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README.md
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@@ -179,6 +179,7 @@ homepage: https://vlar-group.github.io/PhysInOne.html
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<strong>π§ Navigation</strong><br><br>
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<a href="#summary">π Summary</a><br>
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<a href="#release-timetable">π Release Timetable</a><br>
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<a href="#how-to-download">π₯ How to Download</a><br>
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<a href="#download-scripts">1. Download Scripts</a><br>
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<a href="#install-dependencies">2. Install Dependencies</a><br>
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β¦ <a href="#camera-json-structure">Camera JSON structure</a><br>
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β¦ <a href="#dynamic-camera-behavior">Dynamic camera behavior</a><br>
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β’ <a href="#point-clouds">Point Clouds</a><br>
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<a href="#data-splits">π Data Splits</a><br>
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<a href="#data-fields">π§© Data Fields</a><br>
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β’ <a href="#physical-phenomena">Physical Phenomena</a><br>
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<a href="#license">π License</a><br>
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</div>
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<h2 id="how-to-download" style="margin-left: 0; font-size: 1.9em; line-height: 1.22; margin-top: 1.2em; margin-bottom: 0.5em;">π₯ How to Download</h2>
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<div style="margin-left: 24px;">
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</div>
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<h2 id="data-splits" style="margin-left: 0; font-size: 1.9em; line-height: 1.22; margin-top: 1.2em; margin-bottom: 0.5em;">π Data Splits</h2>
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<div style="margin-left: 24px;">
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PhysInOne is divided into three primary splits: **Train**, **Val**, and **Test**.
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- Train Split: contains 122,988 scenes.
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- Validation Split: contains 15,411 scenes.
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- Test Split: contains 15,411 scenes.
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Each split is generated using **completely distinct 3D meshes, and backgrounds** to ensure that models cannot overfit to shared geometry or scene layout across splits. No scene is repeated between splits, and objects, lighting, and environment setups are independent for each split.
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This design guarantees that training, validation, and test sets are fully separated in terms of visual content and scene composition, providing a robust benchmark for generalization and physical reasoning tasks.
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</div>
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<h2 id="data-fields" style="margin-left: 0; font-size: 1.9em; line-height: 1.22; margin-top: 1.2em; margin-bottom: 0.5em;">π§© Data Fields</h2>
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<div style="margin-left: 24px;">
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<strong>π§ Navigation</strong><br><br>
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<a href="#summary">π Summary</a><br>
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<a href="#release-timetable">π Release Timetable</a><br>
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<a href="#data-splits">π Data Splits</a><br>
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<a href="#how-to-download">π₯ How to Download</a><br>
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<a href="#download-scripts">1. Download Scripts</a><br>
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<a href="#install-dependencies">2. Install Dependencies</a><br>
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β¦ <a href="#camera-json-structure">Camera JSON structure</a><br>
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β¦ <a href="#dynamic-camera-behavior">Dynamic camera behavior</a><br>
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β’ <a href="#point-clouds">Point Clouds</a><br>
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<a href="#data-fields">π§© Data Fields</a><br>
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β’ <a href="#physical-phenomena">Physical Phenomena</a><br>
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<a href="#license">π License</a><br>
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</div>
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<h2 id="data-splits" style="margin-left: 0; font-size: 1.9em; line-height: 1.22; margin-top: 1.2em; margin-bottom: 0.5em;">π Data Splits</h2>
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<div style="margin-left: 24px;">
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PhysInOne is divided into three primary splits: **Train**, **Val**, and **Test**.
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- Train Split: contains 122,988 scenes.
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- Validation Split: contains 15,411 scenes.
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- Test Split: contains 15,411 scenes.
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Each split is generated using **completely distinct 3D meshes, and backgrounds** to ensure that models cannot overfit to shared geometry or scene layout across splits. No scene is repeated between splits, and objects, lighting, and environment setups are independent for each split.
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This design guarantees that training, validation, and test sets are fully separated in terms of visual content and scene composition, providing a robust benchmark for generalization and physical reasoning tasks.
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</div>
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<h2 id="how-to-download" style="margin-left: 0; font-size: 1.9em; line-height: 1.22; margin-top: 1.2em; margin-bottom: 0.5em;">π₯ How to Download</h2>
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<div style="margin-left: 24px;">
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</div>
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<h2 id="data-fields" style="margin-left: 0; font-size: 1.9em; line-height: 1.22; margin-top: 1.2em; margin-bottom: 0.5em;">π§© Data Fields</h2>
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<div style="margin-left: 24px;">
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