blob_id large_stringlengths 40 40 | language large_stringclasses 1
value | repo_name large_stringlengths 5 119 | path large_stringlengths 4 271 | score float64 2.52 4.84 | int_score int64 3 5 | text stringlengths 26 4.09M |
|---|---|---|---|---|---|---|
b591a3cebd9092122f833c9f2efaa7b955f2a0e5 | C# | Adithyat/WebAgentPro | /WebAgentProTemplate/Api/CostCalculators/DriverReceipt.cs | 2.640625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using WebAgentProTemplate.Api.Models;
namespace WebAgentProTemplate.Api.CostCalculators
{
public class DriverReceipt
{
public decimal BaseCost;
public decimal FinalCost;
public Dictionary<S... |
ea5eb00bb1da2f8c46c93fd3f79f8a9916d65d65 | C# | DomainGroupOSS/IdentityServer3 | /source/Core/Services/ExternalClaimsFilter/MicrosoftClaimsFilter.cs | 2.546875 | 3 | /*
* Copyright 2014, 2015 Dominick Baier, Brock Allen
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applica... |
5be0fabdfd7fc285b2584bdc48443a00a4e19f3e | C# | natalkata/C_Sharp | /4. Console_Input_and_Output/Problem7_SumOf5Numbers/Problem7_SumOf5Numbers/Problem7_SumOf5Numbers.cs | 3.4375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
class Problem7_SumOf5Numbers
{
static void Main(string[] args)
{
string inputNums = Console.ReadLine();
inputNums = inputNums.Replace(',', '.');
decimal sum = 0.00m;
string[] numbersAsStrings... |
ef161b18b3bc852273b520d9f5e4d7552b128039 | C# | Azure/azure-sdk-for-net | /sdk/storage/Azure.Storage.Queues/src/Models/Internal/EncryptedMessageSerializer.cs | 2.546875 | 3 | // Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Text.Json;
using Azure.Core;
using Azure.Storage.Cryptography.Models;
namespace Azure.Storage.Queues.Specialized.Models
{
internal static class EncryptedMessageSerializer
{
priva... |
45859fb2c0bacd5bde07bbcd38889aea08648f5f | C# | spencer-langley/alfariq | /alfariq/ViewModels/ParticipantWelcomeViewModel.cs | 2.53125 | 3 | using alfariq.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace alfariq.ViewModels
{
public class ParticipantWelcomeViewModel
{
public ParticipantWelcomeViewModel(Participant p)
{
OpenSessions = new Dictionary<string, int>();
... |
f52114b50dc61079f16fc1c30b8c336153210ed8 | C# | nicolascof/Music-Manager | /Music-Manager/frm_About.cs | 2.84375 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using System.Reflection;
using System.Runtime.InteropServices;
namespace Music_Manager
{
partial class frm_About : Form
{
const int MF_BYPOSITION = 0x400;
[DllImport(... |
d4ea5e18f4888b32ff37e7f08d4dd2d9bb35945f | C# | GHDevelop/FirstPersonGameThing | /First Person Game/Assets/Camera/Camera Controllers/BaseCameraMover.cs | 2.75 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// The base camera mover that all camera movers derive from. This one simply rotates the camera with input given.
/// </summary>
public class BaseCameraMover : MonoBehaviour
{
[Header("Cameras and Transforms")]
[Too... |
e86584f3ef7867550dacc7505efb07b4c8ba6c2a | C# | DAABMoney/RsND-Inventory-Management | /RsND Inventory Management/Repo/OrderRepo.cs | 2.890625 | 3 | using RsND_Inventory_Management.Contracts;
using RsND_Inventory_Management.Data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace RsND_Inventory_Management.Repo
{
public class OrderRepo : IOrderRepo
{
private readonly ApplicationDbContext _db;
... |
0729da4ffa0141f49b91ececedcd19152acf1fb9 | C# | bravesoftdz/stroke-recognition | /segmenter/Segmenter/Segment.cs | 3 | 3 | /**
* Author: Levi Lindsey (llind001@cs.ucr.edu)
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Shapes;
namespace StrokeCollector
{
public abstract class Segment : Drawable
{
protected int strokeStartPointIndex;
protected int strokeEndPointIndex;... |
92e5e54aa6964b747f76f52ea54662490897ff4f | C# | HIOTechnologies/dashboard_win | /dashboard/Backend/EncodingBase64.cs | 2.6875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HIO.Backend
{
public class EncodingForBase64
{
public string Base64Encode(string plainText)
{
if (plainText == "" || plainText == null || plainText.Length =... |
f85804db5baaf524b3fa6011528a328d5cb33cd3 | C# | lum1nary/MVVM.ViewModelFirst | /Src/Mvvm.ViewModelFirst/ViewResolver.cs | 2.75 | 3 | using System;
using System.Collections.Generic;
namespace MVVM.ViewModelFirst
{
public sealed class ViewResolver : IViewResolver
{
private readonly Dictionary<Type, ISingletonFactoryContainer> _singletonMethodContainer;
private readonly Dictionary<Type, Type> _singletonAssociations = new Dicti... |
82f81741d59d9253843644fda88484a9e272d03c | C# | UnicornOfDoom12/NEA | /Assets/Scripts/MapMarkerHandler.cs | 2.671875 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MapMarkerHandler : MonoBehaviour {
public void UpdatePosition(){
GameObject Tracker = GameObject.Find("Cordinate Tracker"); // Finds the gameobject resposible for tracking cordx and cordy
CordinateHandler CordinateHandler... |
20d4d267c8a09a7c731eb414b85bd9e4409f37f7 | C# | juanquinones/SpaceMan | /Assets/Scripts/Collectable.cs | 2.9375 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum CollectableType //creamos un enumerado para configurar todos los colleccionables
{
healthPotion,
manaPotion,
money
}
public class Collectable : MonoBehaviour
{
public CollectableType type = CollectableType.mon... |
478ee52ed771fe582069330e7763529021ff47fb | C# | rafaelvasco/OMEGA | /OMEGA/Primitives/Point.cs | 3.25 | 3 | using System;
using System.Runtime.InteropServices;
namespace OMEGA
{
[StructLayout(LayoutKind.Sequential, Pack = 4)]
public struct Point : IEquatable<Point>
{
public static readonly Point Zero = new Point(0, 0);
public int X;
public int Y;
public Point(int x, int y)
... |
11d9ec200e1ab895801fa06bbf65e42e0e9ae7bb | C# | diego-escalante/LD46-FriendlyFire | /Assets/Scripts/Player/TopDownMovement.cs | 2.765625 | 3 | using UnityEngine;
// For future reuse:
// TopDownMovement shouldn't take input directly, there should be a input manager controlling everything. (Ok, inputs are a little better now but there's still room to improve.)
// It would be nice for TopDownMovement to have acceleration, but its not necessary for this game.
... |
b0f6824d7bc1abbb803bd64f96d0a031b8eb49ae | C# | boryanagm/Telerik-Projects | /04. WEB/04. Basic Authentication/InClassActivity/Beers.Services/BeerService.cs | 2.765625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using Beers.Data;
using Beers.Data.Models;
using Beers.Services.Contracts;
using Beers.Services.Models;
using Microsoft.EntityFrameworkCore;
namespace Beers.Services
{
public class BeerService : IBeerService
{
private readonly BeerDbContext dbCo... |
bf163a33ac7d23d945830fcb94e66675949c790a | C# | ligu/KafkaClient | /src/KafkaClient/Protocol/HeartbeatResponse.cs | 2.625 | 3 | using System;
using System.Collections.Immutable;
namespace KafkaClient.Protocol
{
/// <summary>
/// HeartbeatResponse => ErrorCode
/// ErrorCode => int16
///
/// see http://kafka.apache.org/protocol.html#protocol_messages
/// </summary>
public class HeartbeatResponse : IResponse, IEquat... |
7644f46bebfde8557639cefdd3d45804e2232997 | C# | andyhodges10/RogueSharpExample | /RogueSharpExample/Actors/Monsters/Hard Monsters/Werewolf.cs | 2.8125 | 3 | using RogueSharp.DiceNotation;
using RogueSharpExample.Core;
namespace RogueSharpExample.Monsters
{
public class Werewolf : Monster
{
public static Werewolf Create(int level)
{
int health = Dice.Roll("4D4") + level / 2;
return new Werewolf
{
... |
f1b448cdd42f0dd0be12bbec745a90e2fdae27bd | C# | albertodemarco/CupidoBot | /CupidoBotV1/CupidoBotV1/Services/CustomVisionService.cs | 2.59375 | 3 | using System;
using System.Collections;
using System.Linq;
using System.Web;
using System.Configuration;
using System.Threading.Tasks;
using CupidoBotV1.Data;
using Microsoft.Cognitive.CustomVision;
namespace CupidoBotV1.Services
{
public class CustomVisionService
{
public static async Task<ArrayList>... |
c7b076c2f4e9402f70e2a25bd6c5da507a22da42 | C# | Kawser-nerd/CLCDSA | /Source Codes/AtCoder/abc104/B/4784135.cs | 3.578125 | 4 | using System;
namespace AtCoder
{
class Program
{
static void Main(string[] args)
{
MainStream();
}
static void MainStream()
{
char[] s = Console.ReadLine().ToCharArray();
if(Judge(s))
{
Conso... |
76530579f6e65605b666b204da17015034ee9d1e | C# | ciscoalmighty/SafeAutoKata | /TripWork.cs | 3.03125 | 3 | using FileUpload.Models;
using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace FileUpload
{
public class TripWork
{
public static List<string> Split(string lineToSplit)
{
//s... |
ec25f45aedc1acd57bee364a8b35ee35baac75e2 | C# | quattro004/Recipieces | /RecipeUIClassLib/Extensions/StringExtensions.cs | 3.78125 | 4 | using System;
using System.Collections.Generic;
using System.Text;
namespace RecipeUIClassLib.Extensions
{
public static class StringExtensions
{
/// <summary>
/// Converts the <paramref name="input" /> string list into a string delimiting each entry using the
/// <paramref name="delim... |
02300be8efb849f2e6fe2a61942c8cc5cf0801d1 | C# | willardf/InfiniteCyborg | /InfiniteCyborg/Genetics/BitField.cs | 3.28125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace InfCy.Genetics
{
public class BitField
{
private const int DataSize = sizeof(long) * 8;
private long[] data;
public BitField(int len)
{
Len... |
6e368484b34d9b6869457b7c7bdae0ab7f030d29 | C# | solidify-project/engine | /src/SolidifyProject.Engine.Services/ContentReaderService/FileSystemBinaryContentReaderService.cs | 2.59375 | 3 | using System.IO;
using System.Threading.Tasks;
using SolidifyProject.Engine.Infrastructure.Models.Base;
namespace SolidifyProject.Engine.Services.ContentReaderService
{
public class FileSystemBinaryContentReaderService<T> : _FileSystemContentReaderServiceBase<T> where T : BinaryContentModel, new()
{
p... |
365e7041a111d039ea03ed6aec68628ad99c3169 | C# | jonopare/extellect-utils | /src/Extellect.Utilities/Execution/CronExpression.cs | 2.59375 | 3 | #pragma warning disable 1591
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Extellect
{
public class CronExpression
{
internal class FiringIterator
{
private CronExpression _cron;
private readonly int _minuteIndex;
... |
fbea6bf07b5bfbf3a1e47cbaaf00ac51a7611465 | C# | TrifonApov/SoftUni | /2023-02-CSharp-OOP/Exams/20220822/01. Structure_Skeleton_6.0/Repositories/RoomRepository.cs | 2.9375 | 3 | using System.Collections.Generic;
using System.Linq;
using BookingApp.Models.Rooms.Contracts;
using BookingApp.Repositories.Contracts;
namespace BookingApp.Repositories
{
public class RoomRepository : IRepository<IRoom>
{
private List<IRoom> rooms;
public RoomRepository()
{
... |
26bee75b84f187a36c49b187f2c7c62e0b3922f7 | C# | DejanMilicic/RavenCms | /src/RavenCms/RavenCms/Infrastructure/Helper.cs | 2.84375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
namespace RavenCms.Infrastructure
{
public static class Helper
{
public static List<string> GetRandomTags()
{
List<string> tags = new List<string> { "music", "business", "politics", "domestic", "internatio... |
7ffb9d8b3b8ef67e2745bf1e381815e3573eb46f | C# | DanielPalatinszky/CSharp-Class-9 | /CSharp Class 9/Example.cs | 3.15625 | 3 | using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
namespace CSharp_Class_9
{
// Egy structnak is lehetnek konstruktorai és metódusai
// Akkor mi a különbség a kettő között?
// C#-ban valójában a típusokat két csoportra tudjuk bontani: érték és refere... |
c337b064367db69cdffa95cb704269f3dace0479 | C# | alakanu/GGJ2019 | /Assets/Scripts/TypeWriter.cs | 2.828125 | 3 | using System.Collections;
using UnityEngine;
using UnityEngine.UI;
class TypeWriter
{
public bool Writing
{
get
{
return writing;
}
}
public IEnumerator WriteText(string text, Text uiText, AudioSource audio)
{
fastForward = false;
writing = true... |
b3dd2304889d7b8595d1bf3deb612ba13e9dd5e5 | C# | zsuzsannamangu/University-Registrar | /University/Controllers/StudentsController.cs | 2.609375 | 3 | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using University.Models;
namespace University.Controllers
{
public class StudentsController : Controller
{
[HttpGet("/students")]
public ActionResult In... |
07ac887b522b5e0c287cc19eefef1b97b9e76316 | C# | umayya154/Event-designer-system | /Event/WcfService2/WcfService2/Admin.cs | 2.546875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Drawing;
namespace WcfService2
{
public class Admin
{
private string securitycode = "admin123";
public string Securitycode
{
get { return securitycode; }
set { sec... |
8312f856507da6abb9801ef115b5fadb69813452 | C# | imxingquan/DW.Framework4 | /DW.Framework/Data/DataAccessor.cs | 2.515625 | 3 | /**
* 缼˾ (C) 2007
* ļ: DataAccess.cs
* : 2007.5.20
* ʱ:2011.4.8
* :
* ݷͨûࡣ
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Data;
using System.Data.Common;
using System.Web;
using System.Web.Caching;
using System.Web.Configuration;
using DW.Framework.Configuration;... |
49669ad8a6857b690ecaecd966b2781202b5ca13 | C# | Earu/Octovisor | /Octovisor.Client/Exceptions/UnknownRemoteProcessException.cs | 2.546875 | 3 | using System;
namespace Octovisor.Client.Exceptions
{
public class UnknownRemoteProcessException : Exception
{
public UnknownRemoteProcessException(string processName)
{
string msg = $"Process \'{processName}\' does not exist or is not available";
this.Message = msg;
... |
0e5a44468e45a34639c17cfd13ed8b8fc00a4aa0 | C# | BialekM/training | /hornets 2.0/training/HornetsTraining/HornetsTraining/Training1/HomeWork/MarcinJaniak/MarcinJaniakList.cs | 2.734375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toci.HornetsTraining.Training1.Generics;
namespace Toci.HornetsTraining.Training1.HomeWork.MarcinJaniak
{
class MarcinJaniakList<TListItem> : MyList<TListItem>
{
public override v... |
0cdf356579c7637c83591e98ca2a3d0e8106a0ab | C# | mikeoye25/TechAnswers | /TechAnswers.Services/TransactionService.cs | 2.546875 | 3 | using CsvHelper;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using TechAnswers.Core;
using TechAnswers.Core.Interfaces;
using TechAnswers.Core.Models;
using TechAnswers.Core.ViewModels;
namespace TechAnswers.Services
{
... |
eef9d6015c766953ac65f08d5f35cc430167d65a | C# | shendongnian/download4 | /code10/1732496-54960407-192767612-2.cs | 2.59375 | 3 | [HttpPatch("{id}")]
public IActionResult Patch(int id, [FromBody]JsonPatchDocument<Node> value)
{
try
{
//nodes collection is an in memory list of nodes for this example
var result = nodes.FirstOrDefault(n => n.Id == id);
if (result == null)
{
... |
b71cb96a4e7821390304689c69be372a5c52a9ef | C# | ArikMackenburg/Lab03 | /Lab/Challenge2.cs | 3.90625 | 4 | using System;
using System.Collections.Generic;
using System.Text;
namespace Lab
{
public class Challenge2
{
public static void HandleChallenge2()
{
prompt:
Console.WriteLine("Pick a number between 2-10");
string input = Console.ReadLine();
int lengt... |
0f23d0f5f57d725d54cb0c0736f7c1eaeb8ffc77 | C# | GraemeRMcAllister/SET09102 | /NBMFS/Models/MessageValidation.cs | 3.140625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NBMFS.Models
{
class MessageValidation
{
public static void ValidateHeader(string header)
{
string typelist = ";";
if ((header.Length == 10) && ... |
5b54b8e466aa2505a8172a74602e1051c8b48c1b | C# | furaga/SketchTyping | /SketchTypingLib/SketchTypingClient.cs | 2.875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Linq;
using System.Windows.Forms;
using System.Drawing;
using System.IO;
using System.Runtime.InteropServices;
namespace FLib
{
public class SketchTypingClient : IDisposable
{
readonly System.Text.En... |
4704f5ea6a6c553d383191c7cdf3fe49ec83803e | C# | joshseward/HotDrinkMachine | /HotDrinksMachine/Controllers/HotDrinkController.cs | 2.65625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using HotDrinksMachine.HotDrinks;
using HotDrinksMachine.Types;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
namespace HotDrinksMachine.Controllers
{
[ApiControl... |
904d5ef166132d1eaa974d7ee8366f599333701d | C# | okwisfav/TOM-fun-game | /TOM fun game/the best game five/sweet game/FavourTomGame/Instruction.cs | 2.609375 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace FavourTomGame
{
public partial class INSTRUCTION : Form
{
public I... |
901f76df264c756280e7664482893761de64da2e | C# | tomasking/CraftsmanshipKatas | /CalculatorKata/TicTacToeKata/Turn.cs | 2.5625 | 3 | namespace CraftsmanKata.TicTacToeKata
{
internal struct Turn
{
private readonly Column column;
private readonly Row row;
private readonly Symbol symbol;
public Turn(Column column, Row row, Symbol symbol)
{
this.column = column;
this.row... |
057da186eb2e47da1bc3ed0cc08be0af6489f1b5 | C# | combit/ll-samples | /Microsoft .NET/.NET Core 3.1/WinForms/RTF Sample/Form1.cs | 2.59375 | 3 | using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Windows.Forms;
using combit.Reporting;
namespace RTFSample
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
//
// TODO: Add any con... |
f64fa676e15043194f7f6010a1591a1fbeceab12 | C# | waldos200/Programacion1 | /UNIDAD_4/Grupo#4_Herencia/PrEjercicio2/PrEjercicio2/PrEjercicio2/Automovil.cs | 2.890625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PrEjercicio2
{
class Automovil:Transporte
{
public string marca;
public string modelo;
public int motor;
public Automovil(string marca, string modelo, ... |
fedf7b967c1252558f503b03f5872001ef52adf4 | C# | cocodrips/marathon24 | /marathon24_2014_problemset_and_inputs/pap/paperBoy.cs | 2.625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using Watch = System.Diagnostics.Stopwatch;
using StringBuilder = System.Text.StringBuilder;
using BitVector = System.Collections.Specialized.BitVector32;
class Solver
{
Random r = new Random(0);
int last;
int m;
void Solve()
{
... |
5de8b050a4c7c7b68a045336ed14af9be0f00bce | C# | mattche/ChsuSchedule | /src/ChsuSchedule.Data/Parser/ScheduleParser.cs | 2.9375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using AngleSharp.Parser.Html;
namespace ChsuSchedule.Data.Parser
{
/// <summary>Парсер расписания.</summary>
sealed class ScheduleParser : IScheduleParser
{
#region IScheduleParser implementation
public IEnumerable<StudentClassesScheduleRecor... |
51f759551286e896441cf2dfbed37681ff69e451 | C# | chrispydizzle/coding-challenges | /BinaryTrees/RootLeafPath.cs | 3.125 | 3 | namespace CodeChallenges.BinaryTrees
{
internal class RootLeafPath
{
public bool HasPathSum(TreeNode root, int sum)
{
if (root == null) return false;
return this.HasPathSum(root, sum, 0);
}
private bool HasPathSum(TreeNode root, int sum, int running)
... |
1648413e4ead56488313a0be5bbe29b39831aa54 | C# | shendongnian/download4 | /code10/1814157-53442194-186404880-2.cs | 2.75 | 3 | var length = 1000;
Task.Run(() =>
{
for (int i = 0; i <= length; i++)
{
Application.Current.Dispatcher.BeginInvoke(new Action(() => {
lblMsg.Content = "Test" + i;
}), DispatcherPriority.Render);
Thread.Sleep(100);
}
});
|
6c7f04f2736d40d7725f2843e658c77124cd0c9b | C# | ccandy/SRPPipeline | /Assets/Frameworks/Common/Singleton/SingletonMonoBehaviour.cs | 2.65625 | 3 | using UnityEngine;
namespace Frameworks.Common
{
public class SingletonMonoBehaviour<T> : MonoBehaviour where T : MonoBehaviour
{
protected static T mInstance = null;
public static T Instance
{
get
{
return mInstance;
}
}
public static T Create()
{
if (mInstance != null)
return mIn... |
0c366fbe75b822dae9860b2b86b3a48a086b4eab | C# | ibtanjeeb/Practice-some-code | /DataTypeIO/DataTypeIO/Program.cs | 3.578125 | 4 | using System;
namespace DataTypeIO
{
class Program
{
static void Main(string[] args)
{
//(a) Integer
int[] arrint = new int[5];
Console.WriteLine("Please enter the integaer elements:");
for (int i = 0; i < arrint.Length; i++)
{
... |
930962ca661c73e924d30187e389ea818bf27394 | C# | maksimkurb/BridgeBotNext | /BridgeBotNext/Attachments/AudioAttachment.cs | 2.859375 | 3 | using System.Text;
namespace BridgeBotNext.Attachments
{
public class AudioAttachment : DurationFileAttachment
{
public AudioAttachment(
string url = null,
object meta = null,
string caption = null,
string fileName = null,
long fileSize = 0,
... |
579060ce9ef1d03f8c454c716c12d6d4f4f8d306 | C# | ThanhThanh2911/Module2 | /MVC/StudentMVC/StudentMVC/Models/StudentRepository.cs | 3.28125 | 3 | using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
namespace StudentMVC.Models
{
public class StudentRepository : IStudentRepository
{
private readonly AppDbContext dbContext;
public StudentRepository(AppDbContext dbContext)
{
... |
d9ce3a52346f9f402ebaa6f5b8220cab265ef85f | C# | sapiens/cavemantools | /src/CavemanTools/Extensions/ListUtils.cs | 3.59375 | 4 | using System.Linq;
namespace System
{
public static class ListUtils
{
public static bool IsEqual<T>(this T[] source, T[] other) where T : IEquatable<T>
=> source.IsEqualTo(other, (i1, i2) => i1.Equals(i2));
public static bool IsEqualTo<T>(this T[] source, T[] other,Func<T,T,bool> ... |
68325617e78af86f2dca388ed94fe5ed8ce26c85 | C# | mmoroney/Algorithms | /Problems/BinarySearchTrees/SatisfiesBST.cs | 3.15625 | 3 | using System;
using System.Collections.Generic;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Algorithms.DataStructures;
using Utilities;
namespace Problems.BinarySearchTrees
{
// EOPI 15.1
[TestClass]
public class SatisfiesBST
{
[TestMethod]
public void SatisfiesBSTTest()
... |
de13b3e3c817bc7a2d14a61b779f121508e1dd63 | C# | rgoncalves95/taskerAI | /TaskerAI.Api/Models/Mappers/PlanMapper.cs | 2.671875 | 3 | namespace TaskerAI.Api.Mapper
{
using System.Collections.Generic;
using System.Linq;
using TaskerAI.Api.Models;
using TaskerAI.Common;
using TaskerAI.Domain;
public class PlanMapper : IMapper<Plan, PlanModel>
{
public void Map(Plan from, PlanModel to)
{
}
... |
57db7ec1118b4db4e4d37e083e7ebf35594ffbb1 | C# | Cundalf/Stalhvik | /Assets/Scripts/Misc/Loot.cs | 2.515625 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Loot : MonoBehaviour
{
public Vector3 offset;
public GameObject lootPrefab;
[Range(0f, 1f)]
public float probability;
public bool loot()
{
if(Random.value > 1 - probability)
{
... |
2455e666440591a4f73d7c1efc6b2a5ba88f877a | C# | kraskoo/SoftUni-v3.0 | /Data-Structures/Linear-DS-Lists-And-Complexity-Homework/P06ImplementTheDataStructureReversedList(T)/EntryPoint.cs | 3.421875 | 3 | namespace P06ImplementTheDataStructureReversedList_T_
{
using System;
public class EntryPoint
{
public static void Main()
{
ReversedList<int> reversedInts = new ReversedList<int>();
reversedInts.Add(3);
reversedInts.Add(-34532);
reversedInts.... |
3c345f63531c13bd3aacbcc40bfa0784808759b6 | C# | DonVo2020/DonVo2020.DataStructuresAlgorithms | /DonVo2020.DataStructuresAlgorithms.MVC/Controllers/UndirectedDenseGraphController.cs | 3.0625 | 3 | using System.Linq;
using Microsoft.AspNetCore.Mvc;
using DonVo2020.DataStrutures.NetCore31.Graphs;
using Microsoft.AspNetCore.Html;
using DonVo2020.DataStrutures.NetCore31.StringHelpers;
namespace DonVo2020.DataStructuresAlgorithms.MVC.Controllers
{
public class UndirectedDenseGraphController : Controller
{
... |
160e76489d0b07adf27436fc5cc1c51fb37823a2 | C# | hsg77/ArcMapByCommon | /ArcMapByCommon/SelectionEx/NetColorSelection.cs | 2.796875 | 3 | using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
namespace ArcMapByCommon
{
/// <summary>
/// .Net颜色选择 管理类
/// </summary>
public class NetColorSelection
{
private ColorDialog m_dialog = null;
public NetColorSele... |
3667016cc50d89bfb3cb2ccc1d00ccdecd3145bc | C# | stanley-yang/ActivityPlanner | /Models/ActivityCenter.cs | 2.609375 | 3 | using System.ComponentModel.DataAnnotations;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
namespace ActivityCenter.Models
{
public class Activity
{
// auto-implemented properties need to match the columns in your ... |
fc4fc04efc633997b2130018b1d1b636c6395855 | C# | Aekaraman/HR-Management | /HRManagement/HRManagement.Data/Repositories/Concrete/UpcomingPaymentRep.cs | 2.640625 | 3 | using HRManagement.Data.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text;
namespace HRManagement.Data.Repositories.Concrete
{
public class UpcomingPaymentRep
{
private static UpcomingPaymentRep paymentsFactory = null;
privat... |
ae6a0740a15c04162b7cb02d2c3f3d2188922283 | C# | mendesbarreto/BSRescue | /Assets/Scripts/Player/InputController.cs | 2.765625 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public sealed class InputController : MonoBehaviour {
private bool pressKeyToPlay;
[SerializeField]
private bool isKeyboard;
public bool PressKeyToPlay
{
get { return pressKeyToPlay; }
set { pressKeyToPlay = value; }
}
priv... |
07b6c812bf7511fb1498b84d44a51ccf2eb03d47 | C# | LilitHakobyan/MicHomeworks | /Blocknote/Blocknote/Record.cs | 3.296875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Blocknote
{
class Record
{
public string Name { get; set; }
public string Phone { get; set; }
public Record(string name, string phons)
{
th... |
c2d346e98bab6373790dd6e2036eccbf2af51536 | C# | roxannekhouani/Programmation-Csharp | /Simulation de news/WindowsFormsApp1/Factory.cs | 2.96875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WindowsFormsApp1
{
delegate void Handler<T>(T t);
class Factory <T> where T :chap, new()
{
private List<T> maListe = new List<T>();
public event Handler... |
734fd82aa91bead74c45f53ff68a8f33d5467939 | C# | matrizzza/RandomMathExercise | /RandomMathExercise/MainWindow.xaml.cs | 2.859375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using Syste... |
4811039787462b10f25b8313db69809593eee9d5 | C# | RiadRepo/Cs-basic | /text replace.cs | 2.984375 | 3 | string sayHello = "Hello World!";
Console.WriteLine(sayHello); // Hello World!
sayHello = sayHello.Replace("Hello", "Greetings");
Console.WriteLine(sayHello); // Greetings World!
|
0d200254ffc2cdfe601ef510c21527ef757486e2 | C# | cr7pt0gr4ph7/pic-simulator | /PicSim.UI/Helper/ObservableSet.cs | 2.953125 | 3 | using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PicSim.Utils;
namespace PicSim.UI.Helper
{
public class ObservableSet<T> : ISet<T>, INotifyCollectionChanged
{
private readonly ISet<T> m_unde... |
935268573e85e2807125dfdf96037496b1a96053 | C# | CarlFredrikAhl/SinusSkateboards | /SinusSkateboards/Models/Product.cs | 2.78125 | 3 | using System;
using System.ComponentModel.DataAnnotations;
namespace SinusSkateboards.Models
{
public class Product
{
[Key]
public int ProductId { get; set; } //Primary key
public int? OrderId { get; set; } //Foreign key
public string Image { get; set; }
public string T... |
980097d27ceac7d73c40d80e171206b8cbada894 | C# | lopes-felipe/Loja | /Solution/LojaVerity.Servicos/Entidades/Produto.cs | 2.578125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
namespace LojaVerity.Servicos.Entidades
{
[DataContract(Namespace = "http://servicos.verity.com/1.0/Entidades")]
public class Produto
{
public Produto()
{
}
... |
9772d323206fb8e162a6c6960413f7b1ddb71a47 | C# | gstamac/AllGreen | /src/AllGreen.Core/JsMapFile.cs | 2.734375 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json.Linq;
namespace AllGreen.Core
{
public class JsMapFile
{
public int Version { get; set; }
public string OutputFile { get; set; }
public string[] SourceFiles { get; set; }
public string[] Nam... |
8eaaebe1fc5d01efbac2f74706fd2212de26ed88 | C# | the6th/UnityNativePlugin-Template | /UnitySample/Assets/Scripts/DebugLogToText.cs | 2.53125 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DebugLogToText : MonoBehaviour
{
[SerializeField]
Text logText;
[SerializeField]
TextMesh logTextMesh;
private const int LOG_MAX = 20;
private Queue<string> logStack = new Queue<... |
6aacc176f0eaee8b1c8fc18947c5a26aae3fd1ce | C# | harshdave71720/ShoppingCartRepo | /ShoppingCartSolution/ShoppingCartSystem/ItemManager.cs | 2.734375 | 3 | using ShoppingCartDataLayer.Repositories;
using ShoppingCartLibrary;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShoppingCartSystem
{
public class ItemManager : ShoppingSystemManager
{
public ItemManager(IDataSource data... |
d1c36f991876cdab5fc75da8a7ab27b5d16d54b2 | C# | c-rblake/OOP2 | /Bird.cs | 3.234375 | 3 | namespace OOP2
{
public class Bird : Animal
{
private bool hasFeathers;
public bool HasFeathers{ get; set; }
public Bird(string name, double weight, int age, bool hasFeathers) : base(name, weight, age)
{
this.HasFeathers = hasFeathers;
}
public over... |
d61b366a1c79bebed52691155e3060272c7aeccf | C# | rushidaoy/CoffeeShop | /CoffeeShopSimulation/CoffeeShopSimulation/CoffeeShopSimulation/SimulationModel.cs | 2.859375 | 3 | // Author: Mark Voong
// Class Name: SimulationModel.cs
// Date Created: Dec 5th 2015
// Date Modified: Dec 6th 2015
// Description: Handles all simulation logic of the coffee shop
using System;
using Microsoft.Xna.Framework;
namespace CoffeeShopSimulation
{
class SimulationModel
{
private InputManag... |
423c3a28de5f48280af5f99f944cafce189decfb | C# | nixonjoshua98/miner-maze-game | /Unity/MinerMazeGame/Assets/Scripts/Player/Modules/PlayerMining.cs | 2.53125 | 3 | using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine;
public class PlayerMining : MonoBehaviour
{
public GameObject mineRoot;
public GameObject floorTile;
public GameObject wallTile;
public Text blockCountTxt;
private int blockCount = 0;
public void Awake()
{
... |
edb28d0a250c53a35b28cfe626cafdc33815eb75 | C# | vioan12/Verificarea-si-Testarea-Sistemelor-de-Calcul | /Homework5/Lab1/QuadraticEquation.cs | 3.265625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1
{
public class QuadraticEquation
{
//ax^2 + bx + c = 0
public Coefficients Coefficients { private set; get; }
public double Delta
{
get... |
8f2ccc19b644e00e337c1bfe33f16a3958b07760 | C# | zenithplatform/Core | /src/Zenith.Core.Models/VirtualObservatory/Objects/ObjectModel.cs | 2.546875 | 3 | using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Zenith.Core.Models.VirtualObservatory.Objects
{
public class CelestialObject
{
List<DataItemBase> _objectData = null;
public CelestialObject()
... |
acc035865e3ed9c8c20957b7a97a30adb0ffa9c0 | C# | avalanchus/GooglePhotoSync | /GooglePhotoSyncLib/PhotoSync.cs | 2.921875 | 3 | using System;
using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
namespace GooglePhotoSyncLib
{
public class PhotoSync
{
private readonly Configuration _configuration;... |
f876410f94d9a485de22d41bd6e358bd5fa9c496 | C# | ChrisConnell1/Tech-Academy-Projects | /VisualStudio/ChallengeHeroMonsterClassesPt1/ChallengeHeroMonsterClassesPt1/Default.aspx.cs | 3.1875 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace ChallengeHeroMonsterClassesPt1
{
public partial class Default : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
... |
67aeb0d9af0cd6ca748061e9cfd8520efdbfb9ab | C# | mayureshkrishna/dotnetCustomerAccount | /Cox.BusinessLogic/ExceptionFormatter.cs | 2.984375 | 3 | using System;
using System.Collections;
using Cox.Validation;
namespace Cox.BusinessLogic
{
/// <summary>
/// Summary description for ExceptionFormatter.
/// </summary>
public class ExceptionFormatter
{
#region constants
/// <summary>
/// header for message to be returned.
/// </summary>
private const s... |
67c76786460d3ad2c0a90e553ea74d2605409dd8 | C# | psotirov/TelerikAcademyProjects | /Web Services/Homework 2 - WCF/WCFStringCompare/StringCount.cs | 3.015625 | 3 | using System;
namespace WCFStringCompare
{
public class StringCount : IStringCount
{
public int GetSubstringCount(string input, string substring)
{
int count = 0;
int startIndex = input.IndexOf(substring);
while (startIndex >= 0)
{
... |
67b0648f012ae936d137f86bab355680684fca9c | C# | Kjelloo/PetShop | /CrashCourse.PetShop.Infrastructure.Data/Repositories/PetTypeRepository.cs | 2.890625 | 3 | using System.Collections.Generic;
using System.Linq;
using CrashCourse.PetShop.Core.IRepositories;
using CrashCourse.PetShop.Core.Models;
using CrashCourse.PetShop.Infrastructure.Data.Entities;
namespace CrashCourse.PetShop.Infrastructure.Data.Repositories
{
public class PetTypeRepository : IPetTypeRepository
... |
a446598aa62dfb87adfed87193dcdb6c025eee2c | C# | kaoandrew/GetUsGrub | /CSULB.GetUsGrub/CSULB.GetUsGrub.BusinessLogic/Strategies/ValidationStrategies/CreateRestaurantPreLogicValidationStrategy.cs | 2.734375 | 3 | using CSULB.GetUsGrub.Models;
using System.Collections.Generic;
namespace CSULB.GetUsGrub.BusinessLogic
{
/// <summary>
/// The <c>CreateRestaurantPreLogicValidationStrategy</c> class.
/// Defines a strategy for validating models before processing business logic for creating a restaurant.
/// <para>
... |
9fcb7cf1382469404d004a09f339fb450f6f5af0 | C# | juliavav/CG | /LabsCG/LabsCG/Helpers/StringToDoubleConverter.cs | 3 | 3 | namespace LabsCG.Helpers
{
using System;
using System.Globalization;
using System.Windows.Data;
public class StringToDoubleConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
var v = value as double... |
4826a56750741c0648edc79d0dfe1c0d2da07f01 | C# | XiaoXiangJianKe/DesignPattern | /06-BuilderPattern/CharacterSystem/FemanHeroBuilder.cs | 2.640625 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BuilderPattern.CharacterSystem
{
class FemanHeroBuilder : CharacterBuilder
{
private Character character = new Character();
public override void BuilderId()
{
... |
25bfa3c6c22b1b5c046023c1db6f8c8af4a0c46a | C# | PranikNikose/C-Sharp | /w3resource.com/Basic Exercise/Exercise20.cs | 3.484375 | 3 | using System;
namespace skd
{
public class Exercise20
{
public static void Main()
{
Console.WriteLine("Sum :{0}", Abosolute(13,40));
Console.WriteLine("Sum :{0}", Abosolute(50, 21));
Console.WriteLine("Sum :{0}", Abosolute(0, 23));
}
... |
310ac9cd5561196221da175842b755c88a34f242 | C# | lar-dragon/tweak | /TaskTemp.cs | 2.71875 | 3 | using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
namespace Tweak
{
public class TaskTemp: ITask
{
private readonly IEnumerable<FileInfo> _files;
public ulong Weight { get; }
public bool ClearTemp { get; set; }
... |
8aaa983909e18971d389232799b8857023b4ae82 | C# | nirzaf/ProfessionalCSharp2021 | /2_Libs/LoggingAndMetrics/MetricsSample/NetworkService.cs | 2.78125 | 3 | using Microsoft.Extensions.Logging;
using System;
using System.Net.Http;
using System.Threading.Tasks;
namespace MetricsSample
{
class NetworkService
{
private readonly ILogger<NetworkService> _logger;
private readonly HttpClient _httpClient;
public NetworkService(
HttpClie... |
bc6a4f82e813dd3fc7c5e3478ee0de1968ed5042 | C# | omg3011/Human-Jam | /Human Jam/Assets/PlayerMovement/PlayerMovement.cs | 2.5625 | 3 | using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
public Rigidbody rb;
//acceleration speed(TESTING ONLY TO SEE THE SIMULATION, WILL CLEAN UP BEFORE SUBMITTING)
public float ForwardSpeed = 400f;
//LEFT RIGHT turn speed... will trial and error to make it more realistic
public float... |
f1964b6cc26c5067d0e22c011fa39c055282ab8c | C# | ShmukaDuk/GeneralSkills | /StoreTxt.cs | 2.59375 | 3 | using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;
public class StoreTxt : MonoBehaviour
{
public static void WriteUser(string text)
{
string path = Application.persistentDataPath + "/user.txt";
//Write some text ... |
df9000ceffc3dca5ea5837eda61b1df5b3dd26c7 | C# | BrendowLincoln/DIO.GamesApi | /ApiCaatalogoJogos/InputModel/GameInputModel.cs | 2.734375 | 3 | using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace ApiCaatalogoJogos.InputModel
{
public class GameInputModel
{
[Required]
[StringLength(100, MinimumLength = 3, ErrorMessage = "O nome do jogo d... |
77d41c12212574e604885ab7ad944eaba2ca188d | C# | cedi-code/VertexProject | /ch04_HelloVertex_Net/Cube.cs | 3 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ch03_HelloCube_Net
{
/// <summary>
/// creates a 3D Cube out of a Mesh
/// </summary>
class Cube : Mesh
{
private float size = 1.0f;
private SLVec3f[] vectors;
private SLVec3f fr... |
a2e30628079e07aab378de2d8173ed61f4db8e8a | C# | asazonova/Randomchaos-MonoGame-Samples | /RandomchaosMGBase/BaseClasses/PostProcessing/PostProcess/RadialBlur.cs | 2.609375 | 3 | using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace RandomchaosMGBase.BaseClasses.PostProcessing
{
public class RadialBlur : BasePostProcess
{
public float Scale;
public RadialBlur(Game game, float scale) : base(game)
{
Scale = scale;
}... |
2b751edcb20348818d3ae453eee8ef7b45e0325a | C# | duospeak/IdentityService | /src/Domain/Check.cs | 3 | 3 |
namespace System
{
public static class Check
{
public static T NotNull<T>(this T obj, string parameterName) where T : class
{
if (obj.IsNull())
{
NotNull(parameterName, nameof(parameterName));
throw new ArgumentNullException(parameterNam... |
292a5051f9fe5a1571459f453367ec70b6ef79ab | C# | OliviaDenbuW/Desktop | /Nackademin år1/Färdiga kurser/C#/Lösningar Jan/kap01/ex1-9.cs | 3.234375 | 3 | using System;
class Nastlade {
static void Main () {
Console.Write("Antal rader? ");
string s = Console.ReadLine();
int n = int.Parse(s);
for (int i=n; i>0; i=i-1) {
for (int j=1; j<=i; j=j+1)
Console.Write('+');
Console.WriteLine();
}
}
}
|
08b95dc1ac02ed6d41ffa47d5c5225c84d262f2b | C# | shendongnian/download4 | /code10/1864390-55468970-194910746-2.cs | 2.984375 | 3 | public void WithReadLock(Action action)
{
var lockAcquired = false;
try
{
try { }
finally
{
_Lock.EnterReadLock();
lockAcquired = true;
}
action();
}
finally
{
... |
b273a17d30875d64235433245103ee0d1200044c | C# | HiraokaHyperTools/PDFsharp | /PDFsharp/dev/XGraphicsLab-WPF/TestBezier.cs | 3.015625 | 3 | using System;
using System.Collections.Generic;
using System.Text;
namespace XDrawing
{
static class TestBezier
{
public static void Test()
{
const double κ = 0.552284749f; // := 4/3 * (1 - cos(-π/4)) / sin(π/4)) <=> 4/3 * sqrt(2) - 1
//XRect rect = new XRect(x, y, width, height);
doubl... |
f83d5ddaa7a951b53e9a87d65bd79fffe1a98726 | C# | aerodinamicc/AutoRent | /Client/Commands/Loading/LoadOfficesCommand.cs | 2.90625 | 3 | using Client.Commands.Contracts;
using Data.Context;
using Models;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
namespace Client.Commands.Listing
{
public class LoadOfficesCommand : ICommand
{
private readonly IAutoRentContext context;
public LoadOff... |
3de2b08376b7455f578861754bd845bc540fd363 | C# | SpartyInDetroit/EFthis | /EFthis/Program.cs | 2.96875 | 3 | using System;
using System.Data.SqlClient;
using CommandLine;
using EFthis.CodeGeneration;
namespace EFthis
{
class Program
{
static void Main(string[] args)
{
Parser.Default.ParseArguments<Options>(args)
.WithParsed(options =>
{
... |
5f4410ba3583b261b9e5fc58c05d323dd5cc77d1 | C# | devnixs/CSharpClassesToSQLServerTable | /ObjectScriptingExtensions/Relation.cs | 2.8125 | 3 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ObjectScriptingExtensions
{
public class Relation : ICloneable
{
public TableDefinition Table { get; set; }
public TableDefinition ForeignTable { get; set; }
public string Name { get; set; }
public RelationshipTy... |