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const std = @import("std"); const Interpreter = @import("Interpreter.zig"); const utils = @import("utils.zig"); const zig_arg = @import("zig-arg"); const pga = std.heap.page_allocator; const flag = zig_arg.flag; const Command = zig_arg.Command; const usage = \\ Usage: zbfi [option] \\ \\ Option: \\ ...
src/main.zig
const fun = @import("fun"); const std = @import("std"); const debug = std.debug; const heap = std.heap; const io = std.io; const math = std.math; const mem = std.mem; const os = std.os; const scan = fun.scan.scan; pub fn main() !void { const stdin = &(try io.getStdIn()).inStream().stream; const stdout = &(tr...
src/day3.zig
const std = @import("std"); const mem = std.mem; const warn = std.debug.warn; const gallocator = std.heap.page_allocator; pub fn Graph(comptime T: type) type { return struct { N: usize, connected: usize, root: ?*Node, vertices: ?std.StringHashMap(*Node), graph: ?std.AutoHash...
src/main.zig
const std = @import("std"); const Arena = std.heap.ArenaAllocator; const expectEqual = std.testing.expectEqual; const expectEqualStrings = std.testing.expectEqualStrings; const yeti = @import("yeti"); const initCodebase = yeti.initCodebase; const tokenize = yeti.tokenize; const parse = yeti.parse; const analyzeSemanti...
src/tests/test_strings.zig
pub const EventType = enum(u8) { Resize, MouseMove, MouseDown, MouseUp, MouseWheel, TouchPan, TouchZoom, KeyDown, KeyUp, TextInput, Focus, Blur, Enter, Leave, ClipboardUpdate, }; pub const Event = struct { type: EventType, is_accepted: bool = true, ...
src/gui/event.zig
pub const CCH_RM_SESSION_KEY = @as(u32, 32); pub const CCH_RM_MAX_APP_NAME = @as(u32, 255); pub const CCH_RM_MAX_SVC_NAME = @as(u32, 63); pub const RM_INVALID_TS_SESSION = @as(i32, -1); pub const RM_INVALID_PROCESS = @as(i32, -1); //-------------------------------------------------------------------------------- // Se...
win32/system/restart_manager.zig
const std = @import("std"); const alka = @import("alka"); const game = @import("game.zig"); usingnamespace alka.math; usingnamespace alka.log; const mlog = std.log.scoped(.app); const gui = alka.gui; const ecs = @import("ecs.zig"); const ButtonTextTag = enum { score, dash_counter, menu, play, e...
examples/example_shooter_game/src/gui.zig
const std = @import("std"); const stdx = @import("stdx"); const ds = stdx.ds; const log = stdx.log.scoped(.work_queue); const builtin = @import("builtin"); const uv = @import("uv"); const CsError = @import("runtime.zig").CsError; pub const WorkQueue = struct { const Self = @This(); alloc: std.mem.Allocator, ...
runtime/work_queue.zig
const std = @import("std"); const stdx = @import("stdx"); const t = stdx.testing; const log = stdx.log.scoped(.parser_manual_test); const _parser = @import("parser.zig"); const Parser = _parser.Parser; const DebugInfo = _parser.DebugInfo; const ParseConfig = _parser.ParseConfig; const _grammar = @import("grammar.zig")...
parser/parser_manual.test.zig
const std = @import("std"); const builtin = @import("builtin"); const mem = std.mem; const expect = std.testing.expect; const expectEqualStrings = std.testing.expectEqualStrings; test "call result of if else expression" { try expect(mem.eql(u8, f2(true), "a")); try expect(mem.eql(u8, f2(false), "b")); } fn f2(...
test/behavior/basic_llvm.zig
const std = @import("std"); const debug = std.debug; const mem = std.mem; const Builder = std.build.Builder; const LibExeObjStep = std.build.LibExeObjStep; pub fn build(b: *Builder) !void { const fontconfig_cflags = try b.exec([][]const u8{ "pkg-config", "--cflags", "fontconfig" }); const freetype2_cflags = ...
build.zig
const std = @import("std"); const kernel = @import("../../kernel.zig"); const Spinlock = kernel.arch.Spinlock; // the UART control registers. // some have different meanings for // read vs write. // http://byterunner.com/16550.html const RHR = 0; // receive holding register (for input bytes) const THR = 0; // transmi...
src/kernel/arch/riscv64/uart.zig
const builtin = @import("builtin"); const std = @import("std"); const math = std.math; const assert = std.debug.assert; const testing = std.testing; pub fn powci(comptime x: comptime_int, y: comptime_int) comptime_int { return if (y == 0) 1 else switch (x) { 0 => 0, 1 => 1, else...
src/powci.zig
const std = @import("std"); const ArrayList = std.ArrayList; const Builder = @import("std").build.Builder; pub fn build(b: *Builder) !void { const exe = b.addExecutable("BootX64", "src/kernel/main.zig"); exe.addAssemblyFile("src/kernel/arch/x86/platform.s"); exe.addAssemblyFile("src/kernel/arch/x86/vmem.s...
build.zig
const std = @import("std"); const warn = std.debug.print; const Allocator = std.mem.Allocator; const config = @import("./config.zig"); const toot_lib = @import("./toot.zig"); const thread = @import("./thread.zig"); const guilib = @import("./gui/gtk.zig"); const GUIError = error{Init}; const Column = guilib.Column; v...
src/gui.zig
const builtin = @import("builtin"); const std = @import("std"); const Allocator = std.mem.Allocator; const mustache = @import("mustache"); const TIMES = if (builtin.mode == .Debug) 10_000 else 1_000_000; // Run tests on full featured mustache specs, or minimum settings for the use case const full = true; const feat...
benchmark/src/ramhorns_bench.zig
const std = @import("std"); const stdx = @import("stdx"); const graphics = @import("graphics"); const Color = graphics.Color; const log = stdx.log.scoped(.flex); const ui = @import("../ui.zig"); const module = @import("../module.zig"); /// Lays out children vertically. pub const Column = struct { props: struct {...
ui/src/widgets/flex.zig
const std = @import("std"); const mem = std.mem; const meta = std.meta; const c = std.c; usingnamespace @import("c_api.zig"); const log = std.log.scoped(.zamqp); pub const boolean_t = c_int; pub const flags_t = u32; pub const channel_t = u16; pub const bytes_t = extern struct { len: usize, bytes: ?[*]const ...
src/zamqp.zig
const std = @import("std"); const elf = std.elf; pub const ds = @import("./ds.zig"); pub const funcs = @import("./funcs.zig"); const elfErrors = error{ CannotTellIfBinaryIs32or64bit, }; pub const ELF = struct { file: std.fs.File = undefined, is32: bool = undefined, address: usize = 0x400000, ehdr: ...
src/elf.zig
pub const GUID_DEVINTERFACE_DISPLAY_ADAPTER = Guid.initString("5b45201d-f2f2-4f3b-85bb-30ff1f953599"); pub const GUID_DEVINTERFACE_MONITOR = Guid.initString("e6f07b5f-ee97-4a90-b076-33f57bf4eaa7"); pub const GUID_DISPLAY_DEVICE_ARRIVAL = Guid.initString("1ca05180-a699-450a-9a0c-de4fbe3ddd89"); pub const GUID_DEVINTERFA...
win32/devices/display.zig
const std = @import("std"); const testing = std.testing; const allocator = std.testing.allocator; pub const Reactor = struct { const BoxList = std.ArrayList(Box); pub const Pos = struct { x: isize, y: isize, z: isize, pub fn init(x: isize, y: isize, z: isize) Pos { ...
2021/p22/reactor.zig
const std = @import("std"); const mem = std.mem; const print = std.debug.print; const render_utils = @import("render_utils.zig"); pub fn highlightZigCode(raw_src: []const u8, out: anytype) !void { // TODO: who should be doing this cleanup? const src = mem.trim(u8, raw_src, " \n"); try out.writeAll("<pre><c...
src/doctest/syntax.zig
const std = @import( "std" ); const min = std.math.min; const max = std.math.max; const sqrt = std.math.sqrt; const minInt = std.math.minInt; const Atomic = std.atomic.Atomic; const milliTimestamp = std.time.milliTimestamp; usingnamespace @import( "core/util.zig" ); pub fn SimConfig( comptime N: usize, comptime P: usi...
src/sim.zig
const std = @import("std"); const assert = std.debug.assert; const tools = @import("tools"); const Vec2 = tools.Vec2; fn powerOfCell(p: Vec2, SN: u32) i32 { const rackId = @intCast(u32, p.x + 10); var pow = @intCast(u32, p.y) * rackId; pow += SN; pow *= rackId; pow /= 100; pow = pow % 10; ...
2018/day11.zig
const std = @import("std"); const testing = std.testing; const meta = std.meta; const trait = std.meta.trait; const log = std.log.scoped(.wasmtime_zig); pub const c = @import("c.zig"); var CALLBACK: usize = undefined; // @TODO: Split these up into own error sets pub const Error = error{ /// Failed to initialize ...
src/main.zig
const std = @import("std"); const fs = std.fs; const Answer = struct { gamma_rate: u32 = 0, epsilon_rate: u32 = 0, oxygen_rating: u32 = 0, co2_rating: u32 = 0 }; fn count_bits_in_line(counts: []u32, entry: u32, nbits: usize) !void { var i: u5 = 0; while (i < nbits) { // FIXME: how to get i-th bit? ...
day3/main.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const testing = std.testing; const input_file = "input03.txt"; const Square = enum { open, tree, }; fn parseMap(allocator: *Allocator, map: []const u8) ![]const []const Square { var result = std.ArrayList([]const Square).init(allocator); ...
src/03.zig
const std = @import("std"); const util = @import("util.zig"); const testing = std.testing; const mem = std.mem; const net = std.net; const LF = "\n"; const CRLF = "\r" ++ LF; const WS = CRLF ++ " "; const BUFFER_SIZE = 4 * 1024; const DEFAULT_HEADERS = &[_]Header{}; const DEFAULT_BODY = ""; const DEFAULT_STATUS = 404;...
zepo.zig
const std = @import("std"); const os = std.os; const net = std.net; const print = std.debug.print; const builtin = std.builtin; const Address = net.Address; const router = @import("./router.zig"); const Error = error{UnknownPacket}; /// The definition on an IP packet header. pub const IP4Hdr = packed struct { v...
src/l3tun.zig
usingnamespace @import("c.zig"); const Mutex = @import("std").Mutex; const vertex_shader_source = @embedFile("shaders/vertex.glsl"); const fragment_shader_source = @embedFile("shaders/fragment.glsl"); /// Our texture quad const vertices = &[_]GLfloat{ 1, -1, 0.0, 1.0, 0.0, // bottom right 1, 1, 0.0, 1.0, 1...
src/texture.zig
const std = @import("std"); const Location = @This(); source: ?[]const u8 = null, line: u32, column: u32, pub fn min(a: Location, b: Location) Location { if (a.source != null and b.source != null) { if (!std.mem.eql(u8, a.source.?, b.source.?)) @panic("a and b must be from the same source fil...
src/Location.zig
const std = @import("std"); const mem = std.mem; const heap = std.heap; const fmt = std.fmt; const Allocator = std.mem.Allocator; const fe310 = @import("target/soc/fe310-g002.zig"); const prci = fe310.prci; const gpio = fe310.gpio; const uart = fe310.uart; const kmain = @import("main.zig").kmain; extern var __data_s...
src/start.zig
const std = @import("std"); const core = @import("../index.zig"); const Coord = core.geometry.Coord; const Matrix = core.matrix.Matrix; pub const Floor = enum { unknown, dirt, marble, lava, hatch, stairs_down, }; pub const Wall = enum { unknown, air, dirt, stone, centaur_tr...
src/core/protocol.zig
const c = @cImport({ @cInclude("cfl_window.h"); }); const widget = @import("widget.zig"); const group = @import("group.zig"); const enums = @import("enums.zig"); pub const Window = struct { inner: ?*c.Fl_Double_Window, pub fn new(x: i32, y: i32, w: i32, h: i32, title: [*c]const u8) Window { const p...
src/window.zig
const getty = @import("getty"); const std = @import("std"); const escape = @import("impl/formatter/details/escape.zig").escape; pub fn Serializer(comptime Writer: type, comptime Formatter: type) type { return struct { writer: Writer, formatter: Formatter, const Self = @This(); con...
src/ser/serializer.zig
usingnamespace @import("bits.zig"); // PM pub const PM_REMOVE = 0x0001; pub const PM_NOREMOVE = 0x0000; pub const PM_NOYIELD = 0x0002; // WM pub const WM_NULL = 0x0000; pub const WM_CREATE = 0x0001; pub const WM_DESTROY = 0x0002; pub const WM_MOVE = 0x0003; pub const WM_SIZE = 0x0005; pub const WM_ACTIVATE = 0x0006;...
lib/std/os/windows/user32.zig
const std = @import("../std.zig"); const build = std.build; const Step = build.Step; const Builder = build.Builder; const WriteFileStep = build.WriteFileStep; const LibExeObjStep = build.LibExeObjStep; const CheckFileStep = build.CheckFileStep; const fs = std.fs; const mem = std.mem; const CrossTarget = std.zig.CrossTa...
lib/std/build/translate_c.zig
const Emit = @This(); const std = @import("std"); const assert = std.debug.assert; const bits = @import("bits.zig"); const abi = @import("abi.zig"); const leb128 = std.leb; const link = @import("../../link.zig"); const log = std.log.scoped(.codegen); const math = std.math; const mem = std.mem; const testing = std.tes...
src/arch/x86_64/Emit.zig
const std = @import("../std.zig"); const builtin = @import("builtin"); const root = @import("root"); const mem = std.mem; pub const default_stack_size = 1 * 1024 * 1024; pub const stack_size: usize = if (@hasDecl(root, "stack_size_std_io_OutStream")) root.stack_size_std_io_OutStream else default_stack_size; /...
lib/std/io/out_stream.zig
usingnamespace @import("bits.zig"); pub const SOCKET = *@OpaqueType(); pub const INVALID_SOCKET = @intToPtr(SOCKET, ~@as(usize, 0)); pub const SOCKET_ERROR = -1; pub const WSADESCRIPTION_LEN = 256; pub const WSASYS_STATUS_LEN = 128; pub const WSADATA = if (usize.bit_count == u64.bit_count) extern struct { ...
lib/std/os/windows/ws2_32.zig
const std = @import("std"); const assert = std.debug.assert; const Sha256 = std.crypto.hash.sha2.Sha256; const zephyr = @import("zephyr.zig"); const sys = @import("src/sys.zig"); const FlashArea = sys.flash.FlashArea; // An open image. pub const Image = struct { const Self = @This(); id: u8, header: Im...
image.zig
const Window = @This(); const std = @import("std"); const xcb = @import("bindings.zig"); const Core = @import("Core.zig"); const types = @import("../main.zig"); core: *Core, window: u32 = undefined, width: u16, height: u16, pub fn init(core: *Core, info: types.WindowInfo) !*Window { var self = try core.allocator...
src/xcb/Window.zig
const Buffer = @import("Buffer.zig"); const Sampler = @import("Sampler.zig"); const Texture = @import("Texture.zig"); const TextureView = @import("TextureView.zig"); const ShaderModule = @import("ShaderModule.zig"); const QuerySet = @import("QuerySet.zig"); const StencilFaceState = @import("data.zig").StencilFaceState;...
gpu/src/structs.zig
const std = @import("std"); const mem = std.mem; const ChangesWhenUppercased = @This(); allocator: *mem.Allocator, array: []bool, lo: u21 = 97, hi: u21 = 125251, pub fn init(allocator: *mem.Allocator) !ChangesWhenUppercased { var instance = ChangesWhenUppercased{ .allocator = allocator, .array =...
src/components/autogen/DerivedCoreProperties/ChangesWhenUppercased.zig
pub const WM_CONTEXTMENU = @as(u32, 123); pub const WM_UNICHAR = @as(u32, 265); pub const WM_PRINTCLIENT = @as(u32, 792); pub const EM_CANPASTE = @as(u32, 1074); pub const EM_DISPLAYBAND = @as(u32, 1075); pub const EM_EXGETSEL = @as(u32, 1076); pub const EM_EXLIMITTEXT = @as(u32, 1077); pub const EM_EXLINEFROMCHAR = @a...
win32/ui/controls/rich_edit.zig
pub const WTS_DOMAIN_LENGTH = @as(u32, 255); pub const WTS_USERNAME_LENGTH = @as(u32, 255); pub const WTS_PASSWORD_LENGTH = @as(u32, 255); pub const WTS_DIRECTORY_LENGTH = @as(u32, 256); pub const WTS_INITIALPROGRAM_LENGTH = @as(u32, 256); pub const WTS_PROTOCOL_NAME_LENGTH = @as(u32, 8); pub const WTS_DRIVER_NAME_LENG...
win32/system/remote_desktop.zig
pub const EXTENDED_BIT = @as(u32, 16777216); pub const DONTCARE_BIT = @as(u32, 33554432); pub const FAKE_KEYSTROKE = @as(u32, 33554432); pub const KBDBASE = @as(u32, 0); pub const KBDSHIFT = @as(u32, 1); pub const KBDCTRL = @as(u32, 2); pub const KBDALT = @as(u32, 4); pub const KBDKANA = @as(u32, 8); pub const KBDROYA ...
win32/ui/input/keyboard_and_mouse.zig
const std = @import("std"); const utils = @import("utils.zig"); const position_is_valid = utils.position_is_valid; pub const PieceMove = struct { score: i32, // 32 bits action: Action, pub fn move(from: Piece, x: i32, y: i32) @This() { const action = Action{ .move = .{ .from = from, .to = from.mov...
src/board.zig
const ImageReader = zigimg.ImageReader; const ImageSeekStream = zigimg.ImageSeekStream; const PixelFormat = zigimg.PixelFormat; const assert = std.debug.assert; const color = zigimg.color; const errors = zigimg.errors; const png = zigimg.png; const std = @import("std"); const testing = std.testing; const zigimg = @impo...
tests/formats/png_bkgd_test.zig
const print = @import("std").debug.print; pub fn main() void { // The main() function can not be async. But we know // getBeef() will not suspend with this particular // invocation. Please make this okay: var my_beef = nosuspend getBeef(0xDEAD); print("beef? {X}!\n", .{my_beef}); } fn getBeef(in...
exercises/090_async7.zig
const std = @import("std"); const sdl = @import("sdl"); const gk = @import("gamekit.zig"); const math = gk.math; pub const input_types = @import("input_types.zig"); pub usingnamespace input_types; const FixedList = gk.utils.FixedList; const released: u3 = 1; // true only the frame the key is released const down: u3 =...
gamekit/input.zig
const clap = @import("clap"); const format = @import("format"); const std = @import("std"); const ston = @import("ston"); const util = @import("util"); const debug = std.debug; const fmt = std.fmt; const fs = std.fs; const heap = std.heap; const io = std.io; const math = std.math; const mem = std.mem; const os = std.o...
src/other/tm35-no-trade-evolutions.zig
const utils = @import("utils"); const georgios = @import("georgios.zig"); const ErrorCode = enum(u32) { Unknown = 1, OutOfBounds = 2, NotEnoughSource = 3, NotEnoughDestination = 4, OutOfMemory = 5, ZeroSizedAlloc = 6, InvalidFree = 7, FileNotFound = 8, NotADirectory = 9, NotAFil...
libs/georgios/system_calls.zig
const std = @import("std.zig"); const assert = std.debug.assert; const testing = std.testing; const Order = std.math.Order; pub fn Treap(comptime Key: type, comptime compareFn: anytype) type { return struct { const Self = @This(); // Allow for compareFn to be fn(anytype, anytype) anytype /...
lib/std/treap.zig
const std = @import("std"); const Endian = std.builtin.Endian; const assert = std.debug.assert; const link = @import("../../link.zig"); const Module = @import("../../Module.zig"); const ErrorMsg = Module.ErrorMsg; const Liveness = @import("../../Liveness.zig"); const log = std.log.scoped(.sparcv9_emit); const DebugInf...
src/arch/sparc64/Emit.zig
const fmt = @import("std").fmt; const GBA = @import("core.zig").GBA; const OAM = @import("oam.zig").OAM; pub const BIOS = struct { pub const RamResetFlags = packed struct { clearEwRam: bool = false, clearIwram: bool = false, clearPalette: bool = false, clearVRAM: bool = false, ...
GBA/bios.zig
const std = @import("std"); const builtin = @import("builtin"); const Builder = std.build.Builder; pub fn createPackage(comptime root: []const u8) std.build.Pkg { return std.build.Pkg{ .name = "lola", .path = .{ .path = root ++ "/src/library/main.zig" }, .dependencies = &[_]std.build.Pkg{ ...
build.zig
const __muloti4 = @import("muloti4.zig").__muloti4; const testing = @import("std").testing; fn test__muloti4(a: i128, b: i128, expected: i128, expected_overflow: c_int) void { var overflow: c_int = undefined; const x = __muloti4(a, b, &overflow); testing.expect(overflow == expected_overflow and (expected_o...
lib/std/special/compiler_rt/muloti4_test.zig
const page_table = @import("page_table.zig"); pub const PAGE_TABLE_ENTRY_COUNT = page_table.PAGE_TABLE_ENTRY_COUNT; pub const FrameError = page_table.FrameError; pub const PageTableEntry = page_table.PageTableEntry; pub const PageTableFlags = page_table.PageTableFlags; pub const PageTable = page_table.PageTable; pub co...
src/structures/paging/paging.zig
const crc = @import("crc"); const it = @import("ziter"); const std = @import("std"); const util = @import("util"); const int = @import("../int.zig"); const nds = @import("../nds.zig"); const ascii = std.ascii; const debug = std.debug; const io = std.io; const mem = std.mem; const lu16 = int.lu16; const lu32 = int.lu...
src/core/rom/nds/header.zig
const std = @import("std"); usingnamespace @import("wren.zig"); /// Sets the basic Wren default configuration with the basic handlers /// defined in this library pub fn initDefaultConfig (configuration:[*c]Configuration) void { initConfiguration(configuration); configuration.*.writeFn = bindings.writeFn; ...
src/util.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const meta = std.meta; const trait = meta.trait; const assert = std.debug.assert; const testing = std.testing; const mustache = @import("../mustache.zig"); const RenderOptions = mustache.options.RenderOptions; const Delimiters = mustache.Delimiters; co...
src/rendering/lambda.zig
const std = @import("std"); const Endian = std.builtin.Endian; const assert = std.debug.assert; const link = @import("../../link.zig"); const Module = @import("../../Module.zig"); const ErrorMsg = Module.ErrorMsg; const Liveness = @import("../../Liveness.zig"); const DebugInfoOutput = @import("../../codegen.zig").Debu...
src/arch/sparcv9/Emit.zig
const std = @import("std"); const gc = @import("gc.zig"); const Rational = std.math.big.Rational; const Allocator = std.mem.Allocator; // TODO: maybe something that allows plugging your own irrational numbers as Multiple: // it could be defined with a representation (e.g. Ο€) and a function to approximate the result ...
src/Real.zig
const std = @import("std"); const builtin = @import("builtin"); const T = std.testing; const date = @import("gregorianDate.zig"); const warn = std.debug.warn; test "Date coarse range check" { const R = enum { inRange, outOfRange, }; const RangeCheckElem = struct { y: i32, m:...
src/gregorianDate_test.zig
const std = @import("std"); const ztBuild = @import("ZT/build.zig"); const Builder = std.build.Builder; const LibExeObjStep = std.build.LibExeObjStep; const Pkg = std.build.Pkg; pub const EngineConfig = struct { /// Path to where didot is relative to the game's build.zig file. Must end with a slash or be empty. ...
build.zig
const util = @import("../sdf_util.zig"); pub const info: util.SdfInfo = .{ .name = "Transform", .data_size = @sizeOf(Data), .function_definition = "", .enter_command_fn = enterCommand, .exit_command_fn = exitCommand, .sphere_bound_fn = sphereBound, }; pub const Data = struct { rotation: u...
src/sdf/modifiers/transform.zig
const std = @import("std"); const generate = @import("generator.zig").generate; const path = std.fs.path; const Builder = std.build.Builder; const Step = std.build.Step; /// build.zig integration for Vulkan binding generation. This step can be used to generate /// Vulkan bindings at compiletime from vk.xml, by providi...
generator/vulkan/build_integration.zig
const std = @import("std"); const assert = std.debug.assert; const tools = @import("tools"); const Vec2 = tools.Vec2; pub fn run(input_text: []const u8, allocator: std.mem.Allocator) ![2][]const u8 { var arena = std.heap.ArenaAllocator.init(allocator); defer arena.deinit(); const param: struct { ...
2020/day17.zig
const std = @import("std"); const assert = std.debug.assert; const spec = @import("spec.zig"); pub const Type = extern union { tag_if_small_enough: Tag, ptr_otherwise: *Payload, /// A reference to another SPIR-V type. pub const Ref = usize; pub fn initTag(comptime small_tag: Tag) Type { ...
src/codegen/spirv/type.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const String = std.ArrayList(u8); const StringMap = std.StringHashMap(u8); const Bags = std.ArrayList([]const u8); const Backward = std.StringHashMap(Bags); const NBag = struct { n: usize, bag: []const u8 }; const NBags = std.ArrayList(NBag); const Forwar...
2020/zig/src/7.zig
const script = @import("main.zig").script; const types = @import("types.zig"); const Atom = types.Atom; const AtomList = types.AtomList; const SyntaxErrors = types.SyntaxErrors; const parseFloat = @import("std").fmt.parseFloat; // I'd prefer this all to be in a function, but I couldn't figure out how to give the tok...
parse.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const windows = std.os.windows; const WAVE_FORMAT_PCM = 0x01; const WHDR_INQUEUE = 0x10; const WAVE_MAPPER = 0xffffffff; const CALLBACK_NULL = 0x0; const HWAVEOUT = windows.HANDLE; const UINT_PTR = usize; const MMError = error{ Error, BadDevic...
src/audio/backend/winnm.zig
const std = @import("std"); const FileSystemDescription = @This(); allocator: std.mem.Allocator, /// Do not modify directly entries: std.ArrayListUnmanaged(*EntryDescription) = .{}, /// Do not modify directly root: *EntryDescription, /// Do not modify directly cwd: *EntryDescription, pub fn init(allocator: std.mem...
src/config/FileSystemDescription.zig
const std = @import("std"); const platform = @import("platform.zig"); const util = @import("util.zig"); const c = @cImport({ @cInclude("ucontext.h"); }); const Cookie = util.Cookie; pub const Error = error{NoSuchTask}; fn nop(task: *Task) void {} pub const Task = struct { pub const Id = i24; pub const...
kernel/task.zig
const std = @import("std"); const image = @import("image.zig"); const scene = @import("scene.zig"); const camera = @import("camera.zig"); const config = @import("config.zig"); const sphere = @import("sphere.zig"); const tracer = @import("tracer.zig"); const vector = @import("vector.zig"); const worker = @import("worker...
src/main.zig
const std = @import("std"); const kernel = @import("root"); const arch = kernel.arch; const mm = kernel.mm; pub var logger = kernel.logging.logger("task"){}; pub const Task = struct { regs: arch.TaskRegs, stack: []u8, next: NextNode, const Self = @This(); pub const NextNode = std.TailQueue(void)....
kernel/task.zig
const std = @import("std"); const util = @import("util.zig"); const uv_util = @import("uv_util.zig"); const c = uv_util.c; pub const log = util.log; var gpa = std.heap.GeneralPurposeAllocator(.{}){}; const alloc = &gpa.allocator; const DEFAULT_PORT = 3000; const data = "HELLO FROM CLIENT!"; pub fn main() !void { ...
src/uv_examples/uvclient.zig
const sf = struct { pub usingnamespace @import("../sfml.zig"); pub usingnamespace sf.network; }; const TcpListener = @This(); // Constructor/destructor /// Creates a new tcp listener socket pub fn create() !TcpListener { var sock = sf.c.sfTcpListener_create(); if (sock) |s| { return TcpListe...
src/sfml/network/TcpListener.zig
const std = @import("std"); const ft = @import("freetype"); const zigimg = @import("zigimg"); const Atlas = @import("atlas.zig").Atlas; const AtlasErr = @import("atlas.zig").Error; const UVData = @import("atlas.zig").UVData; const App = @import("main.zig").App; const draw = @import("draw.zig"); const Vertex = draw.Ver...
examples/gkurve/resizable_label.zig
const std = @import("std"); const Fundude = @import("main.zig"); const Cpu = @import("Cpu.zig"); const joypad = @import("joypad.zig"); const serial = @import("serial.zig"); const timer = @import("timer.zig"); const audio = @import("audio.zig"); const video = @import("video.zig"); const BEYOND_CART = 0x8000; const BA...
src/Mmu.zig
pub const struct_SceNetMallocStat = extern struct { pool: c_int, maximum: c_int, free: c_int, }; pub const SceNetMallocStat = struct_SceNetMallocStat; pub extern fn sceNetInit(poolsize: c_int, calloutprio: c_int, calloutstack: c_int, netintrprio: c_int, netintrstack: c_int) c_int; pub extern fn sceNetTerm()...
src/psp/sdk/pspnet.zig
const std = @import("std"); const upaya = @import("upaya"); usingnamespace upaya.imgui; pub const SlideList = std.ArrayList(*Slide); pub const SlideShow = struct { slides: SlideList = undefined, // defaults that can be overridden while parsing default_font: []const u8 = "assets/Calibri Regular.ttf", ...
src/slides.zig
const std = @import("std"); const vk = @import("vulkan"); const c = @import("c.zig"); const Allocator = std.mem.Allocator; const required_device_extensions = [_][]const u8{ vk.extension_info.khr_swapchain.name }; const BaseDispatch = struct { vkCreateInstance: vk.PfnCreateInstance, usingnamespace vk.BaseW...
examples/graphics-context.zig
pub const va_list = __builtin_va_list; pub const __gnuc_va_list = __builtin_va_list; pub const __u_char = u8; pub const __u_short = c_ushort; pub const __u_int = c_uint; pub const __u_long = c_ulong; pub const __int8_t = i8; pub const __uint8_t = u8; pub const __int16_t = c_short; pub const __uint16_t = c_ushort; pub c...
mqtt_paho.zig
const std = @import("std"); const tools = @import("tools"); const with_trace = false; fn trace(comptime fmt: []const u8, args: anytype) void { if (with_trace) std.debug.print(fmt, args); } const assert = std.debug.assert; pub const main = tools.defaultMain("2021/day15.txt", run); fn computeLowestExitLevel(alloc:...
2021/day15.zig
const w4 = @import("../wasm4.zig"); const sprites = @import("../assets/sprites.zig"); const gamepad = @import("../gamepad.zig"); const statemachine = @import("../state-machine.zig"); var start_ticks: u32 = 0; pub fn handleInput(state: *statemachine.StateMachine, pl: *const gamepad.GamePad) void { if (pl.isPressed(...
src/screens/start-screen.zig
const std = @import("std"); const assert = std.debug.assert; const math = std.math; const mem = std.mem; const sort = std.sort; const testing = std.testing; const Allocator = std.mem.Allocator; const bu = @import("bits_utils.zig"); const deflate_const = @import("deflate_const.zig"); const max_bits_limit = 16; const...
lib/std/compress/deflate/huffman_code.zig
const std = @import("std"); const Allocator = std.mem.Allocator; const assert = std.debug.assert; const print = std.debug.print; const data = @embedFile("data/day24.txt"); const EntriesList = std.ArrayList(Record); const Map = std.AutoHashMap(Record, void); const Record = extern struct { x: i32 = 0, y: i32 =...
src/day24.zig
const std = @import("std"); const smithy = @import("smithy"); const snake = @import("snake.zig"); const json_zig = @embedFile("json.zig"); pub fn main() anyerror!void { var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator); defer arena.deinit(); const allocator = arena.allocator(); const a...
codegen/src/main.zig
const assert = @import("std").debug.assert; const Memory = @This(); /// the CPU visible memory pages resolved from the optionally mapped memory banks pages: [num_pages]Page = [_]Page{.{}} ** num_pages, /// optionally mapped memory bank mapping to host memory banks: [num_banks][num_pages]BankPage = [_][num_pages]BankPa...
src/emu/Memory.zig
const VTE = @import("vte"); const c = VTE.c; const gtk = VTE.gtk; const vte = VTE.vte; const std = @import("std"); const config = @import("config.zig"); const prefs = @import("prefs.zig"); const version = @import("version.zig").version; const menus = @import("menus.zig"); const Menu = menus.Menu; const Nav = menus.Nav;...
src/keys.zig
const std = @import("std"); const FormatOptions = std.fmt.FormatOptions; const value = @import("value.zig"); const Value = value.Value; const Lexer = struct { offset: ?usize = null, src: []const u8, fn advance(self: *Lexer) ?u8 { if (self.offset) |*offset| { offset.* += 1; ...
src/fmt.zig
const std = @import("std"); const log = std.log.scoped(.uv); const c = @cImport({ // Make sure to pull the repo's uv.h. On macos, /usr/local/include/uv.h has precedence. @cInclude("vendor/include/uv.h"); }); pub const sockaddr = c.sockaddr; pub const sockaddr_in = c.sockaddr_in; pub const uv_loop_t = c.uv_lo...
lib/uv/uv.zig
const std = @import("std"); const assert = std.debug.assert; const math = std.math; const mem = std.mem; const testing = std.testing; const log = std.log.scoped(.tapi); const Allocator = mem.Allocator; const ArenaAllocator = std.heap.ArenaAllocator; pub const Tokenizer = @import("Tokenizer.zig"); pub const parse = @i...
src/link/tapi/yaml.zig
const std = @import("std"); const link = @import("../link.zig"); const Module = @import("../Module.zig"); const Compilation = @import("../Compilation.zig"); const Inst = @import("../ir.zig").Inst; const Value = @import("../value.zig").Value; const Type = @import("../type.zig").Type; const C = link.File.C; const Decl...
src/codegen/c.zig
const std = @import("../std.zig"); const __rem_pio2_large = @import("__rem_pio2_large.zig").__rem_pio2_large; const math = std.math; const toint = 1.5 / math.floatEps(f64); // pi/4 const pio4 = 0x1.921fb54442d18p-1; // invpio2: 53 bits of 2/pi const invpio2 = 6.36619772367581382433e-01; // 0x3FE45F30, 0x6DC9C883 // ...
lib/std/math/__rem_pio2.zig
const std = @import("std"); const BigInt = std.math.big.int.Const; const mem = std.mem; const Allocator = mem.Allocator; const ArenaAllocator = std.heap.ArenaAllocator; // zig fmt: off pub const Tag = enum(u8) { bool = 0x01, int = 0x02, bit_string = 0x03, octet_string ...
src/asn1.zig
const std = @import("std"); usingnamespace @import("imgui"); const colors = @import("../colors.zig"); const Tilemap = @import("tilemap.zig").Tilemap; const Tileset = @import("tileset.zig").Tileset; pub const TilemapEditor = struct { map: Tilemap, tileset: Tileset, shift_dragged: bool = false, dragged:...
src/tilemaps/editor.zig
const std = @import("std"); const assert = std.debug.assert; const testing = std.testing; const c = @cImport({ @cInclude("pcre.h"); }); pub const Options = struct { Anchored: bool = false, AutoCallout: bool = false, BsrAnycrlf: bool = false, BsrUnicode: bool = false, Caseless: bool = false, ...
src/main.zig