| --- |
| license: mit |
| pretty_name: MET-Bench Shell Game |
| language: |
| - en |
| tags: |
| - multimodal |
| - entity-tracking |
| - reasoning |
| - synthetic |
| - rlvr |
| size_categories: |
| - 10K<n<100K |
| configs: |
| - config_name: full |
| default: true |
| data_files: |
| - split: train |
| path: full-train.parquet |
| - split: validation |
| path: full-validation.parquet |
| - split: test |
| path: full-test.parquet |
| - config_name: evaluation |
| data_files: |
| - split: test |
| path: evaluation-test.parquet |
| - config_name: evaluation_text_only |
| data_files: |
| - split: test |
| path: evaluation-text-test.parquet |
| --- |
| |
| # MET-Bench: Multimodal Entity Tracking for Evaluating the Limitations of Vision-Language and Reasoning Models |
|
|
| **Vanya Cohen and Raymond Mooney · ICML 2026** |
|
|
| [Paper](https://arxiv.org/abs/2502.10886) · [Publication page](https://www.cs.utexas.edu/~ai-lab/pub-view.php?PubID=128116) · [Load the dataset](#usage) · [Citation](#citation) |
|
|
| **Domains:** [Chess](https://huggingface.co/datasets/vanyacohen/MET-Bench-Chess) · [Shell Game](https://huggingface.co/datasets/vanyacohen/MET-Bench-Shell) · [Minecraft](https://huggingface.co/datasets/vanyacohen/MET-Bench-Minecraft) |
|
|
| MET-Bench evaluates entity state tracking across text and image modalities. This repository contains the **Shell Game** domain. |
|
|
| ## Shell Game |
|
|
| A ball is placed under one of three shells. The shells are swapped pairwise, and the goal is to track the ball's position through the sequence of swaps. The model receives the initial ball position and the actions, then predicts which shell contains the ball after the final swap. |
|
|
| ## Parallel text and image modalities |
|
|
| Each trajectory has two parallel action sequences: **text-encoded actions** in `actions` and **image-encoded actions** in `image_actions`. The entries `actions[i]` and `image_actions[i]` describe the same swap at the same step. Either sequence, together with the initial ball position, provides the information needed to solve the task. |
|
|
| | Representation | Field | Contents | |
| |---|---|---| |
| | Text | `actions` | Ordered text descriptions of the swaps. | |
| | Image | `image_actions` | Images depicting the same swaps in the same order. | |
|
|
| Both representations are stored together in each row and share the same `initial_state`, `states`, and `final_state`. Ball positions are integers from 1 to 3. |
|
|
| Shell positions are numbered 1–3. A text action such as `1 swap 2` exchanges the contents of positions 1 and 2. In the corresponding image, green labels identify the two shells being swapped, while the ball remains hidden. The three possible pairs of positions correspond to three swap images. |
|
|
| ## Dataset splits |
|
|
| We simulate repeated shell swaps to generate 56,000 trajectories, each containing 100 actions. Each trajectory includes the initial ball position, text and image representations of the actions, and the ground-truth ball position after every swap. |
|
|
| | Configuration | Actions per example | Train | Validation | Test | |
| |---|---:|---:|---:|---:| |
| | `full` (default) | 100 | 50,000 | 1,000 | 5,000 | |
|
|
| This release contains the full trajectories. The paper’s experiments use a subset of the data, deduplicated at the evaluated action-sequence length. The complete 100-action trajectories are disjoint across the released splits; shorter prefixes can be shared across splits. |
|
|
| ## Evaluation subset |
|
|
| The `evaluation` configuration contains a single **500-example test split** for benchmark evaluation. Examples are the first 500 unique `(initial_state, actions[:10])` inputs in the `full` test split, in source order. Each example contains ten actions, ten aligned action images, and eleven states; `final_state` is the state after the tenth action. |
|
|
| The `evaluation_text_only` configuration contains the same examples in the same order, with image fields omitted for text-only evaluation. Both configurations preserve the source `example_id` values and all text fields. The `full` configuration remains the default. |
|
|
| ```python |
| from datasets import load_dataset |
| |
| test = load_dataset("vanyacohen/MET-Bench-Shell", "evaluation", split="test") |
| text_test = load_dataset("vanyacohen/MET-Bench-Shell", "evaluation_text_only", split="test") |
| ``` |
|
|
| ## Evaluate with lmms-eval |
|
|
| Run the complete MET-Bench evaluation across **Minecraft, Chess, and Shell Game**, with separate text and image tasks, using [lmms-eval](https://github.com/EvolvingLMMs-Lab/lmms-eval). Each task evaluates 500 examples. Chess and Shell Game use ten-action sequences; Minecraft uses next-state prediction tasks. |
|
|
| Install the current version from GitHub: |
|
|
| ```bash |
| python -m pip install -U git+https://github.com/EvolvingLMMs-Lab/lmms-eval.git |
| ``` |
|
|
| For an OpenAI-compatible API, set `OPENAI_API_KEY` in your environment and run: |
|
|
| ```bash |
| python -m lmms_eval \ |
| --model openai \ |
| --model_args model_version=gpt-4o-mini \ |
| --tasks metbench \ |
| --batch_size 1 \ |
| --log_samples \ |
| --output_path results/metbench |
| ``` |
|
|
| Replace `gpt-4o-mini` with your model ID. For another compatible provider, also set `OPENAI_API_BASE`. The complete evaluation requires a model that supports text and multiple images. Results and sample outputs are saved to `results/metbench`. |
|
|
| See the [MET-Bench task documentation](https://github.com/EvolvingLMMs-Lab/lmms-eval/tree/main/lmms_eval/tasks/metbench) for task names and additional options. |
|
|
| ## Usage |
|
|
| ```python |
| from datasets import load_dataset |
| |
| dataset = load_dataset("vanyacohen/MET-Bench-Shell", "full") |
| example = dataset["test"][0] |
| |
| initial_state = example["initial_state"] |
| text_actions = example["actions"] |
| image_actions = example["image_actions"] # decoded PIL images |
| target = example["final_state"] |
| ``` |
|
|
| `final_state` contains the target ball position. `states` contains the complete sequence of ball positions, including the initial state. |
|
|
| ## Data fields |
|
|
| The dataset is stored as Parquet files with text actions and embedded images in each row. |
|
|
| | Field | Type | Description | |
| |---|---|---| |
| | `example_id` | string | Stable identifier for the split and row. | |
| | `initial_state` | int64 | Initial ball position, numbered 1–3. | |
| | `actions` | list of strings | Ordered swaps, e.g. `1 swap 2`. | |
| | `image_actions` | list of Image | One embedded 400×400 PNG per swap, aligned with `actions`. | |
| | `states` | list of int64 | Initial ball position followed by the position after each swap. | |
| | `final_state` | int64 | Ball position after the final swap. | |
|
|
| Rows in `full` contain 100 text actions, 100 images, and 101 states. Rows in `evaluation` contain 10 text actions, 10 images, and 11 states. Action `i`, represented by both `actions[i]` and `image_actions[i]`, takes the ball from `states[i]` to `states[i + 1]`. The first state equals `initial_state`, and the last state equals `final_state`. |
|
|
| For illustration, a two-action trajectory starting at position 1 has: |
|
|
| ```python |
| initial_state = 1 |
| actions = ["1 swap 2", "2 swap 3"] |
| states = [1, 2, 3] |
| final_state = 3 |
| ``` |
|
|
| Its two images depict the same swaps in the same order. The released trajectories follow this structure with 100 actions in `full` and 10 actions in `evaluation`. |
|
|
| ## Citation |
|
|
| ```bibtex |
| @inproceedings{cohen2026metbench, |
| title={MET-Bench: Multimodal Entity Tracking for Evaluating the Limitations of Vision-Language and Reasoning Models}, |
| author={Cohen, Vanya and Mooney, Raymond}, |
| booktitle={International Conference on Machine Learning}, |
| year={2026}, |
| url={https://arxiv.org/abs/2502.10886} |
| } |
| ``` |
|
|
| ## License |
|
|
| [MIT](https://huggingface.co/datasets/vanyacohen/MET-Bench-Shell/blob/main/LICENSE). |
|
|