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const wlr = @import("../wlroots.zig"); const wayland = @import("wayland"); const wl = wayland.server.wl; pub const DataDeviceManager = extern struct { global: *wl.Global, data_sources: wl.list.Head(wl.DataSource, null), server_destroy: wl.Listener(*wl.Server), events: extern struct { destroy...
src/types/data_device.zig
const std = @import("std"); const assert = std.debug.assert; usingnamespace @import("tigerbeetle.zig"); pub const Header = @import("vr.zig").Header; pub const Operation = @import("state_machine.zig").Operation; pub fn connect(port: u16) !std.os.fd_t { var addr = try std.net.Address.parseIp4("127.0.0.1", port); ...
src/demo.zig
//TODO: // Add list of files to specifically ignore, // even if found inside a watched directory. // Allow globbing for above blacklist. // Should we have a separate thread just for // reading inotify events, to ensure fewer get skipped? // Add vim flag // requires new files to be written to once before their events...
follow.zig
const std = @import("std"); const expect = std.testing.expect; const Allocator = std.mem.Allocator; const Error = Allocator.Error; const RED: bool = true; const BLACK: bool = false; fn Node(comptime T: type) type { return struct { value: T, parent: ?*Node(T) = null, left: ?*Node(T) = null,...
search_trees/llrb.zig
const std = @import("std"); const Self = @This(); const MyError = error { ElfTooSmall, CompressedInstruction, InvalidInstruction }; // imports are structs, so this whole file is a struct // integer registers iregs: [32]u64, // program counter pc: u64, // memory is a flat blob mem: std.ArrayList(u8), // in...
src/Cpu.zig
const std = @import("std"); const c = @import("internal/c.zig"); const internal = @import("internal/internal.zig"); const log = std.log.scoped(.git); const git = @import("git.zig"); pub const GitError = error{ /// Generic error GenericError, /// Requested object could not be found NotFound, /// Ob...
src/errors.zig
const std = @import("std"); const ArrayList = std.ArrayList; const parseFloat = std.fmt.parseFloat; const log = @import("./log.zig").log; const render = @import("./render.zig"); const Canvas = render.Canvas; const Pixel = render.Pixel; const math_utils = @import("./math_utils.zig"); const Point = math_utils.Point; ...
night-math/src/wasm_interface.zig
const std = @import("std"); const Wwise = @import("wwise.zig").Wwise; const ImGui = @import("imgui.zig").ImGui; const zigwin32 = @import("zigwin32"); const win32 = zigwin32.everything; const d3d = zigwin32.graphics.direct3d; const d3d11 = zigwin32.graphics.direct3d11; const dxgi = zigwin32.graphics.dxgi; const NullD...
src/main.zig
const std = @import("std"); const Type = @import("Value.zig").Type; const Allocator = std.mem.Allocator; //! This file contains Luf's typed intermediate representation //! This pass is used by codegen to construct other output such as WASM, //! Luf bytecode, ASM or other possible future outputs. /// General instructi...
src/ir.zig
const std = @import("std"); const mach = @import("mach"); const gpu = @import("gpu"); const App = @This(); pipeline: gpu.RenderPipeline, queue: gpu.Queue, pub fn init(app: *App, engine: *mach.Engine) !void { const vs_module = engine.device.createShaderModule(&.{ .label = "my vertex shader", .code...
examples/triangle/main.zig
pub const ptrdiff_t = c_long; pub const wchar_t = c_int; pub const max_align_t = extern struct { __clang_max_align_nonce1: c_longlong, __clang_max_align_nonce2: c_longdouble, }; pub const __u_char = u8; pub const __u_short = c_ushort; pub const __u_int = c_uint; pub const __u_long = c_ulong; pub const __int8_t ...
src/vulkan.zig
pub const HKEY_CLASSES_ROOT = @import("../zig.zig").typedConst(HKEY, @as(i32, -2147483648)); pub const HKEY_CURRENT_USER = @import("../zig.zig").typedConst(HKEY, @as(i32, -2147483647)); pub const HKEY_LOCAL_MACHINE = @import("../zig.zig").typedConst(HKEY, @as(i32, -2147483646)); pub const HKEY_USERS = @import("../zig.z...
deps/zigwin32/win32/system/registry.zig
const c = @import("c.zig"); const nk = @import("../nuklear.zig"); const std = @import("std"); const testing = std.testing; pub const Type = enum(u8) { lines = c.NK_CHART_LINES, column = c.NK_CHART_COLUMN, pub fn toNuklear(_type: Type) c.enum_nk_chart_type { return @intToEnum(c.enum_nk_chart_type,...
src/chart.zig
const assert = @import("std").debug.assert; const mem = @import("std").mem; test "arrays" { var array : [5]u32 = undefined; var i : u32 = 0; while (i < 5) { array[i] = i + 1; i = array[i]; } i = 0; var accumulator = u32(0); while (i < 5) { accumulator += array[i]; ...
test/cases/array.zig
pub const SERVICE_ALL_ACCESS = @as(u32, 983551); pub const SC_MANAGER_ALL_ACCESS = @as(u32, 983103); pub const SERVICE_NO_CHANGE = @as(u32, 4294967295); pub const SERVICE_CONTROL_STOP = @as(u32, 1); pub const SERVICE_CONTROL_PAUSE = @as(u32, 2); pub const SERVICE_CONTROL_CONTINUE = @as(u32, 3); pub const SERVICE_CONTRO...
win32/system/services.zig
const std = @import("std"); //-------------------------------------------------------------------------------------------------- pub fn part1() anyerror!void { const file = std.fs.cwd().openFile("data/day02_input.txt", .{}) catch |err| label: { std.debug.print("unable to open file: {e}\n", .{err}); ...
src/day02.zig
const std = @import("std"); const os = std.os; const wl = @import("wayland").server.wl; const wlr = @import("wlroots"); const xkb = @import("xkbcommon"); const gpa = std.heap.c_allocator; pub fn main() anyerror!void { wlr.log.init(.debug); var server: Server = undefined; try server.init(); defer se...
tinywl/tinywl.zig
const builtin = @import("builtin"); const TypeId = builtin.TypeId; const std = @import("std"); const time = std.os.time; const mem = std.mem; const math = std.math; const Allocator = mem.Allocator; const assert = std.debug.assert; const warn = std.debug.warn; const gl = @import("modules/zig-sdl2/src/index.zig"); cons...
src/test-window.zig
const std = @import("std"); const io = std.io; const fs = std.fs; const testing = std.testing; const mem = std.mem; const deflate = std.compress.deflate; // Flags for the FLG field in the header const FTEXT = 1 << 0; const FHCRC = 1 << 1; const FEXTRA = 1 << 2; const FNAME = 1 << 3; const FCOMMENT = 1 << 4; pub fn G...
lib/std/compress/gzip.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const List = std.ArrayList; const Map = std.AutoHashMap; const StrMap = std.StringHashMap; const BitSet = std.DynamicBitSet; const Str = []const u8; const util = @import("util.zig"); const gpa = util.gpa; const data = @embedFile("../data/day04.txt"); c...
src/day04.zig
const bu = @import("./bits.zig"); // bits utilities const std = @import("std"); const assert = std.debug.assert; const builtin = @import("builtin"); const math = std.math; const UINT8_MAX = math.maxInt(u8); const UINT16_MAX = math.maxInt(u16); pub const MAX_HUFFMAN_SYMBOLS = 288; // Deflate uses max 288 symbols. pu...
src/huffman.zig
const assert = @import("std").debug.assert; const imgui = @import("../../c.zig"); pub const c = @import("c.zig"); pub const ImPlotContext = c.ImPlotContext; pub const IMPLOT_AUTO = -1; pub const IMPLOT_AUTO_COL = imgui.ImVec4{ .x = 0, .y = 0, .z = 0, .w = -1 }; pub const Point = struct { pub fn init() *c.ImPlotPoin...
src/deps/imgui/ext/implot/implot.zig
const std = @import("std"); const print = std.debug.print; const data = @embedFile("../data/day16.txt"); pub fn main() !void { var timer = try std.time.Timer.start(); print("🎁 Total versions: {}\n", .{totalVersionInPacket(data)}); print("Day 16 - part 01 took {:15}ns\n", .{timer.lap()}); timer.reset(); pr...
src/day16.zig
const std = @import("std"); pub const SSCAN = struct { key: []const u8, cursor: []const u8, pattern: Pattern, count: Count, pub const Pattern = union(enum) { NoPattern, Pattern: []const u8, pub const RedisArguments = struct { pub fn count(self: Pattern) usize {...
src/commands/sets/sscan.zig
const std = @import("std"); const GameSimulation = @import("GameSimulation.zig"); const CharacterData = @import("CharacterData.zig"); const Component = @import("Component.zig"); const math = @import("utils/math.zig"); // Create a new hitbox translated by the offset provided. fn TranslateHitbox(hitbox: CharacterData.H...
src/CollisionSystem.zig
const std = @import("std"); const DocumentStore = @import("document_store.zig"); const ast = std.zig.ast; const types = @import("types.zig"); /// Get a declaration's doc comment node fn getDocCommentNode(tree: *ast.Tree, node: *ast.Node) ?*ast.Node.DocComment { if (node.cast(ast.Node.FnProto)) |func| { ret...
src/analysis.zig
const fmath = @import("index.zig"); pub fn fma(comptime T: type, x: T, y: T, z: T) -> T { switch (T) { f32 => @inlineCall(fma32, x, y, z), f64 => @inlineCall(fma64, x, y ,z), else => @compileError("fma not implemented for " ++ @typeName(T)), } } fn fma32(x: f32, y: f32, z: f32) -> f32 ...
src/fma.zig
const std = @import("std"); const helper = @import("helper.zig"); const Allocator = std.mem.Allocator; const ArrayList = std.ArrayList; const input = @embedFile("../inputs/day18.txt"); pub fn run(alloc: Allocator, stdout_: anytype) !void { var arena = std.heap.ArenaAllocator.init(alloc); const arena_alloc = a...
src/day18.zig
const std = @import("std"); const builtin = @import("builtin"); pub const utils = @import("utils"); pub const system_calls = @import("system_calls.zig"); pub const start = @import("start.zig"); pub const keyboard = @import("keyboard.zig"); pub const io = @import("io.zig"); pub const memory = @import("memory.zig"); p...
libs/georgios/georgios.zig
const std = @import("std"); var gpa = std.heap.GeneralPurposeAllocator(.{}){}; var allocator = &gpa.allocator; const Players = struct { p1: std.ArrayList(usize), p2: std.ArrayList(usize) }; const Player = enum { p1, p2 }; fn get_input() !Players { const f = try std.fs.cwd().openFile("inputs/day22.txt", .{ .read...
src/day22.zig
const StringReplacer = @import("strings").StringReplacer; const builtin = @import("builtin"); const std = @import("std"); const Allocator = std.mem.Allocator; const ArenaAllocator = std.heap.ArenaAllocator; const Buffer = std.Buffer; const Value = json.Value; const json = std.json; const testing = std.testing; const w...
src/json/json.zig
pub usingnamespace @import("std").c.builtins; const enum_unnamed_1 = extern enum(c_int) { ROARING_VERSION_MAJOR = 0, ROARING_VERSION_MINOR = 3, ROARING_VERSION_REVISION = 1, _, }; pub const ROARING_VERSION_MAJOR = @enumToInt(enum_unnamed_1.ROARING_VERSION_MAJOR); pub const ROARING_VERSION_MINOR = @enumT...
src/zig-cache/o/f4687eedd2a239469f6160be2c4a4703/cimport.zig
const std = @import("std"); const zwl = @import("zwl"); const Platform = zwl.Platform(.{ .single_window = true, .backends_enabled = .{ .software = true, .opengl = false, .vulkan = false, }, .remote = true, .platforms_enabled = .{ .wayland = (std.builtin.os.tag != .wi...
didot-zwl/zwl/examples/softlogo.zig
const std = @import("std"); const testing = std.testing; const meta = std.meta; const assert = std.debug.assert; const Allocator = std.mem.Allocator; pub const ReadVarNumError = error{ TooManyBytes, }; // https://wiki.vg/Protocol#VarInt_and_VarLong pub fn readVarNum(comptime T: type, reader: anytype, read_length:...
src/varnum.zig
const c = @import("c.zig"); const nk = @import("../nuklear.zig"); const std = @import("std"); const builtin = std.builtin; const debug = std.debug; const heap = std.heap; const math = std.math; const mem = std.mem; const meta = std.meta; const testing = std.testing; pub const Format = c.nk_layout_format; pub fn rese...
src/layout.zig
const std = @import("std"); const stb_image = @import("vendored/stb_image/build.zig"); const zmesh = @import("vendored/zmesh/build.zig"); pub const pkg = std.build.Pkg{ .name = "brucelib.graphics", .path = .{ .path = thisDir() ++ "/src/main.zig" }, .dependencies = &.{ std.build.Pkg{ .n...
modules/graphics/build.zig
const std = @import("std"); const alka = @import("alka"); const m = alka.math; usingnamespace alka.log; pub const mlog = std.log.scoped(.app); pub const log_level: std.log.Level = .info; const vertex_shader = \\#version 330 core \\layout (location = 0) in vec2 aPos; \\layout (location = 1) in vec2 aTexCo...
examples/customshaders.zig
const std = @import("std"); const json = std.json; // JSON Types pub const String = []const u8; pub const Integer = i64; pub const Float = f64; pub const Bool = bool; pub const Array = json.Array; pub const Object = json.ObjectMap; // pub const Any = @TypeOf(var); // Basic structures pub const DocumentUri = String...
src/types.zig
const std = @import("std"); const crypto = std.crypto; const aes = crypto.core.aes; const assert = std.debug.assert; const math = std.math; const mem = std.mem; const AuthenticationError = crypto.errors.AuthenticationError; pub const Aes128Ocb = AesOcb(aes.Aes128); pub const Aes256Ocb = AesOcb(aes.Aes256); const Blo...
lib/std/crypto/aes_ocb.zig
const std = @import("std"); const graphics = @import("didot-graphics"); const Allocator = std.mem.Allocator; pub const AssetType = enum(u8) { Mesh, Texture, Shader }; pub const Asset = struct { /// Pointer to object objectPtr: usize = 0, objectAllocator: ?*Allocator = null, /// If the func...
didot-objects/assets.zig
pub const NETCON_MAX_NAME_LEN = @as(u32, 256); pub const S_OBJECT_NO_LONGER_VALID = @import("../zig.zig").typedConst(HRESULT, @as(i32, 2)); pub const NETISO_GEID_FOR_WDAG = @as(u32, 1); pub const NETISO_GEID_FOR_NEUTRAL_AWARE = @as(u32, 2); //----------------------------------------------------------------------------...
win32/network_management/windows_firewall.zig
const std = @import("std"); const input = @embedFile("data/input13"); usingnamespace @import("util.zig"); pub fn main() !void { const data = parse(input); const part1 = findEarliestBus(data); const part2 = findEarliestTimestamp(data); print("[Part1] Earliest bus: {}", .{part1}); print("[Part2...
src/day13.zig
const std = @import("std"); const unicode = std.unicode; const sdl = @import("sdl.zig"); const Audio = @import("audio.zig").Audio; const DumbFont16 = @import("dumbfont.zig").DumbFont16; const PF2Font = @import("pf2.zig").PF2Font; const bounce_bytes = @embedFile("../assets/bounce.wav"); const main_font_bytes = @embedFil...
src/main.zig
const std = @import("std"); const tools = @import("tools"); const with_trace = true; const assert = std.debug.assert; fn trace(comptime fmt: []const u8, args: anytype) void { if (with_trace) std.debug.print(fmt, args); } pub fn main() anyerror!void { const stdout = std.io.getStdOut().writer(); var arena ...
2017/day22.zig
const std = @import("std"); const io = std.io; const mem = std.mem; const macho = std.macho; const Allocator = mem.Allocator; const FormatOptions = std.fmt.FormatOptions; pub const LoadCommand = union(enum) { Segment: SegmentCommand, DyldInfoOnly: macho.dyld_info_command, Symtab: macho.symtab_command, ...
src/ZachO/commands.zig
pub const OFFLINEFILES_SYNC_STATE_LOCAL_KNOWN = @as(u32, 1); pub const OFFLINEFILES_SYNC_STATE_REMOTE_KNOWN = @as(u32, 2); pub const OFFLINEFILES_CHANGES_NONE = @as(u32, 0); pub const OFFLINEFILES_CHANGES_LOCAL_SIZE = @as(u32, 1); pub const OFFLINEFILES_CHANGES_LOCAL_ATTRIBUTES = @as(u32, 2); pub const OFFLINEFILES_CHA...
win32/storage/offline_files.zig
const std = @import("std"); const print = @import("std").debug.print; const led_driver = @import("led_driver.zig"); const gnss = @import("gnss.zig"); const web = @import("zhp"); pub const GnssContext = struct { gnss: *gnss.GNSS, led: led_driver.LP50xx, timeout: u16 = 1000, }; pub const AppContext = stru...
src/threads.zig
const std = @import("std"); const zelda = @import("zelda"); const clowdword = @import("cloudword_gen.zig"); const CloudGenerator = clowdword.CloudGenerator; const WordFrequency = clowdword.WordFreq; const programUseCache: bool = false; var progress = std.Progress{}; // The stopwordURL can be changed here, remember the ...
src/main.zig
const std = @import("std"); // So before we continue, some specific notes about the format. // + The world in which DEFLATE operates in is a bitstream. // The lowest bit of each byte is the first bit in the stream, going forwards. // Note however that DEFLATE can forcibly align the stream to an 8-bit boundary in...
src/compressor.zig
usingnamespace @import("raylib"); usingnamespace @import("rlights.zig"); usingnamespace @import("raylib-math"); const resourceDir = "raylib/examples/shaders/resources/"; pub fn main() !void { // Initialization //-------------------------------------------------------------------------------------- const s...
examples/shaders/shaders_basic_lighting.zig
const std = @import("std"); const zs = @import("zstack.zig"); const Engine = zs.Engine; const Options = zs.Options; const Window = zs.window.Window; const Flag = zstack.input.Flag; const Action = zstack.input.Action; const ActionFlag = zstack.input.ActionFlag; const ActionFlags = zstack.input.ActionFlags; const Time...
src/main.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const testing = std.testing; const input_file = "input07.txt"; const Rules = std.StringHashMap([]const []const u8); fn parseRules(allocator: *Allocator, reader: anytype) !Rules { var result = Rules.init(allocator); var buf: [4 * 1024]u8 = unde...
src/07.zig
const std = @import("std"); const assert = std.debug.assert; const math = std.math; const mem = std.mem; const sort = std.sort; const bits_utils = @import("./bits.zig"); const bs = @import("./bitstream.zig"); const lz = @import("./lz77.zig"); const UINT8_MAX = math.maxInt(u8); pub const expand_stat_t = enum { H...
src/reduce.zig
const std = @import("std"); const napi = @import("./napi.zig"); pub usingnamespace struct { env: napi.env, const serde = @This(); pub fn init(env: napi.env) serde { return serde { .env = env }; } pub fn serialize(self: serde, v: anytype) !napi.value { const T = @TypeOf(v); const I = @typeInfo(T...
src/serde.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const nvg = @import("nanovg"); const gui = @import("../gui.zig"); const Rect = @import("../geometry.zig").Rect; pub fn Slider(comptime T: type) type { comptime std.debug.assert(T == f32); return struct { widget: gui.Widget, allo...
src/gui/widgets/Slider.zig
const std = @import("std"); const CrossTarget = std.zig.CrossTarget; const ReleaseMode = std.builtin.Mode; const Builder = std.build.Builder; const Step = std.build.Step; pub fn build(b: *Builder) void { b.top_level_steps.shrinkRetainingCapacity(0); const mode_config = [_]?bool{ b.option(bool, "debug",...
build.zig
const MachO = @This(); const std = @import("std"); const Allocator = std.mem.Allocator; const assert = std.debug.assert; const fs = std.fs; const Module = @import("../Module.zig"); const link = @import("../link.zig"); const File = link.File; pub const base_tag: Tag = File.Tag.macho; base: File, error_flags: File.E...
src-self-hosted/link/MachO.zig
const std = @import("std"); const Allocator = std.mem.Allocator; pub const State = struct { const Memory = std.AutoHashMap(TapeIndex, TapeElement); const Inputs = std.ArrayList(TapeElement); memory: Memory, inputs: Inputs, idx: TapeIndex = 0, inputs_idx: usize = 0, relative_base_offset: Ta...
src/main/zig/2019/intcode.zig
const std = @import("std"); const Options = struct { mode: std.builtin.Mode, target: std.zig.CrossTarget, fn apply(self: Options, lib: *std.build.LibExeObjStep) void { lib.setBuildMode(self.mode); lib.setTarget(self.target); } }; pub fn build(b: *std.build.Builder) void { const op...
build.zig
const Arg = @This(); const std = @import("std"); const Settings = struct { takes_value: bool, allow_empty_value: bool, pub fn initDefault() Settings { return Settings{ .takes_value = false, .allow_empty_value = false, }; } }; name: []const u8, short_name: ?u8, ...
src/Arg.zig
pub const CLSID_AudioFrameNativeFactory = Guid.initString("16a0a3b9-9f65-4102-9367-2cda3a4f372a"); pub const CLSID_VideoFrameNativeFactory = Guid.initString("d194386a-04e3-4814-8100-b2b0ae6d78c7"); //-------------------------------------------------------------------------------- // Section: Types (4) //--------------...
win32/system/win_rt/media.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const ArrayList = std.ArrayList; //-------------------------------------------------------------------------------------------------- pub fn illegal_char_points(char: u8) u32 { return switch (char) { ')' => 3, ']' => 57, '}' ...
src/day10.zig
const builtin = @import("builtin"); const std = @import("std"); const math = std.math; const assert = std.debug.assert; const L = std.unicode.utf8ToUtf16LeStringLiteral; const zwin32 = @import("zwin32"); const w = zwin32.base; const d3d12 = zwin32.d3d12; const dml = zwin32.directml; const hrPanic = zwin32.hrPanic; cons...
samples/directml_convolution_test/src/directml_convolution_test.zig
const std = @import("std"); /// default EntityTraitsDefinition with reasonable sizes suitable for most situations pub const EntityTraits = EntityTraitsType(.medium); pub const EntityTraitsSize = enum { small, medium, large }; pub fn EntityTraitsType(comptime size: EntityTraitsSize) type { return switch (size) { ...
src/ecs/ecs/entity.zig
const std = @import("std"); const assert = std.debug.assert; const tools = @import("tools"); pub const main = tools.defaultMain("2021/day02.txt", run); pub fn run(input: []const u8, allocator: std.mem.Allocator) ![2][]const u8 { const Vec2 = @Vector(2, i32); const ans1 = ans: { var pos = Vec2{ 0, 0 }...
2021/day02.zig
const std = @import("std"); const math = std.math; const common = @import("common.zig"); const BiasedFp = common.BiasedFp; const Decimal = @import("decimal.zig").Decimal; const mantissaType = common.mantissaType; const max_shift = 60; const num_powers = 19; const powers = [_]u8{ 0, 3, 6, 9, 13, 16, 19, 23, 26, 29, 33,...
lib/std/fmt/parse_float/convert_slow.zig
const std = @import("std"); var a: *std.mem.Allocator = undefined; const stdout = std.io.getStdOut().writer(); //prepare stdout to write in // byr (Birth Year) // iyr (Issue Year) // eyr (Expiration Year) // hgt (Height) // hcl (Hair Color) // ecl (Eye Color) // pid (Passport ID) // cid (Country ID) (Optional) test ...
day-04/part-1/lelithium.zig
const std = @import("std"); const os = std.os; const Logger = @import("logger.zig").Logger; const helpers = @import("helpers.zig"); const util = @import("util.zig"); const supervisors = @import("supervisor.zig"); const thread_commands = @import("thread_commands.zig"); const superviseProcess = supervisors.supervisePr...
src/daemon.zig
const std = @import("std"); const print = std.debug.print; const util = @import("util.zig"); const gpa = util.gpa; const data = @embedFile("../data/day03.txt"); fn calc(nums: []u1) usize { var total: usize = 0; for (nums) |n, i| { total += std.math.pow(usize, 2, nums.len - i - 1) * n; } retur...
2021/src/day03.zig
const std = @import("std"); const testing = std.testing; const print = std.debug.print; const Allocator = std.mem.Allocator; const ArrayList = std.ArrayList; const input = @embedFile("./input.txt"); const num_numbers = 100; const num_boards = 100; const board_size = 5; pub fn main() anyerror!void { print("--- Pa...
src/day04/day04.zig
const std = @import("std"); const utils = @import("../utils.zig"); const Atomic = std.atomic.Atomic; const Futex = std.Thread.Futex; const NtKeyedEvent = @import("keyed_event_lock.zig").NtKeyedEvent; pub const Lock = struct { pub const name = "count_lock"; state: Atomic(u64) = Atomic(u64).init(0), const...
locks/count_lock.zig
const debug = @import("std").debug; const Vec3 = @import("Vec3.zig").Vec3; //TODO is there some sort of better swap? fn swap(lhs: *f32, rhs: *f32) void { const temp = lhs; lhs = rhs; rhs = temp; } pub const identity = Mat4x4{}; pub const zero = Mat4x4{ .m = [4][4]f32{ [4]f32{ 0.0, 0.0, 0.0, 0....
src/math/Mat4x4.zig
usingnamespace @import("root").preamble; const ImageRegion = lib.graphics.image_region.ImageRegion; const Color = lib.graphics.color.Color; pub const ScrollingRegion = struct { used_height: usize = 0, used_width: usize = 0, pub fn putBottom(self: *@This(), region: ImageRegion, into: ImageRegion, used_wid...
lib/graphics/scrolling_region.zig
//-------------------------------------------------------------------------------- // Section: Types (2) //-------------------------------------------------------------------------------- pub const NOTIFICATION_USER_INPUT_DATA = extern struct { Key: ?[*:0]const u16, Value: ?[*:0]const u16, }; // TODO: this ty...
win32/ui/notifications.zig
const std = @import("std"); const mem = std.mem; const utils = @import("utils.zig"); const expect = std.testing.expect; const log = std.log; pub const Item = struct { // required: type, id; no additional properties @"type": ItemType, // string -> enum id: OrdinaryVar, optionals: PropertyMap, pub ...
src/csl_json.zig
const std = @import("std"); const build_options = @import("build_options"); const Allocator = std.mem.Allocator; const ArrayList = std.ArrayList; const fmt = std.fmt; const fs = std.fs; const io = std.io; const mem = std.mem; const process = std.process; const c = @cImport({ @cInclude("systemd/sd-bus.h"); }); con...
src/main.zig
const std = @import("std"); const mem = std.mem; const wl = @import("wayland").server.wl; const util = @import("../util.zig"); const server = &@import("../main.zig").server; const Error = @import("../command.zig").Error; const Seat = @import("../Seat.zig"); pub fn outputLayout( allocator: *std.mem.Allocator, ...
source/river-0.1.0/river/command/layout.zig
const std = @import("std"); const util = @import("util.zig"); const data = @embedFile("../data/day07.txt"); // Type of fuel calculation to use for finding alignment positions. const FuelCalculation = enum { // Fuel cost is the equal to the distance moved Linear, // Fuel cost is the geometric summation of ...
src/day07.zig
const std = @import("std"); const mem = std.mem; const meta = std.meta; usingnamespace @import("../frame.zig"); usingnamespace @import("../primitive_types.zig"); const testing = @import("../testing.zig"); /// STARTUP is sent to a node to initialize a connection. /// /// Described in the protocol spec at §4.1.1. pub c...
src/frames/startup.zig
const pc_keyboard = @import("../../pc_keyboard.zig"); const us104 = @import("us104.zig"); pub fn mapKeycode(keycode: pc_keyboard.KeyCode, modifiers: pc_keyboard.Modifiers, handle_ctrl: pc_keyboard.HandleControl) pc_keyboard.DecodedKey { switch (keycode) { .BackTick => { if (modifiers.isShifte...
src/keycode/layouts/jis109.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const compiler = @import("./compiler.zig"); const _value = @import("./value.zig"); const _vm = @import("./vm.zig"); const VM = _vm.VM; const Value = _value.Value; pub const OpCode = enum(u8) { OP_CONSTANT, OP_NULL, OP_VOID, OP_TRUE, O...
src/chunk.zig
const std = @import("../../std.zig"); const builtin = @import("builtin"); const windows = std.os.windows; const mem = std.mem; const testing = std.testing; const expect = testing.expect; fn testRemoveDotDirs(str: []const u8, expected: []const u8) !void { const mutable = try testing.allocator.dupe(u8, str); def...
lib/std/os/windows/test.zig
const std = @import("std"); const expect = std.testing.expect; const expectEqual = std.testing.expectEqual; const builtin = @import("builtin"); const AtomicRmwOp = builtin.AtomicRmwOp; const AtomicOrder = builtin.AtomicOrder; test "cmpxchg" { var x: i32 = 1234; if (@cmpxchgWeak(i32, &x, 99, 5678, AtomicOrder.S...
test/stage1/behavior/atomics.zig
//! This API non-allocating, non-fallible, and thread-safe. //! The tradeoff is that users of this API must provide the storage //! for each `Progress.Node`. //! //! Initialize the struct directly, overriding these fields as desired: //! * `refresh_rate_ms` //! * `initial_delay_ms` const std = @import("std"); const w...
lib/std/Progress.zig
const std = @import("std"); const assert = std.debug.assert; const stivale = @import("header.zig"); const log = std.log.scoped(.stivale2); const kernel = @import("../../../../kernel.zig"); const x86_64 = @import("../../../x86_64.zig"); pub const Struct = stivale.Struct; pub const Error = error{ memory_map, hig...
src/kernel/arch/x86_64/limine/stivale2/stivale2.zig
usingnamespace @import("common.zig"); pub const Camera = struct { transform: Transform, aspect: f32, fov: f32, near: f32, far: f32, pub fn viewProjection(self: Camera) Float4x4 { const model_matrix = self.transform.toMatrix(); const forward = f4tof3(model_matrix.rows[2]); ...
src/camera.zig
const std = @import("std"); const c = @cImport(@cInclude("rocksdb/c.h")); const testing = std.testing; const o = @import("ops.zig"); pub const root_key = ".root"; pub const node_key_prefix = "@1:"; const default_db_dir = "./db"; pub const RocksDataBbase = DB(RocksDB); pub fn DB(comptime T: type) type { return st...
src/db.zig
const std = @import("std"); const yaml = @import("yaml"); const c = @cImport({ @cInclude("yaml.h"); }); const u = @import("./index.zig"); // // const Array = []const []const u8; pub const Stream = struct { docs: []const Document, }; pub const Document = struct { mapping: Mapping, }; pub const Item = u...
src/util/yaml.zig
const std = @import("std"); const vkgen = @import("generator/index.zig"); const Step = std.build.Step; const Builder = std.build.Builder; pub const ResourceGenStep = struct { step: Step, shader_step: *vkgen.ShaderCompileStep, builder: *Builder, package: std.build.Pkg, output_file: std.build.Generat...
build.zig
const uefi = @import("std").os.uefi; const Event = uefi.Event; const Guid = uefi.Guid; /// Character input devices, e.g. Keyboard pub const SimpleTextInputExProtocol = extern struct { _reset: extern fn (*const SimpleTextInputExProtocol, bool) usize, _read_key_stroke_ex: extern fn (*const SimpleTextInputExProto...
lib/std/os/uefi/protocols/simple_text_input_ex_protocol.zig
const std = @import("std"); const heap = @import("../heap.zig"); const uart = @import("../uart.zig"); const interpreter = @import("../interpreter.zig"); const example_tasks = @import("./example_tasks.zig"); const Frame = @import("./Frame.zig"); const debug = @import("build_options").log_vm; pub fn step(frame: *Fram...
src/interpreter/vm.zig
const std = @import("std"); const zs = @import("zstack.zig"); const Piece = zs.Piece; const Block = zs.Block; const BitSet = zs.BitSet; const VirtualKey = zs.input.VirtualKey; const Actions = zs.input.Actions; const FixedQueue = zs.FixedQueue; pub const Engine = struct { pub const State = enum { /// When ...
src/engine.zig
const __lshrdi3 = @import("shift.zig").__lshrdi3; const testing = @import("std").testing; fn test__lshrdi3(a: i64, b: i32, expected: u64) void { const x = __lshrdi3(a, b); testing.expectEqual(@bitCast(i64, expected), x); } test "lshrdi3" { test__lshrdi3(@bitCast(i64, @as(u64, 0x0123456789ABCDEF)), 0, 0x12...
lib/std/special/compiler_rt/lshrdi3_test.zig
const std = @import("std"); const util = @import("util.zig"); const Tokenizer = @import("token.zig").Tokenizer; const Token = @import("token.zig").Token; const StateMachine = @import("state_machine.zig").StateMachine; const ZValue = @import("data.zig").ZValue; const ZExpr = @import("data.zig").ZExpr; const ZExprArg ...
src/parse.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const print = std.debug.print; const data = @embedFile("../inputs/day12.txt"); pub fn main() anyerror!void { var gpa_impl = std.heap.GeneralPurposeAllocator(.{}){}; defer _ = gpa_impl.deinit(); const gpa = gpa_impl.allocator(); return m...
src/day12.zig
const std = @import("std"); const Mutex = std.Mutex; const Keypad = @import("keypad.zig").Keypad; /// The starting address in memory space, /// anything before this is storage and reserved memory const start_address = 0x200; /// Starting address of where the fonts are located in the memory const font_start_address = ...
src/cpu.zig
const std = @import("std"); const mem = std.mem; const debug = std.debug; const assert = debug.assert; usingnamespace @import("../include/psptypes.zig"); usingnamespace @import("../include/pspsysmem.zig"); usingnamespace @import("../include/psploadexec.zig"); const Allocator = mem.Allocator; // This Allocator is a v...
src/psp/utils/allocator.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const print = std.debug.print; const testing = std.testing; const input = @embedFile("./input.txt"); pub fn main() anyerror!void { print("Day 2: Dive!\n", .{}); print("Part 1: {d}\n", .{part1()}); print("Part 2: {d}\n", .{part2()}); } cons...
src/day02/day02.zig
const std = @import("std"); const ziget = @import("ziget"); const stories_url = "https://hacker-news.firebaseio.com/v0/topstories.json"; const item_base_url = "https://hacker-news.firebaseio.com/v0/item"; const stories_limit = 500; const Story = struct { // by: []u8 = "", // descendants: u32 = 0, id: u32 ...
zig_fhn_ziget_iguana/src/main.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const App = @import("app"); const glfw = @import("glfw"); const gpu = @import("gpu"); const util = @import("util.zig"); const c = @import("c.zig").c; const Engine = @import("Engine.zig"); const Options = Engine.Options; /// Default GLFW error handling ...
src/entry_native.zig