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fcd002f114da8f1ec891453c118aee5fdcb76add
C#
VictorRSantos/Curso-CSharp-Udemy
/Aula-69-Vetores-Parte-1/Program.cs
3.421875
3
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Aula_69_Vetores_Parte_1 { class Program { static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); ...
d124b937119cb47292a521066a3960891a77fd05
C#
bryantomoregie/CSharpTutorial
/OOP/Post.cs
3.8125
4
using System; using System.Collections.Generic; using System.Text; namespace CSharpTutorial { class Post { public Post(string title, string description) { _title = title; _description = description; DateTime = DateTime.Now; } private string...
65edea8b9b7e2ea57ae268360b140ce568444d76
C#
netsh3r/sql-reader-helper
/sql-reader-helper/sql-reader-helper.test/HelperBase.cs
2.796875
3
using Moq; using NUnit.Framework; using SqlHelperReader; using System; using System.Data.Common; namespace sql_reader_helper.test { [TestFixture] public class HelperBase { private Mock<DbDataReader> MockDataReader; [SetUp] public void Init() { bool readToggle = true; MockDataReader = new Mock<DbDataR...
df67c4600283d1f774a9301ad951524d31d0eaf2
C#
Merchello/Merchello
/src/Merchello.Core/Trees/TreeNodeFactory{T}.cs
2.859375
3
namespace Merchello.Core.Trees { using System.Collections.Generic; using System.Linq; using Merchello.Core.Models; using Merchello.Core.Models.EntityBase; /// <summary> /// Defines a factory capable of building a Tree of <see cref="TreeNode{T}"/>. /// </summary> /// <typeparam name="T...
156ef9359e828f101c960e9cd391f8e29d869377
C#
jnguyen4103/CSE-3902-Project
/Legend of Zelda/BlankMonoGameProject/GameObjects/Link/LinkStateMachine.cs
2.828125
3
/* Contributors * Stephen Hogg */ using Microsoft.Xna.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Sprint03 { public class LinkStateMachine { public Link Link; private Game1 Game; public LinkSta...
6882229be0fdbd73c9421a64787504fce6cbcdef
C#
chikhalikarpooja/MVCassignment
/Console_Programs/AssRoshansir_1/AssRoshansir_1/Program.cs
2.625
3
using System; namespace AssRoshansir_1 { class Program { static void Main(string[] args) { Console.WriteLine("Enter the number"); int n = Convert.ToInt32(Console.ReadLine()); n = n << 2; Console.WriteLine("number is" + n); ...
d48fbcd6be806d5a23033d494b1c15f4e4f5cc17
C#
hiepvodoi11/LTDT
/TSP_Demo1/TSP_Demo1/FileText.cs
2.65625
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using GraphSharp; using Microsoft.Glee; using Microsoft.Glee.Drawing; using Microsoft.Glee.GraphViewerGdi; namespace TSP_Demo1 { class FileText { // Khai bao biến sử dụn...
b4166e0033e6d181bdd75e8d0d676587b6c15d45
C#
AngelDimitrov52/Software-University
/3.C# Advanced/Exams/CsharpAdvancedRetakeExam-19August2020/P02.Bee/Program.cs
3.5
4
 using System; namespace P02.Bee { class Program { static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); char[,] teritori = new char[n, n]; int beeRow = 0; int beeCol = 0; ...
19e7f16d8354224e27ff12e1b1b39e0c4e0a1083
C#
jonashw/MonoGameTest
/MonoGameTest/Camera.cs
2.703125
3
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace MonoGameTest { public class Camera { private Viewport _viewport; public Vector2 Position { get; set; } public float Rotation { get; set; } = 0; public float Zoom { get; set; } = 1; private...
3e4df5d356a582a71acf1d3ac6a50eb249bf9825
C#
HannibalCJH/Leetcode-Practice
/451. Sort Characters By Frequency/C#: Heap Solution.cs
3.484375
3
class PairComparer : IComparer<KeyValuePair<char, int>> { // 关键部分,与Java的PriorityQueue不同,C#中SortedSet实现Set接口不支持有相同的结果,这边需要改进比较器 // 1.当两个字符出现的次数不一样时,直接比较Value就行 // 2.当两个字符出现的次数一样时,我们比较Key,因为Key即代表的字符肯定不同,所以我们能保证把所有的字符都存进了SortedSet public int Compare(KeyValuePair<char, int> l1, KeyValuePair<char, int> l2) ...
becda5d4d94aa8b181edb9dfca0d81c1ae1a2942
C#
4950/DirtyGame
/CleanGame/Game/SGraphics/Commands/BeginBatchDraw.cs
2.5625
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace CleanGame.Game.SGraphics.Commands { class BeginBatchDraw : RenderCommand, IComparable<BeginBatchDraw> { private SpriteSortMode sortMode...
d9e8404b0bf0bd55d35aed8874230d21379c612e
C#
BL323/Race-Trace
/src/Core/Application/EventServices/RaceService.cs
2.75
3
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Core.Domain; using Infrastructure.Contracts.Race; namespace Core.Application.EventServices { /// <summary> /// Provides an implementation of the race service. /// </summary> public sealed class RaceS...
f96b0f3ba1b3d789416735f2ab8f4dc87d5673de
C#
mo-alam/ATheory
/src/ATheory.UnifiedAccess.Data/Providers/ProviderEnums.cs
2.625
3
/* * Copyright (c) 2020, Mohammad Jahangir Alam * Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. */ namespace ATheory.UnifiedAccess.Data.Providers { /// <summary> /// Enums related to provider and Linq /// </summary> public static class P...
a2087bd16f85926322f53b60b2ff19abce161cd5
C#
921819535/YunMall
/source/YunMall/DF.Tmall.Common/Filter3.cs
2.640625
3
using DF.Log; using System.Net.Http; using System.Threading; using System.Threading.Tasks; namespace DF.Tmall.Common { /// <summary> /// 注册过滤器代理类 /// </summary> public class Filter3 : DelegatingHandler { /// <summary> /// 重写发送HTTP请求到内部处理程序的方法 /// </summary> /// <par...
51354abdae5655a16c160cb23b486dd3d0abaf54
C#
V-Uzunov/Soft-Uni-Education
/08.C#OOPAdvanced/03.IteratorsAndComparators/03.Stack/Startup.cs
3.46875
3
namespace _03.Stack { using System; using System.Linq; using Models; public class Startup { public static void Main() { string inputLine = String.Empty; var result = new MyStack<string>(); while ((inputLine=Console.ReadLine()) != "END") ...
4f91c6c094071b36a61c7d780e8a4a9f548985a5
C#
mono/coreclr
/tests/src/CoreMangLib/cti/system/io/path/pathgetinvalidpathchars.cs
2.765625
3
using System.Security; using System; using System.IO; using TestLibrary; /// <summary> /// System.IO.Path.GetInvalidPathChars() /// </summary> public class PathGetInvalidPathChars { private static char[] RealInvalidPathChars = !Utilities.IsWindows ? new char[] { '\0' } : new char[] { '\"', '<', '>', '|', '\0', (Ch...
b6830f6f05d0734b51ea66fb82b501915431e088
C#
SuperTux88/ScubyNet
/inp/InpCommand.cs
2.796875
3
using System; using System.Collections.Generic; using System.Reflection; using ScubyNet.net; namespace ScubyNet.inp { public abstract class InpCommand { public static Dictionary<string, InpCommand> mcCommands = new Dictionary<string, InpCommand>(); static InpCommand() { Console.WriteLine("collecting comman...
42a59e36c24326234f7f1250e2e6227179209a93
C#
itinero/routing
/test/Itinero.Test.Functional/Assert.cs
3.25
3
using System; namespace Itinero.Test.Functional { public static class Assert { /// <summary> /// Tests if the given value is true. /// </summary> /// <param name="val"></param> /// <param name="message"></param> /// <exception cref="Exception"></excep...
95124d638d60ab10c38d829e00ba18a8e660d548
C#
imgr8/FishingMine
/Assets/Scripts/Interfaces/IUncatchable.cs
2.5625
3
using UnityEngine; using System.Collections; // Объекты, которые нельзя поймать, но либо с ними можно как-то взаимодействовать, либо они выполняют функцию декора public interface IUncatchable { GameObject GameObject { get; } ISea Sea { // Каждый предмет в море должен быть осведомлен о море, в котором он находи...
f107a09efff6de2244e26859ac286edae5681160
C#
jinmin88/LeetCodes
/0026-Remove-Duplicates-From-Sorted-Array/Program.cs
3.703125
4
using System; namespace _0026_Remove_Duplicates_From_Sorted_Array { class Program { static void Main(string[] args) { Solution2 sol = new Solution2(); int[] arr = new int[] { 0, 0, 1, 1, 1, 2, 2, 3, 3, 4 }; int k = sol.RemoveDuplicates(arr); Cons...
7ef1fff827117d0bb5e23b368d3a41af7db8b7f9
C#
CaMoCBaJL/homeWorkEpam2021
/Task 3.3/3.3.1/ConsoleApp1/ConsoleApp1/Extention Methods.cs
2.921875
3
using System; using System.Collections.Generic; using System.Linq; namespace ConsoleApp1 { static class ExtentionMethods { static public double ApplyFuncToArr(this int[] arr, Func<int[], double> func) { if (func != null) return func.Invoke(arr); return...
e377ba174844f666c0384ac8b135b7ead41deba4
C#
vytasilj/NPRG031
/Lesson09/Palindrom/Palindrom.Tests/PalindromTests.cs
3.125
3
using System; using NUnit.Framework; namespace Palindrom.Tests { [TestFixture] public class PalindromTests { [Test] [ExpectedException(typeof(ArgumentNullException))] public void GetMaxLength_NullInput_ThrowException() { new Palindrom().GetMaxLength(null); ...
3c7d601c71cf36beba9d837b494ce7a50838e833
C#
svsaikumar/BizRunTime
/c#/Arrays/Program.cs
2.96875
3
using System; namespace Arrays { class Program { static void Main(string []args) { Console.WriteLine("enter 2 numbers"); int a = Convert.ToInt16(args[0]); int b = Convert.ToInt16(args[1]); int c = a + b; Con...
bd92c475a14ca5ad0e3815a66cdfcdd42ba9db9a
C#
Mikhail-Ananev/XT-2018Q4
/Epam.Task02/Epam.Task02.Triangle/Program.cs
3.71875
4
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Triangle { public class Program { protected static void Main(string[] args) { Console.WriteLine("Input triangle side 'a':"); double sideA; ...
8dde416d0ac60e5259e87ed36b1677e5e1fac772
C#
AyeThinzarKyaw/ShoppingCartCA
/ShoppingCartCA/Classes/Product.cs
2.78125
3
using ShoppingCartCA.Models; using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Web; namespace ShoppingCartCA.Classes { public class Product { public List<ProductModel> GetProductList(string keyword) { t...
a18d50fed42f3bf790aeff57371e1dd11de71d73
C#
sakuranobushi/DecompiledWoWLegionCompanion
/Newtonsoft.Json/Utilities/StringUtils.cs
2.96875
3
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using System.Text; namespace Newtonsoft.Json.Utilities { internal static class StringUtils { public const string CarriageReturnLineFeed = "\r\n"; p...
75e30aa665f16b63d0c80b2b3b515fc63d3b23d5
C#
kameleon00/LINQ-group
/LINQ group/Program.cs
3.3125
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace LINQ_group { class Program { static void Main(string[] args) { List<Student> stud = new List<Student>() { new Student("Mika", 19...
a69766eccdb68d31aa81764a8760263caf252e84
C#
joakimsigvald/lingua2
/Translation/CompoundHandler.cs
2.546875
3
using Lingua.Core; using Lingua.Core.Tokens; using System.Collections.Generic; using System.Linq; namespace Lingua.Translation { public static class CompoundHandler { public static IEnumerable<ITranslation[]> CompleteCompounds(IEnumerable<ITranslation[]> translationCandidates, Token[] tokens) ...
e6efc5793b2ed527be77f9aa7e87b1416e624755
C#
bskyyun12/ThirdPersonCamera
/Assets/Scripts/State/PlayerTurn.cs
2.515625
3
using System.Collections; using UnityEngine; public class PlayerTurn : State { public PlayerTurn(BattleSystem battleSystem) : base(battleSystem) { } public override IEnumerator Start() { Debug.Log("Choose an action"); yield break; } public override IEnumerator Attack() { bool isDead = false; yield ...
b218e980d1e2f5d7530995a3e01a325c5e6d3630
C#
Telerik-Homework-ValentinRangelov/Homework
/C#/OOP/Homework OOP Principles - Part 1/Students and workers/Worker.cs
3.375
3
namespace Students_and_workers { public class Worker : Human { public int WeekSalary { get; set; } public int WorkHoursPerDay { get; set; } public int MoneyPerHour() { int moneyPerHour = (this.WeekSalary / 7) / this.WorkHoursPerDay; return moneyP...
0410167f2a7b571e27cac5760d376bfdbad2d5b5
C#
caskater4/unity3gf
/scripts/GlobalVars.cs
2.734375
3
/** * Copyright (c) 2011-2012, Jean-Philippe Steinmetz * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice...
155c0d3604de4b0d9c7a273decc5c82f423f06b9
C#
mikevlaar/AVL-Tree-Assignment
/AVL Tree/AVL Tree/Program.cs
3.328125
3
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AVL_Tree { class Program { static void Main(string[] args) { Program program = new Program(); program.start(); ...
25c03502f940ec4c4b433018ceb13f3f264f88d6
C#
V0idedChip/Papa-s-Parcade
/Assets/Scenes/Pipe Game/PipeScript.cs
2.671875
3
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PipeScript : MonoBehaviour { float[] rotations = { 0, 90, 180, 270 }; public int curRot = 0; public float[] correctRotations; public bool isPlaced = false; GameManager gameManager; priva...
29a3a36f2c39df9e68bbcb835898646f7d44fbd9
C#
mogikanin/Calculator-The-Game-Solver
/CalculatorTheGameSolverApp/CalculatorTheGameSolverApp/Views/Helpers/InvertBooleanConverter.cs
2.609375
3
using System; using System.Globalization; using Xamarin.Forms; namespace CalculatorTheGameSolverApp.Views.Helpers { internal class InvertBooleanConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value is b...
c047d354cfe7ac108bab2808f04ea3e75156b008
C#
mbattaini/StockLoan-Products
/RebateBillingClient/Backup1/Excel.cs
2.578125
3
using System; using System.Collections.Generic; using System.Data; using System.Diagnostics; using System.Drawing; using System.Globalization; using System.IO; using System.Runtime.InteropServices; using C1.C1Excel; using C1.Win.C1TrueDBGrid; using StockLoan.Common; namespace NorthStarClient { public class Excel ...
ca64511a1c14f5c3843ba4a027777bb7134d5d99
C#
nickgenov/ObjectOrientedProgramming
/02.Static-Members-and-Namespaces/Homework/BitArrayToDecimal/BitArrayMain.cs
3.421875
3
using System; namespace BitArrayToDecimal { class BitArrayMain { static void Main() { var num = new BitArray(100000); // 1111 1111 is 255 for (int i = 0; i < 8; i++) { num[i] = 1; } Console.WriteLine(num);...
80cb229918521746aea4a4318d0359dbb4df5000
C#
ybalcin/ArticleExercise
/ArticleExercise.Application/Services/AuthorAppService.cs
2.53125
3
using System; using System.Collections.Generic; using System.Linq; using ArticleExercise.Application.InputModels; using ArticleExercise.Application.Interfaces; using ArticleExercise.Application.ViewModels; using ArticleExercise.Domain.Interfaces; using ArticleExercise.Domain.Models; using AutoMapper; using AutoMapper....
736bb54280757ae55e1caa138587eff5ca8aff92
C#
RonmelRoss/CSharp-Lab-ConsoleApp
/Lambda.cs
4
4
using System; namespace Lambda { class Lambdas { public void Run() { Console.WriteLine("Hello Lambda!"); #region LAMBDA EXPRESSION Func<int, int> square = x => x * x; Console.WriteLine(square(Convert.ToInt32("3"))); Console.WriteLine(square(...
87f7e82919470afbf71cd407a2e9d0adc47fc743
C#
LeandroEliseche/GauchoDevsBotellaAR2021
/BotellaGauchoPrototipo001/Assets/Levels/Common/Scripts/Utils/AITools.cs
2.890625
3
using UnityEngine; using UnityEngine.AI; namespace AITools { public static class AITools { /// <summary> /// Retrun a random navmesh point /// </summary> /// <param name="_radius"></param> /// <returns></returns> public static Vector3 RandomNavmeshLocation(float...
786ca811b0c5d84d7fbb6f617906194cf064a4eb
C#
Siliconrob/MultiGeocoder
/src/Geocoder/GeocodeServices/MapQuest.cs
2.703125
3
using System; using System.Collections.Generic; using System.Diagnostics; using System.Net.Http; using System.Threading.Tasks; using NLog; namespace Geo.Coder.GeocodeServices { public class MapQuestGeoCoder : IGeocode { private readonly Logger _log; public MapQuestGeoCoder() { _log = LogManager.GetLogger...
ab9636e033a57cd68bb6625341f22eb1428143f3
C#
simplicbe/Simplic.AdaptiveTesting
/src/Simplic.AdaptiveTesting/PlugIns/PlugInBaseAttribute.cs
2.984375
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Simplic.AdaptiveTesting.PlugIns { /// <summary> /// Attribute type which must be implemented in all attributes which /// will be used for extending the framework /// </summary...
12db71da5cefcc75746ef8fddd93913e960e2379
C#
nimrodolev/Manatee.Trello
/Manatee.Trello/Internal/Validation/RequireCommentRule.cs
2.546875
3
namespace Manatee.Trello.Internal.Validation { internal class RequireCommentRule : IValidationRule<IAction> { public static RequireCommentRule Instance { get; } static RequireCommentRule() { Instance = new RequireCommentRule(); } private RequireCommentRule() { } public string Validate(IAction oldVal...
34aca26b8e984b46951463e42c5070af9d3b6e99
C#
JuneSoftware/LocalStorage
/Assets/June/LocalStorage/ILocalStore.cs
2.71875
3
using System; using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Text; using Logger = June.DebugLogger; namespace June { /// <summary> /// Local storage Interface. /// </summary> public abstract partial class ILocalStore { #region Properties /// <summary> /// T...
31ee17c547e1be4c69cdb1e5d3417b51f9d02ad1
C#
marinusmaurice/NiL.C
/NiL.C/CodeDom/Expressions/SizeOF.cs
2.515625
3
using System; using System.Reflection.Emit; using NiL.C.CodeDom.Declarations; namespace NiL.C.CodeDom.Expressions { #if !PORTABLE [Serializable] #endif internal sealed class SizeOf : Expression { public override CType ResultType { get { return first...
b7e1e68b0f3d71c999f4baffb4b307fe9323bd47
C#
youngeyes/JD.BookOA
/JD.BookOA.Common/SerializerHelper.cs
2.671875
3
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace JD.BookOA.Common { public class SerializerHelper { /// <summary> /// 序列化 /// </summary> /// <param name="obj"></param> /// <returns></ret...
60ac866f799d10bf3385e34e9c5eb8d59e61a64d
C#
akshay123/VersionMe
/Code/Versioning.Engine/ObjectConverter.cs
3.359375
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Versioning.Engine { public class ObjectConverter { /// <summary> /// Convert from Any version to Any version /// </summary> /// <typeparam name="T...
38e5bc508ddc9f4903535046ffa78eb5454d581e
C#
HenrikCheng/OOdemo
/OOdemo3/Rat.cs
2.609375
3
using System; using System.Collections.Generic; using System.Text; namespace OOdemo3 { class Rat : Animal { public Rat() : base (1) { } public override void MakeSound() { psss(); } private void psss() { Console.WriteLine...
32b57bd0e9167688b0233d1ede8bcbffeddae5c7
C#
nevena-angelova/CSharp-Projects
/Algorithms/Binary-Trees/Node.cs
3.328125
3
namespace BinaryTrees { public class Node<TKey, TValue> { private TKey key; private TValue val; private Node<TKey, TValue> left; private Node<TKey, TValue> right; private int count; public Node(TKey key, TValue value) { th...
bd37a7ccc9c268eea4de054efb3b01204fbd8b3d
C#
AdolfoNava/AlgorithmSkillDemonstration
/SimpleAlgorithms/Program.cs
3.75
4
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SimpleAlgorithms { class Program { //This is week one demonstration of various simple BigO functions in c# since this is very abstract in nature //using example paints ...
5cb6574f79fbd2b45fa0ea6dca4ebfa6dea7de55
C#
GataullinRR/MVVMUtilities
/MVVMUtilities/Types/HoldersManager.cs
2.75
3
using System; using System.Diagnostics; using Utilities.Extensions; using Utilities.Types; namespace MVVMUtilities.Types { public class HoldersManager { int _activeHoldersCount = 0; public event Action Unholded; public bool IsHolding { get; private set; } [DebuggerBrowsable(De...
a807546462e055d5ce93a82a8ccd8e5b12537567
C#
dark-c0de/DarkConvert
/EldoradoLib/EldoradoLib/Resources/ResourceCache.cs
3.09375
3
using System; using System.Collections.Generic; using System.IO; using LZ4; namespace EldoradoLib.Resources { // TODO: Come up with a common class for managing .dat files /// <summary> /// A .dat file containing resource data (e.g. resources.dat). /// </summary> public class ResourceCache { private const int...
c1969a18e3c6b037752721b06d42074b900940a3
C#
MiroslavPeychev/C-Sharp-Fundamentals
/Methods/LAB/02. Grades/Grades.cs
4.0625
4
namespace _02._Grades { using System; public class Grades { public static void PrintInWord(double grade) { string gradeInWord = string.Empty; if (grade >= 2 && grade <= 2.99) gradeInWord = "Fail"; else if (grade >= 3 && grade <= 3.49) ...
a13bae305d000045cdb123c57e593c989743d911
C#
BrechtMorrhey/ProjectChallenge
/game/RoodObject.cs
3.109375
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Shapes; namespace ProjectChallenge { // De code achter de rode bolletjes // die je in de game kunt maken // // A...
d18df10d6d37b4b831b9ee08ece117f1d9530363
C#
MixailN/HoMM-game
/LabaOOP2/UnitsStack.cs
2.875
3
using System; using System.Collections.Generic; using System.Text; namespace LabaOOP2 { public class UnitsStack { public Unit Character { get; } public int Quantity { get; } public List<Skill> PassiveSkills { get; } = new List<Skill>(); public List<Skill> ActiveSkills { get; } ...
2970c23580a8ccfe8a7c07fcd2f4d32f0477e987
C#
rampallydheeraj/RestaurantSearch
/Models/Crosswalk.cs
2.65625
3
using System; using System.Collections.Generic; using System.Text; namespace yumi { public class Crosswalk { private string name; private string key; public Crosswalk() { name = ""; key = ""; } public Crosswalk(string n,...
d42d5e6d426ba74e903021b2c497d1134e18f411
C#
timoheijne/Modular-Discord-Bot
/TestModule/Main.cs
2.859375
3
using System; using System.Collections.Generic; using BobTheBot; using BobTheBot.models; using Discord; using Discord.WebSocket; namespace TestModule { public class Main { public Main() { // Lets register a command; Command newCmd = new Command(); newCmd.commandName = "...
6b9622e06d4d690165acd4e952cb4ef72e581c3e
C#
AndersHansen93/CodingChallenge_Yanchware
/CodingChallenge/Form1.cs
2.65625
3
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace CodingChallenge { public partial class Form1 : Form { ...
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C#
etiennewayne/AttendanceSystem
/AttendanceSystem/GradeMainform.cs
2.640625
3
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using MySql.Data.MySqlClient; namespace AttendanceSystem { public partial class GradeMainform : Form { ClassGrade cGr...
f5a25bcc3cc892a50f71248d1841d310b7f13273
C#
michalonyx/Robot
/TDD/MoveDirectionTest.cs
3.234375
3
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace TDD { [TestClass] public class MoveDirectionTest { [TestMethod] public void MovingTest() { int[] dim = { 5, 5 }, pos = { 3, 3 }; string move = "F", dir = "N"; string[] ex...
d5f2db85f3df2f91585f37a6fb62ee57edfeb118
C#
NPBruce/valkyrie
/unity/Assets/Scripts/UI/UIScaler.cs
2.953125
3
using UnityEngine; using System.Collections; // I couldn't work out unity scaling so I wrote my own. // The screen is alway 30 'units' high. At 4:3 it is 40 across, at 16:9 it is 53.33. // I have not designed for 5:4 (37.5 units) // 1 unit is enough for 'small' text with a border. 1.5 is medium text, 3 is big text ...
09b109250552c61b55dd33f2dc6802bd60c6c75d
C#
BAKAONICHAN/Test-repository
/ConsoleApp3/Program.cs
2.890625
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; namespace rara { class Program { static void Main(string[] args) { int nul= 0; int[] numbers = new int[]{ 1, 2, 3, 4, 5 }; int cosinu...
cddbc4d9079dd0c7b4b14e08db5e8e043b6853fa
C#
brunomlopes/ILoveLucene
/src/Core/Extensions/TaskExtensions.cs
2.96875
3
using System; using System.Threading.Tasks; namespace Core.Extensions { public static class TaskExtensions { public static Task GuardForException(this Task task, Action<Exception> callback) { return task.ContinueWith(t => { ...
2f5288c377cb84983d6c696daa0a3905465db432
C#
dvrzan/skymaster
/Assets/Scripts/DamagableEntities/Enemy.cs
2.53125
3
using System.Collections.Generic; using UnityEngine; using AssemblyCSharp.Assets.Scripts.Interfaces; namespace AssemblyCSharp.Assets.Scripts.DamagableEntities { public class Enemy: MonoBehaviour, IDamageable, IShowable, IGameManageable { [SerializeField] private float speed = 4.0f; ...
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C#
JH013/CodeDemo
/Framework.SuperSokcetLib/SessionManager.cs
2.71875
3
using SuperSocket.SocketBase; using System; using System.Collections.Generic; namespace Framework.SuperSokcetLib { public class SessionManager { static SessionManager() { manager = new SessionManager(); sessionDic = new Dictionary<string, AppSession>(); } ...
d021f1802dbddba785cc551010d4ab209ea0dc9b
C#
rob-blackbourn/JetBlack.Authorisation.Sasl
/JetBlack.Authorisation/Sasl/Mechanism/Plain/PlainSaslClientMechanism.cs
2.515625
3
using System; using System.Text; namespace JetBlack.Authorisation.Sasl.Mechanism.Plain { public class PlainSaslClientMechanism : PlainSaslMechanism, ISaslClientMechanism { private readonly string _password; private int _state; public PlainSaslClientMechanism(string authorizationId, s...
064b9676c39a65ea07ca68122214a353f6130d26
C#
fangld/EDGolog
/ObjectWorlds/Planning/Problem.cs
2.65625
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using LanguageRecognition; using PAT.Common.Classes.CUDDLib; namespace ObjectWorlds.Planning { public class Problem { #region Fields private Dictionary<string, str...
b07bbafb9ddf548ada759ede3aebbb9d81efdfb5
C#
Xonirs/RCS-19.10.2020---Accenture-C--fundamentals
/Day22/Day22_Park/Park.cs
3.3125
3
using System; using System.Collections.Generic; using System.Text; namespace Day22_Park { //properties – Name, Address, MainGardener class Park { public string Name { get; set; } public string Address { get; set; } public Gardener MainGardener { get; set; } public Park(str...
33bdd1b55a3b4a9c502a85f2fcf0624d3604e67a
C#
Label1-Cool/OptimalEducation
/OptimalEducation.Logic/Characterizer/DistanceCharacterisiticRecomendator.cs
3.234375
3
using OptimalEducation.DAL.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OptimalEducation.Logic.Characterizer { public static class DistanceCharacterisiticRecomendator { /// <summary> /// Вычисляет рекомендации по учебным на...
ab1ffd46422d827c24f002eb4db9b8d8fdcef461
C#
jjvega86/Battleship_Project
/BattleshipProject/Game.cs
2.9375
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BattleshipProject { class Game { public Player Player1; public Player Player2; public Game()// method will initialize values here for game replay logic ...
d85d6f4d60b469c1f631b3c349ab68147f9b3c89
C#
Flazhed/TeamPerContract
/TeamPerFerryContract/Interface/ContractV2.cs
2.90625
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TeamPerFerryContract.Interface { interface ContractV2 { /// <summary> /// Fetches a list of all departures on a given route, in a given time interval. /// </su...
536d43bc20d3c5196f5c29f11d9c2fac3396db01
C#
gerich-home/JaIoC
/JaIoC.UnitTests/Utils/AssertUtils.cs
2.515625
3
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace JaIoc.UnitTests.Utils { public static class AssertUtils { public static void ShouldThrow<T>(Action action, string message = null) where T : Exception { try { action()...
8f345f171decca550b4997823ab3d1d5aa61634a
C#
svetlana-nesterenko/work
/Task1/NewYearsGift/NewYearsGift/Classes/Item.cs
3.59375
4
namespace NewYearsGift.Classes { #region Usings using System; using System.Text; using NewYearsGift.Interfaces; #endregion /// <summary> /// Class used for representing candies, fruits, box and etc. /// There is an delegate which will be called when weight of element changes. ///...
25804ba3ef2f9faac20782dc79e81fce4751c623
C#
DnC275/OOP
/Reports/Reports/ViewModels/ViewEmployeeModel.cs
3.078125
3
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Text; namespace Reports { public class ViewEmployeeModel { private int id; private string name; private int directorId; private List<int> subordinatesId; public int...
92d42274695c3b8c718d7fab31ec885fde079b59
C#
rafaelcruz-net/TodoWebForm
/TodoWebForm/TodoWebForm/Default.aspx.cs
2.75
3
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Script.Services; using System.Web.Services; using System.Web.UI; using System.Web.UI.WebControls; namespace TodoWebForm { public partial class _Default : Page { public static List<Todo> TodoDb = new L...
d5e55aa6a532c11bbdf271872861b326056a1cfe
C#
urazovm/LeadManagement
/LeadManagement.Service/Services/EmailService.cs
2.75
3
using System; using System.Configuration; using System.Net; using System.Net.Mail; using System.Threading.Tasks; using LeadManagement.Service.Contracts; namespace LeadManagement.Service.Services { public class EmailService : IEmailService { public async Task SendEmailAsync(string to, string subject, s...
f8e47f90fb907b5c5d7935ccd279058cf5f2b211
C#
Claim2017SpringDotNet/Events
/ConsoleApplication1/MailSender.cs
2.921875
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApplication1 { class MailSender { private IEnumerable<string> _badNames; public MailSender(LoginPrompt prompt, IEnumerable<string> badNames) { ...
35ebd4ff80c2b0241cd2613ef4e85d881daab94f
C#
Portismouth/cSharpAssignments
/languageEssentials/human/Program.cs
3.0625
3
using System; namespace human { class Program { static void Main(string[] args) { Human Ozzy = new Human("Ozzy"); Console.WriteLine(Ozzy.strength); Human Mendel = new Human("Mendel"); Human Jenny = new Human("Jenny"); Console.WriteLin...
dd64b482f0cf51ffc50c3af76f536560c551de6d
C#
Velandrie/AutomaticMail-V1
/AutomaticMail/Form1.cs
2.640625
3
 /*Created by Cemal Acar - NextHorizons*/ /* Automatic Mail Version 1.0 Beta */ using System; using System.Windows.Forms; using System.Net.Mail; using System.Net; using Excel = Microsoft.Office.Interop.Excel; using System.Runtime.InteropServices; using System.Diagnostics; using System.IO; using System.Collections.Ge...
4cfde87e5820af41fcc5e0d86ed29deb795932f6
C#
wangGuangXu/DesignPattem
/DesignPattem/建造者04/Program.cs
3.09375
3
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace 建造者04 { class Program { static void Main(string[] args) { Director director = new Director(); //指挥者用ConcreteBuilder1的方法来建造产品 Builder builder1 = new ConcreteBuild...
03f7287cd9fd28bda9c74427f361b92233aa6616
C#
jsistema/Webapi
/src/Api.Service.Test/Usuario/QuandoForExecutadoDelete.cs
2.578125
3
using System; using System.Threading.Tasks; using Api.Domain.Interfaces.Services.User; using Moq; using Xunit; namespace Api.Service.Test.Usuario { public class QuandoForExecutadoDelete : UsuarioTestes { private IUserService _service; private Mock<IUserService> _serviceMock; [Fac...
40012d5d7b748a10bad0cc6ad7ed3ddff8f1afc1
C#
HuaYang1995/MovieShopMVC
/Infrastructure/Services/MovieService.cs
2.78125
3
using System; using System.Collections.Generic; using System.Threading.Tasks; using ApplicationCore.Entities; using ApplicationCore.Models; using ApplicationCore.RepositoryInterfaces; using ApplicationCore.ServiceInterfaces; namespace Infrastructure.Services { public class MovieService : IMovieService { ...
69e6eb64391b0c0a454906525d9301fb8b7e7e64
C#
FreekPaans/PagePerformanceInsights
/PagePerformanceInsights/Handler/DataStructures/SortedIntArray.cs
2.734375
3
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace PagePerformanceInsights.Handler.DataStructures { //class SortedIntArray { // readonly SortedList<int,int> _sortedList; // public SortedIntArray(): this(new int[0]) { // } // public SortedIntArray(ICollect...
2f596413466b09efece52247447ce2a22a96ece6
C#
skotiken/cSharp-101
/1.1/1.1/Program.cs
2.734375
3
using System; namespace Application { class MainClass { public static void Main(string[] args) { Console.WriteLine("Enter your name"); String name = Console.ReadLine(); Console.WriteLine("Welcome " + name); Console.ReadLine(); ...
988305ea306530c803bd25b13e0e0523c1df5ef7
C#
DanielEverland/project-tuba-public
/Assets/Scripts/Physics/Interactable.cs
2.625
3
using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// Allows AI to see things within the environment /// </summary> public class Interactable : MonoBehaviour { [SerializeField] private Entity entity = default; [SerializeField] private bool inherit...
f4ca06d84111c96d376f295346580c15625be84c
C#
douglaskasper/graduation-path-finder
/GPF.Domain/Models/ClassDelivery.cs
3.234375
3
namespace GPF.Domain.Models { public class ClassDelivery : ValueDescription { private ClassDelivery(string value, string description) { _value = value; _description = description; } public static readonly ClassDelivery InClass = new ClassDelivery("C", "I...
4ee6bec98dd93f8ee484450cefa4ec24ea136598
C#
AdamCrabtree/JazInterpreter
/JazInterpreter/TokenInterpreter.cs
2.84375
3
using System; using System.Collections.Generic; namespace TokenInterpreter { class TokenInterpreter { Stack<int> localStack = new Stack<int>(); Stack<Dictionary<string, int>> variableStackFrame = new Stack<Dictionary<string, int>>(); Stack<int> returnAddressStack = new Stack<int>(); ...
4acc8f6980cb7f5d47966b07e8fbbd742b18f015
C#
daniel-souto-rodrigues/building-material-store
/BMS.Shared/Entities/Notificavel.cs
2.625
3
using System.Collections.Generic; using System.Linq; namespace BMS.Shared.Entities { public abstract class Notificavel { private readonly List<Notificacao> _notificacoes; public IReadOnlyCollection<Notificacao> Notificacoes => _notificacoes; protected Notificavel() { ...
89b0221a0020b2779238abd0f855dc0fc4200cad
C#
IgorAntropov/GeometricFigures
/UnitTests/CircleTest.cs
3.171875
3
using Model; using NUnit.Framework; namespace UnitTests { [TestFixture] class CircleTest { [Test] [TestCase(9.58, TestName = "Тестирование Circle при радиусе 9.58")] [TestCase(12, TestName = "Тестирование Circle при радиусе 12")] [TestCase(2.2578, TestName = "Тестирование ...
5fccad2722b6b7e754cda285152472d7659990f6
C#
EkaterinaKusok/EPAM.RD.2016S.Kusok.UserStorage
/Configurator/CustomConfigSection/ServicesCollection.cs
3.046875
3
using System.Configuration; namespace Configurator.CustomConfigSection { /// <summary> /// Represents a configuration element containing a collection of service elements. /// </summary> [ConfigurationCollection(typeof(ServiceElement), AddItemName = "Service")] public class ServicesCollection : Con...
05e374dca5c00f31bd8e2e6ec38c5ee5a07b6791
C#
korolitskyi/BookLending
/BookLendingCL/Classes/LineIndent.cs
3.5
4
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BookLending.Classes { public abstract class LineIndent { private static LineIndent current; public static LineIndent Current { get { return LineIndent.current; } set { ...
37fa11ee1c39246378d93ac95e510b72b9185bd7
C#
gqta/PRN-Final-Project
/PRN Final Project/DAO/TermDAO.cs
2.6875
3
using PRN_Final_Project.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PRN_Final_Project.DAO { interface TermDAO { /// <summary> /// Get term by id of a quiz /// </summary> /// <param name="i...
38a8e7f13f7721173acd85708192cc0eb9162108
C#
zjaoun01/GDC_XML-Technical_Assignment_submission
/XML_Email_Validator.cs
3.6875
4
using System; using System.IO; using System.Collections; using System.Xml; using System.Net.Mail; using System.Text.RegularExpressions; // Author: Zackery Jaouni // Last updated: 6/28/2021 // Description: Attempts to parse an XML file for email address and // seperates the valid and invalid email addresses into seper...
da17653ed5d9d03d583eaebc9d2b1915c15e0b41
C#
omnibs/tfsworkbench-fork
/solutions/ProjectSetupUI/DataObjects/DurationStructureBase.cs
2.578125
3
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="DurationStructureBase.cs" company="None"> // None // </copyright> // <summary> // Defines the DurationStructureBase type. // </summary> // -------------------------------------...
4e59e291fe4fa6b3d2607daf0e6726516d685806
C#
Nik-Sun/SoftUni-Fundamentals
/Methods/09.GreaterOfTwoValues/Program.cs
4.21875
4
using System; namespace _09.GreaterOfTwoValues { class Program { static void Main(string[] args) { string valueType = Console.ReadLine(); string result = string.Empty; if (valueType=="int") { int a = int.Parse(Console.ReadLine());...
05667e21861f5f9ff8a2470bbc4d79b919aabaf2
C#
NemtsovNv/Interview_Task
/InterviewTask.Tests.Unit/Domain/Models/PackagedProductTests.cs
2.796875
3
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using InterviewTask.Domain.Core.Models; namespace InterviewTask.Tests.Unit.Domain.Models { [TestClass] public class PackagedProductTests { [TestMethod] public void Name_Returns_Packaged_Name() { // Assert...
e65f05e8f53dadd254fbe3b59342a232f462013a
C#
pkirilin/strive
/strive-server/src/Strive/Strive.Data/Dtos/Account/RegisterRequestDto.cs
2.609375
3
using System.ComponentModel.DataAnnotations; namespace Strive.Data.Dtos.Account { /// <summary> /// Contains application user register request transfer data /// </summary> public class RegisterRequestDto { [Required] [MinLength(4)] [MaxLength(255)] [RegularExpressio...
5e64b18bdeeed5ad22c7d0de8ea478343ed3b35f
C#
De-la-Rey/License-Studio
/Mernok RFID Licence Studio/Mernok RFID Licence Studio/MernokRFID/CardDetailManager.cs
2.84375
3
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml.Serialization; namespace Mernok_RFID_Licence_Studio { public static class CardDetailManager { public static string CreateCardDetailFile(CardDetailsFile ...
9e2a4c1e9f3bdf819f6218aa7df5621dcc305564
C#
andi2/ld31-7
/Assets/Scripts/Slicer.cs
2.53125
3
using UnityEngine; using System.Collections; public class Slicer : MonoBehaviour { private GameObject wheel; private GameObject holder; private bool enabled; private int currentStep = 0; private Vector3 originalPosition; private Vector3 wheelOrigPosition; // Use this for initialization void Start () { whe...
a2cda79addc818a45dec8d771e7658592aed3160
C#
geosrc/scaffold
/Scaffold/Logging/Severity.cs
2.703125
3
using System; namespace Scaffold.Logging { /// <summary> /// Severity levels of <see cref="Scaffold.Logging.Event"/>. /// </summary> public enum Severity { /// <summary> /// Special severity level of events important to debug the application. /// </summary> Debug, Verbose, Info, Wa...
f8a7204904b05c1778f21969dda4c6b031d9cdba
C#
eloymore/Proyecto1G06
/Assets/Scripts/Health/EnemyHealth.cs
2.546875
3
using System.Collections; using System.Collections.Generic; using UnityEngine; public class EnemyHealth : MonoBehaviour { public float maxHealth = 10; public float damagedTime = 0.1f; protected float curHealth; public float CurHealth { get { return curHealth; } } protected Animator anim; pub...