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  # Space Zombies RL Dataset
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- *game data was recorded with the SPACE ZOMBIES game by webXOS in the /gym/ folder*
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  ## Overview
 
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  Mouse behavior dataset collected from the Space Zombies RL game. Contains 896 samples of mouse movements, clicks, and game state transitions.
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  ## Files
 
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  - `mouse_behavior.json`: Raw mouse interaction data
 
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  - `rl_transitions.csv`: State-action-reward-next_state tuples for RL training
 
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  - `metadata.yaml`: Hugging Face dataset card
 
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  - `README.md`: This file
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  ## Collection Parameters
 
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  - Sampling Rate: 50ms for movement
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- - Game: Space Zombies RL (webXOS 2026)
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- - Controls: Click to move, auto-aim shooting, right-click for bomb
 
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  - Waves Completed: 6
 
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  - Dataset Level: 7
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  ## Research Applications
 
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  - Reinforcement Learning from Human Demonstrations
 
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  - Mouse Behavior Modeling
 
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  - Adaptive Interface Design
 
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  - Human-in-the-loop RL
 
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  - Neurorehabilitation Research
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  ## License
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- MIT License - See metadata.yaml for details
 
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  ## Contact
 
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  webXOS Research 2026
 
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  # Space Zombies RL Dataset
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+ *This dataset was recorded with the SPACE ZOMBIES gym by webXOS in the /gym/ folder.*
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  ## Overview
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+
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  Mouse behavior dataset collected from the Space Zombies RL game. Contains 896 samples of mouse movements, clicks, and game state transitions.
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  ## Files
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+
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  - `mouse_behavior.json`: Raw mouse interaction data
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+ -
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  - `rl_transitions.csv`: State-action-reward-next_state tuples for RL training
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+ -
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  - `metadata.yaml`: Hugging Face dataset card
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+ -
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  - `README.md`: This file
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  ## Collection Parameters
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+
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  - Sampling Rate: 50ms for movement
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+ -
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+ - Control inputs: LMB to move, auto-aim shooting, right-click for AOE attack
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+ -
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  - Waves Completed: 6
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+ -
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  - Dataset Level: 7
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  ## Research Applications
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+
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  - Reinforcement Learning from Human Demonstrations
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+ -
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  - Mouse Behavior Modeling
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+ -
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  - Adaptive Interface Design
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+ -
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  - Human-in-the-loop RL
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+ -
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  - Neurorehabilitation Research
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  ## License
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+
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+ MIT License
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  ## Contact
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+
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  webXOS Research 2026