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Update example vhost file for Apache2
WSGIPythonPath /path/to/repo/FuzzManager/server <VirtualHost *:80> ServerName fuzzmanager.your.domain Alias /static/ /path/to/repo/FuzzManager/server/crashmanager/static/ Alias /tests/ /path/to/repo/FuzzManager/server/tests/ WSGIScriptAlias / /path/to/repo/FuzzManager/server/server/wsgi.py WSGIPassAuthorization ...
WSGIDaemonProcess fuzzmanager.your.domain python-path=/path/to/repo/FuzzManager/server WSGIProcessGroup fuzzmanager.your.domain WSGIApplicationGroup %{GLOBAL} <VirtualHost *:80> ServerName fuzzmanager.your.domain Alias /static/ /path/to/repo/FuzzManager/server/crashmanager/static/ Alias /tests/ /path/to/repo/FuzzM...
Add body section to create a new session
FORMAT: 1A HOST: https://neighbor.ly/api/ # Neighbor.ly Here you will find how to integrate an application with Neighbor.ly. Check our [Dashboard source code](https://github.com/neighborly/neighborly-dashboard) for a real use case. # Sessions Your first stop when integrating with Neighborly. For a lot of endpoints, y...
FORMAT: 1A HOST: https://neighbor.ly/api/ # Neighbor.ly Here you will find how to integrate an application with Neighbor.ly. Check our [Dashboard source code](https://github.com/neighborly/neighborly-dashboard) for a real use case. # Sessions Your first stop when integrating with Neighborly. For a lot of endpoints, y...
Make the API version optional in the request
# Lion API Lion is a basic localization service using `git` as the backend for storing translations. ## Request headers All requests to Lion must include the following headers: - `Lion-Api-Version` # Group Projects ## Project collection [/projects] ### List projects [GET] List all configured projects + Request...
# Lion API Lion is a basic localization service using `git` as the backend for storing translations. ## Request headers Requests should have the `Lion-Api-Version` header set. The current API version is `v1`. If the header is not set, it is assumed to be the latest version. Example header: - `Lion-Api-Version: v1`...
Add article body to API Blueprint
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Add /user and /user/orgs api endpoints to api docs
FORMAT: 1A HOST: https://orgmanager.miguelpiedrafita.com/api # Orgmanager API The Orgmanager API allows you to integrate Orgmanager with other applications and projects. ## Questions Collection [/questions] ### List All Questions [GET] + Response 200 (application/json) [ { "que...
FORMAT: 1A HOST: https://orgmanager.miguelpiedrafita.com/api # Orgmanager API The Orgmanager API allows you to integrate Orgmanager with other applications and projects. ## User Data [/user] ### Get user info [GET] + Response 200 (application/json) { "id":1, "name":"Miguel Piedrafi...
Add URLs to API Blueprint
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Fix locale example for API Blueprint
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/{locale}/articles/{id}] A single Article object with all its details + Parameters + locale = `en` (optional, string, ...
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/{locale}/articles/{id}] A single Article object with all its details + Parameters + locale = `en` (optional, string, ...
Remove articles collection from API blueprint
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service's API. # Group Articles Article related resources of the **Money Advice Service** ## Articles Collection [/articles] ### List all Articles [GET] + Response 200 (application/json) [{ "id":...
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Add locale to API Blueprint
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/{locale}/articles/{id}] A single Article object with all its details + Parameters + locale = `en` (optional, string, ...
Add link header to API Blueprint
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Add article body to API Blueprint
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Substitute name with slug for fetching projects
# Lion API Lion is a basic localization service using `git` as the backend for storing translations. ## Request headers Requests should have the `Lion-Api-Version` header set. The current API version is `v1`. If the header is not set, it is assumed to be the latest version. Example header: - `Lion-Api-Version: v1`...
# Lion API Lion is a basic localization service using `git` as the backend for storing translations. ## Request headers Requests should have the `Lion-Api-Version` header set. The current API version is `v1`. If the header is not set, it is assumed to be the latest version. Example header: - `Lion-Api-Version: v1`...
Add article description to API Blueprint
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Update Introduction description for Apiary
FORMAT: 1A HOST: https://awesome-bucketlist-api.herokuapp.com/ # awesome-bucketlist Polls is a simple API allowing consumers to view polls and vote in them. ## Bucketlists [/bucketlists] ### Create New Bucketlist [POST] Creates a new bucketlist under your account. + Request (application/json) + Headers ...
FORMAT: 1A HOST: https://awesome-bucketlist-api.herokuapp.com/ # awesome-bucketlist A Bucketlist is a list of items, activities or goals you want to achieve before you "kick the bucket" this is an API to allow you create a new user account, login into your account, create, update, view or delete bucketlists and buck...
Add missing rescue search documentation
<!-- include(models.apib) --> # Group Rescues <!-- include(rescues/list.apib) --> <!-- include(rescues/create.apib) --> <!-- include(rescues/retrieve.apib) --> <!-- include(rescues/update.apib) -->
# Group Rescues <!-- include(rescues/list.apib) --> <!-- include(rescues/create.apib) --> <!-- include(rescues/retrieve.apib) --> <!-- include(rescues/search.apib) --> <!-- include(rescues/update.apib) -->
Fix locale example for API Blueprint
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/{locale}/articles/{id}] A single Article object with all its details + Parameters + locale = `en` (optional, string, ...
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/{locale}/articles/{id}] A single Article object with all its details + Parameters + locale = `en` (optional, string, ...
Add link header to API Blueprint
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Add article description to API Blueprint
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Add URLs to API Blueprint
FORMAT: 1A HOST: https://api.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
FORMAT: 1A HOST: https://www.moneyadviceservice.org.uk # Money Advice Service API for the Money Advice Service. # Articles Article related resources of the **Money Advice Service**. ## Article [/articles/{id}] A single Article object with all its details + Parameters + id (required, string, `foo-bar`) ... Strin...
Use 4 spaces as indentation
FORMAT: 1A # Machines API # Group Machines # Machines collection [/machines/{id}] + Parameters - id (number, `1`) ## Get Machines [GET] - Request (application/json) + Parameters - id (number, `2`) - Response 200 (application/json; charset=utf-8) [ { "type": "bulldozer", "nam...
FORMAT: 1A # Machines API # Group Machines # Machines collection [/machines/{id}] + Parameters + id (number, `1`) ## Get Machines [GET] + Request (application/json) + Parameters + id (number, `2`) + Response 200 (application/json; charset=utf-8) [ { "type": "...
Correct API definition semantic issues.
FORMAT: 1A # Organising, Swiftly _Organising_ is an outliner/todo list with strong search functionality. ## Node Collection [/nodes] ### Root node and all children [GET] Returns the root node, with all of its children. + Response 200 (application/json) { "ID": 0, "text": "Update repo", ...
FORMAT: 1A # Organising, Swiftly _Organising_ is an outliner/todo list with strong search functionality. ## Node Collection [/nodes] ### Root node and all children [GET] Returns the root node, with all of its children. + Response 200 (application/json) { "ID": 0, "text": "Update rep...
Add Apiary Documentation for the API
FORMAT: 1A HOST: https://awesome-bucketlist-api.herokuapp.com/ # awesome-bucketlist Polls is a simple API allowing consumers to view polls and vote in them. ## Bucketlists [/bucketlists] ### Create New Bucketlist [POST] Creates a new bucketlist under your account. + Request (application/json) + Headers ...
Add login and registration to blueprint
FORMAT: 1A # Admiral Admiral is a deployment management system for Fleet and CoreOS. Unlike other deployment systems, Admiral also allows for automatic deployment and scaling of Fleet units. # Admiral Root [/v1] This resource simply represents the root of the Admiral API. It provides a basic JSON response as valida...
Rename of SelectByText to SelectItemText
 msg←SelectAdvanced;result;output;sel;froot;prev ⍝ Test /Examples/DC/SelectAdvanced ⍝ Ensure 'multi' (the selection list) is there: msg←'selection list not there' :If 0≢sel←Find'multi' ⍝ Grab the 2 elements already chosen: Click'PressMe' output←Find'output' {0≠⍴output.Text}Retry ⍬ ⍝ Wait to see if...
 msg←SelectAdvanced;result;output;sel;froot;prev ⍝ Test /Examples/DC/SelectAdvanced ⍝ Ensure 'multi' (the selection list) is there: msg←'selection list not there' :If 0≢sel←Find'multi' ⍝ Grab the 2 elements already chosen: Click'PressMe' output←Find'output' {0≠⍴output.Text}Retry ⍬ ⍝ Wait to see if...
Add missing '=' in MS3/Examples/DC/EditFieldSample
:Class EditFieldSimple : MiPageSample ⍝ Control:: _DC.EditField _DC.Button _html.label ⍝ Description:: Collect input and echo it on a button press ∇ Compose;btn;F1;label;name :Access Public F1←'myform'Add _.Form ⍝ Create a form label←('for"name"')F1.Add _.label'Please enter your name' ...
:Class EditFieldSimple : MiPageSample ⍝ Control:: _DC.EditField _DC.Button _html.label ⍝ Description:: Collect input and echo it on a button press ∇ Compose;btn;F1;label;name :Access Public F1←'myform'Add _.Form ⍝ Create a form label←('for="name"')F1.Add _.label'Please enter your name' ...
Upgrade message inculdes note of 15.0+ being free.
:Class MS3Server : MiServer ⍝ This is an example of a customized MiServer ⍝ The MiServer class exposes several overridable methods that can be customized by the user ⍝ In this case we customize the onServerLoad method ⍝ The ClassName parameter in the Server.xml configuration file is used to specify the customized clas...
:Class MS3Server : MiServer ⍝ This is an example of a customized MiServer ⍝ The MiServer class exposes several overridable methods that can be customized by the user ⍝ In this case we customize the onServerLoad method ⍝ The ClassName parameter in the Server.xml configuration file is used to specify the customized clas...
Fix to new ParseAttr syntax
:class aSimple : MiPageSample ⍝ Control:: _html.a ⍝ Description:: Insert a hyperlink ∇ Compose :Access public Add 'Click ' 'href' 'http://www.dyalog.com/meet-team-dyalog.htm'Add _.a'here' Add ' to meet us.' ∇ :endclass
:class aSimple : MiPageSample ⍝ Control:: _html.a ⍝ Description:: Insert a hyperlink ∇ Compose :Access public Add'Click ' 'href=http://www.dyalog.com/meet-team-dyalog.htm'Add _.a'here' Add' to meet us.' ∇ :endclass
Trim fat on apl nr 1
#!/usr/local/bin/apl -s 'Day 3: Perfectly Spherical Houses in a Vacuum' i ← (0 0) cmds ← ('<' '>' '^' 'v') dirs ← ((¯1 0) (1 0) (0 ¯1) (0 1)) houses ← ∪ (0 0) , i { ++\⍵ } { dirs[ti] ⊣ ti ← cmds ⍳ ⍵ } ⍞ ⍴ houses ⍝ the amount of houses to visit )OFF
#!/usr/local/bin/apl -s 'Day 3: Perfectly Spherical Houses in a Vacuum' cmds ← ('<' '>' '^' 'v') dirs ← ((¯1 0) (1 0) (0 ¯1) (0 1)) houses ← ∪ (0 0) , { ++\⍵ } { dirs[ti] ⊣ ti ← cmds ⍳ ⍵ } ⍞ ⍴ houses ⍝ the amount of houses to visit )OFF
Remove empty comment that messes up the index page
:class abbrsample: MiPage ⍝ Control:: HTML.abbr ⍝ Description:: this is an example of use of abbr which allows you to display text when hovering over an area ⍝ ⍝ This is an example of using the HTML 'abbr' element. ∇ Compose :Access public ⍝ We simply display the text 'Hover over THIS to reveal.' ...
:class abbrsample: MiPage ⍝ Control:: HTML.abbr ⍝ Description:: this is an example of use of abbr which allows you to display text when hovering over an area ⍝ This is an example of using the HTML 'abbr' element. ∇ Compose :Access public ⍝ We simply display the text 'Hover over THIS to reveal.' ...
Add boilerplate APL script to serve CGI webpages
#!/usr/local/bin/apl --script NEWLINE ← ⎕UCS 10 HEADERS ← 'Content-Type: text/plain', NEWLINE HEADERS ⍝ ⎕←HEADERS ⍝ ⍕⎕TS )OFF ⍝ testVars←'FUCKYEAH' ⍝ ≠\~(testVars ∊ 'AEIOU') ⍝ (124 × 4)≠(+/124 124 124) ⍝ testVars ∊ '<>'
Add explanation of arguments in AppleScript scripts
on run argv tell application "iTunes" set p to first item of argv set a to (p as POSIX file) add a to playlist (second item of argv) end tell end run
on run argv set posixFile to first item of argv set playlistName to second item of argv tell application "iTunes" set p to posixFile set a to (p as POSIX file) add a to playlist playlistName end tell end run
Change session name to 'rspec'
-- execute_iterm.scpt -- last change: 19 Jan 2013 --- -- this script require an argument that represent the command to execute on run argv set command to (item 1 of argv) tell application "iTerm" try set mysession to current session of current terminal on error se...
-- execute_iterm.scpt -- last change: 19 Jan 2013 --- -- this script require an argument that represent the command to execute on run argv set command to (item 1 of argv) tell application "iTerm" try set mysession to current session of current terminal on error set my...
Fix get state for locales that have commas as decimal delimiters
tell application "Spotify" set cstate to "{" set cstate to cstate & "\"track_id\": \"" & current track's id & "\"" set cstate to cstate & ",\"volume\": " & sound volume set cstate to cstate & ",\"position\": " & player position set cstate to cstate & ",\"state\": \"" & player state & "\"" set cstate to csta...
on replace_chars(this_text, search_string, replacement_string) set AppleScript's text item delimiters to the search_string set the item_list to every text item of this_text set AppleScript's text item delimiters to the replacement_string set this_text to the item_list as string set AppleScript's text item del...
Simplify filterer code so it actually works.
on run tell application "BibDesk" try set alertResult to display alert ("Really remove all linked files and private notes from " & name of first document as string) & "?" buttons {"Cancel", "OK"} default button "OK" cancel button "Cancel" as warning if button returned of alertResult is "OK" then save f...
on run tell application "BibDesk" try set alertResult to display alert ("Really remove all linked files and private notes from " & name of first document as string) & "?" buttons {"Cancel", "OK"} default button "OK" cancel button "Cancel" as warning if button returned of alertResult is "OK" then set th...
Change script for rspec command only
-- execute_iterm.scpt -- last change: 19 Jan 2013 --- -- this script require an argument that represent the command to execute on run argv set command to (item 1 of argv) tell application "iTerm" try set mysession to current session of current terminal on error set my...
-- execute_iterm.scpt -- last change: 19 Jan 2013 --- -- this script require an argument that represent the command to execute on run argv set command to (item 1 of argv) tell application "iTerm" repeat with _terminal in terminals repeat with _session in (every session of _terminal whose name co...
Delete Alfred Play Song playlist when clearing cache
-- clears workflow cache, including album artwork and compiled scripts -- on loadConfig() return (load script POSIX file (do shell script "./resources/compile-config.sh")) end loadConfig on run query set config to loadConfig() try tell application "Finder" delete folder (workflowCacheFolder of config) end t...
-- clears workflow cache, including album artwork and compiled scripts -- on loadConfig() return (load script POSIX file (do shell script "./resources/compile-config.sh")) end loadConfig on run query set config to loadConfig() try tell application "Finder" delete folder (workflowCacheFolder of config) end t...
Set current song to empty string if nothing is playing
set theFolder to POSIX path of ((the path to me as text) & "::") set Controller to run script ("script s" & return & (read alias (POSIX file (theFolder & "/lib/controller.scpt")) as «class utf8») & return & "end script " & return & "return s") set currentTrack to Controller's getCurrentSong() set output to item 1 of ...
set theFolder to POSIX path of ((the path to me as text) & "::") set Controller to run script ("script s" & return & (read alias (POSIX file (theFolder & "/lib/controller.scpt")) as «class utf8») & return & "end script " & return & "return s") set currentTrack to Controller's getCurrentSong() try set output to quot...
Update headphone connect script for Big Sur
activate application "SystemUIServer" tell application "System Events" tell process "SystemUIServer" set btMenu to (menu bar item 1 of menu bar 1 whose description contains "bluetooth") tell btMenu click try tell (menu item "Rosco's Headphones" of menu 1) ...
-- Source: https://www.reddit.com/r/MacOS/comments/i4czgu/big_sur_airpods_script/gck3gz3 -- Works on macOS 11 Big Sur use framework "IOBluetooth" use scripting additions set DeviceName to "Rosco's Headphones" on getFirstMatchingDevice(deviceName) repeat with device in (current application's IOBluetoothDevice's p...
Fix bug where Apple Music playlists could not be played
-- plays selected song or playlist directly (the Play Song v1 behavior) -- for songs, this behavior continues playing music after the song finishes on loadConfig() return (load script POSIX file (do shell script "./resources/compile-config.sh")) end loadConfig on run query set config to loadConfig() set typeAndId...
-- plays selected song or playlist directly (the Play Song v1 behavior) -- for songs, this behavior continues playing music after the song finishes on loadConfig() return (load script POSIX file (do shell script "./resources/compile-config.sh")) end loadConfig on run query set config to loadConfig() set typeAndId...
Make Mac disk image packager set application icon location more reliably.
-- This Applescript changes all of the icon labels on the disk image to -- a different color. -- Usage: osascript set-labels.applescript <volume-name> -- where <volume-name> is the volume name of the disk image. on run argv tell application "Finder" set diskname to item 1 of argv set file_list to every file in d...
-- This Applescript changes all of the icon labels on the disk image to -- a different color. -- Usage: osascript set-labels.applescript <volume-name> -- where <volume-name> is the volume name of the disk image. on run argv tell application "Finder" set diskname to item 1 of argv tell disk diskname set file_l...
Add practice text area to lookup dialog
on run {input} try do shell script "$HOME/Dropbox\\ \\(Personal\\)/projects/plover-tools/plover-dictionary-lookup/dictlook -x " & "\"" & input & "\"" display dialog result buttons {"OK"} default button 1 on error display dialog "No such luck." buttons {"OK"} default button 1 beep end try end run
on run {input} try do shell script "$HOME/Dropbox\\ \\(Personal\\)/projects/plover-tools/plover-dictionary-lookup/dictlook -x " & "\"" & input & "\"" display dialog result default answer "" buttons {"OK"} default button 1 on error display dialog "No such luck." buttons {"OK"} default button 1 beep ...
Remove git pull from closing Vagrant
set close_vagrant to "z puppet; git pull; vagrant halt -f;" -- close vagrant tell application "iTerm" activate set myterm to (make new terminal) tell myterm launch session "Default" set mysession to current session end tell tell mysession write text close_vagrant end tell delay 5 end tell -- quit iTerm...
set close_vagrant to "z puppet; vagrant halt -f;" -- close vagrant tell application "iTerm" activate set myterm to (make new terminal) tell myterm launch session "Default" set mysession to current session end tell tell mysession write text close_vagrant end tell delay 5 end tell -- quit iTerm ignoring ...
Change tabs to open at work
set myTabs to {"http://app.getsentry.com/", "http://app.ubervu.com/", "http://github.com/uberVU/thehole/issues/assigned/palcu?direction=desc&labels=&milestone=&page=1&sort=updated&state=open/", "https://mail.google.com/mail/u/1/?shva=1#inbox", "https://drive.google.com/a/ubervu.com/#folders/0BzycGIkC5P50TXBlcTZoRXZ5VUE...
set myTabs to {"http://app.getsentry.com/", "http://github.com/uberVU/thehole/issues/assigned/palcu?direction=desc&labels=&milestone=&page=1&sort=updated&state=open/", "https://mail.google.com/mail/u/1/?shva=1#inbox", "https://drive.google.com/a/hootsuite.com/#folders/0BwuFsHJDxJWPYmxXQ1VQVlN6T2M"} tell application "Go...
Update the watch workers applescript to watch the celerybeat log file.
set broker to "h8.opera.com" set workers to {"h6.opera.com", "h8.opera.com", "h9.opera.com", "h10.opera.com"} tell application "iTerm" activate set myterm to (make new terminal) tell myterm set number of columns to 80 set number of rows to 50 repeat with workerhost in workers ...
set broker to "h8.opera.com" set workers to {"h6.opera.com", "h8.opera.com", "h9.opera.com", "h10.opera.com"} set clock to "h6.opera.com" tell application "iTerm" activate set myterm to (make new terminal) tell myterm set number of columns to 80 set number of rows to 50 repeat with w...
Work around an issue with iTunes 9 that causes it to delay a connection to remote speakers
(* Script object to make calling a defined function easier while in the iTunes and System Events name space. *) script remoteSpeakerFinder -- Given a list of buttons, find the remote speakers button -- by finding the first button with a name that isn't in a -- rejection list. on findCorrectButton (in_butto...
(* Script object to make calling a defined function easier while in the iTunes and System Events name space. *) script remoteSpeakerFinder -- Given a list of buttons, find the remote speakers button -- by finding the first button with a name that isn't in a -- rejection list. on findCorrectButton (in_butto...
Update URLs that open at the office
set myTabs to {"http://app.getsentry.com/", "http://github.com/uberVU/thehole/issues/assigned/palcu?direction=desc&labels=&milestone=&page=1&sort=updated&state=open/", "https://mail.google.com/mail/u/1/?shva=1#inbox", "https://drive.google.com/a/hootsuite.com/#folders/0BwuFsHJDxJWPYmxXQ1VQVlN6T2M"} tell application "Go...
set myTabs to {"https://github.com/search?utf8=%E2%9C%93&q=assignee%3Apalcu+state%3Aopen&type=Issues&ref=searchresults", "https://mail.google.com/mail/u/1/?shva=1#inbox", "https://drive.google.com/a/hootsuite.com/#folders/0BwuFsHJDxJWPYmxXQ1VQVlN6T2M"} tell application "Google Chrome" activate repeat with i in myTabs...
Update script to get ALL macros instead of just hotkeyed macros.
try get application id "com.stairways.keyboardmaestro.engine" on error err_msg number err_num return "Keyboard Maestro not found. First install it and then use this workflow." end try tell application id "com.stairways.keyboardmaestro.engine" gethotkeys with asstring end tell
try get application id "com.stairways.keyboardmaestro.engine" on error err_msg number err_num return "Keyboard Maestro not found. First install it and then use this workflow." end try tell application id "com.stairways.keyboardmaestro.engine" gethotkeys with asstring and getall end tell
Add update script to open vagrant applescript
set open_vagrant to "z puppet; vagrant up;" tell application "iTerm" activate try set mysession to current session of current terminal on error set myterm to (make new terminal) tell myterm launch session "Default" set mysession to current session end tell end try tell mysession write text open_...
set open_vagrant to "z puppet; vagrant up;" set update_master to "/Users/alex/.homesick/repos/palcu/dotfiles/scripts/update_master.sh;" tell application "iTerm" activate try set mysession to current session of current terminal on error set myterm to (make new terminal) tell myterm launch session "Default" ...
Update GLOB to remove the cwd from each result
(seval '(require file/glob)) (def glob (pat) (each path (seval!glob pat #:capture-dotfiles? #t) (let path (seval!path->string path) (if (dir-exists path) (out (+ path "/")) (out path)))))
(seval '(require file/glob)) (seval '(xdef cwd cwd)) (def glob (pat (o root (cwd))) (each path (seval!glob pat #:capture-dotfiles? #t) (aand (seval!path->string path) (if (dir-exists it) (+ it "/") it) (if (seval!string-prefix? it root) (cut it (len root)) it) ...
Disable atstrings when generating arcfn docs.
(system "rm -rf html") (ensure-dir "html") (load "template.arc") (runall) ;; fails with "Expected tests" error ;; (run "foundation-doc.tem") (system "cp foundation-doc.html html/") (system "rm -rf output") (ensure-dir "output") (system "cp docs/* html/* output/")
(declare 'atstrings nil) (system "rm -rf html") (ensure-dir "html") (load "template.arc") (runall) ;; fails with "Expected tests" error ;; (run "foundation-doc.tem") (system "cp foundation-doc.html html/") (system "rm -rf output") (ensure-dir "output") (system "cp docs/* html/* output/")
Use interrupt for timing the sample read
const int BUFFER_SIZE = 4; int m_buffer[BUFFER_SIZE]; int m_bufIndex = 0; void setup() { // put your setup code here, to run once: Serial.begin(9600); } void loop() { // put your main code here, to run repeatedly: int val = readValue(); //Serial.print("Voltage"); //Serial.print("\t"); Serial.println(val...
const int BUFFER_SIZE = 8; int m_buffer[BUFFER_SIZE]; int m_bufIndex = 0; unsigned long m_timer = 0; int m_counter = 0; void setup() { // put your setup code here, to run once: Serial.begin(9600); m_timer = millis(); // Timer0 is already used for millis() - we'll just interrupt somewhere // in the middle a...
Change logic for serial commands
// Interduino is the physical manifestation of cigtee - an arduino sketch designed to take serial commands to make stuff happen IRL void setup() { Serial.begin(9600); pinMode(13, OUTPUT); } int pinState[6]; void loop() { if(Serial.available()){ int ledState = Serial.read(); if(ledState == 65){ digitalWri...
// Interduino is the physical manifestation of cigtee - an arduino sketch designed to take serial commands to make stuff happen IRL void setup() { Serial.begin(9600); pinMode(13, OUTPUT); } int pinState[6]; void loop() { if(Serial.available()){ int ledState = Serial.read(); if(ledState == 65){ digitalWri...
Test out some wave files
#include <WaveHC.h> #include <WaveUtil.h> SdReader card; // This object holds the information for the card FatVolume vol; // This holds the information for the partition on the card FatReader root; // This holds the information for the volumes root directory WaveHC wave; // This is the only wave (audio) ...
#include <WaveHC.h> #include <WaveUtil.h> String fileNames[4] = {"BUGS2.WAV", "DAFFY1.WAV", "BUGS1.WAV", "DAFFY2.WAV"}; SdReader card; // This object holds the information for the card FatVolume vol; // This holds the information for the partition on the card FatReader root; // This holds the information for ...
Move begin down in example
#include "ConfigManager.h" struct Config { char name[20]; bool enabled; int8 hour; char password[20]; } config; struct Metadata { int8 version; } meta; ConfigManager configManager; void createCustomRoute(ESP8266WebServer *server) { server->on("/custom", HTTPMethod::HTTP_GET, [server](){ ...
#include "ConfigManager.h" struct Config { char name[20]; bool enabled; int8 hour; char password[20]; } config; struct Metadata { int8 version; } meta; ConfigManager configManager; void createCustomRoute(ESP8266WebServer *server) { server->on("/custom", HTTPMethod::HTTP_GET, [server](){ ...
Add main func to stop build from breaking on akira
// Interduino is the physical manifestation of cigtee - an arduino sketch designed to take serial commands to make stuff happen IRL void setup() { Serial.begin(9600); pinMode(13, OUTPUT); } int pinState[6]; void loop() { if(Serial.available()){ int ledState = Serial.read(); if(ledState == 65){ digitalWri...
// Interduino is the physical manifestation of cigtee - an arduino sketch designed to take serial commands to make stuff happen IRL void setup() { Serial.begin(9600); pinMode(13, OUTPUT); } int pinState[6]; void loop() { if(Serial.available()){ int ledState = Serial.read(); if(ledState == 65){ digitalWri...
Read detector value to A0
const int outPinLed = 2; const int inPinTrigger = 7; const int inPinDetector = 4; int triggerPressed = 0; void setup() { // put your setup code here, to run once: Serial.begin(9600); pinMode(outPinLed, OUTPUT); digitalWrite(outPinLed, LOW); pinMode(inPinTrigger, INPUT); pinMode(inPinDetector, INPUT); ...
const int outPinLed = 2; const int inPinTrigger = 7; const int inPinDetector = A0; int triggerPressed = 0; int detectorValue = 1023; void setup() { // put your setup code here, to run once: Serial.begin(9600); pinMode(outPinLed, OUTPUT); digitalWrite(outPinLed, LOW); pinMode(inPinTrigger, INPUT_PULLUP);...
Add first LDR sensor to sketch
/* Arduino based self regulating kitchen garden */ // light related setup int lightSensorPin = 3; // Set to whereever light sensor is connected int lampRelay = 4; // Set to whereever relay for lamp is connected // activity led setup int ledPin = 13; // this is just for checking activity // Initialize settings vo...
Update the authentication example using an MQTT::Connect object directly
/* Basic MQTT example with Authentication - connects to an MQTT server, providing username and password - publishes "hello world" to the topic "outTopic" - subscribes to the topic "inTopic" */ #include <ESP8266WiFi.h> #include <PubSubClient.h> const char *ssid = "xxxxxxxx"; // cannot be longer than 32 c...
/* Basic MQTT example with Authentication - connects to an MQTT server, providing username and password - publishes "hello world" to the topic "outTopic" - subscribes to the topic "inTopic" */ #include <ESP8266WiFi.h> #include <PubSubClient.h> const char *ssid = "xxxxxxxx"; // cannot be longer than 32 c...
Use assert macro for print out system info
# 2 "TestSystemInfo.ino" #include <Arduino.h> #include <Arduino_FreeRTOS.h> #include <StandardCplusplus.h> #include <RabirdToolkit.h> #include <RTest.h> #include <RRawPointer.h> #include <RSharedPointer.h> #include <RFormatter.h> RTEST(TestSystemInfo) { RFormatter formatter(manager()->printer()); formatter("Siz...
# 2 "TestSystemInfo.ino" #include <Arduino.h> #include <Arduino_FreeRTOS.h> #include <StandardCplusplus.h> #include <RabirdToolkit.h> #include <RTest.h> RTEST(TestSystemInfo) { RASSERT_MORE(sizeof(int), 0); RASSERT_MORE(sizeof(uintptr_t), 0); RASSERT_MORE(sizeof(rsize), 0); RASSERT_MORE(sizeof(rnumber), 0); ...
Modify samples to use Arduboy2 library
#include <Arduboy.h> #include <ArdVoice.h> #include "voices.h" Arduboy arduboy; ArdVoice ardvoice; void setup() { arduboy.begin(); arduboy.setFrameRate(30); ardvoice.playVoice(merry_q6); } void loop() { if (!(arduboy.nextFrame())) return; if (arduboy.pressed(B_BUTTON)){ ardvoice.playVoice(merry_q6); } ...
#include <Arduboy2.h> #include <ArdVoice.h> #include "voices.h" Arduboy2 arduboy; ArdVoice ardvoice; void setup() { arduboy.begin(); arduboy.setFrameRate(30); ardvoice.playVoice(merry_q6); } void loop() { if (!(arduboy.nextFrame())) return; if (arduboy.pressed(B_BUTTON)){ ardvoice.playVoice(merry_q6); } ...
Comment out power pins in ADXL example code.
int vinpin = A0; int voutpin = A1; int gndpin = A2; int zpin = A3; int ypin = A4; int xpin = A5; void setup() { Serial.begin(9600); pinMode(vinpin, OUTPUT); digitalWrite(vinpin, HIGH); pinMode(gndpin, OUTPUT); digitalWrite(gndpin, LOW); pinMode(voutpin, INPUT); pinMode(xpin, INPUT); pinMode(ypin, INPUT); ...
int zpin = A3; int ypin = A4; int xpin = A5; // Uncomment the following lines if you're using an ADXL335 on an // Adafruit breakout board (https://www.adafruit.com/products/163) // and want to plug it directly into (and power it from) the analog // input pins of your Arduino board. //int vinpin = A0; //int voutpin = A...
Update lcd to display and add loop functionality
#include "display.h" #include "sensor.h" #include <LiquidCrystal.h> // Arduino LCD library #include <Arduino.h> // enables use of byte pics void setup() { LCD::setup(); Sensor::setup(); } void loop() { int temp = Sensor::readTemp(); LCD::displayTemp(temp); delay(5000); LCD::clearScreen(); }
#include "display.h" #include "sensor.h" #include <LiquidCrystal.h> // Arduino LCD library #include <Arduino.h> // enables use of byte pics void setup() { Display::setup(); Sensor::setup(); } void loop() { int temp = Sensor::readTemp(); int hum = Sensor::readHum(); Display::displayTemp(temp); Display::d...
Remove pre-filled DevAddr and Keys
#define DEBUG #include "TheThingsUno.h" const byte devAddr[4] = { 0x02, 0xDE, 0xAE, 0x00 }; const byte appSKey[16] = { 0x0D, 0x0E, 0x0A, 0x0D, 0x0B, 0x0E, 0x0E, 0x0F, 0x0C, 0x0A, 0x0F, 0x0E, 0x0B, 0x0A, 0x0B, 0x0E }; const byte nwkSKey[16] = { 0x0D, 0x0E, 0x0A, 0x0D, 0x0B, 0x0E, 0x0E, 0x0F, 0x0C, 0x0A, 0x0F, 0x0E, 0x...
#define DEBUG #include "TheThingsUno.h" const byte devAddr[4] = { /* copy DevAddr here */ }; const byte appSKey[16] = { /* copy AppSKey here */ }; const byte nwkSKey[16] = { /* copy NwkSKey here */ }; #define debugSerial Serial #define loraSerial Serial1 // These are the input pins of your sensors #define TEMPSENSO...
Fix bug in sram size
/* TestSuite sketch Use this sketch when running the Liberty Arduino Feature test suite. */ #include <EEPROM.h> #include <Liberty.h> Liberty liberty("TestNode"); boolean ns = false; int nc = 0; unsigned long ln; byte bs[20]; void setup() { liberty.sram(sramBytes, 20); liberty.invocable("foo", &foo); ...
/* TestSuite sketch Use this sketch when running the Liberty Arduino Feature test suite. */ #include <EEPROM.h> #include <Liberty.h> Liberty liberty("TestNode"); boolean ns = false; int nc = 0; unsigned long ln; byte bs[50]; void setup() { liberty.sram(bs, 50); liberty.invocable("foo", &foo); libert...
Use TimerThree library to blink motor
// https://github.com/thomasfredericks/Metro-Arduino-Wiring #include <Metro.h> const int MOTORPIN = 2; Metro blink = Metro(400); bool isVibrationOn = false; bool isMotorOn = false; uint32_t now; void onMotor(void) { digitalWrite(MOTORPIN, HIGH); isMotorOn = true; } void offMotor(void) { digitalWrite(MOT...
// https://www.pjrc.com/teensy/td_libs_TimerOne.html #include <TimerThree.h> const int MOTORPIN = 5; void parseMessage(int letter) { switch (letter) { case 'v': Timer3.pwm(MOTORPIN, 512); break; case 'V': Timer3.pwm(MOTORPIN, 0); break; default: break; } } ...
Fix variable name bug in Arduino code
int incomingByte = 0; // for incoming serial data int relay1 = 4; int relay2 = 5; boolean state1 = false; boolean state2 = false; void setup() { Serial.begin(9600); pinMode(led1, OUTPUT); pinMode(led2, OUTPUT); } void loop() { if (Serial.available() > 0) { incomingByte = Serial.read(); if (incomingBy...
int incomingByte = 0; // for incoming serial data int relay1 = 4; int relay2 = 5; boolean state1 = false; boolean state2 = false; void setup() { Serial.begin(9600); pinMode(relay1, OUTPUT); pinMode(relay2, OUTPUT); } void loop() { if (Serial.available() > 0) { incomingByte = Serial.read(); if (incomi...
Switch to Adafruit's BPM085 library.
/** * Wrapper for a thermometer. * * In this case it's a BMP085 barometric sensor, because that's what I had laying around. */ #include <Wire.h> #include <I2Cdev.h> #include <BMP085.h> BMP085 barometer; boolean hasThermometer; boolean initThermometer () { Serial.print(F("Setting up BMP085 for temperature..."))...
/** * Wrapper for a thermometer. * * In this case it's a BMP085 barometric sensor, because that's what I had laying around. */ #include <Wire.h> #include <Adafruit_BMP085.h> Adafruit_BMP085 barometer; boolean hasThermometer; boolean initThermometer () { Serial.print(F("Setting up BMP085 for temperature...")); ...
Implement initial setup for Wave Shield
void setup() { // put your setup code here, to run once: } void loop() { // put your main code here, to run repeatedly: }
#include <WaveHC.h> #include <WaveUtil.h> SdReader card; // This object holds the information for the card FatVolume vol; // This holds the information for the partition on the card FatReader root; // This holds the information for the volumes root directory WaveHC wave; // This is the only wave (audio) ...
Add setDeviceName for ESP32 BLE
/************************************************************* Download latest Blynk library here: https://github.com/blynkkk/blynk-library/releases/latest Blynk is a platform with iOS and Android apps to control Arduino, Raspberry Pi and the likes over the Internet. You can easily build graphic interfaces...
/************************************************************* Download latest Blynk library here: https://github.com/blynkkk/blynk-library/releases/latest Blynk is a platform with iOS and Android apps to control Arduino, Raspberry Pi and the likes over the Internet. You can easily build graphic interfaces...
Read data from serial port
const int PIN_DATA = 4; const int PIN_LATCH = 3; const int PIN_CLOCK = 2; byte arrivalStatus = 1; void setup() { pinMode(PIN_DATA, OUTPUT); pinMode(PIN_CLOCK, OUTPUT); pinMode(PIN_LATCH, OUTPUT); } void loop() { digitalWrite(PIN_LATCH, LOW); shiftOut(PIN_DATA, PIN_CLOCK, MSBFIRST, arrivalStatus);...
const int PIN_DATA = 4; const int PIN_LATCH = 3; const int PIN_CLOCK = 2; void setup() { //Initialize Shift register pinMode(PIN_DATA, OUTPUT); pinMode(PIN_CLOCK, OUTPUT); pinMode(PIN_LATCH, OUTPUT); //Initialize Serial Port Serial.begin(9600); } void loop() { //Wait for a single byte ...
Update map and bit mask
const byte SCALE_VALUE[] = { 0b00000100, 0b00001100, 0b00011100, 0b00111100}; int senzor = A0; void setup() { Serial.begin(9600); pinMode(senzor, INPUT); // porty 2,3,4,5 jako vystup DDRD |= 0b00111100; } void loop() { int light = analogRead(senzor); Serial.println(light); int scale = map(light, 400...
const byte SCALE_VALUE[] = { 0b00000100, 0b00001100, 0b00011100, 0b00111100}; // fotorezistor - A1, termistor - A0 int senzor = A1; void setup() { Serial.begin(9600); pinMode(senzor, INPUT); // porty 2,3,4,5 jako vystup DDRD |= 0b00111100; } void loop() { int light = analogRead(senzor); Serial.println(li...
Change initial state of all pins to LOW for new Relay Module
void setup() { Serial.begin(9600); pinMode(2, OUTPUT); pinMode(3, OUTPUT); pinMode(4, OUTPUT); pinMode(5, OUTPUT); pinMode(6, OUTPUT); pinMode(7, OUTPUT); pinMode(8, OUTPUT); pinMode(9, OUTPUT); pinMode(10, OUTPUT); pinMode(11, OUTPUT); pinMode(12, OUTPUT); pinMode(13, OUTPUT); for (int ...
void setup() { Serial.begin(9600); pinMode(2, OUTPUT); pinMode(3, OUTPUT); pinMode(4, OUTPUT); pinMode(5, OUTPUT); pinMode(6, OUTPUT); pinMode(7, OUTPUT); pinMode(8, OUTPUT); pinMode(9, OUTPUT); pinMode(10, OUTPUT); pinMode(11, OUTPUT); pinMode(12, OUTPUT); pinMode(13, OUTPUT); for (int ...
Add blank line for tuto sample.
#define LED 53 void setup() { pinMode(LED, OUTPUT); } void loop() { digitalWrite(LED, HIGH); delay(500); digitalWrite(LED, LOW); delay(500); }
#define LED 53 void setup() { pinMode(LED, OUTPUT); } void loop() { digitalWrite(LED, HIGH); delay(500); digitalWrite(LED, LOW); delay(500); }
Revert "make editor folding happy"
void setup() { // put your setup code here, to run once: } void loop() { // put your main code here, to run repeatedly: }
void setup() { // put your setup code here, to run once: } void loop() { // put your main code here, to run repeatedly: }
Add backsteer to drone radio drive
#include <MINDS-i-Drone.h> ServoGenerator::Servo drive, steer; void setup() { drive.attach(12 /* APM pin 1 */); steer.attach(11 /* APM pin 2 */); ServoGenerator::begin(); //set the initial throttle/direction for the ESC/servo drive.write(90); steer.write(90); APMRadio::setup(); Serial.begin(9600); ...
#include <MINDS-i-Drone.h> ServoGenerator::Servo drive, steer, backsteer; void setup() { drive.attach(12 /* APM pin 1 */); steer.attach(11 /* APM pin 2 */); backsteer.attach(8 /* APM pin 3 */); ServoGenerator::begin(); //set the initial throttle/direction for the ESC/servo drive.write(90); steer.write...
Add SHT10 sensor and fix some setup
/* Arduino based self regulating kitchen garden */ #include <DHT.h> // temperature related setup #define DHTPIN 2 // Humidity and temperature sensor pin #define DHTTYPE DHT22 // Model DHT 22 (AM2302) DHT airSensor(DHTPIN, DHTTYPE); // setup DHT sensor float airHumidity; float airTemperature; // light r...
/* Arduino based self regulating kitchen garden */ #include <SHT1x.h> #include <DHT.h> // soil related setup #define soilDataPin 3 #define soilClockPin 4 SHT1x soilSensor(soilDataPin, soilClockPin); float soilTemperature; float soilMoisture; // air temperature related setup #define DHTPIN 2 // Humidity an...
Add missing import to main .ino file
#ifndef BOLTARDUINO #define BOLTARDUINO #include "button.h" #include "led.h" #include "screen.h" #include "game.h" #include "const.h" #include "clock.h" void setup() { Serial.begin(115200); //Attach interrupt for 64 button shield attachInterrupt(digitalPinToInterrupt(P_BUTTON_INTERRUPT), button_ISR, FALLING)...
#ifndef BOLTARDUINO #define BOLTARDUINO #include "button.h" #include "led.h" #include "screen.h" #include "game.h" #include "const.h" #include "clock.h" #include "controller.h" void setup() { Serial.begin(115200); //Attach interrupt for 64 button shield attachInterrupt(digitalPinToInterrupt(P_BUTTON_INTERRUP...
Put opening braces on separate line
#include <RunningAverage.h> #include <HX711.h> #include "TimerDisplay.h" #include "GramsDisplay.h" #define DISP_TIMER_CLK 2 #define DISP_TIMER_DIO 3 #define DISP_SCALE_CLK 8 #define DISP_SCALE_DIO 9 #define SCALE_DT A2 #define SCALE_SCK A1 #define FILTER_SIZE 10 #define SCALE_FACTOR 1874 #define SCALE_OF...
#include <RunningAverage.h> #include <HX711.h> #include "TimerDisplay.h" #include "GramsDisplay.h" #define DISP_TIMER_CLK 2 #define DISP_TIMER_DIO 3 #define DISP_SCALE_CLK 8 #define DISP_SCALE_DIO 9 #define SCALE_DT A2 #define SCALE_SCK A1 #define FILTER_SIZE 10 #define SCALE_FACTOR 1874 #define SCALE_OF...
Remove settin wakeup button from poserOFF example
#include <M5Stack.h> // the setup routine runs once when M5Stack starts up void setup(){ // initialize the M5Stack object M5.begin(); // Lcd display M5.Lcd.println("This is software power off demo"); M5.Lcd.println("Press the button A to power off."); // Set the wakeup button M5.Power.setWakeupButto...
#include <M5Stack.h> // the setup routine runs once when M5Stack starts up void setup(){ // initialize the M5Stack object M5.begin(); // Lcd display M5.Lcd.println("This is software power off demo"); M5.Lcd.println("Press the button A to power off."); } // the loop routine runs over and over again forever...
Convert global variables to local
#include <SPI.h> #define SPI_READ_CMD 0x03 #define CS_PIN 10 unsigned int num_bytes; unsigned int i; void setup() { Serial.begin(115200); pinMode(CS_PIN, OUTPUT); digitalWrite(CS_PIN, HIGH); SPI.begin(); } void read_eeprom(unsigned int num_bytes) { unsigned int addr; byte resp; digitalWrite(CS_PIN, ...
#include <SPI.h> #define SPI_READ_CMD 0x03 #define CS_PIN 10 void setup() { Serial.begin(115200); pinMode(CS_PIN, OUTPUT); digitalWrite(CS_PIN, HIGH); SPI.begin(); } void read_eeprom(unsigned int num_bytes) { unsigned int addr; byte resp; digitalWrite(CS_PIN, LOW); /* transmit read command with 3 ...
Fix ghost press at launch
#include <Wire.h> #include <LiquidCrystal_I2C.h> static constexpr unsigned long TimeChunk = 2 * 1000; static LiquidCrystal_I2C lcd(0x27, 2, 1, 0, 4, 5, 6, 7, 3, POSITIVE); static unsigned long endTime; static bool previousPressed; void setup() { lcd.begin(16,2); lcd.backlight(); pinMode(A0, INPUT_PULLUP); delay...
#include <Wire.h> #include <LiquidCrystal_I2C.h> static constexpr unsigned long TimeChunk = 2 * 1000; static LiquidCrystal_I2C lcd(0x27, 2, 1, 0, 4, 5, 6, 7, 3, POSITIVE); static unsigned long endTime; static bool previousPressed; void setup() { lcd.begin(16,2); lcd.backlight(); pinMode(A0, INPUT_PULLUP); delay...
Update readTag to fetch just the payload from the messages on the tag
#include "pn532_i2c_particle/pn532_i2c_particle.h" #include "pn532_i2c_particle/PN532.h" #include "pn532_i2c_particle/NfcAdapter.h" PN532_I2C pn532_i2c(Wire); NfcAdapter nfc = NfcAdapter(pn532_i2c); void setup(void) { Serial.begin(9600); Serial.println("NDEF Reader"); nfc.begin(); } void loop(void) { ...
#include "pn532_i2c_particle/pn532_i2c_particle.h" #include "pn532_i2c_particle/PN532.h" #include "pn532_i2c_particle/NfcAdapter.h" PN532_I2C pn532_i2c(Wire); NfcAdapter nfc = NfcAdapter(pn532_i2c); void setup(void) { Serial.begin(9600); Serial.println("NDEF Reader"); nfc.begin(); } void loop(void) { ...
Disable the output after calibrating instead of deprecated stop
#include "Wire.h" #include "SPI.h" #include "MINDS-i-Drone.h" #include "platforms/Quadcopter.h" void setup(){ calibrateESCs(); } void loop(){ output.stop(); }
#include "Wire.h" #include "SPI.h" #include "MINDS-i-Drone.h" #include "platforms/Quadcopter.h" void setup(){ calibrateESCs(); output.disable(); } void loop(){ }
Update poser off example for new api.
#include <M5Stack.h> // the setup routine runs once when M5Stack starts up void setup(){ // initialize the M5Stack object M5.begin(); // Lcd display M5.Lcd.println("This is software power off demo"); M5.Lcd.println("Press the button A to power off."); // Set the wakeup button M5.setWakeupButton(BUTT...
#include <M5Stack.h> // the setup routine runs once when M5Stack starts up void setup(){ // initialize the M5Stack object M5.begin(); // Lcd display M5.Lcd.println("This is software power off demo"); M5.Lcd.println("Press the button A to power off."); // Set the wakeup button M5.Power.setWakeupButto...
Remove useless comments from ino
#include "lcd.h" #include "sensor.h" void setup() { LCD::setup(); LCD::helloworld(); // put your setup code here, to run once: } void loop() { // put your main code here, to run repeatedly: }
#include "lcd.h" #include "sensor.h" void setup() { LCD::setup(); LCD::helloworld(); } void loop() { }
Add some delays between setting channels + flash LED
#include "receiver.h" Receiver rx1 = Receiver(2, 3, 4); Receiver rx2 = Receiver(2, 3, 5); Receiver rx3 = Receiver(2, 3, 6); Receiver rx4 = Receiver(2, 3, 7); void setup() { // Wait for modules to settle. delay(1000); // Set to race frequencies. rx1.setFrequency(5665); rx2.setFrequency(5745); ...
#include "receiver.h" Receiver rx1 = Receiver(2, 3, 4); Receiver rx2 = Receiver(2, 3, 5); Receiver rx3 = Receiver(2, 3, 6); Receiver rx4 = Receiver(2, 3, 7); void setup() { // Wait for modules to settle. delay(2000); // Set to race frequencies. rx1.setFrequency(5805); delay(500); rx2.setFre...
Move main to setup to not repeat
#include "button.h" #include "led.h" #include "screen.h" #include "game.h" #include "timer.h" #include "const.h" #include "controller.h" #include "flasher.h" #include "logger.h" #include "helper.h" void setup() { Serial.begin(115200); //Generate new random seed randomSeed(analogRead(0)); //Setup button::s...
#include "button.h" #include "led.h" #include "screen.h" #include "game.h" #include "timer.h" #include "const.h" #include "controller.h" #include "flasher.h" #include "logger.h" #include "helper.h" void setup() { Serial.begin(115200); //Generate new random seed randomSeed(analogRead(0)); //Setup button::s...
Use ds_addr instead of ds
/* Author: Andrea Stagi <stagi.andrea@gmail.com> Example: ReadAll Description: fetch all devices and relative temperatures on the wire bus on pin 5 and send them via serial port. */ #include <OneWire.h> #include <DSTemperature.h> DSTemperature ds(5); // on pin 5 void setup(void) { Serial.begin(9600); ds...
/* Author: Andrea Stagi <stagi.andrea@gmail.com> Example: ReadAll Description: fetch all devices and relative temperatures on the wire bus on pin 5 and send them via serial port. */ #include <OneWire.h> #include <DSTemperature.h> DSTemperature ds(5); // on pin 5 void setup(void) { Serial.begin(9600); ds...
Change code to count down instead of up
#include "Constants.h" #include "Display.h" #include "Buttons.h" Display display; Buttons buttons; unsigned long start_time = 0; void setup() { Serial.begin(9600); pinMode(13, OUTPUT); start_time = millis(); } void loop() { unsigned long current_time = millis() - start_time; display.displayTime( current...
#include "Constants.h" #include "Display.h" #include "Buttons.h" Display display; Buttons buttons; unsigned long countdown_ends; unsigned long countdown_duration; void setup() { Serial.begin(9600); pinMode(13, OUTPUT); countdown_ends = 0; countdown_duration = 900000; // 15 mins in ms countdown_ends = mill...
Add i2c to thruster control sketch.
#include <ros.h> ros::NodeHandle nh; std_msgs::Float64 state; void callback(const std_msgs::Float64 cmd); { } ros::Publisher state_pub("state", &state); ros::Subscriber<std_msgs::Float64> cmd_sub("command", &callback); void setup() { nh.initNode(); nh.advertise(state_pub); } void loop() { nh.spinOnce(); ...
#include <Wire.h> #include <ros.h> #include <std_msgs/Int8.h> ros::NodeHandle nh; std_msgs::Int8 state; ros::Publisher state_pub("state", &state); void callback(const std_msgs::Int8 &cmd) { state.data = 0; state_pub.publish(&state); Wire.beginTransmission(3); Wire.write(0x10); Wire.write(0x10); Wire.w...
Update pass through to work with Node
/** * Use this sketch to talk directly to the LoRa module. * * In Serial Monitor, select "Both NL & CR" and "9600 baud" in * the bottom right dropdowns and send command a command like: * * mac get deveui * sys reset */ #define loraSerial Serial1 #define debugSerial Serial void setup() { loraSerial.begin(57...
/** * Use this sketch to talk directly to the LoRa module. * * In Serial Monitor, select "Both NL & CR" and "115200 baud" in * the bottom right dropdowns and send command a command like: * * mac get deveui * sys reset */ #define loraSerial Serial1 #define debugSerial Serial void setup() { while(!debugSeria...
Use powerOFF on powerOFF example
#include <M5Stack.h> // the setup routine runs once when M5Stack starts up void setup(){ // initialize the M5Stack object M5.begin(); // Lcd display M5.Lcd.println("This is software power off demo"); M5.Lcd.println("Press the button A to power off."); // Set the wakeup button M5.Power.setWakeupButto...
#include <M5Stack.h> // the setup routine runs once when M5Stack starts up void setup(){ // initialize the M5Stack object M5.begin(); // Lcd display M5.Lcd.println("This is software power off demo"); M5.Lcd.println("Press the button A to power off."); // Set the wakeup button M5.Power.setWakeupButto...
Add link to EnableInterupt pin beastiary
/* This example is basically the same as SimpleSerialPrinter but utilize the EnableInterrupt library. EnableInterrupt make pin change interrupts available and thus allows to use arbitrary pins. */ // EnableInterrupt from https://github.com/GreyGnome/EnableInterrupt // include it before RadiationWatch.h #include "Enab...
/* This example is basically the same as SimpleSerialPrinter but utilize the EnableInterrupt library. The EnableInterrupt library make pin change interrupts available and thus allows to use arbitrary pins. See a list of pins supported here: https://github.com/GreyGnome/EnableInterrupt/wiki/Usage#pin--port-bestiary Y...
Update readTag to fetch just the payload from the messages on the tag
#include "pn532_i2c_particle/pn532_i2c_particle.h" #include "pn532_i2c_particle/PN532.h" #include "pn532_i2c_particle/NfcAdapter.h" PN532_I2C pn532_i2c(Wire); NfcAdapter nfc = NfcAdapter(pn532_i2c); void setup(void) { Serial.begin(9600); Serial.println("NDEF Reader"); nfc.begin(); } void loop(void) { ...
#include "pn532_i2c_particle/pn532_i2c_particle.h" #include "pn532_i2c_particle/PN532.h" #include "pn532_i2c_particle/NfcAdapter.h" PN532_I2C pn532_i2c(Wire); NfcAdapter nfc = NfcAdapter(pn532_i2c); void setup(void) { Serial.begin(9600); Serial.println("NDEF Reader"); nfc.begin(); } void loop(void) { ...
Reduce led brightness to save my eyes.
#include <FastLED.h> #define WIDTH 16 #define HEIGHT 16 #define NUM_LEDS (WIDTH * HEIGHT) #define PIN 6 #define BAUD 115200 #define BRIGHTNESS 32 CRGB leds[NUM_LEDS]; int r, g, b; int x, y, yy; void setup() { FastLED.addLeds<WS2812B, PIN>(leds, NUM_LEDS).setCorrection(TypicalLEDStrip); FastLED.setBrightness(BRI...
#include <FastLED.h> #define WIDTH 16 #define HEIGHT 16 #define NUM_LEDS (WIDTH * HEIGHT) #define PIN 6 #define BAUD 115200 #define BRIGHTNESS 8 CRGB leds[NUM_LEDS]; int r, g, b; int x, y, yy; void setup() { FastLED.addLeds<WS2812B, PIN>(leds, NUM_LEDS).setCorrection(TypicalLEDStrip); FastLED.setBrightness(BRIG...
Use interrupt to IR sensors
#include <MiniRobot.h> MiniRobot robot; void setup() { } void loop() { if (robot.leftEdge() && robot.distanceToEnemy() == 0) { robot.leftBack(); } else { robot.leftForward(); } if (robot.rightEdge() && robot.distanceToEnemy() == 0) { robot.rightBack(); } else { robot.rightForward(); } }
#include <MiniRobot.h> MiniRobot robot; byte status = 2; /* 0 - don't need changes; 1 - counter only 2 - drive straight back; 3 - drive straight forward; 4 - spin around - enemy forward; */ int count = 0; void setup() { PCMSK1 |= bit(0) | bit(1); PCIFR |= bit(1); PCICR |= bit(1); pinMode(A0,INPUT); // ...
Send a response after the Arduino has completed its work.
#include "Watering.h" void setup () { //Init serial connection Serial.begin(SERIAL_BAUD); //Init LED Pin pinMode(LED_PIN, OUTPUT); digitalWrite(LED_PIN, LOW); } void loop() { if ( Serial.available() ) { byte command = Serial.read(); switch( command ) { case WATER_LEVEL: brea...
#include "Watering.h" void setup () { //Init serial connection Serial.begin(SERIAL_BAUD); //Init LED Pin pinMode(LED_PIN, OUTPUT); digitalWrite(LED_PIN, LOW); } void loop() { if ( Serial.available() ) { byte command = Serial.read(); byte output[4]; byte numBytes = 0; switch( command ...
Change on Serial stuff to show data
/* Pines of the first sensor. */ #define S1echo 7 #define S1trig 8 /* Pines of the second sensor. */ #define S2echo 10 #define S2trig 11 long duration, distance; void setup() { /* Setup of the echo & trig of everysensor. */ pinMode(S1echo, INPUT); //pinMode(S2echo, INPUT); pinMode(S1trig, OUTPUT); //...
/* Pines of the first sensor. */ #define S1echo 7 #define S1trig 8 /* Pines of the second sensor. */ #define S2echo 10 #define S2trig 11 long duration, distance; void setup() { Serial.begin(9600); /* Setup of the echo & trig of everysensor. */ pinMode(S1echo, INPUT); //pinMode(S2echo, INPUT); pinM...
Switch chipKIT UNO32 to use new Stream API
/************************************************************** * Blynk is a platform with iOS and Android apps to control * Arduino, Raspberry Pi and the likes over the Internet. * You can easily build graphic interfaces for all your * projects by simply dragging and dropping widgets. * * Downloads, docs, tuto...
/************************************************************** * Blynk is a platform with iOS and Android apps to control * Arduino, Raspberry Pi and the likes over the Internet. * You can easily build graphic interfaces for all your * projects by simply dragging and dropping widgets. * * Downloads, docs, tuto...
Fix caps in constant example
#include <Homie.h> const int doorPin = 16; Bounce debouncer = Bounce(); // Bounce is built into Homie, so you can use it without including it first unsigned long lastDoorValue = -1; HomieNode doorNode("door", "door"); void loopHandler() { int doorValue = debouncer.read(); if (doorValue != lastDoorValue) { ...
#include <Homie.h> const int PIN_DOOR = 16; Bounce debouncer = Bounce(); // Bounce is built into Homie, so you can use it without including it first unsigned long lastDoorValue = -1; HomieNode doorNode("door", "door"); void loopHandler() { int doorValue = debouncer.read(); if (doorValue != lastDoorValue) { ...