 : Form
{
L... |
fe42ff395a57e64488862abcf359c43001fc2b2d | C# | Khokran/SoftUni_Homeworks | /Entity_Framework_1/MyCarSystem/Data/Queries/CarQueries.cs | 2.671875 | 3 | using Microsoft.EntityFrameworkCore;
using MyCarSystem.Results;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MyCarSystem.Data.Queries
{
public class CarQueries
{
public static Func<CarDbContext, IEnumerable<ResultModel>> ToResult
= EF.Comp... |
7673c5b1b22781496eeca1853df90245a0ed765b | C# | eway-crm/CruiseControl.NET | /project/Remote/Events/CancelProjectEventArgs.cs | 2.609375 | 3 | using System;
namespace ThoughtWorks.CruiseControl.Remote.Events
{
/// <summary>
/// Event args for allowing a project-based event to be canceled.
/// </summary>
public class CancelProjectEventArgs
: ProjectEventArgs
{
private bool isCanceled/* = false*/;
/// <summary>
... |
8d3763ef221d512262829df12ba55d6c5ddfbbcd | C# | cmg7063/IGME105-106 | /IGME 106/Graphs + Graph Searching/Graphs/Program.cs | 3.59375 | 4 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Graphs
{
class Program
{
static void Main(string[] args)
{
AdjacencyList adjList = new AdjacencyList();
string start = "MASTER BEDROOM";
... |
e4658154c4749b9a718d27ee89095d60ceb3bef6 | C# | lovemyselfbest/FoodSys | /4_SourceCode/FoodSys.Entity/Entity/SysDate.cs | 2.515625 | 3 | using System;
namespace FoodSys.Entity
{
/// <summary>
/// 系统日期表,记录某一天是否是节假日、周末。
/// </summary>
public class SysDate_Validation
{
/// <summary>
///
/// Length :
/// </summary>
public virtual System.Guid ID { get; set; }
/// <summary>
... |
9c5ce6484c09203d54ef1bd102bd933cfa3ebb93 | C# | chrystianmote/ASP.NET-AulasWeb | /ASP.NET Full/Aula14/ControlesAvancados/ControlesAvancados/UsandoCalendar.aspx.cs | 2.65625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Drawing;
namespace ControlesAvancados
{
public partial class UsandoCalendar : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e... |
df07bcbf088443aae4f48fa218574c08ab6d7c14 | C# | vidget/7_9_15_ExperIT_Loops1 | /Program.cs | 3.921875 | 4 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _7_9_15_ExperIT_Loops1
{
class Program
{
static void Main(string[] args)
{
for(int x=1; x<=100;x++)
{
//che... |
00f880365b1c76089eb21f1fcba699a0586a5e6f | C# | crvici-u-treningu/Sharpness | /Pong/Ball.cs | 3.09375 | 3 | using System;
using System.Collections.Generic;
using System.Text;
using Sharpness;
namespace Pong
{
class Ball : IGameObject
{
double ballX, ballY;
double speedX, speedY;
public void Config(ref Config config)
{
ballX = 320;
ballY = 240;
spee... |
3a69bfbdbaa0dd061b1f125eb0eecc0d01a5b07c | C# | Toreole/UEGP3_HW_02 | /UEGP3Unity_HW2/Assets/Code/PlayerSystem/PlayerController.cs | 2.515625 | 3 | using System;
using UnityEngine;
namespace UEGP3.PlayerSystem
{
[RequireComponent(typeof(CharacterController))]
public class PlayerController : MonoBehaviour
{
[Header("General Settings")] [Tooltip("The speed with which the player moves forward")] [SerializeField]
private float _movementSpeed = 10f;
[Header(... |
f99c5decd65867ee825e359b8163b4c4b89ddf47 | C# | Dozer74/Cube3D | /3DCube/FrmRender.cs | 2.75 | 3 | using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace Cube3D
{
public partial class FrmRender : Form
{
public FrmRender()
{
InitializeComponent();
}
Cube cube;
Point drawOrigin;
private float tX, ... |
7ea6381911883e92b16117d20905c90bd135af96 | C# | TianRongsheng/- | /15_AsyncSamples/DownloadFile/Program.cs | 2.78125 | 3 | using System;
using System.Net;
using static System.Net.Mime.MediaTypeNames;
namespace DownloadFile
{
class Program
{
static void Main(string[] args)
{
string url = "http://www.lzzy.net/upload/main/image/2018/09/12/201809121022432155.jpg";
var fileName = FileHandler.Asy... |
4c9df09031acc90770d6437f9377828c553a1980 | C# | longtn/dino-ac | /AutoClick/Base/ViewModelBase.cs | 2.6875 | 3 | using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows.Controls;
namespace AC.Base
{
public abstract class ViewModelBase : INotifyPropertyChanged
{
public Page Parent { get; private set; }
public event PropertyChangedEventHandler PropertyChanged;
pub... |
c8041bbe62b275da3b7c086c2d49f27455cc0d2c | C# | JordyRutjens/ContainerTransport | /ContainerTransport.Models/Selection.cs | 2.796875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ContainerTransport;
namespace ContainerTransport.Models
{
public class Selection
{
public int Place { get; set; }
public RowSide Side { get; set; }
public bool Cont... |
37d684a60c01d0f1a33196552b39f2bc3f651784 | C# | polytronicgr/GCodeTools | /JavaConverted/Tour.cs | 3.421875 | 3 | using System;
using System.Linq;
using System.Collections.Generic;
using GCodeOptimizer;
namespace tsp
{
/// <summary>
/// Tour.java
/// Stores a candidate tour
/// </summary>
public class Tour : ICloneable
{
// Holds our tour of cities
private List<City> tour = new List<City>();
// Cache
private doub... |
7199bc6d3b30e9ccc9c51be9301695d691f434af | C# | shendongnian/download4 | /first_version_download2/411922-36036403-113365062-2.cs | 2.578125 | 3 | public class ExtendedCommentFile
{
private readonly CommentFile _comment;
public ExtendedComment(CommentFile comment)
{
_comment = comment;
}
public int UserId
{
get { return _comment.UserId; }
set { _comment.UserId = value; }
... |
a21aca89eb8e5770e2ea655d7ab590349940aba1 | C# | YourGithubTag/DwellingAPI | /DwellingAPI/Controllers/RoomsController.cs | 2.765625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using DwellingAPI.Model;
namespace DwellingAPI.Controllers
{
[Route("api/[controller]")]
[ApiController]
pu... |
85298495b28fb26ae4c1e41ffbe90f498eab223a | C# | GTANetworkDev/platform | /Shv.NET/source/scripting/PedGroup.cs | 2.546875 | 3 | using System;
using System.Collections;
using System.Collections.Generic;
using GTA.Native;
namespace GTA
{
public enum FormationType
{
Default,
Circle1,
Circle2,
Line
}
public class PedGroup : PoolObject, IEquatable<PedGroup>, IEnumerable<Ped>, IDisposable
{
public class Enumerator : IEnumerator<Ped>
... |
50beb095e26af46e6dffa985995be66637420855 | C# | ArBond/ITStep | /Cs/lessons/lesson8_overloading-inheritance-hw7/hw7_21.09.17/program.cs | 2.71875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace hw7_21._09._17
{
class Program
{
static void Main(string[] args)
{
Fraction f = new Fraction(3, 4);
int a = 10;
Fraction f1 = f * a;
... |
b24db9861927ca9f55e1614e58c5a73bfd850490 | C# | lulzzz/FuzzyLogic.NET | /Source/FuzzyLogic.UnitTests/FuzzificationTests/FuzzyStateTests.cs | 2.609375 | 3 | // -------------------------------------------------------------------------------------------------
// <copyright file="FuzzyStateTests.cs" author="Christopher Sellers">
// Copyright (C) 2017. All rights reserved.
// https://github.com/cjdsellers/FuzzyLogic
// the use of this source code is governed by the Apac... |
d237b4accb9c37406a1504e13ac3d44e2ec40da0 | C# | wdq/PwgTelegramBot | /PwgTelegramBot/Models/Telegram/CallbackQueryModel.cs | 2.59375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace PwgTelegramBot.Models.Telegram
{
public class CallbackQueryModel
{
public string Id { get; set; }
public UserModel From { get; set; }
public MessageModel Message { get; set; }
public ... |
9c2c67e94db14099801b1165dc7ac228dd4a6b17 | C# | lookitsash/SpaceSim | /SpaceSim/SpaceSim/CustomGraphicsDeviceManager.cs | 2.828125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
namespace SpaceSim
{
public class CustomGraphicsDeviceManager : GraphicsDeviceManager
{
public GameDisplayType GameDisplayType;
public int DisplayID
{
get
... |