blob_id large_stringlengths 40 40 | language large_stringclasses 1
value | repo_name large_stringlengths 5 119 | path large_stringlengths 4 271 | score float64 2.52 4.84 | int_score int64 3 5 | text stringlengths 26 4.09M |
|---|---|---|---|---|---|---|
092273eac72e31b2b06cd17eb2e422b172f15624 | C# | Q1143316492/GoodsMS | /GoodsMS/GoodsMS/GoodsW/GoodsW/Dbhelper.cs | 2.765625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.Data.SqlClient;
namespace GoodsW
{
public class DBhelper
{
public enum RESULT { SUCCESS };
static string defaultConStr = @"server=.;database=GoodsMS;integrated security=tru... |
fc1095ba0dffbf5c2eb47f11199e5d5644012920 | C# | Jon-Morley/Big-Red-Button | /QAction_ClassLibrary/Class Library/Protocol/Matrix/MatrixPort.cs | 2.75 | 3 | namespace Skyline.DataMiner.Library.Protocol.Matrix
{
/// <summary>
/// Represents a matrix input or output port.
/// </summary>
public abstract class MatrixPort
{
private readonly int index; // zero-based index.
/// <summary>
/// Initializes a new instance of the <see cref="MatrixPort"/> class.
/// </su... |
26504c56bc20200f302c82b2aba669ea9e3cf490 | C# | Jef-DS/vbaspnetmvc | /taghelper01/ViewModels/ReisViewModel.cs | 2.703125 | 3 | using Microsoft.AspNetCore.Mvc.Rendering;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace taghelper01.ViewModels
{
public class ReisViewModel
{
private List<Bestemming> bestemmingen = new List<Bestemming>
{
... |
a9114b1bc7cd4f192e2d2f1be8feb984dae6ed22 | C# | PlumpMath/DesignPatterns-49 | /EduCare.DesignPatterns.Composite.RealWorld/Models/Employee.cs | 2.8125 | 3 | using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace EduCare.DesignPatterns.Composite.RealWorld.Models
{
public class Employee
{
public Employee()
{
Employees = new ObservableCollection<Employee>();
}
public int Id { get; set; }
... |
300a67ed36fadc55df6eb5fda51684ca2d31ad5a | C# | imsanju/WindowsForm | /CRM-Final/ProductForm/ProductAddForm.cs | 2.546875 | 3 | using System;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
using CRM_Final.Business.Data;
using CRM_Final.Business.Models;
namespace CRM_Final.ProductForm
{
public partial class ProductAddForm : Form
{
private Product newProduct;
public ProductAddForm()
{
... |
0723d12f4870d41d6a7d3dfd535ea24a75cbf269 | C# | SergioMelaraJunior/Exercicios_De_Lista | /Exercicios De Lista/Program.cs | 3.71875 | 4 | using System;
using System.Globalization;
using System.Collections.Generic;
namespace Exercicios_De_Lista {
class Program {
static void Main(string[] args) {
Console.Write("Quantos funcionários serão registrados? ");
int n = int.Parse(Console.ReadLine());
List<Empregad... |
c1ade750aca371a274c7cbc21ed97e0838947b0a | C# | AngataHristov/Data-Structures | /LinearDataStructuresLists/ReversedList/EntryPoint.cs | 2.828125 | 3 | namespace ReversedList
{
using System;
public class EntryPoint
{
public static void Main()
{
MyReversedList<int> list = new MyReversedList<int>();
for (int i = 0; i < 20; i++)
{
list.Add(i);
}
}
}
}
|
25a2711345d358da9917100199b5c7f163f618f2 | C# | ume05rw/Xb.App.Job | /Xb.App.Job.STD1.3/Xb/App/Job/Dumper.cs | 2.640625 | 3 | using System;
using System.Collections.Generic;
using System.Threading;
namespace Xb.App
{
public partial class Job
{
/// <summary>
/// Dump output class of Resource / Job information
/// リソース情報/ジョブ情報のダンプ出力クラス
/// </summary>
public sealed class Dumper : IDisposable
... |
b2cd6697d96ddfb0b3a67eff54882ef95eb2ab1c | C# | sddhttxd/SDDH_Main | /SDDH.Utility/Log/LocalTxtLog.cs | 3 | 3 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SDDH.Utility.Log
{
public class LocalTxtLog
{
private static StreamWriter streamWriter; //写文件
public static void WriteLog(string message)
{
... |
d2c11c5006eb20c491224dad4764cf6096633c60 | C# | Project-3-Data-Application/Project-3-Data-Application | /appdesign/appdesign/appdesign/Grafiek parkeergarages.cs | 2.65625 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Npgsql;
namespace appdesign
{
public partial class Grafiek_parkeergarages : Form
{
... |
f48d6a8c3521dbf812693104e03b4a9fc363cb59 | C# | xuewenjie/HexMapLearning | /Assets/Scripts/HexMetrics.cs | 2.734375 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//六边形的外径和内径,以及他对应的六个邻居
public static class HexMetrics
{
//外径
public const float outerRadius = 10f;
//内径为外径*0.866025404f,为什么是0.866025404f参考教程推导
public const float innerRadius = outerRadius * 0.866025404f;
p... |
55bca7099442199a28dac2c18746db2b4854d17c | C# | quager/WPFColorPickerDialog | /ColorPickerDialog/Field.cs | 2.71875 | 3 | using System.Windows;
using System.Windows.Media;
namespace ColorPickerDialog
{
public abstract class Field : Bindable
{
private Point _pickerCenterPosition;
private ImageSource _image;
public bool IsMoving { get; private set; }
protected bool NeedUpdatePickerPosition = true;... |
b9dee948aa200ea3b8da1d49e308b7ec8ffe68cc | C# | Aodai/ChromaticCanvas | /ChromaticCanvas/ChromaticCanvas.ApplicationLogic.Tests/Services/EventServiceTests.cs | 2.5625 | 3 | using ChromaticCanvas.ApplicationLogic.Abstractions;
using ChromaticCanvas.ApplicationLogic.DataModel;
using ChromaticCanvas.ApplicationLogic.Exceptions;
using ChromaticCanvas.ApplicationLogic.Services;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Moq;
using System;
namespace ChromaticCanvas.ApplicationL... |
8a5172b1a65123dc2cc99e24a0d2a8ccdfa0c897 | C# | NesterovSergey/XT-2018Q4 | /Epam.Task11-12/Epam.UsersAndAwards.DAL.SQL/FakeUserSqlDao.cs | 2.734375 | 3 | using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Text;
using Epam.Users.DAL.Interface;
using Epam.Users.Entities;
namespace Epam.UsersAndAwards.DAL.SQL
{
public class FakeUserSqlDao : IUserDao
{
private string connectionString;
publi... |
159cd24e7459f1334cb589522f437e1e29bbb0ac | C# | ShineLife/LeetcodeSolutions | /algorithm/111 Minimum Depth of Binary Tree/111.cs | 3.3125 | 3 | /**
* Definition for a binary tree node.
* public class TreeNode {
* public int val;
* public TreeNode left;
* public TreeNode right;
* public TreeNode(int x) { val = x; }
* }
*/
public class Solution {
public int MinDepth(TreeNode root) {
if(root == null)
ret... |
b3fd966520272e6dc47f949676b17bc1478a7822 | C# | MauroRC/Neoris_Labs | /Lab02_POO/WebApplication/Ejercicio3.aspx.cs | 2.96875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Lab02_POO
{
public partial class Ejercicio3 : System.Web.UI.Page
{
//constantes
static int INTENTOS = 5, MIN = 1, MAX = 50;
// v... |
d1d87b9c19b2a08ae08607d753201b8e3e06e8a7 | C# | OleksandrPetryk/Perspectiva | /Урок 19. Ajax в JQuery/Examples/AJAX_Basics_JavaScript/Samples/002_Ajax()/HandlerData.ashx.cs | 2.90625 | 3 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Web;
using System.Web.Script.Serialization;
namespace AJAX_Basics_JavaScript
{
public class Handler : IHttpHandler
{
public void ProcessRequest(HttpContext context)
{
... |
9a27dccf9db3970cf66d9221ad2cfd495f09cfbb | C# | AceBurton/NPlus1DaysOfMvvmCross | /N-26-Fraggle/Rock.Core/ViewModels/FirstViewModel.cs | 2.90625 | 3 | using System.Windows.Input;
using Cirrious.CrossCore.Converters;
using Cirrious.MvvmCross.ViewModels;
namespace Rock.Core.ViewModels
{
public class LengthValueConverter
: MvxValueConverter<string, int>
{
protected override int Convert(string value, System.Type targetType, object parameter, Sys... |
d01130e4c75079c507fdf89d0a01060380831826 | C# | courtenayparserr/BSheet | /Plaid.Net/Data/Contracts/MfaResponseConverter.cs | 2.890625 | 3 | namespace Plaid.Net.Contracts
{
using System;
using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
/// <summary>
/// Converter for JSON.net to convert a <see cref="MfaResponse"/> to/from json.
/// </summary>
internal class MfaResponseConverter : JsonConverter
{
... |
7d91bedeb3972e813332be6ed16f01504bca208a | C# | still-adam-k/readable-tests | /ReadableTests/ReadableTests/CalculatorTests.cs | 3.203125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FluentAssertions;
using Xunit;
using Xunit.Extensions;
namespace ReadableTests
{
public class CalculatorTests
{
[Theory]
[InlineData("2", 2)]
[InlineData("2+7", 9)]... |
ba4fd702703d8d0378db1bdc15db6d8ad39818f1 | C# | tchaos/qizmt | /Extensions/QueryAnalyzer/RDBMS_DBCORE_RegressionTests/DbFunctions_MOD.cs | 2.515625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RDBMS_DBCORE;
using MySpace.DataMining.DistributedObjects;
namespace RDBMS_DBCORE_RegressionTests
{
public partial class Program
{
public static void DbFunctions_MOD()
{
DbFunct... |
2cb9192810be8d8086207174fdf94991fb298a2b | C# | ville-arola/programming-tasks | /international-reference-number/Program.cs | 3.3125 | 3 | using System;
using System.Collections.Generic;
namespace international_reference_number
{
public class Program
{
static void Main(string[] args)
{
Console.WriteLine("Programming tasks - international referencenumber\n");
Console.Write("Tarkasta viitenumero (1)\nLuo vii... |
1163c0cda03a09a8382019433ccc4e697c86ad1b | C# | umbraco/Umbraco-CMS | /src/Umbraco.Core/Deploy/IContextCache.cs | 2.8125 | 3 | namespace Umbraco.Cms.Core.Deploy;
/// <summary>
/// Represents a context cache used by Deploy operations.
/// </summary>
public interface IContextCache
{
/// <summary>
/// Creates the item on the context cache using the specified <paramref name="key" />.
/// </summary>
/// <typeparam name="T">The type... |
da380d5e3b7808258f8d8a52fbcf99cd0c39b29b | C# | langsamu/GraphEngine | /GraphEngine/Expressions/TypeBinary.cs | 2.515625 | 3 | // MIT License, Copyright 2020 Samu Lang
namespace GraphEngine
{
using System;
using System.Diagnostics;
using static Vocabulary;
using Linq = System.Linq.Expressions;
public class TypeBinary : Expression
{
[DebuggerStepThrough]
public TypeBinary(NodeWithGraph node)
... |
3aa0035f8adc792f00577877ac95f007355e67e8 | C# | uoy-research/DED | /SecondLife/Actor/Backup1/Utils/Reads/ReadDrama.cs | 2.765625 | 3 | using System;
using System.Collections.Generic;
using System.Text;
using log4net;
using log4net.Config;
using System.Xml;
using DED.Director;
using System.Xml.Serialization;
namespace DED.Utils.Reads
{
class ReadDrama: Read
{
private static readonly ILog log = LogManager.GetLogger(typeof(ReadDrama));
... |
f62b51e44e526ba6913f28a58bd476f1772d09b4 | C# | tsgcpp/DependencyInjectionSample-Unity | /Assets/Scripts/Logger/AwakeInitializedLogger.cs | 2.71875 | 3 | using System;
using UnityEngine;
/// <summary>
/// Awake後のみ使用可能なLogger(ExecutionOrder検証用)
/// </summary>
public class AwakeInitializedLogger : MonoBehaviour, ILogger
{
private Action<string> _loggerAction = null;
void Awake()
{
_loggerAction = message => Debug.Log(message);
}
... |
7ee79d8ec015a06aa885c7f16bf72e6dcb3839da | C# | Acemond/PopNTouch | /PopnTouchi2/PopnTouchi2/Model/Melody.cs | 2.984375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PopnTouchi2
{
/// <summary>
/// Represents a set of notes.
/// </summary>
public class Melody
{
/// <summary>
/// Property.
/// List of notes defining the Melody.
/// </s... |
b9511b16beb21247605f763e855361c754b91685 | C# | pedrorzanotti/space-chill | /Assets/Scripts/GameManager.cs | 2.6875 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Manages the game state, the UI elements and the player.
public class GameManager : MonoBehaviour
{
GameState gameState;
[SerializeField] GameObject titleScreenCanvas;
[SerializeField] GameObject HUDCanvas;
[SerializeField... |
b1dc64515b1dc253fae5217f54a68ade096b10f2 | C# | vpenades/SharpGLTF | /src/SharpGLTF.Toolkit/Materials/MaterialValue.cs | 3.171875 | 3 | using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
namespace SharpGLTF.Materials
{
[System.Diagnostics.DebuggerDisplay("{ToString(),nq}")]
public readonly partial struct MaterialValue : IEquatable<MaterialValue>
... |
57f174e0af69d7883393aad4c4a3b102b4f25b17 | C# | ravarador/AhcmsApp | /AutomatedHumanContactMonitorySystemApp/Repositories/PlaceRepository.cs | 2.625 | 3 | using AutomatedHumanContactMonitorySystemApp.IRepositories;
using AutomatedHumanContactMonitorySystemApp.Models.ContextModels;
using AutomatedHumanContactMonitorySystemApp.Properties;
using Newtonsoft.Json;
using RestSharp;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespac... |
48248449eda9d5d999bc3b5f2339f2724cd09448 | C# | taherkheli/AdventOfCode2019 | /Day10/AsteroidDetectionTest/GridTest.cs | 3.078125 | 3 | using AsteroidDetection;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace AsteroidDetectionTest
{
[TestClass]
public class GridTest
{
[TestMethod]
public void GetLineOfSightTestA()
{
List<string> lines = new List... |
8a1c3e9ee7a63361d649741c298fcac52490c58f | C# | JeffRichardson1150/SDCSharpFundamentals | /04_Loops/Loops.cs | 3.921875 | 4 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _04_Loops
{
class Loops
{
static void Main(string[] args)
{
// While Loop
int total = 1;
while (total != 10)
{
... |
6992ba201973a7781ad43da37be65eab25f4599d | C# | george-vasilchenko/unity-visitor | /Assets/Src/Runtime/After/Characters/Mage.cs | 2.53125 | 3 | using Assets.Src.Runtime.After.Visitors;
using Assets.Src.Runtime.Common;
using UnityEngine;
namespace Assets.Src.Runtime.After.Characters
{
public class Mage : CharacterBase
{
private readonly ICharacterVisitor<StatsDistribution> statsDistributionVisitor = new StatsDistributionVisitor();
priv... |
36b784002902b4197f7fa140a1f5d07d561967a9 | C# | mrdkprj/sqlm | /Utility/BindingList/SortableBindingList.cs | 2.609375 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
namespace MasudaManager.Utility
{
public class SortableBindingList<T> : BindingList<T>, IList<T>
{
ISynchronizeInvoke _syncObject;
Action<ListChangedEventArgs> _listChanged;
SortComparer<T> ... |
75feb596c169586af0a66248b59f86c21c983dc6 | C# | shivaconceptsolution/Csharp13-03-new | /SemaphoreExample.cs | 3.71875 | 4 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;
namespace ConsoleApp2
{
class SemaphoreExample
{
static Semaphore obj = new Semaphore(1, 5);
static void Main(string[] args)
{
... |
78aa53659653d3fb2eee1ca1173b50115513a4a8 | C# | chickenstick/Arowana | /Arowana.Test/TestObjectBuilder.cs | 2.71875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Arowana;
namespace Arowana.Test
{
public static class TestObjectBuilder
{
public static Credential GetCredential1()
{
Credential cred1 = new Credential();
... |
2b049d817bd1836141bdd6debcbd4d3b1240b177 | C# | StephanSchue/NFC | /Assets/Scripts/RandomPrefabController.cs | 2.65625 | 3 | using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class RandomPrefabController : MonoBehaviour
{
public RandomPrefabChooser[] chooser;
public bool autoRandomize = true;
public int minPlacedCount = 1;
public int maxPlacedCount = 3;
private int curPlacedCount = 0... |
85a217e293e1e17d378c46f80a82618aad19a672 | C# | LathaNair/OnlineClothingStore | /OnlineClothingStore/Customer.cs | 2.734375 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OnlineClothingStore
{
public class Customer
{
#region CustomerEnum
public enum TypeofCard
{
... |
88bdae7a8a07cc41ca6118ff5470040391edc2f7 | C# | Orfac/ProgrammingLabs | /DictionaryLib/Net/SocketWrappers/ClientSocket.cs | 3.296875 | 3 | using System;
using System.Net.Sockets;
using System.Text;
namespace DictionaryLib.Net.SocketWrappers
{
/// <summary>
/// Client for information exchange between server and client
/// Can be created both from client and server side
/// </summary>
public class ClientSocket
{
private str... |
71cab4ae9a103036132a6e52b45264d5a63bf1c6 | C# | malain/candle | /Package/Dsl/Code/Services/CandleNotifier.cs | 2.78125 | 3 | using System;
namespace DSLFactory.Candle.SystemModel
{
/// <summary>
///
/// </summary>
class CandleNotifier : ICandleNotifier
{
#region ICandleNotifier Members
/// <summary>
/// Occurs when [the candle options changed].
/// </summary>
public... |
89712e4c70e0da0ea6dff5c2e5d0bee1ec772ad6 | C# | Chessboxer/HelloWorld | /HelloWorld/Survey.cs | 3.671875 | 4 | using System;
using System.Collections.Generic;
using System.Text;
namespace HelloWorld
{
class Survey
{
public void RunSurvey()
{
Console.Write("Please Enter Your Name : ");
var name = Console.ReadLine();
if(name == "")
{
Console... |
082445d0c7b1ab99cddbc3139c702b25f8d82bba | C# | KeyserDSoze/DesignPatterns | /DesignPatterns/Creational/Builder/RealBuilder.cs | 3.515625 | 4 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DesignPatterns.Creational.Builder
{
public class RealBuilder : DesignPattern, IDesignPattern
{
public static RealBuilder Instance
{
get
{
... |
2b62a15cb4f7e63c0642f70b04d0580b7a00383d | C# | jhocamolu/LAB-NOM | /NominaBackend/ApiV3/Dominio/TipoDocumentos/Comandos/Crear/CrearTipoDocumentoHandler.cs | 2.5625 | 3 | using ApiV3.Infraestructura.DbContexto;
using ApiV3.Infraestructura.Enumerador;
using ApiV3.Infraestructura.Resultados;
using ApiV3.Infraestructura.Utilidades;
using ApiV3.Models;
using MediatR;
using System;
using System.Threading;
using System.Threading.Tasks;
/// <summary>
/// Clase encargada de crear el tipoDocum... |
027e3cc11b898cc8138b0433249c36ff8a2f85d5 | C# | stinkyBootsLLC/ColorSwitch | /Assets/Scripts/FollowPlayer.cs | 2.546875 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// How to make a COLOR SWITCH Replica in Unity (Livestream Tutorial)
public class FollowPlayer : MonoBehaviour
{
// this script will make the camera follow the player object
// only in the UP direction
// when player falls down then ... |
01ff9b992390b12c0adfdeb42f679d935ce2e0db | C# | Sjord/ScoutsOffline | /ScoutsOffline/Sol/GetMembersWorker.cs | 2.625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
namespace ScoutsOffline.Sol
{
public class GetMembersWorker : BackgroundWorker
{
private ScoutsOnLine sol;
public GetMembersWorker(ScoutsOnLine sol)
{
... |
8c0f6a835fdc006fd70689813c8d50eb141610ba | C# | windygu/CCSys | /LasMargaritasDL/ProducerDL.cs | 2.515625 | 3 | using LasMargaritas.Models;
using System.Data.SqlClient;
using System.Data;
using System.Collections.Generic;
using System.Reflection;
using System.Linq;
using System.IO;
namespace LasMargaritas.DL
{
public class ProducerDL
{
public string ConnectionString { get; set; }
public Produc... |
58d7546201ea329a2e06a6efebf265845c1bcf95 | C# | cdunham927/TheLeftovers | /Assets/AttackableObstacle.cs | 2.5625 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AttackableObstacle : MonoBehaviour
{
public int health;
public float particleLastTime = 1f;
public Transform stoneParticle;
private void Start()
{
if(stoneParticle == null)
{
De... |
7dfa0d8bd88fe493afa3a4ba4db77dde25d05d9a | C# | MikhailApsalikov/AndreyOdintsov | /Entities/TestDataInitializer.cs | 2.5625 | 3 | namespace Entities
{
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using Common.Enums;
public class TestDataInitializer : DropCreateDatabaseIfModelChanges<AccountsDbContext>
{
protected override void Seed(AccountsDbContext context)
{
InitializeTestAccounts(... |
bed3957e4a28a058d2db4489eed23164e15becea | C# | NLJYINSIST/RoundRpg | /luaClient/Assets/Client/Scripts/AssetSupport/GameObjectPool/GameObjectPoolManager.cs | 2.515625 | 3 | using UnityEngine;
using System.Collections;
using System.Collections.Generic;
/// <summary>
/// 对象池管理器
/// </summary>
public class GameObjectPoolManager : MonoBehaviour
{
public delegate void OnGetGameObjectAsyncDone(string path, GameObject obj);
/// <summary>
/// 从原始资源预先实例化出的对象,放在tranCache下面,使用的时候直接从... |
dc70630517c1e5001e57c3813e4808a6c1470ca2 | C# | Refaelbenmoyal/Newscomoany | /NewsTeam.cs | 2.96875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApp16
{
internal abstract class NewsTeam
{
protected string _story;
internal abstract void CreateStory();
internal string GetStory()
... |
c879204948537407f52870df7081f79566c682de | C# | ozgeKrt/CSharpTrials | /Program.cs | 3.453125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ob_stringDizi
{
class Program
{
static void Main(string[] args)
{
string yazi = "Mer!habalar";
//string nesnelerinin tutulduğu kara... |
576a79ab9fc2b070b06e4f204569f31c4045c91c | C# | shendongnian/download4 | /code7/1259577-33681392-104000191-2.cs | 3.46875 | 3 | public void addAtLocation(int location, String element)
{
String[] newMyArray = new string[myArray.Length + 1];
for (int oldIndex = 0, newIndex = 0; oldIndex <= myArray.Length - 1; oldIndex++, newIndex++)
{
if (newIndex == location)
{
ne... |
e3e551566efe349f84f1d8b5f5dd909048e40013 | C# | NTorres67/IntroToOOP | /IntroToOOP/Cat.cs | 4.0625 | 4 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IntroToOOP
{
class Cat // Class = noun; create new class for each item eg. dog
{
// I need STATES
//fields - almost always private
private string name;
... |
fc0c772580bf145f1c2ca45d4dc9e02cf40cdfe0 | C# | amnelson240p/CIS174ClassProj | /SpeedMap/SpeedMap/App_Code/ReportDB.cs | 2.625 | 3 | using System;
using System.Data;
using System.Data.SqlClient;
using System.Configuration;
using System.ComponentModel;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace SpeedMap.App_Code
{
[DataObject(true)]
public static class ReportDB
{
private static List<DisplayR... |
bcce2bbfda8420814df73fced3e2eb52921c7401 | C# | dsantarelli/HackerRank | /csharp/staircase.cs | 3.8125 | 4 | using System.Linq;
using System;
class Solution
{
static void staircase(int n)
{
for (int j = n - 1; j >= 0; j--)
{
var spaces = Enumerable.Range(0, j).Aggregate("", (a,b) => a + " ");
var stairs = Enumerable.Range(0, n - j).Aggregate("", (a, b) => a + "#");
var output = spaces + stairs... |
ae3bb9e6de04d365a7ec85822d807022670ad2cc | C# | mletov/TriangleType | /TriangleTypeDetectorTests/TriangleTypeDetectorTests.cs | 2.609375 | 3 | using Microsoft.VisualStudio.TestTools.UnitTesting;
using TriangleTypeDetector;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TriangleTypeDetector.Tests
{
[TestClass()]
public class TriangleTypeDetectorTests
{
[TestMet... |
d0c6d6f1a06873333859b9b2b3037c14da34d04c | C# | spacestarorderedgames/unity_heretic_bsp | /Assets/Scripts/Types/BspHeader.cs | 2.828125 | 3 | using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace BspTools.v38.Types {
public class BspHeader
{
public class DirectoryEntry
{
public string Name { get; private set; }
public int Offset { get; private set; }
public int Length { get;... |
0b6baea16a0b2fc482f94f3e7def1accc8f2910c | C# | DanAndreiChiriac/Paint.Net4 | /PaintDotNet.Base (PaintDotNet.Base.dll)/PaintDotNet/Diagnostics/FloatIsClampedValidator.cs | 3.1875 | 3 | namespace PaintDotNet.Diagnostics
{
using PaintDotNet;
using System;
public sealed class FloatIsClampedValidator : IValidator<float>
{
private float maxValue;
private float minValue;
public FloatIsClampedValidator(float minValue, float maxValue)
{
... |
885cc0f84630e882ef6d9dbb2e490b551ea2b4ca | C# | ctrlfreak453/rpgClone | /Assets/Scripts/Entitiy.cs | 2.578125 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class Entitiy : MonoBehaviour
{
int currentHealth;
int maxHealth;
SpriteRenderer spriteRenderer;
bool isInvincible;
float durationInvincibility;
private void Awake()
{
currentHealth = max... |
2737983488f23277aabdb265c015deb5c17b70f4 | C# | stambi4a/AdvancedOOP | /AdvancedOOP/Theme03.Iterators And Comparators/Exercises/Problem 05.Comparing Objects/Program.cs | 4.03125 | 4 | namespace Problem_05.Comparing_Objects
{
using System;
using System.Collections.Generic;
using System.Linq;
public class Program
{
private static void Main(string[] args)
{
var listPeople = new List<Person>();
while (true)
{
var l... |
3fbb50961fde217e3f3a47368394bf3d0b924e71 | C# | martindzejky/udpit | /Source/Fragment/FragmentType.cs | 2.53125 | 3 | namespace Udpit {
/// <summary>
/// Type of fragment.
/// </summary>
internal enum FragmentType {
/// <summary>
/// Initialize handshake.
/// </summary>
Prepare = 0,
/// <summary>
/// Confirm handshake.
/// </summary>
Prepared = 1,
/// <summary>
/// Keep send... |
da42a5174a69af33eda53051240bee31a477a740 | C# | pzlatarov/yeelight-sharp | /Pzlatarov.Yeelight/YeelightFactory.cs | 2.84375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace Pzlatarov.Yeelight
{
public class YeelightFactory
{
public static Yeelight BuildYeelight(string properties)
{
string id ... |
1ea4a46ca3dc9f2cc511d0b2cbcef8c34196d7b7 | C# | Bent-Herrmann/neuron | /neuron/Neuron/BinaryMapControl.cs | 2.703125 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using DotNumerics.LinearAlgebra;
namespace Neuron {
public class BinaryMapControl : PictureBox {
public BinaryMapContro... |
bc7b5b59812ef6c5acd919f3d24c8f0e07d5aef5 | C# | KristinaKosko/TAT_LAB | /Task1_1/Task1_1/List.cs | 3.953125 | 4 | using System;
using System.Collections.Generic;
namespace Task1_1
{
public static class List
{
public static List<int> ListInitialize(int numberOfElements)
{
var list = new List<int>();
for (var i = 0; i < numberOfElements; i++)
{
list.Add(i);
}
return list;
}
public static void AddElem... |
334a6fd0f6d5482c3f68d00c2d7048e94d5bb7f5 | C# | johnaman01/Comic-book-gallery-model | /src/ComicBookGalleryModel/Models/Series.cs | 2.671875 | 3 | using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace ComicBookGalleryModel.Models
{
public class Series
{
//nav property must be initialized via Series constructor
public Series()
{
ComicBooks = new List<ComicBookArtist>();
}
... |
c9b4c87d595e2da1552b71f8e1642ec719a5857e | C# | smithc57973/CIS497_Runthrough | /CIS497_Runthrough/Assets/Scripts/PlayerControl.cs | 2.78125 | 3 | /*
* Chris Smith
* Assignment 2
* Allows the player to control the player object.
*/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerControl : MonoBehaviour
{
public float speed;
public float turnSpeed;
private float horizontalInput;
private float for... |
93ed20bdc183e800d28080ddcb2972032af5505d | C# | highwaychurch/web | /Shared/Exceptions/ExceptionExtensions.cs | 3.203125 | 3 | using System;
using System.Collections.Generic;
public static class ExceptionExtensions
{
public static string ToExceptionStackSummaryString(this Exception exception, string joiner = null)
{
if (exception == null) return "no extra error information is available";
var ex = exception;
... |
d7133848c16ab3032818a7acc984eeea589bd5d5 | C# | ccullotta/PostCardAppV2 | /PostCardAppV2/Models/Sheets.cs | 2.96875 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace PostCardAppV2.Models
{
public class Sheets
{
public int ID { get; set; }
[MaxLength(10)]
private string _name;
[Required]
... |
b9396594b39a7e75520e2f3ec3c7a7361d29a74b | C# | mTonkov/TelerikAcademyCourses- | /High Quality Code/HQPC_12.Refactoring/MatrixTests/TestMatrix.cs | 2.953125 | 3 | using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using WalkingInMatrix;
namespace MatrixTests
{
[TestClass]
public class TestMatrix
{
[TestMethod]
public void TestChangeDirectionTopLeftDiagonal()
{
int dx = 1;
int dy = 1;
Matrix.... |
ece2019726dbce85590d621ac83c758bed1019f8 | C# | Else-jpg/Assignments | /DA205A(Malmo)/Assignment2/Assignment2/AnimalFiles/CategoryFiles/MammalFiles/Deer.cs | 3.3125 | 3 | using Assignment2.Enums;
namespace Assignment2.AnimalFiles
{
public class Deer : Mammal
{
public string HornSets { get; set; }
public Deer(int id, string numberOfTeeth, string hornSets)
: base(id, numberOfTeeth)
{
HornSets = hornSets;
}
/// <sum... |
359da9211653e9a5c3f2614ca23ed6f68a8a5361 | C# | vsarunov/LiveJourney | /Client/Controllers/HomeController.cs | 2.578125 | 3 | namespace Client.Controllers
{
using Client.Models;
using Client.Services;
using DataAccess.Repository;
using Infrastructure.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Web;
using System.Web.Mvc;
public class ... |
c3538a0c341c7b1a020204280a7d09d9b964810c | C# | Rtimee/My-Templates | /Enum/SoldierManager.cs | 3.140625 | 3 | using UnityEngine;
public class SoldierManager : MonoBehaviour
{
#region Variables
// Saldırı için seçilmiş olan asker tipi.
private SoldierTypes _selectedSoldiersType;
// Tüm askerlerin bulunduğu dizi.
private Soldier[] _soldiers;
#endregion
#region MonoBehaviour Callbacks
private... |
08c405ea06cdc6aa09f404495012dc15631713a6 | C# | jasongorman/Readability | /Codemanship.Readability/CamelPascalCaseParser.cs | 3.015625 | 3 | using System;
using System.Linq;
using System.Text.RegularExpressions;
namespace Codemanship.Readability
{
public class CamelPascalCaseParser : IParser
{
public string[] Parse(string source)
{
if (source.ToCharArray().All(Char.IsNumber))
return new string[]{source};
... |
616b65bba095de863f45a8df2f7119848fcd96eb | C# | bluecrypt47/WebBanTraSua | /WebBanTraSua/Code/SessionHelper.cs | 2.875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace WebBanTraSua.Code
{
public class SessionHelper
{
// Tạo session khi đăng nhập
public static void setSession(TaiKhoanSession session)
{
// Gán tài khoản hiện tại và biế... |
1074b0eac646fc1267a6cf8f9c161d066573d505 | C# | k-boyle/Project-Euler | /1-9/_5_Smallest/Program.cs | 3.703125 | 4 | using System;
using System.Collections.Generic;
using System.Linq;
namespace _5_Smallest {
class Program {
static void Main(string[] args) {
var divisors = Enumerable.Range(2, 19);
Console.WriteLine(Enumerable.Range(20, int.MaxValue - 20).First(i => IsDivisable(i, divisors)));
... |
88c2e0b2597a7a21e9995467da0df975fd4e21c9 | C# | jonesvg/GuessingGame | /GuessingGame_Jones/Views/QuestionWindow.xaml.cs | 2.65625 | 3 | using GuessingGame_Jones.ViewModels;
using System.Windows;
namespace GuessingGame_Jones.Views
{
/// <summary>
/// Interaction logic for QuestionWindow.xaml - Esta tela comanda todas as mensagens de verificação de nome e caracteristica do animal.
/// </summary>
public partial class QuestionWindow : Win... |
7849ea378aae08f1968f6721c9c7de1fef99f04b | C# | mohabouje/Polyhedrus | /Polyhedrus.Ui/Components/FlatToggleButton.xaml.cs | 2.65625 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows... |
efa06e3fcc305a3d56404b0f98d39cb6b7fbc16a | C# | shendongnian/download4 | /first_version_download2/48323-24243742-67377178-1.cs | 2.90625 | 3 | private static void deleteEmptySubFolders(string ffd, bool deleteIfFileSizeZero=false)
{
DirectoryInfo di = new DirectoryInfo(ffd);
foreach (DirectoryInfo diSon in di.GetDirectories("*", SearchOption.TopDirectoryOnly))
{
FileInfo[] fis = diSon.GetFiles("*.*", SearchOption... |
ee8042f95d53d259697ae1f14ad5576cd868fe20 | C# | JacKhinFai/MaxMana | /MaxMana/MaxMana/Tools/Armour/BronzeArmour.cs | 2.6875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MaxMana.Tools.Armour
{
public class BronzeArmour : Item
{
public BronzeArmour()
{
this.Name = "Bronze Armour";
this.UID = 8;
this.Type = ItemType.Armour;
... |
d60ec2a682f1b3547dab7625312ac40bcd9d8960 | C# | sajid-Aust/CSE-3.2-Project-ASP.NET_MVC | /MyApp.DB/ContactRepo.cs | 2.828125 | 3 | using MyApp.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MyApp.DB
{
public class ContactRepo
{
public Boolean AddContact(String email, String message)
{
using (var context = new MobileBazaarDBEn... |
e6d37d47721b10f6372b78ab6b892f100023ca5d | C# | 31114/OopLesson03 | /Chapter6/Program.cs | 3.328125 | 3 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Chapter6
{
class Program
{
static void Main(string[] args)
{
//var numbers = new List<int>
//{ 17, 38, 26, 50, 37, 15, 62, 37, ... |
5755abdfa32a278346d79adf69247f00133e9ab4 | C# | Daoting/dt | /Infras/Dt.Cells.Data/Data/BubbleDataLabel.cs | 2.765625 | 3 | #region 文件描述
/******************************************************************************
* 创建: Daoting
* 摘要:
* 日志: 2014-07-02 创建
******************************************************************************/
#endregion
#region 引用命名
using System;
using System.Text;
#endregion
namespace Dt.Cells.Data
{
/// <s... |
a3ca5c2c34147e25d00002a425864f5b787353b3 | C# | smontalvo05/CSharpApplications | /stevemontalvo_CE04/stevemontalvo_CE04/ValidateUserInput.cs | 3.234375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace stevemontalvo_CE04
{
class ValidateUserInput
{
public static float MileageOfCar (string message = "Please enter the mileage of your car:")
{
float ... |
5b52834f0ded0816eb39a03effcef981fc95865b | C# | am1752/StudyOmok | /OMOK/CPP-Server-And-CSharp.Net-Client-Network-Gomoku-Game-master (3) (3) (1)/Client/MultiPlayForm.cs | 2.5625 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace Client
{
public partia... |
d672495525c62f6dfdd6318c8919055763334935 | C# | Yordan432/Programming-Fundamentals- | /List-Excercise-IntesiveGroup/IncreasingSubsequen/IncreasingSubsequen.cs | 3.46875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
class IncreasingSubsequen
{
static void Main()
{
List<int> numbers = Console.ReadLine().Split(' ').Select(int.Parse).ToList();
List<int> lenght = new List<int>();
List<int> prev = new List<int>();
List<int> longe... |
76053e8b4b086aa7919150cb65d51ad9c3be427f | C# | rafaelraah/StaticFactoryMethodProject | /StaticFactoryMethodProject/StaticFactoryMethodProject/GeradorIntAleatorio.cs | 3.3125 | 3 | using System;
namespace StaticFactoryMethodProject
{
public class GeradorIntAleatorio
{
int min;
int max;
const int VALOR_MINIMO = 0;
const int VALOR_MAXIMO = int.MaxValue;
private GeradorIntAleatorio(int min, int max)
{
this.min = Math.Min(min, ma... |
68b771f200eca57190eacf47e665a0dc18006713 | C# | Mortion/Uses | /EasyShop/BusinessObjects/Product.cs | 2.8125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BusinessObjects
{
public class Product
{
public int Id { get; set; }
public string Beschrijving { get; set; }
public decimal Prijs { get; set; }
public... |
4b403f474aaf2538d7faea39b7badad44e8c461b | C# | molokovskikh/Retail | /Retail.Common/Repository/IProductRepository.cs | 2.546875 | 3 | using Retail.Models;
using System.Collections.Generic;
namespace Retail.Repository
{
public interface IProductRepository : IRepository<Product>
{
/// <summary>
/// Поиск товара(ов) по тексту/штрихкоду
/// </summary>
/// <param name="text">Текст с частью наименования или штрих-к... |
36aa07fe19b5c598d9a3cfad3edd923692700b02 | C# | piedoom/TumblrSharp | /src/TumblrSharp/StringMethodParameter.cs | 3.1875 | 3 | using System;
using System.Net.Http;
using System.Text;
namespace DontPanic.TumblrSharp
{
internal class StringMethodParameter : IMethodParameter
{
private readonly string name;
private readonly string value;
public StringMethodParameter(string name, long value)
: this(name, value.ToString())
{ }
p... |
4881ac91be5879fb5e0e26e1e34d261766e2766f | C# | shendongnian/download4 | /code5/962989-24375499-67899775-2.cs | 3.265625 | 3 | public class NewChemicalFormula: ChemicalFormula
{
public void Method()
{
Console.WriteLine("{0}", ChemicalFormula.GetType()); // Compile error
Console.WriteLine("{0}", this.ChemicalFormula.GetType()); // Effectively same as above, compile error
... |
a31aed5950a357685557236d98587785585e2e7a | C# | robsondesenvolvimento/robsonalves-net-br-api | /RobsonDev.Data/Repositories/UserRepository.cs | 2.78125 | 3 | using Microsoft.EntityFrameworkCore;
using RobsonDev.Authentication.Models;
using RobsonDev.Data.Context;
using RobsonDev.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RobsonDev.Data.Repositories
{
public class UserRepositor... |
fda05bb61f69e87a98949e573b8c8dd025089cb0 | C# | mizanurcse18/VMS | /PS.Service/VehicleStatusService.cs | 2.59375 | 3 | using System;
using System.Collections.Generic;
using PS.Data.Infrastructure;
using PS.Data.Repository;
using PS.Model.Models;
namespace PS.Service
{
public interface IVehicleStatusService
{
bool Save(VehicleStatu VehicleStatu);
bool Update(VehicleStatu entity);
bool Delete(String id)... |
482211b62d0aa0b274fb17233c79b463c707f1f4 | C# | Therlys/tp1 | /Assets/Scripts/Play/State/Common/DrinkState.cs | 2.78125 | 3 | using System.Collections;
using UnityEngine;
namespace Game
{
//Author: Jérémie Bertrand
public class DrinkState : BaseState
{
private readonly Animal animal;
private const string STATE_TAG = "Drinking...";
public override void Enter()
{
#if UNITY_EDITOR
animal... |
0b2f2c289b862500677406a56e6b74f1087b8d6d | C# | WhiteWaterCoder/DockerCliWrapper | /DockerCliWrapper/Docker/Interfaces/ISearchable.cs | 2.640625 | 3 | using System.Collections.Generic;
using System.Threading.Tasks;
namespace DockerCliWrapper.Docker.Interfaces
{
/// <summary>
/// Defines an entity which can be search for.
/// </summary>
/// <typeparam name="TResult">The type of result object returned.</typeparam>
public interface ISearchable<TRes... |
c57b522934c3df2ae36692aff770437a83c34b29 | C# | asWorks/SteinbachCommonTools | /libSendOutlookMail/OutlookMail.cs | 2.578125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Office.Tools.Outlook;
using Microsoft.Office.Interop.Outlook;
using Office = Microsoft.Office.Core;
using System.Runtime.InteropServices;
using Microsoft.Office.Interop.Word;
namespace asOutlookMail
{
public e... |
7afd19fc7e1977276525e7ca10f8ec8cd74910d6 | C# | phamhoangbl/EmailGetter | /EmailGetter.Core/Data/Repository/ContactFormRepository.cs | 2.65625 | 3 | using EmailGetter.Core.Data.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EmailGetter.Core.Data.Repository
{
public class ContactFormRepository : IContactFormRepository
{
private EmailGetterContext db = null;
... |
6b1f7b1838c31de0ad4dfcb502f48769f86bdcd8 | C# | BlazejSkoczylas/Codeforces | /LearnFromMath.cs | 3.578125 | 4 | using System;
using System.Numerics;
namespace WatermelonC
{
class Program
{
private static bool isComposite (int n)
{
if (n != 2 && n != 5 && n != 3 && n != 11 && n != 7 && n != 13)
{
if (n < 121)
{
if (n %... |
103db3d6b9f94c454eb13932eaa267afc2637bbf | C# | kulhajs/Game | /Test/Test/Explosion.cs | 2.515625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fra... |
3d6912a2bb7ec34b3b270b2e2821d29bc18f962c | C# | YousefAlyouswf/ProjectChoco | /ProjectChoco/Services.cs | 3.421875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace ProjectChoco
{
class Services
{
/**
* Creates a new empty Services object
*/
public Services()
{
List<Service> serviceList = ne... |
4d8ff76f5502b675af97b514f3b9f767eab0bda8 | C# | gustavomirandag/VerySimpleEatingApplesGame | /GameApp/Form1.cs | 2.703125 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GameApp
{
public partial class form1 : Form
{
public form1()
{
... |