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[3321.00 --> 3329.00] And right now, being in a kitchen is just not the right way for us to move forward with this.
[3329.00 --> 3331.00] So that's where we're at.
[3331.00 --> 3333.00] Yeah, I just, yeah.
[3333.00 --> 3337.00] I have to give a shout out again to Mr. Wizard for being awesome.
[3337.00 --> 3340.00] We were both up to ridiculous hours of the morning.
[3340.00 --> 3341.00] Last morning?
[3341.00 --> 3342.00] This morning?
[3342.00 --> 3343.00] Last night this morning.
[3343.00 --> 3347.00] Anyways, he had like three hours of sleep before he went to work and I think he's at work right now.
[3347.00 --> 3351.00] So, hi Mr. Wizard, you're probably not watching because you're probably busy working.
[3351.00 --> 3352.00] But, yeah.
[3352.00 --> 3361.00] So anyway, we made the big thing here is I think we made the reward tiers a lot more fun.
[3361.00 --> 3362.00] Super fun.
[3362.00 --> 3363.00] And a lot more attainable.
[3363.00 --> 3364.00] Super fun.
[3364.00 --> 3368.00] So we're like 400 bucks away from releasing the original Stormtrooper rap audio.
[3368.00 --> 3372.00] Something that a lot of people asked for and I said would never happen but Luke and Nick insisted.
[3372.00 --> 3376.00] Wanshow made up as girls comes another 3,000 after that.
[3376.00 --> 3379.00] Luke does a Linus Tech Tips video under fire.
[3379.00 --> 3380.00] I'm actually so excited.
[3380.00 --> 3383.00] So we get to throw stuff at him the entire time he's filming.
[3383.00 --> 3384.00] Yeah.
[3384.00 --> 3388.00] Linus does a Linus Tech Tips video in upper body paint that the entire rest of the company
[3388.00 --> 3390.00] gets to draw on him and design.
[3390.00 --> 3399.00] Channel Super Fun comes $2,500 after that and is going to be a video where Luke and I each
[3399.00 --> 3402.00] get the remotes for shot callers that each other wears for an entire day.
[3402.00 --> 3408.00] So it's going to be the most aggressive day or the like most kind and polite day at Linus Media Group ever.
[3408.00 --> 3410.00] Really not sure which way it's going to go with that.
[3410.00 --> 3413.00] But basically we think we fixed it.
[3413.00 --> 3417.00] I'll stick around for After Party and I'll talk with you guys if you still have some concerns.
[3417.00 --> 3418.00] And let's go from there.
[3418.00 --> 3420.00] But for now I think we've spent enough time during this.
[3420.00 --> 3423.00] And let's move on to...
[3425.00 --> 3427.00] Oh, oh balls.
[3427.00 --> 3428.00] Oh.
[3428.00 --> 3429.00] Awkward.
[3429.00 --> 3430.00] Awkward.
[3430.00 --> 3431.00] Ah.
[3431.00 --> 3432.00] Nah.
[3432.00 --> 3433.00] Yeah.
[3433.00 --> 3434.00] There we go.
[3434.00 --> 3440.00] Let's move on to keep on digging our Ubisoft segment of the week.
[3440.00 --> 3441.00] Ubisoft remove...
[3441.00 --> 3442.00] Actually, oh no, that one's good.
[3442.00 --> 3446.00] I'm actually going to move that lower third when I talk about the next one.
[3446.00 --> 3447.00] This is updated in real time.
[3447.00 --> 3448.00] Okay, cool.
[3448.00 --> 3449.00] In real time now?
[3449.00 --> 3450.00] Like it's fixed?
[3450.00 --> 3451.00] In like...
[3451.00 --> 3454.00] Oh, okay, so we're like 150 bucks away from Stormtrooper wrap.
[3454.00 --> 3455.00] In real wizard time.
[3455.00 --> 3457.00] And yes, we're like 150 bucks away from Stormtrooper wrap.
[3457.00 --> 3462.00] Alright, so Ubisoft says they will improve Assassin's Creed Unity performance.
[3462.00 --> 3467.00] They still don't seem to be actually acknowledging what the problems were.
[3467.00 --> 3470.00] This was originally posted by that cool blue kid on the forum.
[3470.00 --> 3474.00] And the original articles are from assassinscreed.uby.com and kitguru.net.
[3474.00 --> 3477.00] I think I'm going to go with the kitguru link for you guys since...
[3477.00 --> 3480.00] Since it's not an Assassin's Creed page.
[3480.00 --> 3482.00] Since it's not a UB page.
[3482.00 --> 3483.00] Yeah.
[3483.00 --> 3487.00] Basically, they plan the following revisions.
[3487.00 --> 3491.00] Streamlining some technical aspects of navigation.
[3491.00 --> 3492.00] So they've...
[3492.00 --> 3493.00] This is really funny.
[3493.00 --> 3494.00] I love the way they word this.
[3494.00 --> 3499.30] We've fixed a number of edge cases with our detection system to smooth certain behaviors
[3499.30 --> 3500.80] during parkour.
[3500.80 --> 3505.00] We've fixed a few objects which were improperly tagged to smooth navigation.
[3505.00 --> 3511.00] Okay, because that was the only problem people had with the game, I guess.
[3511.00 --> 3512.00] And edge cases.
[3512.00 --> 3514.00] No, we're not talking edge cases, guys.
[3514.00 --> 3517.00] We're talking performance issues across the board.
[3517.00 --> 3518.00] Alright, next up.
[3518.00 --> 3519.00] In certain edge cases.
[3519.00 --> 3520.00] Jesus.
[3520.00 --> 3521.00] Improved task scheduling.
[3521.00 --> 3527.00] We've tuned the way the computing tasks are prioritized and parallelized by the processor
[3527.00 --> 3530.00] cores to improve frame rate in certain edge cases.
[3530.00 --> 3531.00] Parallelized.
[3531.00 --> 3532.00] Okay.
[3532.00 --> 3535.00] And then tweaking performance for reach high points.
[3535.00 --> 3540.00] We've optimized the reach high points during the camera swooping sequence to improve frame rate a little bit.
[3540.00 --> 3545.00] And they're saying crowd size does not affect frame rate and is not the issue.
[3545.00 --> 3548.00] I don't think anyone was saying crowd size was the issue.
[3548.00 --> 3552.00] Because honestly, the models are not that detailed compared to...
[3552.00 --> 3553.00] Come on.
[3553.00 --> 3554.00] Like anything.
[3554.00 --> 3555.00] Like anything.
[3555.00 --> 3559.00] I mean, they're detailed compared to like Rome Total War.
[3559.00 --> 3560.00] Yeah.
[3560.00 --> 3561.00] But...
[3561.00 --> 3563.00] Again, I can't say this enough.
[3563.00 --> 3565.00] You're losing to freaking COD.
[3565.00 --> 3566.00] Like hardcore.
[3566.00 --> 3569.00] Okay, so the models aren't that detailed in the first place.
[3569.00 --> 3575.00] I mean, but they, in their own promotional materials, in their own statements, they're saying...
[3575.00 --> 3576.00] What was it?
[3576.00 --> 3578.00] Notre Dame alone was how many polygons?
[3578.00 --> 3579.00] Yeah.