Instruction stringlengths 14 778 | input_code stringlengths 0 4.24k | output_code stringlengths 1 5.44k |
|---|---|---|
Add xmldoc to mem layout attributes. | using System;
namespace AsmResolver.DotNet.Memory
{
[Flags]
public enum MemoryLayoutAttributes
{
Is32Bit = 0b0,
Is64Bit = 0b1,
BitnessMask = 0b1,
IsPlatformDependent = 0b10,
}
}
| using System;
namespace AsmResolver.DotNet.Memory
{
/// <summary>
/// Defines members for all possible attributes that can be assigned to a <see cref="TypeMemoryLayout"/> instance.
/// </summary>
[Flags]
public enum MemoryLayoutAttributes
{
/// <summary>
/// Indicates the layout... |
Test Server-side function called in transaction fails | using System;
using NUnit.Framework;
namespace Business.Core.Test
{
[TestFixture]
public class TestDBFunctions
{
[Test]
public void Book() {
var profile = new Profile.Profile();
var database = new Fake.Database(profile);
database.Connect();
var bookName = "Sales";
float bookAmount = 111.11F;
... | using System;
using NUnit.Framework;
namespace Business.Core.Test
{
[TestFixture]
public class TestDBFunctions
{
[Test]
public void Book() {
var profile = new Profile.Profile();
var database = new Fake.Database(profile);
database.Connect();
var bookName = "Sales";
float bookAmount = 111.11F;
... |
Comment out game logic and replace table code | using System;
namespace Hangman {
public class Hangman {
public static void Main(string[] args) {
char key = Console.ReadKey(true).KeyChar;
var game = new Game("HANG THE MAN");
bool wasCorrect = game.GuessLetter(key);
Console.WriteLine(wasCorrect.ToString());
var output = game.Sho... | using System;
namespace Hangman {
public class Hangman {
public static void Main(string[] args) {
// char key = Console.ReadKey(true).KeyChar;
// var game = new Game("HANG THE MAN");
// bool wasCorrect = game.GuessLetter(key);
// Console.WriteLine(wasCorrect.ToString());
// var ou... |
Exclude files that can not be accessed | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace FileReplacer
{
public static class FileHelper
{
public static readonly Encoding UTF8N = new UTF8Encoding();
public static void ReplaceContent(FileInfo file, string oldV... | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace FileReplacer
{
public static class FileHelper
{
public static readonly Encoding UTF8N = new UTF8Encoding();
public static void ReplaceContent(FileInfo file, string oldV... |
Add caching option when downloading package. | namespace NuPack {
using System;
using System.IO;
using System.Net;
using System.Net.Cache;
// REVIEW: This class isn't super clean. Maybe this object should be passed around instead
// of being static
public static class HttpWebRequestor {
[System.Diagnostics.CodeAnalysis... | namespace NuPack {
using System;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Net;
using System.Net.Cache;
// REVIEW: This class isn't super clean. Maybe this object should be passed around instead
// of being static
public static class HttpWebRequestor... |
Add map from view model to db model. | namespace CountryFood.Web.Infrastructure.Mappings
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using AutoMapper;
public class AutoMapperConfig
{
private Assembly assembly;
public AutoMapperConfig(Assembly assembly)
... | namespace CountryFood.Web.Infrastructure.Mappings
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using AutoMapper;
public class AutoMapperConfig
{
private Assembly assembly;
public AutoMapperConfig(Assembly assembly)
... |
Rename unit test function to be more explicit on its purpose. | using System.IO;
using System.Text;
using System.Threading.Tasks;
using Shouldly;
using Xunit;
namespace MediatR.Tests
{
public class NotificationHandlerTests
{
public class Ping : INotification
{
public string Message { get; set; }
}
public class PongChildHandler :... | using System.IO;
using System.Text;
using System.Threading.Tasks;
using Shouldly;
using Xunit;
namespace MediatR.Tests
{
public class NotificationHandlerTests
{
public class Ping : INotification
{
public string Message { get; set; }
}
public class PongChildHandler :... |
Use ObservableCollection for ComboBox item source so that the ComboBox updates when the list changes. | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using System.Text.RegularExpressions;
using Common.Logging;
namespace GesturesViewer {
class ModelSelector : INotifyPropertyChanged {
static readonly... | using System;
using System.IO;
using System.ComponentModel;
using System.Text.RegularExpressions;
using System.Collections.ObjectModel;
using Common.Logging;
namespace GesturesViewer {
class ModelSelector : INotifyPropertyChanged {
static readonly ILog Log = LogManager.GetCurrentClassLogger();
static reado... |
Fix regression in puzzle 10 | // Copyright (c) Martin Costello, 2015. All rights reserved.
// Licensed under the Apache 2.0 license. See the LICENSE file in the project root for full license information.
namespace MartinCostello.ProjectEuler.Puzzles
{
using System;
/// <summary>
/// A class representing the solution to <c>https://pro... | // Copyright (c) Martin Costello, 2015. All rights reserved.
// Licensed under the Apache 2.0 license. See the LICENSE file in the project root for full license information.
namespace MartinCostello.ProjectEuler.Puzzles
{
using System;
/// <summary>
/// A class representing the solution to <c>https://pro... |
Fix category of revision log RSS feeds. | <?xml version="1.0"?>
<!-- RSS generated by Trac v<?cs var:trac.version ?> on <?cs var:trac.time ?> -->
<rss version="2.0">
<channel><?cs
if:project.name_encoded ?>
<title><?cs var:project.name_encoded ?>: Revisions of <?cs var:log.path ?></title><?cs
else ?>
<title>Revisions of <?cs var:log.path ?></title... | <?xml version="1.0"?>
<!-- RSS generated by Trac v<?cs var:trac.version ?> on <?cs var:trac.time ?> -->
<rss version="2.0">
<channel><?cs
if:project.name_encoded ?>
<title><?cs var:project.name_encoded ?>: Revisions of <?cs var:log.path ?></title><?cs
else ?>
<title>Revisions of <?cs var:log.path ?></title... |
Enumerate via self instead of directly | using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using Pingu.Chunks;
namespace Pingu
{
public class PngFile : IEnumerable<Chunk>
{
List<Chunk> chunksToWrite = new List<Chunk>();
static readonly byte[] magic = new byte[] { 0x89, 0x50, ... | using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using Pingu.Chunks;
namespace Pingu
{
public class PngFile : IEnumerable<Chunk>
{
List<Chunk> chunksToWrite = new List<Chunk>();
static readonly byte[] magic = new byte[] { 0x89, 0x50, ... |
Debug log store saves logs only when debugger is attached | #define DEBUG
using System;
using System.Threading.Tasks;
using Bit.Core.Contracts;
using Bit.Core.Models;
using System.Diagnostics;
namespace Bit.Owin.Implementations
{
public class DebugLogStore : ILogStore
{
private readonly IContentFormatter _formatter;
public DebugLogStore(IContentFormat... | #define DEBUG
using System;
using System.Threading.Tasks;
using Bit.Core.Contracts;
using Bit.Core.Models;
using System.Diagnostics;
namespace Bit.Owin.Implementations
{
public class DebugLogStore : ILogStore
{
private readonly IContentFormatter _formatter;
public DebugLogStore(IContentFormat... |
Use null-forgiving operator rather than assertion | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using NUnit.Framework;
namespace osu.Framework.Extensions.ObjectExtensions
{
/// <summary>
/// E... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics.CodeAnalysis;
namespace osu.Framework.Extensions.ObjectExtensions
{
/// <summary>
/// Extensions that apply to all objects.
/// </su... |
Add obsolete wrappers for compatability | using System;
using System.Runtime.InteropServices;
namespace Sodium
{
/// <summary>
/// libsodium core information.
/// </summary>
public static class SodiumCore
{
static SodiumCore()
{
SodiumLibrary.init();
}
/// <summary>Gets random bytes</summary>
/// <param name="count">The co... | using System;
using System.Runtime.InteropServices;
namespace Sodium
{
/// <summary>
/// libsodium core information.
/// </summary>
public static class SodiumCore
{
static SodiumCore()
{
SodiumLibrary.init();
}
/// <summary>Gets random bytes</summary>
/// <param name="count">The co... |
Attach SetEditorOnly function to GameObjects rather than MonoBehaviors | using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
using System.Linq;
namespace YesAndEditor {
// Static class packed to the brim with helpful Unity editor utilities.
public static class YesAndEditorUtil {
// Forcefully mark open loaded scenes dirty and save them.
[MenuItem ("File/Force ... | using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
using System.Linq;
namespace YesAndEditor {
// Static class packed to the brim with helpful Unity editor utilities.
public static class YesAndEditorUtil {
// Forcefully mark open loaded scenes dirty and save them.
[MenuItem ("File/Force ... |
Create node_modules/@types after project creation | // Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Diagnostics;
using Microsoft.VisualStudio.TemplateWizard;
namespace Microsoft.NodejsTools.ProjectWizard
{
... | // Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using Microsoft.VisualStudio.TemplateWizard;
namespace Microsoft.NodejsTools.Pro... |
Remove unused field from previous commit | using Microsoft.VisualStudio.ConnectedServices;
using System;
using System.ComponentModel.Composition;
using System.Reflection;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace Salesforce.VisualStudio.Services.ConnectedService
{
[Export(typeof(ConnectedServic... | using Microsoft.VisualStudio.ConnectedServices;
using System;
using System.ComponentModel.Composition;
using System.Reflection;
using System.Threading.Tasks;
using System.Windows.Media.Imaging;
namespace Salesforce.VisualStudio.Services.ConnectedService
{
[Export(typeof(ConnectedServiceProvider))]
[ExportMeta... |
Comment on custom display option properties | using Newtonsoft.Json;
using System.Collections.Generic;
namespace SurveyMonkey.Containers
{
[JsonConverter(typeof(TolerantJsonConverter))]
public class QuestionDisplayOptionsCustomOptions
{
public List<string> OptionSet { get; set; }
public int StartingPosition { get; set; }
publi... | using Newtonsoft.Json;
using System.Collections.Generic;
namespace SurveyMonkey.Containers
{
[JsonConverter(typeof(TolerantJsonConverter))]
public class QuestionDisplayOptionsCustomOptions
{
public List<string> OptionSet { get; set; }
public int StartingPosition { get; set; } //slider ques... |
Add comment to count word number. | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using CSharpViaTest.Collections.Annotations;
using CSharpViaTest.Collections.Helpers;
using Xunit;
namespace CSharpViaTest.Collections._30_MapReducePractices
{
[SuperEasy]
public class CountNumberOfWordsInMultipleTextFiles
... | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using CSharpViaTest.Collections.Annotations;
using CSharpViaTest.Collections.Helpers;
using Xunit;
namespace CSharpViaTest.Collections._30_MapReducePractices
{
[SuperEasy]
public class CountNumberOfWordsInMultipleTextFiles
... |
Add total memory to cat indices response | using Newtonsoft.Json;
namespace Nest
{
[JsonObject]
public class CatIndicesRecord : ICatRecord
{
[JsonProperty("docs.count")]
public string DocsCount { get; set; }
[JsonProperty("docs.deleted")]
public string DocsDeleted { get; set; }
[JsonProperty("health")]
public string Health { get; set; }
[J... | using Newtonsoft.Json;
namespace Nest
{
[JsonObject]
public class CatIndicesRecord : ICatRecord
{
[JsonProperty("docs.count")]
public string DocsCount { get; set; }
[JsonProperty("docs.deleted")]
public string DocsDeleted { get; set; }
[JsonProperty("health")]
public string Health { get; set; }
[J... |
Remove forced WebGL test code | using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Rs317.Sharp
{
public static class RsUnityPlatform
{
public static bool isWebGLBuild => true;
public static bool isPlaystationBuild => Application.platform == RuntimePlatform.PS4 || Application.platform == RuntimePla... | using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Rs317.Sharp
{
public static class RsUnityPlatform
{
public static bool isWebGLBuild => Application.platform == RuntimePlatform.WebGLPlayer;
public static bool isPlaystationBuild => Application.platform == RuntimePla... |
Fix for serialization errors with Loadout events caused by game bug | namespace DW.ELA.Interfaces.Events
{
using Newtonsoft.Json;
public class ModuleEngineering
{
[JsonProperty("Engineer")]
public string Engineer { get; set; }
[JsonProperty("EngineerID")]
public ulong EngineerId { get; set; }
[JsonProperty("BlueprintID")]
pu... | namespace DW.ELA.Interfaces.Events
{
using Newtonsoft.Json;
public class ModuleEngineering
{
[JsonProperty("Engineer")]
public string Engineer { get; set; }
[JsonProperty("EngineerID")]
public ulong EngineerId { get; set; }
[JsonProperty("BlueprintID")]
pu... |
Document model updated as per save document changes. | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using Awesomium.Core;
using ProjectMarkdown.Annotations;
namespace ProjectMarkdown.Model
{
public class DocumentModel : INotifyPro... | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using Awesomium.Core;
using ProjectMarkdown.Annotations;
namespace ProjectMarkdown.Model
{
public class DocumentModel : INotifyPro... |
Add Snapshots option to listing shares | //-----------------------------------------------------------------------
// <copyright file="ShareListingDetails.cs" company="Microsoft">
// Copyright 2013 Microsoft Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the Li... | //-----------------------------------------------------------------------
// <copyright file="ShareListingDetails.cs" company="Microsoft">
// Copyright 2013 Microsoft Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the Li... |
Replace log4net dependency with LibLog | // <auto-generated/>
using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyTitleAttribute("Elders.Multithreading.Scheduler")]
[assembly: AssemblyDescriptionAttribute("The idea is to create a dedicated threads for a particular work. The WorkPool class does not use the standard .NET thread p... | // <auto-generated/>
using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyTitleAttribute("Elders.Multithreading.Scheduler")]
[assembly: AssemblyDescriptionAttribute("The idea is to create a dedicated threads for a particular work. The WorkPool class does not use the standard .NET thread p... |
Fix a minor async delayer issue | using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Tgstation.Server.Host.Core.Tests
{
[TestClass]
public sealed class TestAsyncDelayer
{
[TestMethod]
public async Task TestDelay()
{
var delayer = new AsyncDelayer();
var star... | using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Tgstation.Server.Host.Core.Tests
{
[TestClass]
public sealed class TestAsyncDelayer
{
[TestMethod]
public async Task TestDelay()
{
var delayer = new AsyncDelayer();
var star... |
Update nullable annotations in TodoComments folder | // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Immutable;
using System.Composition;
using Microsoft.CodeAnalysis.Host.Mef;
... | // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable enable
using System;
using System.Collections.Immutable;
using System.Composition;
using Microsoft.CodeA... |
Use more standard parsing method | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps.Formats;
using System;
using System.Globalization;
namespace osu.Game.Skinning
{
public class LegacySkinDecoder : LegacyDecoder<SkinConfigur... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps.Formats;
using System;
using System.Globalization;
namespace osu.Game.Skinning
{
public class LegacySkinDecoder : LegacyDecoder<SkinConfigura... |
Move TestEnvironmentSetUpFixture into project root namespace | using JetBrains.Application.BuildScript.Application.Zones;
using JetBrains.ReSharper.Psi.CSharp;
using JetBrains.ReSharper.TestFramework;
using JetBrains.TestFramework;
using JetBrains.TestFramework.Application.Zones;
using NUnit.Framework;
using ReSharperExtensionsShared.Tests;
[assembly: RequiresSTA]
namespace ReS... | using JetBrains.Application.BuildScript.Application.Zones;
using JetBrains.ReSharper.Psi.CSharp;
using JetBrains.ReSharper.TestFramework;
using JetBrains.TestFramework;
using JetBrains.TestFramework.Application.Zones;
using NUnit.Framework;
[assembly: RequiresSTA]
namespace ReSharperExtensionsShared.Tests
{
[Zon... |
Add test for INPUT union | // Copyright (c) to owners found in https://github.com/AArnott/pinvoke/blob/master/COPYRIGHT.md. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runti... | // Copyright (c) to owners found in https://github.com/AArnott/pinvoke/blob/master/COPYRIGHT.md. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runti... |
Support for Title on Windows. | using ruibarbo.core.ElementFactory;
using ruibarbo.core.Wpf.Invoker;
namespace ruibarbo.core.Wpf.Base
{
public class WpfWindowBase<TNativeElement> : WpfFrameworkElementBase<TNativeElement>
where TNativeElement : System.Windows.Window
{
public WpfWindowBase(ISearchSourceElement searchPar... | using ruibarbo.core.ElementFactory;
using ruibarbo.core.Wpf.Invoker;
namespace ruibarbo.core.Wpf.Base
{
public class WpfWindowBase<TNativeElement> : WpfFrameworkElementBase<TNativeElement>
where TNativeElement : System.Windows.Window
{
public WpfWindowBase(ISearchSourceElement searchPar... |
Fix attempting to filter by project filtered by context instead | using System;
using System.Collections.Generic;
using System.Linq;
using EZLibrary;
using TodotxtTouch.WindowsPhone.ViewModel;
namespace TodotxtTouch.WindowsPhone.Tasks
{
public class TaskFilterFactory
{
private const char Delimiter = ',';
public static TaskFilter CreateTaskFilterFromString(string filter)
{
... | using System;
using System.Collections.Generic;
using System.Linq;
using EZLibrary;
using TodotxtTouch.WindowsPhone.ViewModel;
namespace TodotxtTouch.WindowsPhone.Tasks
{
public class TaskFilterFactory
{
private const char Delimiter = ',';
public static TaskFilter CreateTaskFilterFromString(string filter)
{
... |
Fix potential test failure due to not waiting long enough on track start | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
namespace osu.Framework.Tests.Audio
{
[TestFixture]
public class DevicelessAudioTest : AudioThreadTest
{
public override void... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
namespace osu.Framework.Tests.Audio
{
[TestFixture]
public class DevicelessAudioTest : AudioThreadTest
{
public override void... |
Update Markdown output to match linter now used in NUnit docs | using Nito.AsyncEx;
using Octokit;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Alteridem.GetChanges
{
class Program
{
static int Main(string[] args)
{
var options = new Options();
if (!CommandLine.Parser.Default.ParseArguments(args, opti... | using Nito.AsyncEx;
using Octokit;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Alteridem.GetChanges
{
class Program
{
static int Main(string[] args)
{
var options = new Options();
if (!CommandLine.Parser.Default.ParseArguments(args, opti... |
Fix flaky test in free mod select test scene | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Overlays.Mods;
using osu.Game.Screens.Onlin... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Overlays.Mods;
using osu.Game.Screens.Onlin... |
Join up hardcoded lines in a Row | using System;
namespace Hangman {
public class Row {
public Cell[] Cells;
public Row(Cell[] cells) {
Cells = cells;
}
public string Draw(int width) {
// return new String(' ', width - Text.Length) + Text;
return "I have many cells!";
}
}
}
| using System;
namespace Hangman {
public class Row {
public Cell[] Cells;
public Row(Cell[] cells) {
Cells = cells;
}
public string Draw(int width) {
// return new String(' ', width - Text.Length) + Text;
return String.Join("\n", Lines());
}
public string[] Lines() {
... |
Fix dependency context bug and add load overload | // Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.IO;
using System.Reflection;
using System.Collections.Generic;
namespace Microsoft.Extensions.DependencyModel
{
... | // Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.IO;
using System.Reflection;
using System.Collections.Generic;
namespace Microsoft.Extensions.DependencyModel
{
... |
Fix mouse position in game view | using System.Numerics;
using ImGuiNET;
namespace OpenSage.Viewer.UI.Views
{
internal abstract class GameView : AssetView
{
private readonly AssetViewContext _context;
protected GameView(AssetViewContext context)
{
_context = context;
}
public override void... | using System.Numerics;
using ImGuiNET;
namespace OpenSage.Viewer.UI.Views
{
internal abstract class GameView : AssetView
{
private readonly AssetViewContext _context;
protected GameView(AssetViewContext context)
{
_context = context;
}
public override void... |
Update model for transaction to not need the person id as it will get set from the jwt later | using MoneyEntry.DataAccess.EFCore.Expenses.Models;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace MoneyEntry.ExpensesAPI.Models
{
public class TransactionModel
{
public int TransactionId { get; se... | using MoneyEntry.DataAccess.EFCore.Expenses.Models;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace MoneyEntry.ExpensesAPI.Models
{
public class TransactionModel
{
public int TransactionId { get; se... |
Change model reference with old namespace to new | @model IEnumerable<Oogstplanner.Models.Crop>
@{
ViewBag.Title = "Gewassen";
}
<div id="top"></div>
<div id="yearCalendar">
<h1>Dit zijn de gewassen in onze database:</h1>
<table class="table table-striped">
<tr>
<th>Naam</th><th>Ras</th><th>Categorie</th><th>Opp. per 1</th>
<th>Opp. per zak</th><... | @model IEnumerable<Crop>
@{
ViewBag.Title = "Gewassen";
}
<div id="top"></div>
<div id="yearCalendar">
<h1>Dit zijn de gewassen in onze database:</h1>
<table class="table table-striped">
<tr>
<th>Naam</th><th>Ras</th><th>Categorie</th><th>Opp. per 1</th>
<th>Opp. per zak</th><th>Prijs per zakje</... |
Fix last bug in parameters | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WienerLinien.Api.Routing
{
public static class RoutingUrlBuilder
{
private const string BaseUrl = "http://www.wienerlinien.at/ogd_routing/XML_TRIP_REQ... | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WienerLinien.Api.Routing
{
public static class RoutingUrlBuilder
{
private const string BaseUrl = "http://www.wienerlinien.at/ogd_routing/XML_TRIP_REQ... |
Fix bug: Clearing the cache says "All items have been cleared from the recent packages list." Work items: 986 | using System;
using System.Diagnostics;
using System.IO;
using System.Windows.Forms;
using NuGet.VisualStudio;
namespace NuGet.Options {
public partial class GeneralOptionControl : UserControl {
private IRecentPackageRepository _recentPackageRepository;
private IProductUpdateSettings _p... | using System;
using System.Diagnostics;
using System.IO;
using System.Windows.Forms;
using NuGet.VisualStudio;
namespace NuGet.Options {
public partial class GeneralOptionControl : UserControl {
private IRecentPackageRepository _recentPackageRepository;
private IProductUpdateSettings _p... |
Fix the possibility of a NullReferenceException | using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace GUtils.MVVM
{
/// <summary>
/// Implements a few utility functions for a ViewModel base
/// </summary>
public abstract class ViewModelBase : INotifyPropertyChanged
{
/// <inheritdoc/>
public... | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace GUtils.MVVM
{
/// <summary>
/// Implements a few utility functions for a ViewModel base
/// </summary>
public abstract class ViewModelBase : INotifyPropertyChanged
{
... |
Update copyright year span to include 2014. This change was generated by the build script. | using System.Reflection;
using System.Runtime.InteropServices;
[assembly: ComVisible(false)]
[assembly: AssemblyProduct("Fixie")]
[assembly: AssemblyVersion("0.0.1.0")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyCopyright("Copyright (c) 2013 Patrick Lioi")]
[assembly: AssemblyCompany("Patrick Lioi")... | using System.Reflection;
using System.Runtime.InteropServices;
[assembly: ComVisible(false)]
[assembly: AssemblyProduct("Fixie")]
[assembly: AssemblyVersion("0.0.1.0")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyCopyright("Copyright (c) 2013-2014 Patrick Lioi")]
[assembly: AssemblyCompany("Patrick L... |
Add address permission constants for permissions card | using System;
namespace Alexa.NET.Response
{
public static class RequestedPermission
{
public const string ReadHouseholdList = "read::alexa:household:list";
public const string WriteHouseholdList = "write::alexa:household:list";
}
}
| using System;
namespace Alexa.NET.Response
{
public static class RequestedPermission
{
public const string ReadHouseholdList = "read::alexa:household:list";
public const string WriteHouseholdList = "write::alexa:household:list";
public const string FullAddress = "read::alexa:device:all... |
Fix probing for git on non-Windows machines | using System;
using System.IO;
using System.Linq;
using LibGit2Sharp;
namespace GitIStage
{
internal static class Program
{
private static void Main()
{
var repositoryPath = ResolveRepositoryPath();
if (!Repository.IsValid(repositoryPath))
{
... | using System;
using System.IO;
using System.Linq;
using LibGit2Sharp;
namespace GitIStage
{
internal static class Program
{
private static void Main()
{
var repositoryPath = ResolveRepositoryPath();
if (!Repository.IsValid(repositoryPath))
{
... |
Fix overlined participants test scene not working | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
pub... |
Implement mouse drag event as IObservable | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... | using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using S... |
Make sample app more helpful |
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using Abstractspoon.Tdl.PluginHelpers;
namespace SampleImpExp
{
public class SampleImpExpCore
{
public bool Export(TaskList srcTasks, string sDestFilePath, bool bSilent, Preferences prefs, string sKey)
... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using Abstractspoon.Tdl.PluginHelpers;
namespace SampleImpExp
{
public class SampleImpExpCore
{
public bool Export(TaskList srcTasks, string sDestFilePath, bool bSilent, Preferences prefs, string sKey)
... |
Make transaction roll back per default until we figure out what to do | using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace RealmNet
{
public class Transaction : IDisposable
{
private SharedRealmHandle _sharedRealmHandle;
private bool _isOpen;
internal Transaction(SharedRealmHandle sharedRealm... | using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace RealmNet
{
public class Transaction : IDisposable
{
private SharedRealmHandle _sharedRealmHandle;
private bool _isOpen;
internal Transaction(SharedRealmHandle sharedRealm... |
Remove obsolete delivery model names | using System;
using System.Text.Json.Serialization;
namespace SFA.DAS.CommitmentsV2.Types
{
[JsonConverter(typeof(JsonStringEnumConverter))]
public enum DeliveryModel : byte
{
Regular = 0,
PortableFlexiJob = 1,
[Obsolete("Use `Regular` instead of `Normal`", true)]
... | using System.Text.Json.Serialization;
namespace SFA.DAS.CommitmentsV2.Types
{
[JsonConverter(typeof(JsonStringEnumConverter))]
public enum DeliveryModel : byte
{
Regular = 0,
PortableFlexiJob = 1,
}
} |
Change AssemblyCompany to .NET Foundation | using System;
using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyCompany("Outercurve Foundation")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyConfiguration("")]
// If you change this version, make sure to change Build\build.proj accordingly
[as... | using System;
using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyCompany(".NET Foundation")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyConfiguration("")]
// If you change this version, make sure to change Build\build.proj accordingly
[assembly... |
Remove trailing spaces from <br> |
using System;
using HtmlAgilityPack;
namespace ReverseMarkdown.Converters
{
public class Br
: ConverterBase
{
public Br(Converter converter)
: base(converter)
{
this.Converter.Register("br", this);
}
public override string Convert(HtmlNode node)
{
return " " + Environment.NewLine;
}
}
}
|
using System;
using HtmlAgilityPack;
namespace ReverseMarkdown.Converters
{
public class Br
: ConverterBase
{
public Br(Converter converter)
: base(converter)
{
this.Converter.Register("br", this);
}
public override string Convert(HtmlNode node)
{
return Environment.NewLine;
}
}
}
|
Use existing extension method to get default value for a type. | using System;
using System.Reflection;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Proxies;
namespace Unit.Tests
{
/// <summary>
/// Proxy that records method invocations.
/// </summary>
public class MethodRecorder<T> : RealProxy
{
/// <summary>
/// Creates a new interceptor that r... | using System;
using System.Reflection;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting.Proxies;
using Utilities.Reflection;
namespace Unit.Tests
{
/// <summary>
/// Proxy that records method invocations.
/// </summary>
public class MethodRecorder<T> : RealProxy
{
/// <summary>
/// Crea... |
Support ReturnUrl to public pages | <div class="user-display">
@if (!User.Identity.IsAuthenticated)
{
<span class="welcome"><a href="@Url.LogOn()">Log On</a></span>
<a href="@Url.Action(MVC.Users.Register())" class="register">Register</a>
}
else
{
<span class="welcome"><a href="@Url.Action(MVC.Users.Account())... | <div class="user-display">
@if (!User.Identity.IsAuthenticated)
{
<span class="welcome">@Html.ActionLink("Log On", "LogOn", "Authentication", new { returnUrl = Request.RequestContext.HttpContext.Request.RawUrl }, null)</span>
<a href="@Url.Action(MVC.Users.Register())" class="register">Register... |
Set system timer resolution for the sleep call in the wait loop | using System;
using System.Windows.Forms;
namespace elbsms_ui
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Applicati... | using System;
using System.Windows.Forms;
using elb_utilities.NativeMethods;
namespace elbsms_ui
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// set timer resolut... |
Set Magenta as a default color for shapes | using Urho.Resources;
namespace Urho.Shapes
{
public abstract class Shape : StaticModel
{
Material material;
public override void OnAttachedToNode(Node node)
{
Model = Application.ResourceCache.GetModel(ModelResource);
Color = color;
}
protected abstract string ModelResource { get; }
Color colo... | using Urho.Resources;
namespace Urho.Shapes
{
public abstract class Shape : StaticModel
{
Material material;
public override void OnAttachedToNode(Node node)
{
Model = Application.ResourceCache.GetModel(ModelResource);
Color = color;
}
protected abstract string ModelResource { get; }
Color colo... |
Add ResolveByName attribute to TargetTextBlock property | using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Xaml.Interactivity;
namespace Avalonia.Xaml.Interactions.Custom;
/// <summary>
/// A behavior that displays cursor position on <see cref="InputElement.PointerMoved"/> event for the <see cref="Behavior{T}.AssociatedObject"/> using <see cref="TextBlock.Text... | using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Xaml.Interactivity;
namespace Avalonia.Xaml.Interactions.Custom;
/// <summary>
/// A behavior that displays cursor position on <see cref="InputElement.PointerMoved"/> event for the <see cref="Behavior{T}.AssociatedObject"/> using <see cref="TextBlock.Text... |
Update ContentItemDisplay mapper to set IsContainer and IsChildOfListView correctly | using Opten.Umbraco.ListView.Extensions;
using System;
using System.Linq;
using Umbraco.Core;
using Umbraco.Web.Trees;
namespace ClassLibrary1
{
public class TreeEventHandler : ApplicationEventHandler
{
protected override void ApplicationStarting(UmbracoApplicationBase umbracoApplication, ApplicationContext a... | using AutoMapper;
using Opten.Umbraco.ListView.Extensions;
using System.Linq;
using Umbraco.Core;
using Umbraco.Core.Models;
using Umbraco.Web.Models.ContentEditing;
using Umbraco.Web.Trees;
namespace ClassLibrary1
{
public class TreeEventHandler : ApplicationEventHandler
{
protected override void Application... |
Remove reference to statistic manager from timerdecorator. | namespace Moya.Runner.Runners
{
using System.Diagnostics;
using System.Reflection;
using Models;
using Statistics;
public class TimerDecorator : ITestRunner
{
private readonly IDurationManager duration;
public ITestRunner DecoratedTestRunner { get; set; }
publ... | namespace Moya.Runner.Runners
{
using System.Diagnostics;
using System.Reflection;
using Models;
public class TimerDecorator : ITestRunner
{
public ITestRunner DecoratedTestRunner { get; set; }
public TimerDecorator(ITestRunner testRunner)
{
DecoratedTe... |
Use owinContext.Request.CallCancelled in default page middleware | using System.Threading;
using System.Threading.Tasks;
using Microsoft.Owin;
using Foundation.Api.Contracts;
using Foundation.Core.Contracts;
namespace Foundation.Api.Middlewares
{
public class DefaultPageMiddleware : OwinMiddleware
{
public DefaultPageMiddleware(OwinMiddleware next)
: base... | using System.Threading;
using System.Threading.Tasks;
using Microsoft.Owin;
using Foundation.Api.Contracts;
using Foundation.Core.Contracts;
namespace Foundation.Api.Middlewares
{
public class DefaultPageMiddleware : OwinMiddleware
{
public DefaultPageMiddleware(OwinMiddleware next)
: base... |
Add MLC and SMC to education levels | using System.ComponentModel.DataAnnotations;
namespace BatteryCommander.Web.Models
{
public enum MilitaryEducationLevel : byte
{
Unknown,
[Display(Name = "(AIT) Advanced Individual Training", ShortName = "AIT")]
AIT = 1,
[Display(Name = "(BLC) Basic Leader Course", ShortName ... | using System.ComponentModel.DataAnnotations;
namespace BatteryCommander.Web.Models
{
public enum MilitaryEducationLevel : byte
{
Unknown,
[Display(Name = "(AIT) Advanced Individual Training", ShortName = "AIT")]
AIT = 1,
[Display(Name = "(BLC) Basic Leader Course", ShortName ... |
Rename assembly to proper name | using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle ("Library")]
[assembly: AssemblyDescription ("")]
[assembly: AssemblyConfiguration ("")]
[assembly... | using System.Reflection;
using System.Runtime.CompilerServices;
// Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project.
[assembly: AssemblyTitle ("Intercom.Dotnet.Client")]
[assembly: AssemblyDescription ("")]
[assembly: AssemblyConfiguration ... |
Fix incorrect array pool usage | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Buffers;
using osu.Framework.Graphics.Primitives;
using osuTK.Graphics.ES30;
using SixLabors.ImageSharp.PixelFormats;
namespace osu.Framework.... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Buffers;
using osu.Framework.Graphics.Primitives;
using osuTK.Graphics.ES30;
using SixLabors.ImageSharp.PixelFormats;
namespace osu.Framework.... |
Rename acceptance test with proper underscores. | namespace PastaPricer.Tests.Acceptance
{
using NSubstitute;
using NUnit.Framework;
[TestFixture]
public class PastaPricerAcceptanceTests
{
[Test]
public void Should_PublishPastaPriceOnceStartedAndMarketDataIsAvailable()
{
// Mocks instantiation
var p... | namespace PastaPricer.Tests.Acceptance
{
using NSubstitute;
using NUnit.Framework;
[TestFixture]
public class PastaPricerAcceptanceTests
{
[Test]
public void Should_Publish_Pasta_Price_Once_Started_And_MarketData_Is_Available()
{
// Mocks instantiation
... |
Add enumerated ports to the list of serial ports, this currently causes duplicates but meh. |
using System;
using System.Collections.Generic;
namespace LazerTagHostLibrary
{
public class LazerTagSerial
{
public LazerTagSerial ()
{
}
static public List<string> GetSerialPorts()
{
List<string> result = new List<string>();
System.IO.Direc... |
using System;
using System.Collections.Generic;
using System.IO.Ports;
namespace LazerTagHostLibrary
{
public class LazerTagSerial
{
public LazerTagSerial ()
{
}
static public List<string> GetSerialPorts()
{
List<string> result = new List<string>();
... |
Update OData assembly version to 5.4.0.0 | // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System;
using System.Reflection;
using System.Resources;
using System.Runtime.InteropServices;
#if !BUILD_GENERATED_VERSION
[assembly: AssemblyCompany("Microsoft Open Technologie... | // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System;
using System.Reflection;
using System.Resources;
using System.Runtime.InteropServices;
#if !BUILD_GENERATED_VERSION
[assembly: AssemblyCompany("Microsoft Open Technologie... |
Check native registry view for Windows version | using System;
using System.IO;
using Microsoft.Win32;
namespace FreenetTray.Browsers {
class Edge: Browser {
private static string NTVersionRegistryKey = @"SOFTWARE\Microsoft\Windows NT\CurrentVersion";
public Edge() {
// for this key we want registry redirection enabled, so no regis... | using System;
using System.IO;
using Microsoft.Win32;
namespace FreenetTray.Browsers {
class Edge: Browser {
private static string NTVersionRegistryKey = @"SOFTWARE\Microsoft\Windows NT\CurrentVersion";
public Edge() {
RegistryKey reg = null;
if (Environment.Is64BitOpera... |
Improve user question when node conflict is not auto-resolved | using System;
using System.Xml.Linq;
namespace Project {
public abstract class Item: IEquatable<Item>, IConflictableItem {
public abstract override int GetHashCode();
public virtual string Action { get { return GetType().Name; } }
public abstract string Key { get; }
public bool IsResolveOption { ge... | using System;
using System.Xml.Linq;
namespace Project {
public abstract class Item: IEquatable<Item>, IConflictableItem {
public abstract override int GetHashCode();
public virtual string Action { get { return GetType().Name; } }
public abstract string Key { get; }
public bool IsResolveOption { ge... |
Use a fixed size buffer rather than marshalling | /* Copyright © 2018 Jeremy Herbison
This file is part of AudioWorks.
AudioWorks is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public
License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later
version.
Au... | /* Copyright © 2018 Jeremy Herbison
This file is part of AudioWorks.
AudioWorks is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public
License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later
version.
Au... |
Increase project version number to 0.9.0 | using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyCompany("Yevgeniy Shunevych")]
[assembly: AssemblyProduct("Atata")]
[assembly: AssemblyCopyright("Copyright © Yevgeniy Shunevych 2016")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: AssemblyVersion("0... | using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyCompany("Yevgeniy Shunevych")]
[assembly: AssemblyProduct("Atata")]
[assembly: AssemblyCopyright("Copyright © Yevgeniy Shunevych 2016")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: AssemblyVersion("0... |
Add more languages to settings dropdown | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
namespace osu.Game.Localisation
{
public enum Language
{
[Description(@"English")]
en,
[Description(@"日本語")... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
namespace osu.Game.Localisation
{
public enum Language
{
[Description(@"English")]
en,
// TODO: Requires Ar... |
Fix SSL/TLS exception during application startup | using System;
using System.Threading.Tasks;
using Octokit;
namespace MangaRipper.Helpers
{
public class UpdateNotification
{
public static async Task<string> GetLatestVersion()
{
var client = new GitHubClient(new ProductHeaderValue("MyAmazingApp"));
var release = await ... | using System;
using System.Threading.Tasks;
using Octokit;
using System.Net;
namespace MangaRipper.Helpers
{
public class UpdateNotification
{
public static async Task<string> GetLatestVersion()
{
ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12;
var cl... |
Use LINQ to sort results. | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using ProjectTracker.Library;
namespace PTWin
{
public partial class ProjectSelect : Form
{
private Guid _projectId;
public Guid ProjectId
... | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using ProjectTracker.Library;
using System.Linq;
namespace PTWin
{
public partial class ProjectSelect : Form
{
private Guid _projectId;
publ... |
Add implementation for authorization serialization example. | namespace TraktSerializeAuthorizationExample
{
class Program
{
static void Main(string[] args)
{
}
}
}
| namespace TraktSerializeAuthorizationExample
{
using System;
using TraktApiSharp;
using TraktApiSharp.Authentication;
using TraktApiSharp.Enums;
using TraktApiSharp.Services;
class Program
{
private const string CLIENT_ID = "FAKE_CLIENT_ID";
private const string CLIENT_SECR... |
Update assembly version to 1.2 to match the version set in Microsoft.Web.Xdt package. | using System.Reflection;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft Corporation")]
[assembly: AssemblyCopyright("© Microsoft Corporation. All rights reserved.")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: Assemb... | using System.Reflection;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft Corporation")]
[assembly: AssemblyCopyright("© Microsoft Corporation. All rights reserved.")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: AssemblyVersion("1.2.0.0")]
[assembly: Assemb... |
Add support on fetching Uri with local filepath like "file:///C:/website/style.css" | using System;
using System.IO;
using System.Net;
using System.Text;
namespace PreMailer.Net.Downloaders
{
public class WebDownloader : IWebDownloader
{
private static IWebDownloader _sharedDownloader;
public static IWebDownloader SharedDownloader
{
get
{
if (_sharedDownloader == null)
{
_sh... | using System;
using System.IO;
using System.Net;
using System.Text;
namespace PreMailer.Net.Downloaders
{
public class WebDownloader : IWebDownloader
{
private static IWebDownloader _sharedDownloader;
public static IWebDownloader SharedDownloader
{
get
{
if (_sharedDownloader == null)
{
_sh... |
Improve test / code coverage of System.ComponentModel | // Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.ComponentModel;
using Xunit;
namespace Test
{
public class ComponentModelTests
{
[Fact]
public static void TestCompo... | // Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.ComponentModel;
using Xunit;
namespace Test
{
public class ComponentModelTests
{
[Fact]
public static void TestCompo... |
Move namespace Microsoft.AspNetCore.Routing -> Microsoft.AspNetCore.Builder | using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using MagicOnion.Server.Glue;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Routing;
using Microsoft.Extensions.DependencyInjection;
namespace Microsoft.AspNetCore.Routing
{
public static class MagicOnionEn... | using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using MagicOnion.Server.Glue;
using Microsoft.AspNetCore.Routing;
using Microsoft.Extensions.DependencyInjection;
namespace Microsoft.AspNetCore.Builder
{
public static class MagicOnionEndpointRouteBuilderExtensions
{
... |
Fix iOS nullref on orientation change | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using CoreGraphics;
using osu.Framework.Platform;
using UIKit;
namespace osu.Framework.iOS
{
internal class GameViewController : UIViewController
... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using CoreGraphics;
using osu.Framework.Platform;
using UIKit;
namespace osu.Framework.iOS
{
internal class GameViewController : UIViewController
... |
Set MasterReqRuntime to discover types | using System;
using System.Collections.Generic;
using Microsoft.Framework.DependencyInjection;
namespace Glimpse.Web
{
public class MasterRequestRuntime
{
private readonly IEnumerable<IRequestRuntime> _requestRuntimes;
public MasterRequestRuntime(IServiceProvider serviceProvider)
{
... | using System;
using System.Collections.Generic;
using Microsoft.Framework.DependencyInjection;
namespace Glimpse.Web
{
public class MasterRequestRuntime
{
private readonly IDiscoverableCollection<IRequestRuntime> _requestRuntimes;
public MasterRequestRuntime(IServiceProvider serviceProvider)
... |
Fix AmbiguousMatchException in multiple indexers, make getters and setters invocation consistent | using System.Globalization;
using System.Reflection;
using Jint.Native;
namespace Jint.Runtime.Descriptors.Specialized
{
public sealed class IndexDescriptor : PropertyDescriptor
{
private readonly Engine _engine;
private readonly object _key;
private readonly object _item;
... | using System;
using System.Globalization;
using System.Linq;
using System.Reflection;
using Jint.Native;
namespace Jint.Runtime.Descriptors.Specialized
{
public sealed class IndexDescriptor : PropertyDescriptor
{
private readonly Engine _engine;
private readonly object _key;
... |
Fix - Notifica cancellazione utente | using Microsoft.AspNetCore.SignalR;
using SO115App.Models.Servizi.CQRS.Commands.GestioneUtenti.CancellazioneUtente;
using SO115App.Models.Servizi.Infrastruttura.GestioneUtenti.GetUtenti;
using SO115App.Models.Servizi.Infrastruttura.Notification.GestioneUtenti;
using System;
using System.Threading.Tasks;
namespace SO1... | using Microsoft.AspNetCore.SignalR;
using SO115App.Models.Servizi.CQRS.Commands.GestioneUtenti.CancellazioneUtente;
using SO115App.Models.Servizi.Infrastruttura.GestioneUtenti.GetUtenti;
using SO115App.Models.Servizi.Infrastruttura.Notification.GestioneUtenti;
using System;
using System.Threading.Tasks;
namespace SO1... |
Fix slider velocity not being applied. | //Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using osu.Game.Modes.Objects;
namespace osu.Gam... | //Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using osu.Game.Modes.Objects;
namespace osu.Gam... |
Check if logger is null and throw | using Serilog.Events;
namespace Serilog
{
/// <summary>
/// Extension method 'ForContext' for ILogger.
/// </summary>
public static class ForContextExtension
{
/// <summary>
/// Create a logger that enriches log events with the specified property based on log event level.
/... | using System;
using Serilog.Events;
namespace Serilog
{
/// <summary>
/// Extension method 'ForContext' for ILogger.
/// </summary>
public static class ForContextExtension
{
/// <summary>
/// Create a logger that enriches log events with the specified property based on log event le... |
Increase the maximum time we wait for long running tests from 5 to 10. | using System;
using System.Threading;
using NUnit.Framework;
namespace JustSaying.TestingFramework
{
public static class Patiently
{
public static void VerifyExpectation(Action expression)
{
VerifyExpectation(expression, 5.Seconds());
}
public static v... | using System;
using System.Threading;
using NUnit.Framework;
namespace JustSaying.TestingFramework
{
public static class Patiently
{
public static void VerifyExpectation(Action expression)
{
VerifyExpectation(expression, 5.Seconds());
}
public static v... |
Remove cursor color type for now | namespace BigEgg.Tools.PowerMode.Settings
{
public enum ParticlesColorType
{
Cursor,
Random,
Fixed
}
}
| namespace BigEgg.Tools.PowerMode.Settings
{
public enum ParticlesColorType
{
Random,
Fixed
}
}
|
Add method to unescape string. | using dotless.Infrastructure;
namespace dotless.Tree
{
public class Quoted : Node
{
public string Value { get; set; }
public string Contents { get; set; }
public Quoted(string value, string contents)
{
Value = value;
Contents = contents;
}
public override string ToCSS(Env env... | using System.Text.RegularExpressions;
using dotless.Infrastructure;
namespace dotless.Tree
{
public class Quoted : Node
{
public string Value { get; set; }
public string Contents { get; set; }
public Quoted(string value, string contents)
{
Value = value;
Contents = contents;
}
... |
Revert visibility change and add null check | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
#nullable enable
namespace osu.Framework.Audio.Callbacks
{
/// <summary>
/// Implementation of <see cref="IFileProcedures"/> tha... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
#nullable enable
namespace osu.Framework.Audio.Callbacks
{
/// <summary>
/// Implementation of <see cref="IFileProcedures"/> tha... |
Use notification instead of debug to allow testing outside of editor | using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class LoadTest : MonoBehaviour
{
public void SignInButtonClicked()
{
GameJolt.UI.Manager.Instance.ShowSignIn((bool success) => {
if (success)
{
Debug.Log("Logged In");
}
else
{
Debug.Log("Dismissed");
}
});
}
... | using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class LoadTest : MonoBehaviour
{
public void SignInButtonClicked()
{
GameJolt.UI.Manager.Instance.ShowSignIn((bool success) => {
if (success)
{
GameJolt.UI.Manager.Instance.QueueNotification("Welcome");
}
else
{
GameJ... |
Add comments for none generic generator | namespace GeneratorAPI {
/// <summary>
/// Represents a generic generator which can generate any ammount of elements.
/// </summary>
/// <typeparam name="T"></typeparam>
public interface IGenerator<out T> : IGenerator {
/// <summary>
/// Generate next element.
/// </... | namespace GeneratorAPI {
/// <summary>
/// Represents a generic generator which can generate any ammount of elements.
/// </summary>
/// <typeparam name="T"></typeparam>
public interface IGenerator<out T> : IGenerator {
/// <summary>
/// Generate next element.
/// </... |
Set velocity and forward vector when resetting ball position | using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
public class Ball : NetworkBehaviour {
private Rigidbody rigidBody = null;
private Vector3 startingPosition = Vector3.zero;
float minimumVelocity = 5;
float startingMinVelocity = ... | using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
public class Ball : NetworkBehaviour {
private Rigidbody rigidBody = null;
private Vector3 startingPosition = Vector3.zero;
float minimumVelocity = 5;
float startingMinVelocity = ... |
Fix the wrong conditional statement. | using NuGet.OutputWindowConsole;
using NuGetConsole;
namespace NuGet.Dialog.PackageManagerUI {
internal class SmartOutputConsoleProvider : IOutputConsoleProvider {
private readonly IOutputConsoleProvider _baseProvider;
private bool _isFirstTime = true;
public SmartOutputConsoleP... | using NuGet.OutputWindowConsole;
using NuGetConsole;
namespace NuGet.Dialog.PackageManagerUI {
internal class SmartOutputConsoleProvider : IOutputConsoleProvider {
private readonly IOutputConsoleProvider _baseProvider;
private bool _isFirstTime = true;
public SmartOutputConsoleP... |
Update b/c of new dockpanel | namespace SuperPutty
{
partial class ToolWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... | namespace SuperPutty
{
partial class ToolWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... |
Set the document language to English | <!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width" />
<title>@ViewBag.Title</title>
@Styles.Render("~/Content/themes/base/css", "~/Content/css")
@Scripts.Render("~/bundles/modernizr")
</head>
<body>
@RenderBody()
@Scripts.R... | <!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width" />
<title>@ViewBag.Title</title>
@Styles.Render("~/Content/themes/base/css", "~/Content/css")
@Scripts.Render("~/bundles/modernizr")
</head>
<body>
@RenderBody()
@Scripts.Ren... |
Update website URI to root domain | using System;
using System.Collections.Generic;
using System.Linq;
using System.ServiceModel.Syndication;
using System.Web;
using Firehose.Web.Infrastructure;
public class MattBobke : IAmACommunityMember, IFilterMyBlogPosts
{
public string FirstName => "Matt";
public string LastName => "Bobke";
... | using System;
using System.Collections.Generic;
using System.Linq;
using System.ServiceModel.Syndication;
using System.Web;
using Firehose.Web.Infrastructure;
public class MattBobke : IAmACommunityMember, IFilterMyBlogPosts
{
public string FirstName => "Matt";
public string LastName => "Bobke";
... |
Remove Category link in menu | <li>@Html.ActionLink("Courses", "Index", "Race")</li>
<li>@Html.ActionLink("Catégories", "Index", "Category")</li>
@if (User.IsInRole("Administrateur"))
{
<li>@Html.ActionLink("Liste des points", "Index", "Point")</li>
<li>@Html.ActionLink("Importer les résultats", "Import", "Resultat")</li>
}
@if (User.IsIn... | <li>@Html.ActionLink("Courses", "Index", "Race")</li>
@if (User.IsInRole("Administrateur"))
{
<li>@Html.ActionLink("Liste des points", "Index", "Point")</li>
<li>@Html.ActionLink("Importer les résultats", "Import", "Resultat")</li>
}
@if (User.IsInRole("Administrateur"))
{
<li>@Html.ActionLink("Type de P... |
Disable ConsoleLogAdapter in test output | using System;
using GitHub.Unity;
using NUnit.Framework;
namespace IntegrationTests
{
[SetUpFixture]
public class SetUpFixture
{
[SetUp]
public void Setup()
{
Logging.TracingEnabled = true;
Logging.LogAdapter = new MultipleLogAdapter(
new Fil... | using System;
using GitHub.Unity;
using NUnit.Framework;
namespace IntegrationTests
{
[SetUpFixture]
public class SetUpFixture
{
[SetUp]
public void Setup()
{
Logging.TracingEnabled = true;
Logging.LogAdapter = new MultipleLogAdapter(
new Fil... |
Move hardcoded values into static fields | using System;
using System.Collections.Generic;
using System.Linq;
namespace Silverpop.Core.Performance
{
internal class Program
{
private static void Main(string[] args)
{
var tagValue = new string(
Enumerable.Repeat("ABC", 1000)
.SelectMany(x =... | using System;
using System.Collections.Generic;
using System.Linq;
namespace Silverpop.Core.Performance
{
internal class Program
{
private static IEnumerable<int> TestRecipientCounts = new List<int>()
{
1000000,
5000000,
};
private static int TestRecipi... |
Add SupportedInterface strings to allow discovery. Including VideoApp for new directive. | using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Alexa.NET.Request
{
public class SupportedInterfaces
{
}
}
| using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Alexa.NET.Request
{
public static class SupportedInterfaces
{
public const string Display = "Display";
public const string AudioPlayer = "AudioPlayer";
public const string VideoAp... |
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