| • Go 1.6 compiler slowed down
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| • Recent commit cuts compile times by 40%
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| • Compile times may return to pre-Go 1.4 levels in Go 1.7 release
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| • CloudFlare blog post on building simple static analysis tool for Go
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| • Discussion of using static analysis tools and existing options like New Relic
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| • Iron.io's experience with Ruby, its performance issues, and migration to Go
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| • Planning for future performance loads and identifying areas that require optimization
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| • Discussion about the performance of a Go project and how it outperforms customer needs
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| • Mention of RocksDB as a persistence layer in CockroachDB and IronMQ
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| • Raft consensus protocol implementation
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| • Introduction to go-oauth2-server, an OAuth2 server written in Go
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| • Rqlite, a distributed SQLite database written in Go with Raft support
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| • Discussion about the ease of building distributed systems using technologies like etcd and RocksDB
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| • Discussion of GPUdb and its status as possibly "vaporware"
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| • Introduction to Syncthing, a peer-to-peer syncing tool written in Go
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| • Features and benefits of using Syncthing for syncing files across machines
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| • Mention of alternative methods for file syncing compared to Dropbox
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| • Discussion of Caddy, a web server/reverse proxy with built-in Let's Encrypt support
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| • Caddy's embeddability and potential for programmatic configuration
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| • Introduction to Viper, a command-line tool for pulling in environment variables and config files
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| • Use cases and features of Viper
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| • Discussion of the Cobra library and its benefits for writing command line tools in Go
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| • Mention of Steve's Hugo project as a precursor to Cobra and other libraries such as Viper and Pflag
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| • Introduction of Gin Web Framework/ API framework, which simplifies web development in Go
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| • Plug for goa, a code generation tool that creates API implementations from Go DSLs
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| • Discussion of the benefits of using goa, including readability and the generation of Swagger JSON files for documentation
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| • Clarification on how goa works, including defining APIs in Go code with anonymous functions
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| • Discussion about Go database access layers, specifically GORM
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| • Introduction of GORMA plugin for Goa framework
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| • History of using Go at Iron.io, including adoption before 1.0 release
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| • Comparison with other languages like Java and Ruby
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| • Role of early adopters in promoting the language's growth
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| • Importance of community passion and interaction in driving interest in the language
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| • Productivity with C++ vs Go
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| • Go's concise syntax and small number of keywords
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| • Lack of code generation needs in Go development
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| • Early pain points with Go (library availability)
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| • Comparison to other languages like Java and Ruby
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| • Performance optimization in the Go community
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| • Allocations and memory management in Go programming
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| • Discussion on static analysis tools for Go programming language
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| • Importance of memory allocation management at high scale (1M requests/sec)
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| • Challenges of tracing down allocations in large codebases
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| • Hiring challenges for Go developers and experience with training new hires
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| • Adoption of containers, specifically Docker, by the company
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| • Use of Docker to enable easy testing and deployment of customer code
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| • Discussion of Docker and containerization
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| • Experience with early bugs in Docker and how they were handled
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| • Advantages of using containers in development and production environments
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| • Future prediction for Docker and containerization taking over the computing world
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| • Shoutouts to open-source projects, including GopherJS, polymer bindings, and gocyclo
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| • Docker and containerization
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| • fsnotify library for monitoring file system changes
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| • Upcoming major announcement by Travis' company
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| • GoTime.fm podcast and newsletter subscription information
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| • GitHub suggestions for show topics or guests
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| • Appreciation for Travis Reeder's contributions to the Go community |