code
stringlengths
114
1.05M
path
stringlengths
3
312
quality_prob
float64
0.5
0.99
learning_prob
float64
0.2
1
filename
stringlengths
3
168
kind
stringclasses
1 value
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.IngPossessionData import IngPossessionData from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class Splinter(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_0x72edeb7d: float = dataclasses.field(default=0.0) unknown_0xb8ed9ffa: float = dataclasses.field(default=5.0) unknown_0x5e8d301b: float = dataclasses.field(default=18.0) unknown_0xb98bb88f: float = dataclasses.field(default=1.0) unknown_0x5feb176e: float = dataclasses.field(default=3.0) unknown_0x726cd31d: int = dataclasses.field(default=1) unknown_0x376e909f: int = dataclasses.field(default=2) attack_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_0xb63b810c: int = dataclasses.field(default=0) unknown_0x6d752efc: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unknown_0x0d6ab7b5: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) part_0x630d93a1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) damage_info_0x4436a388: DamageInfo = dataclasses.field(default_factory=DamageInfo) ing_possession_data: IngPossessionData = dataclasses.field(default_factory=IngPossessionData) is_mega_splinter: bool = dataclasses.field(default=False) wpsc: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) damage_info_0x02fd0913: DamageInfo = dataclasses.field(default_factory=DamageInfo) part_0x496f191b: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_0x51be00d3: float = dataclasses.field(default=2.5) unknown_0xb7deaf32: float = dataclasses.field(default=5.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'SPTR' @classmethod def modules(cls) -> typing.List[str]: return ['Splinter.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x17') # 23 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'detection_range': 32.0, 'min_attack_range': 7.0, 'max_attack_range': 17.0, 'collision_radius': 0.5, 'collision_height': 1.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'r\xed\xeb}') # 0x72edeb7d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x72edeb7d)) data.write(b'\xb8\xed\x9f\xfa') # 0xb8ed9ffa data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xb8ed9ffa)) data.write(b'^\x8d0\x1b') # 0x5e8d301b data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x5e8d301b)) data.write(b'\xb9\x8b\xb8\x8f') # 0xb98bb88f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xb98bb88f)) data.write(b'_\xeb\x17n') # 0x5feb176e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x5feb176e)) data.write(b'rl\xd3\x1d') # 0x726cd31d data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x726cd31d)) data.write(b'7n\x90\x9f') # 0x376e909f data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x376e909f)) data.write(b'f\xdc\xaa\xcb') # 0x66dcaacb before = data.tell() data.write(b'\x00\x00') # size placeholder self.attack_damage.to_stream(data, default_override={'di_weapon_type': 11, 'di_damage': 5.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb6;\x81\x0c') # 0xb63b810c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xb63b810c)) data.write(b'mu.\xfc') # 0x6d752efc before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_0x6d752efc.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\rj\xb7\xb5') # 0xd6ab7b5 before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_0x0d6ab7b5.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'c\r\x93\xa1') # 0x630d93a1 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0x630d93a1)) data.write(b'D6\xa3\x88') # 0x4436a388 before = data.tell() data.write(b'\x00\x00') # size placeholder self.damage_info_0x4436a388.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xe6\x17H\xed') # 0xe61748ed before = data.tell() data.write(b'\x00\x00') # size placeholder self.ing_possession_data.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'}\xc8/F') # 0x7dc82f46 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_mega_splinter)) data.write(b'BQ\x83Y') # 0x42518359 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.wpsc)) data.write(b'\x02\xfd\t\x13') # 0x2fd0913 before = data.tell() data.write(b'\x00\x00') # size placeholder self.damage_info_0x02fd0913.to_stream(data, default_override={'di_weapon_type': 11, 'di_damage': 5.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'Io\x19\x1b') # 0x496f191b data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0x496f191b)) data.write(b'Q\xbe\x00\xd3') # 0x51be00d3 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x51be00d3)) data.write(b'\xb7\xde\xaf2') # 0xb7deaf32 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xb7deaf32)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), unknown_0x72edeb7d=data['unknown_0x72edeb7d'], unknown_0xb8ed9ffa=data['unknown_0xb8ed9ffa'], unknown_0x5e8d301b=data['unknown_0x5e8d301b'], unknown_0xb98bb88f=data['unknown_0xb98bb88f'], unknown_0x5feb176e=data['unknown_0x5feb176e'], unknown_0x726cd31d=data['unknown_0x726cd31d'], unknown_0x376e909f=data['unknown_0x376e909f'], attack_damage=DamageInfo.from_json(data['attack_damage']), unknown_0xb63b810c=data['unknown_0xb63b810c'], unknown_0x6d752efc=AnimationParameters.from_json(data['unknown_0x6d752efc']), unknown_0x0d6ab7b5=AnimationParameters.from_json(data['unknown_0x0d6ab7b5']), part_0x630d93a1=data['part_0x630d93a1'], damage_info_0x4436a388=DamageInfo.from_json(data['damage_info_0x4436a388']), ing_possession_data=IngPossessionData.from_json(data['ing_possession_data']), is_mega_splinter=data['is_mega_splinter'], wpsc=data['wpsc'], damage_info_0x02fd0913=DamageInfo.from_json(data['damage_info_0x02fd0913']), part_0x496f191b=data['part_0x496f191b'], unknown_0x51be00d3=data['unknown_0x51be00d3'], unknown_0xb7deaf32=data['unknown_0xb7deaf32'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'unknown_0x72edeb7d': self.unknown_0x72edeb7d, 'unknown_0xb8ed9ffa': self.unknown_0xb8ed9ffa, 'unknown_0x5e8d301b': self.unknown_0x5e8d301b, 'unknown_0xb98bb88f': self.unknown_0xb98bb88f, 'unknown_0x5feb176e': self.unknown_0x5feb176e, 'unknown_0x726cd31d': self.unknown_0x726cd31d, 'unknown_0x376e909f': self.unknown_0x376e909f, 'attack_damage': self.attack_damage.to_json(), 'unknown_0xb63b810c': self.unknown_0xb63b810c, 'unknown_0x6d752efc': self.unknown_0x6d752efc.to_json(), 'unknown_0x0d6ab7b5': self.unknown_0x0d6ab7b5.to_json(), 'part_0x630d93a1': self.part_0x630d93a1, 'damage_info_0x4436a388': self.damage_info_0x4436a388.to_json(), 'ing_possession_data': self.ing_possession_data.to_json(), 'is_mega_splinter': self.is_mega_splinter, 'wpsc': self.wpsc, 'damage_info_0x02fd0913': self.damage_info_0x02fd0913.to_json(), 'part_0x496f191b': self.part_0x496f191b, 'unknown_0x51be00d3': self.unknown_0x51be00d3, 'unknown_0xb7deaf32': self.unknown_0xb7deaf32, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_attack_damage(self, asset_manager): yield from self.attack_damage.dependencies_for(asset_manager) def _dependencies_for_unknown_0x6d752efc(self, asset_manager): yield from self.unknown_0x6d752efc.dependencies_for(asset_manager) def _dependencies_for_unknown_0x0d6ab7b5(self, asset_manager): yield from self.unknown_0x0d6ab7b5.dependencies_for(asset_manager) def _dependencies_for_part_0x630d93a1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0x630d93a1) def _dependencies_for_damage_info_0x4436a388(self, asset_manager): yield from self.damage_info_0x4436a388.dependencies_for(asset_manager) def _dependencies_for_ing_possession_data(self, asset_manager): yield from self.ing_possession_data.dependencies_for(asset_manager) def _dependencies_for_wpsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc) def _dependencies_for_damage_info_0x02fd0913(self, asset_manager): yield from self.damage_info_0x02fd0913.dependencies_for(asset_manager) def _dependencies_for_part_0x496f191b(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0x496f191b) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_attack_damage, "attack_damage", "DamageInfo"), (self._dependencies_for_unknown_0x6d752efc, "unknown_0x6d752efc", "AnimationParameters"), (self._dependencies_for_unknown_0x0d6ab7b5, "unknown_0x0d6ab7b5", "AnimationParameters"), (self._dependencies_for_part_0x630d93a1, "part_0x630d93a1", "AssetId"), (self._dependencies_for_damage_info_0x4436a388, "damage_info_0x4436a388", "DamageInfo"), (self._dependencies_for_ing_possession_data, "ing_possession_data", "IngPossessionData"), (self._dependencies_for_wpsc, "wpsc", "AssetId"), (self._dependencies_for_damage_info_0x02fd0913, "damage_info_0x02fd0913", "DamageInfo"), (self._dependencies_for_part_0x496f191b, "part_0x496f191b", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Splinter.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'detection_range': 32.0, 'min_attack_range': 7.0, 'max_attack_range': 17.0, 'collision_radius': 0.5, 'collision_height': 1.0}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_unknown_0x72edeb7d(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xb8ed9ffa(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x5e8d301b(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xb98bb88f(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x5feb176e(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x726cd31d(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x376e909f(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_attack_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 11, 'di_damage': 5.0}) def _decode_unknown_0xb63b810c(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x6d752efc(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_unknown_0x0d6ab7b5(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_part_0x630d93a1(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_damage_info_0x4436a388(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size) def _decode_ing_possession_data(data: typing.BinaryIO, property_size: int): return IngPossessionData.from_stream(data, property_size) def _decode_is_mega_splinter(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_wpsc(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_damage_info_0x02fd0913(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 11, 'di_damage': 5.0}) def _decode_part_0x496f191b(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x51be00d3(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xb7deaf32(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x72edeb7d: ('unknown_0x72edeb7d', _decode_unknown_0x72edeb7d), 0xb8ed9ffa: ('unknown_0xb8ed9ffa', _decode_unknown_0xb8ed9ffa), 0x5e8d301b: ('unknown_0x5e8d301b', _decode_unknown_0x5e8d301b), 0xb98bb88f: ('unknown_0xb98bb88f', _decode_unknown_0xb98bb88f), 0x5feb176e: ('unknown_0x5feb176e', _decode_unknown_0x5feb176e), 0x726cd31d: ('unknown_0x726cd31d', _decode_unknown_0x726cd31d), 0x376e909f: ('unknown_0x376e909f', _decode_unknown_0x376e909f), 0x66dcaacb: ('attack_damage', _decode_attack_damage), 0xb63b810c: ('unknown_0xb63b810c', _decode_unknown_0xb63b810c), 0x6d752efc: ('unknown_0x6d752efc', _decode_unknown_0x6d752efc), 0xd6ab7b5: ('unknown_0x0d6ab7b5', _decode_unknown_0x0d6ab7b5), 0x630d93a1: ('part_0x630d93a1', _decode_part_0x630d93a1), 0x4436a388: ('damage_info_0x4436a388', _decode_damage_info_0x4436a388), 0xe61748ed: ('ing_possession_data', _decode_ing_possession_data), 0x7dc82f46: ('is_mega_splinter', _decode_is_mega_splinter), 0x42518359: ('wpsc', _decode_wpsc), 0x2fd0913: ('damage_info_0x02fd0913', _decode_damage_info_0x02fd0913), 0x496f191b: ('part_0x496f191b', _decode_part_0x496f191b), 0x51be00d3: ('unknown_0x51be00d3', _decode_unknown_0x51be00d3), 0xb7deaf32: ('unknown_0xb7deaf32', _decode_unknown_0xb7deaf32), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Splinter.py
0.575111
0.25703
Splinter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class Kralee(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) flavor: int = dataclasses.field(default=0) # Choice patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) waypoint_approach_distance: float = dataclasses.field(default=2.5) visible_distance: float = dataclasses.field(default=2.5) wall_turn_speed: float = dataclasses.field(default=360.0) floor_turn_speed: float = dataclasses.field(default=180.0) down_turn_speed: float = dataclasses.field(default=120.0) unknown_0xd5c25506: float = dataclasses.field(default=0.4000000059604645) projectile_bounds_multiplier: float = dataclasses.field(default=1.0) collision_look_ahead: float = dataclasses.field(default=0.019999999552965164) warp_in_time: float = dataclasses.field(default=1.0) warp_out_time: float = dataclasses.field(default=1.0) visible_time: float = dataclasses.field(default=0.0) unknown_0x7bba36ff: float = dataclasses.field(default=0.0) invisible_time: float = dataclasses.field(default=0.0) unknown_0x4e4ae0e4: float = dataclasses.field(default=0.0) warp_attack_radius: float = dataclasses.field(default=2.5) warp_attack_knockback: float = dataclasses.field(default=10.0) warp_attack_damage: float = dataclasses.field(default=10.0) anim_speed_scalar: float = dataclasses.field(default=1.0) max_audible_distance: float = dataclasses.field(default=50.0) warp_in_particle_effect: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) warp_out_particle_effect: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) warp_in_sound: int = dataclasses.field(default=0, metadata={'sound': True}) warp_out_sound: int = dataclasses.field(default=0, metadata={'sound': True}) initially_paused: bool = dataclasses.field(default=False) initially_invisible: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'KRAL' @classmethod def modules(cls) -> typing.List[str]: return ['WallCrawler.rel', 'Kralee.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x1d') # 29 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xbesrJ') # 0xbe73724a data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.flavor)) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'mass': 25.0, 'speed': 3.0, 'turn_speed': 720.0, 'detection_range': 5.0, 'detection_height_range': 5.0, 'detection_angle': 90.0, 'min_attack_range': 4.0, 'max_attack_range': 20.0, 'damage_wait_time': 3.0, 'collision_radius': 0.20000000298023224, 'collision_height': 5.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b's;\xd2|') # 0x733bd27c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.waypoint_approach_distance)) data.write(b'\xa7%0\xe8') # 0xa72530e8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.visible_distance)) data.write(b'\xacG\xc6(') # 0xac47c628 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.wall_turn_speed)) data.write(b'\x8eO{)') # 0x8e4f7b29 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.floor_turn_speed)) data.write(b'=<\x1bv') # 0x3d3c1b76 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.down_turn_speed)) data.write(b'\xd5\xc2U\x06') # 0xd5c25506 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xd5c25506)) data.write(b't.\xab ') # 0x742eab20 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.projectile_bounds_multiplier)) data.write(b'\x80\xa8\x19\t') # 0x80a81909 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.collision_look_ahead)) data.write(b'\xedj\x93S') # 0xed6a9353 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.warp_in_time)) data.write(b'\x031S\xa0') # 0x33153a0 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.warp_out_time)) data.write(b'W\x04\x89|') # 0x5704897c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.visible_time)) data.write(b'{\xba6\xff') # 0x7bba36ff data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x7bba36ff)) data.write(b'\xbb\xd4\xb1\x0c') # 0xbbd4b10c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.invisible_time)) data.write(b'NJ\xe0\xe4') # 0x4e4ae0e4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x4e4ae0e4)) data.write(b'\xadi\xac2') # 0xad69ac32 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.warp_attack_radius)) data.write(b'\xc7\xd2\xed\xe8') # 0xc7d2ede8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.warp_attack_knockback)) data.write(b'\xb1\xa2c5') # 0xb1a26335 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.warp_attack_damage)) data.write(b'\x85\x90H;') # 0x8590483b data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.anim_speed_scalar)) data.write(b'!NH\xa0') # 0x214e48a0 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_audible_distance)) data.write(b'5\x1d\xbcs') # 0x351dbc73 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.warp_in_particle_effect)) data.write(b'-r\xba{') # 0x2d72ba7b data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.warp_out_particle_effect)) data.write(b'\x80\xb5\x83$') # 0x80b58324 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.warp_in_sound)) data.write(b'\xa4\xef{B') # 0xa4ef7b42 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.warp_out_sound)) data.write(b'\xc3\xccC\x7f') # 0xc3cc437f data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.initially_paused)) data.write(b's\x8d\x1c\x80') # 0x738d1c80 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.initially_invisible)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), flavor=data['flavor'], patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), waypoint_approach_distance=data['waypoint_approach_distance'], visible_distance=data['visible_distance'], wall_turn_speed=data['wall_turn_speed'], floor_turn_speed=data['floor_turn_speed'], down_turn_speed=data['down_turn_speed'], unknown_0xd5c25506=data['unknown_0xd5c25506'], projectile_bounds_multiplier=data['projectile_bounds_multiplier'], collision_look_ahead=data['collision_look_ahead'], warp_in_time=data['warp_in_time'], warp_out_time=data['warp_out_time'], visible_time=data['visible_time'], unknown_0x7bba36ff=data['unknown_0x7bba36ff'], invisible_time=data['invisible_time'], unknown_0x4e4ae0e4=data['unknown_0x4e4ae0e4'], warp_attack_radius=data['warp_attack_radius'], warp_attack_knockback=data['warp_attack_knockback'], warp_attack_damage=data['warp_attack_damage'], anim_speed_scalar=data['anim_speed_scalar'], max_audible_distance=data['max_audible_distance'], warp_in_particle_effect=data['warp_in_particle_effect'], warp_out_particle_effect=data['warp_out_particle_effect'], warp_in_sound=data['warp_in_sound'], warp_out_sound=data['warp_out_sound'], initially_paused=data['initially_paused'], initially_invisible=data['initially_invisible'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'flavor': self.flavor, 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'waypoint_approach_distance': self.waypoint_approach_distance, 'visible_distance': self.visible_distance, 'wall_turn_speed': self.wall_turn_speed, 'floor_turn_speed': self.floor_turn_speed, 'down_turn_speed': self.down_turn_speed, 'unknown_0xd5c25506': self.unknown_0xd5c25506, 'projectile_bounds_multiplier': self.projectile_bounds_multiplier, 'collision_look_ahead': self.collision_look_ahead, 'warp_in_time': self.warp_in_time, 'warp_out_time': self.warp_out_time, 'visible_time': self.visible_time, 'unknown_0x7bba36ff': self.unknown_0x7bba36ff, 'invisible_time': self.invisible_time, 'unknown_0x4e4ae0e4': self.unknown_0x4e4ae0e4, 'warp_attack_radius': self.warp_attack_radius, 'warp_attack_knockback': self.warp_attack_knockback, 'warp_attack_damage': self.warp_attack_damage, 'anim_speed_scalar': self.anim_speed_scalar, 'max_audible_distance': self.max_audible_distance, 'warp_in_particle_effect': self.warp_in_particle_effect, 'warp_out_particle_effect': self.warp_out_particle_effect, 'warp_in_sound': self.warp_in_sound, 'warp_out_sound': self.warp_out_sound, 'initially_paused': self.initially_paused, 'initially_invisible': self.initially_invisible, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_warp_in_particle_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.warp_in_particle_effect) def _dependencies_for_warp_out_particle_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.warp_out_particle_effect) def _dependencies_for_warp_in_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.warp_in_sound) def _dependencies_for_warp_out_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.warp_out_sound) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_warp_in_particle_effect, "warp_in_particle_effect", "AssetId"), (self._dependencies_for_warp_out_particle_effect, "warp_out_particle_effect", "AssetId"), (self._dependencies_for_warp_in_sound, "warp_in_sound", "int"), (self._dependencies_for_warp_out_sound, "warp_out_sound", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Kralee.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_flavor(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'mass': 25.0, 'speed': 3.0, 'turn_speed': 720.0, 'detection_range': 5.0, 'detection_height_range': 5.0, 'detection_angle': 90.0, 'min_attack_range': 4.0, 'max_attack_range': 20.0, 'damage_wait_time': 3.0, 'collision_radius': 0.20000000298023224, 'collision_height': 5.0}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_waypoint_approach_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_visible_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_wall_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_floor_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_down_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xd5c25506(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_projectile_bounds_multiplier(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_collision_look_ahead(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_warp_in_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_warp_out_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_visible_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x7bba36ff(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_invisible_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x4e4ae0e4(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_warp_attack_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_warp_attack_knockback(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_warp_attack_damage(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_anim_speed_scalar(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_max_audible_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_warp_in_particle_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_warp_out_particle_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_warp_in_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_warp_out_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_initially_paused(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_initially_invisible(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xbe73724a: ('flavor', _decode_flavor), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x733bd27c: ('waypoint_approach_distance', _decode_waypoint_approach_distance), 0xa72530e8: ('visible_distance', _decode_visible_distance), 0xac47c628: ('wall_turn_speed', _decode_wall_turn_speed), 0x8e4f7b29: ('floor_turn_speed', _decode_floor_turn_speed), 0x3d3c1b76: ('down_turn_speed', _decode_down_turn_speed), 0xd5c25506: ('unknown_0xd5c25506', _decode_unknown_0xd5c25506), 0x742eab20: ('projectile_bounds_multiplier', _decode_projectile_bounds_multiplier), 0x80a81909: ('collision_look_ahead', _decode_collision_look_ahead), 0xed6a9353: ('warp_in_time', _decode_warp_in_time), 0x33153a0: ('warp_out_time', _decode_warp_out_time), 0x5704897c: ('visible_time', _decode_visible_time), 0x7bba36ff: ('unknown_0x7bba36ff', _decode_unknown_0x7bba36ff), 0xbbd4b10c: ('invisible_time', _decode_invisible_time), 0x4e4ae0e4: ('unknown_0x4e4ae0e4', _decode_unknown_0x4e4ae0e4), 0xad69ac32: ('warp_attack_radius', _decode_warp_attack_radius), 0xc7d2ede8: ('warp_attack_knockback', _decode_warp_attack_knockback), 0xb1a26335: ('warp_attack_damage', _decode_warp_attack_damage), 0x8590483b: ('anim_speed_scalar', _decode_anim_speed_scalar), 0x214e48a0: ('max_audible_distance', _decode_max_audible_distance), 0x351dbc73: ('warp_in_particle_effect', _decode_warp_in_particle_effect), 0x2d72ba7b: ('warp_out_particle_effect', _decode_warp_out_particle_effect), 0x80b58324: ('warp_in_sound', _decode_warp_in_sound), 0xa4ef7b42: ('warp_out_sound', _decode_warp_out_sound), 0xc3cc437f: ('initially_paused', _decode_initially_paused), 0x738d1c80: ('initially_invisible', _decode_initially_invisible), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Kralee.py
0.621541
0.277892
Kralee.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.TBallTransitionResources import TBallTransitionResources from retro_data_structures.properties.echoes.archetypes.TGunResources import TGunResources from retro_data_structures.properties.echoes.archetypes.TweakPlayerRes.AutoMapperIcons import AutoMapperIcons from retro_data_structures.properties.echoes.archetypes.TweakPlayerRes.MapScreenIcons import MapScreenIcons @dataclasses.dataclass() class TweakPlayerRes(BaseObjectType): instance_name: str = dataclasses.field(default='') auto_mapper_icons: AutoMapperIcons = dataclasses.field(default_factory=AutoMapperIcons) map_screen_icons: MapScreenIcons = dataclasses.field(default_factory=MapScreenIcons) ball_transition_resources: TBallTransitionResources = dataclasses.field(default_factory=TBallTransitionResources) cinematic_resources: TGunResources = dataclasses.field(default_factory=TGunResources) unknown: float = dataclasses.field(default=-0.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return None def set_name(self, name: str) -> None: raise RuntimeError(f"{self.__class__.__name__} does not have name") @classmethod def object_type(cls) -> str: return 'TWPR' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x06') # 6 properties data.write(b'\x7f\xda\x14f') # 0x7fda1466 before = data.tell() data.write(b'\x00\x00') # size placeholder data.write(self.instance_name.encode("utf-8")) data.write(b'\x00') after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'5wA\xe0') # 0x357741e0 before = data.tell() data.write(b'\x00\x00') # size placeholder self.auto_mapper_icons.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\r^\x02\xa0') # 0xd5e02a0 before = data.tell() data.write(b'\x00\x00') # size placeholder self.map_screen_icons.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b"'\x98R\xba") # 0x279852ba before = data.tell() data.write(b'\x00\x00') # size placeholder self.ball_transition_resources.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'^c\x06\x08') # 0x5e630608 before = data.tell() data.write(b'\x00\x00') # size placeholder self.cinematic_resources.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'6\xad\x9d\x19') # 0x36ad9d19 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( instance_name=data['instance_name'], auto_mapper_icons=AutoMapperIcons.from_json(data['auto_mapper_icons']), map_screen_icons=MapScreenIcons.from_json(data['map_screen_icons']), ball_transition_resources=TBallTransitionResources.from_json(data['ball_transition_resources']), cinematic_resources=TGunResources.from_json(data['cinematic_resources']), unknown=data['unknown'], ) def to_json(self) -> dict: return { 'instance_name': self.instance_name, 'auto_mapper_icons': self.auto_mapper_icons.to_json(), 'map_screen_icons': self.map_screen_icons.to_json(), 'ball_transition_resources': self.ball_transition_resources.to_json(), 'cinematic_resources': self.cinematic_resources.to_json(), 'unknown': self.unknown, } def _dependencies_for_auto_mapper_icons(self, asset_manager): yield from self.auto_mapper_icons.dependencies_for(asset_manager) def _dependencies_for_map_screen_icons(self, asset_manager): yield from self.map_screen_icons.dependencies_for(asset_manager) def _dependencies_for_ball_transition_resources(self, asset_manager): yield from self.ball_transition_resources.dependencies_for(asset_manager) def _dependencies_for_cinematic_resources(self, asset_manager): yield from self.cinematic_resources.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_auto_mapper_icons, "auto_mapper_icons", "AutoMapperIcons"), (self._dependencies_for_map_screen_icons, "map_screen_icons", "MapScreenIcons"), (self._dependencies_for_ball_transition_resources, "ball_transition_resources", "TBallTransitionResources"), (self._dependencies_for_cinematic_resources, "cinematic_resources", "TGunResources"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for TweakPlayerRes.{field_name} ({field_type}): {e}" ) def _decode_instance_name(data: typing.BinaryIO, property_size: int): return b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") def _decode_auto_mapper_icons(data: typing.BinaryIO, property_size: int): return AutoMapperIcons.from_stream(data, property_size) def _decode_map_screen_icons(data: typing.BinaryIO, property_size: int): return MapScreenIcons.from_stream(data, property_size) def _decode_ball_transition_resources(data: typing.BinaryIO, property_size: int): return TBallTransitionResources.from_stream(data, property_size) def _decode_cinematic_resources(data: typing.BinaryIO, property_size: int): return TGunResources.from_stream(data, property_size) def _decode_unknown(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x7fda1466: ('instance_name', _decode_instance_name), 0x357741e0: ('auto_mapper_icons', _decode_auto_mapper_icons), 0xd5e02a0: ('map_screen_icons', _decode_map_screen_icons), 0x279852ba: ('ball_transition_resources', _decode_ball_transition_resources), 0x5e630608: ('cinematic_resources', _decode_cinematic_resources), 0x36ad9d19: ('unknown', _decode_unknown), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/TweakPlayerRes.py
0.571288
0.207938
TweakPlayerRes.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef @dataclasses.dataclass() class SpankWeed(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown: bool = dataclasses.field(default=True) wake_up_radius: float = dataclasses.field(default=60.0) search_radius: float = dataclasses.field(default=30.0) attack_radius: float = dataclasses.field(default=15.0) hurt_sleep_delay: float = dataclasses.field(default=5.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'SPNK' @classmethod def modules(cls) -> typing.List[str]: return ['SpankWeed.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x08') # 8 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'damage_wait_time': 1.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\\\xdc\x87}') # 0x5cdc877d data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown)) data.write(b'\x83Z\xdc\xa1') # 0x835adca1 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.wake_up_radius)) data.write(b'\xed\x9b\xf5\xa3') # 0xed9bf5a3 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.search_radius)) data.write(b'|\x11\xb9\x95') # 0x7c11b995 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.attack_radius)) data.write(b'\x9bZGD') # 0x9b5a4744 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.hurt_sleep_delay)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), unknown=data['unknown'], wake_up_radius=data['wake_up_radius'], search_radius=data['search_radius'], attack_radius=data['attack_radius'], hurt_sleep_delay=data['hurt_sleep_delay'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'unknown': self.unknown, 'wake_up_radius': self.wake_up_radius, 'search_radius': self.search_radius, 'attack_radius': self.attack_radius, 'hurt_sleep_delay': self.hurt_sleep_delay, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SpankWeed.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'damage_wait_time': 1.0}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_unknown(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_wake_up_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_search_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_attack_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_hurt_sleep_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x5cdc877d: ('unknown', _decode_unknown), 0x835adca1: ('wake_up_radius', _decode_wake_up_radius), 0xed9bf5a3: ('search_radius', _decode_search_radius), 0x7c11b995: ('attack_radius', _decode_attack_radius), 0x9b5a4744: ('hurt_sleep_delay', _decode_hurt_sleep_delay), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/SpankWeed.py
0.616936
0.375191
SpankWeed.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.GuiWidgetProperties import GuiWidgetProperties @dataclasses.dataclass() class GuiSlider(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) gui_widget_properties: GuiWidgetProperties = dataclasses.field(default_factory=GuiWidgetProperties) min_value: float = dataclasses.field(default=0.0) max_value: float = dataclasses.field(default=255.0) increment: float = dataclasses.field(default=1.0) slide_speed: float = dataclasses.field(default=1.0) slide_sound: int = dataclasses.field(default=0, metadata={'sound': True}) slide_sound_volume: int = dataclasses.field(default=127) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'GSLD' @classmethod def modules(cls) -> typing.List[str]: return ['ScriptGui.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x08') # 8 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data, default_override={'active': False}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x91\xce\xfa\x1e') # 0x91cefa1e before = data.tell() data.write(b'\x00\x00') # size placeholder self.gui_widget_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b',\xcb\xbd\xfe') # 0x2ccbbdfe data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.min_value)) data.write(b'l\x84\xc5\x88') # 0x6c84c588 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_value)) data.write(b'\x8ah\xdbR') # 0x8a68db52 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.increment)) data.write(b'\xed\xb6\x06+') # 0xedb6062b data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.slide_speed)) data.write(b'\xd1XsK') # 0xd158734b data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.slide_sound)) data.write(b' \xdd\xb6a') # 0x20ddb661 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.slide_sound_volume)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), gui_widget_properties=GuiWidgetProperties.from_json(data['gui_widget_properties']), min_value=data['min_value'], max_value=data['max_value'], increment=data['increment'], slide_speed=data['slide_speed'], slide_sound=data['slide_sound'], slide_sound_volume=data['slide_sound_volume'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'gui_widget_properties': self.gui_widget_properties.to_json(), 'min_value': self.min_value, 'max_value': self.max_value, 'increment': self.increment, 'slide_speed': self.slide_speed, 'slide_sound': self.slide_sound, 'slide_sound_volume': self.slide_sound_volume, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_gui_widget_properties(self, asset_manager): yield from self.gui_widget_properties.dependencies_for(asset_manager) def _dependencies_for_slide_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.slide_sound) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_gui_widget_properties, "gui_widget_properties", "GuiWidgetProperties"), (self._dependencies_for_slide_sound, "slide_sound", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for GuiSlider.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size, default_override={'active': False}) def _decode_gui_widget_properties(data: typing.BinaryIO, property_size: int): return GuiWidgetProperties.from_stream(data, property_size) def _decode_min_value(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_max_value(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_increment(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_slide_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_slide_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_slide_sound_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x91cefa1e: ('gui_widget_properties', _decode_gui_widget_properties), 0x2ccbbdfe: ('min_value', _decode_min_value), 0x6c84c588: ('max_value', _decode_max_value), 0x8a68db52: ('increment', _decode_increment), 0xedb6062b: ('slide_speed', _decode_slide_speed), 0xd158734b: ('slide_sound', _decode_slide_sound), 0x20ddb661: ('slide_sound_volume', _decode_slide_sound_volume), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/GuiSlider.py
0.590661
0.235196
GuiSlider.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class HUDHint(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) hud_texture: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) unknown_0x6078a651: float = dataclasses.field(default=15.0) unknown_0xf00bb6bb: float = dataclasses.field(default=16.0) icon_scale: float = dataclasses.field(default=1.0) animation_time: float = dataclasses.field(default=0.0) animation_frames: int = dataclasses.field(default=0) unknown_0xd993f97b: int = dataclasses.field(default=15) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'HHNT' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x08') # 8 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xd8\x04G\xe0') # 0xd80447e0 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.hud_texture)) data.write(b'`x\xa6Q') # 0x6078a651 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x6078a651)) data.write(b'\xf0\x0b\xb6\xbb') # 0xf00bb6bb data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xf00bb6bb)) data.write(b'\x1a\xd2G\xa1') # 0x1ad247a1 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.icon_scale)) data.write(b'*S$Z') # 0x2a53245a data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.animation_time)) data.write(b'n\x88\xd6\xad') # 0x6e88d6ad data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.animation_frames)) data.write(b'\xd9\x93\xf9{') # 0xd993f97b data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xd993f97b)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), hud_texture=data['hud_texture'], unknown_0x6078a651=data['unknown_0x6078a651'], unknown_0xf00bb6bb=data['unknown_0xf00bb6bb'], icon_scale=data['icon_scale'], animation_time=data['animation_time'], animation_frames=data['animation_frames'], unknown_0xd993f97b=data['unknown_0xd993f97b'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'hud_texture': self.hud_texture, 'unknown_0x6078a651': self.unknown_0x6078a651, 'unknown_0xf00bb6bb': self.unknown_0xf00bb6bb, 'icon_scale': self.icon_scale, 'animation_time': self.animation_time, 'animation_frames': self.animation_frames, 'unknown_0xd993f97b': self.unknown_0xd993f97b, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_hud_texture(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.hud_texture) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_hud_texture, "hud_texture", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for HUDHint.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_hud_texture(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x6078a651(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xf00bb6bb(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_icon_scale(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_animation_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_animation_frames(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xd993f97b(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xd80447e0: ('hud_texture', _decode_hud_texture), 0x6078a651: ('unknown_0x6078a651', _decode_unknown_0x6078a651), 0xf00bb6bb: ('unknown_0xf00bb6bb', _decode_unknown_0xf00bb6bb), 0x1ad247a1: ('icon_scale', _decode_icon_scale), 0x2a53245a: ('animation_time', _decode_animation_time), 0x6e88d6ad: ('animation_frames', _decode_animation_frames), 0xd993f97b: ('unknown_0xd993f97b', _decode_unknown_0xd993f97b), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/HUDHint.py
0.62498
0.254683
HUDHint.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class AdvancedCounter(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) initial_count: int = dataclasses.field(default=0) max_count: int = dataclasses.field(default=10) auto_reset: bool = dataclasses.field(default=False) counter_condition1: int = dataclasses.field(default=1) counter_condition2: int = dataclasses.field(default=2) counter_condition3: int = dataclasses.field(default=3) counter_condition4: int = dataclasses.field(default=4) counter_condition5: int = dataclasses.field(default=5) counter_condition6: int = dataclasses.field(default=6) counter_condition7: int = dataclasses.field(default=7) counter_condition8: int = dataclasses.field(default=8) counter_condition9: int = dataclasses.field(default=9) counter_condition10: int = dataclasses.field(default=10) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'ACNT' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0e') # 14 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xfd\x17\x9ao') # 0xfd179a6f data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.initial_count)) data.write(b'[\x85\x15\x89') # 0x5b851589 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.max_count)) data.write(b'{\xefE\xca') # 0x7bef45ca data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.auto_reset)) data.write(b'\x16(\xf2:') # 0x1628f23a data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition1)) data.write(b'\x04\x9d]\xd4') # 0x49d5dd4 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition2)) data.write(b'\xbc!:\xb1') # 0xbc213ab1 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition3)) data.write(b'!\xf6\x02\x08') # 0x21f60208 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition4)) data.write(b'\x99Jem') # 0x994a656d data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition5)) data.write(b'\x8b\xff\xca\x83') # 0x8bffca83 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition6)) data.write(b'3C\xad\xe6') # 0x3343ade6 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition7)) data.write(b'k \xbd\xb0') # 0x6b20bdb0 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition8)) data.write(b'\xd3\x9c\xda\xd5') # 0xd39cdad5 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition9)) data.write(b'\x92\x15\xe8\x13') # 0x9215e813 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.counter_condition10)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), initial_count=data['initial_count'], max_count=data['max_count'], auto_reset=data['auto_reset'], counter_condition1=data['counter_condition1'], counter_condition2=data['counter_condition2'], counter_condition3=data['counter_condition3'], counter_condition4=data['counter_condition4'], counter_condition5=data['counter_condition5'], counter_condition6=data['counter_condition6'], counter_condition7=data['counter_condition7'], counter_condition8=data['counter_condition8'], counter_condition9=data['counter_condition9'], counter_condition10=data['counter_condition10'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'initial_count': self.initial_count, 'max_count': self.max_count, 'auto_reset': self.auto_reset, 'counter_condition1': self.counter_condition1, 'counter_condition2': self.counter_condition2, 'counter_condition3': self.counter_condition3, 'counter_condition4': self.counter_condition4, 'counter_condition5': self.counter_condition5, 'counter_condition6': self.counter_condition6, 'counter_condition7': self.counter_condition7, 'counter_condition8': self.counter_condition8, 'counter_condition9': self.counter_condition9, 'counter_condition10': self.counter_condition10, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for AdvancedCounter.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_initial_count(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_max_count(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_auto_reset(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_counter_condition1(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition2(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition3(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition4(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition5(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition6(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition7(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition8(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition9(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_counter_condition10(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xfd179a6f: ('initial_count', _decode_initial_count), 0x5b851589: ('max_count', _decode_max_count), 0x7bef45ca: ('auto_reset', _decode_auto_reset), 0x1628f23a: ('counter_condition1', _decode_counter_condition1), 0x49d5dd4: ('counter_condition2', _decode_counter_condition2), 0xbc213ab1: ('counter_condition3', _decode_counter_condition3), 0x21f60208: ('counter_condition4', _decode_counter_condition4), 0x994a656d: ('counter_condition5', _decode_counter_condition5), 0x8bffca83: ('counter_condition6', _decode_counter_condition6), 0x3343ade6: ('counter_condition7', _decode_counter_condition7), 0x6b20bdb0: ('counter_condition8', _decode_counter_condition8), 0xd39cdad5: ('counter_condition9', _decode_counter_condition9), 0x9215e813: ('counter_condition10', _decode_counter_condition10), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/AdvancedCounter.py
0.556279
0.307293
AdvancedCounter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef @dataclasses.dataclass() class SporbTop(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'SPBT' @classmethod def modules(cls) -> typing.List[str]: return ['Sporb.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x03') # 3 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SporbTop.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/SporbTop.py
0.655115
0.344251
SporbTop.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType import retro_data_structures.enums.echoes as enums from retro_data_structures.properties.echoes.archetypes.ScanInfoSecondaryModel import ScanInfoSecondaryModel from retro_data_structures.properties.echoes.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class ScannableObjectInfo(BaseObjectType): string: AssetId = dataclasses.field(metadata={'asset_types': ['STRG']}, default=default_asset_id) scan_speed: enums.ScanSpeed = dataclasses.field(default=enums.ScanSpeed.Normal) critical: bool = dataclasses.field(default=False) unknown_0x1733b1ec: bool = dataclasses.field(default=False) unknown_0x53336141: AssetId = dataclasses.field(metadata={'asset_types': ['TXTR']}, default=default_asset_id) model_initial_pitch: float = dataclasses.field(default=0.0) model_initial_yaw: float = dataclasses.field(default=0.0) model_scale: float = dataclasses.field(default=1.0) static_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) animated_model: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unknown_0x58f9fe99: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) secondary_model0: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) secondary_model1: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) secondary_model2: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) secondary_model3: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) secondary_model4: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) secondary_model5: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) secondary_model6: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) secondary_model7: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) secondary_model8: ScanInfoSecondaryModel = dataclasses.field(default_factory=ScanInfoSecondaryModel) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return None def set_name(self, name: str) -> None: raise RuntimeError(f"{self.__class__.__name__} does not have name") @classmethod def object_type(cls) -> str: return 'SNFO' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x14') # 20 properties data.write(b'/[d#') # 0x2f5b6423 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.string)) data.write(b'\xc3\x08\xa3"') # 0xc308a322 data.write(b'\x00\x04') # size self.scan_speed.to_stream(data) data.write(b'{qH\x14') # 0x7b714814 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.critical)) data.write(b'\x173\xb1\xec') # 0x1733b1ec data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x1733b1ec)) data.write(b'S3aA') # 0x53336141 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.unknown_0x53336141)) data.write(b'=\xe0\xbad') # 0x3de0ba64 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.model_initial_pitch)) data.write(b'*\xddf(') # 0x2add6628 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.model_initial_yaw)) data.write(b'\xd0\xc1Pf') # 0xd0c15066 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.model_scale)) data.write(b'\xb7\xad\xc4\x18') # 0xb7adc418 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.static_model)) data.write(b'\x15iN\xe1') # 0x15694ee1 before = data.tell() data.write(b'\x00\x00') # size placeholder self.animated_model.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'X\xf9\xfe\x99') # 0x58f9fe99 before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_0x58f9fe99.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x1c[J:') # 0x1c5b4a3a before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model0.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x87(\xa0\xee') # 0x8728a0ee before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model1.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xf1\xcd\x99\xd3') # 0xf1cd99d3 before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model2.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'j\xbes\x07') # 0x6abe7307 before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model3.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x1c\x07\xeb\xa9') # 0x1c07eba9 before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model4.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x87t\x01}') # 0x8774017d before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model5.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xf1\x918@') # 0xf1913840 before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model6.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'j\xe2\xd2\x94') # 0x6ae2d294 before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model7.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x1c\xe2\t\x1c') # 0x1ce2091c before = data.tell() data.write(b'\x00\x00') # size placeholder self.secondary_model8.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( string=data['string'], scan_speed=enums.ScanSpeed.from_json(data['scan_speed']), critical=data['critical'], unknown_0x1733b1ec=data['unknown_0x1733b1ec'], unknown_0x53336141=data['unknown_0x53336141'], model_initial_pitch=data['model_initial_pitch'], model_initial_yaw=data['model_initial_yaw'], model_scale=data['model_scale'], static_model=data['static_model'], animated_model=AnimationParameters.from_json(data['animated_model']), unknown_0x58f9fe99=AnimationParameters.from_json(data['unknown_0x58f9fe99']), secondary_model0=ScanInfoSecondaryModel.from_json(data['secondary_model0']), secondary_model1=ScanInfoSecondaryModel.from_json(data['secondary_model1']), secondary_model2=ScanInfoSecondaryModel.from_json(data['secondary_model2']), secondary_model3=ScanInfoSecondaryModel.from_json(data['secondary_model3']), secondary_model4=ScanInfoSecondaryModel.from_json(data['secondary_model4']), secondary_model5=ScanInfoSecondaryModel.from_json(data['secondary_model5']), secondary_model6=ScanInfoSecondaryModel.from_json(data['secondary_model6']), secondary_model7=ScanInfoSecondaryModel.from_json(data['secondary_model7']), secondary_model8=ScanInfoSecondaryModel.from_json(data['secondary_model8']), ) def to_json(self) -> dict: return { 'string': self.string, 'scan_speed': self.scan_speed.to_json(), 'critical': self.critical, 'unknown_0x1733b1ec': self.unknown_0x1733b1ec, 'unknown_0x53336141': self.unknown_0x53336141, 'model_initial_pitch': self.model_initial_pitch, 'model_initial_yaw': self.model_initial_yaw, 'model_scale': self.model_scale, 'static_model': self.static_model, 'animated_model': self.animated_model.to_json(), 'unknown_0x58f9fe99': self.unknown_0x58f9fe99.to_json(), 'secondary_model0': self.secondary_model0.to_json(), 'secondary_model1': self.secondary_model1.to_json(), 'secondary_model2': self.secondary_model2.to_json(), 'secondary_model3': self.secondary_model3.to_json(), 'secondary_model4': self.secondary_model4.to_json(), 'secondary_model5': self.secondary_model5.to_json(), 'secondary_model6': self.secondary_model6.to_json(), 'secondary_model7': self.secondary_model7.to_json(), 'secondary_model8': self.secondary_model8.to_json(), } def _dependencies_for_string(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.string) def _dependencies_for_unknown_0x53336141(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_0x53336141) def _dependencies_for_static_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.static_model) def _dependencies_for_animated_model(self, asset_manager): yield from self.animated_model.dependencies_for(asset_manager) def _dependencies_for_unknown_0x58f9fe99(self, asset_manager): yield from self.unknown_0x58f9fe99.dependencies_for(asset_manager) def _dependencies_for_secondary_model0(self, asset_manager): yield from self.secondary_model0.dependencies_for(asset_manager) def _dependencies_for_secondary_model1(self, asset_manager): yield from self.secondary_model1.dependencies_for(asset_manager) def _dependencies_for_secondary_model2(self, asset_manager): yield from self.secondary_model2.dependencies_for(asset_manager) def _dependencies_for_secondary_model3(self, asset_manager): yield from self.secondary_model3.dependencies_for(asset_manager) def _dependencies_for_secondary_model4(self, asset_manager): yield from self.secondary_model4.dependencies_for(asset_manager) def _dependencies_for_secondary_model5(self, asset_manager): yield from self.secondary_model5.dependencies_for(asset_manager) def _dependencies_for_secondary_model6(self, asset_manager): yield from self.secondary_model6.dependencies_for(asset_manager) def _dependencies_for_secondary_model7(self, asset_manager): yield from self.secondary_model7.dependencies_for(asset_manager) def _dependencies_for_secondary_model8(self, asset_manager): yield from self.secondary_model8.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_string, "string", "AssetId"), (self._dependencies_for_unknown_0x53336141, "unknown_0x53336141", "AssetId"), (self._dependencies_for_static_model, "static_model", "AssetId"), (self._dependencies_for_animated_model, "animated_model", "AnimationParameters"), (self._dependencies_for_unknown_0x58f9fe99, "unknown_0x58f9fe99", "AnimationParameters"), (self._dependencies_for_secondary_model0, "secondary_model0", "ScanInfoSecondaryModel"), (self._dependencies_for_secondary_model1, "secondary_model1", "ScanInfoSecondaryModel"), (self._dependencies_for_secondary_model2, "secondary_model2", "ScanInfoSecondaryModel"), (self._dependencies_for_secondary_model3, "secondary_model3", "ScanInfoSecondaryModel"), (self._dependencies_for_secondary_model4, "secondary_model4", "ScanInfoSecondaryModel"), (self._dependencies_for_secondary_model5, "secondary_model5", "ScanInfoSecondaryModel"), (self._dependencies_for_secondary_model6, "secondary_model6", "ScanInfoSecondaryModel"), (self._dependencies_for_secondary_model7, "secondary_model7", "ScanInfoSecondaryModel"), (self._dependencies_for_secondary_model8, "secondary_model8", "ScanInfoSecondaryModel"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ScannableObjectInfo.{field_name} ({field_type}): {e}" ) def _decode_string(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_scan_speed(data: typing.BinaryIO, property_size: int): return enums.ScanSpeed.from_stream(data) def _decode_critical(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x1733b1ec(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x53336141(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_model_initial_pitch(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_model_initial_yaw(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_model_scale(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_static_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_animated_model(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_unknown_0x58f9fe99(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_secondary_model0(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) def _decode_secondary_model1(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) def _decode_secondary_model2(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) def _decode_secondary_model3(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) def _decode_secondary_model4(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) def _decode_secondary_model5(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) def _decode_secondary_model6(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) def _decode_secondary_model7(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) def _decode_secondary_model8(data: typing.BinaryIO, property_size: int): return ScanInfoSecondaryModel.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x2f5b6423: ('string', _decode_string), 0xc308a322: ('scan_speed', _decode_scan_speed), 0x7b714814: ('critical', _decode_critical), 0x1733b1ec: ('unknown_0x1733b1ec', _decode_unknown_0x1733b1ec), 0x53336141: ('unknown_0x53336141', _decode_unknown_0x53336141), 0x3de0ba64: ('model_initial_pitch', _decode_model_initial_pitch), 0x2add6628: ('model_initial_yaw', _decode_model_initial_yaw), 0xd0c15066: ('model_scale', _decode_model_scale), 0xb7adc418: ('static_model', _decode_static_model), 0x15694ee1: ('animated_model', _decode_animated_model), 0x58f9fe99: ('unknown_0x58f9fe99', _decode_unknown_0x58f9fe99), 0x1c5b4a3a: ('secondary_model0', _decode_secondary_model0), 0x8728a0ee: ('secondary_model1', _decode_secondary_model1), 0xf1cd99d3: ('secondary_model2', _decode_secondary_model2), 0x6abe7307: ('secondary_model3', _decode_secondary_model3), 0x1c07eba9: ('secondary_model4', _decode_secondary_model4), 0x8774017d: ('secondary_model5', _decode_secondary_model5), 0xf1913840: ('secondary_model6', _decode_secondary_model6), 0x6ae2d294: ('secondary_model7', _decode_secondary_model7), 0x1ce2091c: ('secondary_model8', _decode_secondary_model8), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/ScannableObjectInfo.py
0.574992
0.190988
ScannableObjectInfo.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef @dataclasses.dataclass() class Parasite(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) flavor: int = dataclasses.field(default=0) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) telegraph_distance: float = dataclasses.field(default=10.0) waypoint_approach_distance: float = dataclasses.field(default=2.5) wall_turn_speed: float = dataclasses.field(default=360.0) floor_turn_speed: float = dataclasses.field(default=180.0) down_turn_speed: float = dataclasses.field(default=120.0) stuck_time: float = dataclasses.field(default=0.20000000298023224) unknown_0xd5c25506: float = dataclasses.field(default=0.4000000059604645) behavior_influence_radius: float = dataclasses.field(default=6.0) separation_distance: float = dataclasses.field(default=2.5999999046325684) separation_priority: float = dataclasses.field(default=1.0) alignment_priority: float = dataclasses.field(default=0.800000011920929) unknown_0x61959f0d: float = dataclasses.field(default=0.699999988079071) path_following_priority: float = dataclasses.field(default=0.8999999761581421) forward_moving_priority: float = dataclasses.field(default=0.20000000298023224) player_avoidance_distance: float = dataclasses.field(default=1.2999999523162842) player_avoidance_priority: float = dataclasses.field(default=0.20000000298023224) parasite_visible_distance: float = dataclasses.field(default=40.0) initially_paused: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'PARA' @classmethod def modules(cls) -> typing.List[str]: return ['WallCrawler.rel', 'Parasite.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x16') # 22 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xbesrJ') # 0xbe73724a data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.flavor)) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'mass': 25.0, 'speed': 3.0, 'turn_speed': 720.0, 'detection_range': 5.0, 'detection_height_range': 5.0, 'detection_angle': 90.0, 'min_attack_range': 4.0, 'max_attack_range': 20.0, 'damage_wait_time': 3.0, 'collision_radius': 0.20000000298023224, 'collision_height': 5.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x84X\xb0\x03') # 0x8458b003 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.telegraph_distance)) data.write(b's;\xd2|') # 0x733bd27c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.waypoint_approach_distance)) data.write(b'\xacG\xc6(') # 0xac47c628 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.wall_turn_speed)) data.write(b'\x8eO{)') # 0x8e4f7b29 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.floor_turn_speed)) data.write(b'=<\x1bv') # 0x3d3c1b76 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.down_turn_speed)) data.write(b'\x0e~6\x98') # 0xe7e3698 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.stuck_time)) data.write(b'\xd5\xc2U\x06') # 0xd5c25506 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xd5c25506)) data.write(b'(\x03a\xaa') # 0x280361aa data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.behavior_influence_radius)) data.write(b"\x01U\x9f'") # 0x1559f27 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.separation_distance)) data.write(b'\xd2\x93\xeb\xc4') # 0xd293ebc4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.separation_priority)) data.write(b'HA\xf1\xde') # 0x4841f1de data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.alignment_priority)) data.write(b'a\x95\x9f\r') # 0x61959f0d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x61959f0d)) data.write(b'\xae\x11\xf9u') # 0xae11f975 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.path_following_priority)) data.write(b'^jT\xb8') # 0x5e6a54b8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.forward_moving_priority)) data.write(b'\x95j\x12H') # 0x956a1248 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.player_avoidance_distance)) data.write(b'F\xacf\xab') # 0x46ac66ab data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.player_avoidance_priority)) data.write(b'N\xee\xc7\x85') # 0x4eeec785 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.parasite_visible_distance)) data.write(b'\xc3\xccC\x7f') # 0xc3cc437f data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.initially_paused)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), flavor=data['flavor'], patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), telegraph_distance=data['telegraph_distance'], waypoint_approach_distance=data['waypoint_approach_distance'], wall_turn_speed=data['wall_turn_speed'], floor_turn_speed=data['floor_turn_speed'], down_turn_speed=data['down_turn_speed'], stuck_time=data['stuck_time'], unknown_0xd5c25506=data['unknown_0xd5c25506'], behavior_influence_radius=data['behavior_influence_radius'], separation_distance=data['separation_distance'], separation_priority=data['separation_priority'], alignment_priority=data['alignment_priority'], unknown_0x61959f0d=data['unknown_0x61959f0d'], path_following_priority=data['path_following_priority'], forward_moving_priority=data['forward_moving_priority'], player_avoidance_distance=data['player_avoidance_distance'], player_avoidance_priority=data['player_avoidance_priority'], parasite_visible_distance=data['parasite_visible_distance'], initially_paused=data['initially_paused'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'flavor': self.flavor, 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'telegraph_distance': self.telegraph_distance, 'waypoint_approach_distance': self.waypoint_approach_distance, 'wall_turn_speed': self.wall_turn_speed, 'floor_turn_speed': self.floor_turn_speed, 'down_turn_speed': self.down_turn_speed, 'stuck_time': self.stuck_time, 'unknown_0xd5c25506': self.unknown_0xd5c25506, 'behavior_influence_radius': self.behavior_influence_radius, 'separation_distance': self.separation_distance, 'separation_priority': self.separation_priority, 'alignment_priority': self.alignment_priority, 'unknown_0x61959f0d': self.unknown_0x61959f0d, 'path_following_priority': self.path_following_priority, 'forward_moving_priority': self.forward_moving_priority, 'player_avoidance_distance': self.player_avoidance_distance, 'player_avoidance_priority': self.player_avoidance_priority, 'parasite_visible_distance': self.parasite_visible_distance, 'initially_paused': self.initially_paused, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Parasite.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_flavor(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'mass': 25.0, 'speed': 3.0, 'turn_speed': 720.0, 'detection_range': 5.0, 'detection_height_range': 5.0, 'detection_angle': 90.0, 'min_attack_range': 4.0, 'max_attack_range': 20.0, 'damage_wait_time': 3.0, 'collision_radius': 0.20000000298023224, 'collision_height': 5.0}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_telegraph_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_waypoint_approach_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_wall_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_floor_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_down_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_stuck_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xd5c25506(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_behavior_influence_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_separation_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_separation_priority(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_alignment_priority(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x61959f0d(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_path_following_priority(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_forward_moving_priority(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_player_avoidance_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_player_avoidance_priority(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_parasite_visible_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_initially_paused(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xbe73724a: ('flavor', _decode_flavor), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x8458b003: ('telegraph_distance', _decode_telegraph_distance), 0x733bd27c: ('waypoint_approach_distance', _decode_waypoint_approach_distance), 0xac47c628: ('wall_turn_speed', _decode_wall_turn_speed), 0x8e4f7b29: ('floor_turn_speed', _decode_floor_turn_speed), 0x3d3c1b76: ('down_turn_speed', _decode_down_turn_speed), 0xe7e3698: ('stuck_time', _decode_stuck_time), 0xd5c25506: ('unknown_0xd5c25506', _decode_unknown_0xd5c25506), 0x280361aa: ('behavior_influence_radius', _decode_behavior_influence_radius), 0x1559f27: ('separation_distance', _decode_separation_distance), 0xd293ebc4: ('separation_priority', _decode_separation_priority), 0x4841f1de: ('alignment_priority', _decode_alignment_priority), 0x61959f0d: ('unknown_0x61959f0d', _decode_unknown_0x61959f0d), 0xae11f975: ('path_following_priority', _decode_path_following_priority), 0x5e6a54b8: ('forward_moving_priority', _decode_forward_moving_priority), 0x956a1248: ('player_avoidance_distance', _decode_player_avoidance_distance), 0x46ac66ab: ('player_avoidance_priority', _decode_player_avoidance_priority), 0x4eeec785: ('parasite_visible_distance', _decode_parasite_visible_distance), 0xc3cc437f: ('initially_paused', _decode_initially_paused), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Parasite.py
0.626467
0.297142
Parasite.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class Timer(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) time: float = dataclasses.field(default=5.0) random_adjust: float = dataclasses.field(default=0.0) auto_reset: bool = dataclasses.field(default=False) auto_start: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'TIMR' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x05') # 5 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'D3Z\xff') # 0x44335aff data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.time)) data.write(b':\xd3\x9b1') # 0x3ad39b31 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.random_adjust)) data.write(b'{\xefE\xca') # 0x7bef45ca data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.auto_reset)) data.write(b'2\x17\xdf\xf8') # 0x3217dff8 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.auto_start)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), time=data['time'], random_adjust=data['random_adjust'], auto_reset=data['auto_reset'], auto_start=data['auto_start'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'time': self.time, 'random_adjust': self.random_adjust, 'auto_reset': self.auto_reset, 'auto_start': self.auto_start, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Timer.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_random_adjust(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_auto_reset(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_auto_start(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x44335aff: ('time', _decode_time), 0x3ad39b31: ('random_adjust', _decode_random_adjust), 0x7bef45ca: ('auto_reset', _decode_auto_reset), 0x3217dff8: ('auto_start', _decode_auto_start), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Timer.py
0.602763
0.358746
Timer.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Vector import Vector @dataclasses.dataclass() class DestructibleBarrier(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) unknown_0xcd4f7e71: int = dataclasses.field(default=2) unknown_0xa7f551f7: int = dataclasses.field(default=5) unknown_0x609c6240: int = dataclasses.field(default=1) chunk_size: Vector = dataclasses.field(default_factory=lambda: Vector(x=1.5, y=0.20000000298023224, z=1.0)) left_model: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) center_model: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) right_model: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unknown_0x396660b4: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unknown_0x48e25884: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) base_model: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unknown_0x1eb90d06: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unknown_0x9d852dfe: int = dataclasses.field(default=4) unknown_0x982d7fa8: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unknown_0x2e11003d: int = dataclasses.field(default=4) unknown_0x5371ac0d: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unknown_0x409d1b7c: int = dataclasses.field(default=1) unknown_0x4e749cb5: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) unknown_0x92485dfa: int = dataclasses.field(default=1) unknown_0x6e4a9d27: int = dataclasses.field(default=0) unknown_0xbc2381a6: int = dataclasses.field(default=0) unknown_0x6575a3d5: int = dataclasses.field(default=0) unknown_0xc91b0946: int = dataclasses.field(default=0) unknown_0x4b2d5a37: int = dataclasses.field(default=0) unknown_0x605847b9: float = dataclasses.field(default=50.0) unknown_0xcd9c67fe: float = dataclasses.field(default=10.0) unknown_0x0af428b4: float = dataclasses.field(default=10.0) unknown_0x4d3109e3: bool = dataclasses.field(default=False) health: HealthInfo = dataclasses.field(default_factory=HealthInfo) vulnerability: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'DBAR' @classmethod def modules(cls) -> typing.List[str]: return ['DestructibleBarrier.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x1f') # 31 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xcdO~q') # 0xcd4f7e71 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xcd4f7e71)) data.write(b'\xa7\xf5Q\xf7') # 0xa7f551f7 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xa7f551f7)) data.write(b'`\x9cb@') # 0x609c6240 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x609c6240)) data.write(b'\xb2\x9e\x15\x9e') # 0xb29e159e data.write(b'\x00\x0c') # size self.chunk_size.to_stream(data) data.write(b'\x01J\x0c6') # 0x14a0c36 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.left_model)) data.write(b'\x90\xf5\\]') # 0x90f55c5d data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.center_model)) data.write(b'\xe1\x97SU') # 0xe1975355 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.right_model)) data.write(b'9f`\xb4') # 0x396660b4 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.unknown_0x396660b4)) data.write(b'H\xe2X\x84') # 0x48e25884 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.unknown_0x48e25884)) data.write(b'\xf1\xab\xb2\xc7') # 0xf1abb2c7 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.base_model)) data.write(b'\x1e\xb9\r\x06') # 0x1eb90d06 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.unknown_0x1eb90d06)) data.write(b'\x9d\x85-\xfe') # 0x9d852dfe data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x9d852dfe)) data.write(b'\x98-\x7f\xa8') # 0x982d7fa8 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.unknown_0x982d7fa8)) data.write(b'.\x11\x00=') # 0x2e11003d data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x2e11003d)) data.write(b'Sq\xac\r') # 0x5371ac0d data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.unknown_0x5371ac0d)) data.write(b'@\x9d\x1b|') # 0x409d1b7c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x409d1b7c)) data.write(b'Nt\x9c\xb5') # 0x4e749cb5 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.unknown_0x4e749cb5)) data.write(b'\x92H]\xfa') # 0x92485dfa data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x92485dfa)) data.write(b"nJ\x9d'") # 0x6e4a9d27 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x6e4a9d27)) data.write(b'\xbc#\x81\xa6') # 0xbc2381a6 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xbc2381a6)) data.write(b'eu\xa3\xd5') # 0x6575a3d5 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x6575a3d5)) data.write(b'\xc9\x1b\tF') # 0xc91b0946 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xc91b0946)) data.write(b'K-Z7') # 0x4b2d5a37 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x4b2d5a37)) data.write(b'`XG\xb9') # 0x605847b9 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x605847b9)) data.write(b'\xcd\x9cg\xfe') # 0xcd9c67fe data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xcd9c67fe)) data.write(b'\n\xf4(\xb4') # 0xaf428b4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x0af428b4)) data.write(b'M1\t\xe3') # 0x4d3109e3 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x4d3109e3)) data.write(b'\xcf\x90\xd1^') # 0xcf90d15e before = data.tell() data.write(b'\x00\x00') # size placeholder self.health.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'{q\xae\x90') # 0x7b71ae90 before = data.tell() data.write(b'\x00\x00') # size placeholder self.vulnerability.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), unknown_0xcd4f7e71=data['unknown_0xcd4f7e71'], unknown_0xa7f551f7=data['unknown_0xa7f551f7'], unknown_0x609c6240=data['unknown_0x609c6240'], chunk_size=Vector.from_json(data['chunk_size']), left_model=data['left_model'], center_model=data['center_model'], right_model=data['right_model'], unknown_0x396660b4=data['unknown_0x396660b4'], unknown_0x48e25884=data['unknown_0x48e25884'], base_model=data['base_model'], unknown_0x1eb90d06=data['unknown_0x1eb90d06'], unknown_0x9d852dfe=data['unknown_0x9d852dfe'], unknown_0x982d7fa8=data['unknown_0x982d7fa8'], unknown_0x2e11003d=data['unknown_0x2e11003d'], unknown_0x5371ac0d=data['unknown_0x5371ac0d'], unknown_0x409d1b7c=data['unknown_0x409d1b7c'], unknown_0x4e749cb5=data['unknown_0x4e749cb5'], unknown_0x92485dfa=data['unknown_0x92485dfa'], unknown_0x6e4a9d27=data['unknown_0x6e4a9d27'], unknown_0xbc2381a6=data['unknown_0xbc2381a6'], unknown_0x6575a3d5=data['unknown_0x6575a3d5'], unknown_0xc91b0946=data['unknown_0xc91b0946'], unknown_0x4b2d5a37=data['unknown_0x4b2d5a37'], unknown_0x605847b9=data['unknown_0x605847b9'], unknown_0xcd9c67fe=data['unknown_0xcd9c67fe'], unknown_0x0af428b4=data['unknown_0x0af428b4'], unknown_0x4d3109e3=data['unknown_0x4d3109e3'], health=HealthInfo.from_json(data['health']), vulnerability=DamageVulnerability.from_json(data['vulnerability']), actor_information=ActorParameters.from_json(data['actor_information']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'unknown_0xcd4f7e71': self.unknown_0xcd4f7e71, 'unknown_0xa7f551f7': self.unknown_0xa7f551f7, 'unknown_0x609c6240': self.unknown_0x609c6240, 'chunk_size': self.chunk_size.to_json(), 'left_model': self.left_model, 'center_model': self.center_model, 'right_model': self.right_model, 'unknown_0x396660b4': self.unknown_0x396660b4, 'unknown_0x48e25884': self.unknown_0x48e25884, 'base_model': self.base_model, 'unknown_0x1eb90d06': self.unknown_0x1eb90d06, 'unknown_0x9d852dfe': self.unknown_0x9d852dfe, 'unknown_0x982d7fa8': self.unknown_0x982d7fa8, 'unknown_0x2e11003d': self.unknown_0x2e11003d, 'unknown_0x5371ac0d': self.unknown_0x5371ac0d, 'unknown_0x409d1b7c': self.unknown_0x409d1b7c, 'unknown_0x4e749cb5': self.unknown_0x4e749cb5, 'unknown_0x92485dfa': self.unknown_0x92485dfa, 'unknown_0x6e4a9d27': self.unknown_0x6e4a9d27, 'unknown_0xbc2381a6': self.unknown_0xbc2381a6, 'unknown_0x6575a3d5': self.unknown_0x6575a3d5, 'unknown_0xc91b0946': self.unknown_0xc91b0946, 'unknown_0x4b2d5a37': self.unknown_0x4b2d5a37, 'unknown_0x605847b9': self.unknown_0x605847b9, 'unknown_0xcd9c67fe': self.unknown_0xcd9c67fe, 'unknown_0x0af428b4': self.unknown_0x0af428b4, 'unknown_0x4d3109e3': self.unknown_0x4d3109e3, 'health': self.health.to_json(), 'vulnerability': self.vulnerability.to_json(), 'actor_information': self.actor_information.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_left_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.left_model) def _dependencies_for_center_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.center_model) def _dependencies_for_right_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.right_model) def _dependencies_for_unknown_0x396660b4(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_0x396660b4) def _dependencies_for_unknown_0x48e25884(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_0x48e25884) def _dependencies_for_base_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.base_model) def _dependencies_for_unknown_0x1eb90d06(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_0x1eb90d06) def _dependencies_for_unknown_0x982d7fa8(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_0x982d7fa8) def _dependencies_for_unknown_0x5371ac0d(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_0x5371ac0d) def _dependencies_for_unknown_0x4e749cb5(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.unknown_0x4e749cb5) def _dependencies_for_health(self, asset_manager): yield from self.health.dependencies_for(asset_manager) def _dependencies_for_vulnerability(self, asset_manager): yield from self.vulnerability.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_left_model, "left_model", "AssetId"), (self._dependencies_for_center_model, "center_model", "AssetId"), (self._dependencies_for_right_model, "right_model", "AssetId"), (self._dependencies_for_unknown_0x396660b4, "unknown_0x396660b4", "AssetId"), (self._dependencies_for_unknown_0x48e25884, "unknown_0x48e25884", "AssetId"), (self._dependencies_for_base_model, "base_model", "AssetId"), (self._dependencies_for_unknown_0x1eb90d06, "unknown_0x1eb90d06", "AssetId"), (self._dependencies_for_unknown_0x982d7fa8, "unknown_0x982d7fa8", "AssetId"), (self._dependencies_for_unknown_0x5371ac0d, "unknown_0x5371ac0d", "AssetId"), (self._dependencies_for_unknown_0x4e749cb5, "unknown_0x4e749cb5", "AssetId"), (self._dependencies_for_health, "health", "HealthInfo"), (self._dependencies_for_vulnerability, "vulnerability", "DamageVulnerability"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for DestructibleBarrier.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_unknown_0xcd4f7e71(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xa7f551f7(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x609c6240(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_chunk_size(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_left_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_center_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_right_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x396660b4(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x48e25884(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_base_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x1eb90d06(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x9d852dfe(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x982d7fa8(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x2e11003d(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x5371ac0d(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x409d1b7c(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x4e749cb5(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x92485dfa(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x6e4a9d27(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xbc2381a6(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x6575a3d5(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xc91b0946(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x4b2d5a37(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x605847b9(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xcd9c67fe(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x0af428b4(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x4d3109e3(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_health(data: typing.BinaryIO, property_size: int): return HealthInfo.from_stream(data, property_size) def _decode_vulnerability(data: typing.BinaryIO, property_size: int): return DamageVulnerability.from_stream(data, property_size) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xcd4f7e71: ('unknown_0xcd4f7e71', _decode_unknown_0xcd4f7e71), 0xa7f551f7: ('unknown_0xa7f551f7', _decode_unknown_0xa7f551f7), 0x609c6240: ('unknown_0x609c6240', _decode_unknown_0x609c6240), 0xb29e159e: ('chunk_size', _decode_chunk_size), 0x14a0c36: ('left_model', _decode_left_model), 0x90f55c5d: ('center_model', _decode_center_model), 0xe1975355: ('right_model', _decode_right_model), 0x396660b4: ('unknown_0x396660b4', _decode_unknown_0x396660b4), 0x48e25884: ('unknown_0x48e25884', _decode_unknown_0x48e25884), 0xf1abb2c7: ('base_model', _decode_base_model), 0x1eb90d06: ('unknown_0x1eb90d06', _decode_unknown_0x1eb90d06), 0x9d852dfe: ('unknown_0x9d852dfe', _decode_unknown_0x9d852dfe), 0x982d7fa8: ('unknown_0x982d7fa8', _decode_unknown_0x982d7fa8), 0x2e11003d: ('unknown_0x2e11003d', _decode_unknown_0x2e11003d), 0x5371ac0d: ('unknown_0x5371ac0d', _decode_unknown_0x5371ac0d), 0x409d1b7c: ('unknown_0x409d1b7c', _decode_unknown_0x409d1b7c), 0x4e749cb5: ('unknown_0x4e749cb5', _decode_unknown_0x4e749cb5), 0x92485dfa: ('unknown_0x92485dfa', _decode_unknown_0x92485dfa), 0x6e4a9d27: ('unknown_0x6e4a9d27', _decode_unknown_0x6e4a9d27), 0xbc2381a6: ('unknown_0xbc2381a6', _decode_unknown_0xbc2381a6), 0x6575a3d5: ('unknown_0x6575a3d5', _decode_unknown_0x6575a3d5), 0xc91b0946: ('unknown_0xc91b0946', _decode_unknown_0xc91b0946), 0x4b2d5a37: ('unknown_0x4b2d5a37', _decode_unknown_0x4b2d5a37), 0x605847b9: ('unknown_0x605847b9', _decode_unknown_0x605847b9), 0xcd9c67fe: ('unknown_0xcd9c67fe', _decode_unknown_0xcd9c67fe), 0xaf428b4: ('unknown_0x0af428b4', _decode_unknown_0x0af428b4), 0x4d3109e3: ('unknown_0x4d3109e3', _decode_unknown_0x4d3109e3), 0xcf90d15e: ('health', _decode_health), 0x7b71ae90: ('vulnerability', _decode_vulnerability), 0x7e397fed: ('actor_information', _decode_actor_information), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/DestructibleBarrier.py
0.603932
0.176228
DestructibleBarrier.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class Spinner(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) forward_speed: float = dataclasses.field(default=0.0) backward_speed: float = dataclasses.field(default=0.0) unknown_0x449dd059: float = dataclasses.field(default=0.0) unknown_0xfc849759: float = dataclasses.field(default=0.0) shot_spinner: bool = dataclasses.field(default=False) allow_wrap: bool = dataclasses.field(default=False) no_backward: bool = dataclasses.field(default=False) spline_control: bool = dataclasses.field(default=True) loop_sound: int = dataclasses.field(default=0, metadata={'sound': True}) start_sound: int = dataclasses.field(default=0, metadata={'sound': True}) stop_sound: int = dataclasses.field(default=0, metadata={'sound': True}) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'SPIN' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0c') # 12 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xdeOjv') # 0xde4f6a76 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.forward_speed)) data.write(b'T\xe1Z<') # 0x54e15a3c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.backward_speed)) data.write(b'D\x9d\xd0Y') # 0x449dd059 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x449dd059)) data.write(b'\xfc\x84\x97Y') # 0xfc849759 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xfc849759)) data.write(b'PP\x1e\x17') # 0x50501e17 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.shot_spinner)) data.write(b'9\x83\xcb\xa7') # 0x3983cba7 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.allow_wrap)) data.write(b'\xf1\xc8\xa0\xae') # 0xf1c8a0ae data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.no_backward)) data.write(b'\xe8\xf0\xa1\xce') # 0xe8f0a1ce data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.spline_control)) data.write(b'\x8bf\xec\xa2') # 0x8b66eca2 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.loop_sound)) data.write(b'R\xed\xd1k') # 0x52edd16b data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.start_sound)) data.write(b'\xe8\x8e}A') # 0xe88e7d41 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.stop_sound)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), forward_speed=data['forward_speed'], backward_speed=data['backward_speed'], unknown_0x449dd059=data['unknown_0x449dd059'], unknown_0xfc849759=data['unknown_0xfc849759'], shot_spinner=data['shot_spinner'], allow_wrap=data['allow_wrap'], no_backward=data['no_backward'], spline_control=data['spline_control'], loop_sound=data['loop_sound'], start_sound=data['start_sound'], stop_sound=data['stop_sound'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'forward_speed': self.forward_speed, 'backward_speed': self.backward_speed, 'unknown_0x449dd059': self.unknown_0x449dd059, 'unknown_0xfc849759': self.unknown_0xfc849759, 'shot_spinner': self.shot_spinner, 'allow_wrap': self.allow_wrap, 'no_backward': self.no_backward, 'spline_control': self.spline_control, 'loop_sound': self.loop_sound, 'start_sound': self.start_sound, 'stop_sound': self.stop_sound, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_loop_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.loop_sound) def _dependencies_for_start_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.start_sound) def _dependencies_for_stop_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.stop_sound) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_loop_sound, "loop_sound", "int"), (self._dependencies_for_start_sound, "start_sound", "int"), (self._dependencies_for_stop_sound, "stop_sound", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Spinner.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_forward_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_backward_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x449dd059(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xfc849759(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shot_spinner(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_allow_wrap(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_no_backward(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_spline_control(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_loop_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_start_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_stop_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xde4f6a76: ('forward_speed', _decode_forward_speed), 0x54e15a3c: ('backward_speed', _decode_backward_speed), 0x449dd059: ('unknown_0x449dd059', _decode_unknown_0x449dd059), 0xfc849759: ('unknown_0xfc849759', _decode_unknown_0xfc849759), 0x50501e17: ('shot_spinner', _decode_shot_spinner), 0x3983cba7: ('allow_wrap', _decode_allow_wrap), 0xf1c8a0ae: ('no_backward', _decode_no_backward), 0xe8f0a1ce: ('spline_control', _decode_spline_control), 0x8b66eca2: ('loop_sound', _decode_loop_sound), 0x52edd16b: ('start_sound', _decode_start_sound), 0xe88e7d41: ('stop_sound', _decode_stop_sound), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Spinner.py
0.590897
0.310538
Spinner.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.TweakGui.HudColorTypedef import HudColorTypedef from retro_data_structures.properties.echoes.archetypes.TweakGui.VisorColorSchemeTypedef import VisorColorSchemeTypedef from retro_data_structures.properties.echoes.archetypes.TweakGuiColors.HUDColorsTypedef import HUDColorsTypedef from retro_data_structures.properties.echoes.archetypes.TweakGuiColors.Misc import Misc from retro_data_structures.properties.echoes.archetypes.TweakGuiColors.Multiplayer import Multiplayer from retro_data_structures.properties.echoes.archetypes.TweakGuiColors.TurretHudTypedef import TurretHudTypedef @dataclasses.dataclass() class TweakGuiColors(BaseObjectType): instance_name: str = dataclasses.field(default='') hud_colors: HUDColorsTypedef = dataclasses.field(default_factory=HUDColorsTypedef) misc: Misc = dataclasses.field(default_factory=Misc) multiplayer: Multiplayer = dataclasses.field(default_factory=Multiplayer) combat_hud_color_scheme: VisorColorSchemeTypedef = dataclasses.field(default_factory=VisorColorSchemeTypedef) echo_hud_color_scheme: VisorColorSchemeTypedef = dataclasses.field(default_factory=VisorColorSchemeTypedef) scan_hud_color_scheme: VisorColorSchemeTypedef = dataclasses.field(default_factory=VisorColorSchemeTypedef) dark_hud_color_scheme: VisorColorSchemeTypedef = dataclasses.field(default_factory=VisorColorSchemeTypedef) ball_hud_color_scheme: VisorColorSchemeTypedef = dataclasses.field(default_factory=VisorColorSchemeTypedef) combat_hud: HudColorTypedef = dataclasses.field(default_factory=HudColorTypedef) scan_hud: HudColorTypedef = dataclasses.field(default_factory=HudColorTypedef) x_ray_hud: HudColorTypedef = dataclasses.field(default_factory=HudColorTypedef) thermal_hud: HudColorTypedef = dataclasses.field(default_factory=HudColorTypedef) ball_hud: HudColorTypedef = dataclasses.field(default_factory=HudColorTypedef) turret_hud: TurretHudTypedef = dataclasses.field(default_factory=TurretHudTypedef) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return None def set_name(self, name: str) -> None: raise RuntimeError(f"{self.__class__.__name__} does not have name") @classmethod def object_type(cls) -> str: return 'TWGC' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0f') # 15 properties data.write(b'\x7f\xda\x14f') # 0x7fda1466 before = data.tell() data.write(b'\x00\x00') # size placeholder data.write(self.instance_name.encode("utf-8")) data.write(b'\x00') after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xcbsw$') # 0xcb737724 before = data.tell() data.write(b'\x00\x00') # size placeholder self.hud_colors.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'gV\xd4\xde') # 0x6756d4de before = data.tell() data.write(b'\x00\x00') # size placeholder self.misc.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'iv\x13\xe9') # 0x697613e9 before = data.tell() data.write(b'\x00\x00') # size placeholder self.multiplayer.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'g\xc7\x00U') # 0x67c70055 before = data.tell() data.write(b'\x00\x00') # size placeholder self.combat_hud_color_scheme.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'b\xe0\xa0\x8f') # 0x62e0a08f before = data.tell() data.write(b'\x00\x00') # size placeholder self.echo_hud_color_scheme.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x80\xbe\xcdn') # 0x80becd6e before = data.tell() data.write(b'\x00\x00') # size placeholder self.scan_hud_color_scheme.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'}\xe4\xb2\x97') # 0x7de4b297 before = data.tell() data.write(b'\x00\x00') # size placeholder self.dark_hud_color_scheme.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc0\x18\x17b') # 0xc0181762 before = data.tell() data.write(b'\x00\x00') # size placeholder self.ball_hud_color_scheme.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'E\xd7\xa4\x0f') # 0x45d7a40f before = data.tell() data.write(b'\x00\x00') # size placeholder self.combat_hud.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'YKD\xcf') # 0x594b44cf before = data.tell() data.write(b'\x00\x00') # size placeholder self.scan_hud.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x8f^\xbe\xb9') # 0x8f5ebeb9 before = data.tell() data.write(b'\x00\x00') # size placeholder self.x_ray_hud.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xf1+\x1eY') # 0xf12b1e59 before = data.tell() data.write(b'\x00\x00') # size placeholder self.thermal_hud.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'X\xcdcs') # 0x58cd6373 before = data.tell() data.write(b'\x00\x00') # size placeholder self.ball_hud.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xde\x13\x90\x81') # 0xde139081 before = data.tell() data.write(b'\x00\x00') # size placeholder self.turret_hud.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( instance_name=data['instance_name'], hud_colors=HUDColorsTypedef.from_json(data['hud_colors']), misc=Misc.from_json(data['misc']), multiplayer=Multiplayer.from_json(data['multiplayer']), combat_hud_color_scheme=VisorColorSchemeTypedef.from_json(data['combat_hud_color_scheme']), echo_hud_color_scheme=VisorColorSchemeTypedef.from_json(data['echo_hud_color_scheme']), scan_hud_color_scheme=VisorColorSchemeTypedef.from_json(data['scan_hud_color_scheme']), dark_hud_color_scheme=VisorColorSchemeTypedef.from_json(data['dark_hud_color_scheme']), ball_hud_color_scheme=VisorColorSchemeTypedef.from_json(data['ball_hud_color_scheme']), combat_hud=HudColorTypedef.from_json(data['combat_hud']), scan_hud=HudColorTypedef.from_json(data['scan_hud']), x_ray_hud=HudColorTypedef.from_json(data['x_ray_hud']), thermal_hud=HudColorTypedef.from_json(data['thermal_hud']), ball_hud=HudColorTypedef.from_json(data['ball_hud']), turret_hud=TurretHudTypedef.from_json(data['turret_hud']), ) def to_json(self) -> dict: return { 'instance_name': self.instance_name, 'hud_colors': self.hud_colors.to_json(), 'misc': self.misc.to_json(), 'multiplayer': self.multiplayer.to_json(), 'combat_hud_color_scheme': self.combat_hud_color_scheme.to_json(), 'echo_hud_color_scheme': self.echo_hud_color_scheme.to_json(), 'scan_hud_color_scheme': self.scan_hud_color_scheme.to_json(), 'dark_hud_color_scheme': self.dark_hud_color_scheme.to_json(), 'ball_hud_color_scheme': self.ball_hud_color_scheme.to_json(), 'combat_hud': self.combat_hud.to_json(), 'scan_hud': self.scan_hud.to_json(), 'x_ray_hud': self.x_ray_hud.to_json(), 'thermal_hud': self.thermal_hud.to_json(), 'ball_hud': self.ball_hud.to_json(), 'turret_hud': self.turret_hud.to_json(), } def _dependencies_for_hud_colors(self, asset_manager): yield from self.hud_colors.dependencies_for(asset_manager) def _dependencies_for_misc(self, asset_manager): yield from self.misc.dependencies_for(asset_manager) def _dependencies_for_multiplayer(self, asset_manager): yield from self.multiplayer.dependencies_for(asset_manager) def _dependencies_for_combat_hud_color_scheme(self, asset_manager): yield from self.combat_hud_color_scheme.dependencies_for(asset_manager) def _dependencies_for_echo_hud_color_scheme(self, asset_manager): yield from self.echo_hud_color_scheme.dependencies_for(asset_manager) def _dependencies_for_scan_hud_color_scheme(self, asset_manager): yield from self.scan_hud_color_scheme.dependencies_for(asset_manager) def _dependencies_for_dark_hud_color_scheme(self, asset_manager): yield from self.dark_hud_color_scheme.dependencies_for(asset_manager) def _dependencies_for_ball_hud_color_scheme(self, asset_manager): yield from self.ball_hud_color_scheme.dependencies_for(asset_manager) def _dependencies_for_combat_hud(self, asset_manager): yield from self.combat_hud.dependencies_for(asset_manager) def _dependencies_for_scan_hud(self, asset_manager): yield from self.scan_hud.dependencies_for(asset_manager) def _dependencies_for_x_ray_hud(self, asset_manager): yield from self.x_ray_hud.dependencies_for(asset_manager) def _dependencies_for_thermal_hud(self, asset_manager): yield from self.thermal_hud.dependencies_for(asset_manager) def _dependencies_for_ball_hud(self, asset_manager): yield from self.ball_hud.dependencies_for(asset_manager) def _dependencies_for_turret_hud(self, asset_manager): yield from self.turret_hud.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_hud_colors, "hud_colors", "HUDColorsTypedef"), (self._dependencies_for_misc, "misc", "Misc"), (self._dependencies_for_multiplayer, "multiplayer", "Multiplayer"), (self._dependencies_for_combat_hud_color_scheme, "combat_hud_color_scheme", "VisorColorSchemeTypedef"), (self._dependencies_for_echo_hud_color_scheme, "echo_hud_color_scheme", "VisorColorSchemeTypedef"), (self._dependencies_for_scan_hud_color_scheme, "scan_hud_color_scheme", "VisorColorSchemeTypedef"), (self._dependencies_for_dark_hud_color_scheme, "dark_hud_color_scheme", "VisorColorSchemeTypedef"), (self._dependencies_for_ball_hud_color_scheme, "ball_hud_color_scheme", "VisorColorSchemeTypedef"), (self._dependencies_for_combat_hud, "combat_hud", "HudColorTypedef"), (self._dependencies_for_scan_hud, "scan_hud", "HudColorTypedef"), (self._dependencies_for_x_ray_hud, "x_ray_hud", "HudColorTypedef"), (self._dependencies_for_thermal_hud, "thermal_hud", "HudColorTypedef"), (self._dependencies_for_ball_hud, "ball_hud", "HudColorTypedef"), (self._dependencies_for_turret_hud, "turret_hud", "TurretHudTypedef"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for TweakGuiColors.{field_name} ({field_type}): {e}" ) def _decode_instance_name(data: typing.BinaryIO, property_size: int): return b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") def _decode_hud_colors(data: typing.BinaryIO, property_size: int): return HUDColorsTypedef.from_stream(data, property_size) def _decode_misc(data: typing.BinaryIO, property_size: int): return Misc.from_stream(data, property_size) def _decode_multiplayer(data: typing.BinaryIO, property_size: int): return Multiplayer.from_stream(data, property_size) def _decode_combat_hud_color_scheme(data: typing.BinaryIO, property_size: int): return VisorColorSchemeTypedef.from_stream(data, property_size) def _decode_echo_hud_color_scheme(data: typing.BinaryIO, property_size: int): return VisorColorSchemeTypedef.from_stream(data, property_size) def _decode_scan_hud_color_scheme(data: typing.BinaryIO, property_size: int): return VisorColorSchemeTypedef.from_stream(data, property_size) def _decode_dark_hud_color_scheme(data: typing.BinaryIO, property_size: int): return VisorColorSchemeTypedef.from_stream(data, property_size) def _decode_ball_hud_color_scheme(data: typing.BinaryIO, property_size: int): return VisorColorSchemeTypedef.from_stream(data, property_size) def _decode_combat_hud(data: typing.BinaryIO, property_size: int): return HudColorTypedef.from_stream(data, property_size) def _decode_scan_hud(data: typing.BinaryIO, property_size: int): return HudColorTypedef.from_stream(data, property_size) def _decode_x_ray_hud(data: typing.BinaryIO, property_size: int): return HudColorTypedef.from_stream(data, property_size) def _decode_thermal_hud(data: typing.BinaryIO, property_size: int): return HudColorTypedef.from_stream(data, property_size) def _decode_ball_hud(data: typing.BinaryIO, property_size: int): return HudColorTypedef.from_stream(data, property_size) def _decode_turret_hud(data: typing.BinaryIO, property_size: int): return TurretHudTypedef.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x7fda1466: ('instance_name', _decode_instance_name), 0xcb737724: ('hud_colors', _decode_hud_colors), 0x6756d4de: ('misc', _decode_misc), 0x697613e9: ('multiplayer', _decode_multiplayer), 0x67c70055: ('combat_hud_color_scheme', _decode_combat_hud_color_scheme), 0x62e0a08f: ('echo_hud_color_scheme', _decode_echo_hud_color_scheme), 0x80becd6e: ('scan_hud_color_scheme', _decode_scan_hud_color_scheme), 0x7de4b297: ('dark_hud_color_scheme', _decode_dark_hud_color_scheme), 0xc0181762: ('ball_hud_color_scheme', _decode_ball_hud_color_scheme), 0x45d7a40f: ('combat_hud', _decode_combat_hud), 0x594b44cf: ('scan_hud', _decode_scan_hud), 0x8f5ebeb9: ('x_ray_hud', _decode_x_ray_hud), 0xf12b1e59: ('thermal_hud', _decode_thermal_hud), 0x58cd6373: ('ball_hud', _decode_ball_hud), 0xde139081: ('turret_hud', _decode_turret_hud), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/TweakGuiColors.py
0.527317
0.262406
TweakGuiColors.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class AtomicBeta(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) beam_effect: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC', 'WPSC']}, default=default_asset_id) beam: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) beam_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) contact_fx: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) beam_fade_time: float = dataclasses.field(default=1.0) beam_radius: float = dataclasses.field(default=0.10000000149011612) hover_speed: float = dataclasses.field(default=3.0) frozen_vulnerability: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) normal_rotate_speed: float = dataclasses.field(default=1.5) charging_rotate_speed: float = dataclasses.field(default=5.0) speed_change_rate: float = dataclasses.field(default=1.0) sound_0x14038b71: int = dataclasses.field(default=0, metadata={'sound': True}) sound_0x16a435cb: int = dataclasses.field(default=0, metadata={'sound': True}) sound_0x67edefc2: int = dataclasses.field(default=0, metadata={'sound': True}) damage_delay: float = dataclasses.field(default=1.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'ATMB' @classmethod def modules(cls) -> typing.List[str]: return ['AtomicBeta.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x12') # 18 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'mass': 25.0, 'turn_speed': 720.0, 'detection_range': 5.0, 'detection_height_range': 5.0, 'detection_angle': 90.0, 'min_attack_range': 4.0, 'max_attack_range': 20.0, 'damage_wait_time': 1.0, 'collision_radius': 0.5, 'collision_height': 1.5}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x05C\x9a\x08') # 0x5439a08 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.beam_effect)) data.write(b',\xbf\x98\x9b') # 0x2cbf989b data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.beam)) data.write(b'\x13\xe3\x0eM') # 0x13e30e4d before = data.tell() data.write(b'\x00\x00') # size placeholder self.beam_damage.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc2q\xea\xf5') # 0xc271eaf5 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.contact_fx)) data.write(b'\x18\t?\xa8') # 0x18093fa8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.beam_fade_time)) data.write(b'\xcb\n\xf0u') # 0xcb0af075 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.beam_radius)) data.write(b'\x84^\xf4\x89') # 0x845ef489 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.hover_speed)) data.write(b'A\x198\xaa') # 0x411938aa before = data.tell() data.write(b'\x00\x00') # size placeholder self.frozen_vulnerability.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xce\x18\x93\xcc') # 0xce1893cc data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.normal_rotate_speed)) data.write(b'jE=\x89') # 0x6a453d89 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.charging_rotate_speed)) data.write(b'\xac *]') # 0xac202a5d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.speed_change_rate)) data.write(b'\x14\x03\x8bq') # 0x14038b71 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_0x14038b71)) data.write(b'\x16\xa45\xcb') # 0x16a435cb data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_0x16a435cb)) data.write(b'g\xed\xef\xc2') # 0x67edefc2 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_0x67edefc2)) data.write(b'\x8fO\xb7\x9d') # 0x8f4fb79d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.damage_delay)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), beam_effect=data['beam_effect'], beam=data['beam'], beam_damage=DamageInfo.from_json(data['beam_damage']), contact_fx=data['contact_fx'], beam_fade_time=data['beam_fade_time'], beam_radius=data['beam_radius'], hover_speed=data['hover_speed'], frozen_vulnerability=DamageVulnerability.from_json(data['frozen_vulnerability']), normal_rotate_speed=data['normal_rotate_speed'], charging_rotate_speed=data['charging_rotate_speed'], speed_change_rate=data['speed_change_rate'], sound_0x14038b71=data['sound_0x14038b71'], sound_0x16a435cb=data['sound_0x16a435cb'], sound_0x67edefc2=data['sound_0x67edefc2'], damage_delay=data['damage_delay'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'beam_effect': self.beam_effect, 'beam': self.beam, 'beam_damage': self.beam_damage.to_json(), 'contact_fx': self.contact_fx, 'beam_fade_time': self.beam_fade_time, 'beam_radius': self.beam_radius, 'hover_speed': self.hover_speed, 'frozen_vulnerability': self.frozen_vulnerability.to_json(), 'normal_rotate_speed': self.normal_rotate_speed, 'charging_rotate_speed': self.charging_rotate_speed, 'speed_change_rate': self.speed_change_rate, 'sound_0x14038b71': self.sound_0x14038b71, 'sound_0x16a435cb': self.sound_0x16a435cb, 'sound_0x67edefc2': self.sound_0x67edefc2, 'damage_delay': self.damage_delay, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_beam_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.beam_effect) def _dependencies_for_beam(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.beam) def _dependencies_for_beam_damage(self, asset_manager): yield from self.beam_damage.dependencies_for(asset_manager) def _dependencies_for_contact_fx(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.contact_fx) def _dependencies_for_frozen_vulnerability(self, asset_manager): yield from self.frozen_vulnerability.dependencies_for(asset_manager) def _dependencies_for_sound_0x14038b71(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_0x14038b71) def _dependencies_for_sound_0x16a435cb(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_0x16a435cb) def _dependencies_for_sound_0x67edefc2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_0x67edefc2) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_beam_effect, "beam_effect", "AssetId"), (self._dependencies_for_beam, "beam", "AssetId"), (self._dependencies_for_beam_damage, "beam_damage", "DamageInfo"), (self._dependencies_for_contact_fx, "contact_fx", "AssetId"), (self._dependencies_for_frozen_vulnerability, "frozen_vulnerability", "DamageVulnerability"), (self._dependencies_for_sound_0x14038b71, "sound_0x14038b71", "int"), (self._dependencies_for_sound_0x16a435cb, "sound_0x16a435cb", "int"), (self._dependencies_for_sound_0x67edefc2, "sound_0x67edefc2", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for AtomicBeta.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'mass': 25.0, 'turn_speed': 720.0, 'detection_range': 5.0, 'detection_height_range': 5.0, 'detection_angle': 90.0, 'min_attack_range': 4.0, 'max_attack_range': 20.0, 'damage_wait_time': 1.0, 'collision_radius': 0.5, 'collision_height': 1.5}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_beam_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_beam(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_beam_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size) def _decode_contact_fx(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_beam_fade_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_beam_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_hover_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_frozen_vulnerability(data: typing.BinaryIO, property_size: int): return DamageVulnerability.from_stream(data, property_size) def _decode_normal_rotate_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_charging_rotate_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_speed_change_rate(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_sound_0x14038b71(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_sound_0x16a435cb(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_sound_0x67edefc2(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_damage_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x5439a08: ('beam_effect', _decode_beam_effect), 0x2cbf989b: ('beam', _decode_beam), 0x13e30e4d: ('beam_damage', _decode_beam_damage), 0xc271eaf5: ('contact_fx', _decode_contact_fx), 0x18093fa8: ('beam_fade_time', _decode_beam_fade_time), 0xcb0af075: ('beam_radius', _decode_beam_radius), 0x845ef489: ('hover_speed', _decode_hover_speed), 0x411938aa: ('frozen_vulnerability', _decode_frozen_vulnerability), 0xce1893cc: ('normal_rotate_speed', _decode_normal_rotate_speed), 0x6a453d89: ('charging_rotate_speed', _decode_charging_rotate_speed), 0xac202a5d: ('speed_change_rate', _decode_speed_change_rate), 0x14038b71: ('sound_0x14038b71', _decode_sound_0x14038b71), 0x16a435cb: ('sound_0x16a435cb', _decode_sound_0x16a435cb), 0x67edefc2: ('sound_0x67edefc2', _decode_sound_0x67edefc2), 0x8f4fb79d: ('damage_delay', _decode_damage_delay), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/AtomicBeta.py
0.563018
0.252349
AtomicBeta.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class RoomAcoustics(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) room_volume: int = dataclasses.field(default=117) priority: int = dataclasses.field(default=1) # Choice reverb_hi_enabled: bool = dataclasses.field(default=False) unknown_0x3263c26e: bool = dataclasses.field(default=False) reverb_hi_time: float = dataclasses.field(default=0.0) reverb_hi_pre_delay: float = dataclasses.field(default=0.0) reverb_hi_damping: float = dataclasses.field(default=0.0) reverb_hi_coloration: float = dataclasses.field(default=0.0) reverb_hi_cross_talk: float = dataclasses.field(default=0.0) reverb_hi_mix: float = dataclasses.field(default=0.0) chorus_enabled: bool = dataclasses.field(default=False) chorus_base_delay: float = dataclasses.field(default=0.0) chorus_variation: float = dataclasses.field(default=0.0) chorus_period: float = dataclasses.field(default=0.0) reverb_std_enabled: bool = dataclasses.field(default=False) unknown_0x4a5bbf90: bool = dataclasses.field(default=False) reverb_std_time: float = dataclasses.field(default=0.0) reverb_std_pre_delay: float = dataclasses.field(default=0.0) reverb_std_damping: float = dataclasses.field(default=0.0) reverb_std_coloration: float = dataclasses.field(default=0.0) reverb_std_mix: float = dataclasses.field(default=0.0) delay_enabled: bool = dataclasses.field(default=False) delay0: int = dataclasses.field(default=0) delay1: int = dataclasses.field(default=0) delay2: int = dataclasses.field(default=0) delay_feedback0: int = dataclasses.field(default=0) delay_feedback1: int = dataclasses.field(default=0) delay_feedback2: int = dataclasses.field(default=0) delay_output0: int = dataclasses.field(default=0) delay_output1: int = dataclasses.field(default=0) delay_output2: int = dataclasses.field(default=0) unknown_0xcf45711c: int = dataclasses.field(default=32000) unknown_0x626d1e9b: int = dataclasses.field(default=0) unknown_0x7d8ee273: bool = dataclasses.field(default=False) unknown_0x83378e6a: float = dataclasses.field(default=0.0) unknown_0xf549d269: float = dataclasses.field(default=0.0) unknown_0x11fdae16: float = dataclasses.field(default=0.0) unknown_0xa3c439c1: float = dataclasses.field(default=0.0) unknown_0x2dc70efe: float = dataclasses.field(default=0.0) unknown_0xe2bd3706: float = dataclasses.field(default=0.0) unknown_0x5e29cef8: float = dataclasses.field(default=0.0) unknown_0x35ae9f10: float = dataclasses.field(default=0.0) bitcrusher_enabled: bool = dataclasses.field(default=False) unknown_0xf51a1d6a: int = dataclasses.field(default=0) bitcrusher_gain: float = dataclasses.field(default=0.0) bitcrusher_bit_depth: int = dataclasses.field(default=0) unknown_0x58096e0b: float = dataclasses.field(default=1.0) phaser_enabled: bool = dataclasses.field(default=False) phaser_frequency: float = dataclasses.field(default=0.0) phaser_feedback: float = dataclasses.field(default=0.0) phaser_invert: float = dataclasses.field(default=0.0) phaser_mix: float = dataclasses.field(default=0.0) phaser_sweep: float = dataclasses.field(default=200.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'RMAC' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x006') # 54 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xbd\x9e\xa2f') # 0xbd9ea266 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.room_volume)) data.write(b'\x86\xcf#\xf4') # 0x86cf23f4 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.priority)) data.write(b'\xa0\x03`\xcc') # 0xa00360cc data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.reverb_hi_enabled)) data.write(b'2c\xc2n') # 0x3263c26e data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x3263c26e)) data.write(b'\xc5\x86\x80a') # 0xc5868061 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_hi_time)) data.write(b'\xc6\xf5\x002') # 0xc6f50032 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_hi_pre_delay)) data.write(b'\xcb\xa5U]') # 0xcba5555d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_hi_damping)) data.write(b's\x19\xcfP') # 0x7319cf50 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_hi_coloration)) data.write(b'=\xc3\xf1o') # 0x3dc3f16f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_hi_cross_talk)) data.write(b'\xd5Q\x8bl') # 0xd5518b6c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_hi_mix)) data.write(b'&\x99|\xcb') # 0x26997ccb data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.chorus_enabled)) data.write(b'\x12\x1b\xdf\xad') # 0x121bdfad data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.chorus_base_delay)) data.write(b'\xe8yk\xce') # 0xe8796bce data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.chorus_variation)) data.write(b'$\xbb\xd5\xe4') # 0x24bbd5e4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.chorus_period)) data.write(b'\xff1c\x1b') # 0xff31631b data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.reverb_std_enabled)) data.write(b'J[\xbf\x90') # 0x4a5bbf90 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x4a5bbf90)) data.write(b'\x96bI\x8a') # 0x9662498a data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_std_time)) data.write(b'\x91\x85]b') # 0x91855d62 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_std_pre_delay)) data.write(b'\xd3M )') # 0xd34d2029 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_std_damping)) data.write(b'\xdcx\xe8=') # 0xdc78e83d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_std_coloration)) data.write(b'\x82\x0bP\x9e') # 0x820b509e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.reverb_std_mix)) data.write(b'\xe9\xa3`1') # 0xe9a36031 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.delay_enabled)) data.write(b'b\xc4\x94W') # 0x62c49457 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay0)) data.write(b'\xdax\xf32') # 0xda78f332 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay1)) data.write(b'\xc8\xcd\\\xdc') # 0xc8cd5cdc data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay2)) data.write(b'|\x14\xff\x17') # 0x7c14ff17 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay_feedback0)) data.write(b'\xc4\xa8\x98r') # 0xc4a89872 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay_feedback1)) data.write(b'\xd6\x1d7\x9c') # 0xd61d379c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay_feedback2)) data.write(b'\x9fu\x98\x7f') # 0x9f75987f data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay_output0)) data.write(b"'\xc9\xff\x1a") # 0x27c9ff1a data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay_output1)) data.write(b'5|P\xf4') # 0x357c50f4 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.delay_output2)) data.write(b'\xcfEq\x1c') # 0xcf45711c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xcf45711c)) data.write(b'bm\x1e\x9b') # 0x626d1e9b data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x626d1e9b)) data.write(b'}\x8e\xe2s') # 0x7d8ee273 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x7d8ee273)) data.write(b'\x837\x8ej') # 0x83378e6a data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x83378e6a)) data.write(b'\xf5I\xd2i') # 0xf549d269 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xf549d269)) data.write(b'\x11\xfd\xae\x16') # 0x11fdae16 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x11fdae16)) data.write(b'\xa3\xc49\xc1') # 0xa3c439c1 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xa3c439c1)) data.write(b'-\xc7\x0e\xfe') # 0x2dc70efe data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x2dc70efe)) data.write(b'\xe2\xbd7\x06') # 0xe2bd3706 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xe2bd3706)) data.write(b'^)\xce\xf8') # 0x5e29cef8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x5e29cef8)) data.write(b'5\xae\x9f\x10') # 0x35ae9f10 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x35ae9f10)) data.write(b'>\x8d\x86\x94') # 0x3e8d8694 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.bitcrusher_enabled)) data.write(b'\xf5\x1a\x1dj') # 0xf51a1d6a data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xf51a1d6a)) data.write(b'\xbb\x1a\x0f4') # 0xbb1a0f34 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.bitcrusher_gain)) data.write(b'\xeb\x00\x909') # 0xeb009039 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.bitcrusher_bit_depth)) data.write(b'X\tn\x0b') # 0x58096e0b data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x58096e0b)) data.write(b'=\x8c\xad\x84') # 0x3d8cad84 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.phaser_enabled)) data.write(b'#\xc3@\xf6') # 0x23c340f6 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.phaser_frequency)) data.write(b'\x1eZR\xb8') # 0x1e5a52b8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.phaser_feedback)) data.write(b'\x1di\xbe\xc4') # 0x1d69bec4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.phaser_invert)) data.write(b'$S\x8cJ') # 0x24538c4a data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.phaser_mix)) data.write(b'\xd58\x81\x16') # 0xd5388116 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.phaser_sweep)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), room_volume=data['room_volume'], priority=data['priority'], reverb_hi_enabled=data['reverb_hi_enabled'], unknown_0x3263c26e=data['unknown_0x3263c26e'], reverb_hi_time=data['reverb_hi_time'], reverb_hi_pre_delay=data['reverb_hi_pre_delay'], reverb_hi_damping=data['reverb_hi_damping'], reverb_hi_coloration=data['reverb_hi_coloration'], reverb_hi_cross_talk=data['reverb_hi_cross_talk'], reverb_hi_mix=data['reverb_hi_mix'], chorus_enabled=data['chorus_enabled'], chorus_base_delay=data['chorus_base_delay'], chorus_variation=data['chorus_variation'], chorus_period=data['chorus_period'], reverb_std_enabled=data['reverb_std_enabled'], unknown_0x4a5bbf90=data['unknown_0x4a5bbf90'], reverb_std_time=data['reverb_std_time'], reverb_std_pre_delay=data['reverb_std_pre_delay'], reverb_std_damping=data['reverb_std_damping'], reverb_std_coloration=data['reverb_std_coloration'], reverb_std_mix=data['reverb_std_mix'], delay_enabled=data['delay_enabled'], delay0=data['delay0'], delay1=data['delay1'], delay2=data['delay2'], delay_feedback0=data['delay_feedback0'], delay_feedback1=data['delay_feedback1'], delay_feedback2=data['delay_feedback2'], delay_output0=data['delay_output0'], delay_output1=data['delay_output1'], delay_output2=data['delay_output2'], unknown_0xcf45711c=data['unknown_0xcf45711c'], unknown_0x626d1e9b=data['unknown_0x626d1e9b'], unknown_0x7d8ee273=data['unknown_0x7d8ee273'], unknown_0x83378e6a=data['unknown_0x83378e6a'], unknown_0xf549d269=data['unknown_0xf549d269'], unknown_0x11fdae16=data['unknown_0x11fdae16'], unknown_0xa3c439c1=data['unknown_0xa3c439c1'], unknown_0x2dc70efe=data['unknown_0x2dc70efe'], unknown_0xe2bd3706=data['unknown_0xe2bd3706'], unknown_0x5e29cef8=data['unknown_0x5e29cef8'], unknown_0x35ae9f10=data['unknown_0x35ae9f10'], bitcrusher_enabled=data['bitcrusher_enabled'], unknown_0xf51a1d6a=data['unknown_0xf51a1d6a'], bitcrusher_gain=data['bitcrusher_gain'], bitcrusher_bit_depth=data['bitcrusher_bit_depth'], unknown_0x58096e0b=data['unknown_0x58096e0b'], phaser_enabled=data['phaser_enabled'], phaser_frequency=data['phaser_frequency'], phaser_feedback=data['phaser_feedback'], phaser_invert=data['phaser_invert'], phaser_mix=data['phaser_mix'], phaser_sweep=data['phaser_sweep'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'room_volume': self.room_volume, 'priority': self.priority, 'reverb_hi_enabled': self.reverb_hi_enabled, 'unknown_0x3263c26e': self.unknown_0x3263c26e, 'reverb_hi_time': self.reverb_hi_time, 'reverb_hi_pre_delay': self.reverb_hi_pre_delay, 'reverb_hi_damping': self.reverb_hi_damping, 'reverb_hi_coloration': self.reverb_hi_coloration, 'reverb_hi_cross_talk': self.reverb_hi_cross_talk, 'reverb_hi_mix': self.reverb_hi_mix, 'chorus_enabled': self.chorus_enabled, 'chorus_base_delay': self.chorus_base_delay, 'chorus_variation': self.chorus_variation, 'chorus_period': self.chorus_period, 'reverb_std_enabled': self.reverb_std_enabled, 'unknown_0x4a5bbf90': self.unknown_0x4a5bbf90, 'reverb_std_time': self.reverb_std_time, 'reverb_std_pre_delay': self.reverb_std_pre_delay, 'reverb_std_damping': self.reverb_std_damping, 'reverb_std_coloration': self.reverb_std_coloration, 'reverb_std_mix': self.reverb_std_mix, 'delay_enabled': self.delay_enabled, 'delay0': self.delay0, 'delay1': self.delay1, 'delay2': self.delay2, 'delay_feedback0': self.delay_feedback0, 'delay_feedback1': self.delay_feedback1, 'delay_feedback2': self.delay_feedback2, 'delay_output0': self.delay_output0, 'delay_output1': self.delay_output1, 'delay_output2': self.delay_output2, 'unknown_0xcf45711c': self.unknown_0xcf45711c, 'unknown_0x626d1e9b': self.unknown_0x626d1e9b, 'unknown_0x7d8ee273': self.unknown_0x7d8ee273, 'unknown_0x83378e6a': self.unknown_0x83378e6a, 'unknown_0xf549d269': self.unknown_0xf549d269, 'unknown_0x11fdae16': self.unknown_0x11fdae16, 'unknown_0xa3c439c1': self.unknown_0xa3c439c1, 'unknown_0x2dc70efe': self.unknown_0x2dc70efe, 'unknown_0xe2bd3706': self.unknown_0xe2bd3706, 'unknown_0x5e29cef8': self.unknown_0x5e29cef8, 'unknown_0x35ae9f10': self.unknown_0x35ae9f10, 'bitcrusher_enabled': self.bitcrusher_enabled, 'unknown_0xf51a1d6a': self.unknown_0xf51a1d6a, 'bitcrusher_gain': self.bitcrusher_gain, 'bitcrusher_bit_depth': self.bitcrusher_bit_depth, 'unknown_0x58096e0b': self.unknown_0x58096e0b, 'phaser_enabled': self.phaser_enabled, 'phaser_frequency': self.phaser_frequency, 'phaser_feedback': self.phaser_feedback, 'phaser_invert': self.phaser_invert, 'phaser_mix': self.phaser_mix, 'phaser_sweep': self.phaser_sweep, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for RoomAcoustics.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_room_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_priority(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_reverb_hi_enabled(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x3263c26e(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_reverb_hi_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_hi_pre_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_hi_damping(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_hi_coloration(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_hi_cross_talk(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_hi_mix(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_chorus_enabled(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_chorus_base_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_chorus_variation(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_chorus_period(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_std_enabled(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x4a5bbf90(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_reverb_std_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_std_pre_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_std_damping(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_std_coloration(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_reverb_std_mix(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_delay_enabled(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_delay0(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_delay1(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_delay2(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_delay_feedback0(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_delay_feedback1(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_delay_feedback2(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_delay_output0(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_delay_output1(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_delay_output2(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xcf45711c(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x626d1e9b(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x7d8ee273(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x83378e6a(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xf549d269(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x11fdae16(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xa3c439c1(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x2dc70efe(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xe2bd3706(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x5e29cef8(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x35ae9f10(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_bitcrusher_enabled(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0xf51a1d6a(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_bitcrusher_gain(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_bitcrusher_bit_depth(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x58096e0b(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_phaser_enabled(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_phaser_frequency(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_phaser_feedback(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_phaser_invert(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_phaser_mix(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_phaser_sweep(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xbd9ea266: ('room_volume', _decode_room_volume), 0x86cf23f4: ('priority', _decode_priority), 0xa00360cc: ('reverb_hi_enabled', _decode_reverb_hi_enabled), 0x3263c26e: ('unknown_0x3263c26e', _decode_unknown_0x3263c26e), 0xc5868061: ('reverb_hi_time', _decode_reverb_hi_time), 0xc6f50032: ('reverb_hi_pre_delay', _decode_reverb_hi_pre_delay), 0xcba5555d: ('reverb_hi_damping', _decode_reverb_hi_damping), 0x7319cf50: ('reverb_hi_coloration', _decode_reverb_hi_coloration), 0x3dc3f16f: ('reverb_hi_cross_talk', _decode_reverb_hi_cross_talk), 0xd5518b6c: ('reverb_hi_mix', _decode_reverb_hi_mix), 0x26997ccb: ('chorus_enabled', _decode_chorus_enabled), 0x121bdfad: ('chorus_base_delay', _decode_chorus_base_delay), 0xe8796bce: ('chorus_variation', _decode_chorus_variation), 0x24bbd5e4: ('chorus_period', _decode_chorus_period), 0xff31631b: ('reverb_std_enabled', _decode_reverb_std_enabled), 0x4a5bbf90: ('unknown_0x4a5bbf90', _decode_unknown_0x4a5bbf90), 0x9662498a: ('reverb_std_time', _decode_reverb_std_time), 0x91855d62: ('reverb_std_pre_delay', _decode_reverb_std_pre_delay), 0xd34d2029: ('reverb_std_damping', _decode_reverb_std_damping), 0xdc78e83d: ('reverb_std_coloration', _decode_reverb_std_coloration), 0x820b509e: ('reverb_std_mix', _decode_reverb_std_mix), 0xe9a36031: ('delay_enabled', _decode_delay_enabled), 0x62c49457: ('delay0', _decode_delay0), 0xda78f332: ('delay1', _decode_delay1), 0xc8cd5cdc: ('delay2', _decode_delay2), 0x7c14ff17: ('delay_feedback0', _decode_delay_feedback0), 0xc4a89872: ('delay_feedback1', _decode_delay_feedback1), 0xd61d379c: ('delay_feedback2', _decode_delay_feedback2), 0x9f75987f: ('delay_output0', _decode_delay_output0), 0x27c9ff1a: ('delay_output1', _decode_delay_output1), 0x357c50f4: ('delay_output2', _decode_delay_output2), 0xcf45711c: ('unknown_0xcf45711c', _decode_unknown_0xcf45711c), 0x626d1e9b: ('unknown_0x626d1e9b', _decode_unknown_0x626d1e9b), 0x7d8ee273: ('unknown_0x7d8ee273', _decode_unknown_0x7d8ee273), 0x83378e6a: ('unknown_0x83378e6a', _decode_unknown_0x83378e6a), 0xf549d269: ('unknown_0xf549d269', _decode_unknown_0xf549d269), 0x11fdae16: ('unknown_0x11fdae16', _decode_unknown_0x11fdae16), 0xa3c439c1: ('unknown_0xa3c439c1', _decode_unknown_0xa3c439c1), 0x2dc70efe: ('unknown_0x2dc70efe', _decode_unknown_0x2dc70efe), 0xe2bd3706: ('unknown_0xe2bd3706', _decode_unknown_0xe2bd3706), 0x5e29cef8: ('unknown_0x5e29cef8', _decode_unknown_0x5e29cef8), 0x35ae9f10: ('unknown_0x35ae9f10', _decode_unknown_0x35ae9f10), 0x3e8d8694: ('bitcrusher_enabled', _decode_bitcrusher_enabled), 0xf51a1d6a: ('unknown_0xf51a1d6a', _decode_unknown_0xf51a1d6a), 0xbb1a0f34: ('bitcrusher_gain', _decode_bitcrusher_gain), 0xeb009039: ('bitcrusher_bit_depth', _decode_bitcrusher_bit_depth), 0x58096e0b: ('unknown_0x58096e0b', _decode_unknown_0x58096e0b), 0x3d8cad84: ('phaser_enabled', _decode_phaser_enabled), 0x23c340f6: ('phaser_frequency', _decode_phaser_frequency), 0x1e5a52b8: ('phaser_feedback', _decode_phaser_feedback), 0x1d69bec4: ('phaser_invert', _decode_phaser_invert), 0x24538c4a: ('phaser_mix', _decode_phaser_mix), 0xd5388116: ('phaser_sweep', _decode_phaser_sweep), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/RoomAcoustics.py
0.670177
0.251912
RoomAcoustics.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class HUDMemo(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) display_time: float = dataclasses.field(default=3.0) clear_window: bool = dataclasses.field(default=True) player1: bool = dataclasses.field(default=True) player2: bool = dataclasses.field(default=True) player3: bool = dataclasses.field(default=True) player4: bool = dataclasses.field(default=True) type_out: bool = dataclasses.field(default=True) use_originator: bool = dataclasses.field(default=False) display_type: int = dataclasses.field(default=0) string: AssetId = dataclasses.field(metadata={'asset_types': ['STRG']}, default=default_asset_id) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'MEMO' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0b') # 11 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x1a&\xc1\xcc') # 0x1a26c1cc data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.display_time)) data.write(b'\x84\xe2Io') # 0x84e2496f data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.clear_window)) data.write(b'\xa8\xfa\xdf\xa5') # 0xa8fadfa5 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.player1)) data.write(b'\xefZ\xa5u') # 0xef5aa575 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.player2)) data.write(b'\xd2:\x8c\xc5') # 0xd23a8cc5 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.player3)) data.write(b'`\x1aP\xd5') # 0x601a50d5 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.player4)) data.write(b'\xaf\xd0\x15\x8e') # 0xafd0158e data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.type_out)) data.write(b'\xbdo{\x11') # 0xbd6f7b11 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.use_originator)) data.write(b'J\xb3\xb9[') # 0x4ab3b95b data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.display_type)) data.write(b'\x91\x82%\x0c') # 0x9182250c data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.string)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), display_time=data['display_time'], clear_window=data['clear_window'], player1=data['player1'], player2=data['player2'], player3=data['player3'], player4=data['player4'], type_out=data['type_out'], use_originator=data['use_originator'], display_type=data['display_type'], string=data['string'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'display_time': self.display_time, 'clear_window': self.clear_window, 'player1': self.player1, 'player2': self.player2, 'player3': self.player3, 'player4': self.player4, 'type_out': self.type_out, 'use_originator': self.use_originator, 'display_type': self.display_type, 'string': self.string, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_string(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.string) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_string, "string", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for HUDMemo.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_display_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_clear_window(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_player1(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_player2(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_player3(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_player4(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_type_out(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_use_originator(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_display_type(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_string(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x1a26c1cc: ('display_time', _decode_display_time), 0x84e2496f: ('clear_window', _decode_clear_window), 0xa8fadfa5: ('player1', _decode_player1), 0xef5aa575: ('player2', _decode_player2), 0xd23a8cc5: ('player3', _decode_player3), 0x601a50d5: ('player4', _decode_player4), 0xafd0158e: ('type_out', _decode_type_out), 0xbd6f7b11: ('use_originator', _decode_use_originator), 0x4ab3b95b: ('display_type', _decode_display_type), 0x9182250c: ('string', _decode_string), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/HUDMemo.py
0.581184
0.291882
HUDMemo.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.IngPossessionData import IngPossessionData from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.archetypes.ShockWaveInfo import ShockWaveInfo from retro_data_structures.properties.echoes.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class ElitePirate(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) melee_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) max_melee_range: float = dataclasses.field(default=9.0) min_shockwave_range: float = dataclasses.field(default=9.0) max_shockwave_range: float = dataclasses.field(default=35.0) min_rocket_range: float = dataclasses.field(default=15.0) max_rocket_range: float = dataclasses.field(default=80.0) unknown_0x5236c2b6: float = dataclasses.field(default=50.0) unknown_0x01eaab17: float = dataclasses.field(default=50.0) shielded_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) shielded_skin_rules: AssetId = dataclasses.field(metadata={'asset_types': ['CSKR']}, default=default_asset_id) dark_shield: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) dark_shield_sound: int = dataclasses.field(default=0, metadata={'sound': True}) dark_shield_pop: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) light_shield: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) light_shield_sound: int = dataclasses.field(default=0, metadata={'sound': True}) light_shield_pop: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) taunt_interval: float = dataclasses.field(default=8.0) taunt_variance: float = dataclasses.field(default=3.0) single_shock_wave_info: ShockWaveInfo = dataclasses.field(default_factory=ShockWaveInfo) double_shock_wave_info: ShockWaveInfo = dataclasses.field(default_factory=ShockWaveInfo) unknown_0x28b39197: float = dataclasses.field(default=1.0) unknown_0xe27de71b: float = dataclasses.field(default=1.0) unknown_0x665e7ace: float = dataclasses.field(default=1.0) unknown_0xacd4d06d: float = dataclasses.field(default=2.0) rocket: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) rocket_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) unknown_0x624222f8: int = dataclasses.field(default=2) unknown_0x31e43a1c: int = dataclasses.field(default=4) repeated_attack_chance: float = dataclasses.field(default=0.10000000149011612) energy_absorb_duration: float = dataclasses.field(default=3.0) unknown_0xe47334ae: float = dataclasses.field(default=1.0) unknown_0x3dad897b: float = dataclasses.field(default=50.0) always_ff_0x06cf4324: int = dataclasses.field(default=0) always_ff_0x23f5e1ee: int = dataclasses.field(default=0) rocket_launcher_actor_info: ActorParameters = dataclasses.field(default_factory=ActorParameters) rocket_launcher_anim_info: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) unknown_0x7e6e0d38: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) visor_electric_effect: AssetId = dataclasses.field(metadata={'asset_types': ['ELSC']}, default=default_asset_id) sound_visor_electric: int = dataclasses.field(default=0, metadata={'sound': True}) ing_possession_data: IngPossessionData = dataclasses.field(default_factory=IngPossessionData) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'EPRT' @classmethod def modules(cls) -> typing.List[str]: return ['ElitePirate.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00+') # 43 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'average_attack_time': 3.5, 'attack_time_variation': 2.0, 'creature_size': 2}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc9A`4') # 0xc9416034 before = data.tell() data.write(b'\x00\x00') # size placeholder self.melee_damage.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x98s\xa1\xc1') # 0x9873a1c1 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_melee_range)) data.write(b'(\t\\\xe6') # 0x28095ce6 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.min_shockwave_range)) data.write(b'i\x1ec`') # 0x691e6360 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_shockwave_range)) data.write(b'\xe6)\x9f\xac') # 0xe6299fac data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.min_rocket_range)) data.write(b'A\x1d\x1f\xd5') # 0x411d1fd5 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_rocket_range)) data.write(b'R6\xc2\xb6') # 0x5236c2b6 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x5236c2b6)) data.write(b'\x01\xea\xab\x17') # 0x1eaab17 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x01eaab17)) data.write(b'\x00\xae\x9ca') # 0xae9c61 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.shielded_model)) data.write(b'\xac\xda\xe4\x08') # 0xacdae408 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.shielded_skin_rules)) data.write(b'\xaaH-\x8d') # 0xaa482d8d data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.dark_shield)) data.write(b'\xee\xaf\x03\xc4') # 0xeeaf03c4 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.dark_shield_sound)) data.write(b'\xafO\xaet') # 0xaf4fae74 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.dark_shield_pop)) data.write(b'd\xa1\xf5X') # 0x64a1f558 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.light_shield)) data.write(b'\xbf\x10st') # 0xbf107374 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.light_shield_sound)) data.write(b'\xb4:L\xaa') # 0xb43a4caa data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.light_shield_pop)) data.write(b'a\xc4\xc0\xea') # 0x61c4c0ea data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.taunt_interval)) data.write(b'\xf8-\x12r') # 0xf82d1272 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.taunt_variance)) data.write(b'\xb2\xeb\xbf\xc6') # 0xb2ebbfc6 before = data.tell() data.write(b'\x00\x00') # size placeholder self.single_shock_wave_info.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\t%\r\xb2') # 0x9250db2 before = data.tell() data.write(b'\x00\x00') # size placeholder self.double_shock_wave_info.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'(\xb3\x91\x97') # 0x28b39197 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x28b39197)) data.write(b'\xe2}\xe7\x1b') # 0xe27de71b data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xe27de71b)) data.write(b'f^z\xce') # 0x665e7ace data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x665e7ace)) data.write(b'\xac\xd4\xd0m') # 0xacd4d06d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xacd4d06d)) data.write(b'\xf1\x99\xf5S') # 0xf199f553 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.rocket)) data.write(b'@c\xd4\\') # 0x4063d45c before = data.tell() data.write(b'\x00\x00') # size placeholder self.rocket_damage.to_stream(data, default_override={'di_weapon_type': 11, 'di_damage': 10.0, 'di_radius': 5.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'bB"\xf8') # 0x624222f8 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x624222f8)) data.write(b'1\xe4:\x1c') # 0x31e43a1c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x31e43a1c)) data.write(b'\xd6F\x91\x19') # 0xd6469119 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.repeated_attack_chance)) data.write(b'm\x14%\xd8') # 0x6d1425d8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.energy_absorb_duration)) data.write(b'\xe4s4\xae') # 0xe47334ae data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xe47334ae)) data.write(b'=\xad\x89{') # 0x3dad897b data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x3dad897b)) data.write(b'\x06\xcfC$') # 0x6cf4324 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.always_ff_0x06cf4324)) data.write(b'#\xf5\xe1\xee') # 0x23f5e1ee data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.always_ff_0x23f5e1ee)) data.write(b'b\xc7D\xcd') # 0x62c744cd before = data.tell() data.write(b'\x00\x00') # size placeholder self.rocket_launcher_actor_info.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb9+H\x1d') # 0xb92b481d before = data.tell() data.write(b'\x00\x00') # size placeholder self.rocket_launcher_anim_info.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~n\r8') # 0x7e6e0d38 before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_0x7e6e0d38.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xbd2\x158') # 0xbd321538 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.visor_electric_effect)) data.write(b'X\xa4\x92\xef') # 0x58a492ef data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_visor_electric)) data.write(b'\xe6\x17H\xed') # 0xe61748ed before = data.tell() data.write(b'\x00\x00') # size placeholder self.ing_possession_data.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), melee_damage=DamageInfo.from_json(data['melee_damage']), max_melee_range=data['max_melee_range'], min_shockwave_range=data['min_shockwave_range'], max_shockwave_range=data['max_shockwave_range'], min_rocket_range=data['min_rocket_range'], max_rocket_range=data['max_rocket_range'], unknown_0x5236c2b6=data['unknown_0x5236c2b6'], unknown_0x01eaab17=data['unknown_0x01eaab17'], shielded_model=data['shielded_model'], shielded_skin_rules=data['shielded_skin_rules'], dark_shield=data['dark_shield'], dark_shield_sound=data['dark_shield_sound'], dark_shield_pop=data['dark_shield_pop'], light_shield=data['light_shield'], light_shield_sound=data['light_shield_sound'], light_shield_pop=data['light_shield_pop'], taunt_interval=data['taunt_interval'], taunt_variance=data['taunt_variance'], single_shock_wave_info=ShockWaveInfo.from_json(data['single_shock_wave_info']), double_shock_wave_info=ShockWaveInfo.from_json(data['double_shock_wave_info']), unknown_0x28b39197=data['unknown_0x28b39197'], unknown_0xe27de71b=data['unknown_0xe27de71b'], unknown_0x665e7ace=data['unknown_0x665e7ace'], unknown_0xacd4d06d=data['unknown_0xacd4d06d'], rocket=data['rocket'], rocket_damage=DamageInfo.from_json(data['rocket_damage']), unknown_0x624222f8=data['unknown_0x624222f8'], unknown_0x31e43a1c=data['unknown_0x31e43a1c'], repeated_attack_chance=data['repeated_attack_chance'], energy_absorb_duration=data['energy_absorb_duration'], unknown_0xe47334ae=data['unknown_0xe47334ae'], unknown_0x3dad897b=data['unknown_0x3dad897b'], always_ff_0x06cf4324=data['always_ff_0x06cf4324'], always_ff_0x23f5e1ee=data['always_ff_0x23f5e1ee'], rocket_launcher_actor_info=ActorParameters.from_json(data['rocket_launcher_actor_info']), rocket_launcher_anim_info=AnimationParameters.from_json(data['rocket_launcher_anim_info']), unknown_0x7e6e0d38=AnimationParameters.from_json(data['unknown_0x7e6e0d38']), visor_electric_effect=data['visor_electric_effect'], sound_visor_electric=data['sound_visor_electric'], ing_possession_data=IngPossessionData.from_json(data['ing_possession_data']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'melee_damage': self.melee_damage.to_json(), 'max_melee_range': self.max_melee_range, 'min_shockwave_range': self.min_shockwave_range, 'max_shockwave_range': self.max_shockwave_range, 'min_rocket_range': self.min_rocket_range, 'max_rocket_range': self.max_rocket_range, 'unknown_0x5236c2b6': self.unknown_0x5236c2b6, 'unknown_0x01eaab17': self.unknown_0x01eaab17, 'shielded_model': self.shielded_model, 'shielded_skin_rules': self.shielded_skin_rules, 'dark_shield': self.dark_shield, 'dark_shield_sound': self.dark_shield_sound, 'dark_shield_pop': self.dark_shield_pop, 'light_shield': self.light_shield, 'light_shield_sound': self.light_shield_sound, 'light_shield_pop': self.light_shield_pop, 'taunt_interval': self.taunt_interval, 'taunt_variance': self.taunt_variance, 'single_shock_wave_info': self.single_shock_wave_info.to_json(), 'double_shock_wave_info': self.double_shock_wave_info.to_json(), 'unknown_0x28b39197': self.unknown_0x28b39197, 'unknown_0xe27de71b': self.unknown_0xe27de71b, 'unknown_0x665e7ace': self.unknown_0x665e7ace, 'unknown_0xacd4d06d': self.unknown_0xacd4d06d, 'rocket': self.rocket, 'rocket_damage': self.rocket_damage.to_json(), 'unknown_0x624222f8': self.unknown_0x624222f8, 'unknown_0x31e43a1c': self.unknown_0x31e43a1c, 'repeated_attack_chance': self.repeated_attack_chance, 'energy_absorb_duration': self.energy_absorb_duration, 'unknown_0xe47334ae': self.unknown_0xe47334ae, 'unknown_0x3dad897b': self.unknown_0x3dad897b, 'always_ff_0x06cf4324': self.always_ff_0x06cf4324, 'always_ff_0x23f5e1ee': self.always_ff_0x23f5e1ee, 'rocket_launcher_actor_info': self.rocket_launcher_actor_info.to_json(), 'rocket_launcher_anim_info': self.rocket_launcher_anim_info.to_json(), 'unknown_0x7e6e0d38': self.unknown_0x7e6e0d38.to_json(), 'visor_electric_effect': self.visor_electric_effect, 'sound_visor_electric': self.sound_visor_electric, 'ing_possession_data': self.ing_possession_data.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_melee_damage(self, asset_manager): yield from self.melee_damage.dependencies_for(asset_manager) def _dependencies_for_shielded_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.shielded_model) def _dependencies_for_shielded_skin_rules(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.shielded_skin_rules) def _dependencies_for_dark_shield(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.dark_shield) def _dependencies_for_dark_shield_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.dark_shield_sound) def _dependencies_for_dark_shield_pop(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.dark_shield_pop) def _dependencies_for_light_shield(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.light_shield) def _dependencies_for_light_shield_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.light_shield_sound) def _dependencies_for_light_shield_pop(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.light_shield_pop) def _dependencies_for_single_shock_wave_info(self, asset_manager): yield from self.single_shock_wave_info.dependencies_for(asset_manager) def _dependencies_for_double_shock_wave_info(self, asset_manager): yield from self.double_shock_wave_info.dependencies_for(asset_manager) def _dependencies_for_rocket(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.rocket) def _dependencies_for_rocket_damage(self, asset_manager): yield from self.rocket_damage.dependencies_for(asset_manager) def _dependencies_for_rocket_launcher_actor_info(self, asset_manager): yield from self.rocket_launcher_actor_info.dependencies_for(asset_manager) def _dependencies_for_rocket_launcher_anim_info(self, asset_manager): yield from self.rocket_launcher_anim_info.dependencies_for(asset_manager) def _dependencies_for_unknown_0x7e6e0d38(self, asset_manager): yield from self.unknown_0x7e6e0d38.dependencies_for(asset_manager) def _dependencies_for_visor_electric_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.visor_electric_effect) def _dependencies_for_sound_visor_electric(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_visor_electric) def _dependencies_for_ing_possession_data(self, asset_manager): yield from self.ing_possession_data.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_melee_damage, "melee_damage", "DamageInfo"), (self._dependencies_for_shielded_model, "shielded_model", "AssetId"), (self._dependencies_for_shielded_skin_rules, "shielded_skin_rules", "AssetId"), (self._dependencies_for_dark_shield, "dark_shield", "AssetId"), (self._dependencies_for_dark_shield_sound, "dark_shield_sound", "int"), (self._dependencies_for_dark_shield_pop, "dark_shield_pop", "AssetId"), (self._dependencies_for_light_shield, "light_shield", "AssetId"), (self._dependencies_for_light_shield_sound, "light_shield_sound", "int"), (self._dependencies_for_light_shield_pop, "light_shield_pop", "AssetId"), (self._dependencies_for_single_shock_wave_info, "single_shock_wave_info", "ShockWaveInfo"), (self._dependencies_for_double_shock_wave_info, "double_shock_wave_info", "ShockWaveInfo"), (self._dependencies_for_rocket, "rocket", "AssetId"), (self._dependencies_for_rocket_damage, "rocket_damage", "DamageInfo"), (self._dependencies_for_rocket_launcher_actor_info, "rocket_launcher_actor_info", "ActorParameters"), (self._dependencies_for_rocket_launcher_anim_info, "rocket_launcher_anim_info", "AnimationParameters"), (self._dependencies_for_unknown_0x7e6e0d38, "unknown_0x7e6e0d38", "AnimationParameters"), (self._dependencies_for_visor_electric_effect, "visor_electric_effect", "AssetId"), (self._dependencies_for_sound_visor_electric, "sound_visor_electric", "int"), (self._dependencies_for_ing_possession_data, "ing_possession_data", "IngPossessionData"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ElitePirate.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'average_attack_time': 3.5, 'attack_time_variation': 2.0, 'creature_size': 2}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_melee_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size) def _decode_max_melee_range(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_min_shockwave_range(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_max_shockwave_range(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_min_rocket_range(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_max_rocket_range(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x5236c2b6(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x01eaab17(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shielded_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_shielded_skin_rules(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_dark_shield(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_dark_shield_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_dark_shield_pop(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_light_shield(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_light_shield_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_light_shield_pop(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_taunt_interval(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_taunt_variance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_single_shock_wave_info(data: typing.BinaryIO, property_size: int): return ShockWaveInfo.from_stream(data, property_size) def _decode_double_shock_wave_info(data: typing.BinaryIO, property_size: int): return ShockWaveInfo.from_stream(data, property_size) def _decode_unknown_0x28b39197(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xe27de71b(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x665e7ace(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xacd4d06d(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_rocket(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_rocket_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 11, 'di_damage': 10.0, 'di_radius': 5.0}) def _decode_unknown_0x624222f8(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x31e43a1c(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_repeated_attack_chance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_energy_absorb_duration(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xe47334ae(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x3dad897b(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_always_ff_0x06cf4324(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_always_ff_0x23f5e1ee(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_rocket_launcher_actor_info(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_rocket_launcher_anim_info(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_unknown_0x7e6e0d38(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_visor_electric_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_sound_visor_electric(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_ing_possession_data(data: typing.BinaryIO, property_size: int): return IngPossessionData.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0xc9416034: ('melee_damage', _decode_melee_damage), 0x9873a1c1: ('max_melee_range', _decode_max_melee_range), 0x28095ce6: ('min_shockwave_range', _decode_min_shockwave_range), 0x691e6360: ('max_shockwave_range', _decode_max_shockwave_range), 0xe6299fac: ('min_rocket_range', _decode_min_rocket_range), 0x411d1fd5: ('max_rocket_range', _decode_max_rocket_range), 0x5236c2b6: ('unknown_0x5236c2b6', _decode_unknown_0x5236c2b6), 0x1eaab17: ('unknown_0x01eaab17', _decode_unknown_0x01eaab17), 0xae9c61: ('shielded_model', _decode_shielded_model), 0xacdae408: ('shielded_skin_rules', _decode_shielded_skin_rules), 0xaa482d8d: ('dark_shield', _decode_dark_shield), 0xeeaf03c4: ('dark_shield_sound', _decode_dark_shield_sound), 0xaf4fae74: ('dark_shield_pop', _decode_dark_shield_pop), 0x64a1f558: ('light_shield', _decode_light_shield), 0xbf107374: ('light_shield_sound', _decode_light_shield_sound), 0xb43a4caa: ('light_shield_pop', _decode_light_shield_pop), 0x61c4c0ea: ('taunt_interval', _decode_taunt_interval), 0xf82d1272: ('taunt_variance', _decode_taunt_variance), 0xb2ebbfc6: ('single_shock_wave_info', _decode_single_shock_wave_info), 0x9250db2: ('double_shock_wave_info', _decode_double_shock_wave_info), 0x28b39197: ('unknown_0x28b39197', _decode_unknown_0x28b39197), 0xe27de71b: ('unknown_0xe27de71b', _decode_unknown_0xe27de71b), 0x665e7ace: ('unknown_0x665e7ace', _decode_unknown_0x665e7ace), 0xacd4d06d: ('unknown_0xacd4d06d', _decode_unknown_0xacd4d06d), 0xf199f553: ('rocket', _decode_rocket), 0x4063d45c: ('rocket_damage', _decode_rocket_damage), 0x624222f8: ('unknown_0x624222f8', _decode_unknown_0x624222f8), 0x31e43a1c: ('unknown_0x31e43a1c', _decode_unknown_0x31e43a1c), 0xd6469119: ('repeated_attack_chance', _decode_repeated_attack_chance), 0x6d1425d8: ('energy_absorb_duration', _decode_energy_absorb_duration), 0xe47334ae: ('unknown_0xe47334ae', _decode_unknown_0xe47334ae), 0x3dad897b: ('unknown_0x3dad897b', _decode_unknown_0x3dad897b), 0x6cf4324: ('always_ff_0x06cf4324', _decode_always_ff_0x06cf4324), 0x23f5e1ee: ('always_ff_0x23f5e1ee', _decode_always_ff_0x23f5e1ee), 0x62c744cd: ('rocket_launcher_actor_info', _decode_rocket_launcher_actor_info), 0xb92b481d: ('rocket_launcher_anim_info', _decode_rocket_launcher_anim_info), 0x7e6e0d38: ('unknown_0x7e6e0d38', _decode_unknown_0x7e6e0d38), 0xbd321538: ('visor_electric_effect', _decode_visor_electric_effect), 0x58a492ef: ('sound_visor_electric', _decode_sound_visor_electric), 0xe61748ed: ('ing_possession_data', _decode_ing_possession_data), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/ElitePirate.py
0.645902
0.166811
ElitePirate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.Vector2f import Vector2f from retro_data_structures.properties.echoes.core.Color import Color @dataclasses.dataclass() class DistanceFog(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) mode: int = dataclasses.field(default=0) color: Color = dataclasses.field(default_factory=lambda: Color(r=0.0, g=0.0, b=0.0, a=0.0)) near_far_plane: Vector2f = dataclasses.field(default_factory=Vector2f) color_rate: float = dataclasses.field(default=0.0) distance_rate: Vector2f = dataclasses.field(default_factory=Vector2f) force_settings: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'DFOG' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x07') # 7 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data, default_override={'active': False}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\t\xadc\xde') # 0x9ad63de data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.mode)) data.write(b'7\xc7\xd0\x9d') # 0x37c7d09d data.write(b'\x00\x10') # size self.color.to_stream(data) data.write(b'e \x08\xda') # 0x652008da before = data.tell() data.write(b'\x00\x00') # size placeholder self.near_far_plane.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b")\xabG'") # 0x29ab4727 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.color_rate)) data.write(b'\xcc\x8e\x0f\x98') # 0xcc8e0f98 before = data.tell() data.write(b'\x00\x00') # size placeholder self.distance_rate.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc5\x93[g') # 0xc5935b67 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.force_settings)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), mode=data['mode'], color=Color.from_json(data['color']), near_far_plane=Vector2f.from_json(data['near_far_plane']), color_rate=data['color_rate'], distance_rate=Vector2f.from_json(data['distance_rate']), force_settings=data['force_settings'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'mode': self.mode, 'color': self.color.to_json(), 'near_far_plane': self.near_far_plane.to_json(), 'color_rate': self.color_rate, 'distance_rate': self.distance_rate.to_json(), 'force_settings': self.force_settings, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_near_far_plane(self, asset_manager): yield from self.near_far_plane.dependencies_for(asset_manager) def _dependencies_for_distance_rate(self, asset_manager): yield from self.distance_rate.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_near_far_plane, "near_far_plane", "Vector2f"), (self._dependencies_for_distance_rate, "distance_rate", "Vector2f"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for DistanceFog.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size, default_override={'active': False}) def _decode_mode(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_color(data: typing.BinaryIO, property_size: int): return Color.from_stream(data) def _decode_near_far_plane(data: typing.BinaryIO, property_size: int): return Vector2f.from_stream(data, property_size) def _decode_color_rate(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_distance_rate(data: typing.BinaryIO, property_size: int): return Vector2f.from_stream(data, property_size) def _decode_force_settings(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x9ad63de: ('mode', _decode_mode), 0x37c7d09d: ('color', _decode_color), 0x652008da: ('near_far_plane', _decode_near_far_plane), 0x29ab4727: ('color_rate', _decode_color_rate), 0xcc8e0f98: ('distance_rate', _decode_distance_rate), 0xc5935b67: ('force_settings', _decode_force_settings), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/DistanceFog.py
0.640299
0.408513
DistanceFog.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class CameraBlurKeyframe(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) blur_type: int = dataclasses.field(default=0) blur_radius: float = dataclasses.field(default=0.0) which_filter_group: int = dataclasses.field(default=0) interpolate_in_time: float = dataclasses.field(default=0.0) interpolate_out_time: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'BLUR' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x06') # 6 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xe95\x91H') # 0xe9359148 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.blur_type)) data.write(b'on\xb1\xf4') # 0x6f6eb1f4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.blur_radius)) data.write(b'?\xdcK.') # 0x3fdc4b2e data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.which_filter_group)) data.write(b'\xab\xd4\x1a6') # 0xabd41a36 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.interpolate_in_time)) data.write(b'>\xafx\xfe') # 0x3eaf78fe data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.interpolate_out_time)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), blur_type=data['blur_type'], blur_radius=data['blur_radius'], which_filter_group=data['which_filter_group'], interpolate_in_time=data['interpolate_in_time'], interpolate_out_time=data['interpolate_out_time'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'blur_type': self.blur_type, 'blur_radius': self.blur_radius, 'which_filter_group': self.which_filter_group, 'interpolate_in_time': self.interpolate_in_time, 'interpolate_out_time': self.interpolate_out_time, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for CameraBlurKeyframe.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_blur_type(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_blur_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_which_filter_group(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_interpolate_in_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_interpolate_out_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xe9359148: ('blur_type', _decode_blur_type), 0x6f6eb1f4: ('blur_radius', _decode_blur_radius), 0x3fdc4b2e: ('which_filter_group', _decode_which_filter_group), 0xabd41a36: ('interpolate_in_time', _decode_interpolate_in_time), 0x3eaf78fe: ('interpolate_out_time', _decode_interpolate_out_time), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/CameraBlurKeyframe.py
0.609873
0.37299
CameraBlurKeyframe.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.echoes.archetypes.VisorParameters import VisorParameters @dataclasses.dataclass() class DamageableTrigger(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) health: HealthInfo = dataclasses.field(default_factory=HealthInfo) vulnerability: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) orbitable: bool = dataclasses.field(default=False) enable_seeker_lock_on: bool = dataclasses.field(default=False) invulnerable: bool = dataclasses.field(default=False) visor: VisorParameters = dataclasses.field(default_factory=VisorParameters) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'DTRG' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x07') # 7 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xcf\x90\xd1^') # 0xcf90d15e before = data.tell() data.write(b'\x00\x00') # size placeholder self.health.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'{q\xae\x90') # 0x7b71ae90 before = data.tell() data.write(b'\x00\x00') # size placeholder self.vulnerability.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'pKSi') # 0x704b5369 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.orbitable)) data.write(b']\xfdx ') # 0x5dfd7820 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.enable_seeker_lock_on)) data.write(b'fR\xbd\xd7') # 0x6652bdd7 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.invulnerable)) data.write(b'\x05\xad%\x0e') # 0x5ad250e before = data.tell() data.write(b'\x00\x00') # size placeholder self.visor.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), health=HealthInfo.from_json(data['health']), vulnerability=DamageVulnerability.from_json(data['vulnerability']), orbitable=data['orbitable'], enable_seeker_lock_on=data['enable_seeker_lock_on'], invulnerable=data['invulnerable'], visor=VisorParameters.from_json(data['visor']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'health': self.health.to_json(), 'vulnerability': self.vulnerability.to_json(), 'orbitable': self.orbitable, 'enable_seeker_lock_on': self.enable_seeker_lock_on, 'invulnerable': self.invulnerable, 'visor': self.visor.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_health(self, asset_manager): yield from self.health.dependencies_for(asset_manager) def _dependencies_for_vulnerability(self, asset_manager): yield from self.vulnerability.dependencies_for(asset_manager) def _dependencies_for_visor(self, asset_manager): yield from self.visor.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_health, "health", "HealthInfo"), (self._dependencies_for_vulnerability, "vulnerability", "DamageVulnerability"), (self._dependencies_for_visor, "visor", "VisorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for DamageableTrigger.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_health(data: typing.BinaryIO, property_size: int): return HealthInfo.from_stream(data, property_size) def _decode_vulnerability(data: typing.BinaryIO, property_size: int): return DamageVulnerability.from_stream(data, property_size) def _decode_orbitable(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_enable_seeker_lock_on(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_invulnerable(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_visor(data: typing.BinaryIO, property_size: int): return VisorParameters.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xcf90d15e: ('health', _decode_health), 0x7b71ae90: ('vulnerability', _decode_vulnerability), 0x704b5369: ('orbitable', _decode_orbitable), 0x5dfd7820: ('enable_seeker_lock_on', _decode_enable_seeker_lock_on), 0x6652bdd7: ('invulnerable', _decode_invulnerable), 0x5ad250e: ('visor', _decode_visor), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/DamageableTrigger.py
0.555435
0.355299
DamageableTrigger.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class GuiPlayerJoinManager(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'GPJN' @classmethod def modules(cls) -> typing.List[str]: return ['ScriptGui.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x01') # 1 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data, default_override={'active': False}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for GuiPlayerJoinManager.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size, default_override={'active': False}) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/GuiPlayerJoinManager.py
0.593138
0.348507
GuiPlayerJoinManager.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.TweakGui.Completion import Completion from retro_data_structures.properties.echoes.archetypes.TweakGui.Credits import Credits from retro_data_structures.properties.echoes.archetypes.TweakGui.DarkVisor import DarkVisor from retro_data_structures.properties.echoes.archetypes.TweakGui.EchoVisor import EchoVisor from retro_data_structures.properties.echoes.archetypes.TweakGui.LogBook import LogBook from retro_data_structures.properties.echoes.archetypes.TweakGui.Misc import Misc from retro_data_structures.properties.echoes.archetypes.TweakGui.MovieVolumes import MovieVolumes from retro_data_structures.properties.echoes.archetypes.TweakGui.ScanVisor import ScanVisor from retro_data_structures.properties.echoes.archetypes.TweakGui.ScannableObjectDownloadTimes import ScannableObjectDownloadTimes @dataclasses.dataclass() class TweakGui(BaseObjectType): instance_name: str = dataclasses.field(default='') misc: Misc = dataclasses.field(default_factory=Misc) scannable_object_download_times: ScannableObjectDownloadTimes = dataclasses.field(default_factory=ScannableObjectDownloadTimes) unknown: DarkVisor = dataclasses.field(default_factory=DarkVisor) echo_visor: EchoVisor = dataclasses.field(default_factory=EchoVisor) scan_visor: ScanVisor = dataclasses.field(default_factory=ScanVisor) log_book: LogBook = dataclasses.field(default_factory=LogBook) credits: Credits = dataclasses.field(default_factory=Credits) completion: Completion = dataclasses.field(default_factory=Completion) movie_volumes: MovieVolumes = dataclasses.field(default_factory=MovieVolumes) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return None def set_name(self, name: str) -> None: raise RuntimeError(f"{self.__class__.__name__} does not have name") @classmethod def object_type(cls) -> str: return 'TWGU' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\n') # 10 properties data.write(b'\x7f\xda\x14f') # 0x7fda1466 before = data.tell() data.write(b'\x00\x00') # size placeholder data.write(self.instance_name.encode("utf-8")) data.write(b'\x00') after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xd4_vc') # 0xd45f7663 before = data.tell() data.write(b'\x00\x00') # size placeholder self.misc.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x80\xb1>`') # 0x80b13e60 before = data.tell() data.write(b'\x00\x00') # size placeholder self.scannable_object_download_times.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x10*\xa3\x8d') # 0x102aa38d before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'+i\x8eE') # 0x2b698e45 before = data.tell() data.write(b'\x00\x00') # size placeholder self.echo_visor.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'@\xff\xb3\xc4') # 0x40ffb3c4 before = data.tell() data.write(b'\x00\x00') # size placeholder self.scan_visor.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x97\xb8\xa7j') # 0x97b8a76a before = data.tell() data.write(b'\x00\x00') # size placeholder self.log_book.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'w94\x16') # 0x77393416 before = data.tell() data.write(b'\x00\x00') # size placeholder self.credits.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x02\x14\x98\x92') # 0x2149892 before = data.tell() data.write(b'\x00\x00') # size placeholder self.completion.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xa4\xf6\x1e\x92') # 0xa4f61e92 before = data.tell() data.write(b'\x00\x00') # size placeholder self.movie_volumes.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( instance_name=data['instance_name'], misc=Misc.from_json(data['misc']), scannable_object_download_times=ScannableObjectDownloadTimes.from_json(data['scannable_object_download_times']), unknown=DarkVisor.from_json(data['unknown']), echo_visor=EchoVisor.from_json(data['echo_visor']), scan_visor=ScanVisor.from_json(data['scan_visor']), log_book=LogBook.from_json(data['log_book']), credits=Credits.from_json(data['credits']), completion=Completion.from_json(data['completion']), movie_volumes=MovieVolumes.from_json(data['movie_volumes']), ) def to_json(self) -> dict: return { 'instance_name': self.instance_name, 'misc': self.misc.to_json(), 'scannable_object_download_times': self.scannable_object_download_times.to_json(), 'unknown': self.unknown.to_json(), 'echo_visor': self.echo_visor.to_json(), 'scan_visor': self.scan_visor.to_json(), 'log_book': self.log_book.to_json(), 'credits': self.credits.to_json(), 'completion': self.completion.to_json(), 'movie_volumes': self.movie_volumes.to_json(), } def _dependencies_for_misc(self, asset_manager): yield from self.misc.dependencies_for(asset_manager) def _dependencies_for_scannable_object_download_times(self, asset_manager): yield from self.scannable_object_download_times.dependencies_for(asset_manager) def _dependencies_for_unknown(self, asset_manager): yield from self.unknown.dependencies_for(asset_manager) def _dependencies_for_echo_visor(self, asset_manager): yield from self.echo_visor.dependencies_for(asset_manager) def _dependencies_for_scan_visor(self, asset_manager): yield from self.scan_visor.dependencies_for(asset_manager) def _dependencies_for_log_book(self, asset_manager): yield from self.log_book.dependencies_for(asset_manager) def _dependencies_for_credits(self, asset_manager): yield from self.credits.dependencies_for(asset_manager) def _dependencies_for_completion(self, asset_manager): yield from self.completion.dependencies_for(asset_manager) def _dependencies_for_movie_volumes(self, asset_manager): yield from self.movie_volumes.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_misc, "misc", "Misc"), (self._dependencies_for_scannable_object_download_times, "scannable_object_download_times", "ScannableObjectDownloadTimes"), (self._dependencies_for_unknown, "unknown", "DarkVisor"), (self._dependencies_for_echo_visor, "echo_visor", "EchoVisor"), (self._dependencies_for_scan_visor, "scan_visor", "ScanVisor"), (self._dependencies_for_log_book, "log_book", "LogBook"), (self._dependencies_for_credits, "credits", "Credits"), (self._dependencies_for_completion, "completion", "Completion"), (self._dependencies_for_movie_volumes, "movie_volumes", "MovieVolumes"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for TweakGui.{field_name} ({field_type}): {e}" ) def _decode_instance_name(data: typing.BinaryIO, property_size: int): return b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") def _decode_misc(data: typing.BinaryIO, property_size: int): return Misc.from_stream(data, property_size) def _decode_scannable_object_download_times(data: typing.BinaryIO, property_size: int): return ScannableObjectDownloadTimes.from_stream(data, property_size) def _decode_unknown(data: typing.BinaryIO, property_size: int): return DarkVisor.from_stream(data, property_size) def _decode_echo_visor(data: typing.BinaryIO, property_size: int): return EchoVisor.from_stream(data, property_size) def _decode_scan_visor(data: typing.BinaryIO, property_size: int): return ScanVisor.from_stream(data, property_size) def _decode_log_book(data: typing.BinaryIO, property_size: int): return LogBook.from_stream(data, property_size) def _decode_credits(data: typing.BinaryIO, property_size: int): return Credits.from_stream(data, property_size) def _decode_completion(data: typing.BinaryIO, property_size: int): return Completion.from_stream(data, property_size) def _decode_movie_volumes(data: typing.BinaryIO, property_size: int): return MovieVolumes.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x7fda1466: ('instance_name', _decode_instance_name), 0xd45f7663: ('misc', _decode_misc), 0x80b13e60: ('scannable_object_download_times', _decode_scannable_object_download_times), 0x102aa38d: ('unknown', _decode_unknown), 0x2b698e45: ('echo_visor', _decode_echo_visor), 0x40ffb3c4: ('scan_visor', _decode_scan_visor), 0x97b8a76a: ('log_book', _decode_log_book), 0x77393416: ('credits', _decode_credits), 0x2149892: ('completion', _decode_completion), 0xa4f61e92: ('movie_volumes', _decode_movie_volumes), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/TweakGui.py
0.47926
0.293373
TweakGui.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class MemoryRelay(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) one_shot: bool = dataclasses.field(default=False) delayed_action: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'MRLY' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x03') # 3 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xea\xd7\xb7\xbb') # 0xead7b7bb data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.one_shot)) data.write(b'\xa9\x05\xcc\xf0') # 0xa905ccf0 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.delayed_action)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), one_shot=data['one_shot'], delayed_action=data['delayed_action'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'one_shot': self.one_shot, 'delayed_action': self.delayed_action, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for MemoryRelay.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_one_shot(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_delayed_action(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xead7b7bb: ('one_shot', _decode_one_shot), 0xa905ccf0: ('delayed_action', _decode_delayed_action), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/MemoryRelay.py
0.622115
0.345105
MemoryRelay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.AudioPlaybackParms import AudioPlaybackParms from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.core.Vector import Vector @dataclasses.dataclass() class Metaree(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) radius_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) drop_height: float = dataclasses.field(default=3.0) unknown: Vector = dataclasses.field(default_factory=lambda: Vector(x=0.0, y=0.0, z=0.0)) attack_speed: float = dataclasses.field(default=5.0) drop_delay: float = dataclasses.field(default=0.0) halt_delay: float = dataclasses.field(default=0.0) launch_speed: float = dataclasses.field(default=0.0) turn_sound: AudioPlaybackParms = dataclasses.field(default_factory=AudioPlaybackParms) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'MREE' @classmethod def modules(cls) -> typing.List[str]: return ['Metaree.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0b') # 11 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'detection_range': 10.0, 'max_attack_range': 30.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x08mX\xdd') # 0x86d58dd before = data.tell() data.write(b'\x00\x00') # size placeholder self.radius_damage.to_stream(data, default_override={'di_weapon_type': 11, 'di_damage': 5.0, 'di_knock_back_power': 5.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'8\xa5Vo') # 0x38a5566f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.drop_height)) data.write(b'\xa2\x87\x07}') # 0xa287077d data.write(b'\x00\x0c') # size self.unknown.to_stream(data) data.write(b'l\n+\xc8') # 0x6c0a2bc8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.attack_speed)) data.write(b'\x00\x97\xf2\x82') # 0x97f282 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.drop_delay)) data.write(b'\xe4\xe8\x08\xc9') # 0xe4e808c9 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.halt_delay)) data.write(b'18\x1a\x17') # 0x31381a17 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.launch_speed)) data.write(b'\xea\x11\xd1\xfa') # 0xea11d1fa before = data.tell() data.write(b'\x00\x00') # size placeholder self.turn_sound.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), radius_damage=DamageInfo.from_json(data['radius_damage']), drop_height=data['drop_height'], unknown=Vector.from_json(data['unknown']), attack_speed=data['attack_speed'], drop_delay=data['drop_delay'], halt_delay=data['halt_delay'], launch_speed=data['launch_speed'], turn_sound=AudioPlaybackParms.from_json(data['turn_sound']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'radius_damage': self.radius_damage.to_json(), 'drop_height': self.drop_height, 'unknown': self.unknown.to_json(), 'attack_speed': self.attack_speed, 'drop_delay': self.drop_delay, 'halt_delay': self.halt_delay, 'launch_speed': self.launch_speed, 'turn_sound': self.turn_sound.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_radius_damage(self, asset_manager): yield from self.radius_damage.dependencies_for(asset_manager) def _dependencies_for_turn_sound(self, asset_manager): yield from self.turn_sound.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_radius_damage, "radius_damage", "DamageInfo"), (self._dependencies_for_turn_sound, "turn_sound", "AudioPlaybackParms"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Metaree.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'detection_range': 10.0, 'max_attack_range': 30.0}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_radius_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 11, 'di_damage': 5.0, 'di_knock_back_power': 5.0}) def _decode_drop_height(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_attack_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_drop_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_halt_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_launch_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_turn_sound(data: typing.BinaryIO, property_size: int): return AudioPlaybackParms.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x86d58dd: ('radius_damage', _decode_radius_damage), 0x38a5566f: ('drop_height', _decode_drop_height), 0xa287077d: ('unknown', _decode_unknown), 0x6c0a2bc8: ('attack_speed', _decode_attack_speed), 0x97f282: ('drop_delay', _decode_drop_delay), 0xe4e808c9: ('halt_delay', _decode_halt_delay), 0x31381a17: ('launch_speed', _decode_launch_speed), 0xea11d1fa: ('turn_sound', _decode_turn_sound), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Metaree.py
0.578686
0.333015
Metaree.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.EmperorIngStage1Data import EmperorIngStage1Data from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef @dataclasses.dataclass() class EmperorIngStage1(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) data: EmperorIngStage1Data = dataclasses.field(default_factory=EmperorIngStage1Data) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'EMS1' @classmethod def modules(cls) -> typing.List[str]: return ['EmperorIngStage1.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x04') # 4 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'creature_size': 2}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'J\x1eI;') # 0x4a1e493b before = data.tell() data.write(b'\x00\x00') # size placeholder self.data.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), data=EmperorIngStage1Data.from_json(data['data']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'data': self.data.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_data(self, asset_manager): yield from self.data.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_data, "data", "EmperorIngStage1Data"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for EmperorIngStage1.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'creature_size': 2}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_data(data: typing.BinaryIO, property_size: int): return EmperorIngStage1Data.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x4a1e493b: ('data', _decode_data), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/EmperorIngStage1.py
0.598312
0.361841
EmperorIngStage1.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class TeamAI(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) max_team_size: int = dataclasses.field(default=20) max_melee_attackers: int = dataclasses.field(default=2) max_ranged_attackers: int = dataclasses.field(default=2) unknown_0x9fa9c457: int = dataclasses.field(default=30) unknown_0x54cd2755: int = dataclasses.field(default=1) unknown_0xc36ed15c: int = dataclasses.field(default=1) team_formation: int = dataclasses.field(default=0) unknown_0xd3ad55b6: float = dataclasses.field(default=0.0) unknown_0x8d00b839: float = dataclasses.field(default=0.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'TMAI' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\n') # 10 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xbf7\xe5\x18') # 0xbf37e518 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.max_team_size)) data.write(b'\xce\xbe\xe4\xab') # 0xcebee4ab data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.max_melee_attackers)) data.write(b'uU\xc1\xea') # 0x7555c1ea data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.max_ranged_attackers)) data.write(b'\x9f\xa9\xc4W') # 0x9fa9c457 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x9fa9c457)) data.write(b"T\xcd'U") # 0x54cd2755 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x54cd2755)) data.write(b'\xc3n\xd1\\') # 0xc36ed15c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xc36ed15c)) data.write(b'7\xa2\x03v') # 0x37a20376 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.team_formation)) data.write(b'\xd3\xadU\xb6') # 0xd3ad55b6 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xd3ad55b6)) data.write(b'\x8d\x00\xb89') # 0x8d00b839 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x8d00b839)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), max_team_size=data['max_team_size'], max_melee_attackers=data['max_melee_attackers'], max_ranged_attackers=data['max_ranged_attackers'], unknown_0x9fa9c457=data['unknown_0x9fa9c457'], unknown_0x54cd2755=data['unknown_0x54cd2755'], unknown_0xc36ed15c=data['unknown_0xc36ed15c'], team_formation=data['team_formation'], unknown_0xd3ad55b6=data['unknown_0xd3ad55b6'], unknown_0x8d00b839=data['unknown_0x8d00b839'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'max_team_size': self.max_team_size, 'max_melee_attackers': self.max_melee_attackers, 'max_ranged_attackers': self.max_ranged_attackers, 'unknown_0x9fa9c457': self.unknown_0x9fa9c457, 'unknown_0x54cd2755': self.unknown_0x54cd2755, 'unknown_0xc36ed15c': self.unknown_0xc36ed15c, 'team_formation': self.team_formation, 'unknown_0xd3ad55b6': self.unknown_0xd3ad55b6, 'unknown_0x8d00b839': self.unknown_0x8d00b839, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for TeamAI.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_max_team_size(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_max_melee_attackers(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_max_ranged_attackers(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x9fa9c457(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0x54cd2755(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xc36ed15c(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_team_formation(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xd3ad55b6(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x8d00b839(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xbf37e518: ('max_team_size', _decode_max_team_size), 0xcebee4ab: ('max_melee_attackers', _decode_max_melee_attackers), 0x7555c1ea: ('max_ranged_attackers', _decode_max_ranged_attackers), 0x9fa9c457: ('unknown_0x9fa9c457', _decode_unknown_0x9fa9c457), 0x54cd2755: ('unknown_0x54cd2755', _decode_unknown_0x54cd2755), 0xc36ed15c: ('unknown_0xc36ed15c', _decode_unknown_0xc36ed15c), 0x37a20376: ('team_formation', _decode_team_formation), 0xd3ad55b6: ('unknown_0xd3ad55b6', _decode_unknown_0xd3ad55b6), 0x8d00b839: ('unknown_0x8d00b839', _decode_unknown_0x8d00b839), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/TeamAI.py
0.580947
0.282444
TeamAI.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef @dataclasses.dataclass() class Tryclops(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) attract_force: float = dataclasses.field(default=20.0) attract_angle: float = dataclasses.field(default=45.0) attract_distance: float = dataclasses.field(default=4.0) shot_force: float = dataclasses.field(default=20.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'TRYC' @classmethod def modules(cls) -> typing.List[str]: return ['Tryclops.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x07') # 7 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'min_attack_range': 0.0, 'player_leash_radius': 10.0, 'collision_radius': 0.6000000238418579, 'collision_height': 1.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb1?\xc5x') # 0xb13fc578 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.attract_force)) data.write(b'\x86\x8b\x85\xe4') # 0x868b85e4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.attract_angle)) data.write(b'G\xc6\xbb\x1d') # 0x47c6bb1d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.attract_distance)) data.write(b'&\x08}#') # 0x26087d23 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.shot_force)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), attract_force=data['attract_force'], attract_angle=data['attract_angle'], attract_distance=data['attract_distance'], shot_force=data['shot_force'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'attract_force': self.attract_force, 'attract_angle': self.attract_angle, 'attract_distance': self.attract_distance, 'shot_force': self.shot_force, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Tryclops.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'min_attack_range': 0.0, 'player_leash_radius': 10.0, 'collision_radius': 0.6000000238418579, 'collision_height': 1.0}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_attract_force(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_attract_angle(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_attract_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_shot_force(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0xb13fc578: ('attract_force', _decode_attract_force), 0x868b85e4: ('attract_angle', _decode_attract_angle), 0x47c6bb1d: ('attract_distance', _decode_attract_distance), 0x26087d23: ('shot_force', _decode_shot_force), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Tryclops.py
0.650911
0.36625
Tryclops.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.echoes.archetypes.EchoParameters import EchoParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.echoes.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Vector import Vector @dataclasses.dataclass() class Actor(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) collision_box: Vector = dataclasses.field(default_factory=lambda: Vector(x=0.0, y=0.0, z=0.0)) collision_offset: Vector = dataclasses.field(default_factory=lambda: Vector(x=0.0, y=0.0, z=0.0)) mass: float = dataclasses.field(default=1.0) gravity: float = dataclasses.field(default=0.0) health: HealthInfo = dataclasses.field(default_factory=HealthInfo) vulnerability: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) collision_model: AssetId = dataclasses.field(metadata={'asset_types': ['DCLN']}, default=default_asset_id) animation_information: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) echo_information: EchoParameters = dataclasses.field(default_factory=EchoParameters) is_loop: bool = dataclasses.field(default=True) immovable: bool = dataclasses.field(default=True) is_solid: bool = dataclasses.field(default=True) is_camera_through: bool = dataclasses.field(default=False) is_scan_through: bool = dataclasses.field(default=False) render_texture_set: int = dataclasses.field(default=0) draws_shadow: bool = dataclasses.field(default=False) scale_animation: bool = dataclasses.field(default=False) ai_shoot_through: bool = dataclasses.field(default=False) random_animation_offset: float = dataclasses.field(default=0.0) projectile: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) projectile_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'ACTR' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x17') # 23 properties num_properties_written = 23 data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xf3D\xc0\xb0') # 0xf344c0b0 data.write(b'\x00\x0c') # size self.collision_box.to_stream(data) data.write(b'.hl*') # 0x2e686c2a data.write(b'\x00\x0c') # size self.collision_offset.to_stream(data) data.write(b'u\xdb\xb3u') # 0x75dbb375 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.mass)) data.write(b'/*\xe3\xe5') # 0x2f2ae3e5 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.gravity)) data.write(b'\xcf\x90\xd1^') # 0xcf90d15e before = data.tell() data.write(b'\x00\x00') # size placeholder self.health.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'{q\xae\x90') # 0x7b71ae90 before = data.tell() data.write(b'\x00\x00') # size placeholder self.vulnerability.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc2\x7f\xfa\x8f') # 0xc27ffa8f data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.model)) data.write(b'\x0f\xc9f\xdc') # 0xfc966dc data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.collision_model)) data.write(b'\xe2_\xb0\x8c') # 0xe25fb08c before = data.tell() data.write(b'\x00\x00') # size placeholder self.animation_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x19+\x0ep') # 0x192b0e70 before = data.tell() data.write(b'\x00\x00') # size placeholder self.echo_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc0\x8d\x1b\x93') # 0xc08d1b93 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_loop)) data.write(b'\x1e2R>') # 0x1e32523e data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.immovable)) data.write(b'\x1d\x8d\xd8F') # 0x1d8dd846 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_solid)) data.write(b'xY\xb5 ') # 0x7859b520 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_camera_through)) if self.is_scan_through != default_override.get('is_scan_through', False): num_properties_written += 1 data.write(b'*\xff\xd6\xfe') # 0x2affd6fe data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_scan_through)) data.write(b'2\xfa\xb9~') # 0x32fab97e data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.render_texture_set)) data.write(b'\x97htF') # 0x97687446 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.draws_shadow)) data.write(b'&\x1e\x92\xa4') # 0x261e92a4 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.scale_animation)) data.write(b"\xcc'\xf8'") # 0xcc27f827 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.ai_shoot_through)) data.write(b'\xbfi\xc0>') # 0xbf69c03e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.random_animation_offset)) data.write(b'\xefH]\xb9') # 0xef485db9 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.projectile)) data.write(b'U;\x139') # 0x553b1339 before = data.tell() data.write(b'\x00\x00') # size placeholder self.projectile_damage.to_stream(data, default_override={'di_weapon_type': 11}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.write(struct.pack(">H", num_properties_written)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), collision_box=Vector.from_json(data['collision_box']), collision_offset=Vector.from_json(data['collision_offset']), mass=data['mass'], gravity=data['gravity'], health=HealthInfo.from_json(data['health']), vulnerability=DamageVulnerability.from_json(data['vulnerability']), model=data['model'], collision_model=data['collision_model'], animation_information=AnimationParameters.from_json(data['animation_information']), actor_information=ActorParameters.from_json(data['actor_information']), echo_information=EchoParameters.from_json(data['echo_information']), is_loop=data['is_loop'], immovable=data['immovable'], is_solid=data['is_solid'], is_camera_through=data['is_camera_through'], is_scan_through=data['is_scan_through'], render_texture_set=data['render_texture_set'], draws_shadow=data['draws_shadow'], scale_animation=data['scale_animation'], ai_shoot_through=data['ai_shoot_through'], random_animation_offset=data['random_animation_offset'], projectile=data['projectile'], projectile_damage=DamageInfo.from_json(data['projectile_damage']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'collision_box': self.collision_box.to_json(), 'collision_offset': self.collision_offset.to_json(), 'mass': self.mass, 'gravity': self.gravity, 'health': self.health.to_json(), 'vulnerability': self.vulnerability.to_json(), 'model': self.model, 'collision_model': self.collision_model, 'animation_information': self.animation_information.to_json(), 'actor_information': self.actor_information.to_json(), 'echo_information': self.echo_information.to_json(), 'is_loop': self.is_loop, 'immovable': self.immovable, 'is_solid': self.is_solid, 'is_camera_through': self.is_camera_through, 'is_scan_through': self.is_scan_through, 'render_texture_set': self.render_texture_set, 'draws_shadow': self.draws_shadow, 'scale_animation': self.scale_animation, 'ai_shoot_through': self.ai_shoot_through, 'random_animation_offset': self.random_animation_offset, 'projectile': self.projectile, 'projectile_damage': self.projectile_damage.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_health(self, asset_manager): yield from self.health.dependencies_for(asset_manager) def _dependencies_for_vulnerability(self, asset_manager): yield from self.vulnerability.dependencies_for(asset_manager) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_collision_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.collision_model) def _dependencies_for_animation_information(self, asset_manager): yield from self.animation_information.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_echo_information(self, asset_manager): yield from self.echo_information.dependencies_for(asset_manager) def _dependencies_for_projectile(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.projectile) def _dependencies_for_projectile_damage(self, asset_manager): yield from self.projectile_damage.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_health, "health", "HealthInfo"), (self._dependencies_for_vulnerability, "vulnerability", "DamageVulnerability"), (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_collision_model, "collision_model", "AssetId"), (self._dependencies_for_animation_information, "animation_information", "AnimationParameters"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_echo_information, "echo_information", "EchoParameters"), (self._dependencies_for_projectile, "projectile", "AssetId"), (self._dependencies_for_projectile_damage, "projectile_damage", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Actor.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_collision_box(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_collision_offset(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_mass(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_gravity(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_health(data: typing.BinaryIO, property_size: int): return HealthInfo.from_stream(data, property_size) def _decode_vulnerability(data: typing.BinaryIO, property_size: int): return DamageVulnerability.from_stream(data, property_size) def _decode_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_collision_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_animation_information(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_echo_information(data: typing.BinaryIO, property_size: int): return EchoParameters.from_stream(data, property_size) def _decode_is_loop(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_immovable(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_is_solid(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_is_camera_through(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_is_scan_through(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_render_texture_set(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_draws_shadow(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_scale_animation(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_ai_shoot_through(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_random_animation_offset(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_projectile(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_projectile_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 11}) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xf344c0b0: ('collision_box', _decode_collision_box), 0x2e686c2a: ('collision_offset', _decode_collision_offset), 0x75dbb375: ('mass', _decode_mass), 0x2f2ae3e5: ('gravity', _decode_gravity), 0xcf90d15e: ('health', _decode_health), 0x7b71ae90: ('vulnerability', _decode_vulnerability), 0xc27ffa8f: ('model', _decode_model), 0xfc966dc: ('collision_model', _decode_collision_model), 0xe25fb08c: ('animation_information', _decode_animation_information), 0x7e397fed: ('actor_information', _decode_actor_information), 0x192b0e70: ('echo_information', _decode_echo_information), 0xc08d1b93: ('is_loop', _decode_is_loop), 0x1e32523e: ('immovable', _decode_immovable), 0x1d8dd846: ('is_solid', _decode_is_solid), 0x7859b520: ('is_camera_through', _decode_is_camera_through), 0x2affd6fe: ('is_scan_through', _decode_is_scan_through), 0x32fab97e: ('render_texture_set', _decode_render_texture_set), 0x97687446: ('draws_shadow', _decode_draws_shadow), 0x261e92a4: ('scale_animation', _decode_scale_animation), 0xcc27f827: ('ai_shoot_through', _decode_ai_shoot_through), 0xbf69c03e: ('random_animation_offset', _decode_random_animation_offset), 0xef485db9: ('projectile', _decode_projectile), 0x553b1339: ('projectile_damage', _decode_projectile_damage), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Actor.py
0.57332
0.22642
Actor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.HealthInfo import HealthInfo from retro_data_structures.properties.echoes.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Vector import Vector @dataclasses.dataclass() class PlayerActor(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) collision_box: Vector = dataclasses.field(default_factory=lambda: Vector(x=0.0, y=0.0, z=0.0)) collision_offset: Vector = dataclasses.field(default_factory=lambda: Vector(x=0.0, y=0.0, z=0.0)) mass: float = dataclasses.field(default=1.0) gravity: float = dataclasses.field(default=0.0) health: HealthInfo = dataclasses.field(default_factory=HealthInfo) vulnerability: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) no_model: AssetId = dataclasses.field(metadata={'asset_types': []}, default=default_asset_id) animation_information: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) is_loop: bool = dataclasses.field(default=True) immovable: bool = dataclasses.field(default=True) is_solid: bool = dataclasses.field(default=True) flags_player_actor: int = dataclasses.field(default=4) # Flagset render_gun_override: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'PLAC' @classmethod def modules(cls) -> typing.List[str]: return ['ScriptPlayerActor.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0f') # 15 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xf3D\xc0\xb0') # 0xf344c0b0 data.write(b'\x00\x0c') # size self.collision_box.to_stream(data) data.write(b'.hl*') # 0x2e686c2a data.write(b'\x00\x0c') # size self.collision_offset.to_stream(data) data.write(b'u\xdb\xb3u') # 0x75dbb375 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.mass)) data.write(b'/*\xe3\xe5') # 0x2f2ae3e5 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.gravity)) data.write(b'\xcf\x90\xd1^') # 0xcf90d15e before = data.tell() data.write(b'\x00\x00') # size placeholder self.health.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'{q\xae\x90') # 0x7b71ae90 before = data.tell() data.write(b'\x00\x00') # size placeholder self.vulnerability.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'@^R\x86') # 0x405e5286 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.no_model)) data.write(b'\xe2_\xb0\x8c') # 0xe25fb08c before = data.tell() data.write(b'\x00\x00') # size placeholder self.animation_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc0\x8d\x1b\x93') # 0xc08d1b93 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_loop)) data.write(b'\x1e2R>') # 0x1e32523e data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.immovable)) data.write(b'\x1d\x8d\xd8F') # 0x1d8dd846 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_solid)) data.write(b'3Py\x98') # 0x33507998 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.flags_player_actor)) data.write(b'\xb6\x83(@') # 0xb6832840 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.render_gun_override)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), collision_box=Vector.from_json(data['collision_box']), collision_offset=Vector.from_json(data['collision_offset']), mass=data['mass'], gravity=data['gravity'], health=HealthInfo.from_json(data['health']), vulnerability=DamageVulnerability.from_json(data['vulnerability']), no_model=data['no_model'], animation_information=AnimationParameters.from_json(data['animation_information']), actor_information=ActorParameters.from_json(data['actor_information']), is_loop=data['is_loop'], immovable=data['immovable'], is_solid=data['is_solid'], flags_player_actor=data['flags_player_actor'], render_gun_override=data['render_gun_override'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'collision_box': self.collision_box.to_json(), 'collision_offset': self.collision_offset.to_json(), 'mass': self.mass, 'gravity': self.gravity, 'health': self.health.to_json(), 'vulnerability': self.vulnerability.to_json(), 'no_model': self.no_model, 'animation_information': self.animation_information.to_json(), 'actor_information': self.actor_information.to_json(), 'is_loop': self.is_loop, 'immovable': self.immovable, 'is_solid': self.is_solid, 'flags_player_actor': self.flags_player_actor, 'render_gun_override': self.render_gun_override, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_health(self, asset_manager): yield from self.health.dependencies_for(asset_manager) def _dependencies_for_vulnerability(self, asset_manager): yield from self.vulnerability.dependencies_for(asset_manager) def _dependencies_for_no_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.no_model) def _dependencies_for_animation_information(self, asset_manager): yield from self.animation_information.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_health, "health", "HealthInfo"), (self._dependencies_for_vulnerability, "vulnerability", "DamageVulnerability"), (self._dependencies_for_no_model, "no_model", "AssetId"), (self._dependencies_for_animation_information, "animation_information", "AnimationParameters"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for PlayerActor.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_collision_box(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_collision_offset(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_mass(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_gravity(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_health(data: typing.BinaryIO, property_size: int): return HealthInfo.from_stream(data, property_size) def _decode_vulnerability(data: typing.BinaryIO, property_size: int): return DamageVulnerability.from_stream(data, property_size) def _decode_no_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_animation_information(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_is_loop(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_immovable(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_is_solid(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_flags_player_actor(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_render_gun_override(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xf344c0b0: ('collision_box', _decode_collision_box), 0x2e686c2a: ('collision_offset', _decode_collision_offset), 0x75dbb375: ('mass', _decode_mass), 0x2f2ae3e5: ('gravity', _decode_gravity), 0xcf90d15e: ('health', _decode_health), 0x7b71ae90: ('vulnerability', _decode_vulnerability), 0x405e5286: ('no_model', _decode_no_model), 0xe25fb08c: ('animation_information', _decode_animation_information), 0x7e397fed: ('actor_information', _decode_actor_information), 0xc08d1b93: ('is_loop', _decode_is_loop), 0x1e32523e: ('immovable', _decode_immovable), 0x1d8dd846: ('is_solid', _decode_is_solid), 0x33507998: ('flags_player_actor', _decode_flags_player_actor), 0xb6832840: ('render_gun_override', _decode_render_gun_override), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/PlayerActor.py
0.562297
0.305438
PlayerActor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.archetypes.UnknownStruct32 import UnknownStruct32 @dataclasses.dataclass() class IngSpaceJumpGuardian(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_struct32: UnknownStruct32 = dataclasses.field(default_factory=UnknownStruct32) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'ISJG' @classmethod def modules(cls) -> typing.List[str]: return ['GeomBlobV2.rel', 'Ing.rel', 'IngSpaceJumpGuardian.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x04') # 4 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'turn_speed': 360.0, 'min_attack_range': 0.0, 'creature_size': 1}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xf9\x83z\xb3') # 0xf9837ab3 before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_struct32.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), unknown_struct32=UnknownStruct32.from_json(data['unknown_struct32']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'unknown_struct32': self.unknown_struct32.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_unknown_struct32(self, asset_manager): yield from self.unknown_struct32.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_unknown_struct32, "unknown_struct32", "UnknownStruct32"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for IngSpaceJumpGuardian.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'turn_speed': 360.0, 'min_attack_range': 0.0, 'creature_size': 1}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_unknown_struct32(data: typing.BinaryIO, property_size: int): return UnknownStruct32.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0xf9837ab3: ('unknown_struct32', _decode_unknown_struct32), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/IngSpaceJumpGuardian.py
0.670716
0.308568
IngSpaceJumpGuardian.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class FlyingPirate(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) search_radius: float = dataclasses.field(default=20.0) hearing_radius: float = dataclasses.field(default=20.0) unknown_0x20daf45e: int = dataclasses.field(default=0) projectile: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) projectile_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) sound_projectile: int = dataclasses.field(default=0, metadata={'sound': True}) missile: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) missile_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) wpsc: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) hurl_recover_time: float = dataclasses.field(default=0.800000011920929) hover_height: float = dataclasses.field(default=4.0) part_0x6475fc6f: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) rocket_pack_explosion_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) spiral_chance: float = dataclasses.field(default=20.0) minimum_missile_time: float = dataclasses.field(default=10.0) unknown_0xb9bb2f64: float = dataclasses.field(default=10.0) flight_thrust: float = dataclasses.field(default=1000.0) sound_impact: int = dataclasses.field(default=0, metadata={'sound': True}) sound_spiral: int = dataclasses.field(default=0, metadata={'sound': True}) land_chance: float = dataclasses.field(default=25.0) unknown_0x71587b45: float = dataclasses.field(default=0.10000000149011612) unknown_0x7903312e: float = dataclasses.field(default=0.05000000074505806) part_0x317212ab: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) part_0xbc113d7b: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) part_0x738bbbaa: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) sound_hurled: int = dataclasses.field(default=0, metadata={'sound': True}) sound_death: int = dataclasses.field(default=0, metadata={'sound': True}) double_attack_chance: float = dataclasses.field(default=25.0) unknown_0x3427d27f: float = dataclasses.field(default=25.0) stop_homing_range: float = dataclasses.field(default=8.0) unknown_0xccf05648: float = dataclasses.field(default=2.25) unknown_0x2a90f9a9: float = dataclasses.field(default=3.0) unknown_0x9ca8f357: float = dataclasses.field(default=-0.10000000149011612) unknown_0x7ac85cb6: float = dataclasses.field(default=-0.23000000417232513) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'FPRT' @classmethod def modules(cls) -> typing.List[str]: return ['FlyingPirate.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00%') # 37 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'turn_speed': 360.0, 'detection_angle': 90.0, 'min_attack_range': 15.0, 'max_attack_range': 40.0, 'average_attack_time': 1.0, 'attack_time_variation': 0.5, 'damage_wait_time': 3.0, 'collision_height': 6.0, 'step_up_height': 0.30000001192092896}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xed\x9b\xf5\xa3') # 0xed9bf5a3 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.search_radius)) data.write(b'\xediH\x8f') # 0xed69488f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.hearing_radius)) data.write(b' \xda\xf4^') # 0x20daf45e data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0x20daf45e)) data.write(b'\xefH]\xb9') # 0xef485db9 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.projectile)) data.write(b'U;\x139') # 0x553b1339 before = data.tell() data.write(b'\x00\x00') # size placeholder self.projectile_damage.to_stream(data, default_override={'di_weapon_type': 9, 'di_damage': 5.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xea\xc2v\x05') # 0xeac27605 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_projectile)) data.write(b'\xca)H\x11') # 0xca294811 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.missile)) data.write(b'%\x8c\xfbM') # 0x258cfb4d before = data.tell() data.write(b'\x00\x00') # size placeholder self.missile_damage.to_stream(data, default_override={'di_weapon_type': 9, 'di_damage': 10.0, 'di_radius': 5.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x1dQ\x0cl') # 0x1d510c6c data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.wpsc)) data.write(b'\x96\xfe\xb7]') # 0x96feb75d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.hurl_recover_time)) data.write(b'\xc7Y\x98\xaa') # 0xc75998aa data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.hover_height)) data.write(b'du\xfco') # 0x6475fc6f data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0x6475fc6f)) data.write(b"%d\xee'") # 0x2564ee27 before = data.tell() data.write(b'\x00\x00') # size placeholder self.rocket_pack_explosion_damage.to_stream(data, default_override={'di_weapon_type': 9, 'di_damage': 20.0, 'di_radius': 10.0, 'di_knock_back_power': 10.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xdf\x88`}') # 0xdf88607d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.spiral_chance)) data.write(b'\x8f\xff\x07\xe9') # 0x8fff07e9 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.minimum_missile_time)) data.write(b'\xb9\xbb/d') # 0xb9bb2f64 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xb9bb2f64)) data.write(b'\x8e\xe7\xf4@') # 0x8ee7f440 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.flight_thrust)) data.write(b'\x1b\xb1n\xa5') # 0x1bb16ea5 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_impact)) data.write(b'\x0f\xf5\xab\x8f') # 0xff5ab8f data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_spiral)) data.write(b'\x87\xb2\xbcZ') # 0x87b2bc5a data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.land_chance)) data.write(b'qX{E') # 0x71587b45 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x71587b45)) data.write(b'y\x031.') # 0x7903312e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x7903312e)) data.write(b'1r\x12\xab') # 0x317212ab data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0x317212ab)) data.write(b'\xbc\x11={') # 0xbc113d7b data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0xbc113d7b)) data.write(b's\x8b\xbb\xaa') # 0x738bbbaa data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0x738bbbaa)) data.write(b';\xb3z\x8f') # 0x3bb37a8f data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_hurled)) data.write(b'\xe1`\xb5\x93') # 0xe160b593 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_death)) data.write(b'\x96m\x11\xf3') # 0x966d11f3 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.double_attack_chance)) data.write(b"4'\xd2\x7f") # 0x3427d27f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x3427d27f)) data.write(b'\x05:\xe4\xa7') # 0x53ae4a7 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.stop_homing_range)) data.write(b'\xcc\xf0VH') # 0xccf05648 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xccf05648)) data.write(b'*\x90\xf9\xa9') # 0x2a90f9a9 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x2a90f9a9)) data.write(b'\x9c\xa8\xf3W') # 0x9ca8f357 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x9ca8f357)) data.write(b'z\xc8\\\xb6') # 0x7ac85cb6 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x7ac85cb6)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), search_radius=data['search_radius'], hearing_radius=data['hearing_radius'], unknown_0x20daf45e=data['unknown_0x20daf45e'], projectile=data['projectile'], projectile_damage=DamageInfo.from_json(data['projectile_damage']), sound_projectile=data['sound_projectile'], missile=data['missile'], missile_damage=DamageInfo.from_json(data['missile_damage']), wpsc=data['wpsc'], hurl_recover_time=data['hurl_recover_time'], hover_height=data['hover_height'], part_0x6475fc6f=data['part_0x6475fc6f'], rocket_pack_explosion_damage=DamageInfo.from_json(data['rocket_pack_explosion_damage']), spiral_chance=data['spiral_chance'], minimum_missile_time=data['minimum_missile_time'], unknown_0xb9bb2f64=data['unknown_0xb9bb2f64'], flight_thrust=data['flight_thrust'], sound_impact=data['sound_impact'], sound_spiral=data['sound_spiral'], land_chance=data['land_chance'], unknown_0x71587b45=data['unknown_0x71587b45'], unknown_0x7903312e=data['unknown_0x7903312e'], part_0x317212ab=data['part_0x317212ab'], part_0xbc113d7b=data['part_0xbc113d7b'], part_0x738bbbaa=data['part_0x738bbbaa'], sound_hurled=data['sound_hurled'], sound_death=data['sound_death'], double_attack_chance=data['double_attack_chance'], unknown_0x3427d27f=data['unknown_0x3427d27f'], stop_homing_range=data['stop_homing_range'], unknown_0xccf05648=data['unknown_0xccf05648'], unknown_0x2a90f9a9=data['unknown_0x2a90f9a9'], unknown_0x9ca8f357=data['unknown_0x9ca8f357'], unknown_0x7ac85cb6=data['unknown_0x7ac85cb6'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'search_radius': self.search_radius, 'hearing_radius': self.hearing_radius, 'unknown_0x20daf45e': self.unknown_0x20daf45e, 'projectile': self.projectile, 'projectile_damage': self.projectile_damage.to_json(), 'sound_projectile': self.sound_projectile, 'missile': self.missile, 'missile_damage': self.missile_damage.to_json(), 'wpsc': self.wpsc, 'hurl_recover_time': self.hurl_recover_time, 'hover_height': self.hover_height, 'part_0x6475fc6f': self.part_0x6475fc6f, 'rocket_pack_explosion_damage': self.rocket_pack_explosion_damage.to_json(), 'spiral_chance': self.spiral_chance, 'minimum_missile_time': self.minimum_missile_time, 'unknown_0xb9bb2f64': self.unknown_0xb9bb2f64, 'flight_thrust': self.flight_thrust, 'sound_impact': self.sound_impact, 'sound_spiral': self.sound_spiral, 'land_chance': self.land_chance, 'unknown_0x71587b45': self.unknown_0x71587b45, 'unknown_0x7903312e': self.unknown_0x7903312e, 'part_0x317212ab': self.part_0x317212ab, 'part_0xbc113d7b': self.part_0xbc113d7b, 'part_0x738bbbaa': self.part_0x738bbbaa, 'sound_hurled': self.sound_hurled, 'sound_death': self.sound_death, 'double_attack_chance': self.double_attack_chance, 'unknown_0x3427d27f': self.unknown_0x3427d27f, 'stop_homing_range': self.stop_homing_range, 'unknown_0xccf05648': self.unknown_0xccf05648, 'unknown_0x2a90f9a9': self.unknown_0x2a90f9a9, 'unknown_0x9ca8f357': self.unknown_0x9ca8f357, 'unknown_0x7ac85cb6': self.unknown_0x7ac85cb6, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_projectile(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.projectile) def _dependencies_for_projectile_damage(self, asset_manager): yield from self.projectile_damage.dependencies_for(asset_manager) def _dependencies_for_sound_projectile(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_projectile) def _dependencies_for_missile(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.missile) def _dependencies_for_missile_damage(self, asset_manager): yield from self.missile_damage.dependencies_for(asset_manager) def _dependencies_for_wpsc(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.wpsc) def _dependencies_for_part_0x6475fc6f(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0x6475fc6f) def _dependencies_for_rocket_pack_explosion_damage(self, asset_manager): yield from self.rocket_pack_explosion_damage.dependencies_for(asset_manager) def _dependencies_for_sound_impact(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_impact) def _dependencies_for_sound_spiral(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_spiral) def _dependencies_for_part_0x317212ab(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0x317212ab) def _dependencies_for_part_0xbc113d7b(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0xbc113d7b) def _dependencies_for_part_0x738bbbaa(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0x738bbbaa) def _dependencies_for_sound_hurled(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_hurled) def _dependencies_for_sound_death(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_death) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_projectile, "projectile", "AssetId"), (self._dependencies_for_projectile_damage, "projectile_damage", "DamageInfo"), (self._dependencies_for_sound_projectile, "sound_projectile", "int"), (self._dependencies_for_missile, "missile", "AssetId"), (self._dependencies_for_missile_damage, "missile_damage", "DamageInfo"), (self._dependencies_for_wpsc, "wpsc", "AssetId"), (self._dependencies_for_part_0x6475fc6f, "part_0x6475fc6f", "AssetId"), (self._dependencies_for_rocket_pack_explosion_damage, "rocket_pack_explosion_damage", "DamageInfo"), (self._dependencies_for_sound_impact, "sound_impact", "int"), (self._dependencies_for_sound_spiral, "sound_spiral", "int"), (self._dependencies_for_part_0x317212ab, "part_0x317212ab", "AssetId"), (self._dependencies_for_part_0xbc113d7b, "part_0xbc113d7b", "AssetId"), (self._dependencies_for_part_0x738bbbaa, "part_0x738bbbaa", "AssetId"), (self._dependencies_for_sound_hurled, "sound_hurled", "int"), (self._dependencies_for_sound_death, "sound_death", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for FlyingPirate.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'turn_speed': 360.0, 'detection_angle': 90.0, 'min_attack_range': 15.0, 'max_attack_range': 40.0, 'average_attack_time': 1.0, 'attack_time_variation': 0.5, 'damage_wait_time': 3.0, 'collision_height': 6.0, 'step_up_height': 0.30000001192092896}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_search_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_hearing_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x20daf45e(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_projectile(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_projectile_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 9, 'di_damage': 5.0}) def _decode_sound_projectile(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_missile(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_missile_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 9, 'di_damage': 10.0, 'di_radius': 5.0}) def _decode_wpsc(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_hurl_recover_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_hover_height(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_part_0x6475fc6f(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_rocket_pack_explosion_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 9, 'di_damage': 20.0, 'di_radius': 10.0, 'di_knock_back_power': 10.0}) def _decode_spiral_chance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_minimum_missile_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xb9bb2f64(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_flight_thrust(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_sound_impact(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_sound_spiral(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_land_chance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x71587b45(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x7903312e(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_part_0x317212ab(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_part_0xbc113d7b(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_part_0x738bbbaa(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_sound_hurled(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_sound_death(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_double_attack_chance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x3427d27f(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_stop_homing_range(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xccf05648(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x2a90f9a9(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x9ca8f357(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x7ac85cb6(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0xed9bf5a3: ('search_radius', _decode_search_radius), 0xed69488f: ('hearing_radius', _decode_hearing_radius), 0x20daf45e: ('unknown_0x20daf45e', _decode_unknown_0x20daf45e), 0xef485db9: ('projectile', _decode_projectile), 0x553b1339: ('projectile_damage', _decode_projectile_damage), 0xeac27605: ('sound_projectile', _decode_sound_projectile), 0xca294811: ('missile', _decode_missile), 0x258cfb4d: ('missile_damage', _decode_missile_damage), 0x1d510c6c: ('wpsc', _decode_wpsc), 0x96feb75d: ('hurl_recover_time', _decode_hurl_recover_time), 0xc75998aa: ('hover_height', _decode_hover_height), 0x6475fc6f: ('part_0x6475fc6f', _decode_part_0x6475fc6f), 0x2564ee27: ('rocket_pack_explosion_damage', _decode_rocket_pack_explosion_damage), 0xdf88607d: ('spiral_chance', _decode_spiral_chance), 0x8fff07e9: ('minimum_missile_time', _decode_minimum_missile_time), 0xb9bb2f64: ('unknown_0xb9bb2f64', _decode_unknown_0xb9bb2f64), 0x8ee7f440: ('flight_thrust', _decode_flight_thrust), 0x1bb16ea5: ('sound_impact', _decode_sound_impact), 0xff5ab8f: ('sound_spiral', _decode_sound_spiral), 0x87b2bc5a: ('land_chance', _decode_land_chance), 0x71587b45: ('unknown_0x71587b45', _decode_unknown_0x71587b45), 0x7903312e: ('unknown_0x7903312e', _decode_unknown_0x7903312e), 0x317212ab: ('part_0x317212ab', _decode_part_0x317212ab), 0xbc113d7b: ('part_0xbc113d7b', _decode_part_0xbc113d7b), 0x738bbbaa: ('part_0x738bbbaa', _decode_part_0x738bbbaa), 0x3bb37a8f: ('sound_hurled', _decode_sound_hurled), 0xe160b593: ('sound_death', _decode_sound_death), 0x966d11f3: ('double_attack_chance', _decode_double_attack_chance), 0x3427d27f: ('unknown_0x3427d27f', _decode_unknown_0x3427d27f), 0x53ae4a7: ('stop_homing_range', _decode_stop_homing_range), 0xccf05648: ('unknown_0xccf05648', _decode_unknown_0xccf05648), 0x2a90f9a9: ('unknown_0x2a90f9a9', _decode_unknown_0x2a90f9a9), 0x9ca8f357: ('unknown_0x9ca8f357', _decode_unknown_0x9ca8f357), 0x7ac85cb6: ('unknown_0x7ac85cb6', _decode_unknown_0x7ac85cb6), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/FlyingPirate.py
0.637595
0.205037
FlyingPirate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.BasicSwarmProperties import BasicSwarmProperties from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Color import Color @dataclasses.dataclass() class BacteriaSwarm(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) animation_information: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) active: bool = dataclasses.field(default=True) basic_swarm_properties: BasicSwarmProperties = dataclasses.field(default_factory=BasicSwarmProperties) unknown_0x4a85a2da: float = dataclasses.field(default=1.0) containment_priority: float = dataclasses.field(default=1.0) bacteria_patrol_speed: float = dataclasses.field(default=0.10000000149011612) unknown_0x7de56d56: float = dataclasses.field(default=0.5) unknown_0x39098c47: float = dataclasses.field(default=0.20000000298023224) bacteria_acceleration: float = dataclasses.field(default=0.009999999776482582) bacteria_deceleration: float = dataclasses.field(default=0.009999999776482582) patrol_turn_speed: float = dataclasses.field(default=180.0) unknown_0xbdcdb9c0: float = dataclasses.field(default=1440.0) bacteria_particle_effect: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) bacteria_patrol_color: Color = dataclasses.field(default_factory=lambda: Color(r=1.0, g=1.0, b=1.0, a=0.0)) bacteria_player_pursuit_color: Color = dataclasses.field(default_factory=lambda: Color(r=1.0, g=0.0, b=0.0, a=0.0)) color_change_time: float = dataclasses.field(default=0.5) patrol_sound: int = dataclasses.field(default=0, metadata={'sound': True}) pursuit_sound: int = dataclasses.field(default=0, metadata={'sound': True}) unknown_0xad4ce8f3: float = dataclasses.field(default=0.5) unknown_0xa9d6d9d9: float = dataclasses.field(default=0.5) patrol_sound_weight: float = dataclasses.field(default=0.5) unknown_0x90f8e29f: float = dataclasses.field(default=0.5) unknown_0x4b47b178: float = dataclasses.field(default=0.5) pursuit_sound_weight: float = dataclasses.field(default=0.5) unknown_0xd2986c43: float = dataclasses.field(default=0.0) max_audible_distance: float = dataclasses.field(default=100.0) min_volume: int = dataclasses.field(default=20) max_volume: int = dataclasses.field(default=127) bacteria_scan_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) spawn_instantly: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'BSWM' @classmethod def modules(cls) -> typing.List[str]: return ['BacteriaSwarm.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00 ') # 32 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xe2_\xb0\x8c') # 0xe25fb08c before = data.tell() data.write(b'\x00\x00') # size placeholder self.animation_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc6\xbb/E') # 0xc6bb2f45 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.active)) data.write(b'\xe1\xecsF') # 0xe1ec7346 before = data.tell() data.write(b'\x00\x00') # size placeholder self.basic_swarm_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'J\x85\xa2\xda') # 0x4a85a2da data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x4a85a2da)) data.write(b'\x7f\xf1F\x9e') # 0x7ff1469e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.containment_priority)) data.write(b'\xf8\x7f\xd6\xa9') # 0xf87fd6a9 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.bacteria_patrol_speed)) data.write(b'}\xe5mV') # 0x7de56d56 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x7de56d56)) data.write(b'9\t\x8cG') # 0x39098c47 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x39098c47)) data.write(b'\xfb\xa2\xa5>') # 0xfba2a53e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.bacteria_acceleration)) data.write(b'\\\x9d V') # 0x5c9d2056 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.bacteria_deceleration)) data.write(b'w\x1a\x90\xe6') # 0x771a90e6 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.patrol_turn_speed)) data.write(b'\xbd\xcd\xb9\xc0') # 0xbdcdb9c0 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xbdcdb9c0)) data.write(b'#\x01)J') # 0x2301294a data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.bacteria_particle_effect)) data.write(b'\xac*Fz') # 0xac2a467a data.write(b'\x00\x10') # size self.bacteria_patrol_color.to_stream(data) data.write(b'm\\\x1c\x94') # 0x6d5c1c94 data.write(b'\x00\x10') # size self.bacteria_player_pursuit_color.to_stream(data) data.write(b'1\x1b\x07P') # 0x311b0750 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.color_change_time)) data.write(b'J\xb2Bu') # 0x4ab24275 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.patrol_sound)) data.write(b'\xfe>{\xbf') # 0xfe3e7bbf data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.pursuit_sound)) data.write(b'\xadL\xe8\xf3') # 0xad4ce8f3 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xad4ce8f3)) data.write(b'\xa9\xd6\xd9\xd9') # 0xa9d6d9d9 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xa9d6d9d9)) data.write(b'\x9f\xe2S\xa5') # 0x9fe253a5 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.patrol_sound_weight)) data.write(b'\x90\xf8\xe2\x9f') # 0x90f8e29f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x90f8e29f)) data.write(b'KG\xb1x') # 0x4b47b178 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x4b47b178)) data.write(b'\xe6x\xeb\xcf') # 0xe678ebcf data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.pursuit_sound_weight)) data.write(b'\xd2\x98lC') # 0xd2986c43 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xd2986c43)) data.write(b'!NH\xa0') # 0x214e48a0 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_audible_distance)) data.write(b'Wa\x94\x96') # 0x57619496 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.min_volume)) data.write(b'\xc7\x12\x84|') # 0xc712847c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.max_volume)) data.write(b'uz\x1c4') # 0x757a1c34 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.bacteria_scan_model)) data.write(b'\xc5\xbc^\xd0') # 0xc5bc5ed0 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.spawn_instantly)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), actor_information=ActorParameters.from_json(data['actor_information']), animation_information=AnimationParameters.from_json(data['animation_information']), active=data['active'], basic_swarm_properties=BasicSwarmProperties.from_json(data['basic_swarm_properties']), unknown_0x4a85a2da=data['unknown_0x4a85a2da'], containment_priority=data['containment_priority'], bacteria_patrol_speed=data['bacteria_patrol_speed'], unknown_0x7de56d56=data['unknown_0x7de56d56'], unknown_0x39098c47=data['unknown_0x39098c47'], bacteria_acceleration=data['bacteria_acceleration'], bacteria_deceleration=data['bacteria_deceleration'], patrol_turn_speed=data['patrol_turn_speed'], unknown_0xbdcdb9c0=data['unknown_0xbdcdb9c0'], bacteria_particle_effect=data['bacteria_particle_effect'], bacteria_patrol_color=Color.from_json(data['bacteria_patrol_color']), bacteria_player_pursuit_color=Color.from_json(data['bacteria_player_pursuit_color']), color_change_time=data['color_change_time'], patrol_sound=data['patrol_sound'], pursuit_sound=data['pursuit_sound'], unknown_0xad4ce8f3=data['unknown_0xad4ce8f3'], unknown_0xa9d6d9d9=data['unknown_0xa9d6d9d9'], patrol_sound_weight=data['patrol_sound_weight'], unknown_0x90f8e29f=data['unknown_0x90f8e29f'], unknown_0x4b47b178=data['unknown_0x4b47b178'], pursuit_sound_weight=data['pursuit_sound_weight'], unknown_0xd2986c43=data['unknown_0xd2986c43'], max_audible_distance=data['max_audible_distance'], min_volume=data['min_volume'], max_volume=data['max_volume'], bacteria_scan_model=data['bacteria_scan_model'], spawn_instantly=data['spawn_instantly'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'actor_information': self.actor_information.to_json(), 'animation_information': self.animation_information.to_json(), 'active': self.active, 'basic_swarm_properties': self.basic_swarm_properties.to_json(), 'unknown_0x4a85a2da': self.unknown_0x4a85a2da, 'containment_priority': self.containment_priority, 'bacteria_patrol_speed': self.bacteria_patrol_speed, 'unknown_0x7de56d56': self.unknown_0x7de56d56, 'unknown_0x39098c47': self.unknown_0x39098c47, 'bacteria_acceleration': self.bacteria_acceleration, 'bacteria_deceleration': self.bacteria_deceleration, 'patrol_turn_speed': self.patrol_turn_speed, 'unknown_0xbdcdb9c0': self.unknown_0xbdcdb9c0, 'bacteria_particle_effect': self.bacteria_particle_effect, 'bacteria_patrol_color': self.bacteria_patrol_color.to_json(), 'bacteria_player_pursuit_color': self.bacteria_player_pursuit_color.to_json(), 'color_change_time': self.color_change_time, 'patrol_sound': self.patrol_sound, 'pursuit_sound': self.pursuit_sound, 'unknown_0xad4ce8f3': self.unknown_0xad4ce8f3, 'unknown_0xa9d6d9d9': self.unknown_0xa9d6d9d9, 'patrol_sound_weight': self.patrol_sound_weight, 'unknown_0x90f8e29f': self.unknown_0x90f8e29f, 'unknown_0x4b47b178': self.unknown_0x4b47b178, 'pursuit_sound_weight': self.pursuit_sound_weight, 'unknown_0xd2986c43': self.unknown_0xd2986c43, 'max_audible_distance': self.max_audible_distance, 'min_volume': self.min_volume, 'max_volume': self.max_volume, 'bacteria_scan_model': self.bacteria_scan_model, 'spawn_instantly': self.spawn_instantly, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_animation_information(self, asset_manager): yield from self.animation_information.dependencies_for(asset_manager) def _dependencies_for_basic_swarm_properties(self, asset_manager): yield from self.basic_swarm_properties.dependencies_for(asset_manager) def _dependencies_for_bacteria_particle_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.bacteria_particle_effect) def _dependencies_for_patrol_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.patrol_sound) def _dependencies_for_pursuit_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.pursuit_sound) def _dependencies_for_bacteria_scan_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.bacteria_scan_model) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_animation_information, "animation_information", "AnimationParameters"), (self._dependencies_for_basic_swarm_properties, "basic_swarm_properties", "BasicSwarmProperties"), (self._dependencies_for_bacteria_particle_effect, "bacteria_particle_effect", "AssetId"), (self._dependencies_for_patrol_sound, "patrol_sound", "int"), (self._dependencies_for_pursuit_sound, "pursuit_sound", "int"), (self._dependencies_for_bacteria_scan_model, "bacteria_scan_model", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for BacteriaSwarm.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_animation_information(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_active(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_basic_swarm_properties(data: typing.BinaryIO, property_size: int): return BasicSwarmProperties.from_stream(data, property_size) def _decode_unknown_0x4a85a2da(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_containment_priority(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_bacteria_patrol_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x7de56d56(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x39098c47(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_bacteria_acceleration(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_bacteria_deceleration(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_patrol_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xbdcdb9c0(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_bacteria_particle_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_bacteria_patrol_color(data: typing.BinaryIO, property_size: int): return Color.from_stream(data) def _decode_bacteria_player_pursuit_color(data: typing.BinaryIO, property_size: int): return Color.from_stream(data) def _decode_color_change_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_patrol_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_pursuit_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_unknown_0xad4ce8f3(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xa9d6d9d9(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_patrol_sound_weight(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x90f8e29f(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x4b47b178(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_pursuit_sound_weight(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xd2986c43(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_max_audible_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_min_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_max_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_bacteria_scan_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_spawn_instantly(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x7e397fed: ('actor_information', _decode_actor_information), 0xe25fb08c: ('animation_information', _decode_animation_information), 0xc6bb2f45: ('active', _decode_active), 0xe1ec7346: ('basic_swarm_properties', _decode_basic_swarm_properties), 0x4a85a2da: ('unknown_0x4a85a2da', _decode_unknown_0x4a85a2da), 0x7ff1469e: ('containment_priority', _decode_containment_priority), 0xf87fd6a9: ('bacteria_patrol_speed', _decode_bacteria_patrol_speed), 0x7de56d56: ('unknown_0x7de56d56', _decode_unknown_0x7de56d56), 0x39098c47: ('unknown_0x39098c47', _decode_unknown_0x39098c47), 0xfba2a53e: ('bacteria_acceleration', _decode_bacteria_acceleration), 0x5c9d2056: ('bacteria_deceleration', _decode_bacteria_deceleration), 0x771a90e6: ('patrol_turn_speed', _decode_patrol_turn_speed), 0xbdcdb9c0: ('unknown_0xbdcdb9c0', _decode_unknown_0xbdcdb9c0), 0x2301294a: ('bacteria_particle_effect', _decode_bacteria_particle_effect), 0xac2a467a: ('bacteria_patrol_color', _decode_bacteria_patrol_color), 0x6d5c1c94: ('bacteria_player_pursuit_color', _decode_bacteria_player_pursuit_color), 0x311b0750: ('color_change_time', _decode_color_change_time), 0x4ab24275: ('patrol_sound', _decode_patrol_sound), 0xfe3e7bbf: ('pursuit_sound', _decode_pursuit_sound), 0xad4ce8f3: ('unknown_0xad4ce8f3', _decode_unknown_0xad4ce8f3), 0xa9d6d9d9: ('unknown_0xa9d6d9d9', _decode_unknown_0xa9d6d9d9), 0x9fe253a5: ('patrol_sound_weight', _decode_patrol_sound_weight), 0x90f8e29f: ('unknown_0x90f8e29f', _decode_unknown_0x90f8e29f), 0x4b47b178: ('unknown_0x4b47b178', _decode_unknown_0x4b47b178), 0xe678ebcf: ('pursuit_sound_weight', _decode_pursuit_sound_weight), 0xd2986c43: ('unknown_0xd2986c43', _decode_unknown_0xd2986c43), 0x214e48a0: ('max_audible_distance', _decode_max_audible_distance), 0x57619496: ('min_volume', _decode_min_volume), 0xc712847c: ('max_volume', _decode_max_volume), 0x757a1c34: ('bacteria_scan_model', _decode_bacteria_scan_model), 0xc5bc5ed0: ('spawn_instantly', _decode_spawn_instantly), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/BacteriaSwarm.py
0.631253
0.220668
BacteriaSwarm.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class SkyRipple(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'SKRP' @classmethod def modules(cls) -> typing.List[str]: return ['SkyRipple.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x01') # 1 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SkyRipple.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/SkyRipple.py
0.643441
0.356531
SkyRipple.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.LightParameters import LightParameters from retro_data_structures.properties.echoes.archetypes.SplineType import SplineType from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Spline import Spline @dataclasses.dataclass() class Effect(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) particle_effect: AssetId = dataclasses.field(metadata={'asset_types': ['PART', 'ELSC', 'SRSC', 'SPSC', 'SWHC']}, default=default_asset_id) unknown_0x3df5a489: bool = dataclasses.field(default=False) restart_on_activate: bool = dataclasses.field(default=False) unknown_0xee538174: bool = dataclasses.field(default=False) unknown_0xa94b0efd: float = dataclasses.field(default=5.0) unknown_0x93756968: float = dataclasses.field(default=0.5) unknown_0x0b94597d: float = dataclasses.field(default=0.20000000298023224) unknown_0xd0e8a496: float = dataclasses.field(default=0.10000000149011612) unknown_0xa8bb6c61: bool = dataclasses.field(default=False) unknown_0x7589d549: float = dataclasses.field(default=20.0) unknown_0xa7d7d767: float = dataclasses.field(default=30.0) unknown_0xfe69615c: float = dataclasses.field(default=0.0) unknown_0x88d914a6: bool = dataclasses.field(default=True) visible_in_dark: bool = dataclasses.field(default=True) visible_in_echo: bool = dataclasses.field(default=True) unknown_0x6714021c: bool = dataclasses.field(default=False) unknown_0xbe931927: bool = dataclasses.field(default=False) render_order: int = dataclasses.field(default=0) lighting: LightParameters = dataclasses.field(default_factory=LightParameters) motion_spline_path_loops: bool = dataclasses.field(default=False) motion_spline_type: SplineType = dataclasses.field(default_factory=SplineType) motion_control_spline: Spline = dataclasses.field(default_factory=Spline) motion_spline_duration: float = dataclasses.field(default=10.0) unknown_0x73e63382: bool = dataclasses.field(default=False) unknown_0x608ecac5: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'EFCT' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x1a') # 26 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\nG\x9do') # 0xa479d6f data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.particle_effect)) data.write(b'=\xf5\xa4\x89') # 0x3df5a489 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x3df5a489)) data.write(b'\xa4\xb9\x98O') # 0xa4b9984f data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.restart_on_activate)) data.write(b'\xeeS\x81t') # 0xee538174 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0xee538174)) data.write(b'\xa9K\x0e\xfd') # 0xa94b0efd data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xa94b0efd)) data.write(b'\x93uih') # 0x93756968 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x93756968)) data.write(b'\x0b\x94Y}') # 0xb94597d data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x0b94597d)) data.write(b'\xd0\xe8\xa4\x96') # 0xd0e8a496 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xd0e8a496)) data.write(b'\xa8\xbbla') # 0xa8bb6c61 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0xa8bb6c61)) data.write(b'u\x89\xd5I') # 0x7589d549 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x7589d549)) data.write(b'\xa7\xd7\xd7g') # 0xa7d7d767 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xa7d7d767)) data.write(b'\xfeia\\') # 0xfe69615c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xfe69615c)) data.write(b'\x88\xd9\x14\xa6') # 0x88d914a6 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x88d914a6)) data.write(b'\xc2\x02\x8c\xc2') # 0xc2028cc2 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.visible_in_dark)) data.write(b'\xce\xfa\x1aH') # 0xcefa1a48 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.visible_in_echo)) data.write(b'g\x14\x02\x1c') # 0x6714021c data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x6714021c)) data.write(b"\xbe\x93\x19'") # 0xbe931927 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0xbe931927)) data.write(b'/\xa4\xe5\xd7') # 0x2fa4e5d7 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.render_order)) data.write(b'\xb0(\xdb\x0e') # 0xb028db0e before = data.tell() data.write(b'\x00\x00') # size placeholder self.lighting.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'=t\x06\xaf') # 0x3d7406af data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.motion_spline_path_loops)) data.write(b'I=j-') # 0x493d6a2d before = data.tell() data.write(b'\x00\x00') # size placeholder self.motion_spline_type.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b"'\xe5\xf8t") # 0x27e5f874 before = data.tell() data.write(b'\x00\x00') # size placeholder self.motion_control_spline.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xfd\x1e/V') # 0xfd1e2f56 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.motion_spline_duration)) data.write(b's\xe63\x82') # 0x73e63382 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x73e63382)) data.write(b'`\x8e\xca\xc5') # 0x608ecac5 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x608ecac5)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), particle_effect=data['particle_effect'], unknown_0x3df5a489=data['unknown_0x3df5a489'], restart_on_activate=data['restart_on_activate'], unknown_0xee538174=data['unknown_0xee538174'], unknown_0xa94b0efd=data['unknown_0xa94b0efd'], unknown_0x93756968=data['unknown_0x93756968'], unknown_0x0b94597d=data['unknown_0x0b94597d'], unknown_0xd0e8a496=data['unknown_0xd0e8a496'], unknown_0xa8bb6c61=data['unknown_0xa8bb6c61'], unknown_0x7589d549=data['unknown_0x7589d549'], unknown_0xa7d7d767=data['unknown_0xa7d7d767'], unknown_0xfe69615c=data['unknown_0xfe69615c'], unknown_0x88d914a6=data['unknown_0x88d914a6'], visible_in_dark=data['visible_in_dark'], visible_in_echo=data['visible_in_echo'], unknown_0x6714021c=data['unknown_0x6714021c'], unknown_0xbe931927=data['unknown_0xbe931927'], render_order=data['render_order'], lighting=LightParameters.from_json(data['lighting']), motion_spline_path_loops=data['motion_spline_path_loops'], motion_spline_type=SplineType.from_json(data['motion_spline_type']), motion_control_spline=Spline.from_json(data['motion_control_spline']), motion_spline_duration=data['motion_spline_duration'], unknown_0x73e63382=data['unknown_0x73e63382'], unknown_0x608ecac5=data['unknown_0x608ecac5'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'particle_effect': self.particle_effect, 'unknown_0x3df5a489': self.unknown_0x3df5a489, 'restart_on_activate': self.restart_on_activate, 'unknown_0xee538174': self.unknown_0xee538174, 'unknown_0xa94b0efd': self.unknown_0xa94b0efd, 'unknown_0x93756968': self.unknown_0x93756968, 'unknown_0x0b94597d': self.unknown_0x0b94597d, 'unknown_0xd0e8a496': self.unknown_0xd0e8a496, 'unknown_0xa8bb6c61': self.unknown_0xa8bb6c61, 'unknown_0x7589d549': self.unknown_0x7589d549, 'unknown_0xa7d7d767': self.unknown_0xa7d7d767, 'unknown_0xfe69615c': self.unknown_0xfe69615c, 'unknown_0x88d914a6': self.unknown_0x88d914a6, 'visible_in_dark': self.visible_in_dark, 'visible_in_echo': self.visible_in_echo, 'unknown_0x6714021c': self.unknown_0x6714021c, 'unknown_0xbe931927': self.unknown_0xbe931927, 'render_order': self.render_order, 'lighting': self.lighting.to_json(), 'motion_spline_path_loops': self.motion_spline_path_loops, 'motion_spline_type': self.motion_spline_type.to_json(), 'motion_control_spline': self.motion_control_spline.to_json(), 'motion_spline_duration': self.motion_spline_duration, 'unknown_0x73e63382': self.unknown_0x73e63382, 'unknown_0x608ecac5': self.unknown_0x608ecac5, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_particle_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.particle_effect) def _dependencies_for_lighting(self, asset_manager): yield from self.lighting.dependencies_for(asset_manager) def _dependencies_for_motion_spline_type(self, asset_manager): yield from self.motion_spline_type.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_particle_effect, "particle_effect", "AssetId"), (self._dependencies_for_lighting, "lighting", "LightParameters"), (self._dependencies_for_motion_spline_type, "motion_spline_type", "SplineType"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Effect.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_particle_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x3df5a489(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_restart_on_activate(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0xee538174(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0xa94b0efd(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x93756968(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x0b94597d(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xd0e8a496(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xa8bb6c61(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x7589d549(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xa7d7d767(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xfe69615c(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x88d914a6(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_visible_in_dark(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_visible_in_echo(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x6714021c(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0xbe931927(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_render_order(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_lighting(data: typing.BinaryIO, property_size: int): return LightParameters.from_stream(data, property_size) def _decode_motion_spline_path_loops(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_motion_spline_type(data: typing.BinaryIO, property_size: int): return SplineType.from_stream(data, property_size) def _decode_motion_control_spline(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) def _decode_motion_spline_duration(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x73e63382(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0x608ecac5(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xa479d6f: ('particle_effect', _decode_particle_effect), 0x3df5a489: ('unknown_0x3df5a489', _decode_unknown_0x3df5a489), 0xa4b9984f: ('restart_on_activate', _decode_restart_on_activate), 0xee538174: ('unknown_0xee538174', _decode_unknown_0xee538174), 0xa94b0efd: ('unknown_0xa94b0efd', _decode_unknown_0xa94b0efd), 0x93756968: ('unknown_0x93756968', _decode_unknown_0x93756968), 0xb94597d: ('unknown_0x0b94597d', _decode_unknown_0x0b94597d), 0xd0e8a496: ('unknown_0xd0e8a496', _decode_unknown_0xd0e8a496), 0xa8bb6c61: ('unknown_0xa8bb6c61', _decode_unknown_0xa8bb6c61), 0x7589d549: ('unknown_0x7589d549', _decode_unknown_0x7589d549), 0xa7d7d767: ('unknown_0xa7d7d767', _decode_unknown_0xa7d7d767), 0xfe69615c: ('unknown_0xfe69615c', _decode_unknown_0xfe69615c), 0x88d914a6: ('unknown_0x88d914a6', _decode_unknown_0x88d914a6), 0xc2028cc2: ('visible_in_dark', _decode_visible_in_dark), 0xcefa1a48: ('visible_in_echo', _decode_visible_in_echo), 0x6714021c: ('unknown_0x6714021c', _decode_unknown_0x6714021c), 0xbe931927: ('unknown_0xbe931927', _decode_unknown_0xbe931927), 0x2fa4e5d7: ('render_order', _decode_render_order), 0xb028db0e: ('lighting', _decode_lighting), 0x3d7406af: ('motion_spline_path_loops', _decode_motion_spline_path_loops), 0x493d6a2d: ('motion_spline_type', _decode_motion_spline_type), 0x27e5f874: ('motion_control_spline', _decode_motion_control_spline), 0xfd1e2f56: ('motion_spline_duration', _decode_motion_spline_duration), 0x73e63382: ('unknown_0x73e63382', _decode_unknown_0x73e63382), 0x608ecac5: ('unknown_0x608ecac5', _decode_unknown_0x608ecac5), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Effect.py
0.592549
0.259216
Effect.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class EnvFxDensityController(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) density: float = dataclasses.field(default=0.5) fade_speed: int = dataclasses.field(default=500) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'FXDC' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x03') # 3 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'd\xe5\xfe\x9f') # 0x64e5fe9f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.density)) data.write(b'e\xa8#\xb4') # 0x65a823b4 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.fade_speed)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), density=data['density'], fade_speed=data['fade_speed'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'density': self.density, 'fade_speed': self.fade_speed, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for EnvFxDensityController.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_density(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_fade_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x64e5fe9f: ('density', _decode_density), 0x65a823b4: ('fade_speed', _decode_fade_speed), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/EnvFxDensityController.py
0.64579
0.343479
EnvFxDensityController.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.core.Color import Color from retro_data_structures.properties.echoes.core.Spline import Spline @dataclasses.dataclass() class ColorModulate(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) color_a: Color = dataclasses.field(default_factory=lambda: Color(r=1.0, g=1.0, b=1.0, a=0.0)) color_b: Color = dataclasses.field(default_factory=lambda: Color(r=1.0, g=1.0, b=1.0, a=0.0)) blend_mode: int = dataclasses.field(default=0) time_a2_b: float = dataclasses.field(default=1.0) time_b2_a: float = dataclasses.field(default=1.0) do_reverse: bool = dataclasses.field(default=False) reset_target_when_done: bool = dataclasses.field(default=False) depth_compare: bool = dataclasses.field(default=True) depth_update: bool = dataclasses.field(default=True) depth_backwards: bool = dataclasses.field(default=False) auto_start: bool = dataclasses.field(default=False) update_time: bool = dataclasses.field(default=True) loop_forever: bool = dataclasses.field(default=False) external_time: bool = dataclasses.field(default=False) copy_model_color_to_color_a: bool = dataclasses.field(default=False) control_spline: Spline = dataclasses.field(default_factory=Spline) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'CLRM' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x11') # 17 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xd6\xa3\xd2o') # 0xd6a3d26f data.write(b'\x00\x10') # size self.color_a.to_stream(data) data.write(b'P7\xa0\xc1') # 0x5037a0c1 data.write(b'\x00\x10') # size self.color_b.to_stream(data) data.write(b'\x94\xf06\\') # 0x94f0365c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.blend_mode)) data.write(b'\x1a\xfa\\H') # 0x1afa5c48 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.time_a2_b)) data.write(b'\x12\xe1)\x05') # 0x12e12905 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.time_b2_a)) data.write(b'\xce\xc5$K') # 0xcec5244b data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.do_reverse)) data.write(b'\x81\xfc\x97\x9c') # 0x81fc979c data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.reset_target_when_done)) data.write(b'\x94\xc0\x1b\x0c') # 0x94c01b0c data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.depth_compare)) data.write(b'\xae\xd2ZQ') # 0xaed25a51 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.depth_update)) data.write(b'5\xdcC\xd0') # 0x35dc43d0 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.depth_backwards)) data.write(b'2\x17\xdf\xf8') # 0x3217dff8 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.auto_start)) data.write(b':\x7fY\xf7') # 0x3a7f59f7 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.update_time)) data.write(b'\x08\xbbs\xc5') # 0x8bb73c5 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.loop_forever)) data.write(b'~7\x9a\xe8') # 0x7e379ae8 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.external_time)) data.write(b't\x08\x1e\x94') # 0x74081e94 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.copy_model_color_to_color_a)) data.write(b'\x15V\x7f\xe7') # 0x15567fe7 before = data.tell() data.write(b'\x00\x00') # size placeholder self.control_spline.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), color_a=Color.from_json(data['color_a']), color_b=Color.from_json(data['color_b']), blend_mode=data['blend_mode'], time_a2_b=data['time_a2_b'], time_b2_a=data['time_b2_a'], do_reverse=data['do_reverse'], reset_target_when_done=data['reset_target_when_done'], depth_compare=data['depth_compare'], depth_update=data['depth_update'], depth_backwards=data['depth_backwards'], auto_start=data['auto_start'], update_time=data['update_time'], loop_forever=data['loop_forever'], external_time=data['external_time'], copy_model_color_to_color_a=data['copy_model_color_to_color_a'], control_spline=Spline.from_json(data['control_spline']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'color_a': self.color_a.to_json(), 'color_b': self.color_b.to_json(), 'blend_mode': self.blend_mode, 'time_a2_b': self.time_a2_b, 'time_b2_a': self.time_b2_a, 'do_reverse': self.do_reverse, 'reset_target_when_done': self.reset_target_when_done, 'depth_compare': self.depth_compare, 'depth_update': self.depth_update, 'depth_backwards': self.depth_backwards, 'auto_start': self.auto_start, 'update_time': self.update_time, 'loop_forever': self.loop_forever, 'external_time': self.external_time, 'copy_model_color_to_color_a': self.copy_model_color_to_color_a, 'control_spline': self.control_spline.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for ColorModulate.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_color_a(data: typing.BinaryIO, property_size: int): return Color.from_stream(data) def _decode_color_b(data: typing.BinaryIO, property_size: int): return Color.from_stream(data) def _decode_blend_mode(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_time_a2_b(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_time_b2_a(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_do_reverse(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_reset_target_when_done(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_depth_compare(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_depth_update(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_depth_backwards(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_auto_start(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_update_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_loop_forever(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_external_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_copy_model_color_to_color_a(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_control_spline(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xd6a3d26f: ('color_a', _decode_color_a), 0x5037a0c1: ('color_b', _decode_color_b), 0x94f0365c: ('blend_mode', _decode_blend_mode), 0x1afa5c48: ('time_a2_b', _decode_time_a2_b), 0x12e12905: ('time_b2_a', _decode_time_b2_a), 0xcec5244b: ('do_reverse', _decode_do_reverse), 0x81fc979c: ('reset_target_when_done', _decode_reset_target_when_done), 0x94c01b0c: ('depth_compare', _decode_depth_compare), 0xaed25a51: ('depth_update', _decode_depth_update), 0x35dc43d0: ('depth_backwards', _decode_depth_backwards), 0x3217dff8: ('auto_start', _decode_auto_start), 0x3a7f59f7: ('update_time', _decode_update_time), 0x8bb73c5: ('loop_forever', _decode_loop_forever), 0x7e379ae8: ('external_time', _decode_external_time), 0x74081e94: ('copy_model_color_to_color_a', _decode_copy_model_color_to_color_a), 0x15567fe7: ('control_spline', _decode_control_spline), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/ColorModulate.py
0.572484
0.276077
ColorModulate.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Color import Color @dataclasses.dataclass() class GunTurretTop(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) power_up_time: float = dataclasses.field(default=0.5) power_down_time: float = dataclasses.field(default=0.5) part_0xbf87e353: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) part_0xaf6e671a: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) always_ff_0x67c8a8f4: int = dataclasses.field(default=0) always_ff_0x68d8b844: int = dataclasses.field(default=0) light_color: Color = dataclasses.field(default_factory=lambda: Color(r=1.0, g=1.0, b=1.0, a=0.0)) sound_0xe4aeeba4: int = dataclasses.field(default=0, metadata={'sound': True}) sound_0x5d9ed447: int = dataclasses.field(default=0, metadata={'sound': True}) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'GNTT' @classmethod def modules(cls) -> typing.List[str]: return ['GunTurret.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0c') # 12 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b';\xc1\xd0C') # 0x3bc1d043 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.power_up_time)) data.write(b'\x83\x8au\xa4') # 0x838a75a4 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.power_down_time)) data.write(b'\xbf\x87\xe3S') # 0xbf87e353 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0xbf87e353)) data.write(b'\xafng\x1a') # 0xaf6e671a data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0xaf6e671a)) data.write(b'g\xc8\xa8\xf4') # 0x67c8a8f4 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.always_ff_0x67c8a8f4)) data.write(b'h\xd8\xb8D') # 0x68d8b844 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.always_ff_0x68d8b844)) data.write(b'\xbd>\xfe}') # 0xbd3efe7d data.write(b'\x00\x10') # size self.light_color.to_stream(data) data.write(b'\xe4\xae\xeb\xa4') # 0xe4aeeba4 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_0xe4aeeba4)) data.write(b']\x9e\xd4G') # 0x5d9ed447 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_0x5d9ed447)) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), power_up_time=data['power_up_time'], power_down_time=data['power_down_time'], part_0xbf87e353=data['part_0xbf87e353'], part_0xaf6e671a=data['part_0xaf6e671a'], always_ff_0x67c8a8f4=data['always_ff_0x67c8a8f4'], always_ff_0x68d8b844=data['always_ff_0x68d8b844'], light_color=Color.from_json(data['light_color']), sound_0xe4aeeba4=data['sound_0xe4aeeba4'], sound_0x5d9ed447=data['sound_0x5d9ed447'], patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'power_up_time': self.power_up_time, 'power_down_time': self.power_down_time, 'part_0xbf87e353': self.part_0xbf87e353, 'part_0xaf6e671a': self.part_0xaf6e671a, 'always_ff_0x67c8a8f4': self.always_ff_0x67c8a8f4, 'always_ff_0x68d8b844': self.always_ff_0x68d8b844, 'light_color': self.light_color.to_json(), 'sound_0xe4aeeba4': self.sound_0xe4aeeba4, 'sound_0x5d9ed447': self.sound_0x5d9ed447, 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_part_0xbf87e353(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0xbf87e353) def _dependencies_for_part_0xaf6e671a(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0xaf6e671a) def _dependencies_for_sound_0xe4aeeba4(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_0xe4aeeba4) def _dependencies_for_sound_0x5d9ed447(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_0x5d9ed447) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_part_0xbf87e353, "part_0xbf87e353", "AssetId"), (self._dependencies_for_part_0xaf6e671a, "part_0xaf6e671a", "AssetId"), (self._dependencies_for_sound_0xe4aeeba4, "sound_0xe4aeeba4", "int"), (self._dependencies_for_sound_0x5d9ed447, "sound_0x5d9ed447", "int"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for GunTurretTop.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_power_up_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_power_down_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_part_0xbf87e353(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_part_0xaf6e671a(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_always_ff_0x67c8a8f4(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_always_ff_0x68d8b844(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_light_color(data: typing.BinaryIO, property_size: int): return Color.from_stream(data) def _decode_sound_0xe4aeeba4(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_sound_0x5d9ed447(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x3bc1d043: ('power_up_time', _decode_power_up_time), 0x838a75a4: ('power_down_time', _decode_power_down_time), 0xbf87e353: ('part_0xbf87e353', _decode_part_0xbf87e353), 0xaf6e671a: ('part_0xaf6e671a', _decode_part_0xaf6e671a), 0x67c8a8f4: ('always_ff_0x67c8a8f4', _decode_always_ff_0x67c8a8f4), 0x68d8b844: ('always_ff_0x68d8b844', _decode_always_ff_0x68d8b844), 0xbd3efe7d: ('light_color', _decode_light_color), 0xe4aeeba4: ('sound_0xe4aeeba4', _decode_sound_0xe4aeeba4), 0x5d9ed447: ('sound_0x5d9ed447', _decode_sound_0x5d9ed447), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/GunTurretTop.py
0.547948
0.270592
GunTurretTop.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class SporbNeedle(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) initial_speed: float = dataclasses.field(default=60.0) mass: float = dataclasses.field(default=1.0) attack_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) fuse_time: float = dataclasses.field(default=1.5) trail_effect: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) explosion_effect: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) launch_sound: int = dataclasses.field(default=0, metadata={'sound': True}) flight_sound: int = dataclasses.field(default=0, metadata={'sound': True}) hit_player_sound: int = dataclasses.field(default=0, metadata={'sound': True}) collision_sound: int = dataclasses.field(default=0, metadata={'sound': True}) explosion_sound: int = dataclasses.field(default=0, metadata={'sound': True}) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'SPBN' @classmethod def modules(cls) -> typing.List[str]: return ['Sporb.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0e') # 14 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc2\x7f\xfa\x8f') # 0xc27ffa8f data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.model)) data.write(b'\xcb\x14\xd9|') # 0xcb14d97c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.initial_speed)) data.write(b'u\xdb\xb3u') # 0x75dbb375 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.mass)) data.write(b'f\xdc\xaa\xcb') # 0x66dcaacb before = data.tell() data.write(b'\x00\x00') # size placeholder self.attack_damage.to_stream(data, default_override={'di_weapon_type': 9, 'di_damage': 5.0, 'di_knock_back_power': 2.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\\\xc1K\x87') # 0x5cc14b87 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.fuse_time)) data.write(b'6\xee\xe7\x91') # 0x36eee791 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.trail_effect)) data.write(b'\xf8\xb7\xba&') # 0xf8b7ba26 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.explosion_effect)) data.write(b'\r\xd6ow') # 0xdd66f77 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.launch_sound)) data.write(b'\x1b\xc7\xf2\xfc') # 0x1bc7f2fc data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.flight_sound)) data.write(b'\xdf\xbd\x90\xe1') # 0xdfbd90e1 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.hit_player_sound)) data.write(b'\x92\xca\xa9}') # 0x92caa97d data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.collision_sound)) data.write(b'`(\xd1\xcc') # 0x6028d1cc data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.explosion_sound)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), actor_information=ActorParameters.from_json(data['actor_information']), model=data['model'], initial_speed=data['initial_speed'], mass=data['mass'], attack_damage=DamageInfo.from_json(data['attack_damage']), fuse_time=data['fuse_time'], trail_effect=data['trail_effect'], explosion_effect=data['explosion_effect'], launch_sound=data['launch_sound'], flight_sound=data['flight_sound'], hit_player_sound=data['hit_player_sound'], collision_sound=data['collision_sound'], explosion_sound=data['explosion_sound'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'actor_information': self.actor_information.to_json(), 'model': self.model, 'initial_speed': self.initial_speed, 'mass': self.mass, 'attack_damage': self.attack_damage.to_json(), 'fuse_time': self.fuse_time, 'trail_effect': self.trail_effect, 'explosion_effect': self.explosion_effect, 'launch_sound': self.launch_sound, 'flight_sound': self.flight_sound, 'hit_player_sound': self.hit_player_sound, 'collision_sound': self.collision_sound, 'explosion_sound': self.explosion_sound, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.model) def _dependencies_for_attack_damage(self, asset_manager): yield from self.attack_damage.dependencies_for(asset_manager) def _dependencies_for_trail_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.trail_effect) def _dependencies_for_explosion_effect(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.explosion_effect) def _dependencies_for_launch_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.launch_sound) def _dependencies_for_flight_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.flight_sound) def _dependencies_for_hit_player_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.hit_player_sound) def _dependencies_for_collision_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.collision_sound) def _dependencies_for_explosion_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.explosion_sound) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_model, "model", "AssetId"), (self._dependencies_for_attack_damage, "attack_damage", "DamageInfo"), (self._dependencies_for_trail_effect, "trail_effect", "AssetId"), (self._dependencies_for_explosion_effect, "explosion_effect", "AssetId"), (self._dependencies_for_launch_sound, "launch_sound", "int"), (self._dependencies_for_flight_sound, "flight_sound", "int"), (self._dependencies_for_hit_player_sound, "hit_player_sound", "int"), (self._dependencies_for_collision_sound, "collision_sound", "int"), (self._dependencies_for_explosion_sound, "explosion_sound", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for SporbNeedle.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_initial_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_mass(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_attack_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 9, 'di_damage': 5.0, 'di_knock_back_power': 2.0}) def _decode_fuse_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_trail_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_explosion_effect(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_launch_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_flight_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_hit_player_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_collision_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_explosion_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x7e397fed: ('actor_information', _decode_actor_information), 0xc27ffa8f: ('model', _decode_model), 0xcb14d97c: ('initial_speed', _decode_initial_speed), 0x75dbb375: ('mass', _decode_mass), 0x66dcaacb: ('attack_damage', _decode_attack_damage), 0x5cc14b87: ('fuse_time', _decode_fuse_time), 0x36eee791: ('trail_effect', _decode_trail_effect), 0xf8b7ba26: ('explosion_effect', _decode_explosion_effect), 0xdd66f77: ('launch_sound', _decode_launch_sound), 0x1bc7f2fc: ('flight_sound', _decode_flight_sound), 0xdfbd90e1: ('hit_player_sound', _decode_hit_player_sound), 0x92caa97d: ('collision_sound', _decode_collision_sound), 0x6028d1cc: ('explosion_sound', _decode_explosion_sound), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/SporbNeedle.py
0.542863
0.248392
SporbNeedle.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Vector import Vector @dataclasses.dataclass() class WorldTeleporter(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) world: AssetId = dataclasses.field(metadata={'asset_types': ['MLVL']}, default=default_asset_id) area: AssetId = dataclasses.field(metadata={'asset_types': ['MREA']}, default=default_asset_id) animation_information: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) player_scale: Vector = dataclasses.field(default_factory=lambda: Vector(x=1.0, y=1.0, z=1.0)) platform: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) platform_scale: Vector = dataclasses.field(default_factory=lambda: Vector(x=1.0, y=1.0, z=1.0)) shaft: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) shaft_scale: Vector = dataclasses.field(default_factory=lambda: Vector(x=1.0, y=1.0, z=1.0)) unknown_0x2e997e0b: bool = dataclasses.field(default=True) sound_group: AssetId = dataclasses.field(metadata={'asset_types': ['AGSC']}, default=default_asset_id) elevator: int = dataclasses.field(default=0, metadata={'sound': True}) volume: int = dataclasses.field(default=127) pan: int = dataclasses.field(default=64) is_teleport: bool = dataclasses.field(default=False) display_font: AssetId = dataclasses.field(metadata={'asset_types': ['FONT']}, default=default_asset_id) string: AssetId = dataclasses.field(metadata={'asset_types': ['STRG']}, default=default_asset_id) is_fade_white: bool = dataclasses.field(default=False) character_fade_time: float = dataclasses.field(default=0.009999999776482582) characters_per_second: float = dataclasses.field(default=8.0) start_delay: float = dataclasses.field(default=0.0) audio_stream: str = dataclasses.field(default='') display_subtitles: bool = dataclasses.field(default=False) end_delay: float = dataclasses.field(default=0.0) subtitle_fade_in_delay: float = dataclasses.field(default=2.0) subtitle_fade_time: float = dataclasses.field(default=3.0) unknown_0x5657ca1c: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'TEL1' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x1b') # 27 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'1\xec\x14\xbc') # 0x31ec14bc data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.world)) data.write(b'\xe0\xc1x\x04') # 0xe0c17804 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.area)) data.write(b'\xe2_\xb0\x8c') # 0xe25fb08c before = data.tell() data.write(b'\x00\x00') # size placeholder self.animation_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xe5k\xa3e') # 0xe56ba365 data.write(b'\x00\x0c') # size self.player_scale.to_stream(data) data.write(b'\x97\x03\xf9a') # 0x9703f961 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.platform)) data.write(b'\xca\x1d\x96\x15') # 0xca1d9615 data.write(b'\x00\x0c') # size self.platform_scale.to_stream(data) data.write(b'\t\xf4\xb2\x12') # 0x9f4b212 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.shaft)) data.write(b'\x84\xb4;\xc6') # 0x84b43bc6 data.write(b'\x00\x0c') # size self.shaft_scale.to_stream(data) data.write(b'.\x99~\x0b') # 0x2e997e0b data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x2e997e0b)) data.write(b'13\xc6&') # 0x3133c626 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.sound_group)) data.write(b'\xc1\x1f\xdb;') # 0xc11fdb3b data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.elevator)) data.write(b'\x80\xc6l7') # 0x80c66c37 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.volume)) data.write(b'\xd6\x08\x8b\xc5') # 0xd6088bc5 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.pan)) data.write(b'\xea\x97K\x08') # 0xea974b08 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_teleport)) data.write(b'l\x17m\xd6') # 0x6c176dd6 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.display_font)) data.write(b'\x91\x82%\x0c') # 0x9182250c data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.string)) data.write(b'\xc5@\x82\xe8') # 0xc54082e8 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.is_fade_white)) data.write(b'\xd9\xb29O') # 0xd9b2394f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.character_fade_time)) data.write(b'55\x82\xbd') # 0x353582bd data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.characters_per_second)) data.write(b'\x19n\x17\xd9') # 0x196e17d9 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.start_delay)) data.write(b'\xb2\x8f7\xb1') # 0xb28f37b1 before = data.tell() data.write(b'\x00\x00') # size placeholder data.write(self.audio_stream.encode("utf-8")) data.write(b'\x00') after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xa1\xc4\xe7\xf8') # 0xa1c4e7f8 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.display_subtitles)) data.write(b'y\xcd\xa5|') # 0x79cda57c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.end_delay)) data.write(b'\x0bR@\xe3') # 0xb5240e3 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.subtitle_fade_in_delay)) data.write(b'qxg\x11') # 0x71786711 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.subtitle_fade_time)) data.write(b'VW\xca\x1c') # 0x5657ca1c data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x5657ca1c)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), world=data['world'], area=data['area'], animation_information=AnimationParameters.from_json(data['animation_information']), player_scale=Vector.from_json(data['player_scale']), platform=data['platform'], platform_scale=Vector.from_json(data['platform_scale']), shaft=data['shaft'], shaft_scale=Vector.from_json(data['shaft_scale']), unknown_0x2e997e0b=data['unknown_0x2e997e0b'], sound_group=data['sound_group'], elevator=data['elevator'], volume=data['volume'], pan=data['pan'], is_teleport=data['is_teleport'], display_font=data['display_font'], string=data['string'], is_fade_white=data['is_fade_white'], character_fade_time=data['character_fade_time'], characters_per_second=data['characters_per_second'], start_delay=data['start_delay'], audio_stream=data['audio_stream'], display_subtitles=data['display_subtitles'], end_delay=data['end_delay'], subtitle_fade_in_delay=data['subtitle_fade_in_delay'], subtitle_fade_time=data['subtitle_fade_time'], unknown_0x5657ca1c=data['unknown_0x5657ca1c'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'world': self.world, 'area': self.area, 'animation_information': self.animation_information.to_json(), 'player_scale': self.player_scale.to_json(), 'platform': self.platform, 'platform_scale': self.platform_scale.to_json(), 'shaft': self.shaft, 'shaft_scale': self.shaft_scale.to_json(), 'unknown_0x2e997e0b': self.unknown_0x2e997e0b, 'sound_group': self.sound_group, 'elevator': self.elevator, 'volume': self.volume, 'pan': self.pan, 'is_teleport': self.is_teleport, 'display_font': self.display_font, 'string': self.string, 'is_fade_white': self.is_fade_white, 'character_fade_time': self.character_fade_time, 'characters_per_second': self.characters_per_second, 'start_delay': self.start_delay, 'audio_stream': self.audio_stream, 'display_subtitles': self.display_subtitles, 'end_delay': self.end_delay, 'subtitle_fade_in_delay': self.subtitle_fade_in_delay, 'subtitle_fade_time': self.subtitle_fade_time, 'unknown_0x5657ca1c': self.unknown_0x5657ca1c, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_animation_information(self, asset_manager): yield from self.animation_information.dependencies_for(asset_manager) def _dependencies_for_platform(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.platform) def _dependencies_for_shaft(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.shaft) def _dependencies_for_sound_group(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.sound_group) def _dependencies_for_elevator(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.elevator) def _dependencies_for_display_font(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.display_font) def _dependencies_for_string(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.string) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_animation_information, "animation_information", "AnimationParameters"), (self._dependencies_for_platform, "platform", "AssetId"), (self._dependencies_for_shaft, "shaft", "AssetId"), (self._dependencies_for_sound_group, "sound_group", "AssetId"), (self._dependencies_for_elevator, "elevator", "int"), (self._dependencies_for_display_font, "display_font", "AssetId"), (self._dependencies_for_string, "string", "AssetId"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for WorldTeleporter.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_world(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_area(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_animation_information(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_player_scale(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_platform(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_platform_scale(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_shaft(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_shaft_scale(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_unknown_0x2e997e0b(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_sound_group(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_elevator(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_pan(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_is_teleport(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_display_font(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_string(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_is_fade_white(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_character_fade_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_characters_per_second(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_start_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_audio_stream(data: typing.BinaryIO, property_size: int): return b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") def _decode_display_subtitles(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_end_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_subtitle_fade_in_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_subtitle_fade_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x5657ca1c(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x31ec14bc: ('world', _decode_world), 0xe0c17804: ('area', _decode_area), 0xe25fb08c: ('animation_information', _decode_animation_information), 0xe56ba365: ('player_scale', _decode_player_scale), 0x9703f961: ('platform', _decode_platform), 0xca1d9615: ('platform_scale', _decode_platform_scale), 0x9f4b212: ('shaft', _decode_shaft), 0x84b43bc6: ('shaft_scale', _decode_shaft_scale), 0x2e997e0b: ('unknown_0x2e997e0b', _decode_unknown_0x2e997e0b), 0x3133c626: ('sound_group', _decode_sound_group), 0xc11fdb3b: ('elevator', _decode_elevator), 0x80c66c37: ('volume', _decode_volume), 0xd6088bc5: ('pan', _decode_pan), 0xea974b08: ('is_teleport', _decode_is_teleport), 0x6c176dd6: ('display_font', _decode_display_font), 0x9182250c: ('string', _decode_string), 0xc54082e8: ('is_fade_white', _decode_is_fade_white), 0xd9b2394f: ('character_fade_time', _decode_character_fade_time), 0x353582bd: ('characters_per_second', _decode_characters_per_second), 0x196e17d9: ('start_delay', _decode_start_delay), 0xb28f37b1: ('audio_stream', _decode_audio_stream), 0xa1c4e7f8: ('display_subtitles', _decode_display_subtitles), 0x79cda57c: ('end_delay', _decode_end_delay), 0xb5240e3: ('subtitle_fade_in_delay', _decode_subtitle_fade_in_delay), 0x71786711: ('subtitle_fade_time', _decode_subtitle_fade_time), 0x5657ca1c: ('unknown_0x5657ca1c', _decode_unknown_0x5657ca1c), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/WorldTeleporter.py
0.584983
0.281602
WorldTeleporter.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.core.AnimationParameters import AnimationParameters from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id from retro_data_structures.properties.echoes.core.Vector import Vector @dataclasses.dataclass() class PortalTransition(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) animation_information: AnimationParameters = dataclasses.field(default_factory=AnimationParameters) player_scale: Vector = dataclasses.field(default_factory=lambda: Vector(x=1.0, y=1.0, z=1.0)) volume: int = dataclasses.field(default=127) pan: int = dataclasses.field(default=64) agsc_0xe08e2172: AssetId = dataclasses.field(metadata={'asset_types': ['AGSC']}, default=default_asset_id) agsc_0xb3e6c4e3: AssetId = dataclasses.field(metadata={'asset_types': ['AGSC']}, default=default_asset_id) start_portal: int = dataclasses.field(default=0, metadata={'sound': True}) in_portal1: int = dataclasses.field(default=0, metadata={'sound': True}) in_portal2: int = dataclasses.field(default=0, metadata={'sound': True}) direction: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'PRTT' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0b') # 11 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xe2_\xb0\x8c') # 0xe25fb08c before = data.tell() data.write(b'\x00\x00') # size placeholder self.animation_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xe5k\xa3e') # 0xe56ba365 data.write(b'\x00\x0c') # size self.player_scale.to_stream(data) data.write(b'\x80\xc6l7') # 0x80c66c37 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.volume)) data.write(b'\xd6\x08\x8b\xc5') # 0xd6088bc5 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.pan)) data.write(b'\xe0\x8e!r') # 0xe08e2172 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.agsc_0xe08e2172)) data.write(b'\xb3\xe6\xc4\xe3') # 0xb3e6c4e3 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.agsc_0xb3e6c4e3)) data.write(b'P\x85 \xe1') # 0x508520e1 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.start_portal)) data.write(b'4\xc7\xc1\xcc') # 0x34c7c1cc data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.in_portal1)) data.write(b'\xb2S\xb3b') # 0xb253b362 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.in_portal2)) data.write(b'D\x06\xdc\x02') # 0x4406dc02 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.direction)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), animation_information=AnimationParameters.from_json(data['animation_information']), player_scale=Vector.from_json(data['player_scale']), volume=data['volume'], pan=data['pan'], agsc_0xe08e2172=data['agsc_0xe08e2172'], agsc_0xb3e6c4e3=data['agsc_0xb3e6c4e3'], start_portal=data['start_portal'], in_portal1=data['in_portal1'], in_portal2=data['in_portal2'], direction=data['direction'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'animation_information': self.animation_information.to_json(), 'player_scale': self.player_scale.to_json(), 'volume': self.volume, 'pan': self.pan, 'agsc_0xe08e2172': self.agsc_0xe08e2172, 'agsc_0xb3e6c4e3': self.agsc_0xb3e6c4e3, 'start_portal': self.start_portal, 'in_portal1': self.in_portal1, 'in_portal2': self.in_portal2, 'direction': self.direction, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_animation_information(self, asset_manager): yield from self.animation_information.dependencies_for(asset_manager) def _dependencies_for_agsc_0xe08e2172(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.agsc_0xe08e2172) def _dependencies_for_agsc_0xb3e6c4e3(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.agsc_0xb3e6c4e3) def _dependencies_for_start_portal(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.start_portal) def _dependencies_for_in_portal1(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.in_portal1) def _dependencies_for_in_portal2(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.in_portal2) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_animation_information, "animation_information", "AnimationParameters"), (self._dependencies_for_agsc_0xe08e2172, "agsc_0xe08e2172", "AssetId"), (self._dependencies_for_agsc_0xb3e6c4e3, "agsc_0xb3e6c4e3", "AssetId"), (self._dependencies_for_start_portal, "start_portal", "int"), (self._dependencies_for_in_portal1, "in_portal1", "int"), (self._dependencies_for_in_portal2, "in_portal2", "int"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for PortalTransition.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_animation_information(data: typing.BinaryIO, property_size: int): return AnimationParameters.from_stream(data, property_size) def _decode_player_scale(data: typing.BinaryIO, property_size: int): return Vector.from_stream(data) def _decode_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_pan(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_agsc_0xe08e2172(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_agsc_0xb3e6c4e3(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_start_portal(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_in_portal1(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_in_portal2(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_direction(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xe25fb08c: ('animation_information', _decode_animation_information), 0xe56ba365: ('player_scale', _decode_player_scale), 0x80c66c37: ('volume', _decode_volume), 0xd6088bc5: ('pan', _decode_pan), 0xe08e2172: ('agsc_0xe08e2172', _decode_agsc_0xe08e2172), 0xb3e6c4e3: ('agsc_0xb3e6c4e3', _decode_agsc_0xb3e6c4e3), 0x508520e1: ('start_portal', _decode_start_portal), 0x34c7c1cc: ('in_portal1', _decode_in_portal1), 0xb253b362: ('in_portal2', _decode_in_portal2), 0x4406dc02: ('direction', _decode_direction), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/PortalTransition.py
0.576184
0.281838
PortalTransition.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.DamageVulnerability import DamageVulnerability from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class IngSnatchingSwarm(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) state_machine: AssetId = dataclasses.field(metadata={'asset_types': ['AFSM', 'FSM2']}, default=default_asset_id) swarm_particle_system: AssetId = dataclasses.field(metadata={'asset_types': ['PART', 'SRSC']}, default=default_asset_id) unknown_0x7cae2ed5: float = dataclasses.field(default=0.5) part_0x35a88fa1: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) unknown_0xf65e7ec5: float = dataclasses.field(default=0.3499999940395355) lifetime: float = dataclasses.field(default=15.0) max_linear_speed: float = dataclasses.field(default=25.0) max_linear_acceleration: float = dataclasses.field(default=10.0) max_turn_speed: float = dataclasses.field(default=2000.0) unknown_0xdffdf5a2: bool = dataclasses.field(default=False) ignore_player: bool = dataclasses.field(default=False) unknown_0xe6b57a25: float = dataclasses.field(default=0.5) exit_portal_distance: float = dataclasses.field(default=4.0) unknown_0x2de5a19a: float = dataclasses.field(default=10.0) unknown_0x4e79f717: float = dataclasses.field(default=3.0) unknown_0xe8e0b5a6: float = dataclasses.field(default=2.0) begin_snatching_range: float = dataclasses.field(default=5.0) part_0x2d2afc26: AssetId = dataclasses.field(metadata={'asset_types': ['PART']}, default=default_asset_id) impact_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) sound_impact: int = dataclasses.field(default=0, metadata={'sound': True}) sound_idle: int = dataclasses.field(default=0, metadata={'sound': True}) sound_move: int = dataclasses.field(default=0, metadata={'sound': True}) health: float = dataclasses.field(default=50.0) swarm_vulnerability: DamageVulnerability = dataclasses.field(default_factory=DamageVulnerability) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'ISSW' @classmethod def modules(cls) -> typing.List[str]: return ['IngSnatchingSwarm.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x19') # 25 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'UtA`') # 0x55744160 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.state_machine)) data.write(b'\x83\xcfe\t') # 0x83cf6509 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.swarm_particle_system)) data.write(b'|\xae.\xd5') # 0x7cae2ed5 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x7cae2ed5)) data.write(b'5\xa8\x8f\xa1') # 0x35a88fa1 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0x35a88fa1)) data.write(b'\xf6^~\xc5') # 0xf65e7ec5 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xf65e7ec5)) data.write(b'2\xdcg\xf6') # 0x32dc67f6 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.lifetime)) data.write(b'V=m\x13') # 0x563d6d13 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_linear_speed)) data.write(b'\xf5I\xe73') # 0xf549e733 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_linear_acceleration)) data.write(b'\x0b\\<\x1a') # 0xb5c3c1a data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_turn_speed)) data.write(b'\xdf\xfd\xf5\xa2') # 0xdffdf5a2 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0xdffdf5a2)) data.write(b'wU\xf3I') # 0x7755f349 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.ignore_player)) data.write(b'\xe6\xb5z%') # 0xe6b57a25 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xe6b57a25)) data.write(b'\x83\tf\xd5') # 0x830966d5 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.exit_portal_distance)) data.write(b'-\xe5\xa1\x9a') # 0x2de5a19a data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x2de5a19a)) data.write(b'Ny\xf7\x17') # 0x4e79f717 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0x4e79f717)) data.write(b'\xe8\xe0\xb5\xa6') # 0xe8e0b5a6 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.unknown_0xe8e0b5a6)) data.write(b'\xfc\xd8\x05{') # 0xfcd8057b data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.begin_snatching_range)) data.write(b'-*\xfc&') # 0x2d2afc26 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.part_0x2d2afc26)) data.write(b'\xb1mU>') # 0xb16d553e before = data.tell() data.write(b'\x00\x00') # size placeholder self.impact_damage.to_stream(data, default_override={'di_weapon_type': 11, 'di_damage': 20.0, 'di_knock_back_power': 10.0}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x1b\xb1n\xa5') # 0x1bb16ea5 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_impact)) data.write(b'\xaf8\x96\x8e') # 0xaf38968e data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_idle)) data.write(b'l\x10\x18T') # 0x6c101854 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound_move)) data.write(b'\xf0f\x89\x19') # 0xf0668919 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.health)) data.write(b'\x87\x92\xa2\xb0') # 0x8792a2b0 before = data.tell() data.write(b'\x00\x00') # size placeholder self.swarm_vulnerability.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), state_machine=data['state_machine'], swarm_particle_system=data['swarm_particle_system'], unknown_0x7cae2ed5=data['unknown_0x7cae2ed5'], part_0x35a88fa1=data['part_0x35a88fa1'], unknown_0xf65e7ec5=data['unknown_0xf65e7ec5'], lifetime=data['lifetime'], max_linear_speed=data['max_linear_speed'], max_linear_acceleration=data['max_linear_acceleration'], max_turn_speed=data['max_turn_speed'], unknown_0xdffdf5a2=data['unknown_0xdffdf5a2'], ignore_player=data['ignore_player'], unknown_0xe6b57a25=data['unknown_0xe6b57a25'], exit_portal_distance=data['exit_portal_distance'], unknown_0x2de5a19a=data['unknown_0x2de5a19a'], unknown_0x4e79f717=data['unknown_0x4e79f717'], unknown_0xe8e0b5a6=data['unknown_0xe8e0b5a6'], begin_snatching_range=data['begin_snatching_range'], part_0x2d2afc26=data['part_0x2d2afc26'], impact_damage=DamageInfo.from_json(data['impact_damage']), sound_impact=data['sound_impact'], sound_idle=data['sound_idle'], sound_move=data['sound_move'], health=data['health'], swarm_vulnerability=DamageVulnerability.from_json(data['swarm_vulnerability']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'state_machine': self.state_machine, 'swarm_particle_system': self.swarm_particle_system, 'unknown_0x7cae2ed5': self.unknown_0x7cae2ed5, 'part_0x35a88fa1': self.part_0x35a88fa1, 'unknown_0xf65e7ec5': self.unknown_0xf65e7ec5, 'lifetime': self.lifetime, 'max_linear_speed': self.max_linear_speed, 'max_linear_acceleration': self.max_linear_acceleration, 'max_turn_speed': self.max_turn_speed, 'unknown_0xdffdf5a2': self.unknown_0xdffdf5a2, 'ignore_player': self.ignore_player, 'unknown_0xe6b57a25': self.unknown_0xe6b57a25, 'exit_portal_distance': self.exit_portal_distance, 'unknown_0x2de5a19a': self.unknown_0x2de5a19a, 'unknown_0x4e79f717': self.unknown_0x4e79f717, 'unknown_0xe8e0b5a6': self.unknown_0xe8e0b5a6, 'begin_snatching_range': self.begin_snatching_range, 'part_0x2d2afc26': self.part_0x2d2afc26, 'impact_damage': self.impact_damage.to_json(), 'sound_impact': self.sound_impact, 'sound_idle': self.sound_idle, 'sound_move': self.sound_move, 'health': self.health, 'swarm_vulnerability': self.swarm_vulnerability.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_state_machine(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.state_machine) def _dependencies_for_swarm_particle_system(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.swarm_particle_system) def _dependencies_for_part_0x35a88fa1(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0x35a88fa1) def _dependencies_for_part_0x2d2afc26(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.part_0x2d2afc26) def _dependencies_for_impact_damage(self, asset_manager): yield from self.impact_damage.dependencies_for(asset_manager) def _dependencies_for_sound_impact(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_impact) def _dependencies_for_sound_idle(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_idle) def _dependencies_for_sound_move(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound_move) def _dependencies_for_swarm_vulnerability(self, asset_manager): yield from self.swarm_vulnerability.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_state_machine, "state_machine", "AssetId"), (self._dependencies_for_swarm_particle_system, "swarm_particle_system", "AssetId"), (self._dependencies_for_part_0x35a88fa1, "part_0x35a88fa1", "AssetId"), (self._dependencies_for_part_0x2d2afc26, "part_0x2d2afc26", "AssetId"), (self._dependencies_for_impact_damage, "impact_damage", "DamageInfo"), (self._dependencies_for_sound_impact, "sound_impact", "int"), (self._dependencies_for_sound_idle, "sound_idle", "int"), (self._dependencies_for_sound_move, "sound_move", "int"), (self._dependencies_for_swarm_vulnerability, "swarm_vulnerability", "DamageVulnerability"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for IngSnatchingSwarm.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_state_machine(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_swarm_particle_system(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0x7cae2ed5(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_part_0x35a88fa1(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0xf65e7ec5(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_lifetime(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_max_linear_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_max_linear_acceleration(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_max_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xdffdf5a2(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_ignore_player(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown_0xe6b57a25(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_exit_portal_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x2de5a19a(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x4e79f717(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0xe8e0b5a6(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_begin_snatching_range(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_part_0x2d2afc26(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_impact_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size, default_override={'di_weapon_type': 11, 'di_damage': 20.0, 'di_knock_back_power': 10.0}) def _decode_sound_impact(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_sound_idle(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_sound_move(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_health(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_swarm_vulnerability(data: typing.BinaryIO, property_size: int): return DamageVulnerability.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x55744160: ('state_machine', _decode_state_machine), 0x83cf6509: ('swarm_particle_system', _decode_swarm_particle_system), 0x7cae2ed5: ('unknown_0x7cae2ed5', _decode_unknown_0x7cae2ed5), 0x35a88fa1: ('part_0x35a88fa1', _decode_part_0x35a88fa1), 0xf65e7ec5: ('unknown_0xf65e7ec5', _decode_unknown_0xf65e7ec5), 0x32dc67f6: ('lifetime', _decode_lifetime), 0x563d6d13: ('max_linear_speed', _decode_max_linear_speed), 0xf549e733: ('max_linear_acceleration', _decode_max_linear_acceleration), 0xb5c3c1a: ('max_turn_speed', _decode_max_turn_speed), 0xdffdf5a2: ('unknown_0xdffdf5a2', _decode_unknown_0xdffdf5a2), 0x7755f349: ('ignore_player', _decode_ignore_player), 0xe6b57a25: ('unknown_0xe6b57a25', _decode_unknown_0xe6b57a25), 0x830966d5: ('exit_portal_distance', _decode_exit_portal_distance), 0x2de5a19a: ('unknown_0x2de5a19a', _decode_unknown_0x2de5a19a), 0x4e79f717: ('unknown_0x4e79f717', _decode_unknown_0x4e79f717), 0xe8e0b5a6: ('unknown_0xe8e0b5a6', _decode_unknown_0xe8e0b5a6), 0xfcd8057b: ('begin_snatching_range', _decode_begin_snatching_range), 0x2d2afc26: ('part_0x2d2afc26', _decode_part_0x2d2afc26), 0xb16d553e: ('impact_damage', _decode_impact_damage), 0x1bb16ea5: ('sound_impact', _decode_sound_impact), 0xaf38968e: ('sound_idle', _decode_sound_idle), 0x6c101854: ('sound_move', _decode_sound_move), 0xf0668919: ('health', _decode_health), 0x8792a2b0: ('swarm_vulnerability', _decode_swarm_vulnerability), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/IngSnatchingSwarm.py
0.560012
0.241931
IngSnatchingSwarm.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class AreaDamage(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) pulse_time: float = dataclasses.field(default=1.0) grace_time: float = dataclasses.field(default=1.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'ADMG' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x04') # 4 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'3\x7f\x95$') # 0x337f9524 before = data.tell() data.write(b'\x00\x00') # size placeholder self.damage.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x8e\x07\xe9\xd3') # 0x8e07e9d3 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.pulse_time)) data.write(b'\xc0R\xbc\x02') # 0xc052bc02 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.grace_time)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), damage=DamageInfo.from_json(data['damage']), pulse_time=data['pulse_time'], grace_time=data['grace_time'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'damage': self.damage.to_json(), 'pulse_time': self.pulse_time, 'grace_time': self.grace_time, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_damage(self, asset_manager): yield from self.damage.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_damage, "damage", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for AreaDamage.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size) def _decode_pulse_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_grace_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x337f9524: ('damage', _decode_damage), 0x8e07e9d3: ('pulse_time', _decode_pulse_time), 0xc052bc02: ('grace_time', _decode_grace_time), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/AreaDamage.py
0.600188
0.329257
AreaDamage.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class StreamedMovie(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) movie_file: str = dataclasses.field(default='') loop: bool = dataclasses.field(default=False) video_filter_enabled: bool = dataclasses.field(default=True) unknown: int = dataclasses.field(default=0) volume: int = dataclasses.field(default=127) volume_type: int = dataclasses.field(default=0) cache_length: float = dataclasses.field(default=0.05000000074505806) fade_out_time: float = dataclasses.field(default=1.0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'MOVI' @classmethod def modules(cls) -> typing.List[str]: return ['ScriptStreamedMovie.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\t') # 9 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'X+\x84\xa8') # 0x582b84a8 before = data.tell() data.write(b'\x00\x00') # size placeholder data.write(self.movie_file.encode("utf-8")) data.write(b'\x00') after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xed\xa4\x7f\xf6') # 0xeda47ff6 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.loop)) data.write(b'6\x96;\xcc') # 0x36963bcc data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.video_filter_enabled)) data.write(b'\xa7\x8a\xc0\xc0') # 0xa78ac0c0 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown)) data.write(b'\x80\xc6l7') # 0x80c66c37 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.volume)) data.write(b'\xe1\xffO\x04') # 0xe1ff4f04 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.volume_type)) data.write(b'\xad\x9e\xb7\x7f') # 0xad9eb77f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.cache_length)) data.write(b'|&\x9e\xbc') # 0x7c269ebc data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.fade_out_time)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), movie_file=data['movie_file'], loop=data['loop'], video_filter_enabled=data['video_filter_enabled'], unknown=data['unknown'], volume=data['volume'], volume_type=data['volume_type'], cache_length=data['cache_length'], fade_out_time=data['fade_out_time'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'movie_file': self.movie_file, 'loop': self.loop, 'video_filter_enabled': self.video_filter_enabled, 'unknown': self.unknown, 'volume': self.volume, 'volume_type': self.volume_type, 'cache_length': self.cache_length, 'fade_out_time': self.fade_out_time, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for StreamedMovie.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_movie_file(data: typing.BinaryIO, property_size: int): return b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") def _decode_loop(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_video_filter_enabled(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_volume_type(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_cache_length(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_fade_out_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x582b84a8: ('movie_file', _decode_movie_file), 0xeda47ff6: ('loop', _decode_loop), 0x36963bcc: ('video_filter_enabled', _decode_video_filter_enabled), 0xa78ac0c0: ('unknown', _decode_unknown), 0x80c66c37: ('volume', _decode_volume), 0xe1ff4f04: ('volume_type', _decode_volume_type), 0xad9eb77f: ('cache_length', _decode_cache_length), 0x7c269ebc: ('fade_out_time', _decode_fade_out_time), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/StreamedMovie.py
0.574634
0.366902
StreamedMovie.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.SplineType import SplineType from retro_data_structures.properties.echoes.core.Spline import Spline @dataclasses.dataclass() class PathCamera(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) flags_path_camera: int = dataclasses.field(default=32) # Flagset unknown_0xd4b29446: int = dataclasses.field(default=0) motion_spline_type: SplineType = dataclasses.field(default_factory=SplineType) motion_control_spline: Spline = dataclasses.field(default_factory=Spline) target_spline_type: SplineType = dataclasses.field(default_factory=SplineType) target_control_spline: Spline = dataclasses.field(default_factory=Spline) fov_spline: Spline = dataclasses.field(default_factory=Spline) speed_control_spline: Spline = dataclasses.field(default_factory=Spline) spline_type: SplineType = dataclasses.field(default_factory=SplineType) unknown_0x431769c6: bool = dataclasses.field(default=False) distance: float = dataclasses.field(default=4.0) speed: float = dataclasses.field(default=10.0) dampen_distance: float = dataclasses.field(default=3.0) initial_position: int = dataclasses.field(default=0) angular_speed: float = dataclasses.field(default=120.0) unknown_0x12861f7d: Spline = dataclasses.field(default_factory=Spline) unknown_0x96ac52b0: Spline = dataclasses.field(default_factory=Spline) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'PCAM' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x12') # 18 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\\\xbd[\xae') # 0x5cbd5bae data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.flags_path_camera)) data.write(b'\xd4\xb2\x94F') # 0xd4b29446 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.unknown_0xd4b29446)) data.write(b'I=j-') # 0x493d6a2d before = data.tell() data.write(b'\x00\x00') # size placeholder self.motion_spline_type.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b"'\xe5\xf8t") # 0x27e5f874 before = data.tell() data.write(b'\x00\x00') # size placeholder self.motion_control_spline.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'V\x04\xd3\x04') # 0x5604d304 before = data.tell() data.write(b'\x00\x00') # size placeholder self.target_spline_type.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xc4\xdf\xbf\xa7') # 0xc4dfbfa7 before = data.tell() data.write(b'\x00\x00') # size placeholder self.target_control_spline.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'hh\xd4\xb3') # 0x6868d4b3 before = data.tell() data.write(b'\x00\x00') # size placeholder self.fov_spline.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xed\xd0q`') # 0xedd07160 before = data.tell() data.write(b'\x00\x00') # size placeholder self.speed_control_spline.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'3\xe4h[') # 0x33e4685b before = data.tell() data.write(b'\x00\x00') # size placeholder self.spline_type.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'C\x17i\xc6') # 0x431769c6 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown_0x431769c6)) data.write(b'\xc3\xbfC\xbe') # 0xc3bf43be data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.distance)) data.write(b'c\x92@N') # 0x6392404e data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.speed)) data.write(b'2\xf85\xec') # 0x32f835ec data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.dampen_distance)) data.write(b'\xe8\xfcr\xb6') # 0xe8fc72b6 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.initial_position)) data.write(b'\xbc\xd73?') # 0xbcd7333f data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.angular_speed)) data.write(b'\x12\x86\x1f}') # 0x12861f7d before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_0x12861f7d.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x96\xacR\xb0') # 0x96ac52b0 before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_0x96ac52b0.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), flags_path_camera=data['flags_path_camera'], unknown_0xd4b29446=data['unknown_0xd4b29446'], motion_spline_type=SplineType.from_json(data['motion_spline_type']), motion_control_spline=Spline.from_json(data['motion_control_spline']), target_spline_type=SplineType.from_json(data['target_spline_type']), target_control_spline=Spline.from_json(data['target_control_spline']), fov_spline=Spline.from_json(data['fov_spline']), speed_control_spline=Spline.from_json(data['speed_control_spline']), spline_type=SplineType.from_json(data['spline_type']), unknown_0x431769c6=data['unknown_0x431769c6'], distance=data['distance'], speed=data['speed'], dampen_distance=data['dampen_distance'], initial_position=data['initial_position'], angular_speed=data['angular_speed'], unknown_0x12861f7d=Spline.from_json(data['unknown_0x12861f7d']), unknown_0x96ac52b0=Spline.from_json(data['unknown_0x96ac52b0']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'flags_path_camera': self.flags_path_camera, 'unknown_0xd4b29446': self.unknown_0xd4b29446, 'motion_spline_type': self.motion_spline_type.to_json(), 'motion_control_spline': self.motion_control_spline.to_json(), 'target_spline_type': self.target_spline_type.to_json(), 'target_control_spline': self.target_control_spline.to_json(), 'fov_spline': self.fov_spline.to_json(), 'speed_control_spline': self.speed_control_spline.to_json(), 'spline_type': self.spline_type.to_json(), 'unknown_0x431769c6': self.unknown_0x431769c6, 'distance': self.distance, 'speed': self.speed, 'dampen_distance': self.dampen_distance, 'initial_position': self.initial_position, 'angular_speed': self.angular_speed, 'unknown_0x12861f7d': self.unknown_0x12861f7d.to_json(), 'unknown_0x96ac52b0': self.unknown_0x96ac52b0.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_motion_spline_type(self, asset_manager): yield from self.motion_spline_type.dependencies_for(asset_manager) def _dependencies_for_target_spline_type(self, asset_manager): yield from self.target_spline_type.dependencies_for(asset_manager) def _dependencies_for_spline_type(self, asset_manager): yield from self.spline_type.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_motion_spline_type, "motion_spline_type", "SplineType"), (self._dependencies_for_target_spline_type, "target_spline_type", "SplineType"), (self._dependencies_for_spline_type, "spline_type", "SplineType"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for PathCamera.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_flags_path_camera(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_unknown_0xd4b29446(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_motion_spline_type(data: typing.BinaryIO, property_size: int): return SplineType.from_stream(data, property_size) def _decode_motion_control_spline(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) def _decode_target_spline_type(data: typing.BinaryIO, property_size: int): return SplineType.from_stream(data, property_size) def _decode_target_control_spline(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) def _decode_fov_spline(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) def _decode_speed_control_spline(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) def _decode_spline_type(data: typing.BinaryIO, property_size: int): return SplineType.from_stream(data, property_size) def _decode_unknown_0x431769c6(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_dampen_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_initial_position(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_angular_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_unknown_0x12861f7d(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) def _decode_unknown_0x96ac52b0(data: typing.BinaryIO, property_size: int): return Spline.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x5cbd5bae: ('flags_path_camera', _decode_flags_path_camera), 0xd4b29446: ('unknown_0xd4b29446', _decode_unknown_0xd4b29446), 0x493d6a2d: ('motion_spline_type', _decode_motion_spline_type), 0x27e5f874: ('motion_control_spline', _decode_motion_control_spline), 0x5604d304: ('target_spline_type', _decode_target_spline_type), 0xc4dfbfa7: ('target_control_spline', _decode_target_control_spline), 0x6868d4b3: ('fov_spline', _decode_fov_spline), 0xedd07160: ('speed_control_spline', _decode_speed_control_spline), 0x33e4685b: ('spline_type', _decode_spline_type), 0x431769c6: ('unknown_0x431769c6', _decode_unknown_0x431769c6), 0xc3bf43be: ('distance', _decode_distance), 0x6392404e: ('speed', _decode_speed), 0x32f835ec: ('dampen_distance', _decode_dampen_distance), 0xe8fc72b6: ('initial_position', _decode_initial_position), 0xbcd7333f: ('angular_speed', _decode_angular_speed), 0x12861f7d: ('unknown_0x12861f7d', _decode_unknown_0x12861f7d), 0x96ac52b0: ('unknown_0x96ac52b0', _decode_unknown_0x96ac52b0), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/PathCamera.py
0.565899
0.311649
PathCamera.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class Relay(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) one_shot: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'SRLY' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x02') # 2 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xea\xd7\xb7\xbb') # 0xead7b7bb data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.one_shot)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), one_shot=data['one_shot'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'one_shot': self.one_shot, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Relay.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_one_shot(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xead7b7bb: ('one_shot', _decode_one_shot), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Relay.py
0.637595
0.355076
Relay.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.SurroundPan import SurroundPan @dataclasses.dataclass() class Sound(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) sound: int = dataclasses.field(default=0, metadata={'sound': True}) max_audible_distance: float = dataclasses.field(default=50.0) drop_off: float = dataclasses.field(default=0.20000000298023224) delay_time: float = dataclasses.field(default=0.0) min_volume: int = dataclasses.field(default=20) max_volume: int = dataclasses.field(default=127) priority: int = dataclasses.field(default=127) surround_pan: SurroundPan = dataclasses.field(default_factory=SurroundPan) loop: bool = dataclasses.field(default=False) ambient: bool = dataclasses.field(default=False) unknown: bool = dataclasses.field(default=False) auto_start: bool = dataclasses.field(default=False) can_occlude: bool = dataclasses.field(default=False) use_room_acoustics: bool = dataclasses.field(default=True) persistent: bool = dataclasses.field(default=False) play_always: bool = dataclasses.field(default=False) all_area: bool = dataclasses.field(default=False) sound_is_music: bool = dataclasses.field(default=False) pitch: int = dataclasses.field(default=0) echo_visor_max_volume: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'SOND' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x15') # 21 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'_|5.') # 0x5f7c352e data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.sound)) data.write(b'!NH\xa0') # 0x214e48a0 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.max_audible_distance)) data.write(b'\x08\xbf.T') # 0x8bf2e54 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.drop_off)) data.write(b'\x8e\x16\xe0\x12') # 0x8e16e012 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.delay_time)) data.write(b'Wa\x94\x96') # 0x57619496 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.min_volume)) data.write(b'\xc7\x12\x84|') # 0xc712847c data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.max_volume)) data.write(b'B\x08vP') # 0x42087650 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.priority)) data.write(b'\x0b\xb6&9') # 0xbb62639 before = data.tell() data.write(b'\x00\x00') # size placeholder self.surround_pan.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xed\xa4\x7f\xf6') # 0xeda47ff6 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.loop)) data.write(b'\x89q\xb7\xa7') # 0x8971b7a7 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.ambient)) data.write(b'\x84\xf3\xac=') # 0x84f3ac3d data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.unknown)) data.write(b'2\x17\xdf\xf8') # 0x3217dff8 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.auto_start)) data.write(b'\x94r\x11c') # 0x94721163 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.can_occlude)) data.write(b'\x85psT') # 0x85707354 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.use_room_acoustics)) data.write(b'\xea\x03\xe2X') # 0xea03e258 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.persistent)) data.write(b'\r\x7f\x8c\x7f') # 0xd7f8c7f data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.play_always)) data.write(b'\xe4\\4\x99') # 0xe45c3499 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.all_area)) data.write(b'v\xd4\x00\x91') # 0x76d40091 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.sound_is_music)) data.write(b'\x8avDc') # 0x8a764463 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.pitch)) data.write(b'i\xec\x91\x07') # 0x69ec9107 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.echo_visor_max_volume)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), sound=data['sound'], max_audible_distance=data['max_audible_distance'], drop_off=data['drop_off'], delay_time=data['delay_time'], min_volume=data['min_volume'], max_volume=data['max_volume'], priority=data['priority'], surround_pan=SurroundPan.from_json(data['surround_pan']), loop=data['loop'], ambient=data['ambient'], unknown=data['unknown'], auto_start=data['auto_start'], can_occlude=data['can_occlude'], use_room_acoustics=data['use_room_acoustics'], persistent=data['persistent'], play_always=data['play_always'], all_area=data['all_area'], sound_is_music=data['sound_is_music'], pitch=data['pitch'], echo_visor_max_volume=data['echo_visor_max_volume'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'sound': self.sound, 'max_audible_distance': self.max_audible_distance, 'drop_off': self.drop_off, 'delay_time': self.delay_time, 'min_volume': self.min_volume, 'max_volume': self.max_volume, 'priority': self.priority, 'surround_pan': self.surround_pan.to_json(), 'loop': self.loop, 'ambient': self.ambient, 'unknown': self.unknown, 'auto_start': self.auto_start, 'can_occlude': self.can_occlude, 'use_room_acoustics': self.use_room_acoustics, 'persistent': self.persistent, 'play_always': self.play_always, 'all_area': self.all_area, 'sound_is_music': self.sound_is_music, 'pitch': self.pitch, 'echo_visor_max_volume': self.echo_visor_max_volume, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_sound(self, asset_manager): yield from asset_manager.get_audio_group_dependency(self.sound) def _dependencies_for_surround_pan(self, asset_manager): yield from self.surround_pan.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_sound, "sound", "int"), (self._dependencies_for_surround_pan, "surround_pan", "SurroundPan"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Sound.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_sound(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_max_audible_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_drop_off(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_delay_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_min_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_max_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_priority(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_surround_pan(data: typing.BinaryIO, property_size: int): return SurroundPan.from_stream(data, property_size) def _decode_loop(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_ambient(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_unknown(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_auto_start(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_can_occlude(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_use_room_acoustics(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_persistent(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_play_always(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_all_area(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_sound_is_music(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_pitch(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_echo_visor_max_volume(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x5f7c352e: ('sound', _decode_sound), 0x214e48a0: ('max_audible_distance', _decode_max_audible_distance), 0x8bf2e54: ('drop_off', _decode_drop_off), 0x8e16e012: ('delay_time', _decode_delay_time), 0x57619496: ('min_volume', _decode_min_volume), 0xc712847c: ('max_volume', _decode_max_volume), 0x42087650: ('priority', _decode_priority), 0xbb62639: ('surround_pan', _decode_surround_pan), 0xeda47ff6: ('loop', _decode_loop), 0x8971b7a7: ('ambient', _decode_ambient), 0x84f3ac3d: ('unknown', _decode_unknown), 0x3217dff8: ('auto_start', _decode_auto_start), 0x94721163: ('can_occlude', _decode_can_occlude), 0x85707354: ('use_room_acoustics', _decode_use_room_acoustics), 0xea03e258: ('persistent', _decode_persistent), 0xd7f8c7f: ('play_always', _decode_play_always), 0xe45c3499: ('all_area', _decode_all_area), 0x76d40091: ('sound_is_music', _decode_sound_is_music), 0x8a764463: ('pitch', _decode_pitch), 0x69ec9107: ('echo_visor_max_volume', _decode_echo_visor_max_volume), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Sound.py
0.548553
0.317241
Sound.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DamageInfo import DamageInfo from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.core.AssetId import AssetId, default_asset_id @dataclasses.dataclass() class AtomicAlpha(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) bomb_weapon: AssetId = dataclasses.field(metadata={'asset_types': ['WPSC']}, default=default_asset_id) bomb_model: AssetId = dataclasses.field(metadata={'asset_types': ['CMDL']}, default=default_asset_id) bomb_damage: DamageInfo = dataclasses.field(default_factory=DamageInfo) bomb_drop_delay: float = dataclasses.field(default=3.0) bomb_reappear_delay: float = dataclasses.field(default=2.0) bomb_reappear_time: float = dataclasses.field(default=1.5) invisible: bool = dataclasses.field(default=False) home_while_charging: bool = dataclasses.field(default=True) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'ATMA' @classmethod def modules(cls) -> typing.List[str]: return ['AtomicAlpha.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x0b') # 11 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'mass': 25.0, 'turn_speed': 720.0, 'detection_range': 5.0, 'detection_height_range': 5.0, 'detection_angle': 90.0, 'min_attack_range': 4.0, 'max_attack_range': 20.0, 'damage_wait_time': 1.0, 'collision_radius': 0.5, 'collision_height': 1.5, 'creature_size': 1}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x17 \xb9\x1f') # 0x1720b91f data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.bomb_weapon)) data.write(b'\xc7_\x95\x16') # 0xc75f9516 data.write(b'\x00\x04') # size data.write(struct.pack(">L", self.bomb_model)) data.write(b'\xb4\x8d_\xe6') # 0xb48d5fe6 before = data.tell() data.write(b'\x00\x00') # size placeholder self.bomb_damage.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'f\xba\x00\x9c') # 0x66ba009c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.bomb_drop_delay)) data.write(b'y\xddf\xa9') # 0x79dd66a9 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.bomb_reappear_delay)) data.write(b'\xbbB\x84\xea') # 0xbb4284ea data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.bomb_reappear_time)) data.write(b'p\x17\xed\xfc') # 0x7017edfc data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.invisible)) data.write(b'&9\xf0\xb9') # 0x2639f0b9 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.home_while_charging)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), bomb_weapon=data['bomb_weapon'], bomb_model=data['bomb_model'], bomb_damage=DamageInfo.from_json(data['bomb_damage']), bomb_drop_delay=data['bomb_drop_delay'], bomb_reappear_delay=data['bomb_reappear_delay'], bomb_reappear_time=data['bomb_reappear_time'], invisible=data['invisible'], home_while_charging=data['home_while_charging'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'bomb_weapon': self.bomb_weapon, 'bomb_model': self.bomb_model, 'bomb_damage': self.bomb_damage.to_json(), 'bomb_drop_delay': self.bomb_drop_delay, 'bomb_reappear_delay': self.bomb_reappear_delay, 'bomb_reappear_time': self.bomb_reappear_time, 'invisible': self.invisible, 'home_while_charging': self.home_while_charging, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_bomb_weapon(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.bomb_weapon) def _dependencies_for_bomb_model(self, asset_manager): yield from asset_manager.get_dependencies_for_asset(self.bomb_model) def _dependencies_for_bomb_damage(self, asset_manager): yield from self.bomb_damage.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_bomb_weapon, "bomb_weapon", "AssetId"), (self._dependencies_for_bomb_model, "bomb_model", "AssetId"), (self._dependencies_for_bomb_damage, "bomb_damage", "DamageInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for AtomicAlpha.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'mass': 25.0, 'turn_speed': 720.0, 'detection_range': 5.0, 'detection_height_range': 5.0, 'detection_angle': 90.0, 'min_attack_range': 4.0, 'max_attack_range': 20.0, 'damage_wait_time': 1.0, 'collision_radius': 0.5, 'collision_height': 1.5, 'creature_size': 1}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_bomb_weapon(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_bomb_model(data: typing.BinaryIO, property_size: int): return struct.unpack(">L", data.read(4))[0] def _decode_bomb_damage(data: typing.BinaryIO, property_size: int): return DamageInfo.from_stream(data, property_size) def _decode_bomb_drop_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_bomb_reappear_delay(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_bomb_reappear_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_invisible(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_home_while_charging(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x1720b91f: ('bomb_weapon', _decode_bomb_weapon), 0xc75f9516: ('bomb_model', _decode_bomb_model), 0xb48d5fe6: ('bomb_damage', _decode_bomb_damage), 0x66ba009c: ('bomb_drop_delay', _decode_bomb_drop_delay), 0x79dd66a9: ('bomb_reappear_delay', _decode_bomb_reappear_delay), 0xbb4284ea: ('bomb_reappear_time', _decode_bomb_reappear_time), 0x7017edfc: ('invisible', _decode_invisible), 0x2639f0b9: ('home_while_charging', _decode_home_while_charging), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/AtomicAlpha.py
0.54359
0.320104
AtomicAlpha.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef @dataclasses.dataclass() class Crystallite(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) waypoint_approach_distance: float = dataclasses.field(default=2.5) wall_turn_speed: float = dataclasses.field(default=360.0) floor_turn_speed: float = dataclasses.field(default=720.0) down_turn_speed: float = dataclasses.field(default=120.0) visible_distance: float = dataclasses.field(default=40.0) forward_moving_priority: float = dataclasses.field(default=0.20000000298023224) stun_time: float = dataclasses.field(default=1.5) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'CRLT' @classmethod def modules(cls) -> typing.List[str]: return ['WallCrawler.rel', 'Parasite.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\n') # 10 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b's;\xd2|') # 0x733bd27c data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.waypoint_approach_distance)) data.write(b'\xacG\xc6(') # 0xac47c628 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.wall_turn_speed)) data.write(b'\x8eO{)') # 0x8e4f7b29 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.floor_turn_speed)) data.write(b'=<\x1bv') # 0x3d3c1b76 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.down_turn_speed)) data.write(b'\xa7%0\xe8') # 0xa72530e8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.visible_distance)) data.write(b'^jT\xb8') # 0x5e6a54b8 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.forward_moving_priority)) data.write(b'~\x19#\x95') # 0x7e192395 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.stun_time)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), waypoint_approach_distance=data['waypoint_approach_distance'], wall_turn_speed=data['wall_turn_speed'], floor_turn_speed=data['floor_turn_speed'], down_turn_speed=data['down_turn_speed'], visible_distance=data['visible_distance'], forward_moving_priority=data['forward_moving_priority'], stun_time=data['stun_time'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'waypoint_approach_distance': self.waypoint_approach_distance, 'wall_turn_speed': self.wall_turn_speed, 'floor_turn_speed': self.floor_turn_speed, 'down_turn_speed': self.down_turn_speed, 'visible_distance': self.visible_distance, 'forward_moving_priority': self.forward_moving_priority, 'stun_time': self.stun_time, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Crystallite.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_waypoint_approach_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_wall_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_floor_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_down_turn_speed(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_visible_distance(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_forward_moving_priority(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_stun_time(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x733bd27c: ('waypoint_approach_distance', _decode_waypoint_approach_distance), 0xac47c628: ('wall_turn_speed', _decode_wall_turn_speed), 0x8e4f7b29: ('floor_turn_speed', _decode_floor_turn_speed), 0x3d3c1b76: ('down_turn_speed', _decode_down_turn_speed), 0xa72530e8: ('visible_distance', _decode_visible_distance), 0x5e6a54b8: ('forward_moving_priority', _decode_forward_moving_priority), 0x7e192395: ('stun_time', _decode_stun_time), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Crystallite.py
0.664758
0.369514
Crystallite.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.DarkCommandoData import DarkCommandoData from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef @dataclasses.dataclass() class DarkCommando(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) dark_commando_properties: DarkCommandoData = dataclasses.field(default_factory=DarkCommandoData) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'DRKC' @classmethod def modules(cls) -> typing.List[str]: return ['PirateRagDoll.rel', 'DarkCommando.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x04') # 4 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'turn_speed': 360.0, 'min_attack_range': 0.0, 'creature_size': 1}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x89@\x0b\xaa') # 0x89400baa before = data.tell() data.write(b'\x00\x00') # size placeholder self.dark_commando_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), dark_commando_properties=DarkCommandoData.from_json(data['dark_commando_properties']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'dark_commando_properties': self.dark_commando_properties.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_dark_commando_properties(self, asset_manager): yield from self.dark_commando_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_dark_commando_properties, "dark_commando_properties", "DarkCommandoData"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for DarkCommando.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'turn_speed': 360.0, 'min_attack_range': 0.0, 'creature_size': 1}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_dark_commando_properties(data: typing.BinaryIO, property_size: int): return DarkCommandoData.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0x89400baa: ('dark_commando_properties', _decode_dark_commando_properties), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/DarkCommando.py
0.61682
0.277611
DarkCommando.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties @dataclasses.dataclass() class Repulsor(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) shape: int = dataclasses.field(default=0) radius: float = dataclasses.field(default=1.0) value: float = dataclasses.field(default=-1.0) flags_repulsor: int = dataclasses.field(default=0) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'REPL' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x05') # 5 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xf9\xbb-\xb6') # 0xf9bb2db6 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.shape)) data.write(b'x\xc5\x07\xeb') # 0x78c507eb data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.radius)) data.write(b'\x8d\xcd\x89x') # 0x8dcd8978 data.write(b'\x00\x04') # size data.write(struct.pack('>f', self.value)) data.write(b'\x8a\xefk\xd2') # 0x8aef6bd2 data.write(b'\x00\x04') # size data.write(struct.pack('>l', self.flags_repulsor)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), shape=data['shape'], radius=data['radius'], value=data['value'], flags_repulsor=data['flags_repulsor'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'shape': self.shape, 'radius': self.radius, 'value': self.value, 'flags_repulsor': self.flags_repulsor, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for Repulsor.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_shape(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] def _decode_radius(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_value(data: typing.BinaryIO, property_size: int): return struct.unpack('>f', data.read(4))[0] def _decode_flags_repulsor(data: typing.BinaryIO, property_size: int): return struct.unpack('>l', data.read(4))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xf9bb2db6: ('shape', _decode_shape), 0x78c507eb: ('radius', _decode_radius), 0x8dcd8978: ('value', _decode_value), 0x8aef6bd2: ('flags_repulsor', _decode_flags_repulsor), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/Repulsor.py
0.606149
0.35248
Repulsor.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.TweakPlayerControls.UnknownStruct1 import UnknownStruct1 from retro_data_structures.properties.echoes.archetypes.TweakPlayerControls.UnknownStruct2 import UnknownStruct2 @dataclasses.dataclass() class TweakPlayerControls(BaseObjectType): instance_name: str = dataclasses.field(default='') unknown_0x3c34dfed: UnknownStruct1 = dataclasses.field(default_factory=UnknownStruct1) unknown_0x168a79f1: UnknownStruct2 = dataclasses.field(default_factory=UnknownStruct2) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return None def set_name(self, name: str) -> None: raise RuntimeError(f"{self.__class__.__name__} does not have name") @classmethod def object_type(cls) -> str: return 'TWPC' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x03') # 3 properties data.write(b'\x7f\xda\x14f') # 0x7fda1466 before = data.tell() data.write(b'\x00\x00') # size placeholder data.write(self.instance_name.encode("utf-8")) data.write(b'\x00') after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'<4\xdf\xed') # 0x3c34dfed before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_0x3c34dfed.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x16\x8ay\xf1') # 0x168a79f1 before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_0x168a79f1.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( instance_name=data['instance_name'], unknown_0x3c34dfed=UnknownStruct1.from_json(data['unknown_0x3c34dfed']), unknown_0x168a79f1=UnknownStruct2.from_json(data['unknown_0x168a79f1']), ) def to_json(self) -> dict: return { 'instance_name': self.instance_name, 'unknown_0x3c34dfed': self.unknown_0x3c34dfed.to_json(), 'unknown_0x168a79f1': self.unknown_0x168a79f1.to_json(), } def _dependencies_for_unknown_0x3c34dfed(self, asset_manager): yield from self.unknown_0x3c34dfed.dependencies_for(asset_manager) def _dependencies_for_unknown_0x168a79f1(self, asset_manager): yield from self.unknown_0x168a79f1.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_unknown_0x3c34dfed, "unknown_0x3c34dfed", "UnknownStruct1"), (self._dependencies_for_unknown_0x168a79f1, "unknown_0x168a79f1", "UnknownStruct2"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for TweakPlayerControls.{field_name} ({field_type}): {e}" ) def _decode_instance_name(data: typing.BinaryIO, property_size: int): return b"".join(iter(lambda: data.read(1), b'\x00')).decode("utf-8") def _decode_unknown_0x3c34dfed(data: typing.BinaryIO, property_size: int): return UnknownStruct1.from_stream(data, property_size) def _decode_unknown_0x168a79f1(data: typing.BinaryIO, property_size: int): return UnknownStruct2.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x7fda1466: ('instance_name', _decode_instance_name), 0x3c34dfed: ('unknown_0x3c34dfed', _decode_unknown_0x3c34dfed), 0x168a79f1: ('unknown_0x168a79f1', _decode_unknown_0x168a79f1), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/TweakPlayerControls.py
0.556641
0.295408
TweakPlayerControls.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.TriggerInfo import TriggerInfo @dataclasses.dataclass() class TriggerOrientated(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) trigger: TriggerInfo = dataclasses.field(default_factory=TriggerInfo) deactivate_on_enter: bool = dataclasses.field(default=False) deactivate_on_exit: bool = dataclasses.field(default=False) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'TRGO' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x04') # 4 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'w\xa2t\x11') # 0x77a27411 before = data.tell() data.write(b'\x00\x00') # size placeholder self.trigger.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\x8d3F_') # 0x8d33465f data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.deactivate_on_enter)) data.write(b'\x1cE9\x86') # 0x1c453986 data.write(b'\x00\x01') # size data.write(struct.pack('>?', self.deactivate_on_exit)) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), trigger=TriggerInfo.from_json(data['trigger']), deactivate_on_enter=data['deactivate_on_enter'], deactivate_on_exit=data['deactivate_on_exit'], ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'trigger': self.trigger.to_json(), 'deactivate_on_enter': self.deactivate_on_enter, 'deactivate_on_exit': self.deactivate_on_exit, } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_trigger(self, asset_manager): yield from self.trigger.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_trigger, "trigger", "TriggerInfo"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for TriggerOrientated.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_trigger(data: typing.BinaryIO, property_size: int): return TriggerInfo.from_stream(data, property_size) def _decode_deactivate_on_enter(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] def _decode_deactivate_on_exit(data: typing.BinaryIO, property_size: int): return struct.unpack('>?', data.read(1))[0] _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0x77a27411: ('trigger', _decode_trigger), 0x8d33465f: ('deactivate_on_enter', _decode_deactivate_on_enter), 0x1c453986: ('deactivate_on_exit', _decode_deactivate_on_exit), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/TriggerOrientated.py
0.500977
0.309004
TriggerOrientated.py
pypi
import dataclasses import struct import typing from retro_data_structures.game_check import Game from retro_data_structures.properties.base_property import BaseObjectType from retro_data_structures.properties.echoes.archetypes.ActorParameters import ActorParameters from retro_data_structures.properties.echoes.archetypes.EditorProperties import EditorProperties from retro_data_structures.properties.echoes.archetypes.PatternedAITypedef import PatternedAITypedef from retro_data_structures.properties.echoes.archetypes.UnknownStruct31 import UnknownStruct31 @dataclasses.dataclass() class IngSpiderballGuardian(BaseObjectType): editor_properties: EditorProperties = dataclasses.field(default_factory=EditorProperties) patterned: PatternedAITypedef = dataclasses.field(default_factory=PatternedAITypedef) actor_information: ActorParameters = dataclasses.field(default_factory=ActorParameters) unknown_struct31: UnknownStruct31 = dataclasses.field(default_factory=UnknownStruct31) @classmethod def game(cls) -> Game: return Game.ECHOES def get_name(self) -> typing.Optional[str]: return self.editor_properties.name def set_name(self, name: str) -> None: self.editor_properties.name = name @classmethod def object_type(cls) -> str: return 'ISBG' @classmethod def modules(cls) -> typing.List[str]: return ['IngSpiderballGuardian.rel'] @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None, default_override: typing.Optional[dict] = None): struct_id, size, property_count = struct.unpack(">LHH", data.read(8)) assert struct_id == 0xFFFFFFFF root_size_start = data.tell() - 2 present_fields = default_override or {} for _ in range(property_count): property_id, property_size = struct.unpack(">LH", data.read(6)) start = data.tell() try: property_name, decoder = _property_decoder[property_id] present_fields[property_name] = decoder(data, property_size) except KeyError: raise RuntimeError(f"Unknown property: 0x{property_id:08x}") assert data.tell() - start == property_size assert data.tell() - root_size_start == size return cls(**present_fields) def to_stream(self, data: typing.BinaryIO, default_override: typing.Optional[dict] = None): default_override = default_override or {} data.write(b'\xff\xff\xff\xff') # struct object id root_size_offset = data.tell() data.write(b'\x00\x00') # placeholder for root struct size data.write(b'\x00\x04') # 4 properties data.write(b'%ZE\x80') # 0x255a4580 before = data.tell() data.write(b'\x00\x00') # size placeholder self.editor_properties.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xb3wGP') # 0xb3774750 before = data.tell() data.write(b'\x00\x00') # size placeholder self.patterned.to_stream(data, default_override={'turn_speed': 360.0, 'min_attack_range': 0.0, 'creature_size': 1}) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'~9\x7f\xed') # 0x7e397fed before = data.tell() data.write(b'\x00\x00') # size placeholder self.actor_information.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) data.write(b'\xa18\x97\x99') # 0xa1389799 before = data.tell() data.write(b'\x00\x00') # size placeholder self.unknown_struct31.to_stream(data) after = data.tell() data.seek(before) data.write(struct.pack(">H", after - before - 2)) data.seek(after) struct_end_offset = data.tell() data.seek(root_size_offset) data.write(struct.pack(">H", struct_end_offset - root_size_offset - 2)) data.seek(struct_end_offset) @classmethod def from_json(cls, data: dict): return cls( editor_properties=EditorProperties.from_json(data['editor_properties']), patterned=PatternedAITypedef.from_json(data['patterned']), actor_information=ActorParameters.from_json(data['actor_information']), unknown_struct31=UnknownStruct31.from_json(data['unknown_struct31']), ) def to_json(self) -> dict: return { 'editor_properties': self.editor_properties.to_json(), 'patterned': self.patterned.to_json(), 'actor_information': self.actor_information.to_json(), 'unknown_struct31': self.unknown_struct31.to_json(), } def _dependencies_for_editor_properties(self, asset_manager): yield from self.editor_properties.dependencies_for(asset_manager) def _dependencies_for_patterned(self, asset_manager): yield from self.patterned.dependencies_for(asset_manager) def _dependencies_for_actor_information(self, asset_manager): yield from self.actor_information.dependencies_for(asset_manager) def _dependencies_for_unknown_struct31(self, asset_manager): yield from self.unknown_struct31.dependencies_for(asset_manager) def dependencies_for(self, asset_manager): for method, field_name, field_type in [ (self._dependencies_for_editor_properties, "editor_properties", "EditorProperties"), (self._dependencies_for_patterned, "patterned", "PatternedAITypedef"), (self._dependencies_for_actor_information, "actor_information", "ActorParameters"), (self._dependencies_for_unknown_struct31, "unknown_struct31", "UnknownStruct31"), ]: try: yield from method(asset_manager) except Exception as e: raise Exception( f"Error finding dependencies for IngSpiderballGuardian.{field_name} ({field_type}): {e}" ) def _decode_editor_properties(data: typing.BinaryIO, property_size: int): return EditorProperties.from_stream(data, property_size) def _decode_patterned(data: typing.BinaryIO, property_size: int): return PatternedAITypedef.from_stream(data, property_size, default_override={'turn_speed': 360.0, 'min_attack_range': 0.0, 'creature_size': 1}) def _decode_actor_information(data: typing.BinaryIO, property_size: int): return ActorParameters.from_stream(data, property_size) def _decode_unknown_struct31(data: typing.BinaryIO, property_size: int): return UnknownStruct31.from_stream(data, property_size) _property_decoder: typing.Dict[int, typing.Tuple[str, typing.Callable[[typing.BinaryIO, int], typing.Any]]] = { 0x255a4580: ('editor_properties', _decode_editor_properties), 0xb3774750: ('patterned', _decode_patterned), 0x7e397fed: ('actor_information', _decode_actor_information), 0xa1389799: ('unknown_struct31', _decode_unknown_struct31), }
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/properties/echoes/objects/IngSpiderballGuardian.py
0.662032
0.305807
IngSpiderballGuardian.py
pypi
import typing import retro_data_structures.enums.corruption as _corruption_enums import retro_data_structures.enums.dkc_returns as _dkc_returns_enums import retro_data_structures.enums.echoes as _echoes_enums import retro_data_structures.enums.prime as _prime_enums import retro_data_structures.enums.prime_remastered as _prime_remastered_enums AttackType = typing.Union[ _dkc_returns_enums.AttackType, _dkc_returns_enums.AttackType, _dkc_returns_enums.AttackType, _dkc_returns_enums.AttackType, _dkc_returns_enums.AttackType ] Blend_Mode = typing.Union[ _corruption_enums.Mode, _dkc_returns_enums.Mode ] CableEnum = typing.Union[ _corruption_enums.CableEnum, _dkc_returns_enums.CableEnum ] CableLighting = typing.Union[ _corruption_enums.CableLighting, _dkc_returns_enums.CableLighting ] CableType = typing.Union[ _corruption_enums.CableType, _dkc_returns_enums.CableType ] CameraMode = typing.Union[ _corruption_enums.CameraMode, _dkc_returns_enums.CameraMode ] CinematicEndsType = typing.Union[ _corruption_enums.CinematicEndsType, _dkc_returns_enums.CinematicEndsType ] CollisionType = typing.Union[ _corruption_enums.CollisionType, _corruption_enums.CollisionType, _dkc_returns_enums.CollisionType, _dkc_returns_enums.CollisionType, _dkc_returns_enums.CollisionType ] Command = typing.Union[ _corruption_enums.Command, _dkc_returns_enums.Command ] ConvergenceType = typing.Union[ _corruption_enums.ConvergenceType, _dkc_returns_enums.ConvergenceType ] Curvature = typing.Union[ _corruption_enums.Curvature, _dkc_returns_enums.Curvature ] DamageableTriggerEnum = typing.Union[ _corruption_enums.DamageableTriggerEnum, _dkc_returns_enums.DamageableTriggerEnum ] DistanceDirectionMethod = typing.Union[ _corruption_enums.DistanceDirectionMethod, _dkc_returns_enums.DistanceDirectionMethod ] Effect = typing.Union[ _echoes_enums.Effect, _dkc_returns_enums.Effect ] EnvironmentEffects = typing.Union[ _echoes_enums.EnvironmentEffects, _corruption_enums.EnvironmentEffects ] FOVPathObject = typing.Union[ _corruption_enums.FOVPathObject, _dkc_returns_enums.FOVPathObject ] FOVType = typing.Union[ _corruption_enums.FOVType, _corruption_enums.FOVType, _dkc_returns_enums.FOVType, _dkc_returns_enums.FOVType ] FilterShape = typing.Union[ _echoes_enums.FilterShape, _corruption_enums.FilterShape ] Function = typing.Union[ _prime_enums.Function, _echoes_enums.Function, _corruption_enums.Function, _dkc_returns_enums.Function ] ImpulseLocation = typing.Union[ _corruption_enums.ImpulseLocation, _dkc_returns_enums.ImpulseLocation ] InitialPosition = typing.Union[ _corruption_enums.InitialPosition, _dkc_returns_enums.InitialPosition ] InterpolantType = typing.Union[ _corruption_enums.InterpolantType, _dkc_returns_enums.InterpolantType ] InterpolationControlType = typing.Union[ _corruption_enums.InterpolationControlType, _dkc_returns_enums.InterpolationControlType ] LookAtType = typing.Union[ _corruption_enums.LookAtType, _dkc_returns_enums.LookAtType ] MemoType = typing.Union[ _prime_enums.MemoType, _prime_remastered_enums.MemoType ] Message = typing.Union[ _prime_enums.Message, _echoes_enums.Message, _corruption_enums.Message, _dkc_returns_enums.Message, _dkc_returns_enums.Message ] Mode = typing.Union[ _corruption_enums.Mode, _dkc_returns_enums.Mode, _dkc_returns_enums.Mode, _dkc_returns_enums.Mode, _dkc_returns_enums.Mode, _dkc_returns_enums.Mode, _dkc_returns_enums.Mode ] MotionType = typing.Union[ _corruption_enums.MotionType, _corruption_enums.MotionType, _dkc_returns_enums.MotionType, _dkc_returns_enums.MotionType, _dkc_returns_enums.MotionType ] OffsetType = typing.Union[ _corruption_enums.OffsetType, _dkc_returns_enums.OffsetType ] Orientation = typing.Union[ _dkc_returns_enums.Orientation, _dkc_returns_enums.Orientation ] OrientationType = typing.Union[ _corruption_enums.OrientationType, _corruption_enums.OrientationType, _dkc_returns_enums.OrientationType, _dkc_returns_enums.OrientationType ] PIDType = typing.Union[ _corruption_enums.PIDType, _dkc_returns_enums.PIDType ] PathDeterminationMethod = typing.Union[ _corruption_enums.PathDeterminationMethod, _dkc_returns_enums.PathDeterminationMethod ] PathLinkType = typing.Union[ _corruption_enums.PathLinkType, _dkc_returns_enums.PathLinkType ] PhazonDamage = typing.Union[ _echoes_enums.PhazonDamage, _corruption_enums.PhazonDamage ] PhysicalControl = typing.Union[ _corruption_enums.PhysicalControl, _dkc_returns_enums.PhysicalControl ] PhysicalControlBoolean = typing.Union[ _corruption_enums.PhysicalControlBoolean, _dkc_returns_enums.PhysicalControlBoolean ] PlayerItem = typing.Union[ _prime_enums.PlayerItem, _echoes_enums.PlayerItem, _corruption_enums.PlayerItem, _dkc_returns_enums.PlayerItem, _prime_remastered_enums.PlayerItem ] PositionType = typing.Union[ _corruption_enums.PositionType, _dkc_returns_enums.PositionType ] Priority = typing.Union[ _corruption_enums.Priority, _dkc_returns_enums.Priority ] RevolutionControlType = typing.Union[ _corruption_enums.RevolutionControlType, _dkc_returns_enums.RevolutionControlType ] RevolutionVirtualControl = typing.Union[ _corruption_enums.RevolutionVirtualControl, _dkc_returns_enums.RevolutionVirtualControl ] ScanSpeed = typing.Union[ _prime_enums.ScanSpeed, _echoes_enums.ScanSpeed, _corruption_enums.ScanSpeed ] ShadowProjection = typing.Union[ _corruption_enums.ShadowProjection, _dkc_returns_enums.ShadowProjection ] ShakeShape = typing.Union[ _corruption_enums.ShakeShape, _dkc_returns_enums.ShakeShape ] Shape = typing.Union[ _corruption_enums.Shape, _dkc_returns_enums.Shape ] SplineInput = typing.Union[ _dkc_returns_enums.SplineInput, _dkc_returns_enums.SplineInput ] SplineType = typing.Union[ _corruption_enums.SplineType, _dkc_returns_enums.SplineType ] State = typing.Union[ _prime_enums.State, _echoes_enums.State, _corruption_enums.State, _dkc_returns_enums.State ] SurfaceType = typing.Union[ _corruption_enums.SurfaceType, _dkc_returns_enums.SurfaceType ] Type = typing.Union[ _corruption_enums.Type, _dkc_returns_enums.Type ] VisorFlags = typing.Union[ _prime_enums.VisorFlags, _echoes_enums.VisorFlags, _prime_remastered_enums.VisorFlags ] WeaponType = typing.Union[ _prime_enums.WeaponType, _echoes_enums.WeaponType ] WorldLightingOptions = typing.Union[ _prime_enums.WorldLightingOptions, _echoes_enums.WorldLightingOptions, _corruption_enums.WorldLightingOptions, _dkc_returns_enums.WorldLightingOptions ]
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/enums/shared_enums.py
0.533884
0.156137
shared_enums.py
pypi
import enum import typing import struct class State(enum.Enum): NonZero = '!ZER' ACQU = 'ACQU' Active = 'ACTV' AILogicState1 = 'AIS1' AILogicState2 = 'AIS2' AILogicState3 = 'AIS3' AnimOver = 'ANMO' AnimStart = 'ANMS' Approach = 'APRC' Arrived = 'ARRV' AttachedCollisionObject = 'ATCL' AttachedAnimatedObject = 'ATOB' ATPA = 'ATPA' Attack = 'ATTK' BEZR = 'BEZR' BallIceXDamage = 'BIDG' BeginScan = 'BSCN' BSPL = 'BSPL' BallXDamage = 'BXDG' CINT = 'CINT' Closed = 'CLOS' Connect = 'CONN' CameraPath = 'CPTH' CROM = 'CROM' CameraTarget = 'CTGT' CameraTime = 'CTIM' Damage = 'DAMG' DBMB = 'DBMB' Dead = 'DEAD' DeGenerate = 'DGNR' Down = 'DOWN' DarkXDamage = 'DRKX' Entered = 'ENTR' EndScan = 'ESCN' Exited = 'EXIT' Footstep = 'FOOT' FOVP = 'FOVP' Freeze = 'FREZ' GRN0 = 'GRN0' GRN1 = 'GRN1' Generate = 'GRNT' InheritBounds = 'IBND' Inactive = 'ICTV' IceXDamage = 'IDMG' Inside = 'INSD' InternalState0 = 'IS00' InternalState1 = 'IS01' InternalState2 = 'IS02' InternalState3 = 'IS03' InternalState4 = 'IS04' InternalState5 = 'IS05' InternalState6 = 'IS06' InternalState7 = 'IS07' InternalState8 = 'IS08' InternalState9 = 'IS09' InternalState10 = 'IS10' InternalState11 = 'IS11' InternalState12 = 'IS12' InternalState13 = 'IS13' InternalState14 = 'IS14' InternalState15 = 'IS15' InternalState16 = 'IS16' InternalState17 = 'IS17' InternalState18 = 'IS18' InternalState19 = 'IS19' IS20 = 'IS20' IS21 = 'IS21' IS22 = 'IS22' IS23 = 'IS23' IS24 = 'IS24' IS25 = 'IS25' IS26 = 'IS26' IS27 = 'IS27' IS28 = 'IS28' IS29 = 'IS29' IS30 = 'IS30' IS31 = 'IS31' IS32 = 'IS32' IS33 = 'IS33' IS34 = 'IS34' IS35 = 'IS35' IS36 = 'IS36' IS37 = 'IS37' IS38 = 'IS38' IS39 = 'IS39' IS40 = 'IS40' IS41 = 'IS41' IS44 = 'IS44' IS45 = 'IS45' IS46 = 'IS46' IS47 = 'IS47' IS48 = 'IS48' DrawAfter = 'LDWA' DrawBefore = 'LDWB' Left = 'LEFT' LINR = 'LINR' Locked = 'LOCK' ThinkAfter = 'LTKA' ThinkBefore = 'LTKB' MaxReached = 'MAXR' Modify = 'MDFY' MOTP = 'MOTP' MOTS = 'MOTS' NEXT = 'NEXT' Open = 'OPEN' ORBO = 'ORBO' Play = 'PLAY' PLRP = 'PLRP' PressA = 'PRSA' PressB = 'PRSB' PressStart = 'PRST' PressX = 'PRSX' PressY = 'PRSY' PressZ = 'PRSZ' Patrol = 'PTRL' DeathRattle = 'RATL' RCRM = 'RCRM' SpawnResidue = 'RDUE' ReflectedDamage = 'REFD' ResistedDamage = 'RESD' Right = 'RGHT' Relay = 'RLAY' RotationOver = 'ROTO' RotationStart = 'ROTS' Retreat = 'RTRT' ScanDone = 'SCND' ScanSource = 'SCNS' SE01 = 'SE01' SE02 = 'SE02' SE03 = 'SE03' Slave = 'SLAV' SpawnLargeCreatures = 'SLCR' SpawnMediumCreatures = 'SMCR' Sequence = 'SQNC' SpawnSmallCreatures = 'SSCR' TGTO = 'TGTO' TGTP = 'TGTP' TGTS = 'TGTS' UnFreeze = 'UFRZ' Unlocked = 'ULCK' Up = 'UP ' WLTE = 'WLTE' BackToFront = 'XB2F' XDamage = 'XDMG' FrontToBack = 'XF2B' InBack = 'XINB' InFront = 'XINF' Outside = 'XOUT' Zero = 'ZERO' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Message(enum.Enum): Action = 'ACTN' Activate = 'ACTV' Alert = 'ALRT' ARRV = 'ARRV' Attach = 'ATCH' AttachInstance = 'ATCI' Close = 'CLOS' ClearOriginator = 'CORG' Deactivate = 'DCTV' Decrement = 'DECR' Down = 'DOWN' Escape = 'ESCP' FadeIn = 'FADI' FadeOut = 'FADO' Follow = 'FOLW' InternalMessage0 = 'IM00' InternalMessage1 = 'IM01' InternalMessage2 = 'IM02' InternalMessage3 = 'IM03' InternalMessage4 = 'IM04' InternalMessage5 = 'IM05' InternalMessage6 = 'IM06' InternalMessage7 = 'IM07' InternalMessage8 = 'IM08' InternalMessage9 = 'IM09' InternalMessage10 = 'IM10' InternalMessage11 = 'IM11' InternalMessage12 = 'IM12' InternalMessage13 = 'IM13' InternalMessage14 = 'IM14' InternalMessage15 = 'IM15' InternalMessage16 = 'IM16' InternalMessage17 = 'IM17' InternalMessage18 = 'IM18' InternalMessage19 = 'IM19' IM20 = 'IM20' IM21 = 'IM21' IM22 = 'IM22' IM23 = 'IM23' IM24 = 'IM24' IM25 = 'IM25' IM26 = 'IM26' IM27 = 'IM27' IM28 = 'IM28' IM42 = 'IM42' IM43 = 'IM43' Increment = 'INCR' Kill = 'KILL' Left = 'LEFT' Load = 'LOAD' Lock = 'LOCK' Next = 'NEXT' _None = 'NONE' OFF = 'OFF ' ON = 'ON ' OPEN = 'OPEN' PLAY = 'PLAY' Right = 'RGHT' RMOV = 'RMOV' RSAN = 'RSAN' Reset = 'RSET' RSTP = 'RSTP' ResetAndStart = 'RSTS' StopAllSounds = 'SALL' StopAllLoopedSounds = 'SALP' SetToMax = 'SMAX' SetOriginator = 'SORG' Stop = 'STOP' StopAndReset = 'STPR' Start = 'STRT' ToggleActive = 'TCTV' ToggleOpen = 'TOPN' Unlock = 'ULCK' Unload = 'ULOD' Up = 'UP ' AreaLoaded = 'XALD' AcidOnVisor = 'XAOV' AIUpdateDisabled = 'XAUD' AreaUnloading = 'XAUL' Clear = 'XCLR' Create = 'XCRT' Delete = 'XDEL' XDMG = 'XDMG' EnteredFluid = 'XENF' XENT = 'XENT' EnteredPhazonPool = 'XEPZ' ExitedFluid = 'XEXF' Falling = 'XFAL' HitObject = 'XHIT' InsideFluid = 'XINF' InShrubbery = 'XINS' InsidePhazonPool = 'XIPZ' Launching = 'XLAU' Landed = 'XLND' LandedOnStaticGround = 'XLSG' OffGround = 'XOFF' OnDirt = 'XOND' OnIce = 'XONI' OnOrganic = 'XONO' OnPlatform = 'XONP' XRDG = 'XRDG' WorldLoaded = 'XWLD' XXDG = 'XXDG' ExitedPhazonPool = 'XXPZ' SetToZero = 'ZERO' @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Achievement(enum.IntEnum): Unknown1 = 1290095210 Unknown2 = 1741167017 Unknown3 = 1941731395 Unknown4 = 1847676886 Unknown5 = 42311112 Unknown6 = 2302821108 Unknown7 = 3685060452 Unknown8 = 2575337497 Unknown9 = 977778753 Unknown10 = 1741569191 Unknown11 = 3796894174 Unknown12 = 2288784460 Unknown13 = 2046095677 Unknown14 = 3347275427 Unknown15 = 1815168570 Unknown16 = 1015929027 Unknown17 = 105107473 Unknown18 = 80518716 Unknown19 = 1831985480 Unknown20 = 1831093832 Unknown21 = 4096595954 Unknown22 = 2200577892 Unknown23 = 1437187765 Unknown24 = 291959200 Unknown25 = 3841084878 Unknown26 = 3936228971 Unknown27 = 246361685 Unknown28 = 761891303 Unknown29 = 3831947482 Unknown30 = 1643699619 Unknown31 = 1845492504 Unknown32 = 3065393673 Unknown33 = 2316897795 Unknown34 = 3682273482 Unknown35 = 2320145227 Unknown36 = 2373462654 Unknown37 = 2327213834 Unknown38 = 3078454223 Unknown39 = 923107635 Unknown40 = 964468362 Unknown41 = 3917812391 Unknown42 = 3278886900 Unknown43 = 1516668494 Unknown44 = 761378520 Unknown45 = 3986936146 Unknown46 = 311100150 Unknown47 = 1276826815 Unknown48 = 3582734640 Unknown49 = 159852610 Unknown50 = 3670289904 Unknown51 = 3035079377 Unknown52 = 2621245633 Unknown53 = 87316859 Unknown54 = 1915972077 Unknown55 = 3965189198 Unknown56 = 675653541 Unknown57 = 1583013528 Unknown58 = 3845519601 Unknown59 = 1020841902 Unknown60 = 2754677268 Unknown61 = 2238270125 Unknown62 = 2159809142 Unknown63 = 3026027834 Unknown64 = 1534640759 Unknown65 = 260599856 Unknown66 = 118390863 Unknown67 = 1657177142 Unknown68 = 1896894749 Unknown69 = 3803117518 Unknown70 = 1923499191 Unknown71 = 2458173973 Unknown72 = 335555508 Unknown73 = 3394623414 Unknown74 = 800279568 Unknown75 = 392796523 Unknown76 = 3511454777 Unknown77 = 1611981353 Unknown78 = 1331676611 Unknown79 = 4154542500 Unknown80 = 3931564681 Unknown81 = 380595334 Unknown82 = 470973530 Unknown83 = 2698926786 Unknown84 = 2439373502 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class AreaState(enum.IntEnum): Unknown1 = 3421935818 Unknown2 = 3169953884 Unknown3 = 637073894 Unknown4 = 1392494960 Unknown5 = 3432733907 Unknown6 = 3147590725 Unknown7 = 580206079 Unknown8 = 1435635049 Unknown9 = 3308065016 Unknown10 = 2989105262 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CameraMode(enum.IntEnum): Unknown1 = 2247187997 Unknown2 = 2392533015 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CinematicStartType(enum.IntEnum): Unknown1 = 3248813110 Unknown2 = 2415426910 Unknown3 = 3516177437 Unknown4 = 2852706775 Unknown5 = 1552481122 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CinematicEndsType(enum.IntEnum): Unknown1 = 1671241623 Unknown2 = 3042939236 Unknown3 = 1097122971 Unknown4 = 4076161679 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Blend_Mode(enum.IntEnum): Unknown1 = 3843753963 Unknown2 = 4195520078 Unknown3 = 2767891128 Unknown4 = 3057539653 Unknown5 = 3505979826 Unknown6 = 188796281 Unknown7 = 2832859382 Unknown8 = 843861036 Unknown9 = 144217437 Unknown10 = 2495447389 Unknown11 = 2676901319 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class RotationBlendMode(enum.IntEnum): Unknown1 = 3792314206 Unknown2 = 687395058 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Mode(enum.IntEnum): Unknown1 = 1123045001 Unknown2 = 2484558442 Unknown3 = 3387220509 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ControllerType(enum.IntEnum): Unknown1 = 3024507316 Unknown2 = 268540483 Unknown3 = 1722423905 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ReticuleType(enum.IntEnum): Unknown1 = 1652108937 Unknown2 = 1286894661 Unknown3 = 3349492343 Unknown4 = 1604604469 Unknown5 = 2885722417 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Unknown(enum.IntEnum): Unknown1 = 3630416747 Unknown2 = 2705574041 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class DefaultSelection(enum.IntEnum): Unknown1 = 703550369 Unknown2 = 3553383554 Unknown3 = 2736090902 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Unknown(enum.IntEnum): Unknown1 = 3257279650 Unknown2 = 3130803243 Unknown3 = 3689862982 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class MessageType(enum.IntEnum): Unknown1 = 903903793 Unknown2 = 20004303 Unknown3 = 353225947 Unknown4 = 3457428906 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PathCurveType(enum.IntEnum): Unknown1 = 4117718896 Unknown2 = 2494257178 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ProxyType(enum.IntEnum): Unknown1 = 3560604011 Unknown2 = 3638325778 Unknown3 = 2293645153 Unknown4 = 2459374031 Unknown5 = 2561452093 Unknown6 = 3823934638 Unknown7 = 1939145129 Unknown8 = 1377309871 Unknown9 = 2544156382 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class EnvironmentEffects(enum.IntEnum): Unknown1 = 4188577367 Unknown2 = 2965060395 Unknown3 = 829035573 Unknown4 = 187254247 Unknown5 = 1692838265 Unknown6 = 2922967539 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PhazonDamage(enum.IntEnum): Unknown1 = 4044895378 Unknown2 = 278612995 Unknown3 = 306082665 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Priority(enum.IntEnum): Unknown1 = 477433555 Unknown2 = 984224020 Unknown3 = 3559813316 Unknown4 = 464330772 Unknown5 = 2642601662 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class SurfaceType(enum.IntEnum): Unknown1 = 4034626066 Unknown2 = 2580263885 Unknown3 = 653395187 Unknown4 = 1331085964 Unknown5 = 1691976390 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Unknown(enum.IntEnum): Unknown1 = 2345054103 Unknown2 = 1079738432 Unknown3 = 238894302 Unknown4 = 4050431932 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Function(enum.IntEnum): What = 2563092183 Function1Unused = 240618207 Function2Unused = 1025145004 Function3Unused = 326062726 BossEnergyBar = 923750542 CinematicSkip = 696482924 Function6Unused = 1225168693 Credits = 3035969 CountdownTimer = 2662821358 Function9Unused = 347364662 Function10Unused = 1986974736 Function11Unused = 3587238547 EndGame = 2114084116 GameEndChoice = 2285426762 Function14Unused = 346273372 Function15Unused = 3153780527 ExtraRenderClipPlane = 749815580 Function17Unused = 3486029411 Function18Unused = 3631301918 GameStateEnvVar = 1713293792 HUDTarget = 478141611 SimpleHint = 2830122522 Function22Unused = 3778572771 LaunchPlayer = 2416123537 MapStation = 740148357 Function25Unused = 3053209948 Inventorything = 2471085421 ModifyInventory = 1770695450 PermanentHypermode = 2206760967 Function29Unused = 3243946594 ObjectFollowsomething = 100545803 ObjectFollowLocator = 2552906403 ObjectFollowObject = 1937834755 OcclusionRelay = 2662250874 CockpitLightsLinkToPlayerArm = 4135506313 Function35Unused = 1854158585 Function36Unused = 653498141 PlayerFollowLocator = 4285373414 PlayerInArea = 4265730537 RadarRangeOverride = 1715427716 Function40Unused = 2615468805 CockpitDisplayHelmetOnMap = 2023938588 SaveStationCheckpoint = 3039339760 SetarmorformorphtoGhor = 1993807369 SetSuitType = 2401398557 Function46Unused = 1142615654 Function47Unused = 3847325796 TinCanScore = 1345026962 Function49Unused = 2209351239 Function50Unused = 2131551016 RotateSkybox = 1875478250 WaypointOverrider = 1385398492 PhaazeHypermodeHUDSwitch = 1447080691 StaticWorldRenderController = 2123107635 SunGenerator = 3621975599 Function56Unused = 3756334726 ViewFrustumTester = 312252864 VisorBlowout = 4147516617 Function59Unused = 3504523875 KillPlayer = 507958412 Unknown = 387758027 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ExtraInfo(enum.IntEnum): Unknown1 = 3424517365 Unknown2 = 3314683043 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class VolumeType(enum.IntEnum): Unknown1 = 2487228356 Unknown2 = 3796633071 Unknown3 = 4268377914 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class FilterShape(enum.IntEnum): Unknown1 = 1454381642 Unknown2 = 1825123770 Unknown3 = 2968864876 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Type(enum.IntEnum): Unknown1 = 4190668287 Unknown2 = 3649059742 Unknown3 = 2346587055 Unknown4 = 3272497734 Unknown5 = 4170916833 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Shape(enum.IntEnum): Box = 2006824261 Ellipsoid = 2207446500 Cylinder = 971864974 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ActorMaterialType(enum.IntEnum): kMT_Unknown = 3498468170 kMT_Stone = 1104775585 kMT_Metal = 2560325698 kMT_Grass = 4042527608 kMT_Ice = 173689903 kMT_MetaGrating = 35715264 kMT_Phazon = 687970960 kMT_Dirt = 114101165 kMT_SP_Metal = 520586891 kMT_Glass = 1077031892 kMT_Snow = 2821279656 kMT_Shield = 3064176193 kMT_Sand = 1053849610 kMT_SeedOrganics = 3543027614 kMT_Web = 3571249264 kMT_Wood = 2721575702 kMT_Organic = 1369290280 kMT_Rubber = 316113227 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ActorCollisionResponse(enum.IntEnum): kACR_Default = 3733775805 Unknown2 = 652573799 Unknown3 = 1071627662 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class BerserkerEnum(enum.IntEnum): Unknown1 = 2457151020 Unknown2 = 2362448510 Unknown3 = 2161792701 Unknown4 = 4046075334 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class BonusCredit(enum.IntEnum): Unknown1 = 3550818934 Unknown2 = 725797134 Unknown3 = 828710715 Unknown4 = 3149230457 Unknown5 = 3214133816 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CableEnum(enum.IntEnum): Unknown1 = 2161975732 Unknown2 = 617560305 Unknown3 = 590757843 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CableBloom(enum.IntEnum): Unknown1 = 1131364394 Unknown2 = 3535683408 Unknown3 = 3476137679 Unknown4 = 1255115501 Unknown5 = 176197152 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CableLighting(enum.IntEnum): Unknown1 = 746881774 Unknown2 = 596484757 Unknown3 = 654430001 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CableType(enum.IntEnum): Unknown1 = 2487912838 Unknown2 = 3596787146 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class SplineType(enum.IntEnum): Unknown1 = 3115803663 Unknown2 = 3253497337 Unknown3 = 3709664811 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ImpulseLocation(enum.IntEnum): Unknown1 = 2161975732 Unknown2 = 590757843 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class FOVType(enum.IntEnum): Unknown1 = 2839405128 Unknown2 = 2549691886 Unknown3 = 974872831 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class FOVPathObject(enum.IntEnum): Unknown1 = 221052433 Unknown2 = 3545934728 Unknown3 = 2921949809 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CollisionType(enum.IntEnum): Unknown1 = 2969932169 Unknown2 = 889975228 Unknown3 = 101998339 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class OrientationType(enum.IntEnum): Unknown1 = 1973921119 Unknown2 = 688861620 Unknown3 = 648890987 Unknown4 = 1486504153 Unknown5 = 3322825525 Unknown6 = 3306457822 Unknown7 = 1814657251 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class LookAtType(enum.IntEnum): Unknown1 = 869408558 Unknown2 = 3208351709 Unknown3 = 3923417272 Unknown4 = 1224849172 Unknown5 = 3331078636 Unknown6 = 4226777021 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class DistanceDirectionMethod(enum.IntEnum): Unknown1 = 1531303199 Unknown2 = 3341593124 Unknown3 = 4205502699 Unknown4 = 3784644380 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PositionType(enum.IntEnum): Unknown1 = 3258570459 Unknown2 = 700093416 Unknown3 = 2482478106 Unknown4 = 1505753942 Unknown5 = 279679312 Unknown6 = 330387643 Unknown7 = 2897552223 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ShakeShape(enum.IntEnum): Unknown1 = 1492241241 Unknown2 = 1817964322 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ColliderPositionType(enum.IntEnum): Unknown1 = 3074795145 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Command(enum.IntEnum): Unknown1 = 3901647376 Unknown2 = 2581939688 Unknown3 = 2750450586 Unknown4 = 899849925 Unknown5 = 109932284 Unknown6 = 2446731085 Unknown7 = 3803725138 Unknown8 = 2690424049 Unknown9 = 3699295922 Unknown10 = 3996274175 Unknown11 = 137873876 Unknown12 = 2167747411 Unknown13 = 1231245019 Unknown14 = 726214613 Unknown15 = 1423451252 Unknown16 = 3416415133 Unknown17 = 4079415854 Unknown18 = 55864240 Unknown19 = 3156750812 Unknown20 = 1848293130 Unknown21 = 1773328712 Unknown22 = 4121744237 Unknown23 = 541928560 Unknown24 = 1699049272 Unknown25 = 1875089819 Unknown26 = 785211435 Unknown27 = 1067837646 Unknown28 = 3534481192 Unknown29 = 1362252510 Unknown30 = 1135613235 Unknown31 = 1130843359 Unknown32 = 1387487870 Unknown33 = 2991816435 Unknown34 = 1198525559 Unknown35 = 994331281 Unknown36 = 1292212532 Unknown37 = 3991851469 Unknown38 = 1233152379 Unknown39 = 3553892191 Unknown40 = 2579448604 Unknown41 = 2930622747 Unknown42 = 2686272281 Unknown43 = 4237958029 Unknown44 = 4155323971 Unknown45 = 1805149946 Unknown46 = 3844960534 Unknown47 = 3521809460 Unknown48 = 4101879789 Unknown49 = 2528966795 Unknown50 = 980624810 Unknown51 = 343759879 Unknown52 = 4223842739 Unknown53 = 283049438 Unknown54 = 3520575665 Unknown55 = 600453719 Unknown56 = 1968064456 Unknown57 = 3727723490 Unknown58 = 3098082481 Unknown59 = 2567258098 Unknown60 = 2867761147 Unknown61 = 3479224811 Unknown62 = 534585026 Unknown63 = 2992259733 Unknown64 = 637210426 Unknown65 = 2159907274 Unknown66 = 3861243545 Unknown67 = 2901285394 Unknown68 = 2051261897 Unknown69 = 1719198263 Unknown70 = 340038035 Unknown71 = 1288278651 Unknown72 = 3321121544 Unknown73 = 4107107956 Unknown74 = 2877067267 Unknown75 = 652527973 Unknown76 = 3415844723 Unknown77 = 1461157841 Unknown78 = 1789003583 Unknown79 = 3521624545 Unknown80 = 3228790715 Unknown81 = 2800425192 Unknown82 = 2967516577 Unknown83 = 996654954 Unknown84 = 1684683972 Unknown85 = 1520854483 Unknown86 = 2724605556 Unknown87 = 3305003303 Unknown88 = 2148884262 Unknown89 = 1360235495 Unknown90 = 714095169 Unknown91 = 2053486089 Unknown92 = 315811492 Unknown93 = 984481977 Unknown94 = 3923398827 Unknown95 = 322153173 Unknown96 = 764797371 Unknown97 = 3425615115 Unknown98 = 3298385702 Unknown99 = 2228281338 Invalid1 = 2151003287 Invalid2 = 156891041 Invalid3 = 2599178616 Invalid4 = 3674132153 Invalid5 = 1530671344 Invalid6 = 1448630541 Invalid7 = 1820496063 Invalid8 = 818144998 Invalid9 = 3113676861 Invalid10 = 3808326893 Invalid11 = 2983710080 Invalid12 = 3568842610 Invalid13 = 1948874982 Invalid14 = 179696054 Invalid15 = 1301198552 Invalid16 = 722911627 Invalid17 = 1603950717 Invalid18 = 2910162076 Invalid19 = 1019209684 Invalid20 = 2248942576 Invalid21 = 3594513416 Invalid22 = 177089843 Invalid23 = 1225243796 Invalid24 = 794959369 Invalid25 = 4221452702 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ConvergenceType(enum.IntEnum): Unknown1 = 197952338 Unknown2 = 10840534 Unknown3 = 2916633979 Unknown4 = 1845080979 Unknown5 = 2654787412 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class DI_WeaponType(enum.IntEnum): Power = 2410944582 Plasma = 1118216892 Nova = 2134273114 Phazon = 444481760 Missile = 17740316 ScrewAttack = 2604127627 AI = 3161493559 Friendly = 3441875184 UnknownSource = 1243625939 Electric = 4160790275 PoisonWater = 3877195498 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class DamageableTriggerEnum(enum.IntEnum): Unknown1 = 498294111 Unknown2 = 1637064024 Unknown3 = 945710146 Unknown4 = 210876390 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class FOVType(enum.IntEnum): Unknown1 = 706440702 Unknown2 = 1282771462 Unknown3 = 2230438793 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class FluidType(enum.IntEnum): Unknown1 = 1425213472 Unknown2 = 230544723 Unknown3 = 1204522302 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Bloom(enum.IntEnum): Unknown1 = 1222417634 Unknown2 = 759120936 Unknown3 = 413038581 Unknown4 = 3476137679 Unknown5 = 1255115501 Unknown6 = 131148223 Unknown7 = 176197152 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Unknown(enum.IntEnum): Unknown1 = 3516796033 Unknown2 = 3364175296 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class HyperModeType(enum.IntEnum): Unknown1 = 2781966248 Unknown2 = 440171881 Unknown3 = 4246244689 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class InterpolationControlType(enum.IntEnum): Unknown1 = 1464541212 Unknown2 = 3715904643 Unknown3 = 3342922233 Unknown4 = 4055225324 Unknown5 = 3980215693 Unknown6 = 1935003390 Unknown7 = 881774861 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class MotionType(enum.IntEnum): Unknown1 = 864275068 Unknown2 = 4166922378 Unknown3 = 3471808923 Unknown4 = 1896907209 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class WorldLightingOptions(enum.IntEnum): Unknown1 = 0 NormalWorldLighting = 1 Unknown2 = 2 DisableWorldLighting = 3 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class MiscControls_UnknownEnum1(enum.IntEnum): Unknown1 = 3138569503 Unknown2 = 3604958465 Unknown3 = 1504980732 Unknown4 = 3891005505 Unknown5 = 4199960577 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class MotionType(enum.IntEnum): Unknown1 = 2003923368 Unknown2 = 1102650983 Unknown3 = 62257768 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class OffsetType(enum.IntEnum): Unknown1 = 2512106878 Unknown2 = 142006047 Unknown3 = 3952570983 Unknown4 = 3725467126 Unknown5 = 1409063055 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class OrientationType(enum.IntEnum): Unknown1 = 894727893 Unknown2 = 1703284864 Unknown3 = 2424825473 Unknown4 = 293088044 Unknown5 = 1061457362 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PIDType(enum.IntEnum): Unknown1 = 1220683900 Unknown2 = 1517782930 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PathLinkType(enum.IntEnum): Unknown1 = 3955847150 Unknown2 = 3844849857 Unknown3 = 1461363479 Unknown4 = 3983564465 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PathDeterminationMethod(enum.IntEnum): Unknown1 = 368071499 Unknown2 = 866990353 Unknown3 = 1330523455 Unknown4 = 1762871141 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class InitialPosition(enum.IntEnum): Unknown1 = 3529489810 Unknown2 = 3079009261 Unknown3 = 2952273734 Unknown4 = 237832937 Unknown5 = 635227635 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Curvature(enum.IntEnum): Unknown1 = 3115803663 Unknown2 = 1176110616 Unknown3 = 3253497337 Unknown4 = 2350587168 Unknown5 = 3709664811 Unknown6 = 1108898616 Unknown7 = 1705490000 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PhysicalControl(enum.IntEnum): Unknown1 = 538784560 Unknown2 = 3795023653 Unknown3 = 2527082480 Unknown4 = 262760010 Unknown5 = 1706296828 Unknown6 = 4240266310 Unknown7 = 3978335045 Unknown8 = 371522223 Unknown9 = 1096604377 Unknown10 = 680639111 Unknown11 = 667200906 Unknown12 = 2697488232 Unknown13 = 1761263604 Unknown14 = 2435665866 Unknown15 = 1593512693 Unknown16 = 514168199 Unknown17 = 1496847900 Unknown18 = 830697549 Unknown19 = 2753380155 Unknown20 = 2017321684 Unknown21 = 1170446731 Unknown22 = 3704277041 Unknown23 = 3114222144 Unknown24 = 1405012678 Unknown25 = 2759137981 Unknown26 = 2577594915 Unknown27 = 1462419467 Unknown28 = 1295727496 Unknown29 = 888257540 Unknown30 = 732122331 Unknown31 = 1712867438 Unknown32 = 2411151363 Unknown33 = 1133573905 Unknown34 = 1168863462 Unknown35 = 3776455486 Unknown36 = 2014409348 Unknown37 = 2238942206 Unknown38 = 4067736424 Unknown39 = 2195767795 Unknown40 = 1803414226 Unknown41 = 2678677379 Unknown42 = 1705403104 Unknown43 = 1923125713 Unknown44 = 438438636 Unknown45 = 713052917 Unknown46 = 1276650918 Unknown47 = 4150513473 Unknown48 = 620168925 Unknown49 = 3133194335 Unknown50 = 2481737266 Unknown51 = 530264547 Unknown52 = 4118034785 Unknown53 = 3915798836 Unknown54 = 2620818456 Unknown55 = 3291423487 Unknown56 = 4205769547 Unknown57 = 4018211503 Unknown58 = 4242657632 Unknown59 = 2593197220 Unknown60 = 2591663667 Unknown61 = 391300525 Unknown62 = 1938441096 Unknown63 = 1047334326 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PhysicalControlBoolean(enum.IntEnum): Unknown1 = 3437305164 Unknown2 = 1743300625 Unknown3 = 3272702804 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PlayerItem(enum.IntEnum): PowerBeam = 4218679992 PlasmaBeam = 2477616633 NovaBeam = 1352706725 ChargeUpgrade = 893945120 Missile = 2452465320 IceMissile = 2431700692 SeekerMissile = 3086280557 GrappleBeamPull = 1906007133 GrappleBeamSwing = 522801372 GrappleBeamVoltage = 536233745 Bomb = 3112660177 CombatVisor = 2523287191 ScanVisor = 3016416327 CommandVisor = 1943434474 XRayVisor = 1714103130 DoubleJump = 2512389418 ScrewAttack = 3654131422 SuitType = 3492481752 Energy = 649447109 HypermodeEnergy = 496397544 EnergyTank = 3010129117 ItemPercentage = 1347001155 Fuses = 2881244206 Fuse1 = 862874770 Fuse2 = 2858892584 Fuse3 = 3714059710 Fuse4 = 1124374557 Fuse5 = 872654987 Fuse6 = 2903177521 Fuse7 = 3658336679 Fuse8 = 1253233718 Fuse9 = 1035330720 MorphBall = 1211073077 BoostBall = 2988161223 SpiderBall = 1296127826 HyperModeTank = 1432926409 HyperModeBeam = 1239982508 HyperModeMissile = 1364547232 HyperModeBall = 2353547179 HyperModeGrapple = 2270562373 HyperModePermanent = 2414588173 HyperModePhaaze = 4110398365 HyperModeOriginal = 3854177617 ShipGrapple = 1470237978 ShipMissile = 2174833663 FaceCorruptionLevel = 2109957860 PhazonBall = 1373743611 CannonBall = 2070581050 ActivateMorphballBoost = 3022734302 HyperShot = 2307731988 CommandVisorJammed = 1065514078 Stat_EnemiesKilled = 3227265003 Stat_ShotsFired = 2966561623 Stat_DamageReceived = 3809976091 Stat_DataSaves = 4187912088 Stat_HypermodeUses = 1141429883 Stat_CommandoKills = 1206369514 Stat_TinCanHighScore = 574164774 Stat_TinCanCurrentScore = 951995458 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CollisionType(enum.IntEnum): Unknown1 = 1750192226 Unknown2 = 500705356 Unknown3 = 2418955086 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class RevolutionControlType(enum.IntEnum): Unknown1 = 1989807457 Unknown2 = 3492954719 Unknown3 = 2606158878 Unknown4 = 1231291285 Unknown5 = 3555293293 Unknown6 = 1272469130 Unknown7 = 3663496210 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class RevolutionControl_UnknownEnum1(enum.IntEnum): Unknown1 = 2597642428 Unknown2 = 1190654113 Unknown3 = 2373762245 Unknown4 = 2784335752 Unknown5 = 1553256326 Unknown6 = 3438239968 Unknown7 = 2352913090 Unknown8 = 4049356512 Unknown9 = 3952457493 Unknown10 = 3273432152 Unknown11 = 2212135243 Unknown12 = 329330221 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class RevolutionControl_UnknownEnum2(enum.IntEnum): Unknown1 = 1154737403 Unknown2 = 967762110 Unknown3 = 1744548478 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class RevolutionVirtualControl(enum.IntEnum): Unknown1 = 2997493716 Unknown2 = 288465778 Unknown3 = 4009748226 Unknown4 = 3635765891 Unknown5 = 891244416 Unknown6 = 2689619302 Unknown7 = 837808268 Unknown8 = 21086754 Unknown9 = 396303202 Unknown10 = 3664856383 Unknown11 = 3484034738 Unknown12 = 733602211 Unknown13 = 3559541428 Unknown14 = 1097158738 Unknown15 = 280637756 Unknown16 = 3031673392 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ScanSpeed(enum.IntEnum): Normal = 0 Slow = 1 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ShadowProjection(enum.IntEnum): Unknown1 = 2220656430 Unknown2 = 2690336603 Unknown3 = 1214374227 Unknown4 = 4117616162 Unknown5 = 3804557437 Unknown6 = 193846629 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class SaveGame(enum.IntEnum): Unknown1 = 718950382 Unknown2 = 769513116 Unknown3 = 3263590420 Unknown4 = 57119807 Unknown5 = 3218965678 Unknown6 = 634958821 Unknown7 = 3878045253 Unknown8 = 17817487 Unknown9 = 1589020689 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class InterpolantType(enum.IntEnum): Unknown1 = 3466621951 Unknown2 = 1314609833 Unknown3 = 39922381 Unknown4 = 175739832 Unknown5 = 1623449729 Unknown6 = 2401829323 Unknown7 = 1873684334 Unknown8 = 3103654610 Unknown9 = 2842352988 Unknown10 = 1923990691 Unknown11 = 35890198 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class StaticGeometryTest(enum.IntEnum): Unknown1 = 996120112 Unknown2 = 3961747340 Unknown3 = 1419069414 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class TeamAIState(enum.IntEnum): Unknown1 = 4229634895 Unknown2 = 2906748314 Unknown3 = 210580899 Unknown4 = 3276372239 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class TweakGui_UnknownEnum1(enum.IntEnum): Unknown1 = 4043628561 Unknown2 = 1745727915 Unknown3 = 520782141 Unknown4 = 2171475102 Unknown5 = 4134085640 Unknown6 = 1868592562 Unknown7 = 4292831267 Unknown8 = 1285035198 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class TweakPlayer_AimStuff_UnknownEnum1(enum.IntEnum): Unknown1 = 3836570269 Unknown2 = 3796405200 Unknown3 = 4233376783 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class TweakPlayer_AimStuff_UnknownEnum2(enum.IntEnum): Unknown1 = 2531440486 Unknown2 = 313036472 Unknown3 = 576609856 Unknown4 = 2183082095 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class UnknownEnum1(enum.IntEnum): Unknown1 = 1990589437 Unknown2 = 2503861812 Unknown3 = 2707747667 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Unknown(enum.IntEnum): Unknown1 = 2868300453 Unknown2 = 881720149 Unknown3 = 1464639200 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ScriptWeaponType(enum.IntEnum): Unknown1 = 2667276721 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class CollisionChecks(enum.IntEnum): Unknown1 = 2950079402 Unknown2 = 3581750714 Unknown3 = 2877254144 Unknown4 = 731683444 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/enums/corruption.py
0.402627
0.153803
corruption.py
pypi
import enum import typing import struct class State(enum.IntEnum): Active = 0x0 Arrived = 0x1 Closed = 0x2 Entered = 0x3 Exited = 0x4 Inactive = 0x5 Inside = 0x6 MaxReached = 0x7 Open = 0x8 Zero = 0x9 Attack = 0xA UnknownState1 = 0xB Retreat = 0xC Patrol = 0xD Dead = 0xE CameraPath = 0xF CameraTarget = 0x10 UnknownState2 = 0x11 Play = 0x12 UnknownState3 = 0x13 DeathRattle = 0x14 UnknownState4 = 0x15 Damage = 0x16 UnknownState5 = 0x17 UnknownState6 = 0x18 Modify = 0x19 ScanDone = 0x1C DFST = 0x1E ReflectedDamage = 0x1F InheritBounds = 0x20 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Message(enum.IntEnum): Activate = 0x1 UnknownMessage1 = 0x2 Close = 0x3 Deactivate = 0x4 Decrement = 0x5 Follow = 0x6 Increment = 0x7 Next = 0x8 Open = 0x9 Reset = 0xA ResetAndStart = 0xB SetToMax = 0xC SetToZero = 0xD Start = 0xE Stop = 0xF StopAndReset = 0x10 ToggleActive = 0x11 UnknownMessage2 = 0x12 Action = 0x13 Play = 0x14 Alert = 0x15 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class TriggerFlags(enum.IntFlag): DetectPlayer = 1 DetectAI = 2 DetectProjectiles = 1024 DetectBombs = 64 Unknown1 = 128 KillOnEntered = 2048 DetectMorphedPlayer = 4096 ApplyForce = 8192 DetectPlayerIfCompletelyInside = 16384 Unknown2 = 32768 DetectUnmorphedPlayer = 65536 BlockEnvironmentalEffects = 131072 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class MemoType(enum.IntEnum): StatusMessage = 0 MessageBox = 1 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class RenderSide(enum.IntEnum): _None = 0 North = 1 South = 2 West = 4 East = 8 Top = 16 Bottom = 32 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Flags(enum.IntFlag): PendingAmbush = 1 CeilingAmbush = 2 NonAggressive = 4 Melee = 8 NoShuffleCloseCheck = 16 OnlyAttackInRange = 32 Unknown = 64 NoKnockbackImpulseReset = 128 NoMeleeAttack = 512 BreakAttack = 1024 Seated = 4096 ShadowPirate = 8192 AlertBeforeCloak = 16384 NoBreakDamage = 32768 FloatingCorpse = 65536 RagdollNoAiCollision = 131072 Trooper = 262144 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class Function(enum.IntEnum): Function0 = 0 PlayerFollowLocator = 1 SpinnerController = 2 ObjectFollowLocator = 3 Function4 = 4 InventoryActivator = 5 MapStation = 6 SaveStation = 7 IntroBossRingController = 8 ViewFrustumTesterUnused = 9 ShotSpinnerController = 10 EscapeSequence = 11 BossEnergyBar = 12 EndGame = 13 HUDFadeIn = 14 CinematicSkip = 15 ScriptLayerController = 16 RainSimulator = 17 AreaDamage = 18 ObjectFollowObjectUnused = 19 RedundantHintSystem = 20 DropBomb = 21 Function22 = 22 MissileStation = 23 Billboard = 24 PlayerInAreaRelay = 25 HUDTarget = 26 FogFader = 27 EnterLogbookScreen = 28 PowerBombStation = 29 Ending = 30 FusionRelay = 31 WeaponSwitchPALonly = 32 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class EnvironmentalEffect(enum.IntEnum): _None = 0 Snow = 1 Rain = 2 Bubbles = 3 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PhazonType(enum.IntEnum): _None = 0 Blue = 1 Orange = 2 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ControllerMapping(enum.IntEnum): _None = 0 LeftStickUp = 1 LeftStickDown = 2 LeftStickLeft = 3 LeftStickRight = 4 RightStickUp = 5 RightStickDown = 6 RightStickLeft = 7 RightStickRight = 8 LeftTrigger = 9 RightTrigger = 10 DPadUp = 11 DPadDown = 12 DPadLeft = 13 DPadRight = 14 AButton = 15 BButton = 16 XButton = 17 YButton = 18 ZButton = 19 LeftTriggerPress = 20 RightTriggerPress = 21 Start = 22 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class HelmetVisMode(enum.IntEnum): ReducedUpdate = 0 NotVisible = 1 Deco = 2 HelmetDeco = 3 GlowHelmetDeco = 4 HelmetOnly = 5 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class HudVisMode(enum.IntEnum): One = 0 Two = 1 Three = 2 Four = 3 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class WorldLightingOptions(enum.IntEnum): Unknown1 = 0 NormalWorldLighting = 1 Unknown2 = 2 DisableWorldLighting = 3 Unknown3 = 4 Unknown4 = 5 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class LightRecalculationOptions(enum.IntEnum): Never = 0 _8Frames = 1 _4Frames = 2 EveryFrame = 3 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class LogbookCategory(enum.IntEnum): _None = 0 SpacePirateData = 1 ChozoLore = 2 Creatures = 3 Research = 4 Artifacts = 5 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PlayerAction(enum.IntEnum): Forward = 0 Backward = 1 TurnLeft = 2 TurnRight = 3 StrafeLeft = 4 StrafeRight = 5 LookLeft = 6 LookRight = 7 LookUp = 8 LookDown = 9 JumpBoost = 10 FireBomb = 11 MissilePowerBomb = 12 Morph = 13 AimUp = 14 AimDown = 15 CycleBeamUp = 16 CycleBeamDown = 17 CycleItem = 18 PowerBeam = 19 IceBeam = 20 WaveBeam = 21 PlasmaBeam = 22 ToggleHolster = 23 OrbitClose = 24 OrbitFar = 25 OrbitObject = 26 OrbitSelect = 27 OrbitConfirm = 28 OrbitLeft = 29 OrbitRight = 30 OrbitUp = 31 OrbitDown = 32 LookHold1 = 33 LookHold2 = 34 LookZoomIn = 35 LookZoomOut = 36 AimHold = 37 MapCircleUp = 38 MapCircleDown = 39 MapCircleLeft = 40 MapCircleRight = 41 MapMoveForward = 42 MapMoveBack = 43 MapMoveLeft = 44 MapMoveRight = 45 MapZoomIn = 46 MapZoomOut = 47 SpiderBall = 48 ChaseCamera = 49 XRayVisor = 50 ThermoVisor = 51 EnviroVisor = 52 NoVisor = 53 VisorMenu = 54 VisorUp = 55 VisorDown = 56 UNKNOWN = 66 UseShield = 59 ScanItem = 60 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PlayerItem(enum.IntEnum): PowerBeam = 0 IceBeam = 1 WaveBeam = 2 PlasmaBeam = 3 Missile = 4 ScanVisor = 5 MorphBallBomb = 6 PowerBomb = 7 Flamethrower = 8 ThermalVisor = 9 ChargeBeam = 10 SuperMissile = 11 GrappleBeam = 12 XRayVisor = 13 IceSpreader = 14 SpaceJumpBoots = 15 MorphBall = 16 CombatVisor = 17 BoostBall = 18 SpiderBall = 19 PowerSuit = 20 GravitySuit = 21 VariaSuit = 22 PhazonSuit = 23 EnergyTank = 24 UnknownItem1 = 25 HealthRefill = 26 UnknownItem2 = 27 Wavebuster = 28 ArtifactofTruth = 29 ArtifactofStrength = 30 ArtifactofElder = 31 ArtifactofWild = 32 ArtifactofLifegiver = 33 ArtifactofWarrior = 34 ArtifactofChozo = 35 ArtifactofNature = 36 ArtifactofSun = 37 ArtifactofWorld = 38 ArtifactofSpirit = 39 ArtifactofNewborn = 40 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ScanImagePane(enum.IntEnum): Pane0 = 0 Pane1 = 1 Pane2 = 2 Pane3 = 3 Pane01 = 4 Pane12 = 5 Pane23 = 6 Pane012 = 7 Pane123 = 8 Pane0123 = 9 Pane4 = 10 Pane5 = 11 Pane6 = 12 Pane7 = 13 Pane45 = 14 Pane56 = 15 Pane67 = 16 Pane456 = 17 Pane567 = 18 Pane4567 = 19 _None = 4294967295 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class ScanSpeed(enum.IntEnum): Normal = 0 Slow = 1 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class VisorFlags(enum.IntFlag): Combat = 1 Scan = 2 Thermal = 4 XRay = 8 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class VulnerabilityType(enum.IntEnum): DoubleDamage = 0 Normal = 1 Reflect = 2 Immune = 3 PassThrough = 4 DirectDouble = 5 DirectNormal = 6 DirectImmune = 7 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class WeaponType(enum.IntEnum): Power = 0 Ice = 1 Wave = 2 Plasma = 3 Bomb = 4 PowerBomb = 5 Missile = 6 BoostBall = 7 Phazon = 8 AI = 9 PoisonWater = 10 Lava = 11 Hot = 12 UnusedWeapon1 = 13 UnusedWeapon2 = 14 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack(">L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack(">L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/enums/prime.py
0.519034
0.499817
prime.py
pypi
import enum import typing import struct class MemoType(enum.IntEnum): StatusMessage = 0 MessageBox = 1 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack("<L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack("<L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class PlayerItem(enum.IntEnum): PowerBeam = 0 IceBeam = 1 WaveBeam = 2 PlasmaBeam = 3 Missile = 4 ScanVisor = 5 MorphBallBomb = 6 PowerBomb = 7 Flamethrower = 8 ThermalVisor = 9 ChargeBeam = 10 SuperMissile = 11 GrappleBeam = 12 XRayVisor = 13 IceSpreader = 14 SpaceJumpBoots = 15 MorphBall = 16 CombatVisor = 17 BoostBall = 18 SpiderBall = 19 PowerSuit = 20 GravitySuit = 21 VariaSuit = 22 PhazonSuit = 23 EnergyTank = 24 UnknownItem1 = 25 HealthRefill = 26 UnknownItem2 = 27 Wavebuster = 28 ArtifactofTruth = 29 ArtifactofStrength = 30 ArtifactofElder = 31 ArtifactofWild = 32 ArtifactofLifegiver = 33 ArtifactofWarrior = 34 ArtifactofChozo = 35 ArtifactofNature = 36 ArtifactofSun = 37 ArtifactofWorld = 38 ArtifactofSpirit = 39 ArtifactofNewborn = 40 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack("<L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack("<L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value class VisorFlags(enum.IntFlag): Combat = 1 Scan = 2 Thermal = 4 XRay = 8 @classmethod def from_stream(cls, data: typing.BinaryIO, size: typing.Optional[int] = None): return cls(struct.unpack("<L", data.read(4))[0]) def to_stream(self, data: typing.BinaryIO): data.write(struct.pack("<L", self.value)) @classmethod def from_json(cls, data): return cls(data) def to_json(self): return self.value
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/enums/prime_remastered.py
0.566019
0.500183
prime_remastered.py
pypi
from __future__ import annotations import re import typing import construct from construct import ( Array, Byte, Computed, Const, CString, Enum, GreedyRange, If, Int32ub, Pointer, Rebuild, Seek, Struct, Tell, len_, this, ) from retro_data_structures.adapters.offset import OffsetAdapter from retro_data_structures.base_resource import AssetType, BaseResource, Dependency from retro_data_structures.common_types import FourCC, String if typing.TYPE_CHECKING: from retro_data_structures.game_check import Game class CorruptionLanguageOffsetAdapter(OffsetAdapter): def _get_table(self, context): return context._.string_table def _get_table_length(self, context): return context._.string_table_length def _get_item_size(self, item): return super()._get_item_size(item) + Int32ub.sizeof() class LanguageOffsetAdapter(OffsetAdapter): def _get_table(self, context): return context._.string_tables def _get_table_length(self, context): return context._.language_count def _get_item_size(self, item): return item._size_end - item._size_start class NameTableOffsetAdapter(OffsetAdapter): def _get_table(self, context): return context._.name_array def _get_table_length(self, context): return context._.name_count def _get_base_offset(self, context): return context._._name_size_end - context._._size_start class StringTableOffsetAdapter(OffsetAdapter): def _get_table(self, context): return context.strings def _get_table_length(self, context): return context._.string_count def _get_base_offset(self, context): return Int32ub.sizeof() * context._.string_count def _compute_corruption_strings_size(ctx): string_table = ctx._.string_table offset_table = ctx.offsets size = 0 for i in range(ctx._.string_count): index = offset_table[i] string = string_table[index] size += string.size return size Language = Struct( "lang" / FourCC, "offset" / LanguageOffsetAdapter(Int32ub), "size" / If(this._.prime2, Rebuild(Int32ub, lambda this: this._.string_tables[this.offset]._size)), ) CorruptionLanguage = Struct( "strings_size" / Rebuild(Int32ub, _compute_corruption_strings_size), "offsets" / CorruptionLanguageOffsetAdapter(Int32ub)[this._.string_count], ) NameTable = Struct( "name_count" / Rebuild(Int32ub, len_(this.name_entries)), "_start" / Tell, Seek(Int32ub.sizeof(), 1), "_size_start" / Tell, "_entries_start" / Tell, Seek(Int32ub.sizeof() * this.name_count * 2, 1), "_name_size_end" / Tell, "name_array" / Array( this.name_count, Struct( "_size_start" / Tell, "string" / String, "_size_end" / Tell, "size" / Computed(this._size_end - this._size_start), ), ), "name_entries" / Pointer( this._entries_start, Array( this.name_count, Struct( "offset" / NameTableOffsetAdapter(Int32ub), "index" / Int32ub, ), ), ), "_size_end" / Tell, "size" / Pointer(this._start, Rebuild(Int32ub, this._size_end - this._size_start)), ) StringTable = Struct( "_start" / Tell, If(this._.prime1, Seek(Int32ub.sizeof(), 1)), "_size_start" / Tell, "_offset_start" / Tell, Seek(Int32ub.sizeof() * this._.string_count, 1), "strings" / Array( this._.string_count, Struct( "_size_start" / Tell, "string" / CString("utf-16-be"), "_size_end" / Tell, "size" / Computed(this._size_end - this._size_start), ), ), "_size_end" / Tell, "offsets" / Pointer(this._offset_start, StringTableOffsetAdapter(Int32ub)[this._.string_count]), "_size" / Computed(this._size_end - this._size_start), "size" / If(this._.prime1, Pointer(this._start, Rebuild(Int32ub, this._size))), ) CorruptionString = Struct( "_start" / Tell, Seek(Int32ub.sizeof(), 1), "_size_start" / Tell, "string" / String, "_size_end" / Tell, "size" / Pointer(this._start, Rebuild(Int32ub, this._size_end - this._size_start)), ) STRG = Struct( "magic" / Const(0x87654321, Int32ub), "version" / Enum(Int32ub, prime1=0, prime2=1, prime3=3), "language_count" / Int32ub, "string_count" / Int32ub, "prime1" / Computed(this.version == "prime1"), "prime2" / Computed(this.version == "prime2"), "prime3" / Computed(this.version == "prime3"), "lang_table_start" / Tell, If(this.prime1 | this.prime2, Seek((FourCC.sizeof() + Int32ub.sizeof()) * this.language_count, 1)), If(this.prime2, Seek(Int32ub.sizeof() * this.language_count, 1)), "name_table" / If(this.prime2 | this.prime3, NameTable), "corr_lang_ids_start" / Tell, If(this.prime3, Seek(FourCC.sizeof() * this.language_count, 1)), "corr_lang_table_start" / Tell, If(this.prime3, Seek(Int32ub.sizeof() * (this.string_count + 1) * this.language_count, 1)), "string_tables" / If(this.prime1 | this.prime2, StringTable[this.language_count]), "string_table" / If(this.prime3, GreedyRange(CorruptionString)), "string_table_length" / If(this.prime3, Computed(len_(this.string_table))), "language_table" / If(this.prime1 | this.prime2, Pointer(this.lang_table_start, Language[this.language_count])), "language_ids" / If(this.prime3, Pointer(this.corr_lang_ids_start, FourCC[this.language_count])), "corruption_language_table" / If(this.prime3, Pointer(this.corr_lang_table_start, CorruptionLanguage[this.language_count])), "junk" / GreedyRange(Byte), ) image_regex = re.compile(r"&image=(?:.+?,)*?((?:[a-fA-F0-9]+,?)+);") font_regex = re.compile(r"&font=([a-fA-F0-9]+?);") class Strg(BaseResource): @classmethod def resource_type(cls) -> AssetType: return "STRG" @classmethod def construct_class(cls, target_game: Game) -> construct.Construct: return STRG def dependencies_for(self) -> typing.Iterator[Dependency]: def _str_to_deps(id_str: str): yield from self.asset_manager.get_dependencies_for_asset(int(id_str, 16)) for lang in self.languages: for string in self.get_strings(lang): for match in image_regex.finditer(string): ids = match.group(1).split(",") for asset_id in ids: yield from _str_to_deps(asset_id) for match in font_regex.finditer(string): yield from _str_to_deps(match.group(1)) @property def languages(self) -> typing.Iterator[str]: if self._raw.prime3: yield from self._raw.languageids else: for lang in self._raw.language_table: yield lang.lang def get_strings(self, language: str) -> typing.Iterator[str]: found = False if self._raw.prime3: for i, lang in enumerate(self._raw.language_ids): if lang != language: continue for offset in self._raw.corruption_language_table[i].offsets: yield self._raw.string_table[offset].string found = True break else: for i, lang in enumerate(self._raw.language_table): if lang.lang != language: continue for string in self._raw.string_tables[i].strings: yield string.string found = True break if not found: raise ValueError(f"No language {language} found in STRG") def set_strings(self, language: str, strings: list[str]): found = False if self._raw.prime3: for i, lang in enumerate(self._raw.language_ids): if lang != language: continue for j, offset in enumerate(self._raw.corruption_language_table[i].offsets): self._raw.string_table[offset].string = strings[j] found = True break else: for i, lang in enumerate(self._raw.language_table): if lang.lang != language: continue for j, string in enumerate(self._raw.string_tables[i].strings): string.string = strings[j] found = True break if not found: raise ValueError(f"No language {language} found in STRG") @property def strings(self) -> list[str]: return list(self.get_strings("ENGL")) @strings.setter def strings(self, value: list[str]): self.set_strings("ENGL", value) def set_string(self, index: int, value: str, *, language: str = "ENGL"): strings = list(self.get_strings(language)) strings[index] = value self.set_strings(language, strings)
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/strg.py
0.664758
0.17113
strg.py
pypi
from __future__ import annotations import typing from retro_data_structures.base_resource import AssetId, RawResource from retro_data_structures.formats import pak_gc, pak_wiiu from retro_data_structures.formats.pak_gc import PakBody, PakFile from retro_data_structures.game_check import Game def _pak_for_game(game: Game): if game == Game.PRIME_REMASTER: return pak_wiiu.PAK_WIIU else: return pak_gc.PAK_GC class Pak: _raw: PakBody target_game: Game def __init__(self, raw: PakBody, target_game: Game): self._raw = raw self.target_game = target_game @staticmethod def header_for_game(game: Game): if game == Game.PRIME_REMASTER: return pak_wiiu.PakWiiUNoData else: return pak_gc.PAKNoData @classmethod def parse(cls: type[Pak], data: bytes, target_game: Game) -> Pak: return cls(_pak_for_game(target_game).parse(data, target_game=target_game), target_game) def build(self) -> bytes: return _pak_for_game(self.target_game).build(self._raw, target_game=self.target_game) @classmethod def parse_stream(cls, stream: typing.BinaryIO, target_game: Game) -> Pak: return cls(_pak_for_game(target_game).parse_stream(stream, target_game=target_game), target_game) def build_stream(self, stream: typing.BinaryIO) -> bytes: return _pak_for_game(self.target_game).build_stream(self._raw, stream, target_game=self.target_game) def get_asset(self, asset_id: AssetId) -> RawResource | None: """ Gets the asset of given id, getting the bytes and type :param asset_id: :return: """ for file in self._raw.files: if file.asset_id == asset_id: return RawResource(file.asset_type, file.get_decompressed(self.target_game)) return None def replace_asset(self, asset_id: AssetId, asset: RawResource): found = False for file in self._raw.files: if file.asset_id == asset_id: file.asset_type = asset.type file.set_new_data(asset.data) found = True if not found: raise ValueError(f"Unknown asset id: {asset_id}") def add_asset(self, asset_id: AssetId, asset: RawResource): self._raw.files.append( PakFile( asset_id=asset_id, asset_type=asset.type, should_compress=False, uncompressed_data=asset.data, compressed_data=None, ) ) def remove_asset(self, asset_id: AssetId): for name, file in self._raw.named_resources.items(): if file.id == asset_id: raise ValueError(f"Asset id {asset_id:08x} is named {name}, can't be removed.") found = False for file in list(self._raw.files): if file.asset_id == asset_id: self._raw.files.remove(file) found = True if not found: raise ValueError(f"Unknown asset id: {asset_id}")
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/pak.py
0.819749
0.203015
pak.py
pypi
from __future__ import annotations import enum from construct.core import ( Adapter, Aligned, Array, BitsInteger, Bitwise, Const, Enum, FlagsEnum, If, Int8ub, Int16ub, Int32ub, Int64ub, LazyBound, Pass, Pointer, Prefixed, PrefixedArray, Rebuild, Struct, Switch, Tell, this, ) from retro_data_structures.common_types import AABox, Vector3 from retro_data_structures.construct_extensions.misc import ErrorWithMessage, Skip class AreaCollisionVersion(enum.IntEnum): prime1 = 3 prime23 = 4 dkcr = 5 VersionEnum = Enum(Int32ub, AreaCollisionVersion) _shared_materials = { "Unknown (Default)": 0x00000001, "Stone": 0x00000002, "Metal": 0x00000004, "Grass": 0x00000008, "Ice": 0x00000010, "Pillar": 0x00000020, "Metal Grating": 0x00000040, "Phazon": 0x00000080, "Dirt": 0x00000100, "Snow": 0x00000800, "Halfpipe": 0x00002000, "Shield": 0x00010000, "Sand": 0x00020000, "Camera Thru": 0x00200000, "Wood": 0x00400000, "Organic": 0x00800000, "See Thru": 0x04000000, "Scan Thru": 0x08000000, "AI Walk Thru": 0x10000000, "Ceiling": 0x20000000, "Wall": 0x40000000, "Floor": 0x80000000, } _prime1_materials = dict( _shared_materials, **{ "Lava": 0x00000200, "unknown_1": 0x00000400, "Slow Mud": 0x00001000, "Mud": 0x00004000, "Glass": 0x00008000, "Shoot Thru": 0x00040000, "Solid": 0x00080000, "unknown_2": 0x00100000, "unknown_3": 0x01000000, "Redundant Edge/Flipped Tri": 0x02000000, }, ) _prime23_materials = dict( _shared_materials, **{ "SP_Metal": 0x00000200, "Glass": 0x00000400, "Fabric": 0x00001000, "unused_1": 0x00004000, "unused_2": 0x00008000, "Moth Organics/Seed Organics": 0x00040000, "Web": 0x00080000, "Shoot Thru": 0x00100000, "Redundant Edge/Flipped Tri": 0x01000000, "Rubber": 0x02000000, "Jump Not Allowed": 0x0400000000000000, "Spider Ball": 0x2000000000000000, "Screw Attack Wall Jump": 0x4000000000000000, }, ) _internal_materials = { "Player (Internal)": 0x0000000100000000, "Character (Internal": 0x0000000200000000, "Trigger (Internal)": 0x0000000400000000, "Projectile (Internal)": 0x0000000800000000, "Bomb (Internal)": 0x0000001000000000, "Ground Collider (Internal)": 0x0000002000000000, "No Static World Collision (Internal)": 0x0000004000000000, "Scannable (Internal)": 0x0000008000000000, "Target (Internal)": 0x0000010000000000, "Orbit (Internal)": 0x0000020000000000, "Occluder (Internal)": 0x0000040000000000, "Immovable (Internal)": 0x0000080000000000, "Debris (Internal)": 0x0000100000000000, "Power Bomb (Internal)": 0x0000200000000000, "Targetable Projectile (Internal)": 0x0000400000000000, "Collision Only Actor (Internal)": 0x0000800000000000, "AI Block (Internal)": 0x0001000000000000, "Platform (Internal)": 0x0002000000000000, "Non Solid Damageable (Internal)": 0x0004000000000000, "Show on Radar (Internal)": 0x0008000000000000, "Platform Slave (Internal)": 0x0010000000000000, "No Ice Spread (Internal)": 0x0020000000000000, "Grapple Thru (Internal)": 0x0040000000000000, "Can Jump on Character (Internal)": 0x0080000000000000, "Exclude From Line of Sight Test (Internal)": 0x0100000000000000, "Don't Show on Radar (Internal)": 0x0200000000000000, "Solid (Internal)": 0x0800000000000000, "Complex (Internal)": 0x1000000000000000, "Seek (Internal)": 0x8000000000000000, } _prime23_materials_all = dict(_prime23_materials, **_internal_materials) _material_types = { "prime1": FlagsEnum(Int32ub, **_prime1_materials), "prime23": FlagsEnum(Int64ub, **_prime23_materials), } def NodeTypeEnum(subcon): return Enum(subcon, none=0, branch=1, leaf=2) CollisionLeaf = Struct("bounding_box" / AABox, "triangle_index_list" / Aligned(4, PrefixedArray(Int16ub, Int16ub))) _node_types = {"none": Pass, "branch": LazyBound(lambda: CollisionBranch), "leaf": CollisionLeaf} CollisionBranch = Struct( "child_node_types" / Aligned(4, Bitwise(Array(8, NodeTypeEnum(BitsInteger(2))))), "child_node_offsets" / Array(8, Int32ub), # TODO: offset adapter "child_nodes" / Array(8, Switch(lambda this: this.child_node_types[7 - this._index], _node_types)), ) class TriangleAdapter(Adapter): def _decode(self, vertices, context, path): triangles = [] for i in range(0, len(vertices), 3): triangles.append({"edgeA": vertices[i], "edgeB": vertices[i + 1], "edgeC": vertices[i + 2]}) return triangles def _encode(self, triangles, context, path): vertices = [] for triangle in triangles: vertices.extend(triangle.values()) return vertices CollisionIndex = Struct( "collision_materials" / PrefixedArray( Int32ub, Switch(this._._.version, _material_types, ErrorWithMessage("Unknown collision material format!")) ), "vertex_indices" / PrefixedArray(Int32ub, Int8ub), "edge_indices" / PrefixedArray(Int32ub, Int8ub), "triangle_indices" / PrefixedArray(Int32ub, Int8ub), "edges" / PrefixedArray(Int32ub, Struct(vertexA=Int16ub, vertexB=Int16ub)), "triangles" / TriangleAdapter(PrefixedArray(Int32ub, Int16ub)), "unknowns" / If( lambda this: AreaCollisionVersion[this._.version] > AreaCollisionVersion.prime1, PrefixedArray(Int32ub, Int16ub) ), "vertices" / PrefixedArray(Int32ub, Vector3), ) AreaCollision = Struct( "unk" / Const(0x01000000, Int32ub), "_size_addr" / Tell, Skip(1, Int32ub), "_size_start" / Tell, "magic" / Const(0xDEAFBABE, Int32ub), "version" / VersionEnum, "bounding_box" / AABox, "root_node_type" / NodeTypeEnum(Int32ub), "octree" / Prefixed( Int32ub, Switch( this.root_node_type, { "none": Pass, "branch": CollisionBranch, "leaf": CollisionLeaf, }, ), ), "collision_indices" / CollisionIndex, "_size_end" / Tell, "size" / Pointer(this._size_addr, Rebuild(Int32ub, this._size_end - this._size_start)), )
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/area_collision.py
0.477554
0.377627
area_collision.py
pypi
from __future__ import annotations import typing import construct from construct import ( Aligned, Array, Byte, Bytes, Const, ExprAdapter, Float16b, Float32b, FocusedSeq, GreedyRange, If, IfThenElse, Int8ub, Int16ub, Int32ub, Pass, Pointer, PrefixedArray, Probe, Rebuild, RepeatUntil, Seek, Sequence, Struct, Switch, Tell, ) from retro_data_structures import game_check from retro_data_structures.base_resource import AssetType, BaseResource, Dependency from retro_data_structures.common_types import AABox, AssetId32, AssetId64, Color4f, FourCC, Vector2f, Vector3 from retro_data_structures.construct_extensions.alignment import AlignTo from retro_data_structures.construct_extensions.misc import ErrorWithMessage, Skip from retro_data_structures.data_section import DataSection, DataSectionSizes from retro_data_structures.game_check import Game if typing.TYPE_CHECKING: from retro_data_structures.asset_manager import AssetManager UnknownType = Sequence(Probe(into=lambda ctx: ctx["_"]), ErrorWithMessage("Unknown type")) def FourCCSwitch(element_types): return Struct(type=FourCC, body=Switch(construct.this.type, element_types, UnknownType)) GetPass = Struct( size=Int32ub, _start=Tell, subtype=FourCC, flags=Int32ub, id=AssetId64 * "TXTR", uv_source=Int32ub, uv_animation=PrefixedArray(Int32ub, Byte), _end=Tell, _update_pass_size=Pointer( construct.this._start - Int32ub.length, Rebuild(Int32ub, construct.this._end - construct.this._start) ), ) GetClr = Struct(subtype=FourCC, value=Int32ub) GetInt = Struct(subtype=FourCC, value=Int32ub) TEVStage = Struct( color_input_flags=Int32ub, alpha_input_flags=Int32ub, color_combine_flags=Int32ub, alpha_combine_flags=Int32ub, padding=Byte, konst_alpha_input=Byte, konst_color_input=Byte, rasterized_color_input=Byte, ) TEVInput = Struct( padding=Int16ub, texture_tev_input=Byte, tex_coord_tev_input=Byte, ) Normal = IfThenElse( lambda this: hasattr(this._root, "flags") and this._root.flags & 0x2, Array( 3, ExprAdapter( Int16ub, # TODO: use the surface mantissa, but it's always 0x8000 for Retro anyway lambda obj, ctx: obj / 0x8000, lambda obj, ctx: int(obj * 0x8000), ), ), Vector3, ) param_count_per_uv_animtion_type = { 0: 0, 1: 0, 2: 4, 3: 2, 4: 4, 5: 4, 6: 0, 7: 2, 8: 9, } PASS_TYPES = { "DIFF", "RIML", "BLOL", "BLOD", "CLR ", "TRAN", "INCA", "RFLV", "RFLD", "LRLD", "LURD", "BLOI", "XRAY", "TOON", } MATERIAL_PARAMETERS = { "PASS": GetPass, "CLR ": GetClr, "INT ": GetInt, "END ": Pass, } UVAnimation = Struct( animation_type=Int32ub, parameters=Array(lambda this: param_count_per_uv_animtion_type[this.animation_type], Float32b), ) Material = IfThenElse( game_check.current_game_at_most(Game.ECHOES), Struct( flags=Int32ub, texture_indices=PrefixedArray(Int32ub, Int32ub), vertex_attribute_flags=Int32ub, unk_1=If(game_check.current_game_at_least(Game.ECHOES), Int32ub), unk_2=If(game_check.current_game_at_least(Game.ECHOES), Int32ub), group_index=Int32ub, konst_colors=If(construct.this.flags & 0x8, PrefixedArray(Int32ub, Int32ub)), blend_destination_factor=Int16ub, blend_source_factor=Int16ub, reflection_indirect_texture_slot_index=If(construct.this.flags & 0x400, Int32ub), color_channel_flags=PrefixedArray(Int32ub, Int32ub), tev_stages=PrefixedArray(Int32ub, TEVStage), tev_inputs=Array(construct.len_(construct.this.tev_stages), TEVInput), texgen_flags=PrefixedArray(Int32ub, Int32ub), material_animations_section_size=Int32ub, uv_animations=PrefixedArray(Int32ub, UVAnimation), ), Struct( size=Int32ub, _start=Tell, flags=Int32ub, group_index=Int32ub, unk_a=Int32ub, vertex_attribute_flags=Int32ub, unk_b=Int32ub, unk_c=Int32ub, unk_d=Int32ub, elements=RepeatUntil( lambda x, lst, ctx: x.type == "END ", FourCCSwitch(MATERIAL_PARAMETERS), ), _end=Tell, _update_material_size=Pointer( construct.this._start - Int32ub.length, Rebuild(Int32ub, construct.this._end - construct.this._start), ), ), ) MaterialSet = Struct( texture_file_ids=If(game_check.current_game_at_most(Game.ECHOES), PrefixedArray(Int32ub, AssetId32)), _material_count=Rebuild(Int32ub, construct.len_(construct.this.materials)), _material_end_offsets_address=Tell, _material_end_offsets=If( game_check.current_game_at_most(Game.ECHOES), Seek(construct.this["_material_count"] * Int32ub.length, 1) ), _materials_start=Tell, materials=Array( construct.this["_material_count"], FocusedSeq( "material", material=Material, _end=Tell, update_end_offset=If( game_check.current_game_at_most(Game.ECHOES), Pointer( lambda ctx: ctx["_"]["_material_end_offsets_address"] + Int32ub.length * ctx["_index"], Rebuild(Int32ub, lambda ctx: ctx["_end"] - ctx["_"]["_materials_start"]), ), ), ), ), ) def get_material(context): surface = context while "header" not in surface: surface = surface["_"] return context._root.material_sets[0].materials[surface.header.material_index] def VertexAttrib(flag): if not flag: raise ValueError("Invalid flag!") shift = 0 while (flag >> shift) & 1 == 0: shift += 1 return Switch( lambda this: (get_material(this).vertex_attribute_flags & flag) >> shift, { 3: Int16ub, 2: Int8ub, 1: Int8ub, }, ) Surface = Struct( header=Aligned( 32, Struct( center_point=Vector3, material_index=Int32ub, mantissa=Int16ub, _display_list_size_address=Tell, _display_list_size=Rebuild(Int16ub, lambda ctx: 0), parent_model_pointer_storage=Int32ub, next_surface_pointer_storage=Int32ub, _extra_data_size=Rebuild(Int32ub, construct.len_(construct.this.extra_data)), surface_normal=Vector3, unk_1=If(game_check.current_game_at_least(Game.ECHOES), Int16ub), unk_2=If(game_check.current_game_at_least(Game.ECHOES), Int16ub), extra_data=Bytes(construct.this["_extra_data_size"]), ), ), _primitives_address=Tell, primitives=GreedyRange( Struct( type=Byte, vertices=PrefixedArray( Int16ub, Struct( matrix=Struct( position=VertexAttrib(0x01 << 24), tex=Struct( *[ str(i) / VertexAttrib(flag << 24) for i, flag in enumerate([0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80]) ] ), ), position=VertexAttrib(0x03), normal=VertexAttrib(0x0C), color_0=VertexAttrib(0x30), color_1=VertexAttrib(0xC0), tex=Struct( *[ str(i) / VertexAttrib(flag) for i, flag in enumerate( [ 0x00000300, 0x00000C00, 0x00003000, 0x0000C000, 0x00030000, 0x000C0000, 0x00300000, 0x00C00000, ] ) ] ), ), ), ) ), _size=Tell, _update_display_size=Pointer( construct.this.header["_display_list_size_address"], Rebuild(Int16ub, lambda ctx: ((ctx["_size"] - ctx["_primitives_address"]) + 31) & ~31), ), ) # 0x2 = Prime 1 # 0x4 = Prime 2 # 0x5 = Prime 3 CMDL = Struct( _magic=Const(0xDEADBABE, Int32ub), version=Int32ub, flags=Int32ub, aabox=AABox, _data_section_count=Rebuild( Int32ub, lambda context: ( len(context.material_sets) + sum(1 for k, v in context.attrib_arrays.items() if not k.startswith("_") and v is not None) + 1 + len(context.surfaces) ), ), _material_set_count=Rebuild(Int32ub, construct.len_(construct.this.material_sets)), data_section_sizes=DataSectionSizes(construct.this._root._data_section_count), _=AlignTo(32), _current_section=construct.Computed(lambda this: 0), material_sets=Array(construct.this._material_set_count, DataSection(MaterialSet)), attrib_arrays=Struct( positions=DataSection(GreedyRange(Vector3)), normals=DataSection( GreedyRange(Normal), ), # TODO: none of Retro's games actually have data here, so this might be the wrong type! colors=DataSection(GreedyRange(Color4f)), uvs=DataSection(GreedyRange(Vector2f)), lightmap_uvs=If( lambda this: hasattr(this._root, "flags") and this._root.flags & 0x4, DataSection(GreedyRange(Array(2, Float16b))), ), ), _surface_header_address=Tell, _surface_header=DataSection( Struct( num_surfaces=Rebuild(Int32ub, construct.len_(construct.this["_"].surfaces)), end_offsets=Skip(construct.this.num_surfaces, Int32ub), ) ), _surfaces_start=Tell, surfaces=Array( construct.this["_surface_header"].num_surfaces, FocusedSeq( "surface", surface=DataSection(Surface), end=Tell, update_end_offset=Pointer( # One extra Int32ub for the num_surfaces lambda ctx: ctx["_"]["_surface_header_address"] + Int32ub.length + Int32ub.length * ctx["_index"], Rebuild(Int32ub, lambda ctx: ctx.end - ctx["_"]["_surfaces_start"]), ), ), ), ) def dependencies_for_material_set(mat, asset_manager: AssetManager): if asset_manager.target_game <= Game.ECHOES: for file_id in mat.texture_file_ids: yield from asset_manager.get_dependencies_for_asset(file_id) if Game.CORRUPTION <= asset_manager.target_game: for material in mat.materials: for element in material.element: if element.type == "PASS": yield from asset_manager.get_dependencies_for_asset(element.body.id) def legacy_dependencies(obj, target_game: Game): if target_game <= Game.ECHOES: for material_set in obj.material_sets: for file_id in material_set.texture_file_ids: yield "TXTR", file_id if Game.CORRUPTION <= target_game: for material_set in obj.material_sets: for material in material_set.materials: for element in material.element: if element.type == "PASS": yield "TXTR", element.body.id class Cmdl(BaseResource): @classmethod def resource_type(cls) -> AssetType: return "CMDL" @classmethod def construct_class(cls, target_game: Game) -> construct.Construct: return CMDL def dependencies_for(self) -> typing.Iterator[Dependency]: for material in self.raw.material_sets: yield from dependencies_for_material_set(material, self.asset_manager)
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/cmdl.py
0.472683
0.20201
cmdl.py
pypi
from __future__ import annotations import typing from enum import IntEnum import construct from retro_data_structures.adapters.enum_adapter import EnumAdapter from retro_data_structures.base_resource import AssetType, BaseResource, Dependency from retro_data_structures.common_types import AABox, Transform4f, Vector3 from retro_data_structures.construct_extensions.misc import ErrorWithMessage from retro_data_structures.game_check import Game, current_game_at_least_else, get_current_game def _const(val: int): return construct.Const(val, construct.Int32ub) class AreaVisibilty(IntEnum): Always = 0 VisitOrMapStation = 1 VisitOnly = 2 Never = 3 class ObjectVisibility(IntEnum): Always = 0 AreaVisitOrMapStation = 1 DoorVisit = 2 Never = 3 AreaVisitOrMapStation2 = 4 class ObjectTypeMP1(IntEnum): NormalDoor = 0 ShieldDoor = 1 IceDoor = 2 WaveDoor = 3 PlasmaDoor = 4 BigDoor = 5 BigDoor2 = 6 IceDoorCeil = 7 IceDoorFloor = 8 WaveDoorCeil = 9 WaveDoorFloor = 10 PlasmaDoorCeil = 11 PlasmaDoorFloor = 12 IceDoorFloor2 = 13 WaveDoorFloor2 = 14 PlasmaDoorFloor2 = 15 DownArrowYellow = 27 UpArrowYellow = 28 DownArrowGreen = 29 UpArrowGreen = 30 DownArrowRed = 31 UpArrowRed = 32 Elevator = 33 SaveStation = 34 MissileStation = 37 @property def is_door_type(self): return self < ObjectTypeMP1.DownArrowYellow class ObjectTypeMP2(IntEnum): NormalDoor = 0 MissileDoor = 1 DarkDoor = 2 AnnihilatorDoor = 3 LightDoor = 4 SuperMissileDoor = 5 SeekerMissileDoor = 6 PowerBombDoor = 7 Elevator = 16 SaveStation = 17 AmmoStation = 20 Portal = 21 LightTeleporter = 22 TranslatorGate = 23 UpArrow = 24 DownArrow = 25 @property def is_door_type(self): return self < ObjectTypeMP2.Elevator class GXPrimitive(IntEnum): GX_QUADS = 0x80 GX_TRIANGLES = 0x90 GX_TRIANGLESTRIP = 0x98 GX_TRIANGLEFAN = 0xA0 GX_LINES = 0xA8 GX_LINESTRIP = 0xB0 GX_POINTS = 0xB8 def __str__(self): return self.name MappableObject = construct.Struct( type=construct.Switch( get_current_game, { Game.PRIME: construct.Enum(construct.Int32sb, ObjectTypeMP1), Game.ECHOES: construct.Enum(construct.Int32sb, ObjectTypeMP2), }, default=construct.Int32sb, ), visibility_mode=construct.Enum(construct.Int32ub, ObjectVisibility), editor_id=construct.Int32ub, unk1=construct.Int32ub, transform=Transform4f, unk2=construct.Int32ub[4], ) Primitive = construct.Aligned( 4, construct.Struct( type=EnumAdapter(GXPrimitive), indices=construct.PrefixedArray(construct.Int32ub, construct.Int8ub), ), ) Border = construct.Aligned( 4, construct.Struct( indices=construct.PrefixedArray(construct.Int32ub, construct.Int8ub), ), ) MAPA = construct.Aligned( 32, construct.Struct( header=construct.Struct( _magic=_const(0xDEADD00D), version=construct.Switch( get_current_game, { Game.PRIME: _const(2), Game.ECHOES: _const(3), Game.CORRUPTION: _const(5), }, default=ErrorWithMessage("Unknown game"), ), type=construct.Int32ub, # Light/Dark world for Echoes visibility_mode=construct.Enum(construct.Int32ub, AreaVisibilty), bounding_box=AABox, map_adjustment=current_game_at_least_else(Game.ECHOES, Vector3, construct.Pass), mappable_object_count=construct.Int32ub, vertex_count=construct.Int32ub, primitive_count=construct.Int32ub, ), mappable_objects=construct.Array(construct.this.header.mappable_object_count, MappableObject), vertices=construct.Array(construct.this.header.vertex_count, Vector3), primitive_headers=construct.Array( construct.this.header.primitive_count, construct.Struct( normal=Vector3, center_of_mass=Vector3, primitive_table_start=construct.Int32ub, border_table_start=construct.Int32ub, ), ), primitive_tables=construct.Array( construct.this.header.primitive_count, construct.Struct( primitives=construct.PrefixedArray( construct.Int32ub, Primitive, ), borders=construct.PrefixedArray( construct.Int32ub, Border, ), ), ), ), b"\xFF", ) class Mapa(BaseResource): @classmethod def construct_class(cls, target_game: Game) -> construct.Construct: return MAPA @classmethod def resource_type(cls) -> AssetType: return "MAPA" def dependencies_for(self) -> typing.Iterator[Dependency]: yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/mapa.py
0.757794
0.256681
mapa.py
pypi
from __future__ import annotations import typing import construct from construct import ( Aligned, Array, Bit, BitsInteger, Const, ExprAdapter, Float32b, GreedyRange, If, IfThenElse, Int8ub, Int16ub, Int32ub, Pointer, PrefixedArray, Rebuild, Struct, Tell, Terminated, ) from retro_data_structures import game_check from retro_data_structures.base_resource import AssetType, BaseResource, Dependency from retro_data_structures.common_types import CharAnimTime from retro_data_structures.construct_extensions.misc import BitwiseWith32Blocks if typing.TYPE_CHECKING: from retro_data_structures.game_check import Game UncompressedAnimation = Struct( duration=CharAnimTime, key_interval=CharAnimTime, key_count=Int32ub, root_bone_id=Int32ub, bone_channel_index_array=PrefixedArray(Const(0x64, Int32ub), Int8ub), rotation_channel_index_array=If(game_check.is_prime2, PrefixedArray(Int32ub, Int8ub)), translation_channel_index_array=PrefixedArray(Int32ub, Int8ub), scale_channel_index_array=If(game_check.is_prime2, PrefixedArray(Int32ub, Int8ub)), scale_key_array=If(game_check.is_prime2, PrefixedArray(Int32ub, Array(3, Float32b))), rotation_key_array=PrefixedArray(Int32ub, Array(4, Float32b)), translation_key_array=PrefixedArray(Int32ub, Array(3, Float32b)), event_id=If(game_check.is_prime1, Int32ub), ) BoneChannelBits = Struct( "initial_x" / Int16ub, "delta_x" / Int8ub, "initial_y" / Int16ub, "delta_y" / Int8ub, "initial_z" / Int16ub, "delta_z" / Int8ub, ) BoneChannelDescriptor = Struct( "bone_id" / IfThenElse(game_check.is_prime2, Int8ub, Int32ub), "rotation_keys_count" / Int16ub, "rotation_keys" / If(construct.this.rotation_keys_count != 0, BoneChannelBits), "translation_keys_count" / Int16ub, "translation_keys" / If(construct.this.translation_keys_count != 0, BoneChannelBits), "scale_keys_count" / If(game_check.is_prime2, Int16ub), "scale_keys" / If(game_check.is_prime2, If(construct.this.scale_keys_count != 0, BoneChannelBits)), ) def create_bits_field(descriptor): return Struct( x=BitsInteger(lambda this: descriptor(this).delta_x), y=BitsInteger(lambda this: descriptor(this).delta_y), z=BitsInteger(lambda this: descriptor(this).delta_z), ) def get_anim(this): context = this while "bone_channel_descriptors" not in context: context = context["_"] return context def get_descriptor(this): return get_anim(this).bone_channel_descriptors[this._index] CompressedAnimation = Struct( _start=Tell, scratch_size=Int32ub, event_id=If(game_check.is_prime1, Int32ub), unk_1=If(game_check.is_prime1, Const(0x00000001, Int32ub)), unk_2=If(game_check.is_prime2, Const(0x0101, Int16ub)), duration=Float32b, interval=Float32b, root_bone_id=Int32ub, looping_flag=Int32ub, rotation_divisor=Int32ub, translation_multiplier=Float32b, scale_multiplier=If(game_check.is_prime2, Float32b), _bone_channel_count=Rebuild(Int32ub, construct.len_(construct.this.bone_channel_descriptors)), unk_3=Int32ub, _key_bitmap_count=Rebuild(Int32ub, construct.len_(construct.this.animation_keys) + 1), _key_bitmap_array=BitwiseWith32Blocks( Aligned( 32, Array( construct.this._key_bitmap_count, Rebuild( ExprAdapter(Bit, lambda raw, ctx: bool(raw), lambda i, ctx: int(i)), lambda ctx: ctx.animation_keys[ctx._index - 1].channels is not None if ctx._index > 0 else True, ), ), ) ), _bone_channel_count_2=If(game_check.is_prime1, Rebuild(Int32ub, construct.this._bone_channel_count)), bone_channel_descriptors=PrefixedArray(Int32ub, BoneChannelDescriptor), animation_keys=BitwiseWith32Blocks( Aligned( 32, Array( construct.this._key_bitmap_count - 1, Struct( channels=If( lambda this: get_anim(this)._key_bitmap_array[this._index + 1], Array( lambda this: get_anim(this)._bone_channel_count, Struct( rotation=If( lambda this: get_descriptor(this).rotation_keys_count > 0, Struct( wsign=Bit, data=create_bits_field(lambda this: get_descriptor(this).rotation_keys), ), ), translation=If( lambda this: get_descriptor(this).translation_keys_count > 0, create_bits_field(lambda this: get_descriptor(this).translation_keys), ), scale=If( lambda this: game_check.is_prime2(this) and get_descriptor(this).scale_keys_count > 0, create_bits_field(lambda this: get_descriptor(this).scale_keys), ), ), ), ), ), ), ) ), _end=Tell, _update_scratch_size=Pointer(construct.this._start, Rebuild(Int32ub, construct.this._end - construct.this._start)), ) ANIM = Struct( anim_version=Int32ub, anim=IfThenElse(construct.this.anim_version == 0x00000000, UncompressedAnimation, CompressedAnimation), trailing_bytes=GreedyRange(Const(b"\xFF")), _terminated=Terminated, ) class Anim(BaseResource): @classmethod def resource_type(cls) -> AssetType: return "ANIM" @classmethod def construct_class(cls, target_game: Game) -> construct.Construct: return ANIM def dependencies_for(self) -> typing.Iterator[Dependency]: yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/anim.py
0.771843
0.247368
anim.py
pypi
from __future__ import annotations import enum import construct from construct import Byte, Float32b, Int32ub, Int64ub, PrefixedArray, Struct, Switch from retro_data_structures.adapters.enum_adapter import EnumAdapter from retro_data_structures.common_types import AssetId32, AssetId64, String class MetaAnimationType(enum.IntEnum): Play = 0 Blend = 1 PhaseBlend = 2 Random = 3 Sequence = 4 CharAnimTime = Struct( time=Float32b, differential_state=Int32ub, # TODO: use enum ) def create(asset_id): meta_bodies = {} meta = Struct( type=EnumAdapter(MetaAnimationType), body=Switch(construct.this.type, meta_bodies), ) meta_bodies[MetaAnimationType.Play] = Struct( asset_id=asset_id, primitive_id=Int32ub, name=String, unknown=CharAnimTime, ) meta_bodies[MetaAnimationType.Blend] = meta_bodies[MetaAnimationType.PhaseBlend] = Struct( anim_a=meta, anim_b=meta, unknown_1=Float32b, unknown_2=Byte, ) meta_bodies[MetaAnimationType.Random] = PrefixedArray( Int32ub, Struct( animation=meta, probability=Int32ub, ), ) meta_bodies[MetaAnimationType.Sequence] = PrefixedArray(Int32ub, meta) return meta MetaAnimation_AssetId32 = create(AssetId32) MetaAnimation_AssetId64 = create(AssetId64) by_asset_type = { Int32ub: MetaAnimation_AssetId32, Int64ub: MetaAnimation_AssetId64, } def legacy_dependencies(obj, target_game): if obj.type == MetaAnimationType.Play: yield "ANIM", obj.body.asset_id elif obj.type in (MetaAnimationType.Blend, MetaAnimationType.PhaseBlend): yield from legacy_dependencies(obj.body.anim_a, target_game) yield from legacy_dependencies(obj.body.anim_b, target_game) elif obj.type == MetaAnimationType.Random: for anim in obj.body: yield from legacy_dependencies(anim.animation, target_game) elif obj.type == MetaAnimationType.Sequence: for item in obj.body: yield from legacy_dependencies(item, target_game) def dependencies_for(obj, asset_manager): if obj.type == MetaAnimationType.Play: yield from asset_manager.get_dependencies_for_asset(obj.body.asset_id) elif obj.type in (MetaAnimationType.Blend, MetaAnimationType.PhaseBlend): yield from dependencies_for(obj.body.anim_a, asset_manager) yield from dependencies_for(obj.body.anim_b, asset_manager) elif obj.type == MetaAnimationType.Random: for anim in obj.body: yield from dependencies_for(anim.animation, asset_manager) elif obj.type == MetaAnimationType.Sequence: for item in obj.body: yield from dependencies_for(item, asset_manager)
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/meta_animation.py
0.504639
0.165458
meta_animation.py
pypi
from __future__ import annotations import io import typing import construct from construct import Const, Struct from retro_data_structures.base_resource import AssetType, BaseResource, Dependency from retro_data_structures.common_types import FourCC from retro_data_structures.formats.form_descriptor import FormDescriptor if typing.TYPE_CHECKING: from retro_data_structures.game_check import Game MSBTHeader = construct.Aligned( 16, Struct( magic=construct.Const(b"MsgStdBn"), bom=construct.Const(0xFEFF, construct.Int16ul), unk1=construct.Int16ul, maybe_major_version=construct.Int8ul, maybe_minor_version=construct.Int8ul, section_count=construct.Int16ul, unk3=construct.Int16ul, file_size=construct.Int32ul, ), ) def TableHeader(magic: str): return construct.Aligned( 16, Struct( magic=construct.Const(magic, FourCC), table_size=construct.Int32ul, ), ) class SectionBody(construct.Construct): def __init__(self, header_magic: str, entry: construct.Construct, has_entry_size: bool): super().__init__() self.header_magic = header_magic self.entry_header = construct.Int32ul self.entry = entry self.has_entry_size = has_entry_size self.int_type = typing.cast(construct.Construct, construct.Int32ul) def get_offset_from_header(self, item): return item def _header_for_entry(self, offset: int, entry): return offset def _context_for_entry(self, context, entry_header): return context def _parse(self, stream, context, path): table_size = TableHeader(self.header_magic)._parsereport(stream, context, path).table_size table_start = construct.stream_tell(stream, path) count = self.int_type._parsereport(stream, context, path) if self.has_entry_size: # Read the entry size. It's always 4. construct.Const(4, self.int_type)._parsereport(stream, context, path) entry_headers = construct.Array(count, self.entry_header)._parsereport(stream, context, path) all_offsets = [self.get_offset_from_header(entry_header) for entry_header in entry_headers] all_offsets.append(table_size) result = construct.ListContainer() for entry_header, next_offset in zip(entry_headers, all_offsets[1:]): this_offset = self.get_offset_from_header(entry_header) current_offset = construct.stream_tell(stream, path) if current_offset != table_start + this_offset: raise construct.CheckError("incorrect offset in data", path=path) new_context = self._context_for_entry(context, entry_header) entry_data = io.BytesIO(construct.stream_read(stream, next_offset - this_offset, path)) result.append(self.entry._parsereport(entry_data, new_context, path)) if not construct.stream_iseof(entry_data): raise construct.CheckError("expected entry to read entire data", path=path) return result def _build(self, obj, stream, context, path): items = [] entry_headers = [] count = len(obj) offset = self.int_type._sizeof(construct.Container(), path) if self.has_entry_size: offset += self.int_type._sizeof(construct.Container(), path) offset += count * self.entry_header._sizeof(context, path) for item in obj: new_context = self._context_for_entry(context, item) stream2 = io.BytesIO() self.entry._build(item, stream2, new_context, path) items.append(stream2.getvalue()) entry_headers.append( self._header_for_entry( offset, item, ) ) offset += len(items[-1]) # Build! TableHeader(self.header_magic)._build( construct.Container( table_size=offset, ), stream, context, path, ) table_start = construct.stream_tell(stream, path) self.int_type._build(count, stream, context, path) if self.has_entry_size: # Read the entry size. It's always 4. construct.Const(4, self.int_type)._build(None, stream, context, path) construct.Array(count, self.entry_header)._build(entry_headers, stream, context, path) for entry_header, entry in zip(entry_headers, items): this_offset = self.get_offset_from_header(entry_header) current_offset = construct.stream_tell(stream, path) if current_offset != table_start + this_offset: raise construct.CheckError("incorrect offset in data", path=path) construct.stream_write(stream, entry, len(entry), path) class LabelsSectionBody(SectionBody): def __init__(self): super().__init__( "LBL1", entry=construct.Array( lambda ctx: ctx.entry_header.string_count, Struct( str=construct.PascalString(construct.Int8ul, "ascii"), string_table_index=construct.Int32ul, ), ), has_entry_size=False, ) self.entry_header = Struct( string_count=construct.Int32ul, string_offset=construct.Int32ul, ) def get_offset_from_header(self, item): return item.string_offset def _header_for_entry(self, offset: int, entry): return construct.Container( string_offset=offset, string_count=len(entry), ) def _context_for_entry(self, context, entry_or_header): new_context = construct.Container( _=context, _params=context._params, _root=None, _parsing=context._parsing, _building=context._building, _sizing=context._sizing, _io=context._io, _index=context.get("_index", None), ) new_context._root = new_context._.get("_root", context) if context._building: new_context.entry_header = self._header_for_entry(0, entry_or_header) else: new_context.entry_header = entry_or_header return new_context LabelsSection = construct.Aligned(16, LabelsSectionBody(), b"\xAB") AttributesSection = construct.Aligned( 16, SectionBody( header_magic="ATR1", entry=construct.CString("utf_16_le"), has_entry_size=True, ), b"\xAB", ) TextsSection = construct.Aligned( 16, SectionBody( header_magic="TXT2", entry=construct.StringEncoded(construct.GreedyBytes, "utf_16_le"), has_entry_size=False, ), b"\xAB", ) def Language(language_code: str): return Struct( header=Struct( magic=Const(language_code, FourCC), file_size=construct.Int32ul, unk=construct.Int32ul[4], ), contents=Struct( header=MSBTHeader, labels=LabelsSection, attributes=AttributesSection, texts=TextsSection, ), ) MSBT = FormDescriptor( "MSBT", 10, 10, Struct( us_english=Language("USEN"), eu_english=Language("EUEN"), eu_french=Language("EUFR"), us_french=Language("USFR"), eu_spanish=Language("EUSP"), eu_german=Language("EUGE"), eu_italian=Language("EUIT"), eu_dutch=Language("EUDU"), jp_japanese=Language("JPJP"), ko_korean=Language("KOKO"), ch_traditionalchinese=Language("CHTC"), ch_simplifiedchinese=Language("CHSC"), us_spanish=Language("USSP"), ), ) class Msbt(BaseResource): @classmethod def resource_type(cls) -> AssetType: return "MSBT" @classmethod def construct_class(cls, target_game: Game) -> construct.Construct: return MSBT def dependencies_for(self) -> typing.Iterator[Dependency]: yield from []
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/msbt.py
0.768993
0.160069
msbt.py
pypi
from __future__ import annotations import typing import construct from construct import ( Adapter, Array, Bitwise, Const, Container, CString, Error, Flag, Float32b, FocusedSeq, Int8ub, Int16ub, Int32ub, ListContainer, Peek, PrefixedArray, Sequence, Struct, Switch, ) from retro_data_structures.base_resource import AssetType, BaseResource, Dependency, NameOrAssetId from retro_data_structures.common_types import AssetId32, AssetId64, Vector3 from retro_data_structures.construct_extensions.misc import PrefixedArrayWithExtra from retro_data_structures.exceptions import UnknownAssetId from retro_data_structures.formats import Mapw from retro_data_structures.formats.guid import GUID from retro_data_structures.formats.mrea import ( Area, AreaDependencyAdapter, AreaModuleDependencyAdapter, ) from retro_data_structures.formats.savw import Savw from retro_data_structures.formats.strg import Strg from retro_data_structures.game_check import Game if typing.TYPE_CHECKING: from collections.abc import Iterator pass MLVLConnectingDock = Struct( area_index=Int32ub, dock_index=Int32ub, ) MLVLDock = Struct( connecting_dock=PrefixedArray(Int32ub, MLVLConnectingDock), dock_coordinates=PrefixedArray(Int32ub, Vector3), ) MLVLMemoryRelay = Struct( memory_relay_index=Int32ub, target_index=Int32ub, message=Int16ub, active=Int8ub, ) class LayerFlags(Adapter): def __init__(self): super().__init__( Struct( layer_count=Int32ub, layer_flags=Bitwise(Array(64, Flag)), ) ) def _decode(self, obj, context, path): return ListContainer(reversed(obj.layer_flags))[: obj.layer_count] def _encode(self, obj, context, path): flags = [True for i in range(64)] flags[: len(obj)] = obj return Container({"layer_count": len(obj), "layer_flags": list(reversed(flags))}) def create_area(version: int, asset_id): area_fields = [ "area_name_id" / asset_id, "area_transform" / Array(12, Float32b), "area_bounding_box" / Array(6, Float32b), "area_mrea_id" / asset_id, "internal_area_id" / asset_id, ] # DKCR if version < 0x1B: area_fields.append("attached_area_index" / PrefixedArray(Int32ub, Int16ub)) # Corruption if version < 0x19: area_fields.append("dependencies" / AreaDependencyAdapter(asset_id)) area_fields.append("docks" / PrefixedArray(Int32ub, MLVLDock)) # Echoes if version == 0x17: area_fields.append("module_dependencies" / AreaModuleDependencyAdapter()) # DKCR if version >= 0x1B: # Unknown, always 0? area_fields.append(Const(0, Int32ub)) # Prime 2 Demo if version >= 0x14: area_fields.append("internal_area_name" / CString("utf-8")) return Struct(*area_fields) def create(version: int, asset_id): area = create_area(version, asset_id) fields = [ "magic" / Const(0xDEAFBABE, Int32ub), "version" / Const(version, Int32ub), "world_name_id" / asset_id, ] # Prime 2 if version == 0x17: fields.append("dark_world_name_id" / asset_id) # Prime 2 and 3 if 0x17 <= version <= 0x19: fields.append("temple_key_world_index" / Int32ub) # TODO: time attack for DKCR fields.extend( [ "world_save_info_id" / asset_id, "default_skybox_id" / asset_id, ] ) # Prime 1 if version <= 0x11: # Array describing all outgoing Memory Relay connections in this world. # Memory Relays connected to multiple objects are listed multiple times. fields.append("memory_relays" / PrefixedArray(Int32ub, MLVLMemoryRelay)) # Prime 1 if version <= 0x11: # Extra field is unknown, always 1 fields.append("areas" / PrefixedArrayWithExtra(Int32ub, Const(1, Int32ub), area)) else: fields.append("areas" / PrefixedArray(Int32ub, area)) # DKCR if version <= 0x1B: fields.append("world_map_id" / asset_id) # MAPW # This is presumably the same unknown value as at the beginning of the SCLY format. Always 0. fields.append("unknown_scly_field" / Const(0, Int8ub)) # The MLVL format embeds a script layer. This script layer is used in the MP1 demo for storing Dock instances, # but it's unused in all retail builds, so this is always 0. fields.append("script_instance_count" / Const(0x0, Int32ub)) # Prime 1 if version <= 0x11: fields.append( "audio_group" / PrefixedArray( Int32ub, Struct( group_id=Int32ub, agsc_id=asset_id, ), ) ) # Unknown purpose, always empty fields.append(CString("utf-8")) fields.extend( [ "area_layer_flags" / PrefixedArray(Int32ub, LayerFlags()), "layer_names" / PrefixedArray(Int32ub, CString("utf-8")), ] ) # Corruption if version >= 0x19: fields.append("layer_guid" / PrefixedArray(Int32ub, GUID)) fields.append("area_layer_name_offset" / PrefixedArray(Int32ub, Int32ub)) return Struct(*fields) Prime1MLVL = create(0x11, AssetId32) Prime2MLVL = create(0x17, AssetId32) Prime3MLVL = create(0x19, AssetId64) MLVL = FocusedSeq( "mlvl", header=Peek(Sequence(Int32ub, Int32ub)), mlvl=Switch( lambda this: this.header[1] if this._parsing else this.mlvl.version, { 0x11: Prime1MLVL, 0x17: Prime2MLVL, 0x19: Prime3MLVL, }, Error, ), ) class Mlvl(BaseResource): _mapw: Mapw = None _savw: Savw = None @classmethod def resource_type(cls) -> AssetType: return "MLVL" @classmethod def construct_class(cls, target_game: Game) -> construct.Construct: return MLVL def dependencies_for(self) -> typing.Iterator[Dependency]: for area in self.areas: area.build_mlvl_dependencies(False) yield from area.dependencies_for() mlvl_deps = [self._raw.world_name_id, self._raw.world_save_info_id, self._raw.default_skybox_id] if self.asset_manager.target_game == Game.ECHOES: mlvl_deps.append(self._raw.dark_world_name_id) if self.asset_manager.target_game <= Game.CORRUPTION: mlvl_deps.append(self._raw.world_map_id) for dep in mlvl_deps: yield from self.asset_manager.get_dependencies_for_asset(dep) def __repr__(self) -> str: try: if self.asset_manager.target_game == Game.ECHOES: return f"{self.world_name} ({self.dark_world_name})" return self.world_name except UnknownAssetId: return super().__repr__() @property def areas(self) -> Iterator[Area]: offsets = self._raw.area_layer_name_offset names = self._raw.layer_names for i, area in enumerate(self._raw.areas): area_layer_names = ( names[offsets[i] :] if i == len(self._raw.areas) - 1 else names[offsets[i] : offsets[i + 1]] ) yield Area(area, self.asset_manager, self._raw.area_layer_flags[i], area_layer_names, i, self) def get_area(self, asset_id: NameOrAssetId) -> Area: return next(area for area in self.areas if area.mrea_asset_id == self.asset_manager._resolve_asset_id(asset_id)) _name_strg_cached: Strg = None _dark_strg_cached: Strg = None @property def _name_strg(self) -> Strg: if self._name_strg_cached is None: self._name_strg_cached = self.asset_manager.get_file(self._raw.world_name_id, type_hint=Strg) return self._name_strg_cached @property def _dark_strg(self) -> Strg: if self.asset_manager.target_game != Game.ECHOES: raise ValueError("Only Echoes has dark world names.") if self._dark_strg_cached is None: self._dark_strg_cached = self.asset_manager.get_file(self._raw.dark_world_name_id, type_hint=Strg) return self._dark_strg_cached @property def world_name(self) -> str: return self._name_strg.strings[0] @world_name.setter def world_name(self, value: str): self._name_strg.set_string(0, value) @property def dark_world_name(self) -> str: return self._dark_strg.strings[0] @dark_world_name.setter def dark_world_name(self, value: str): self._dark_strg.set_string(0, value) @property def mapw(self) -> Mapw: if self._mapw is None: self._mapw = self.asset_manager.get_file(self.raw.world_map_id, type_hint=Mapw) return self._mapw @property def savw(self) -> Savw: if self._savw is None: self._savw = self.asset_manager.get_file(self.raw.world_save_info_id, type_hint=Savw) return self._savw
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/mlvl.py
0.489015
0.161155
mlvl.py
pypi
from __future__ import annotations from typing import TYPE_CHECKING from retro_data_structures.formats.ancs import ANCS, Ancs from retro_data_structures.formats.anim import ANIM, Anim from retro_data_structures.formats.audio_group import AGSC, ATBL, Agsc, Atbl from retro_data_structures.formats.char import CHAR, Char from retro_data_structures.formats.cinf import CINF, Cinf from retro_data_structures.formats.cmdl import CMDL, Cmdl from retro_data_structures.formats.cskr import CSKR, Cskr from retro_data_structures.formats.cspp import CSPP, Cspp from retro_data_structures.formats.dgrp import DGRP, Dgrp from retro_data_structures.formats.effect_script import ( CRSC, DPSC, ELSC, PART, SPSC, SRSC, SWHC, WPSC, Crsc, Dpsc, Elsc, Part, Spsc, Srsc, Swhc, Wpsc, ) from retro_data_structures.formats.evnt import EVNT, Evnt from retro_data_structures.formats.mapa import MAPA, Mapa from retro_data_structures.formats.mapu import MAPU, Mapu from retro_data_structures.formats.mapw import MAPW, Mapw from retro_data_structures.formats.mlvl import MLVL, Mlvl from retro_data_structures.formats.mrea import MREA, Mrea from retro_data_structures.formats.msbt import Msbt from retro_data_structures.formats.pak import Pak from retro_data_structures.formats.room import Room from retro_data_structures.formats.sand import SAND, Sand from retro_data_structures.formats.savw import SAVW, Savw from retro_data_structures.formats.scan import SCAN, Scan from retro_data_structures.formats.strg import STRG, Strg from retro_data_structures.formats.txtr import TXTR, Txtr if TYPE_CHECKING: from construct import Construct from retro_data_structures.base_resource import AssetType, BaseResource ALL_FORMATS = { "ANCS": ANCS, "ANIM": ANIM, "CHAR": CHAR, "CINF": CINF, "CMDL": CMDL, "CSKR": CSKR, "CSPP": CSPP, "DGRP": DGRP, "EVNT": EVNT, "MAPA": MAPA, "MAPW": MAPW, "MAPU": MAPU, "MLVL": MLVL, "MREA": MREA, "PART": PART, "SAND": SAND, "SAVW": SAVW, "SCAN": SCAN, "STRG": STRG, "TXTR": TXTR, "DPSC": DPSC, "WPSC": WPSC, "CRSC": CRSC, "SRSC": SRSC, "SPSC": SPSC, "ELSC": ELSC, "SWHC": SWHC, "AGSC": AGSC, "ATBL": ATBL, } ALL_RESOURCE_TYPES = { "ANCS": Ancs, "ANIM": Anim, "CHAR": Char, "CINF": Cinf, "CMDL": Cmdl, "CSKR": Cskr, "CSPP": Cspp, "DGRP": Dgrp, "EVNT": Evnt, "MAPA": Mapa, "MAPU": Mapu, "MAPW": Mapw, "MLVL": Mlvl, "MREA": Mrea, "MSBT": Msbt, "PAK": Pak, "PART": Part, "ROOM": Room, "SAND": Sand, "SAVW": Savw, "SCAN": Scan, "STRG": Strg, "TXTR": Txtr, "DPSC": Dpsc, "WPSC": Wpsc, "CRSC": Crsc, "SRSC": Srsc, "SPSC": Spsc, "ELSC": Elsc, "SWHC": Swhc, "AGSC": Agsc, "ATBL": Atbl, } def format_for(type_name: AssetType) -> Construct: return ALL_FORMATS[type_name.upper()] def resource_type_for(type_name: AssetType) -> type[BaseResource]: return ALL_RESOURCE_TYPES[type_name.upper()] def has_format(type_name: AssetType) -> bool: return type_name in ALL_FORMATS def has_resource_type(type_name: AssetType) -> bool: return type_name in ALL_RESOURCE_TYPES __all__ = ["format_for", "resource_type_for", "has_format", "has_resource_type"]
/retro_data_structures-0.23.0-py3-none-any.whl/retro_data_structures/formats/__init__.py
0.672547
0.243319
__init__.py
pypi
from retro.graph import Vertex, Edge, Graph from retro.errors import TerminalTooSmall class View: BORDER_X = 2 BORDER_Y = 3 STATE_HEIGHT = 5 DEBUG_WIDTH = 60 def __init__(self, terminal, color='white_on_black'): self.terminal = terminal self.color = color def render(self, game): self.render_layout(game) ox, oy = self.get_board_origin_coords(game) self.render_state(game) if game.debug: self.render_debug_log(game) for agent in sorted(game.agents, key=lambda a: getattr(a, 'z', 0)): if getattr(agent, 'display', True): ax, ay = agent.position if hasattr(agent, 'color'): color = self.get_color(agent.color) print(self.terminal.move_xy(ox + ax, oy + ay) + color(agent.character)) else: print(self.terminal.move_xy(ox + ax, oy + ay) + agent.character) def render_layout(self, game): bw, bh = game.board_size self.check_terminal_size(game) self.clear_screen() layout_graph = self.get_layout_graph(game) layout_graph.render(self.terminal) def clear_screen(self): print(self.terminal.home + self.get_color(self.color) + self.terminal.clear) def get_color(self, color_string): if not hasattr(self.terminal, color_string): msg = ( f"{color_string} is not a supported color." "See https://blessed.readthedocs.io/en/latest/colors.html" ) raise ValueError(msg) return getattr(self.terminal, color_string) def render_state(self, game): bw, bh = game.board_size ox, oy = self.get_state_origin_coords(game) for i, key in enumerate(sorted(game.state.keys())): msg = f"{key}: {game.state[key]}"[:bw] print(self.terminal.move_xy(ox, oy + i) + msg) def render_debug_log(self, game): bw, bh = game.board_size debug_height = bh + self.STATE_HEIGHT ox, oy = self.get_debug_origin_coords(game) for i, (turn_number, message) in enumerate(game.log_messages[-debug_height:]): msg = f"{turn_number}. {message}"[:self.DEBUG_WIDTH] print(self.terminal.move_xy(ox, oy + i) + msg) def get_layout_graph(self, game): bw, bh = game.board_size sh = self.STATE_HEIGHT ox, oy = self.get_board_origin_coords(game) vertices = [ Vertex(ox - 1, oy - 1), Vertex(ox + bw, oy - 1), Vertex(ox + bw, oy + bh), Vertex(ox + bw, oy + bh + sh), Vertex(ox - 1, oy + bh + sh), Vertex(ox - 1, oy + bh) ] edges = [ Edge(vertices[0], vertices[1]), Edge(vertices[1], vertices[2]), Edge(vertices[2], vertices[3]), Edge(vertices[3], vertices[4]), Edge(vertices[4], vertices[5]), Edge(vertices[5], vertices[0]), Edge(vertices[5], vertices[2]), ] graph = Graph(vertices, edges) if game.debug: dw = self.DEBUG_WIDTH graph.vertices.append(Vertex(ox + bw + dw, oy - 1)) graph.vertices.append(Vertex(ox + bw + dw, oy + bh + sh)) graph.edges.append(Edge(graph.vertices[1], graph.vertices[6])) graph.edges.append(Edge(graph.vertices[6], graph.vertices[7])) graph.edges.append(Edge(graph.vertices[3], graph.vertices[7])) return graph def check_terminal_size(self, game): bw, bh = game.board_size width_needed = bw + self.BORDER_X height_needed = bh + self.BORDER_Y + self.STATE_HEIGHT if self.terminal.width < width_needed: raise TerminalTooSmall(width=self.terminal.width, width_needed=width_needed) elif self.terminal.height < height_needed: raise TerminalTooSmall(height=self.terminal.height, height_needed=height_needed) def board_origin(self, game): x, y = self.get_board_origin_coords(game) return self.terminal.move_xy(x, y) def get_board_origin_coords(self, game): bw, bh = game.board_size margin_top = (self.terminal.height - bh - self.BORDER_Y) // 2 if game.debug: margin_left = (self.terminal.width - bw - self.DEBUG_WIDTH - self.BORDER_X) // 2 else: margin_left = (self.terminal.width - bw - self.BORDER_X) // 2 return margin_left, margin_top def get_state_origin_coords(self, game): bw, bh = game.board_size ox, oy = self.get_board_origin_coords(game) return ox, oy + bh + 1 def get_debug_origin_coords(self, game): bw, bh = game.board_size ox, oy = self.get_board_origin_coords(game) return ox + bw + 1, oy
/retro_games-0.1.2.tar.gz/retro_games-0.1.2/retro/view.py
0.563618
0.213695
view.py
pypi
from collections import defaultdict from signal import signal, SIGWINCH from time import sleep, perf_counter from blessed import Terminal from retro.view import View from retro.validation import ( validate_agent, validate_state, validate_agent_name, validate_position, ) from retro.errors import ( AgentWithNameAlreadyExists, AgentNotFoundByName, IllegalMove, ) class Game: """ Creates a playable game. You will use Game to create games, but don't need to read or understand how this class works. The main work in creating a Arguments: agents (list): A list of agents to add to the game. state (dict): A dict containing the game's initial state. board_size (int, int): (Optional) The two-dimensional size of the game board. D debug (bool): (Optional) Turn on debug mode, showing log messages while playing. framerate (int): (Optional) The target number of frames per second at which the game should run. color (str): (Optional) The game's background color scheme. `Available colors <https://blessed.readthedocs.io/en/latest/colors.html>`_. :: # This example will create a simple game. from retro.game import Game from retro.agent import ArrowKeyAgent agents = [ArrowKeyAgent()] state = {} game = Game(agents, state) game.play() """ STATE_HEIGHT = 5 EXIT_CHARACTERS = ("KEY_ENTER", "KEY_ESCAPE") def __init__(self, agents, state, board_size=(64, 32), debug=False, framerate=24, color="white_on_black"): self.log_messages = [] self.agents_by_name = {} self.agents = [] self.state = validate_state(state) self.board_size = board_size self.debug = debug self.framerate = framerate self.turn_number = 0 self.color = color for agent in agents: self.add_agent(agent) def play(self): """Starts the game. """ self.playing = True terminal = Terminal() with terminal.fullscreen(), terminal.hidden_cursor(), terminal.cbreak(): view = View(terminal, color=self.color) while self.playing: turn_start_time = perf_counter() self.turn_number += 1 self.keys_pressed = self.collect_keystrokes(terminal) if self.debug and self.keys_pressed: self.log("Keys: " + ', '.join(k.name or str(k) for k in self.keys_pressed)) for agent in self.agents: if hasattr(agent, 'handle_keystroke'): for key in self.keys_pressed: agent.handle_keystroke(key, self) if hasattr(agent, 'play_turn'): agent.play_turn(self) if getattr(agent, 'display', True): if not self.on_board(agent.position): raise IllegalMove(agent, agent.position) view.render(self) turn_end_time = perf_counter() time_elapsed_in_turn = turn_end_time - turn_start_time time_remaining_in_turn = max(0, 1/self.framerate - time_elapsed_in_turn) sleep(time_remaining_in_turn) while True: if terminal.inkey().name in self.EXIT_CHARACTERS: break def collect_keystrokes(self, terminal): keys = set() while True: key = terminal.inkey(0.001) if key: keys.add(key) else: break return keys def log(self, message): """Write a log message. Log messages are only shown when debug mode is on. They can be very useful for debugging. Arguments: message (str): The message to log. """ self.log_messages.append((self.turn_number, message)) def end(self): """Ends the game. No more turns will run. """ self.playing = False def add_agent(self, agent): """Adds an agent to the game. Whenever you want to add a new agent during the game, you must add it to the game using this method. Arguments: agent: An instance of an agent class. """ validate_agent(agent) if getattr(agent, "display", True) and not self.on_board(agent.position): raise IllegalMove(agent, agent.position) if hasattr(agent, "name"): if agent.name in self.agents_by_name: raise AgentWithNameAlreadyExists(agent.name) self.agents_by_name[agent.name] = agent self.agents.append(agent) def get_agent_by_name(self, name): """Looks up an agent by name. This is useful when one agent needs to interact with another agent. Arguments: name (str): The agent's name. If there is no agent with this name, you will get an error. Returns: An agent. """ validate_agent_name(name) if name in self.agents_by_name: return self.agents_by_name[name] else: raise AgentNotFoundByName(name) def is_empty(self, position): """Checks whether a position is occupied by any agents. Arguments: position (int, int): The position to check. Returns: A bool """ return position not in self.get_agents_by_position() def get_agents_by_position(self): """Returns a dict where each key is a position (e.g. (10, 20)) and each value is a list containing all the agents at that position. This is useful when an agent needs to find out which other agents are on the same space or nearby. """ positions = defaultdict(list) for agent in self.agents: if getattr(agent, "display", True): validate_position(agent.position) positions[agent.position].append(agent) return positions def remove_agent(self, agent): """Removes an agent from the game. Arguments: agent (Agent): the agent to remove. """ if agent not in self.agents: raise AgentNotInGame(agent) else: self.agents.remove(agent) if hasattr(agent, "name"): self.agents_by_name.pop(agent.name) def remove_agent_by_name(self, name): """Removes an agent from the game. Arguments: name (str): the agent's name. """ validate_agent_name(name) if name not in self.agents_by_name: raise AgentNotFoundByName(name) agent = self.agents_by_name.pop(name) self.agents.remove(agent) def on_board(self, position): """Checks whether a position is on the game board. Arguments: position (int, int): The position to check Returns: A bool """ validate_position(position) x, y = position bx, by = self.board_size return x >= 0 and x < bx and y >= 0 and y < by
/retro_games-0.1.2.tar.gz/retro_games-0.1.2/retro/game.py
0.836555
0.279054
game.py
pypi
class Agent: """Represents a character in the game. To create an Agent, define a new class with some of the attributes and methods below. You may change any of the Agent's attributes at any time, and the result will immediately be visible in the game. After you create your Agents, add them to the ``Game``, either when it is created or using ``Game.add_agent`` later on. Then the Game will take care of calling the Agent's methods at the appropriate times. Attributes: position: (Required) The character's ``(int, int)`` position on the game board. character: (Required unless display is ``False``.) A one-character string which will be displayed at the Agent's position on the game board. name: (Optional) If an agent has a name, it must be unique within the game. Agent names can be used to look up agents with :py:meth:`retro.game.Game.get_agent_by_name`. color (str): (Optional) The agent's color. `Available colors <https://blessed.readthedocs.io/en/latest/colors.html>`_. display: (Optional) When ``False``, the Agent will not be displayed on the board. This is useful when you want to create an agent which will be displayed later, or when you want to create an agent which acts on the Game indirectly, for example by spawning other Agents. Defaults to True. z: (Optional) When multiple Agents have the same position on the board, the Agent with the highest ``z`` value will be displayed. The Game is played on a two-dimensional (x, y) board, but you can think of ``z`` as a third "up" dimension. Defaults to 0. """ character = "*" position = (0, 0) name = "agent" color = "white_on_black" display = True z = 0 def play_turn(self, game): """If an Agent has this method, it will be called once each turn. Arguments: game (Game): The game which is currently being played will be passed to the Agent, in case it needs to check anything about the game or make any changes. """ pass def handle_keystroke(self, keystroke, game): """If an Agent has a this method, it will be called every time a key is pressed in the game. Arguments: keystroke (blessed.keyboard.Keystroke): The key which was pressed. You can compare a Keystroke with a string (e.g. ``if keystroke == 'q'``) to check whether it is a regular letter, number, or symbol on the keyboard. You can check special keys using the keystroke's name (e.g. ``if keystroke.name == "KEY_RIGHT"``). Run your game in debug mode to see the names of keystrokes. game (Game): The game which is currently being played will be passed to the Agent, in case it needs to check anything about the game or make any changes. """ pass class ArrowKeyAgent: """A simple agent which can be moved around with the arrow keys. """ name = "ArrowKeyAgent" character = "*" position = (0,0) display = True z = 0 def play_turn(self, game): pass def handle_keystroke(self, keystroke, game): """Moves the agent's position if the keystroke is one of the arrow keys. One by one, checks the keystroke's name against each arrow key. Then uses :py:meth:`try_to_move` to check whether the move is on the game's board before moving. """ x, y = self.position if keystroke.name == "KEY_RIGHT": self.try_to_move((x + 1, y), game) elif keystroke.name == "KEY_UP": self.try_to_move((x, y - 1), game) elif keystroke.name == "KEY_LEFT": self.try_to_move((x - 1, y), game) elif keystroke.name == "KEY_DOWN": self.try_to_move((x, y + 1), game) def try_to_move(self, position, game): """Moves to the position if it is on the game board. """ if game.on_board(position): self.position = position game.log(f"Position: {self.position}")
/retro_games-0.1.2.tar.gz/retro_games-0.1.2/retro/agent.py
0.89141
0.814901
agent.py
pypi
from retro.errors import GraphError class Graph: def __init__(self, vertices=None, edges=None): self.vertices = vertices or [] self.edges = edges or [] def __str__(self): return '\n'.join(str(e) for e in self.edges) def get_or_create_vertex(self, x, y): for v in self.vertices: if x == v.x and y == v.y: return v for e in self.edges: if e.crosses(x, y): return self.split_edge(e, x, y) v = Vertex(x, y) self.vertices.append(v) return v def get_or_create_edge(self, x0, y0, x1, y1): v0 = self.get_or_create_vertex(x0, y0) v1 = self.get_or_create_vertex(x1, y1) new_edge = Edge(v0, v1) for e in self.edges: if e == new_edge: new_edge.remove() return e return new_edge def split_edge(self, edge, x, y): """ Splits an edge by inserting a new vertex along the edge. """ if not edge.crosses(x, y): raise GraphError(f"Can't split edge {edge} at ({x}, {y})") self.remove_edge(edge) v = Vertex(x, y) self.vertices.append(v) self.edges.append(Edge(edge.begin, v)) self.edges.append(Edge(v, edge.end)) def remove_edge(self, edge): if edge not in self.edges: raise GraphError(f"Edge {edge} is not in the graph") self.edges.remove(edge) edge.begin.edges.remove(edge) edge.end.edges.remove(edge) def render(self, terminal): for v in self.vertices: v.render(terminal) for e in self.edges: e.render(terminal) class Vertex: CHARACTERS = { "0000": " ", "0001": "═", "0010": "║", "0011": "╗", "0100": "═", "0101": "═", "0110": "╔", "0111": "╦", "1000": "║", "1001": "╝", "1010": "║", "1011": "╣", "1100": "╚", "1101": "╩", "1110": "╠", "1111": "╬", } def __init__(self, x, y): self.x = x self.y = y self.edges = [] def __str__(self): return f"({self.x}, {self.y})" def __eq__(self, other): return self.x == other.x and self.y == other.y def neighbors(self): vertices = [] for edge in self.edges: if self == edge.begin: vertices.append(edge.end) else: vertices.append(edge.begin) return vertices def render(self, terminal): print(terminal.move_xy(self.x, self.y) + self.get_character()) def get_character(self): u = self.has_up_edge() r = self.has_right_edge() d = self.has_down_edge() l = self.has_left_edge() code = ''.join([str(int(direction)) for direction in [u, r, d, l]]) return self.CHARACTERS[code] def has_up_edge(self): return any([v.x == self.x and v.y < self.y for v in self.neighbors()]) def has_right_edge(self): return any([v.y == self.y and self.x < v.x for v in self.neighbors()]) def has_down_edge(self): return any([v.x == self.x and self.y < v.y for v in self.neighbors()]) def has_left_edge(self): return any([v.y == self.y and v.x < self.x for v in self.neighbors()]) class Edge: def __init__(self, begin, end): if not isinstance(begin, Vertex) or not isinstance(end, Vertex): raise ValueError("Tried to initialize an Edge with a non-vertex") if begin.x < end.x or begin.y < end.y: self.begin = begin self.end = end else: self.begin = end self.end = begin if not (self.is_horizontal() or self.is_vertical()): raise ValueError("Edges must be horizontal or vertical.") if self.is_horizontal() and self.is_vertical(): raise ValueError("Self-edges are not allowed.") self.begin.edges.append(self) self.end.edges.append(self) def __str__(self): return f"{self.begin} -> {self.end}" def render(self, terminal): if self.is_horizontal(): with terminal.location(self.begin.x + 1, self.begin.y): line = "═" * (self.end.x - self.begin.x - 1) print(line) else: for y in range(self.begin.y + 1, self.end.y): print(terminal.move_xy(self.begin.x, y) + "║") def is_horizontal(self): return self.begin.y == self.end.y def is_vertical(self): return self.begin.x == self.end.x def crosses(self, x, y): if self.is_horizontal(): return self.begin.y == y and self.begin.x < x and x < self.end.x else: return self.begin.x == x and self.begin.y < y and y < self.end.y def remove(self): self.begin.edges.remove(self) self.end.edges.remove(self)
/retro_games-0.1.2.tar.gz/retro_games-0.1.2/retro/graph.py
0.792865
0.514949
graph.py
pypi
from random import randint from retro.game import Game class Apple: """An agent representing the Apple. Note how Apple doesn't have ``play_turn`` or ``handle_keystroke`` methods: the Apple doesn't need to do anything in this game. It just sits there waiting to get eaten. Attributes: name: "Apple" character: '@' color: "red_on_black" (`Here's documentation on how colors work <https://blessed.readthedocs.io/en/latest/colors.html>`_ position: (0, 0). The Apple will choose a random position as soon as the game starts, but it needs an initial position to be assigned. """ name = "Apple" character = '@' color = "red_on_black" position = (0, 0) def relocate(self, game): """Sets position to a random empty position. This method is called whenever the snake's head touches the apple. Arguments: game (Game): The current game. """ self.position = self.random_empty_position(game) def random_empty_position(self, game): """Returns a randomly-selected empty position. Uses a very simple algorithm: Get the game's board size, choose a random x-value between 0 and the board width, and choose a random y-value between 0 and the board height. Now use the game to check whether any Agents are occupying this position. If so, keep randomly choosing a new position until the position is empty. """ bw, bh = game.board_size occupied_positions = game.get_agents_by_position() while True: position = (randint(0, bw-1), randint(0, bh-1)) if position not in occupied_positions: return position class SnakeHead: """An Agent representing the snake's head. When the game starts, you control the snake head using the arrow keys. The SnakeHead always has a direction, and will keep moving in that direction every turn. When you press an arrow key, you change the SnakeHead's direction. Attributes: name: "Snake head" position: (0,0) character: ``'v'`` Depending on the snake head's direction, its character changes to ``'<'``, ``'^'``, ``'>'``, or ``'v'``. next_segment: Initially ``None``, this is a reference to a SnakeBodySegment. growing: When set to True, the snake will grow a new segment on its next move. """ RIGHT = (1, 0) UP = (0, -1) LEFT = (-1, 0) DOWN = (0, 1) name = "Snake head" position = (0, 0) direction = DOWN character = 'v' next_segment = None growing = False def play_turn(self, game): """On each turn, the snake head uses its position and direction to figure out its next position. If the snake head is able to move there (it's on the board and not occuppied by part of the snake's body), it moves. Then, if the snake head is on the Apple, the Apple moves to a new random position and ``growing`` is set to True. Now we need to deal with two situations. First, if ``next_segment`` is not None, there is a SnakeBodySegment attached to the head. We need the body to follow the head, so we call ``self.next_segment.move``, passing the head's old position (this will be the body's new position), a reference to the game, and a value for ``growing``. If the snake needs to grow, we need to pass this information along the body until it reaches the tail--this is where the next segment will be attached. If there is no ``next_segment`` but ``self.growing`` is True, it's time to add a body! We set ``self.next_segment`` to a new SnakeBodySegment, set its position to the head's old position, and add it to the game. We also add 1 to the game's score. """ x, y = self.position dx, dy = self.direction if self.can_move((x+dx, y+dy), game): self.position = (x+dx, y+dy) if self.is_on_apple(self.position, game): apple = game.get_agent_by_name("Apple") apple.relocate(game) self.growing = True if self.next_segment: self.next_segment.move((x, y), game, growing=self.growing) elif self.growing: self.next_segment = SnakeBodySegment(1, (x, y)) game.add_agent(self.next_segment) game.state['score'] += 1 self.growing = False def handle_keystroke(self, keystroke, game): """Checks whether one of the arrow keys has been pressed. If so, sets the SnakeHead's direction and character. """ x, y = self.position if keystroke.name == "KEY_RIGHT": self.direction = self.RIGHT self.character = '>' elif keystroke.name == "KEY_UP": self.direction = self.UP self.character = '^' elif keystroke.name == "KEY_LEFT": self.direction = self.LEFT self.character = '<' elif keystroke.name == "KEY_DOWN": self.direction = self.DOWN self.character = 'v' def can_move(self, position, game): on_board = game.on_board(position) empty = game.is_empty(position) on_apple = self.is_on_apple(position, game) return on_board and (empty or on_apple) def is_on_apple(self, position, game): apple = game.get_agent_by_name("Apple") return apple.position == position class SnakeBodySegment: """Finally, we need an Agent for the snake's body segments. SnakeBodySegment doesn't have ``play_turn`` or ``handle_keystroke`` methods because it never does anything on its own. It only moves when the SnakeHead, or the previous segment, tells it to move. Arguments: segment_id (int): Keeps track of how far back this segment is from the head. This is used to give the segment a unique name, and also to keep track of how many points the player earns for eating the next apple. position (int, int): The initial position. Attributes: character: '*' next_segment: Initially ``None``, this is a reference to a SnakeBodySegment when this segment is not the last one in the snake's body. """ character = '*' next_segment = None def __init__(self, segment_id, position): self.segment_id = segment_id self.name = f"Snake body segment {segment_id}" self.position = position def move(self, new_position, game, growing=False): """When SnakeHead moves, it sets off a chain reaction, moving all its body segments. Whenever the head or a body segment has another segment (``next_segment``), it calls that segment's ``move`` method. This method updates the SnakeBodySegment's position. Then, if ``self.next_segment`` is not None, calls that segment's ``move`` method. If there is no next segment and ``growing`` is True, then we set ``self.next_segment`` to a new SnakeBodySegment in this segment's old position, and update the game's score. Arguments: new_position (int, int): The new position. game (Game): A reference to the current game. growing (bool): (Default False) When True, the snake needs to add a new segment. """ old_position = self.position self.position = new_position if self.next_segment: self.next_segment.move(old_position, game, growing=growing) elif growing: self.next_segment = SnakeBodySegment(self.segment_id + 1, old_position) game.add_agent(self.next_segment) game.state['score'] += self.segment_id + 1 if __name__ == '__main__': head = SnakeHead() apple = Apple() game = Game([head, apple], {'score': 0}, board_size=(32, 16), framerate=12) apple.relocate(game) game.play()
/retro_games-0.1.2.tar.gz/retro_games-0.1.2/retro/examples/snake.py
0.867822
0.563198
snake.py
pypi
from random import randint from retro.game import Game HEIGHT = 25 WIDTH = 25 class Spaceship: """A player-controlled agent which moves left and right, dodging asteroids. Spaceship is a pretty simple class. The ship's character is ``^``, and its position starts at the bottom center of the screen. """ name = "ship" character = '^' position = (WIDTH // 2, HEIGHT - 1) color = "black_on_skyblue1" def handle_keystroke(self, keystroke, game): """When the left or arrow key is pressed, it moves left or right. If the ship's new position is empty, it moves to that position. If the new position is occupied (by an asteroid!) the game ends. """ x, y = self.position if keystroke.name in ("KEY_LEFT", "KEY_RIGHT"): if keystroke.name == "KEY_LEFT": new_position = (x - 1, y) else: new_position = (x + 1, y) if game.on_board(new_position): if game.is_empty(new_position): self.position = new_position else: self.explode() game.end() def explode(self): """Sets the ship's character to ``*`` and its color to red. """ self.color = "crimson_on_skyblue1" self.character = '*' class Asteroid: """When Asteroids are spawned, they fall down the screen until they reach the bottom row and are removed. An Asteroid's position is set when it is created. Whenever an asteroid moves, it checks whether it has it the ship. """ character = 'O' color = "deepskyblue1_on_skyblue1" def __init__(self, position): self.position = position def play_turn(self, game): """Nothing happens unless ``game.turn_number`` is divisible by 2. The result is that asteroids only move on even-numbered turns. If the asteroid is at the bottom of the screen, it has run its course and should be removed from the game. Otherwise, the asteroid's new position is one space down from its old position. If the asteroid's new position is the same as the ship's position, the game ends. """ if game.turn_number % 2 == 0: self.set_color() x, y = self.position if y == HEIGHT - 1: game.remove_agent(self) else: ship = game.get_agent_by_name('ship') new_position = (x, y + 1) if new_position == ship.position: ship.explode() game.end() else: self.position = new_position def set_color(self): """To add to the game's drama, asteroids gradually become visible as they fall down the screen. This method calculates the ratio of the asteroid's position compared to the screen height--0 is the top of the screen and 1 is the bottom ot the screen. Then sets the asteroid's color depending on the ratio. (`Available colors <https://blessed.readthedocs.io/en/latest/colors.html>`_) """ x, y = self.position ratio = y / HEIGHT if ratio < 0.2: self.color = "deepskyblue1_on_skyblue1" elif ratio < 0.4: self.color = "deepskyblue2_on_skyblue1" elif ratio < 0.6: self.color = "deepskyblue3_on_skyblue1" else: self.color = "deepskyblue4_on_skyblue1" class AsteroidSpawner: """An agent which is not displayed on the board, but which constantly spawns asteroids. """ display = False def play_turn(self, game): """Adds 1 to the game score and then uses :py:meth:`~retro.examples.nav.should_spawn_asteroid` to decide whether to spawn an asteroid. When :py:meth:`~retro.examples.nav.should_spawn_asteroid` comes back ``True``, creates a new instance of :py:class:`~retro.examples.nav.Asteroid` at a random position along the top of the screen and adds the asteroid to the game. """ game.state['score'] += 1 if self.should_spawn_asteroid(game.turn_number): asteroid = Asteroid((randint(0, WIDTH - 1), 0)) game.add_agent(asteroid) def should_spawn_asteroid(self, turn_number): """Decides whether to spawn an asteroid. Uses a simple but effective algorithm to make the game get progressively more difficult: choose a random number and return ``True`` if the number is less than the current turn number. At the beginning of the game, few asteroids will be spawned. As the turn number climbs toward 1000, asteroids are spawned almost every turn. Arguments: turn_number (int): The current turn in the game. """ return randint(0, 1000) < turn_number if __name__ == '__main__': ship = Spaceship() spawner = AsteroidSpawner() game = Game( [ship, spawner], {"score": 0}, board_size=(WIDTH, HEIGHT), color="deepskyblue4_on_skyblue1", ) game.play()
/retro_games-0.1.2.tar.gz/retro_games-0.1.2/retro/examples/nav.py
0.819424
0.4856
nav.py
pypi
from functools import partial import numpy as np import torch from torch.utils.data import Dataset from retro_pytorch.retrieval import EOS_ID from retro_pytorch.utils import memmap # knn to retrieved chunks def knn_to_retrieved_chunks( knns, chunks_memmap, *, add_continuations, num_chunks, pad_id = 0, eos_id = EOS_ID, ): # derive mask for no neighbors found (-1) no_neighbor_mask = knns == -1 knns = np.maximum(knns, 0) # get neighbor and continuation chunks knn_chunks = chunks_memmap[knns] is_last_document_chunk = np.any(knn_chunks == eos_id, axis = -1, keepdims = True) # use presence of [EOS] in chunk as way to detect document boundaries # [EOS] in BERT tokenizer is 102 retrieved = knn_chunks[..., :-1] if add_continuations: continuation_indices = np.clip(knns + 1, 0, num_chunks - 1) # chunks are stored contiguously continuation_chunks = chunks_memmap[continuation_indices][..., :-1] continuation_chunks *= ~is_last_document_chunk # combine neighbors with continuations retrieved = np.concatenate((retrieved, continuation_chunks), axis = -1) # mask out any nearest neighbor chunks that was -1 (not found at index time) to padding id retrieved = np.where(~no_neighbor_mask[..., None], retrieved, pad_id) return retrieved # dataset class RETRODataset(Dataset): def __init__( self, *, num_chunks, chunk_size, seq_len, num_sequences, num_neighbors, chunk_memmap_path, chunk_nn_memmap_path, seq_memmap_path, eos_id = EOS_ID, pad_id = 0., add_continuations = True ): super().__init__() self.num_chunks = num_chunks self.num_sequences = num_sequences self.seq_num_chunks = seq_len // chunk_size self.eos_id = eos_id self.pad_id = pad_id num_chunks_with_padding = num_chunks + self.seq_num_chunks chunks_shape = (num_chunks_with_padding, chunk_size + 1) knn_shape = (num_chunks_with_padding, num_neighbors) self.add_continuations = add_continuations self.get_chunks = partial(memmap, chunk_memmap_path, dtype = np.int32, shape = chunks_shape) self.get_knns = partial(memmap, chunk_nn_memmap_path, dtype = np.int32, shape = knn_shape) self.get_seqs = partial(memmap, seq_memmap_path, dtype = np.int32, shape = (num_sequences,)) def __len__(self): return self.num_sequences def __getitem__(self, ind): with self.get_chunks() as chunks_memmap, self.get_knns() as knns_memmap, self.get_seqs() as seqs_memmap: begin_chunk_index = seqs_memmap[ind] chunk_range = slice(begin_chunk_index, (begin_chunk_index + self.seq_num_chunks)) chunks = chunks_memmap[chunk_range] # excise the last token, except for last token of last chunk seq_tokens = np.concatenate((chunks[:, :-1].flatten(), chunks[-1, -1:])) # mask out (with padding tokens) any token following an <eos> | disallow having more than 1 document in a sequence, as it would break RETRO's CCA seq_mask = np.cumsum(seq_tokens == self.eos_id, axis = 0) seq_mask = np.pad(seq_mask, (1, 0))[:-1] == 0. seq_tokens = np.where(seq_mask, seq_tokens, 0.) # derive retrieved tokens knns = knns_memmap[chunk_range] retrieved = knn_to_retrieved_chunks( knns, chunks_memmap, add_continuations = self.add_continuations, eos_id = self.eos_id, num_chunks = self.num_chunks ) seq_tokens_torch = torch.from_numpy(seq_tokens).long() retrieved_torch = torch.from_numpy(retrieved).long() return seq_tokens_torch, retrieved_torch
/retro_pytorch-0.3.8-py3-none-any.whl/retro_pytorch/data.py
0.733261
0.413714
data.py
pypi
from typing import List from rich.console import Console import torch from transformers import BertTokenizer, BertModel from transformers import logging logging.set_verbosity_error() class BERTForChunkEmbeddings: """ ## BERT Embeddings For a given chunk of text $N$ this class generates BERT embeddings $\text{B\small{ERT}}(N)$. $\text{B\small{ERT}}(N)$ is the average of BERT embeddings of all the tokens in $N$. """ def __init__(self, model_name, device: torch.device): self.device = device console = Console() with console.status(f"Loading {model_name} tokenizer") as status: # Load the BERT tokenizer from [HuggingFace](https://huggingface.co/bert-base-uncased) self.tokenizer = BertTokenizer.from_pretrained(model_name) console.log(f"{model_name} tokenizer loaded") with console.status(f"Loading {model_name} model") as status: # Load the BERT model from [HuggingFace](https://huggingface.co/bert-base-uncased) self.model = BertModel.from_pretrained(model_name) # Move the model to `device` self.model.to(device) console.log(f"{model_name} loaded") @staticmethod def _trim_chunk(chunk: str): """ In this implementation, we do not make chunks with a fixed number of tokens. One of the reasons is that this implementation uses character-level tokens and BERT uses its sub-word tokenizer. So this method will truncate the text to make sure there are no partial tokens. For instance, a chunk could be like `s a popular programming la`, with partial words (partial sub-word tokens) on the ends. We strip them off to get better BERT embeddings. As mentioned earlier this is not necessary if we broke chunks after tokenizing. """ # Strip whitespace stripped = chunk.strip() # Break words parts = stripped.split() # Remove first and last pieces stripped = stripped[len(parts[0]):-len(parts[-1])] # Remove whitespace stripped = stripped.strip() # If empty return original string if not stripped: return chunk # Otherwise, return the stripped string else: return stripped def __call__(self, chunks: List[str]): """ ### Get $\text{B\small{ERT}}(N)$ for a list of chunks. """ with torch.no_grad(): trimmed_chunks = [self._trim_chunk(c) for c in chunks] tokens = self.tokenizer(trimmed_chunks, return_tensors='pt', add_special_tokens=False, padding=True) input_ids = tokens['input_ids'].to(self.device) attention_mask = tokens['attention_mask'].to(self.device) token_type_ids = tokens['token_type_ids'].to(self.device) output = self.model(input_ids=input_ids, attention_mask=attention_mask, token_type_ids=token_type_ids) state = output['last_hidden_state'] emb = (state * attention_mask[:, :, None]).sum(dim=1) / attention_mask[:, :, None].sum(dim=1) return emb
/retro_transformer-1.0.3.tar.gz/retro_transformer-1.0.3/retro_transformer/bert.py
0.934099
0.828315
bert.py
pypi
from typing import Dict from labml_nn.optimizers import WeightDecay from labml_nn.optimizers.amsgrad import AMSGrad class Noam(AMSGrad): """ ## Noam Optimizer This class extends from Adam optimizer defined in [`adam.py`](adam.html). """ def __init__(self, params, lr=1e-3, betas=(0.9, 0.999), eps=1e-16, weight_decay: WeightDecay = WeightDecay(), optimized_update: bool = True, amsgrad=False, warmup=0, d_model=512, defaults=None): """ ### Initialize the optimizer * `params` is the list of parameters * `lr` is the learning rate $\alpha$ * `betas` is a tuple of ($\beta_1$, $\beta_2$) * `eps` is $\hat{\epsilon}$ or $\epsilon$ based on `optimized_update` * `weight_decay` is an instance of class `WeightDecay` defined in [`__init__.py`](index.html) * 'optimized_update' is a flag whether to optimize the bias correction of the second moment by doing it after adding $\epsilon$ * `amsgrad` is a flag indicating whether to use AMSGrad or fallback to plain Adam * `warmup` number of warmup steps * `d_model` model size; i.e. number of dimensions in the transformer * `defaults` is a dictionary of default for group values. This is useful when you want to extend the class `AdamWarmup`. """ defaults = {} if defaults is None else defaults defaults.update(dict(warmup=warmup)) super().__init__(params, lr, betas, eps, weight_decay, optimized_update, amsgrad, defaults) self.d_model = d_model def get_lr(self, state: Dict[str, any], group: Dict[str, any]): """ ### Get learning-rate $$\alpha \frac{1}{\sqrt{d_{model}}} \min \bigg(\frac{1}{\sqrt{t}}, \frac{t}{w^{3/2}}\bigg)$$ where $w$ is the number of warmup steps. """ # $$\min \bigg(\frac{1}{\sqrt{t}}, \frac{t}{w^{3/2}}\bigg)$$ factor = min(state['step'] ** (-0.5), state['step'] * group['warmup'] ** (-1.5)) # $$\alpha \frac{1}{\sqrt{d_{model}}} \min \bigg(\frac{1}{\sqrt{t}}, \frac{t}{w^{3/2}}\bigg)$$ return group['lr'] * self.d_model ** (-0.5) * factor
/retro_transformer-1.0.3.tar.gz/retro_transformer-1.0.3/retro_transformer/tools/optimizer.py
0.954052
0.852874
optimizer.py
pypi
import dataclasses from copy import copy, deepcopy from dataclasses import field, dataclass from typing import ( Any, Dict, List, Type, Union, Generic, Mapping, TypeVar, Iterable, Iterator, ) __all__ = ["T_Message", "T_MessageSegment", "T_MS", "Message", "MessageSegment"] T_Message = TypeVar("T_Message", bound="Message") T_MessageSegment = TypeVar("T_MessageSegment", bound="MessageSegment") # 可以转化为 MessageSegment 的类型 T_MS = Union[T_MessageSegment, str, Mapping] class Message(List[T_MessageSegment]): """消息。 本类是 `List` 的子类,并重写了 `__init__()` 方法, 可以直接处理 str, Mapping, Iterable[Mapping], T_MessageSegment, T_Message。 其中 str 的支持需要适配器开发者重写 `_str_to_message_segment()` 方法实现。 本类重写了 `+` 和 `+=` 运算符,可以直接和 Message, MessageSegment 等类型的对象执行取和运算。 若开发者实现了 MessageSegment 的子类则需要重写 `_message_segment_class()` 方法, 并在 MessageSegment 的子类中重写 `_message_class()` 方法。 """ def __init__( self, message: Union[None, T_Message, T_MS, Iterable[T_MS]] = None, *args, **kwargs, ): super().__init__(*args, **kwargs) if message is None: return elif isinstance(message, self.__class__): self.extend(message) else: self.extend(self._construct(message)) @property def _message_segment_class(self) -> Type[T_MessageSegment]: """若开发者实现了 MessageSegment 的子类则需要重写此方法。 Returns: MessageSegment 类。 """ return MessageSegment @classmethod def __get_validators__(cls): """pydantic 自定义校验器。""" yield cls._validate @classmethod def _validate(cls, value): return cls(value) def _construct( self, msg: Union[T_MS, Iterable[T_MS]] ) -> Iterator[T_MessageSegment]: """用于将 str, Mapping, Iterable[Mapping] 等类型转换为 MessageSegment。 用于 pydantic 数据解析和方便用户使用。 Args: msg: 要解析为 MessageSegment 的数据。 Returns: MessageSegment 生成器。 """ if isinstance(msg, self._message_segment_class): yield msg elif isinstance(msg, Mapping): yield self._mapping_to_message_segment(msg) elif isinstance(msg, str): yield self._str_to_message_segment(msg) elif isinstance(msg, Iterable): for seg in msg: for i in self._construct(seg): yield i def _mapping_to_message_segment(self, msg: Mapping) -> T_MessageSegment: """用于将 Mapping 转换为 MessageSegment,如有需要,子类可重写此方法以更改对 Mapping 的默认行为。 Args: msg: 要解析为 MessageSegment 的数据。 Returns: 由 Mapping 转换的 MessageSegment。 """ return self._message_segment_class(**msg) def _str_to_message_segment(self, msg: str) -> T_MessageSegment: """用于将 str 转换为 MessageSegment,子类应重写此方法以支持 str 及支持新的消息字段类。 Args: msg: 要解析为 MessageSegment 的数据。 Returns: 由 str 转换的 MessageSegment。 """ raise NotImplementedError def __repr__(self) -> str: return "Message:[{}]".format(",".join(map(lambda x: repr(x), self))) def __str__(self) -> str: return "".join(map(lambda x: str(x), self)) def __contains__(self, item) -> bool: if isinstance(item, str): return item in str(self) return super().__contains__(item) def __add__( self: T_Message, other: Union[T_Message, T_MessageSegment, str] ) -> T_Message: return self.__class__(self).__iadd__(other) def __radd__( self: T_Message, other: Union[T_Message, T_MessageSegment, str] ) -> T_Message: return self.__class__(other).__iadd__(self) def __iadd__( self: T_Message, other: Union[T_Message, T_MessageSegment, str] ) -> T_Message: if isinstance(other, type(self)): self.extend(other) if isinstance(other, self._message_segment_class): self.append(other) elif isinstance(other, str): self.extend(self._construct(other)) else: raise TypeError( f"unsupported operand type(s) for +: '{type(self)}' and '{type(other)}'" ) return self def is_text(self) -> bool: """ Returns: 是否是纯文本消息。 """ return all(map(lambda x: x.is_text(), self)) def get_plain_text(self) -> str: """获取消息中的纯文本部分。 Returns: 消息中的纯文本部分。 """ return "".join(map(lambda x: str(x), filter(lambda x: x.is_text(), self))) def copy(self) -> T_Message: """返回自身的浅复制。 Returns: 自身的浅复制。 """ return self.__class__(self) def deepcopy(self) -> T_Message: """返回自身的深复制。 Returns: 自身的深复制。 """ return deepcopy(self) def startswith( self, prefix: Union[str, T_MessageSegment], start=None, end=None ) -> bool: """实现类似字符串的 `startswith()` 方法。 当 `prefix` 类型是 str 时,会将自身转换为 str 类型,再调用 str 类型的 `startswith()` 方法。 当 `prefix` 类型是 T_MessageSegment 时,`start` 和 `end` 参数将不其作用, 会判断列表的第一个消息字段是否和 `prefix` 相等。 Args: prefix: 前缀。 start: 开始检查位置。 end: 停止检查位置。 Returns: 检查结果。 """ if isinstance(prefix, str): return str(self).startswith(prefix, start, end) elif isinstance(prefix, self._message_segment_class): if len(self) == 0: return False return self[0] == prefix raise TypeError( f"first arg must be str or {self._message_segment_class},not {type(prefix)}" ) def endswith( self, suffix: Union[str, T_MessageSegment], start=None, end=None ) -> bool: """实现类似字符串的 `endswith()` 方法。 当 `suffix` 类型是 str 时,会将自身转换为 str 类型,再调用 str 类型的 `endswith()` 方法。 当 `suffix` 类型是 T_MessageSegment 时,`start` 和 `end` 参数将不其作用, 会判断列表的最后一个消息字段是否和 `suffix` 相等。 Args: suffix: 后缀。 start: 开始检查位置。 end: 停止检查位置。 Returns: 检查结果。 """ if isinstance(suffix, str): return str(self).endswith(suffix, start, end) elif isinstance(suffix, self._message_segment_class): if len(self) == 0: return False return self[-1] == suffix raise TypeError( f"first arg must be str or {self._message_segment_class},not {type(suffix)}" ) def replace( self, old: Union[str, T_MessageSegment], new: Union[str, T_MessageSegment, None], count: int = -1, ) -> T_Message: """实现类似字符串的 `replace()` 方法。 当 `old` 为 str 类型时,`new` 也必须是 str ,本方法将仅对 `is_text()` 为 True 的消息字段进行处理。 当 `old` 为 MessageSegment 类型时,`new` 可以是 MessageSegment 或 None,本方法将对所有消息字段进行处理, 并替换符合条件的消息字段。None 表示删除匹配到的消息字段。 Args: old: 被匹配的字符串或消息字段。 new: 被替换为的字符串或消息字段。 count: 替换的次数。 Returns: 替换后的消息对象。 """ if type(old) == str: if type(new) != str: raise TypeError("when type of old is str, type of new must be str.") return self._replace_str(old, new, count) elif isinstance(old, self._message_segment_class): if not (isinstance(new, self._message_segment_class) or new is None): raise TypeError( "when type of old is MessageSegment, " "type of new must be MessageSegment or None." ) temp_msg = self.deepcopy() for index, item in enumerate(temp_msg): if count == 0: break if item == old: temp_msg[index] = new count -= 1 if new is None: temp_msg = self.__class__(filter(lambda x: x is not None, self)) return temp_msg else: raise TypeError("type of old must be str or MessageSegment") def _replace_str(self, old: str, new: str, count: int = -1) -> T_Message: """实现类似字符串的 `replace()` 方法。 本方法将被 `replace()` 方法调用以处理 str 类型的替换, 默认将 MessageSegment 对象的 data['text'] 视为存放纯文本的位置。 适配器开发者可自行重写此方法以适配其他情况。 Args: old: 被匹配的字符串或消息字段。 new: 被替换为的字符串或消息字段。 count: 替换的次数。 Returns: 替换后的消息对象。 """ temp_msg = self.deepcopy() for index, item in enumerate(temp_msg): item: MessageSegment if count == 0: break if item.is_text() and old in item.data["text"]: if count == -1: temp_msg[index].data["text"] = item.data["text"].replace(old, new) else: replace_times = min(count, item.data["text"].count(old)) temp_msg[index].data["text"] = item.data["text"].replace( old, new, replace_times ) count -= replace_times return temp_msg @dataclass class MessageSegment(Mapping, Generic[T_Message]): """消息字段。 本类实现了所有映射类型的方法,这些方法全部是对 `data` 属性的操作。 本类重写了 `+` 和 `+=` 运算符,可以直接和 Message, MessageSegment 等类型的对象执行取和运算,返回 Message 对象。 若开发者实现了 Message 和 MessageSegment 的子类则需要重写 `_message_class()` 方法。 Attributes: type: 消息字段类型。 data: 消息字段内容。 """ type: str data: Dict[str, Any] = field(default_factory=dict) @property def _message_class(self) -> Type[T_Message]: """若开发者实现了 Message 和 MessageSegment 的子类则需要重写此方法。 Returns: Message 类。 """ return Message def as_dict(self) -> Dict[str, Any]: """将当前对象解析为 Dict 对象,开发者可重写本方法以适配特殊的解析方式。 Returns: Dict 对象。 """ return dataclasses.asdict(self) def __str__(self) -> str: return str(self.data) def __repr__(self) -> str: return f"MessageSegment<{self.type}>:{str(self)}" def __getitem__(self, key) -> Any: return self.data[key] def __setitem__(self, key, value): self.data[key] = value def __delitem__(self, key): del self.data[key] def __len__(self) -> int: return len(self.data) def __iter__(self): yield from self.data.__iter__() def __contains__(self, key) -> bool: return key in self.data def __eq__(self, other: T_MessageSegment) -> bool: return self.type == other.type and self.data == other.data def __ne__(self, other: T_MessageSegment) -> bool: return not self.__eq__(other) def __add__(self, other) -> T_Message: return self._message_class(self) + other def __radd__(self, other) -> T_Message: return self._message_class(other) + self def get(self, key: str, default=None): return self.data.get(key, default) def keys(self): return self.data.keys() def values(self): return self.data.values() def items(self): return self.data.items() def is_text(self) -> bool: """ Returns: 是否是纯文本消息字段。 """ return self.type == "text" def copy(self) -> T_MessageSegment: """返回自身的浅复制。 Returns: 自身的浅复制。 """ return copy(self) def deepcopy(self) -> T_MessageSegment: """返回自身的深复制。 Returns: 自身的深复制。 """ return deepcopy(self)
/retrofor_wut-4.0.2-py3-none-any.whl/retrofor_wut/message.py
0.856692
0.261832
message.py
pypi
import os import json import asyncio import inspect import os.path import pkgutil import importlib import traceback import dataclasses from abc import ABC from types import ModuleType from functools import partial from typing_extensions import ParamSpec from importlib.abc import MetaPathFinder from importlib.machinery import PathFinder from typing import Any, List, Type, Tuple, TypeVar, Callable, Iterable, Coroutine from retrofor_wut.config import ConfigModel __all__ = [ "ModulePathFinder", "is_config_class", "get_classes_from_module", "get_classes_from_module_name", "get_classes_from_dir", "DataclassEncoder", "samefile", "sync_func_wrapper", ] _T = TypeVar("_T") _P = ParamSpec("_P") _R = TypeVar("_R") class ModulePathFinder(MetaPathFinder): """用于查找 retrofor_wut 组件的元路径查找器。""" path: List[str] = [] def find_spec(self, fullname, path=None, target=None): if path is None: path = [] return PathFinder.find_spec(fullname, self.path + list(path), target) def is_config_class(config_class: Any) -> bool: """判断一个对象是否是配置类。 Args: config_class: 待判断的对象。 Returns: 返回是否是配置类。 """ return ( inspect.isclass(config_class) and issubclass(config_class, ConfigModel) and isinstance(getattr(config_class, "__config_name__", None), str) and ABC not in config_class.__bases__ and not inspect.isabstract(config_class) ) def get_classes_from_module( module: ModuleType, super_class: Type[_T] ) -> List[Type[_T]]: """从模块中查找指定类型的类。 Args: module: Python 模块。 super_class: 要查找的类的超类。 Returns: 返回符合条件的类的列表。 """ classes: List[Type[_T]] = [] for _, module_attr in inspect.getmembers(module, inspect.isclass): module_attr: type if ( (inspect.getmodule(module_attr) or module) is module and issubclass(module_attr, super_class) and module_attr != super_class and ABC not in module_attr.__bases__ and not inspect.isabstract(module_attr) ): classes.append(module_attr) return classes def get_classes_from_module_name( name: str, super_class: Type[_T] ) -> List[Tuple[Type[_T], ModuleType]]: """从指定名称的模块中查找指定类型的类。 Args: name: 模块名称,格式和 Python `import` 语句相同。 super_class: 要查找的类的超类。 Returns: 返回由符合条件的类和模块组成的元组的列表。 Raises: ImportError: 当导入模块过程中出现错误。 """ try: importlib.invalidate_caches() module = importlib.import_module(name) importlib.reload(module) return list( map(lambda x: (x, module), get_classes_from_module(module, super_class)) ) except BaseException as e: # 不捕获 KeyboardInterrupt # 捕获 KeyboardInterrupt 会阻止用户关闭 Python 当正在导入的模块陷入死循环时 if isinstance(e, KeyboardInterrupt): raise e raise ImportError(e, traceback.format_exc()) from e def get_classes_from_dir( dirs: Iterable[str], super_class: Type[_T] ) -> List[Tuple[Type[_T], ModuleType]]: """从指定路径列表中的所有模块中查找指定类型的类,以 `_` 开头的插件不会被导入。路径可以是相对路径或绝对路径。 Args: dirs: 储存模块的路径的列表。 super_class: 要查找的类的超类。 Returns: 返回由符合条件的类和模块组成的元组的列表。 """ classes: List[Tuple[Type[_T], ModuleType]] = [] for module_info in pkgutil.iter_modules(dirs): if not module_info.name.startswith("_"): try: classes.extend( get_classes_from_module_name(module_info.name, super_class) ) except ImportError: continue return classes class DataclassEncoder(json.JSONEncoder): """用于解析 MessageSegment 的 JSONEncoder 类。""" def default(self, o): if dataclasses.is_dataclass(o): return o.as_dict() return super().default(o) def samefile(path1: str, path2: str) -> bool: """一个 `os.path.samefile` 的简单包装。 Args: path1: 路径1。 path2: 路径2。 Returns: 如果两个路径是否指向相同的文件或目录。 """ try: return path1 == path2 or os.path.samefile(path1, path2) except OSError: return False def sync_func_wrapper( func: Callable[_P, _R], to_thread: bool = False ) -> Callable[_P, Coroutine[None, None, _R]]: """包装一个同步函数为异步函数,当 func 为 Args: func: 待包装的同步函数。 to_thread: 在独立的线程中运行同步函数。 Returns: 异步函数。 """ if to_thread: async def _wrapper(*args: _P.args, **kwargs: _P.kwargs): loop = asyncio.get_running_loop() func_call = partial(func, *args, **kwargs) return await loop.run_in_executor(None, func_call) else: async def _wrapper(*args: _P.args, **kwargs: _P.kwargs): return func(*args, **kwargs) return _wrapper
/retrofor_wut-4.0.2-py3-none-any.whl/retrofor_wut/utils.py
0.583322
0.163596
utils.py
pypi
import json from typing import Any, Dict, List, Type, Union, Mapping, Iterable, Optional from retrofor_wut.utils import DataclassEncoder from retrofor_wut.message import Message, MessageSegment __all__ = ["T_MiraiMSG", "MiraiMessage", "MiraiMessageSegment"] T_MiraiMSG = Union[ str, Mapping, Iterable[Mapping], "MiraiMessageSegment", "MiraiMessage" ] class MiraiMessage(Message["MiraiMessageSegment"]): @property def _message_segment_class(self) -> Type["MiraiMessageSegment"]: return MiraiMessageSegment def _str_to_message_segment(self, msg: str) -> "MiraiMessageSegment": return self._message_segment_class.plain(msg) def as_message_chain(self) -> List[Dict[str, Any]]: """返回符合 Mirai-api-http 标准的 messageChain 数组。 Returns: messageChain 数组。 """ return list(map(lambda x: x.as_dict(), self)) class MiraiMessageSegment(MessageSegment["MiraiMessage"]): def __init__(self, type: str, **data): # noqa super().__init__( type=type, data={k: v for k, v in data.items() if v is not None} ) def _message_class(self) -> Type["MiraiMessage"]: return MiraiMessage def __str__(self) -> str: if self.type == "Plain": return self.data.get("text", "") return json.dumps(self, cls=DataclassEncoder) def as_dict(self) -> Dict[str, Any]: """返回符合 Mirai-api-http 标准的消息字段字典。 Returns: 符合 Mirai-api-http 标准的消息字段字典。 """ return {"type": self.type, **self.data} def is_text(self) -> bool: """ Returns: 是否是纯文本消息字段。 """ return self.type == "Plain" @classmethod def source(cls, id_: int, time: int): return cls(type="Source", id=id_, time=time) @classmethod def quote( cls, id_: int, group_id: int, sender_id: int, target_id: int, origin: MiraiMessage, ): return cls( type="Quote", id=id_, groupId=group_id, senderId=sender_id, targetId=target_id, origin=origin.as_message_chain(), ) @classmethod def at(cls, target: int): return cls(type="At", target=target) @classmethod def at_all(cls): return cls(type="AtAll") @classmethod def face(cls, face_id: Optional[int] = None, name: Optional[str] = None): return cls(type="Face", faceId=face_id, name=name) @classmethod def plain(cls, text: str): return cls(type="Plain", text=text) @classmethod def image( cls, image_id: Optional[str] = None, url: Optional[str] = None, path: Optional[str] = None, ): return cls(type="Image", imageId=image_id, url=url, path=path) @classmethod def flash_image( cls, image_id: Optional[str] = None, url: Optional[str] = None, path: Optional[str] = None, ): return cls(type="FlashImage", imageId=image_id, url=url, path=path) @classmethod def voice( cls, voice_id: Optional[str] = None, url: Optional[str] = None, path: Optional[str] = None, ): return cls(type="Voice", imageId=voice_id, url=url, path=path) @classmethod def xml(cls, xml: str): return cls(type="Xml", xml=xml) @classmethod def json(cls, json_: str): return cls(type="Json", json=json_) @classmethod def app(cls, content: str): return cls(type="App", content=content) @classmethod def poke(cls, name: str): return cls(type="Poke", name=name) @classmethod def dice(cls, value: int): return cls(type="Dice", value=value) @classmethod def music_share( cls, kind: str, title: str, summary: str, jump_url: str, picture_url: str, music_url: str, brief: str, ): return cls( type="MusicShare", kind=kind, title=title, summary=summary, jumpUrl=jump_url, pictureUrl=picture_url, musicUrl=music_url, brief=brief, )
/retrofor_wut-4.0.2-py3-none-any.whl/retrofor_wut/adapter/mirai/message.py
0.795579
0.178025
message.py
pypi
from typing import Any, Dict, List, Optional from retrofor_wut.message import MessageSegment __all__ = ["DingTalkMessage"] class DingTalkMessage(MessageSegment[None]): """DingTalk 消息""" @property def _message_class(self) -> None: return None def __str__(self): if self.type == "text": return self.data["content"] else: return super().__str__() def as_dict(self) -> Dict[str, Dict[str, Any]]: """返回符合钉钉消息标准的消息字段字典。 Returns: 符合钉钉消息标准的消息字段字典。 """ if self.type == "raw": return self.data else: return {self.type: self.data} @classmethod def raw(cls, data: Dict[str, Any]) -> "DingTalkMessage": """DingTalk 原始消息""" return cls(type="raw", data=data) @classmethod def text(cls, content: str) -> "DingTalkMessage": """DingTalk text 消息""" return cls(type="text", data={"content": content}) @classmethod def link( cls, text: str, title: str, message_url: str, pic_url: Optional[str] = None ): """DingTalk link 消息""" return cls( type="link", data={ "text": text, "title": title, "messageUrl": message_url, "picUrl": pic_url, }, ) @classmethod def markdown(cls, title: str, text: str): """DingTalk markdown 消息""" return cls(type="markdown", data={"title": title, "text": text}) @classmethod def action_card_single_btn( cls, title: str, text: str, single_title: str, single_url: str, btn_orientation: str = "0", ): """DingTalk 整体跳转 actionCard 消息""" return cls( type="actionCard", data={ "title": title, "text": text, "singleTitle": single_title, "singleURL": single_url, "btnOrientation": btn_orientation, }, ) @classmethod def action_card_multi_btns( cls, title: str, text: str, btns: list, btn_orientation: str = "0" ): """DingTalk 独立跳转 actionCard 消息""" return cls( type="actionCard", data={ "title": title, "text": text, "btns": btns, "btnOrientation": btn_orientation, }, ) @classmethod def feed_card(cls, links: list): """DingTalk feedCard 消息""" return cls(type="feedCard", data={"links": links}) @classmethod def at( cls, at_mobiles: Optional[List[str]] = None, at_user_ids: Optional[List[str]] = None, is_at_all: bool = False, ): """DingTalk At 信息""" return cls( type="at", data={ "atMobiles": at_mobiles, "atUserIds": at_user_ids, "isAtAll": is_at_all, }, )
/retrofor_wut-4.0.2-py3-none-any.whl/retrofor_wut/adapter/dingtalk/message.py
0.785309
0.229039
message.py
pypi
from typing import Type, Union, Literal, Mapping, Iterable, Optional from retrofor_wut.message import Message, MessageSegment __all__ = ["T_CQMSG", "CQHTTPMessage", "CQHTTPMessageSegment", "escape"] T_CQMSG = Union[ str, Mapping, Iterable[Mapping], "CQHTTPMessageSegment", "CQHTTPMessage" ] class CQHTTPMessage(Message["CQHTTPMessageSegment"]): """CQHTTP 消息。""" @property def _message_segment_class(self) -> Type["CQHTTPMessageSegment"]: return CQHTTPMessageSegment def _str_to_message_segment(self, msg) -> "CQHTTPMessageSegment": return CQHTTPMessageSegment.text(msg) class CQHTTPMessageSegment(MessageSegment["CQHTTPMessage"]): """CQHTTP 消息字段。""" @property def _message_class(self) -> Type["CQHTTPMessage"]: return CQHTTPMessage def __str__(self) -> str: if self.type == "text": return self.data.get("text", "") return self.get_cqcode() def get_cqcode(self) -> str: """ Returns: 此消息字段的 CQ 码形式。 """ if self.type == "text": return escape(self.data.get("text", ""), escape_comma=False) params = ",".join( [f"{k}={escape(str(v))}" for k, v in self.data.items() if v is not None] ) return f'[CQ:{self.type}{"," if params else ""}{params}]' @classmethod def text(cls, text: str) -> "CQHTTPMessageSegment": """纯文本""" return cls(type="text", data={"text": text}) @classmethod def face(cls, id_: int) -> "CQHTTPMessageSegment": """QQ 表情""" return cls(type="face", data={"id": str(id_)}) @classmethod def image( cls, file: str, type_: Optional[Literal["flash"]] = None, cache: bool = True, proxy: bool = True, timeout: Optional[int] = None, ) -> "CQHTTPMessageSegment": """图片""" return cls( type="image", data={ "file": file, "type": type_, "cache": cache, "proxy": proxy, "timeout": timeout, }, ) @classmethod def record( cls, file: str, magic: bool = False, cache: bool = True, proxy: bool = True, timeout: Optional[int] = None, ) -> "CQHTTPMessageSegment": """语音""" return cls( type="record", data={ "file": file, "magic": magic, "cache": cache, "proxy": proxy, "timeout": timeout, }, ) @classmethod def video( cls, file: str, cache: bool = True, proxy: bool = True, timeout: Optional[int] = None, ) -> "CQHTTPMessageSegment": """短视频""" return cls( type="video", data={"file": file, "cache": cache, "proxy": proxy, "timeout": timeout}, ) @classmethod def at(cls, qq: Union[int, Literal["all"]]) -> "CQHTTPMessageSegment": """@某人""" return cls(type="at", data={"qq": str(qq)}) @classmethod def rps(cls) -> "CQHTTPMessageSegment": """猜拳魔法表情""" return cls(type="rps", data={}) @classmethod def dice(cls) -> "CQHTTPMessageSegment": """掷骰子魔法表情""" return cls(type="dice", data={}) @classmethod def shake(cls) -> "CQHTTPMessageSegment": """窗口抖动(戳一戳)""" return cls(type="shake", data={}) @classmethod def poke(cls, type_: str, id_: int) -> "CQHTTPMessageSegment": """戳一戳""" return cls(type="poke", data={"type": type_, "id": str(id_)}) @classmethod def anonymous(cls, ignore: Optional[bool] = None) -> "CQHTTPMessageSegment": """匿名发消息""" return cls(type="anonymous", data={"ignore": ignore}) @classmethod def share( cls, url: str, title: str, content: Optional[str] = None, image: Optional[str] = None, ) -> "CQHTTPMessageSegment": """链接分享""" return cls( type="share", data={"url": url, "title": title, "content": content, "image": image}, ) @classmethod def contact(cls, type_: Literal["qq", "group"], id_: int) -> "CQHTTPMessageSegment": """推荐好友/推荐群""" return cls(type="contact", data={"type": type_, "id": str(id_)}) @classmethod def contact_friend(cls, id_: int) -> "CQHTTPMessageSegment": """推荐好友""" return cls(type="contact", data={"type": "qq", "id": str(id_)}) @classmethod def contact_group(cls, id_: int) -> "CQHTTPMessageSegment": """推荐好友""" return cls(type="contact", data={"type": "group", "id": str(id_)}) @classmethod def location( cls, lat: float, lon: float, title: Optional[str], content: Optional[str] = None ) -> "CQHTTPMessageSegment": """位置""" return cls( type="location", data={"lat": str(lat), "lon": str(lon), "title": title, "content": content}, ) @classmethod def music( cls, type_: Literal["qq", "163", "xm"], id_: int ) -> "CQHTTPMessageSegment": """音乐分享""" return cls(type="music", data={"type": type_, "id": str(id_)}) @classmethod def music_custom( cls, url: str, audio: str, title: str, content: Optional[str] = None, image: Optional[str] = None, ) -> "CQHTTPMessageSegment": """音乐自定义分享""" return cls( type="music", data={ "type": "custom", "url": url, "audio": audio, "title": title, "content": content, "image": image, }, ) @classmethod def reply(cls, id_: int) -> "CQHTTPMessageSegment": """回复""" return cls(type="reply", data={"id": str(id_)}) @classmethod def node(cls, id_: int) -> "CQHTTPMessageSegment": """合并转发节点""" return cls(type="node", data={"id": str(id_)}) @classmethod def node_custom( cls, user_id: int, nickname, content: "CQHTTPMessage" ) -> "CQHTTPMessageSegment": """合并转发自定义节点""" return cls( type="node", data={ "user_id": str(user_id), "nickname": str(nickname), "content": content, }, ) @classmethod def xml_message(cls, data: str) -> "CQHTTPMessageSegment": """XML 消息""" return cls(type="xml", data={"data": data}) @classmethod def json_message(cls, data: str) -> "CQHTTPMessageSegment": """JSON 消息""" return cls(type="json", data={"data": data}) def escape(s: str, *, escape_comma: bool = True) -> str: """对 CQ 码中的特殊字符进行转义。 Args: s: 待转义的字符串。 escape_comma: 是否转义 `,`。 Returns: 转义后的字符串。 """ s = s.replace("&", "&amp;").replace("[", "&#91;").replace("]", "&#93;") if escape_comma: s = s.replace(",", "&#44;") return s
/retrofor_wut-4.0.2-py3-none-any.whl/retrofor_wut/adapter/cqhttp/message.py
0.841468
0.280038
message.py
pypi
from __future__ import unicode_literals import csv import click import prettytable def interact(seq, desc, count, row, mtx): # status output keys = sorted(mtx) table = prettytable.PrettyTable(keys) table.add_row([ '\033[92m\u2713\u2713\033[0m' if mtx[key] else '--' for key in keys ]) print """ Sequence: {seq} {desc} Interpreted: {i_balls}-{i_strikes} Final: {balls}-{strikes} {mtx} """.format(seq=seq, desc=', '.join(desc), i_balls=count['balls'], i_strikes=count['strikes'], balls=row['BALLS_CT'], strikes=row['STRIKES_CT'], mtx=table) # keep going? if raw_input('Continue? [Y/n]: ').lower() == 'n': exit() @click.command() @click.option('files', '-f', type=click.File('r'), multiple=True, required=True, help='Chadwick-parsed event log') @click.option('imode', '-i', is_flag=True, default=False, help='Enable interactive mode') @click.option('output', '-o', type=click.File('w'), required=True, help='Path to output file') def extract_sequences(files, imode, output): """Converts a pitch sequences into a matrix of ball-strike counts. """ seq_obv = set() mtx = { '00': 1, '01': 0, '02': 0, '10': 0, '20': 0, '30': 0, '11': 0, '12': 0, '21': 0, '22': 0, '31': 0, '32': 0, } # write header row writer = csv.writer(output) headers = ['pitch_seq_tx'] headers.extend(['c' + key for key in sorted(mtx)]) writer.writerow(headers) for f in files: reader = csv.DictReader(f) for row in reader: seq = row['PITCH_SEQ_TX'] if seq in seq_obv: continue count = {'balls': 0, 'strikes': 0} desc = [] for pitch in seq: # handle walks if pitch in ('B', 'I', 'V'): if count['balls'] < 3: count['balls'] += 1 desc.append('Ball') else: # ball 4, take your base break # handle fouls that do not terminate an at-bat elif pitch in ('F', 'R'): # keep going forever if count['strikes'] < 2: count['strikes'] += 1 desc.append('Foul') # handle strikes that can terminate an at-bat elif pitch in ('C', 'K', 'L', 'O', 'Q', 'S', 'T'): if count['strikes'] == 2: # batter struck out break else: count['strikes'] += 1 desc.append('Strike') else: continue key = '%s%s' % (count['balls'], count['strikes']) if mtx[key] < 1: mtx[key] += 1 if imode is True: interact(seq, desc, count, row, mtx) # write output values = [seq] for key in sorted(mtx): values.append(mtx[key]) writer.writerow(values) # mark sequence as observed seq_obv.add(seq) # reset matrix for key in mtx: mtx[key] = 0 mtx['00'] = 1 if __name__ == '__main__': extract_sequences()
/retrosheet-pitch-sequences-1.1.0.tar.gz/retrosheet-pitch-sequences-1.1.0/rs_pitch_seq.py
0.50293
0.201283
rs_pitch_seq.py
pypi
import multiprocessing import retro import gc MAKE_RETRIES = 5 def set_retro_make( new_retro_make_func ): RetroWrapper.retro_make_func = new_retro_make_func def _retrocom(rx, tx, game, kwargs): """ This function is the target for RetroWrapper's internal process and does all the work of communicating with the environment. """ env = RetroWrapper.retro_make_func(game, **kwargs) # Sit around on the queue, waiting for calls from RetroWrapper while True: attr, args, kwargs = rx.get() # First, handle special case where the wrapper is asking if attr is callable. # In this case, we actually have RetroWrapper.symbol, attr, and {}. if attr == RetroWrapper.symbol: result = env.__getattribute__(args) tx.put(callable(result)) elif attr == "close": env.close() break else: # Otherwise, handle the request result = getattr(env, attr) if callable(result): result = result(*args, **kwargs) tx.put(result) class RetroWrapper(): """ This class is a thin wrapper around a retro environment. The purpose of this class is to protect us from the fact that each Python process can only have a single retro environment at a time, and we would like potentially several. This class gets around this limitation by spawning a process internally that sits around waiting for retro environment API calls, asking its own local copy of the environment, and then returning the answer. Call functions on this object exactly as if it were a retro env. """ symbol = "THIS IS A SPECIAL MESSAGE FOR YOU" retro_make_func = retro.make def __init__(self, game, **kwargs): tempenv = None retry_counter = MAKE_RETRIES while True: try: tempenv = RetroWrapper.retro_make_func(game, **kwargs) except RuntimeError: # Sometimes we need to gc.collect because previous tempenvs haven't been cleaned up. gc.collect() retry_counter -= 1 if retry_counter > 0: continue break if tempenv == None: raise RuntimeError( 'Unable to create tempenv' ) tempenv.reset() if hasattr( tempenv, 'unwrapped' ): # Wrappers don't have gamename or initial_state tempenv_unwrapped = tempenv.unwrapped self.gamename = tempenv_unwrapped.gamename self.initial_state = tempenv_unwrapped.initial_state self.action_space = tempenv.action_space self.metadata = tempenv.metadata self.observation_space = tempenv.observation_space self.reward_range = tempenv.reward_range tempenv.close() self._rx = multiprocessing.Queue() self._tx = multiprocessing.Queue() self._proc = multiprocessing.Process(target=_retrocom, args=(self._tx, self._rx, game, kwargs), daemon=True) self._proc.start() def __del__(self): """ Make sure to clean up. """ self.close() def __getattr__(self, attr): """ Any time a client calls anything on our object, we want to check to see if we can answer without having to ask the retro process. Usually, we will have to ask it. If we do, we put a request into the queue for the result of whatever the client requested and block until it comes back. Otherwise we simply give the client whatever we have that they want. BTW: This doesn't work for magic methods. To get those working is a little more involved. TODO """ # E.g.: Client calls env.step(action) ignore_list = ['class', 'mro', 'new', 'init', 'setattr', 'getattr', 'getattribute'] if attr in self.__dict__ and attr not in ignore_list: # 1. Check if we have a step function. If so, return it. return attr else: # 2. If we don't, return a function that calls step with whatever args are passed in to it. is_callable = self._ask_if_attr_is_callable(attr) if is_callable: # The result of getattr(attr) is a callable, so return a wrapper # that pretends to be the function the user was trying to call def wrapper(*args, **kwargs): self._tx.put((attr, args, kwargs)) return self._rx.get() return wrapper else: # The result of getattr(attr) is not a callable, so we should just # execute the request for the user and return the result self._tx.put((attr, [], {})) return self._tx.get() def _ask_if_attr_is_callable(self, attr): """ Returns whether or not the attribute is a callable. """ self._tx.put((RetroWrapper.symbol, attr, {})) return self._rx.get() def close(self): """ Shutdown the environment. """ if "_tx" in self.__dict__ and "_proc" in self.__dict__: self._tx.put(("close", (), {})) self._proc.join()
/retrowrapper-0.3.0-py3-none-any.whl/retrowrapper.py
0.430985
0.194139
retrowrapper.py
pypi
import typing as T import logging import random import time from functools import partial from decorator import decorator logging_logger = logging.getLogger(__name__) EXCEPTIONS = T.Union[T.Tuple[T.Type[Exception], ...], T.Type[Exception]] P = T.ParamSpec("P") def __retry_internal_sync( f: T.Callable[P, T.Any], exceptions: EXCEPTIONS = Exception, tries: int = -1, delay: float = 0, max_delay: float = None, backoff: float = 1, jitter: float = 0, logger: logging.Logger = logging_logger, ) -> T.Any: """ Executes a function and retries it if it failed. :param f: the function to execute. :param exceptions: an exception or a tuple of exceptions to catch. default: Exception. :param tries: the maximum number of attempts. default: -1 (infinite). :param delay: initial delay between attempts. default: 0. :param max_delay: the maximum value of delay. default: None (no limit). :param backoff: multiplier applied to delay between attempts. default: 1 (no backoff). :param jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) :param logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.logging_logger. if None, logging is disabled. :returns: the result of the f function. """ _tries, _delay = tries, delay while _tries: try: return f() except exceptions as e: _tries -= 1 if not _tries: raise if logger is not None: logger.warning("%s, retrying in %s seconds...", e, _delay) time.sleep(_delay) _delay *= backoff if isinstance(jitter, tuple): _delay += random.uniform(*jitter) else: _delay += jitter if max_delay is not None: _delay = min(_delay, max_delay) async def __retry_internal_async( f: T.Callable[P, T.Any], exceptions: EXCEPTIONS = Exception, tries: int = -1, delay: float = 0, max_delay: float = None, backoff: float = 1, jitter: float = 0, logger: logging.Logger = logging_logger, ) -> T.Any: """ Executes a function and retries it if it failed. :param f: the function to execute. :param exceptions: an exception or a tuple of exceptions to catch. default: Exception. :param tries: the maximum number of attempts. default: -1 (infinite). :param delay: initial delay between attempts. default: 0. :param max_delay: the maximum value of delay. default: None (no limit). :param backoff: multiplier applied to delay between attempts. default: 1 (no backoff). :param jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) :param logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.logging_logger. if None, logging is disabled. :returns: the result of the f function. """ _tries, _delay = tries, delay while _tries: try: return await f() except exceptions as e: _tries -= 1 if not _tries: raise if logger is not None: logger.warning("%s, retrying in %s seconds...", e, _delay) time.sleep(_delay) _delay *= backoff if isinstance(jitter, tuple): _delay += random.uniform(*jitter) else: _delay += jitter if max_delay is not None: _delay = min(_delay, max_delay) DecSpecs = T.ParamSpec("DecSpecs") def retry( exceptions: EXCEPTIONS = Exception, *, is_async: bool, tries: int = -1, delay: float = 0, max_delay: float = None, backoff: float = 1, jitter: float = 0, logger: logging.Logger = logging_logger, ) -> T.Callable[..., T.Any]: """Returns a retry decorator. :param exceptions: an exception or a tuple of exceptions to catch. default: Exception. :param tries: the maximum number of attempts. default: -1 (infinite). :param delay: initial delay between attempts. default: 0. :param max_delay: the maximum value of delay. default: None (no limit). :param backoff: multiplier applied to delay between attempts. default: 1 (no backoff). :param jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) :param logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.logging_logger. if None, logging is disabled. :returns: a retry decorator. """ if is_async: @decorator async def retry_decorator_async( f: T.Callable[P, T.Any], *fargs: T.Any, **fkwargs: T.Any ) -> T.Any: args = fargs if fargs else list() kwargs = fkwargs if fkwargs else dict() return await __retry_internal_async( partial(f, *args, **kwargs), exceptions, tries, delay, max_delay, backoff, jitter, logger, ) return retry_decorator_async else: @decorator def retry_decorator_sync( f: T.Callable[P, T.Any], *fargs: T.Any, **fkwargs: T.Any ) -> T.Any: args = fargs if fargs else list() kwargs = fkwargs if fkwargs else dict() return __retry_internal_sync( partial(f, *args, **kwargs), exceptions, tries, delay, max_delay, backoff, jitter, logger, ) return retry_decorator_sync def retry_call_sync( f: T.Callable[P, T.Any], fargs: T.Any = None, fkwargs: T.Any = None, exceptions: EXCEPTIONS = Exception, tries: int = -1, delay: float = 0, max_delay: float = None, backoff: float = 1, jitter: float = 0, logger: logging.Logger = logging_logger, ) -> T.Any: """ Calls a function and re-executes it if it failed. :param f: the function to execute. :param fargs: the positional arguments of the function to execute. :param fkwargs: the named arguments of the function to execute. :param exceptions: an exception or a tuple of exceptions to catch. default: Exception. :param tries: the maximum number of attempts. default: -1 (infinite). :param delay: initial delay between attempts. default: 0. :param max_delay: the maximum value of delay. default: None (no limit). :param backoff: multiplier applied to delay between attempts. default: 1 (no backoff). :param jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) :param logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.logging_logger. if None, logging is disabled. :returns: the result of the f function. """ args = fargs if fargs else list() kwargs = fkwargs if fkwargs else dict() return __retry_internal_sync( partial(f, *args, **kwargs), exceptions, tries, delay, max_delay, backoff, jitter, logger, ) async def retry_call_async( f: T.Callable[P, T.Any], fargs: T.Any = None, fkwargs: T.Any = None, exceptions: EXCEPTIONS = Exception, tries: int = -1, delay: float = 0, max_delay: float = None, backoff: float = 1, jitter: float = 0, logger: logging.Logger = logging_logger, ) -> T.Any: """ Calls a function and re-executes it if it failed. :param f: the function to execute. :param fargs: the positional arguments of the function to execute. :param fkwargs: the named arguments of the function to execute. :param exceptions: an exception or a tuple of exceptions to catch. default: Exception. :param tries: the maximum number of attempts. default: -1 (infinite). :param delay: initial delay between attempts. default: 0. :param max_delay: the maximum value of delay. default: None (no limit). :param backoff: multiplier applied to delay between attempts. default: 1 (no backoff). :param jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) :param logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.logging_logger. if None, logging is disabled. :returns: the result of the f function. """ args = fargs if fargs else list() kwargs = fkwargs if fkwargs else dict() return await __retry_internal_async( partial(f, *args, **kwargs), exceptions, tries, delay, max_delay, backoff, jitter, logger, )
/retry_async-0.1.3-py3-none-any.whl/retry_async/api.py
0.695338
0.310204
api.py
pypi
import asyncio import logging import random import time import functools from typing import Callable, Optional, Any DEFAULT_LOGGER = logging.getLogger(__name__) DEFAULT_ASYNC_LOGGER = logging.getLogger("asyncio") def __retry_internal( f: Callable, args: tuple, kwargs: dict, exceptions: tuple = (Exception,), tries: int = -1, delay: int = 0, max_delay: Optional[int] = None, backoff: int = 1, jitter: int = 0, logger: logging.Logger = DEFAULT_LOGGER, ): """ Executes a function and retries it if it failed. Args: f: the function to execute. exceptions: an exception or a tuple of exceptions to catch. default: Exception. tries: the maximum number of attempts. default: -1 (infinite). delay: initial delay between attempts. default: 0. max_delay: the maximum value of delay. default: None (no limit). backoff: multiplier applied to delay between attempts. default: 1 (no backoff). jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) logger: Instance of logging.Logger to be called on failed attempts. default: retry.DEFAULT_LOGGER. if None, logging is disabled. Returns: Result of the f function. """ _tries, _delay = tries, delay while _tries: try: return f(*args, **kwargs) except exceptions as e: _tries -= 1 if not _tries: raise if logger is not None: logger.warning("%s, retrying in %s seconds...", e, _delay) time.sleep(_delay) _delay *= backoff if isinstance(jitter, tuple): _delay += random.uniform(*jitter) else: _delay += jitter if max_delay is not None: _delay = min(_delay, max_delay) async def __retry_internal_async( f: Callable, args: tuple, kwargs: dict, exceptions: tuple = (Exception,), tries: int = -1, delay: int = 0, max_delay: Optional[int] = None, backoff: int = 1, jitter: int = 0, logger: logging.Logger = DEFAULT_ASYNC_LOGGER, ): """ Executes a function and retries it if it failed. Args: f: the coroutine function to execute. exceptions: an exception or a tuple of exceptions to catch. default: Exception. tries: the maximum number of attempts. default: -1 (infinite). delay: initial delay between attempts. default: 0. max_delay: the maximum value of delay. default: None (no limit). backoff: multiplier applied to delay between attempts. default: 1 (no backoff). jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) logger: Instance of logging.Logger to be called on failed attempts. default: retry.DEFAULT_LOGGER. if None, logging is disabled. Returns: Result of the f function. """ _tries, _delay = tries, delay while _tries: try: return await f(*args, **kwargs) except exceptions as e: _tries -= 1 if not _tries: raise if logger is not None: logger.warning("%s, retrying in %s seconds...", e, _delay) await asyncio.sleep(_delay) _delay *= backoff if isinstance(jitter, tuple): _delay += random.uniform(*jitter) else: _delay += jitter if max_delay is not None: _delay = min(_delay, max_delay) def retry( # func, exceptions: tuple = (Exception,), tries: int = -1, delay: int = 0, max_delay: Optional[int] = None, backoff: int = 1, jitter: int = 0, logger: logging.Logger = DEFAULT_LOGGER, ): """ Returns a retry decorator. Args: exceptions: an exception or a tuple of exceptions to catch. default: Exception. tries: the maximum number of attempts. default: -1 (infinite). delay: initial delay between attempts. default: 0. max_delay: the maximum value of delay. default: None (no limit). backoff: multiplier applied to delay between attempts. default: 1 (no backoff). jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.DEFAULT_LOGGER. if None, logging is disabled. Returns: a retry decorator. """ def retry_decorator(func): @functools.wraps(func) def wrapper(*args: tuple, **kwargs: dict) -> Any: return __retry_internal(func, args, kwargs, exceptions, tries, delay, max_delay, backoff, jitter, logger) @functools.wraps(func) async def wrapper_async(*args: tuple, **kwargs: dict) -> Any: return await __retry_internal_async( func, args, kwargs, exceptions, tries, delay, max_delay, backoff, jitter, logger ) if asyncio.iscoroutinefunction(func): return wrapper_async return wrapper return retry_decorator def retry_call( f, fargs: tuple = None, fkwargs: dict = None, exceptions: tuple = (Exception,), tries: int = -1, delay: int = 0, max_delay: Optional[int] = None, backoff: int = 1, jitter: int = 0, logger: logging.Logger = DEFAULT_LOGGER, ): """ Calls a function and re-executes it if it failed. Args: f: the function to execute. fargs: the positional arguments of the function to execute. fkwargs: the named arguments of the function to execute. exceptions: an exception or a tuple of exceptions to catch. default: Exception. tries: the maximum number of attempts. default: -1 (infinite). delay: initial delay between attempts. default: 0. max_delay: the maximum value of delay. default: None (no limit). backoff: multiplier applied to delay between attempts. default: 1 (no backoff). jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.DEFAULT_LOGGER. if None, logging is disabled. Returns: the result of the f function. """ args = fargs if fargs else tuple() kwargs = fkwargs if fkwargs else dict() if asyncio.iscoroutinefunction(f): return __retry_internal_async(f, args, kwargs, exceptions, tries, delay, max_delay, backoff, jitter, logger) return __retry_internal(f, args, kwargs, exceptions, tries, delay, max_delay, backoff, jitter, logger)
/retry_extended-0.2.3.tar.gz/retry_extended-0.2.3/retry/api.py
0.847274
0.193986
api.py
pypi
from math import ceil from time import sleep from typing import Callable, List import allure from allure_commons import plugin_manager from allure_commons.utils import uuid4 from retry_pytest.command import Command from retry_pytest.custom_errors import NegativeAction class Retry: def __init__( self, *expected_exceptions, timeout=10, poll_frequency=1, title='Retry', error_msg='', show_expected=False, **kwargs ): self._exceptions = expected_exceptions if expected_exceptions else (NegativeAction,) self._timeout = timeout error_msg = error_msg if error_msg else f'timeout {timeout}s exceeded' self._timeout_msg = f'{title}: {error_msg}' self._poll_frequency = poll_frequency self._command_queue = [] self._title = title self._step_params = kwargs self._current_step = None self._show_expected = show_expected @property def commands(self) -> List[Command]: return self._command_queue @property def last_command(self) -> Command: return self._command_queue[-1] def __enter__(self): self._current_step = uuid4() plugin_manager.hook.start_step(uuid=self._current_step, title=self._title, params=self._step_params) return self def __exit__(self, exc_type, exc_val, exc_tb): try: for _ in range(ceil(self._timeout / self._poll_frequency)): try: sleep(self._poll_frequency) if all([f() for f in self._command_queue]): break except self._exceptions as e: if self._show_expected: allure.attach( f'{e.__class__.__name__}: {str(e)}', 'Expected exception', allure.attachment_type.TEXT ) else: exc_type = AssertionError exc_val = exc_type(self._timeout_msg) exc_tb = None except Exception as e: exc_type = e.__class__ exc_val = e exc_tb = None plugin_manager.hook.stop_step( uuid=self._current_step, title=self._title, exc_type=exc_type, exc_val=exc_val, exc_tb=exc_tb ) if exc_val: raise exc_val def check(self, func: Callable, *args, **kwargs) -> Command: self._command_queue.append(Command(func, *args, **kwargs)) return self._command_queue[-1]
/retry_pytest-1.0.4.tar.gz/retry_pytest-1.0.4/retry_pytest/retry.py
0.769643
0.193604
retry.py
pypi
/**@constructor*/ RussianStemmer = function() { var base = new BaseStemmer(); /** @const */ var a_0 = [ ["\u0432", -1, 1], ["\u0438\u0432", 0, 2], ["\u044B\u0432", 0, 2], ["\u0432\u0448\u0438", -1, 1], ["\u0438\u0432\u0448\u0438", 3, 2], ["\u044B\u0432\u0448\u0438", 3, 2], ["\u0432\u0448\u0438\u0441\u044C", -1, 1], ["\u0438\u0432\u0448\u0438\u0441\u044C", 6, 2], ["\u044B\u0432\u0448\u0438\u0441\u044C", 6, 2] ]; /** @const */ var a_1 = [ ["\u0435\u0435", -1, 1], ["\u0438\u0435", -1, 1], ["\u043E\u0435", -1, 1], ["\u044B\u0435", -1, 1], ["\u0438\u043C\u0438", -1, 1], ["\u044B\u043C\u0438", -1, 1], ["\u0435\u0439", -1, 1], ["\u0438\u0439", -1, 1], ["\u043E\u0439", -1, 1], ["\u044B\u0439", -1, 1], ["\u0435\u043C", -1, 1], ["\u0438\u043C", -1, 1], ["\u043E\u043C", -1, 1], ["\u044B\u043C", -1, 1], ["\u0435\u0433\u043E", -1, 1], ["\u043E\u0433\u043E", -1, 1], ["\u0435\u043C\u0443", -1, 1], ["\u043E\u043C\u0443", -1, 1], ["\u0438\u0445", -1, 1], ["\u044B\u0445", -1, 1], ["\u0435\u044E", -1, 1], ["\u043E\u044E", -1, 1], ["\u0443\u044E", -1, 1], ["\u044E\u044E", -1, 1], ["\u0430\u044F", -1, 1], ["\u044F\u044F", -1, 1] ]; /** @const */ var a_2 = [ ["\u0435\u043C", -1, 1], ["\u043D\u043D", -1, 1], ["\u0432\u0448", -1, 1], ["\u0438\u0432\u0448", 2, 2], ["\u044B\u0432\u0448", 2, 2], ["\u0449", -1, 1], ["\u044E\u0449", 5, 1], ["\u0443\u044E\u0449", 6, 2] ]; /** @const */ var a_3 = [ ["\u0441\u044C", -1, 1], ["\u0441\u044F", -1, 1] ]; /** @const */ var a_4 = [ ["\u043B\u0430", -1, 1], ["\u0438\u043B\u0430", 0, 2], ["\u044B\u043B\u0430", 0, 2], ["\u043D\u0430", -1, 1], ["\u0435\u043D\u0430", 3, 2], ["\u0435\u0442\u0435", -1, 1], ["\u0438\u0442\u0435", -1, 2], ["\u0439\u0442\u0435", -1, 1], ["\u0435\u0439\u0442\u0435", 7, 2], ["\u0443\u0439\u0442\u0435", 7, 2], ["\u043B\u0438", -1, 1], ["\u0438\u043B\u0438", 10, 2], ["\u044B\u043B\u0438", 10, 2], ["\u0439", -1, 1], ["\u0435\u0439", 13, 2], ["\u0443\u0439", 13, 2], ["\u043B", -1, 1], ["\u0438\u043B", 16, 2], ["\u044B\u043B", 16, 2], ["\u0435\u043C", -1, 1], ["\u0438\u043C", -1, 2], ["\u044B\u043C", -1, 2], ["\u043D", -1, 1], ["\u0435\u043D", 22, 2], ["\u043B\u043E", -1, 1], ["\u0438\u043B\u043E", 24, 2], ["\u044B\u043B\u043E", 24, 2], ["\u043D\u043E", -1, 1], ["\u0435\u043D\u043E", 27, 2], ["\u043D\u043D\u043E", 27, 1], ["\u0435\u0442", -1, 1], ["\u0443\u0435\u0442", 30, 2], ["\u0438\u0442", -1, 2], ["\u044B\u0442", -1, 2], ["\u044E\u0442", -1, 1], ["\u0443\u044E\u0442", 34, 2], ["\u044F\u0442", -1, 2], ["\u043D\u044B", -1, 1], ["\u0435\u043D\u044B", 37, 2], ["\u0442\u044C", -1, 1], ["\u0438\u0442\u044C", 39, 2], ["\u044B\u0442\u044C", 39, 2], ["\u0435\u0448\u044C", -1, 1], ["\u0438\u0448\u044C", -1, 2], ["\u044E", -1, 2], ["\u0443\u044E", 44, 2] ]; /** @const */ var a_5 = [ ["\u0430", -1, 1], ["\u0435\u0432", -1, 1], ["\u043E\u0432", -1, 1], ["\u0435", -1, 1], ["\u0438\u0435", 3, 1], ["\u044C\u0435", 3, 1], ["\u0438", -1, 1], ["\u0435\u0438", 6, 1], ["\u0438\u0438", 6, 1], ["\u0430\u043C\u0438", 6, 1], ["\u044F\u043C\u0438", 6, 1], ["\u0438\u044F\u043C\u0438", 10, 1], ["\u0439", -1, 1], ["\u0435\u0439", 12, 1], ["\u0438\u0435\u0439", 13, 1], ["\u0438\u0439", 12, 1], ["\u043E\u0439", 12, 1], ["\u0430\u043C", -1, 1], ["\u0435\u043C", -1, 1], ["\u0438\u0435\u043C", 18, 1], ["\u043E\u043C", -1, 1], ["\u044F\u043C", -1, 1], ["\u0438\u044F\u043C", 21, 1], ["\u043E", -1, 1], ["\u0443", -1, 1], ["\u0430\u0445", -1, 1], ["\u044F\u0445", -1, 1], ["\u0438\u044F\u0445", 26, 1], ["\u044B", -1, 1], ["\u044C", -1, 1], ["\u044E", -1, 1], ["\u0438\u044E", 30, 1], ["\u044C\u044E", 30, 1], ["\u044F", -1, 1], ["\u0438\u044F", 33, 1], ["\u044C\u044F", 33, 1] ]; /** @const */ var a_6 = [ ["\u043E\u0441\u0442", -1, 1], ["\u043E\u0441\u0442\u044C", -1, 1] ]; /** @const */ var a_7 = [ ["\u0435\u0439\u0448\u0435", -1, 1], ["\u043D", -1, 2], ["\u0435\u0439\u0448", -1, 1], ["\u044C", -1, 3] ]; /** @const */ var /** Array<int> */ g_v = [33, 65, 8, 232]; var /** number */ I_p2 = 0; var /** number */ I_pV = 0; /** @return {boolean} */ function r_mark_regions() { I_pV = base.limit; I_p2 = base.limit; var /** number */ v_1 = base.cursor; lab0: { golab1: while(true) { lab2: { if (!(base.in_grouping(g_v, 1072, 1103))) { break lab2; } break golab1; } if (base.cursor >= base.limit) { break lab0; } base.cursor++; } I_pV = base.cursor; golab3: while(true) { lab4: { if (!(base.out_grouping(g_v, 1072, 1103))) { break lab4; } break golab3; } if (base.cursor >= base.limit) { break lab0; } base.cursor++; } golab5: while(true) { lab6: { if (!(base.in_grouping(g_v, 1072, 1103))) { break lab6; } break golab5; } if (base.cursor >= base.limit) { break lab0; } base.cursor++; } golab7: while(true) { lab8: { if (!(base.out_grouping(g_v, 1072, 1103))) { break lab8; } break golab7; } if (base.cursor >= base.limit) { break lab0; } base.cursor++; } I_p2 = base.cursor; } base.cursor = v_1; return true; }; /** @return {boolean} */ function r_R2() { if (!(I_p2 <= base.cursor)) { return false; } return true; }; /** @return {boolean} */ function r_perfective_gerund() { var /** number */ among_var; base.ket = base.cursor; among_var = base.find_among_b(a_0); if (among_var == 0) { return false; } base.bra = base.cursor; switch (among_var) { case 1: lab0: { var /** number */ v_1 = base.limit - base.cursor; lab1: { if (!(base.eq_s_b("\u0430"))) { break lab1; } break lab0; } base.cursor = base.limit - v_1; if (!(base.eq_s_b("\u044F"))) { return false; } } if (!base.slice_del()) { return false; } break; case 2: if (!base.slice_del()) { return false; } break; } return true; }; /** @return {boolean} */ function r_adjective() { base.ket = base.cursor; if (base.find_among_b(a_1) == 0) { return false; } base.bra = base.cursor; if (!base.slice_del()) { return false; } return true; }; /** @return {boolean} */ function r_adjectival() { var /** number */ among_var; if (!r_adjective()) { return false; } var /** number */ v_1 = base.limit - base.cursor; lab0: { base.ket = base.cursor; among_var = base.find_among_b(a_2); if (among_var == 0) { base.cursor = base.limit - v_1; break lab0; } base.bra = base.cursor; switch (among_var) { case 1: lab1: { var /** number */ v_2 = base.limit - base.cursor; lab2: { if (!(base.eq_s_b("\u0430"))) { break lab2; } break lab1; } base.cursor = base.limit - v_2; if (!(base.eq_s_b("\u044F"))) { base.cursor = base.limit - v_1; break lab0; } } if (!base.slice_del()) { return false; } break; case 2: if (!base.slice_del()) { return false; } break; } } return true; }; /** @return {boolean} */ function r_reflexive() { base.ket = base.cursor; if (base.find_among_b(a_3) == 0) { return false; } base.bra = base.cursor; if (!base.slice_del()) { return false; } return true; }; /** @return {boolean} */ function r_verb() { var /** number */ among_var; base.ket = base.cursor; among_var = base.find_among_b(a_4); if (among_var == 0) { return false; } base.bra = base.cursor; switch (among_var) { case 1: lab0: { var /** number */ v_1 = base.limit - base.cursor; lab1: { if (!(base.eq_s_b("\u0430"))) { break lab1; } break lab0; } base.cursor = base.limit - v_1; if (!(base.eq_s_b("\u044F"))) { return false; } } if (!base.slice_del()) { return false; } break; case 2: if (!base.slice_del()) { return false; } break; } return true; }; /** @return {boolean} */ function r_noun() { base.ket = base.cursor; if (base.find_among_b(a_5) == 0) { return false; } base.bra = base.cursor; if (!base.slice_del()) { return false; } return true; }; /** @return {boolean} */ function r_derivational() { base.ket = base.cursor; if (base.find_among_b(a_6) == 0) { return false; } base.bra = base.cursor; if (!r_R2()) { return false; } if (!base.slice_del()) { return false; } return true; }; /** @return {boolean} */ function r_tidy_up() { var /** number */ among_var; base.ket = base.cursor; among_var = base.find_among_b(a_7); if (among_var == 0) { return false; } base.bra = base.cursor; switch (among_var) { case 1: if (!base.slice_del()) { return false; } base.ket = base.cursor; if (!(base.eq_s_b("\u043D"))) { return false; } base.bra = base.cursor; if (!(base.eq_s_b("\u043D"))) { return false; } if (!base.slice_del()) { return false; } break; case 2: if (!(base.eq_s_b("\u043D"))) { return false; } if (!base.slice_del()) { return false; } break; case 3: if (!base.slice_del()) { return false; } break; } return true; }; this.stem = /** @return {boolean} */ function() { var /** number */ v_1 = base.cursor; lab0: { while(true) { var /** number */ v_2 = base.cursor; lab1: { golab2: while(true) { var /** number */ v_3 = base.cursor; lab3: { base.bra = base.cursor; if (!(base.eq_s("\u0451"))) { break lab3; } base.ket = base.cursor; base.cursor = v_3; break golab2; } base.cursor = v_3; if (base.cursor >= base.limit) { break lab1; } base.cursor++; } if (!base.slice_from("\u0435")) { return false; } continue; } base.cursor = v_2; break; } } base.cursor = v_1; r_mark_regions(); base.limit_backward = base.cursor; base.cursor = base.limit; if (base.cursor < I_pV) { return false; } var /** number */ v_6 = base.limit_backward; base.limit_backward = I_pV; var /** number */ v_7 = base.limit - base.cursor; lab4: { lab5: { var /** number */ v_8 = base.limit - base.cursor; lab6: { if (!r_perfective_gerund()) { break lab6; } break lab5; } base.cursor = base.limit - v_8; var /** number */ v_9 = base.limit - base.cursor; lab7: { if (!r_reflexive()) { base.cursor = base.limit - v_9; break lab7; } } lab8: { var /** number */ v_10 = base.limit - base.cursor; lab9: { if (!r_adjectival()) { break lab9; } break lab8; } base.cursor = base.limit - v_10; lab10: { if (!r_verb()) { break lab10; } break lab8; } base.cursor = base.limit - v_10; if (!r_noun()) { break lab4; } } } } base.cursor = base.limit - v_7; var /** number */ v_11 = base.limit - base.cursor; lab11: { base.ket = base.cursor; if (!(base.eq_s_b("\u0438"))) { base.cursor = base.limit - v_11; break lab11; } base.bra = base.cursor; if (!base.slice_del()) { return false; } } var /** number */ v_12 = base.limit - base.cursor; r_derivational(); base.cursor = base.limit - v_12; var /** number */ v_13 = base.limit - base.cursor; r_tidy_up(); base.cursor = base.limit - v_13; base.limit_backward = v_6; base.cursor = base.limit_backward; return true; }; /**@return{string}*/ this['stemWord'] = function(/**string*/word) { base.setCurrent(word); this.stem(); return base.getCurrent(); }; };
/retry_pytest-1.0.4.tar.gz/retry_pytest-1.0.4/retry_pytest/docs/build/html/_static/russian-stemmer.js
0.531696
0.543651
russian-stemmer.js
pypi
from datetime import timedelta from typing import Optional, Tuple, TypeVar, Union import requests from requests.adapters import HTTPAdapter from urllib3 import Retry T = TypeVar("T", bound=requests.Session) class TSession(requests.Session): """A session that has a timeout for all of its requests.""" def __init__(self, timeout: Union[int, timedelta] = 5): """ Args: timeout: Time that requests will wait to receive the first response bytes (not the whole time) from the server. An int in seconds or a timedelta object. """ super().__init__() self.timeout = timeout if isinstance(timeout, int) else timeout.seconds def request(self, method, url, *args, **kwargs): kwargs.setdefault("timeout", self.timeout) return super().request(method, url, *args, **kwargs) class RSession(TSession): """A session that has a timeout and a ``raises_for_status`` for all of its requests. """ def __init__(self, timeout: Union[int, timedelta] = 5): super().__init__(timeout) self.hooks["response"] = lambda r, *args, **kwargs: r.raise_for_status() def retry( session: Optional[T] = None, retries: int = 3, backoff_factor: float = 1, status_to_retry: Tuple[int, ...] = (500, 502, 504), prefixes: Tuple[str, ...] = ("http://", "https://"), **kwargs ) -> Union[T, TSession]: """ Configures the passed-in session to retry on failed requests due to connection errors, specific HTTP response codes and 30X redirections. Args: session: A session to allow to retry. None creates a new Session. retries: The number of maximum retries before raising an exception. backoff_factor: A factor used to compute the waiting time between retries. See :arg:`urllib3.util.retry.Retry.backoff_factor`. status_to_retry: A tuple of status codes that trigger the reply behaviour. prefixes: A tuple of URL prefixes that this retry configuration affects. By default, ``https`` and ``https``. **kwargs: Extra arguments that are passed to :class:`urllib3.util.retry.Retry`. Returns: A session object with the retry setup. """ session = session or TSession() # Retry too in non-idempotent methods like POST kwargs.setdefault("allowed_methods", None) r = Retry( total=retries, read=retries, connect=retries, backoff_factor=backoff_factor, status_forcelist=status_to_retry, **kwargs ) adapter = HTTPAdapter(max_retries=r) for prefix in prefixes: session.mount(prefix, adapter) return session
/retry_requests-2.0.0-py3-none-any.whl/retry_requests/__init__.py
0.942606
0.232332
__init__.py
pypi
import time import random import asyncio import logging from functools import partial from decorator import decorator logging_logger = logging.getLogger(__name__) def __retry_internal( f, exceptions=Exception, tries=-1, delay=0, max_delay=None, backoff=1, jitter=0, logger=logging_logger ): """ Executes a function and retries it if it failed. :param f: the function to execute. :param exceptions: an exception or a tuple of exceptions to catch. default: Exception. :param tries: the maximum number of attempts. default: -1 (infinite). :param delay: initial delay between attempts. default: 0. :param max_delay: the maximum value of delay. default: None (no limit). :param backoff: multiplier applied to delay between attempts. default: 1 (no backoff). :param jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) :param logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.logging_logger. if None, logging is disabled. :returns: the result of the f function. """ _tries, _delay = tries, delay while _tries: try: return f() except exceptions as e: _tries -= 1 if not _tries: raise if logger is not None: logger.warning("%s, retrying in %s seconds...", e, _delay) time.sleep(_delay) _delay *= backoff if isinstance(jitter, tuple): _delay += random.uniform(*jitter) else: _delay += jitter if max_delay is not None: _delay = min(_delay, max_delay) async def __retry_internal_async( f, exceptions=Exception, tries=-1, delay=0, max_delay=None, backoff=1, jitter=0, logger=logging_logger ): _tries, _delay = tries, delay while _tries: try: return await f() except exceptions as e: _tries -= 1 if not _tries: raise if logger is not None: logger.warning("%s, retrying in %s seconds...", e, _delay) await asyncio.sleep(_delay) _delay *= backoff if isinstance(jitter, tuple): _delay += random.uniform(*jitter) else: _delay += jitter if max_delay is not None: _delay = min(_delay, max_delay) def retry(exceptions=Exception, tries=-1, delay=0, max_delay=None, backoff=1, jitter=0, logger=logging_logger): """Returns a retry decorator. :param exceptions: an exception or a tuple of exceptions to catch. default: Exception. :param tries: the maximum number of attempts. default: -1 (infinite). :param delay: initial delay between attempts. default: 0. :param max_delay: the maximum value of delay. default: None (no limit). :param backoff: multiplier applied to delay between attempts. default: 1 (no backoff). :param jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) :param logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.logging_logger. if None, logging is disabled. :param async: If True then return generator :returns: a retry decorator. """ @decorator def retry_decorator(f, *fargs, **fkwargs): if not asyncio.iscoroutinefunction(f): return __retry_internal( partial(f, *fargs, **fkwargs), exceptions, tries, delay, max_delay, backoff, jitter, logger ) else: return __retry_internal_async( partial(f, *fargs, **fkwargs), exceptions, tries, delay, max_delay, backoff, jitter, logger ) return retry_decorator def retry_call( f, fargs=None, fkwargs=None, exceptions=Exception, tries=-1, delay=0, max_delay=None, backoff=1, jitter=0, logger=logging_logger, ): """ Calls a function and re-executes it if it failed. :param f: the function to execute. :param fargs: the positional arguments of the function to execute. :param fkwargs: the named arguments of the function to execute. :param exceptions: an exception or a tuple of exceptions to catch. default: Exception. :param tries: the maximum number of attempts. default: -1 (infinite). :param delay: initial delay between attempts. default: 0. :param max_delay: the maximum value of delay. default: None (no limit). :param backoff: multiplier applied to delay between attempts. default: 1 (no backoff). :param jitter: extra seconds added to delay between attempts. default: 0. fixed if a number, random if a range tuple (min, max) :param logger: logger.warning(fmt, error, delay) will be called on failed attempts. default: retry.logging_logger. if None, logging is disabled. :returns: the result of the f function. """ args = fargs if fargs else list() kwargs = fkwargs if fkwargs else dict() return __retry_internal(partial(f, *args, **kwargs), exceptions, tries, delay, max_delay, backoff, jitter, logger)
/retry-sh-1.0.5.tar.gz/retry-sh-1.0.5/retry/api.py
0.7478
0.205256
api.py
pypi
import functools import itertools import logging import os from select import poll, POLLIN from threading import Timer import time from decorator import decorator class _DummyException(Exception): pass class MaximumRetriesExceeded(Exception): pass class MaximumTimeoutExceeded(Exception): pass def _timeout(pipe_w): with os.fdopen(pipe_w, 'w') as p: p.write('stop') def retry( exceptions=(Exception,), interval=0, max_retries=10, success=None, timeout=-1): """Decorator to retry a function 'max_retries' amount of times :param tuple exceptions: Exceptions to be caught for retries :param int interval: Interval between retries in seconds :param int max_retries: Maximum number of retries to have, if set to -1 the decorator will loop forever :param function success: Function to indicate success criteria :param int timeout: Timeout interval in seconds, if -1 will retry forever :raises MaximumRetriesExceeded: Maximum number of retries hit without reaching the success criteria :raises TypeError: Both exceptions and success were left None causing the decorator to have no valid exit criteria. Example: Use it to decorate a function! .. sourcecode:: python from retry import retry @retry(exceptions=(ArithmeticError,), success=lambda x: x > 0) def foo(bar): if bar < 0: raise ArithmeticError('testing this') return bar foo(5) # Should return 5 foo(-1) # Should raise ArithmeticError foo(0) # Should raise MaximumRetriesExceeded """ if not exceptions and success is None: raise TypeError( '`exceptions` and `success` parameter can not both be None') # For python 3 compatability exceptions = exceptions or (_DummyException,) _retries_error_msg = ('Exceeded maximum number of retries {} at ' 'an interval of {}s for function {}') _timeout_error_msg = 'Maximum timeout of {}s reached for function {}' @decorator def wrapper(func, *args, **kwargs): run_func = functools.partial(func, *args, **kwargs) logger = logging.getLogger(func.__module__) if max_retries < 0: iterator = itertools.count() else: iterator = range(max_retries) timer = None if timeout > 0: r, w = os.pipe() timer = Timer(timeout, _timeout, [w]) timer.start() p = poll() p.register(r, POLLIN) for num, _ in enumerate(iterator, 1): try: result = run_func() if success is None or success(result): if timer: timer.cancel() return result except exceptions: logger.exception( 'Exception experienced when trying function {}'.format( func.__name__)) if num == max_retries: raise logger.warning( 'Retrying {} in {}s...'.format( func.__name__, interval)) if timer: r_state = p.poll(interval * 1000) if r_state and r_state[0][1] & POLLIN: raise MaximumTimeoutExceeded( _timeout_error_msg.format(timeout, func.__name__) ) else: time.sleep(interval) else: raise MaximumRetriesExceeded( _retries_error_msg.format( max_retries, interval, func.__name__)) return wrapper
/retry.it-2.0.tar.gz/retry.it-2.0/retry.py
0.763748
0.168002
retry.py
pypi
from typing import Optional, Sequence from rets.client.resource import Resource from rets.client.utils import get_metadata_data from rets.http import RetsHttpClient """ Example of metadata dict: metadata = [{ 'ResourceID': 'Property', 'KeyField': 'Matrix_Unique_ID', '_classes': [ { 'ClassName': 'Listing', 'HasKeyIndex': '1', '_table': [ ... column fields ], } ], '_object_types': [ 'ObjectType': 'LargePhoto', 'MIMEType': 'image/jpeg', ] }, { 'ResourceID': 'Agent', 'KeyField': 'Matrix_Unique_ID', '_classes': [ { 'ClassName': 'Listing', 'HasKeyIndex': '1', } ], }] """ class RetsClient: def __init__(self, *args, http_client: RetsHttpClient = None, metadata: Sequence[dict] = (), capability_urls: dict = None, cookie_dict: dict = None, **kwargs): self.http = http_client or RetsHttpClient(*args, capability_urls=capability_urls, cookie_dict=cookie_dict, **kwargs) if not (capability_urls and cookie_dict): self.http.login() self._resources = self._resources_from_metadata(metadata) @property def metadata(self) -> Sequence[dict]: return tuple(resource.metadata for resource in self._resources) @property def resources(self) -> Sequence[Resource]: if not self._resources: # TODO(ML) Differentiate between not having the metadata and # having an empty metadata self._resources = self._fetch_resources() return self._resources def get_resource(self, name: str) -> Optional[Resource]: for resource in self.resources: if resource.name == name: return resource raise KeyError('unknown resource %s' % name) def _fetch_resources(self) -> Sequence[Resource]: metadata = get_metadata_data(self.http, 'resource') return self._resources_from_metadata(metadata) def _resources_from_metadata(self, metadata: Sequence[dict]) -> Sequence[Resource]: return tuple(Resource(m, self.http) for m in metadata)
/rets-python-0.4.9.tar.gz/rets-python-0.4.9/rets/client/client.py
0.80651
0.163345
client.py
pypi
import logging import re from collections import OrderedDict from datetime import datetime, time, timezone from decimal import Decimal from functools import partial from typing import Any, Sequence import udatetime from rets.errors import RetsParseError logger = logging.getLogger('rets') class RecordDecoder: def __init__(self, table: Sequence[dict], include_tz: bool = False): self._metadata_map = {field['SystemName']: field for field in table} self._include_tz = include_tz def decode(self, rows: Sequence[dict]) -> Sequence[dict]: if not rows: return () # Build dict of field to decoder functions, assuming that all rows have the same fields. decoders = self._build_decoders(tuple(rows[0].keys())) def decode_field(field: str, value: str) -> Any: if value == '': return None try: return decoders[field](value) except Exception as e: raise ValueError(f"Error decoding field {field} with value {value}. Error: {e}") from e return tuple(OrderedDict((field, decode_field(field, value)) for field, value in row.items()) for row in rows) def _build_decoders(self, fields: Sequence[str]) -> dict: decoders = {} for field in fields: try: field_metadata = self._metadata_map[field] except KeyError: logger.warning('field %s not found in table metadata', field) field_metadata = {'DataType': 'Character'} decoders[field] = _get_decoder( data_type=field_metadata['DataType'], interpretation=field_metadata.get('Interpretation', ''), include_tz=self._include_tz, ) return decoders def _get_decoder(data_type: str, interpretation: str, include_tz: bool = False): if interpretation == _LOOKUP_TYPE: return str elif interpretation in _LOOKUP_MULTI_TYPES: return lambda value: value.split(',') if data_type in _TIMEZONE_AWARE_DECODERS: return partial(_TIMEZONE_AWARE_DECODERS[data_type], include_tz=include_tz) try: return _DECODERS[data_type] except KeyError: raise RetsParseError('unknown data type %s' % data_type) from None def _decode_datetime(value: str, include_tz: bool) -> datetime: # Correct `0000-00-00` to `0000-00-00T00:00:00` if len(value) == 10: value = '%sT00:00:00' % value[0:10] # Correct `0000-00-00 00:00:00` to `0000-00-00T00:00:00` elif value[10] == ' ': value = '%sT%s' % (value[0:10], value[11:]) decoded = udatetime.from_string(value) if not include_tz: return decoded.astimezone(timezone.utc).replace(tzinfo=None) return decoded def _decode_time(value: str, include_tz: bool) -> time: decoded = _decode_datetime('1970-01-01T' + value, include_tz) return decoded.time().replace(tzinfo=decoded.tzinfo) def _decode_date(value: str, include_tz: bool) -> datetime: try: decoded = datetime.strptime(value, '%Y-%m-%d') return decoded except ValueError: return _decode_datetime(value, include_tz) _LOOKUP_TYPE = 'Lookup' _LOOKUP_MULTI_TYPES = frozenset(('LookupMulti', 'LookupBitstring', 'LookupBitmask')) _TIMEZONE_AWARE_DECODERS = { 'DateTime': _decode_datetime, 'Time': _decode_time, 'Date': _decode_date, } _DECODERS = { 'Boolean': lambda value: value == '1', 'Character': str, 'Tiny': int, 'Small': int, 'Int': int, 'Long': int, 'Decimal': Decimal, 'Number': int, # Point is new "Edm.GeographyPoint" from RESO, look online for spec. Can store as Postgres Point, see https://bit.ly/2BDPgUS 'Point': str, }
/rets-python-0.4.9.tar.gz/rets-python-0.4.9/rets/client/decoder.py
0.798462
0.282298
decoder.py
pypi
from typing import FrozenSet, Mapping, Sequence, Union from rets.client.decoder import RecordDecoder from rets.client.record import Record from rets.client.utils import get_metadata_data from rets.errors import RetsClientError from rets.http import RetsHttpClient, SearchResult class ResourceClass: def __init__(self, resource, metadata: dict, http_client: RetsHttpClient): self.resource = resource self._http = http_client self._metadata = metadata self._table = metadata.get('_table') self._fields = None @property def name(self) -> str: return self._metadata['ClassName'] @property def has_key_index(self) -> bool: return self._metadata.get('HasKeyIndex') == '1' @property def metadata(self) -> dict: metadata = dict(self._metadata) if self._table: metadata['_table'] = self._table return metadata @property def table(self) -> Sequence[dict]: if self._table is None: self._table = tuple(get_metadata_data(self._http, 'table', resource=self.resource.name, class_=self.name)) return self._table @property def fields(self) -> FrozenSet[str]: if self._fields is None: self._fields = frozenset(field['SystemName'] for field in self.table) return self._fields def search(self, query: Union[str, Mapping[str, str]], fields: Sequence[str] = None, parse: bool = True, include_tz: bool = False, **kwargs) -> SearchResult: query = self._validate_query(query) if fields: fields = self._validate_fields(fields) result = self._http.search( resource=self.resource.name, class_=self.name, query=query, select=fields, **kwargs, ) if parse: decoder = RecordDecoder(self.table, include_tz) rows = decoder.decode(result.data) else: rows = result.data return SearchResult( count=result.count, max_rows=result.max_rows, data=tuple(Record(self, row) for row in rows), ) def _validate_query(self, query: Union[str, Mapping[str, str]]) -> str: if isinstance(query, str): return query self._assert_fields(query) return ','.join('(%s=%s)' % (field, value) for field, value in query.items()) def _validate_fields(self, fields: Sequence[str]) -> str: self._assert_fields(fields) return ','.join(fields) def _assert_fields(self, fields: Sequence[str]) -> None: permissible = self.fields invalid = tuple(f for f in fields if f not in permissible) if invalid: raise RetsClientError('invalid fields %s' % ','.join(invalid)) def __repr__(self) -> str: return '<Class: %s:%s>' % (self.resource.name, self.name)
/rets-python-0.4.9.tar.gz/rets-python-0.4.9/rets/client/resource_class.py
0.899466
0.188193
resource_class.py
pypi
# RETS [![PyPI version](https://badge.fury.io/py/rets.svg)](https://pypi.python.org/pypi/rets/) [![Build Status](https://travis-ci.org/refindlyllc/rets.svg?branch=master)](https://travis-ci.org/refindlyllc/rets) [![Coverage Status](https://coveralls.io/repos/github/refindlyllc/rets/badge.svg?branch=master)](https://coveralls.io/github/refindlyllc/rets?branch=master) A pure python RETS client for real estate data. Make requests to the MLS server to get real estate listings, media, and metadata. ## Installation The easiest way to install is through pip. `pip install rets` If you need to build the package locally, it can be downloaded from [github](https://github.com/refindlyllc/rets) and installed through setuptools. ```bash git clone https://github.com/refindlyllc/rets.git cd python-rets python setup.py install ``` You can now import the rets module within Python. ## Quickstart After [installing](##installation) the rets package locally, make requests to an MLS server for data. ```python >>> from rets import Session >>> login_url = 'http://retrsprovider.com/login' >>> username = 'user123' >>> password = 'a48a*32fa$5' >>> rets_client = Session(login_url, username, password) >>> rets_client.login() >>> system_data = rets_client.get_system_metadata() >>> system_data {'version': '1.11.76004', 'system_description': 'MLS-RETS', 'system_id': 'MLS-RETS'} >>> resources = rets_client.get_resource_metadata((resource='Agent') >>> resources {'ClassCount': '1', 'ClassDate': '2016-04-20T15:17:13Z', 'ClassVersion': '1.00.00023', 'Date': '2016-12-08T16:15:15Z', 'Description': 'Agent', 'EditMaskDate': '2013-03-26T00:10:01Z', 'EditMaskVersion': '1.00.00000', 'KeyField': 'unique_id', 'LookupDate': '2016-05-06T17:05:40Z', 'LookupVersion': '1.00.00369', 'ObjectDate': '2014-06-20T14:15:57Z', 'ObjectVersion': '1.00.00001', 'ResourceID': 'Agent', 'SearchHelpDate': '2013-03-26T00:10:01Z', 'SearchHelpVersion': '1.00.00000', 'StandardName': 'Agent', 'TableName': 'AGENT', 'UpdateHelpDate': '2013-03-26T00:10:01Z', 'UpdateHelpVersion': '1.00.00000', 'ValidationExpressionDate': '2013-03-26T00:10:01Z', 'ValidationExpressionVersion': '1.00.00000', 'ValidationExternalDate': '2013-03-26T00:10:01Z', 'ValidationExternalVersion': '1.00.00000', 'ValidationLookupDate': '2013-03-26T00:10:01Z', 'ValidationLookupVersion': '1.00.00000', 'Version': '1.11.73255', 'VisibleName': 'Agent'} >>> search_results = rets_client.search(resource='Property', resource_class='RES', limit=1, dmql_query='(ListPrice=150000+)') >>> for result in search_results: ... result {'Acres': '0.0000', 'ActiveOpenHouseCount': '', 'AdditionalRooms': 'LAINRE,SCPOLA', 'AmenRecFreq': '', 'Amenities': 'BASKET,CLUBHO,COMPOO,COMSPA,EXEROO,EXTSTO,PRIMEM,PUTGRE,SAUNA,SIDEWA,STREET,TENCOU,UNDUTI', 'AmenityRecFee': '0.00', 'ApplicationFee': '100.00', 'ApproxLivingArea': '1946', 'AssociationMngmtPhone': '', 'BathsFull': '2', 'BathsHalf': '0', 'BathsTotal': '2.00', 'BedroomDesc': '', 'Bedrooms': '3', 'BedsTotal': '3', ... } >>> rets_client.logout() ``` ## The Session Object All requests to a RETS server must be authenticated. The login credential fields must be passed to the Session object at instantiation. As some RETS servers limit the number of concurrent requests, it is also ideal to logout when requests to the RETS server are complete. ### Session Parameters - login_url: The login URL for the RETS feed - username: The username for the RETS feed - password: The password for the RETS feed - version: The RETS version is typically provided from the server at login. You can set the version here to override the value provided by the server - user_agent: The useragent for the RETS feed. Not all servers require this. - user_agent_password: The useragent password for the RETS feed. Not all servers require this. - follow_redirects: Follow HTTP redirects. The default True. - use_post_method: Use HTTP POST method when making requests instead of GET. The default is True - metadata_format: COMPACT_DECODED or STANDARD_XML. The client will attempt to set this automatically based on response codes from the RETS server. - session_id_cookie_name: The session cookie name returned by the RETS server. Default is RETS-Session-ID ### Context Manager If you don't want to manually call the session's login and logout methods, the Session object can be opened in a context manager that logs the client in and out automatically. ```python with Session(rets_client = Session(login_url, username, password) as s: print('Now logged in') system_metadata = s.get_system_metadata() search_results = s.search(resource='Property', resource_class='RES', limit=100, dmql_query='(ListPrice=150000+)') print('Now logged out') ## do stuff with the search results ``` ## Metadata Methods The session object can get RETS metadata through the following methods: ### rets_client.get_system_metadata() Returns the METADATA-SYSTEM information in a dictionary. ### rets_client.get_resource_metadata(resource=None) Returns the METADATA-RESOURCE information in a list of dicts. The resource argument can be supplied to this method to limit the returned value to just the dict containing that resource. ### rets_client.get_class_metadata(resource) Returns the METADATA-CLASS information for a given resource in a list of dicts. ### rets_client.get_table_metadata(resource, class) Returns the METADATA-TABLE information for a resource and class in a list of dicts. ### rets_client.get_object_metadata(resource) Returns the METADATA-OBJECT information for a resource in a list of dicts ### rets_client.get_lookup_values(resource, lookup_name) Returns the METADATA-LOOKUP_TYPE information for a field of a resource. The result is a list of the lookup values for the given lookup_name. Some RETS servers allow a wildcard `*` for the lookup name and will return all lookup values. In these cases, a dict is returned with the keys being each of the lookup_names and the values being the corresponding lists of values. ## Object Methods The session can get RETS Objects through the GetObject request. There are two methods for obtaining objects. ### rets_client.get_preferred_object(resource, object_type, content_id, location=0) Returns a dict containing information on the preferred object for a given content_id. ### rets_client.get_object(resource, object_type, content_ids, object_ids='*', location=0) Returns a list of dicts containing information on objects for one or more content_ids. The content_ids can be passed as a list if there are multiple content_ids. The object_ids variable limits the objects returned to the index number of each object on the server. This can be useful when getting a single object or subset of total objects. Each dict contains a key of content_md5 that contains the md5 checksum for the object. This should help users identify duplicates supplied by the RETS servers or compare the objects against their previously saved objects. Here is an example of getting an object's images and saving them to file: ```python with Session(rets_client = Session(login_url, username, password) as s: unique_listing_id = '123456789' object_dict_list = s.get_object( resource='Property', object_type='LargePhoto', content_ids=unique_listing_id ) for ob in object_dict_list: ## Save the images individually file_name = "{}_{}.jpg".format(unique_listing_id, ob['content_id']) with open(file_name, 'wb') as f: f.write(ob['content']) ``` ## Searching Use the client's search method to search for real estate data. All searches must have the resource, class, and search query. The query can be sent as either a Data Mining Query Language string or a search filter dictionary. The search method takes the following parameters: - resource: The resource that contains the class to search - resource_class: The class to search - search_filter=None: The query as a dict - dmql_query=None: The query in dmql format - limit=None: Limit search values count - offset=None: Offset for RETS request. Useful when RETS limits number of results or transactions - optional_parameters=None: Values for option paramters - query_type: The query type to submit as. Defaults to `DMQL2` - standard_names: Boolean for if the search uses standard names. Defaults to `0` indicating the search uses system field names - response_format: The format of the response you would like back, defaults to `COMPACT-DECODED` The resource and resource_class parameters are required. You must also provide either the search_filter parameter or the dmql_query parameter. The dmql query is what RETS is expecting and the search_filter dict ends up creating the dmql to be sent to rets. ```python >>> search_res = rets_client.search('Property', 'RES', dmql_query='(Status=A)') >>> the_same_res = rets_client.search('Property', 'RES', search_filter={'Status': 'A"}) ``` Many RETS servers limit the number of results returned with a search request. You may pass the limit and/or offset parameters to the search method to better control the result set. ```python >>> small_res = rets_client.search('Property', 'RES', search_filter={'Status': 'A"}, limit=1) ``` The small_res just has a single listing returned. ```python >>> first_res = rets_client.search('Property', 'RES', search_filter={'Status': 'A"}) ``` The RETS server only returned the first 10,000 results from this query. Do a second query to get the rest of the results. ```python >>> second_res = rets_client.search('Property', 'RES', search_filter={'Status': 'A"}, offset=10000) ``` Lastly, if there are any other parameters to send to the Search end point, you may provide them in the optional_parameters dict. ### Filters Complex queries in DQML can be troublesome to read and maintain. Creating these queries as search_filter dictionaries can make this a little better. The following logical operators are parsed by client. - $gte: numeric or datetime values greater than or equal to this. - $lte: numeric or datetime values less than or equal than to this. - $contains: a string contains these characters anywhere. - $begins: a string begins with these characters. - $ends: a string ends with these characters. - $in: a list of possible values a field can contain. - $nin: a list of values a field cannot contain. - $neq: the value must not equal this. Additionally, all date, datetime, and time objects passed to the search_filter are converted to the appropriate format expected by RETS server. ### Examples Search Filters Active listings in the past 48 hours. ```python >>> two_days_ago = datetime.today() - datetime.timedelta(days=2) >>> filter = { "Status": "Active", "CreatedDatetime": { "$gte": two_days_ago } } >>> results = rets_client.search('Property', 'RES', search_filter=filter) ``` Expensive properties that have been on the market over 5 months ```python >>> five_months_ago = datetime.today() - datetime.timedelta(months=5) >>> filter = { "Status": "Active", "CreatedDatetime": { "$lte": five_months_ago } } } >>> results = rets_client.search('Property', 'RES', search_filter=filter) ``` Listings on a "Main" street in a neighborhood that contains "Quail West". (Some RETS use legal descriptions of neighborhood data or allow brokers to enter inconsistent neighborhood names) ```python >>> filter = { "Status": "Active", "StreetName": { "$begins": "Main S" }, "DevelopmentName": { "$contains": "Quail West" } >>> results = rets_client.search('Property', 'RES', search_filter=filter) ``` At least four bedrooms, two to three bathrooms, under $150,000. ```python >>> filter = { "Status": "Active", "Bedrooms": { "$gte": 4 }, "Bathrooms": { "$in": [2, 3] }, "ListPrice": { "$lte": 150000 } } >>> results = rets_client.search('Property', 'RES', search_filter=filter) ``` ### Search Results Searches with the RETS client return a list of dictionaries that represents listings of a search result. ### Custom Results Parser Some RETS server return non-standard search result responses. In these cases it is useful to create your own parser class. This class must define a method `generator` that takes a single argument of the rets server response. A simple example of this can be found in the [CREA Test](tests/custom_parser_example.py) file. When the Session is instantiated, pass the and instance of the class as the `search_parser` class. ## RETS Exceptions There are many RETS Reply Codes that can be returned from the server. As a rule, this rets library raises a `rets.exceptions.RETSException` for all reply codes that are non-zero. The reply_code and reply_text are set as parameters for the exception to make it easier for applications to catch and respond to specific reply codes. ## Contributing This RETS client has a long way to go, and keeping up with new [RESO Standards](http://www.reso.org/data-dictionary/) , RETS 2.0, and other features will require ongoing maintenance. Please feel free to fork this repo and make pull requests to the development branch if you wish to contribute. Ensure that all new code has accompanying tests. Travis-CI will run your code through the current and new tests when you make a pull request. All pull requests should reference an [Github issue](https://github.com/refindlyllc/rets/issues). Features and bugs should be discussed in the issue rather than be discussed in a pull request. Many thanks to the passive contribution of [@troydavisson](https://github.com/troydavisson) for his work on [PHRETS](https://github.com/troydavisson/PHRETS). We shamelessly used many of his great conventions to make this project successful. ## Testing If you wish to test the code prior to contribution use tox to test on python 2 and 3. ```bash tox ``` ## Helpful RETS Links - [http://www.reso.org/glossary/](http://www.reso.org/glossary/) - [https://www.flexmls.com/developers/rets/tutorials/example-rets-session/](https://www.flexmls.com/developers/rets/tutorials/example-rets-session/) - [http://www.realtor.org/retsorg.nsf/pages/docs](http://www.realtor.org/retsorg.nsf/pages/docs)
/rets-0.4.11.tar.gz/rets-0.4.11/README.md
0.497803
0.834339
README.md
pypi
import functools import math import matplotlib.pyplot as plt import numpy as np SMALL_SIZE = 10 MEDIUM_SIZE = 12 BIGGER_SIZE = 14 plt.rc('axes', axisbelow=True) plt.rc('font', size=SMALL_SIZE) plt.rc('axes', titlesize=MEDIUM_SIZE) plt.rc('axes', labelsize=MEDIUM_SIZE) plt.rc('xtick', labelsize=MEDIUM_SIZE) plt.rc('ytick', labelsize=MEDIUM_SIZE) plt.rc('legend', fontsize=MEDIUM_SIZE) plt.rc('figure', titlesize=BIGGER_SIZE) hatches = ['//', '\\\\', '||', '--', '++', 'xx', 'oo', 'OO', '..', '**', '/', '\\', '|', '-', '+', 'x', 'o', 'O', '.', '*'] # Default plot configs default_plot_config = { "show_legend": True, "ygrid": True, "show_hatch": False, # Bar plot "gmean": False, } def calc_gmean(numbers): sum_of_logs = functools.reduce(lambda x, y: x+y, map(math.log, numbers)) return pow(math.e, sum_of_logs/len(numbers)) def save_or_show_figure(plot_config, filename): """Save or show plot :param plot_config: Plot configuration :type plot_config: dict :param filename: File name to save the plot :type filename: str """ # Legend if ('show_legend' in plot_config) and plot_config['show_legend']: plt.legend() if filename: plt.tight_layout() plt.savefig(filename, bbox_inches='tight', pad_inches = 0.1, dpi=300) else: plt.show() def generic_plot(plot_config): """Create a plot and do generic configuration :param plot_config: Plot configuration :type plot_config: dict """ # Figure size if 'figure_size' in plot_config: fig, ax = plt.subplots(figsize=(plot_config['figure_size']['width'], plot_config['figure_size']['height'])) else: fig, ax = plt.subplots() # Title and Axes if 'title' in plot_config: ax.set_title(plot_config['title']) if 'xlabel' in plot_config: ax.set_xlabel(plot_config['xlabel']) if 'ylabel' in plot_config: ax.set_ylabel(plot_config['ylabel']) if ('ygrid' in plot_config) and plot_config['ygrid']: ax.grid(axis='y', which='major') if 'yscale' in plot_config: ax.set_yscale(plot_config['yscale']) # Y limits ylim = None if 'ylim' in plot_config: if 'min' in plot_config['ylim']: ax.set_ylim(bottom=float(plot_config['ylim']['min'])) if 'max' in plot_config['ylim']: ax.set_ylim(top=float(plot_config['ylim']['max'])) return fig, ax def set_plot_xticks(ax, xticks, plot_config, data): """Configure and add xticks :param ax: Matplotlib axis :type ax: matplotlib Axis :param xticks: List of benchmarks :type xticks: list :param plot_config: Plot configuration :type plot_config: dict :param data: Dictionary with data to plot (needed to add gmean) :type data: dict """ # Xticks xticks = xticks[:] if ('gmean' in plot_config) and (plot_config['gmean']): for model in data.keys(): data[model].append(calc_gmean(data[model])) xticks.append("gmean") xticks_rotation = 0 if 'xticks_rotation' in plot_config: xticks_rotation = plot_config['xticks_rotation'] xticks_ha = 'center' if 'xticks_horizontal_alignment' in plot_config: xticks_ha = plot_config['xticks_horizontal_alignment'] ax.set_xticks(np.arange(len(xticks)), xticks, rotation=xticks_rotation, ha=xticks_ha) def config_value(plot_config, name, default_value): if name in plot_config: return plot_config[name] else: return default_value def bar_plot(data, xticks, plot_config, filename=None): """Create a Bar plot :param data: Dictionary with data to plot (model => [model_value for each benchmark]) :type data: dict :param xticks: List of benchmarks :type xticks: list :param plot_config: Plot configuration :type plot_config: dict :param filename: File name to save the plot :type filename: str """ fig, ax = generic_plot(plot_config) # Bar plot config values bar_width = config_value(plot_config, 'bar_width', 1) intra_bar_gap = config_value(plot_config, 'intra_bar_gap', 0.1) inter_bar_gap = config_value(plot_config, 'inter_bar_gap', 0.5) annotate_outliers = config_value(plot_config, 'annotate_outliers', False) annotate_all = config_value(plot_config, 'annotate_all', False) annotation_gap = config_value(plot_config, 'annotation_gap', 0.01) xticks_rotation = config_value(plot_config, 'xticks_rotation', 0) xticks_ha = config_value(plot_config, 'xticks_horizontal_alignment', 'center') show_gmean = config_value(plot_config, 'gmean', False) show_hatch = config_value(plot_config, 'show_hatch', False) if show_gmean: xticks.append("gmean") for model in data.keys(): gmean_value = calc_gmean(data[model]) data[model].append(gmean_value) print(f"Gmean for {model}: {round(gmean_value,5)}") start_x = np.arange(len(xticks)) * (len(data) * bar_width + (len(data) - 1) * intra_bar_gap + inter_bar_gap) xticks_positions = start_x + (len(data) * bar_width + (len(data) - 1) * intra_bar_gap) / 2.0 - (bar_width/2.0) ax.set_xticks(xticks_positions, xticks, rotation=xticks_rotation, ha=xticks_ha) for i, model in enumerate(data.keys()): current_plot_data = data[model] x_values = start_x + i*(bar_width+intra_bar_gap) chosen_hatch = None if show_hatch: chosen_hatch = hatches[i] ax.bar(x_values, current_plot_data, width=bar_width, label=model, hatch=chosen_hatch, alpha=.99) max_val = ax.get_ylim()[1] for item_i, value in enumerate(current_plot_data): label = str.format("{:.2f}",round(value,2)) if value > max_val: if annotate_all or annotate_outliers: ax.annotate(label, xy=(x_values[item_i], max_val + annotation_gap), annotation_clip=False, ha='center', va='bottom',rotation=90,size=15).draggable() elif annotate_all: ax.annotate(label, xy=(x_values[item_i], value + annotation_gap), annotation_clip=False, ha='center', va='bottom',rotation=90,size=15).draggable() save_or_show_figure(plot_config, filename) def stacked_bar_plot(data, xticks, plot_config, filename=None): """Create a stacked bar plot :param data: Dictionary with data to plot (model => [[model_value for each benchmark] for each stack])) :type data: dict :param xticks: List of benchmarks :type xticks: list :param plot_config: Plot configuration :type plot_config: dict :param filename: File name to save the plot :type filename: str """ fig, ax = generic_plot(plot_config) set_plot_xticks(ax, xticks, plot_config, data) models = data.keys() colors = {} selected_hatches = {} bar_width = 0.8 plot_bar_labels = plot_config['stack_labels'] per_model_width = bar_width / len(models) initial_x_vals = np.array(range(0,len(xticks))) - 0.5 * bar_width + 0.5 * per_model_width for j, model in enumerate(models): bottom = np.zeros(len(xticks)) x_vals = initial_x_vals + j * per_model_width for i, stack_bar in enumerate(plot_bar_labels): if stack_bar not in colors: selected_hatches[stack_bar] = None if plot_config['show_hatch']: selected_hatches[stack_bar] = hatches[i] bar = ax.bar(x_vals, data[model][i], label=stack_bar, hatch=selected_hatches[stack_bar], bottom=bottom, width=per_model_width, alpha=.99) colors[stack_bar] = bar.patches[0].get_facecolor() else: ax.bar(x_vals, data[model][i], color=colors[stack_bar], hatch=selected_hatches[stack_bar], bottom=bottom, width=per_model_width, alpha=.99) bottom += data[model][i] save_or_show_figure(plot_config, filename) def violin_plot(data, xticks, plot_config, filename=None): """Create a violin plot :param data: Dictionary with data to plot (model => [list of values for each benchmark]) :type data: dict :param xticks: List of benchmarks :type xticks: list :param plot_config: Plot configuration :type plot_config: dict :param filename: File name to save the plot :type filename: str """ fig, ax = generic_plot(plot_config) set_plot_xticks(ax, xticks, plot_config, data) showmeans = False if 'show_means' in plot_config: showmeans = plot_config['show_means'] for model in data.keys(): model_data = data[model] plt.violinplot(model_data, positions=(list(range(len(xticks)))), showmeans=showmeans) save_or_show_figure(plot_config, filename) def line_plot(data, plot_config, filename=None): """Create a line plot :param data: Dictionary with data to plot (line_label => [y_value for each n])) :type data: dict :param plot_config: Plot configuration :type plot_config: dict :param filename: File name to save the plot :type filename: str """ fig, ax = generic_plot(plot_config) for line_label in data.keys(): line_data = data[line_label] x_vals = np.array(list(range(1,len(line_data)+1)))/float(len(line_data)) ax.plot(x_vals, line_data, label=line_label) save_or_show_figure(plot_config, filename)
/rettool-0.0.1-py3-none-any.whl/ret/plot.py
0.666171
0.488405
plot.py
pypi
# Changelog This is a list of notable new features, or any changes which could potentially break or change the behavior of existing setups. This is intentionally kept short. For a full change log, just see the Git log. ## 2021-03-18: Subnetwork sub layer can be independent ([#473](https://github.com/rwth-i6/returnn/pull/473)) This has an effect on recurrent subnetworks. In the optimization phase, individual sub layers can be optimized out of the loop now. This is crucial to allow for an easy use of nested subnetworks. Nested subnetworks are important to allow for generic building blocks such as in the [returnn_common](https://github.com/rwth-i6/returnn_common) recipes. This was a larger internal change in RETURNN, which possibly can simplify other code in RETURNN like losses in subnetworks. ## 2021-03-08: Packed arrays ([#466](https://github.com/rwth-i6/returnn/issues/466), [#467](https://github.com/rwth-i6/returnn/pull/467), [#469](https://github.com/rwth-i6/returnn/pull/469)) and extended batch information (`BatchInfo`) The extended batch information (`BatchInfo` attached to `Data`) contains information about merged or packed dimensions in the batch dimension, such as a beam (from beam search), fixed dimensions or variable-length dimensions. This has an effect on keeping the information of beam search, on `FlattenBatchLayer`, `SplitBatchTimeLayer`, `MergeDimsLayer` (on batch dim) and related. ## 2021-03-05: Fast literal Python parsing via native `literal_py_to_pickle` We use literal Python format as serialization format in many places, e.g. `OggZipDataset`. The idea was that Python should be very fast in parsing Python code (e.g. via `eval` or `ast.literal_eval`). Unfortunately, it turned out that Python is not very fast at this (specifically to parse *literal Python*, a subset of Python), and e.g. JSON parsing is much faster. We now have native code to parse literal Python, which is much faster than before, and this is already used in `OggZipDataset`. Everything should work as before but just be faster. Note that for the future, it is probably a better idea to use JSON for serialization, or some binary format. ## 2021-03-03: Simplified [`logging`](https://docs.python.org/3/library/logging.html) usage ## 2021-03-01: External module import with `import_` ([#436](https://github.com/rwth-i6/returnn/discussions/436)) Together with this mechanism, some common recipes are being developed in [rwth-i6/returnn_common](https://github.com/rwth-i6/returnn_common). ## 2021-02-27: `SentencePieces` vocabulary class for [SentencePiece](https://github.com/google/sentencepiece/) This can use BPE but also potentially better alternatives like unigram language model based subword units. This can also do stochastic sampling for training. ## 2020-12-09: New `batch_norm` settings We did not change the defaults. However, we observed that the defaults don't make sense. So if you have used `batch_norm` with the defaults before, you likely want to redo any such experiments. See [here](https://github.com/rwth-i6/pytorch-to-returnn/blob/a209cb6b2d43ae5a6dc46db42101b3c653dad03b/pytorch_to_returnn/torch/nn/modules/batchnorm.py#L97) for reasonable defaults. Esp you want to set `momentum` to a small number, like 0.1, and you probably want `update_sample_only_in_training=True` and `delay_sample_update=True`. ## 2020-11-06: [PyTorch-to-RETURNN project](https://github.com/rwth-i6/pytorch-to-returnn) ## 2020-08-03: New code structure ([discussion](https://github.com/rwth-i6/returnn/issues/162)) `TFEngine` (or `returnn.TFEngine`) becomes `returnn.tf.engine`, etc. ## 2020-06-30: New generic training pipeline / extended custom pretraining ([discussion](https://github.com/rwth-i6/returnn/issues/311)) Define `def get_network(epoch: int, **kwargs): ...` in your config, as an alternative to `pretrain` with custom `construction_algo` and `network`. Otherwise this is pretty similar in behavior (with all similar features, such as `#config` overwrites, dataset overwrites, etc), but not treated as "pretraining", but used always. ## 2020-06-12: TensorFlow 2 support ([discussion](https://github.com/rwth-i6/returnn/issues/283)) Configs basically should "just work". We recommend everyone to use TF2 now. ## 2020-06-10: Distributed TensorFlow support ([discussion](https://github.com/rwth-i6/returnn/issues/296), [wiki](https://github.com/rwth-i6/returnn/wiki/Distributed-TensorFlow)) See [`returnn.tf.distributed`](https://returnn.readthedocs.io/en/latest/api/tf.distributed.html). ## 2020-06-05: New TF dataset pipeline via `tf.dataset` ([discussion](https://github.com/rwth-i6/returnn/issues/292)) Define `def dataset_pipeline(context: InputContext) -> tf.data.Dataset` in your config. See [`returnn.tf.data_pipeline`](https://returnn.readthedocs.io/en/latest/api/tf.data_pipeline.html). ## 2019-08-20: Pretrain `#config` can overwrite datasets (`train`, `dev`, `eval`) ## 2019-08-13: `Data` `batch_shape_meta` extra debug repr output This will show the same information as before, but much more compact, and also in addition the dimension tags (`DimensionTag`), which also got improved in many further cases. ## 2019-08-07: overlay nets (`extra_nets`) You can have e.g. multiple additional networks which redefine existing layers (they would automatically share params), which can use different flags (e.g. enable the search flag). ## 2019-07: multiple stochastic (latent) variables It was designed to support this from the very beginning, but the implementation was never fully finished for this. Now examples like hard attention work. ## 2019-05: better support for RETURNN as a framework `pip install returnn`, and then `import returnn`. ## 2019-03-29: remove hard Theano dependency ## 2019-03-24 and ongoing: automatic linter checks Currently pylint and PyCharm inspection checks automatically run in Travis. Both have some false positives, but so far the PyCharm inspections seems much more sane. A lot of code cleanup is being done now. This is not complete yet, and thus the failing tests are ignored. ## 2019-03-01: `GenericAttentionLayer` reimplemented Based on `DotLayer` now. Is more generic if the attention weights have multiple time axes (e.g. in Transformer training). Does checks whether the base time axis and weights time axis match, and should automatically select the right one from weights if there are multiple (before: it always used the first weights time axis). The output format (order of axes) might be different than it was before in some cases. ## 2019-03-01: `Data` some slight behavior changes E.g. the default feature dim axis (if unspecified) is the last non-dynamic axis. Also in some cases the time axis will be automatically re-selected if the original one was removed and there are multiple dynamic axes. `DimensionTag` support was extended. When copying compatible to some other data with multiple dynamic axes, it will more correctly match the dynamic axes via the dimension tags (see test cases for examples). ## 2019-03-01: `SqueezeLayer`, `enforce_batch_dim_axis` by default `None` I.e. the output format (order of axes) might be different than it was before in some cases. ## 2019-02-27: `CombineLayer` / `EvalLayer` / any which concatenate multiple sources, extended automatic broadcasting See e.g. `concat_sources`. ## 2019-02-21: `HDFDataset` huge speedup for `cache_size=0` If your whole dataset does not fit into memory (or you don't want to consume so much memory), for TensorFlow, you should always use `cache_size = 0` (or `"0"`) in the config. This case got a huge speedup. ## 2019-02-18: `MergeDimsLayer`, `SplitBatchTimeLayer` If you used `MergeDimsLayer` with `"axes": "BT"` **on some time-major input**, and then later `SplitBatchTimeLayer` to get the time-axis back, it was likely incorrect. ## 2019-02-09: `LayerBase` `updater_opts`, individual updater/optimizer options per layer ## 2019-01-30: video: RETURNN overview ## 2018-08: multi-GPU support via [Horovod](https://github.com/horovod/horovod) ## 2017-05: flexible `RecLayer`, encoder-decoder attention, beam search (Albert Zeyer) ## 2016-12: start on [TensorFlow](https://www.tensorflow.org/) support (Albert Zeyer) Initial working support already finished within that month. TF 0.12.0. ## 2015-07: fast CUDA LSTM kernel (Paul Voigtlaender) ## 2015-03: `SprintDataset`, interface to [RASR](https://www-i6.informatik.rwth-aachen.de/rwth-asr/) (Albert Zeyer) ## 2015-01: Albert Zeyer joined ## ~2013-2014 (?): Patrick Doetsch started the project (Theano)
/returnn-1.20230902.233313.tar.gz/returnn-1.20230902.233313/CHANGELOG.md
0.900119
0.751876
CHANGELOG.md
pypi
# No RETURNN dependency needed for the basic search. Just TF itself. import typing import os import json import argparse import tensorflow as tf import numpy class Hyp: """ Represents a hypothesis in a given decoder step, including the label sequence so far. """ def __init__(self, idx): """ :param int idx: hyp idx (to identify it in a beam) """ self.idx = idx self.source_idx = None # type: typing.Optional[int] # source hyp idx self.score = 0.0 self.seq = [] # label seq def expand(self, idx, label, score): """ :param int idx: :param int label: :param float score: :rtype: Hyp """ new_hyp = Hyp(idx=idx) new_hyp.source_idx = self.idx new_hyp.seq = list(self.seq) + [label] new_hyp.score = score return new_hyp def main(): """ Main entry. """ arg_parser = argparse.ArgumentParser() arg_parser.add_argument("--graph", help="compiled TF graph", required=True) arg_parser.add_argument("--chkpt", help="TF checkpoint (model params)", required=True) arg_parser.add_argument("--beam_size", type=int, default=12) arg_parser.add_argument("--rec_step_by_step_json", required=True) args = arg_parser.parse_args() # We operate only on a single seq (i.e. initially batch dim == 1, then batch dim == beam size). def make_initial_feed_dict(): """ :return: whatever placeholders we have for input features... :rtype: dict """ # TODO... return {} # Load rec-step-by-step info. See compile_tf_graph.py for details. info = json.load(open(args.rec_step_by_step_json)) assert isinstance(info, dict) # Load the graph if os.path.splitext(args.graph)[1] in [".meta", ".metatxt"]: # meta graph saver = tf.compat.v1.train.import_meta_graph(args.graph) else: # normal graph graph_def = tf.compat.v1.GraphDef() graph_def.ParseFromString(open(args.graph, "rb").read()) tf.import_graph_def(graph_def) saver = tf.compat.v1.train.Saver() with tf.compat.v1.Session() as session: # Load the params. saver.restore(session, args.chkpt) # Calculate encoder states and initial decoder states. initial_feed_dict = make_initial_feed_dict() session.run(info["init_op"], feed_dict=initial_feed_dict) hyps = [Hyp(idx=0)] # Now loop over decoder steps. max_dec_len = 100 # TODO better default... depending on input len. or configurable... for i in range(max_dec_len): # Loop over all stochastic variables. for stochastic_var in info["stochastic_var_order"]: assert isinstance(stochastic_var, str) # Calculate the scores. session.run(info["stochastic_vars"][stochastic_var]["calc_scores_op"]) # Get the scores (probabilities in +log space). scores = session.run(info["state_vars"]["stochastic_var_scores_%s" % stochastic_var]) assert isinstance(scores, numpy.ndarray) and scores.ndim == 2 and scores.shape[0] == len(hyps) all_possibilities = [ (hyp.score + scores[i, j], j, hyp) for i, hyp in enumerate(hyps) for j in range(scores.shape[1]) ] # TODO: length norm here? # Select new hypotheses. best_possibilities = sorted(all_possibilities)[ : args.beam_size ] # type: typing.List[typing.Tuple[float,int,Hyp]] assert len(best_possibilities) == args.beam_size hyps = [ hyp.expand(idx=i, label=label, score=score) for i, (score, label, hyp) in enumerate(best_possibilities) ] # Set the choices. session.run( info["state_vars"]["stochastic_var_scores_%s" % stochastic_var] + "/Assign...?", # TODO... feed_dict={ info["state_vars"]["stochastic_var_scores_%s" % stochastic_var] + "/Initial...?": [[hyp.seq[-1] for hyp in hyps]] # TODO... }, ) # Select source beams. session.run( info["select_src_beams"]["op"], feed_dict={info["select_src_beams"]["src_beams_placeholder"]: [[hyp.source_idx] for hyp in hyps]}, ) # Update state. session.run(info["next_step_op"]) # TODO: stopping criterion? print("Best hypotheses:") for hyp in hyps: print("score %.2f: %r" % (hyp.score, hyp.seq)) if __name__ == "__main__": from returnn.util import better_exchook better_exchook.install() main()
/returnn-1.20230902.233313.tar.gz/returnn-1.20230902.233313/demos/demo-tf-search-compiled-graph.py
0.623148
0.470737
demo-tf-search-compiled-graph.py
pypi
from __future__ import annotations import os import sys import time import tensorflow as tf import numpy import typing import _setup_returnn_env # noqa import returnn.__main__ as rnn from returnn.log import log import argparse from returnn.util.basic import Stats, hms from returnn.datasets.basic import Dataset, init_dataset import returnn.util.basic as util import returnn.tf.compat as tf_compat import returnn.tf.util.basic as tf_util class WerComputeGraph: """ Creates TF computation graph to calculate the WER. We accumulate the absolute number of edits and normalize by the accumulated seq lens. """ def __init__(self): self.hyps = tf_compat.v1.placeholder(tf.string, [None]) self.refs = tf_compat.v1.placeholder(tf.string, [None]) self.wer, self.ref_num_words = tf_util.string_words_calc_wer(hyps=self.hyps, refs=self.refs) self.total_wer_var = tf.Variable(initial_value=0, trainable=False, dtype=tf.int64) self.total_ref_num_words_var = tf.Variable(initial_value=0, trainable=False, dtype=tf.int64) self.update_total_wer = self.total_wer_var.assign_add(tf.reduce_sum(self.wer)) self.update_ref_num_words = self.total_ref_num_words_var.assign_add(tf.reduce_sum(self.ref_num_words)) self.updated_normalized_wer = tf.cast(self.update_total_wer, tf.float32) / tf.cast( self.update_ref_num_words, tf.float32 ) # noinspection PyShadowingNames def step(self, session, hyps, refs): """ :param tf.compat.v1.Session session: :param list[str] hyps: :param list[str] refs: :return: updated normalized WER :rtype: float """ return session.run(self.updated_normalized_wer, feed_dict={self.hyps: hyps, self.refs: refs}) def calc_wer_on_dataset(dataset, refs, options, hyps): """ :param Dataset|None dataset: :param dict[str,str]|None refs: seq tag -> ref string (words delimited by space) :param options: argparse.Namespace :param dict[str,str] hyps: seq tag -> hyp string (words delimited by space) :return: WER :rtype: float """ assert dataset or refs start_time = time.time() seq_len_stats = {"refs": Stats(), "hyps": Stats()} seq_idx = options.startseq if options.endseq < 0: options.endseq = float("inf") wer = 1.0 remaining_hyp_seq_tags = set(hyps.keys()) interactive = util.is_tty() and not log.verbose[5] collected = {"hyps": [], "refs": []} max_num_collected = 1 if dataset: dataset.init_seq_order(epoch=1) else: refs = sorted(refs.items(), key=lambda item: len(item[1])) while True: if seq_idx > options.endseq: break if dataset: if not dataset.is_less_than_num_seqs(seq_idx): break dataset.load_seqs(seq_idx, seq_idx + 1) complete_frac = dataset.get_complete_frac(seq_idx) seq_tag = dataset.get_tag(seq_idx) assert isinstance(seq_tag, str) ref = dataset.get_data(seq_idx, options.key) if isinstance(ref, numpy.ndarray): assert ref.shape == () ref = ref.flatten()[0] # get the entry itself (str or bytes) if isinstance(ref, bytes): ref = ref.decode("utf8") assert isinstance(ref, str) try: num_seqs_s = str(dataset.num_seqs) except NotImplementedError: try: num_seqs_s = "~%i" % dataset.estimated_num_seqs except TypeError: # a number is required, not NoneType num_seqs_s = "?" else: if seq_idx >= len(refs): break complete_frac = (seq_idx + 1) / float(len(refs)) seq_tag, ref = refs[seq_idx] assert isinstance(seq_tag, str) assert isinstance(ref, str) num_seqs_s = str(len(refs)) start_elapsed = time.time() - start_time progress_prefix = "%i/%s (WER %.02f%%)" % (seq_idx, num_seqs_s, wer * 100) progress = "%s (%.02f%%)" % (progress_prefix, complete_frac * 100) if complete_frac > 0: total_time_estimated = start_elapsed / complete_frac remaining_estimated = total_time_estimated - start_elapsed progress += " (%s)" % hms(remaining_estimated) remaining_hyp_seq_tags.remove(seq_tag) hyp = hyps[seq_tag] seq_len_stats["hyps"].collect([len(hyp)]) seq_len_stats["refs"].collect([len(ref)]) collected["hyps"].append(hyp) collected["refs"].append(ref) if len(collected["hyps"]) >= max_num_collected: wer = wer_compute.step(session, **collected) del collected["hyps"][:] del collected["refs"][:] if interactive: util.progress_bar_with_time(complete_frac, prefix=progress_prefix) elif log.verbose[5]: print(progress_prefix, "seq tag %r, ref/hyp len %i/%i chars" % (seq_tag, len(ref), len(hyp))) seq_idx += 1 if len(collected["hyps"]) > 0: wer = wer_compute.step(session, **collected) print("Done. Num seqs %i. Total time %s." % (seq_idx, hms(time.time() - start_time)), file=log.v1) print("Remaining num hyp seqs %i." % (len(remaining_hyp_seq_tags),), file=log.v1) if dataset: print("More seqs which we did not dumped: %s." % dataset.is_less_than_num_seqs(seq_idx), file=log.v1) for key in ["hyps", "refs"]: seq_len_stats[key].dump(stream_prefix="Seq-length %r %r " % (key, options.key), stream=log.v2) if options.expect_full: assert not remaining_hyp_seq_tags, "There are still remaining hypotheses." return wer config = None # type: typing.Optional["returnn.config.Config"] def init(config_filename, log_verbosity): """ :param str config_filename: filename to config-file :param int log_verbosity: """ rnn.init_better_exchook() rnn.init_thread_join_hack() if config_filename: print("Using config file %r." % config_filename) assert os.path.exists(config_filename) rnn.init_config(config_filename=config_filename, command_line_options=[]) global config config = rnn.config config.set("task", "calculate_wer") config.set("log", None) config.set("log_verbosity", log_verbosity) config.set("use_tensorflow", True) rnn.init_log() print("Returnn calculate-word-error-rate starting up.", file=log.v1) rnn.returnn_greeting() rnn.init_backend_engine() assert util.BackendEngine.is_tensorflow_selected(), "this is only for TensorFlow" rnn.init_faulthandler() rnn.print_task_properties() def load_hyps_refs(filename): """ :param str filename: :return: dict of seq_tag -> ref :rtype: dict[str,str] """ if filename.endswith(".gz"): import gzip content_str = gzip.open(filename, "rt").read() else: content_str = open(filename).read() content = eval(content_str) # See dump-dataset-raw-strings.py. # We expect that it is stored as a dict. assert isinstance(content, dict) assert len(content) > 0 example_hyp = next(iter(content.items())) assert isinstance(example_hyp[0], str) # seq tag if isinstance(example_hyp[1], list): assert isinstance(example_hyp[1][0][1], str) # n-best list output format needs to be converted first # always pick the best (first) entry from the list (which is [(score, text), ...] content = {seq_tag: nbest_list[0][1] for seq_tag, nbest_list in content.items()} else: assert isinstance(example_hyp[1], str) return content wer_compute = None # type: typing.Optional[WerComputeGraph] session = None # type: typing.Optional[tf.compat.v1.Session] def main(argv): """ Main entry. """ arg_parser = argparse.ArgumentParser(description="Dump something from dataset.") arg_parser.add_argument("--config", help="filename to config-file. will use dataset 'eval' from it") arg_parser.add_argument("--dataset", help="dataset, overwriting config") arg_parser.add_argument("--refs", help="same format as hyps. alternative to providing dataset/config") arg_parser.add_argument("--hyps", help="hypotheses, dumped via search in py format") arg_parser.add_argument("--startseq", type=int, default=0, help="start seq idx (inclusive) (default: 0)") arg_parser.add_argument("--endseq", type=int, default=-1, help="end seq idx (inclusive) or -1 (default: -1)") arg_parser.add_argument("--key", default="raw", help="data-key, e.g. 'data' or 'classes'. (default: 'raw')") arg_parser.add_argument("--verbosity", default=4, type=int, help="5 for all seqs (default: 4)") arg_parser.add_argument("--out", help="if provided, will write WER% (as string) to this file") arg_parser.add_argument("--expect_full", action="store_true", help="full dataset should be scored") args = arg_parser.parse_args(argv[1:]) assert args.config or args.dataset or args.refs init(config_filename=args.config, log_verbosity=args.verbosity) dataset = None refs = None if args.refs: refs = load_hyps_refs(args.refs) elif args.dataset: dataset = init_dataset(args.dataset) elif config.value("wer_data", "eval") in ["train", "dev", "eval"]: dataset = init_dataset(config.opt_typed_value(config.value("search_data", "eval"))) else: dataset = init_dataset(config.opt_typed_value("wer_data")) hyps = load_hyps_refs(args.hyps) global wer_compute wer_compute = WerComputeGraph() with tf_compat.v1.Session(config=tf_compat.v1.ConfigProto(device_count={"GPU": 0})) as _session: global session session = _session session.run(tf_compat.v1.global_variables_initializer()) try: wer = calc_wer_on_dataset(dataset=dataset, refs=refs, options=args, hyps=hyps) print("Final WER: %.02f%%" % (wer * 100), file=log.v1) if args.out: with open(args.out, "w") as output_file: output_file.write("%.02f\n" % (wer * 100)) print("Wrote WER%% to %r." % args.out) except KeyboardInterrupt: print("KeyboardInterrupt") sys.exit(1) finally: rnn.finalize() if __name__ == "__main__": main(sys.argv)
/returnn-1.20230902.233313.tar.gz/returnn-1.20230902.233313/tools/calculate-word-error-rate.py
0.568056
0.259538
calculate-word-error-rate.py
pypi
from __future__ import annotations import os import sys from argparse import ArgumentParser import gzip from xml.etree import ElementTree import _setup_returnn_env # noqa class BlissItem: """ Bliss item. """ def __init__(self, segment_name, recording_filename, start_time, end_time, orth): """ :param str segment_name: :param str recording_filename: :param float start_time: :param float end_time: :param str orth: """ self.segment_name = segment_name self.recording_filename = recording_filename self.start_time = start_time self.end_time = end_time self.orth = orth def __repr__(self): keys = ["segment_name", "recording_filename", "start_time", "end_time", "orth"] return "BlissItem(%s)" % ", ".join(["%s=%r" % (key, getattr(self, key)) for key in keys]) @property def delta_time(self): """ :rtype: float """ return self.end_time - self.start_time def iter_bliss(filename): """ :param str filename: :return: yields BlissItem :rtype: list[BlissItem] """ corpus_file = open(filename, "rb") if filename.endswith(".gz"): corpus_file = gzip.GzipFile(fileobj=corpus_file) context = iter(ElementTree.iterparse(corpus_file, events=("start", "end"))) _, root = next(context) # get root element name_tree = [root.attrib["name"]] elem_tree = [root] count_tree = [0] recording_filename = None for event, elem in context: if elem.tag == "recording": recording_filename = elem.attrib["audio"] if event == "start" else None if event == "end" and elem.tag == "segment": elem_orth = elem.find("orth") orth_raw = elem_orth.text or "" # should be unicode orth_split = orth_raw.split() orth = " ".join(orth_split) segment_name = "/".join(name_tree) yield BlissItem( segment_name=segment_name, recording_filename=recording_filename, start_time=float(elem.attrib["start"]), end_time=float(elem.attrib["end"]), orth=orth, ) root.clear() # free memory if event == "start": count_tree[-1] += 1 count_tree.append(0) elem_tree += [elem] elem_name = elem.attrib.get("name", None) if elem_name is None: elem_name = str(count_tree[-2]) assert isinstance(elem_name, str) name_tree += [elem_name] elif event == "end": assert elem_tree[-1] is elem elem_tree = elem_tree[:-1] name_tree = name_tree[:-1] count_tree = count_tree[:-1] def main(): """ Main entry. """ arg_parser = ArgumentParser() arg_parser.add_argument("bliss_filename") arg_parser.add_argument("--subset_segment_file") arg_parser.add_argument("--output_type", default="", help="e.g. segment_name") arg_parser.add_argument("--merge_swb_ab", action="store_true") arg_parser.add_argument("--sort_by_time", action="store_true") arg_parser.add_argument("--merge_segs_up_to_time", type=float) args = arg_parser.parse_args() subset_segment_list = None if args.subset_segment_file: subset_segment_list = set(open(args.subset_segment_file).read().splitlines()) rec_filenames = set() items_by_rec = {} for bliss_item in iter_bliss(args.bliss_filename): if subset_segment_list and bliss_item.segment_name not in subset_segment_list: continue rec_name = bliss_item.recording_filename assert rec_name, "invalid item %r" % bliss_item if args.merge_swb_ab: rec_name = os.path.basename(rec_name) rec_name, _ = os.path.splitext(rec_name) rec_filenames.add(rec_name) assert rec_name[-1] in "AB" rec_name = rec_name[:-1] else: rec_filenames.add(rec_name) items_by_rec.setdefault(rec_name, []).append(bliss_item) assert items_by_rec if args.merge_swb_ab: if subset_segment_list: for key in list(items_by_rec.keys()): if key + "A" not in rec_filenames or key + "B" not in rec_filenames: del items_by_rec[key] assert items_by_rec, "rec_filenames %r" % (rec_filenames,) else: for key in items_by_rec.keys(): assert key + "A" in rec_filenames assert key + "B" in rec_filenames for key, ls in items_by_rec.items(): assert isinstance(ls, list) if args.sort_by_time: ls.sort(key=lambda item: item.start_time) if args.merge_segs_up_to_time: for key, ls in items_by_rec.items(): i = 0 while i < len(ls): j = i + 1 dt = ls[i].delta_time while j < len(ls): if dt + ls[j].delta_time > args.merge_segs_up_to_time: break dt += ls[j].delta_time j += 1 if j > i + 1: ls[i:j] = [ BlissItem( segment_name=";".join([item.segment_name for item in ls[i:j]]), recording_filename=ls[i].recording_filename, # might be wrong if merge_swb_ab... start_time=0.0, end_time=dt, # dummy times orth=" ".join([item.orth for item in ls[i:j]]), ) ] i += 1 output_types = args.output_type.split(",") for key, ls in items_by_rec.items(): assert isinstance(ls, list) for item in ls: assert isinstance(item, BlissItem) if not output_types: print(item) else: print(" ".join([str(getattr(item, key)) for key in output_types])) if __name__ == "__main__": from returnn.util import better_exchook better_exchook.install() try: main() except BrokenPipeError: print("BrokenPipeError") sys.exit(1)
/returnn-1.20230902.233313.tar.gz/returnn-1.20230902.233313/tools/bliss-get-segment-names.py
0.421314
0.208662
bliss-get-segment-names.py
pypi