Unnamed: 0
int64
0
41k
title
stringlengths
4
274
category
stringlengths
5
18
summary
stringlengths
22
3.66k
theme
stringclasses
8 values
35,806
Knowledge Discovery System For Fiber Reinforced Polymer Matrix Composite Laminate
cs.AI
In this paper Knowledge Discovery System (KDS) is proposed and implemented for the extraction of knowledge-mean stiffness of a polymer composite material in which when fibers are placed at different orientations. Cosine amplitude method is implemented for retrieving compatible polymer matrix and reinforcement fiber whi...
computer science
35,807
Similarity Measuring Approuch for Engineering Materials Selection
cs.AI
Advanced engineering materials design involves the exploration of massive multidimensional feature spaces, the correlation of materials properties and the processing parameters derived from disparate sources. The search for alternative materials or processing property strategies, whether through analytical, experimenta...
computer science
35,808
Markov Equivalence Classes for Maximal Ancestral Graphs
cs.AI
Ancestral graphs are a class of graphs that encode conditional independence relations arising in DAG models with latent and selection variables, corresponding to marginalization and conditioning. However, for any ancestral graph, there may be several other graphs to which it is Markov equivalent. We introduce a simple ...
computer science
35,809
Coordinates: Probabilistic Forecasting of Presence and Availability
cs.HC
We present methods employed in Coordinate, a prototype service that supports collaboration and communication by learning predictive models that provide forecasts of users s AND availability.We describe how data IS collected about USER activity AND proximity FROM multiple devices, IN addition TO analysis OF the content ...
computer science
35,810
CFW: A Collaborative Filtering System Using Posteriors Over Weights Of Evidence
cs.IR
We describe CFW, a computationally efficient algorithm for collaborative filtering that uses posteriors over weights of evidence. In experiments on real data, we show that this method predicts as well or better than other methods in situations where the size of the user query is small. The new approach works particular...
computer science
35,811
Efficient Nash Computation in Large Population Games with Bounded Influence
cs.GT
We introduce a general representation of large-population games in which each player s influence ON the others IS centralized AND limited, but may otherwise be arbitrary.This representation significantly generalizes the class known AS congestion games IN a natural way.Our main results are provably correct AND efficient...
computer science
35,812
Polynomial Value Iteration Algorithms for Detrerminstic MDPs
cs.AI
Value iteration is a commonly used and empirically competitive method in solving many Markov decision process problems. However, it is known that value iteration has only pseudo-polynomial complexity in general. We establish a somewhat surprising polynomial bound for value iteration on deterministic Markov decision (DM...
computer science
35,813
Modelling Information Incorporation in Markets, with Application to Detecting and Explaining Events
cs.AI
We develop a model of how information flows into a market, and derive algorithms for automatically detecting and explaining relevant events. We analyze data from twenty-two "political stock markets" (i.e., betting markets on political outcomes) on the Iowa Electronic Market (IEM). We prove that, under certain efficienc...
computer science
35,814
Particle Filters in Robotics (Invited Talk)
cs.RO
This presentation will introduce the audience to a new, emerging body of research on sequential Monte Carlo techniques in robotics. In recent years, particle filters have solved several hard perceptual robotic problems. Early successes were limited to low-dimensional problems, such as the problem of robot localization ...
computer science
35,815
Similarity Assessment through blocking and affordance assignment in Textual CBR
cs.IR
It has been conceived that children learn new objects through their affordances, that is, the actions that can be taken on them. We suggest that web pages also have affordances defined in terms of the users' information need they meet. An assumption of the proposed approach is that different parts of a text may not be ...
computer science
35,816
Knowledge Sharing: A Model
cs.SI
We know anything because we learn about it, there is anything we ever share about it, but now a lot of media that can represent how it happened as infrastructure of the knowledge sharing. This paper aims to introduce a model for understanding a problem in knowledge sharing based on interaction.
computer science
35,817
A Logic Programming Approach to Integration Network Inference
cs.DB
The discovery, representation and reconstruction of (technical) integration networks from Network Mining (NM) raw data is a difficult problem for enterprises. This is due to large and complex IT landscapes within and across enterprise boundaries, heterogeneous technology stacks, and fragmented data. To remain competiti...
computer science
35,818
SPARC - Sorted ASP with Consistency Restoring Rules
cs.PL
This is a preliminary report on the work aimed at making CR-Prolog -- a version of ASP with consistency restoring rules -- more suitable for use in teaching and large applications. First we describe a sorted version of CR-Prolog called SPARC. Second, we translate a basic version of the CR-Prolog into the language of DL...
computer science
35,819
Eliminating Unfounded Set Checking for HEX-Programs
cs.LO
HEX-programs are an extension of the Answer Set Programming (ASP) paradigm incorporating external means of computation into the declarative programming language through so-called external atoms. Their semantics is defined in terms of minimal models of the Faber-Leone-Pfeifer (FLP) reduct. Developing native solvers for ...
computer science
35,820
Two New Definitions of Stable Models of Logic Programs with Generalized Quantifiers
cs.LO
We present alternative definitions of the first-order stable model semantics and its extension to incorporate generalized quantifiers by referring to the familiar notion of a reduct instead of referring to the SM operator in the original definitions. Also, we extend the FLP stable model semantics to allow generalized q...
computer science
35,821
Lloyd-Topor Completion and General Stable Models
cs.LO
We investigate the relationship between the generalization of program completion defined in 1984 by Lloyd and Topor and the generalization of the stable model semantics introduced recently by Ferraris et al. The main theorem can be used to characterize, in some cases, the general stable models of a logic program by a f...
computer science
35,822
Extending FO(ID) with Knowledge Producing Definitions: Preliminary Results
cs.LO
Previous research into the relation between ASP and classical logic has identified at least two different ways in which the former extends the latter. First, ASP program typically contain sets of rules that can be naturally interpreted as inductive definitions, and the language FO(ID) has shown that such inductive defi...
computer science
35,823
Object-oriented Bayesian networks for a decision support system for antitrust enforcement
cs.AI
We study an economic decision problem where the actors are two firms and the Antitrust Authority whose main task is to monitor and prevent firms' potential anti-competitive behaviour and its effect on the market. The Antitrust Authority's decision process is modelled using a Bayesian network where both the relational s...
computer science
35,824
Fuzzy Soft Set Based Classification for Gene Expression Data
cs.AI
Classification is one of the major issues in Data Mining Research fields. The classification problems in medical area often classify medical dataset based on the result of medical diagnosis or description of medical treatment by the medical practitioner. This research work discusses the classification process of Gene E...
computer science
35,825
FCA - An Approach On LEACH Protocol Of Wireless Sensor Networks Using Fuzzy Logic
cs.NI
In order to gather information more efficiently, wireless sensor networks are partitioned into clusters. The most of the proposed clustering algorithms do not consider the location of the base station. This situation causes hot spots problem in multi-hop wireless sensor networks. In this paper, we propose a fuzzy clust...
computer science
35,826
An Approach for Classification of Dysfluent and Fluent Speech Using K-NN And SVM
cs.SD
This paper presents a new approach for classification of dysfluent and fluent speech using Mel-Frequency Cepstral Coefficient (MFCC). The speech is fluent when person's speech flows easily and smoothly. Sounds combine into syllable, syllables mix together into words and words link into sentences with little effort. Whe...
computer science
35,827
Efficient Approximation for Triangulation of Minimum Treewidth
cs.DS
We present four novel approximation algorithms for finding triangulation of minimum treewidth. Two of the algorithms improve on the running times of algorithms by Robertson and Seymour, and Becker and Geiger that approximate the optimum by factors of 4 and 3 2/3, respectively. A third algorithm is faster than those but...
computer science
35,828
Pre-processing for Triangulation of Probabilistic Networks
cs.AI
The currently most efficient algorithm for inference with a probabilistic network builds upon a triangulation of a network's graph. In this paper, we show that pre-processing can help in finding good triangulations forprobabilistic networks, that is, triangulations with a minimal maximum clique size. We provide a set o...
computer science
35,829
Instrumentality Tests Revisited
cs.AI
An instrument is a random variable thatallows the identification of parameters inlinear models when the error terms arenot uncorrelated.It is a popular method used in economicsand the social sciences that reduces theproblem of identification to the problemof finding the appropriate instruments.Few years ago, Pearl intr...
computer science
35,830
Using Bayesian Networks to Identify the Causal Effect of Speeding in Individual Vehicle/Pedestrian Collisions
cs.AI
On roads showing significant violations of posted speed limits, one measure of the safety effect of speeding is the difference between the road's actual accident count and the count that would have occurred if the posted speed limit had been strictly obeyed. An estimate of this accident reduction can be had by computin...
computer science
35,831
Efficient Stepwise Selection in Decomposable Models
cs.AI
In this paper, we present an efficient way of performing stepwise selection in the class of decomposable models. The main contribution of the paper is a simple characterization of the edges that canbe added to a decomposable model while keeping the resulting model decomposable and an efficient algorithm for enumerating...
computer science
35,832
Robust Combination of Local Controllers
cs.AI
Planning problems are hard, motion planning, for example, isPSPACE-hard. Such problems are even more difficult in the presence of uncertainty. Although, Markov Decision Processes (MDPs) provide a formal framework for such problems, finding solutions to high dimensional continuous MDPs is usually difficult, especially w...
computer science
35,833
A Clustering Approach to Solving Large Stochastic Matching Problems
cs.AI
In this work we focus on efficient heuristics for solving a class of stochastic planning problems that arise in a variety of business, investment, and industrial applications. The problem is best described in terms of future buy and sell contracts. By buying less reliable, but less expensive, buy (supply) contracts, a ...
computer science
35,834
Graphical Models for Game Theory
cs.GT
In this work, we introduce graphical modelsfor multi-player game theory, and give powerful algorithms for computing their Nash equilibria in certain cases. An n-player game is given by an undirected graph on n nodes and a set of n local matrices. The interpretation is that the payoff to player i is determined entirely ...
computer science
35,835
Direct and Indirect Effects
cs.AI
The direct effect of one eventon another can be defined and measured byholding constant all intermediate variables between the two.Indirect effects present conceptual andpractical difficulties (in nonlinear models), because they cannot be isolated by holding certain variablesconstant. This paper shows a way of defining...
computer science
35,836
A Mixed Graphical Model for Rhythmic Parsing
cs.AI
A method is presented for the rhythmic parsing problem: Given a sequence of observed musical note onset times, we estimate the corresponding notated rhythm and tempo process. A graphical model is developed that represents the simultaneous evolution of tempo and rhythm and relates these hidden quantities to observations...
computer science
35,837
Airport Gate Scheduling for Passengers, Aircraft, and Operation
cs.SY
Passengers' experience is becoming a key metric to evaluate the air transportation system's performance. Efficient and robust tools to handle airport operations are needed along with a better understanding of passengers' interests and concerns. Among various airport operations, this paper studies airport gate schedulin...
computer science
35,838
Learning Stable Group Invariant Representations with Convolutional Networks
cs.AI
Transformation groups, such as translations or rotations, effectively express part of the variability observed in many recognition problems. The group structure enables the construction of invariant signal representations with appealing mathematical properties, where convolutions, together with pooling operators, bring...
computer science
35,839
Fast Planning in Stochastic Games
cs.GT
Stochastic games generalize Markov decision processes (MDPs) to a multiagent setting by allowing the state transitions to depend jointly on all player actions, and having rewards determined by multiplayer matrix games at each state. We consider the problem of computing Nash equilibria in stochastic games, the analogue ...
computer science
35,840
Game Networks
cs.GT
We introduce Game networks (G nets), a novel representation for multi-agent decision problems. Compared to other game-theoretic representations, such as strategic or extensive forms, G nets are more structured and more compact; more fundamentally, G nets constitute a computationally advantageous framework for strategic...
computer science
35,841
Combinatorial Optimization by Learning and Simulation of Bayesian Networks
cs.AI
This paper shows how the Bayesian network paradigm can be used in order to solve combinatorial optimization problems. To do it some methods of structure learning from data and simulation of Bayesian networks are inserted inside Estimation of Distribution Algorithms (EDA). EDA are a new tool for evolutionary computation...
computer science
35,842
Probabilistic Models for Query Approximation with Large Sparse Binary Datasets
cs.AI
Large sparse sets of binary transaction data with millions of records and thousands of attributes occur in various domains: customers purchasing products, users visiting web pages, and documents containing words are just three typical examples. Real-time query selectivity estimation (the problem of estimating the numbe...
computer science
35,843
When you talk about "Information processing" what actually do you have in mind?
cs.AI
"Information Processing" is a recently launched buzzword whose meaning is vague and obscure even for the majority of its users. The reason for this is the lack of a suitable definition for the term "information". In my attempt to amend this bizarre situation, I have realized that, following the insights of Kolmogorov's...
computer science
35,844
Applying machine learning techniques to improve user acceptance on ubiquitous environement
cs.IR
Ubiquitous information access becomes more and more important nowadays and research is aimed at making it adapted to users. Our work consists in applying machine learning techniques in order to adapt the information access provided by ubiquitous systems to users when the system only knows the user social group, without...
computer science
35,845
From Quantitative Spatial Operator to Qualitative Spatial Relation Using Constructive Solid Geometry, Logic Rules and Optimized 9-IM Model, A Semantic Based Approach
cs.CG
The Constructive Solid Geometry (CSG) is a data model providing a set of binary Boolean operators such as Union, Difference and Intersection. In this work, these operators are used to compute topological relations between objects defined by the constraints of the nine Intersection Model (9-IM) from Egenhofer. With the ...
computer science
35,846
From 3D Point Clouds To Semantic Objects An Ontology-Based Detection Approach
cs.CG
This paper presents a knowledge-based detection of objects approach using the OWL ontology language, the Semantic Web Rule Language, and 3D processing built-ins aiming at combining geometrical analysis of 3D point clouds and specialist's knowledge. This combination allows the detection and the annotation of objects con...
computer science
35,847
Integration of knowledge to support automatic object reconstruction from images and 3D data
cs.CG
Object reconstruction is an important task in many fields of application as it allows to generate digital representations of our physical world used as base for analysis, planning, construction, visualization or other aims. A reconstruction itself normally is based on reliable data (images, 3D point clouds for example)...
computer science
35,848
Computational Aspects of the Calculus of Structure
cs.LO
Logic is the science of correct inferences and a logical system is a tool to prove assertions in a certain logic in a correct way. There are many logical systems, and many ways of formalizing them, e.g., using natural deduction or sequent calculus. Calculus of structures (CoS) is a new formalism proposed by Alessio Gug...
computer science
35,849
Toward the Automatic Generation of a Semantic VRML Model from Unorganized 3D Point Clouds
cs.CG
This paper presents our experience regarding the creation of 3D semantic facility model out of unorganized 3D point clouds. Thus, a knowledge-based detection approach of objects using the OWL ontology language is presented. This knowledge is used to define SWRL detection rules. In addition, the combination of 3D proces...
computer science
35,850
Identifying Playerś Strategies in No Limit Texas Holdém Poker through the Analysis of Individual Moves
cs.AI
The development of competitive artificial Poker playing agents has proven to be a challenge, because agents must deal with unreliable information and deception which make it essential to model the opponents in order to achieve good results. This paper presents a methodology to develop opponent modeling techniques for P...
computer science
35,851
Ontology-based Data Access: A Study through Disjunctive Datalog, CSP, and MMSNP
cs.DB
Ontology-based data access is concerned with querying incomplete data sources in the presence of domain-specific knowledge provided by an ontology. A central notion in this setting is that of an ontology-mediated query, which is a database query coupled with an ontology. In this paper, we study several classes of ontol...
computer science
35,852
An Application of Uncertain Reasoning to Requirements Engineering
cs.SE
This paper examines the use of Bayesian Networks to tackle one of the tougher problems in requirements engineering, translating user requirements into system requirements. The approach taken is to model domain knowledge as Bayesian Network fragments that are glued together to form a complete view of the domain specific...
computer science
35,853
Continuous Value Function Approximation for Sequential Bidding Policies
cs.AI
Market-based mechanisms such as auctions are being studied as an appropriate means for resource allocation in distributed and mulitagent decision problems. When agents value resources in combination rather than in isolation, they must often deliberate about appropriate bidding strategies for a sequence of auctions offe...
computer science
35,854
Quantifier Elimination for Statistical Problems
cs.AI
Recent improvement on Tarski's procedure for quantifier elimination in the first order theory of real numbers makes it feasible to solve small instances of the following problems completely automatically: 1. listing all equality and inequality constraints implied by a graphical model with hidden variables. 2. Comparing...
computer science
35,855
Attention-Sensitive Alerting
cs.AI
We introduce utility-directed procedures for mediating the flow of potentially distracting alerts and communications to computer users. We present models and inference procedures that balance the context-sensitive costs of deferring alerts with the cost of interruption. We describe the challenge of reasoning about such...
computer science
35,856
Bayesian Poker
cs.AI
Poker is ideal for testing automated reasoning under uncertainty. It introduces uncertainty both by physical randomization and by incomplete information about opponents hands.Another source OF uncertainty IS the limited information available TO construct psychological models OF opponents, their tendencies TO bluff, pla...
computer science
35,857
Expected Utility Networks
cs.GT
We introduce a new class of graphical representations, expected utility networks (EUNs), and discuss some of its properties and potential applications to artificial intelligence and economic theory. In EUNs not only probabilities, but also utilities enjoy a modular representation. EUNs are undirected graphs with two ty...
computer science
35,858
Learning Finite-State Controllers for Partially Observable Environments
cs.AI
Reactive (memoryless) policies are sufficient in completely observable Markov decision processes (MDPs), but some kind of memory is usually necessary for optimal control of a partially observable MDP. Policies with finite memory can be represented as finite-state automata. In this paper, we extend Baird and Moore's VAP...
computer science
35,859
The Decision-Theoretic Interactive Video Advisor
cs.IR
The need to help people choose among large numbers of items and to filter through large amounts of information has led to a flood of research in construction of personal recommendation agents. One of the central issues in constructing such agents is the representation and elicitation of user preferences or interests. T...
computer science
35,860
Inference Networks and the Evaluation of Evidence: Alternative Analyses
cs.AI
Inference networks have a variety of important uses and are constructed by persons having quite different standpoints. Discussed in this paper are three different but complementary methods for generating and analyzing probabilistic inference networks. The first method, though over eighty years old, is very useful for k...
computer science
35,861
An Update Semantics for Defeasible Obligations
cs.AI
The deontic logic DUS is a Deontic Update Semantics for prescriptive obligations based on the update semantics of Veltman. In DUS the definition of logical validity of obligations is not based on static truth values but on dynamic action transitions. In this paper prescriptive defeasible obligations are formalized in u...
computer science
35,862
Bayesian Control for Concentrating Mixed Nuclear Waste
cs.AI
A control algorithm for batch processing of mixed waste is proposed based on conditional Gaussian Bayesian networks. The network is compiled during batch staging for real-time response to sensor input.
computer science
35,863
Query Expansion in Information Retrieval Systems using a Bayesian Network-Based Thesaurus
cs.IR
Information Retrieval (IR) is concerned with the identification of documents in a collection that are relevant to a given information need, usually represented as a query containing terms or keywords, which are supposed to be a good description of what the user is looking for. IR systems may improve their effectiveness...
computer science
35,864
Psychological and Normative Theories of Causal Power and the Probabilities of Causes
cs.AI
This paper (1)shows that the best supported current psychological theory (Cheng, 1997) of how human subjects judge the causal power or influence of variations in presence or absence of one feature on another, given data on their covariation, tacitly uses a Bayes network which is either a noisy or gate (for causes that ...
computer science
35,865
The Lumiere Project: Bayesian User Modeling for Inferring the Goals and Needs of Software Users
cs.AI
The Lumiere Project centers on harnessing probability and utility to provide assistance to computer software users. We review work on Bayesian user models that can be employed to infer a users needs by considering a user's background, actions, and queries. Several problems were tackled in Lumiere research, including (1...
computer science
35,866
Implementing Resolute Choice Under Uncertainty
cs.GT
The adaptation to situations of sequential choice under uncertainty of decision criteria which deviate from (subjective) expected utility raises the problem of ensuring the selection of a nondominated strategy. In particular, when following the suggestion of Machina and McClennen of giving up separability (also known a...
computer science
35,867
Dealing with Uncertainty on the Initial State of a Petri Net
cs.AI
This paper proposes a method to find the actual state of a complex dynamic system from information coming from the sensors on the system himself, or on its environment. The nominal evolution of the system is a priori known and can be modeled (by an expert, for example), by different methods. In this paper, the Petri ne...
computer science
35,868
Switching Portfolios
cs.AI
A constant rebalanced portfolio is an asset allocation algorithm which keeps the same distribution of wealth among a set of assets along a period of time. Recently, there has been work on on-line portfolio selection algorithms which are competitive with the best constant rebalanced portfolio determined in hindsight. By...
computer science
35,869
Toward a Dynamic Programming Solution for the 4-peg Tower of Hanoi Problem with Configurations
cs.PL
The Frame-Stewart algorithm for the 4-peg variant of the Tower of Hanoi, introduced in 1941, partitions disks into intermediate towers before moving the remaining disks to their destination. Algorithms that partition the disks have not been proven to be optimal, although they have been verified for up to 30 disks. This...
computer science
35,870
Efficient Partial Order CDCL Using Assertion Level Choice Heuristics
cs.AI
We previously designed Partial Order Conflict Driven Clause Learning (PO-CDCL), a variation of the satisfiability solving CDCL algorithm with a partial order on decision levels, and showed that it can speed up the solving on problems with a high independence between decision levels. In this paper, we more thoroughly an...
computer science
35,871
Entanglement Zoo I: Foundational and Structural Aspects
cs.AI
We put forward a general classification for a structural description of the entanglement present in compound entities experimentally violating Bell's inequalities, making use of a new entanglement scheme that we developed recently. Our scheme, although different from the traditional one, is completely compatible with s...
computer science
35,872
Entanglement Zoo II: Examples in Physics and Cognition
cs.AI
We have recently presented a general scheme enabling quantum modeling of different types of situations that violate Bell's inequalities. In this paper, we specify this scheme for a combination of two concepts. We work out a quantum Hilbert space model where 'entangled measurements' occur in addition to the expected 'en...
computer science
35,873
On the definition of a confounder
stat.ME
The causal inference literature has provided a clear formal definition of confounding expressed in terms of counterfactual independence. The literature has not, however, come to any consensus on a formal definition of a confounder, as it has given priority to the concept of confounding over that of a confounder. We con...
computer science
35,874
Coalitional Manipulation for Schulze's Rule
cs.AI
Schulze's rule is used in the elections of a large number of organizations including Wikimedia and Debian. Part of the reason for its popularity is the large number of axiomatic properties, like monotonicity and Condorcet consistency, which it satisfies. We identify a potential shortcoming of Schulze's rule: it is comp...
computer science
35,875
Occupancy Grids: A Stochastic Spatial Representation for Active Robot Perception
cs.RO
In this paper we provide an overview of a new framework for robot perception, real-world modelling, and navigation that uses a stochastic tesselated representation of spatial information called the Occupancy Grid. The Occupancy Grid is a multi-dimensional random field model that maintains probabilistic estimates of the...
computer science
35,876
A New Approach to Updating Beliefs
cs.AI
We define a new notion of conditional belief, which plays the same role for Dempster-Shafer belief functions as conditional probability does for probability functions. Our definition is different from the standard definition given by Dempster, and avoids many of the well-known problems of that definition. Just as the c...
computer science
35,877
Pattern-Based Constraint Satisfaction and Logic Puzzles
cs.AI
Pattern-Based Constraint Satisfaction and Logic Puzzles develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the "simplest" solution. Different ways of reasoning with the constraints are formalised by various families of "resolution rules...
computer science
35,878
Simulated Car Racing Championship: Competition Software Manual
cs.AI
This manual describes the competition software for the Simulated Car Racing Championship, an international competition held at major conferences in the field of Evolutionary Computation and in the field of Computational Intelligence and Games. It provides an overview of the architecture, the instructions to install the...
computer science
35,879
Predicting the Likely Behaviors of Continuous Nonlinear Systems in Equilibrium
cs.SY
This paper introduces a method for predicting the likely behaviors of continuous nonlinear systems in equilibrium in which the input values can vary. The method uses a parameterized equation model and a lower bound on the input joint density to bound the likelihood that some behavior will occur, such as a state variabl...
computer science
35,880
On Appropriate Selection of Fuzzy Aggregation Operators in Medical Decision Support System
cs.AI
The Decision Support System (DSS) contains more than one antecedent and the degrees of strength of the antecedents need to be combined to determine the overall strength of the rule consequent. The membership values of the linguistic variables in Fuzzy have to be combined using an aggregation operator. But it is not fea...
computer science
35,881
Estimation Procedures for Robust Sensor Control
cs.SY
Many robotic sensor estimation problems can characterized in terms of nonlinear measurement systems. These systems are contaminated with noise and may be underdetermined from a single observation. In order to get reliable estimation results, the system must choose views which result in an overdetermined system. This is...
computer science
35,882
Statistical Mechanics Algorithm for Response to Targets (SMART)
cs.CE
It is proposed to apply modern methods of nonlinear nonequilibrium statistical mechanics to develop software algorithms that will optimally respond to targets within short response times with minimal computer resources. This Statistical Mechanics Algorithm for Response to Targets (SMART) can be developed with a view to...
computer science
35,883
General Quantum Hilbert Space Modeling Scheme for Entanglement
cs.AI
We work out a classification scheme for quantum modeling in Hilbert space of any kind of composite entity violating Bell's inequalities and exhibiting entanglement. Our theoretical framework includes situations with entangled states and product measurements ('customary quantum situation'), and also situations with both...
computer science
35,884
Unveiling the link between logical fallacies and web persuasion
cs.HC
In the last decade Human-Computer Interaction (HCI) has started to focus attention on forms of persuasive interaction where computer technologies have the goal of changing users behavior and attitudes according to a predefined direction. In this work, we hypothesize a strong connection between logical fallacies (forms ...
computer science
35,885
Off-policy Learning with Eligibility Traces: A Survey
cs.AI
In the framework of Markov Decision Processes, off-policy learning, that is the problem of learning a linear approximation of the value function of some fixed policy from one trajectory possibly generated by some other policy. We briefly review on-policy learning algorithms of the literature (gradient-based and least-s...
computer science
35,886
A Fuzzy Logic Based Certain Trust Model for E-Commerce
cs.AI
Trustworthiness especially for service oriented system is very important topic now a day in IT field of the whole world. There are many successful E-commerce organizations presently run in the whole world, but E-commerce has not reached its full potential. The main reason behind this is lack of Trust of people in e-com...
computer science
35,887
Efficient Computation of Mean Truncated Hitting Times on Very Large Graphs
cs.DS
Previous work has shown the effectiveness of random walk hitting times as a measure of dissimilarity in a variety of graph-based learning problems such as collaborative filtering, query suggestion or finding paraphrases. However, application of hitting times has been limited to small datasets because of computational r...
computer science
35,888
Constraint Satisfaction over Generalized Staircase Constraints
cs.AI
One of the key research interests in the area of Constraint Satisfaction Problem (CSP) is to identify tractable classes of constraints and develop efficient solutions for them. In this paper, we introduce generalized staircase (GS) constraints which is an important generalization of one such tractable class found in th...
computer science
35,889
Interactive POMDP Lite: Towards Practical Planning to Predict and Exploit Intentions for Interacting with Self-Interested Agents
cs.AI
A key challenge in non-cooperative multi-agent systems is that of developing efficient planning algorithms for intelligent agents to interact and perform effectively among boundedly rational, self-interested agents (e.g., humans). The practicality of existing works addressing this challenge is being undermined due to e...
computer science
35,890
Temporal Description Logic for Ontology-Based Data Access (Extended Version)
cs.LO
Our aim is to investigate ontology-based data access over temporal data with validity time and ontologies capable of temporal conceptual modelling. To this end, we design a temporal description logic, TQL, that extends the standard ontology language OWL 2 QL, provides basic means for temporal conceptual modelling and e...
computer science
35,891
Local Backbones
cs.CC
A backbone of a propositional CNF formula is a variable whose truth value is the same in every truth assignment that satisfies the formula. The notion of backbones for CNF formulas has been studied in various contexts. In this paper, we introduce local variants of backbones, and study the computational complexity of de...
computer science
35,892
A Markov Model for Ontology Alignment
cs.DB
The explosion of available data along with the need to integrate and utilize that data has led to a pressing interest in data integration techniques. In terms of Semantic Web technologies, Ontology Alignment is a key step in the process of integrating heterogeneous knowledge bases. In this paper, we present the Edge Co...
computer science
35,893
Tight Performance Bounds for Approximate Modified Policy Iteration with Non-Stationary Policies
math.OC
We consider approximate dynamic programming for the infinite-horizon stationary $\gamma$-discounted optimal control problem formalized by Markov Decision Processes. While in the exact case it is known that there always exists an optimal policy that is stationary, we show that when using value function approximation, lo...
computer science
35,894
Bargaining for Revenue Shares on Tree Trading Networks
cs.GT
We study trade networks with a tree structure, where a seller with a single indivisible good is connected to buyers, each with some value for the good, via a unique path of intermediaries. Agents in the tree make multiplicative revenue share offers to their parent nodes, who choose the best offer and offer part of it t...
computer science
35,895
Commonsense Reasoning and Large Network Analysis: A Computational Study of ConceptNet 4
cs.AI
In this report a computational study of ConceptNet 4 is performed using tools from the field of network analysis. Part I describes the process of extracting the data from the SQL database that is available online, as well as how the closure of the input among the assertions in the English language is computed. This par...
computer science
35,896
Decision-Theoretic Troubleshooting: Hardness of Approximation
cs.AI
Decision-theoretic troubleshooting is one of the areas to which Bayesian networks can be applied. Given a probabilistic model of a malfunctioning man-made device, the task is to construct a repair strategy with minimal expected cost. The problem has received considerable attention over the past two decades. Efficient s...
computer science
35,897
Relation-algebraic and Tool-supported Control of Condorcet Voting
cs.GT
We present a relation-algebraic model of Condorcet voting and, based on it, relation-algebraic solutions of the constructive control problem via the removal of voters. We consider two winning conditions, viz. to be a Condorcet winner and to be in the (Gilles resp. upward) uncovered set. For the first condition the co...
computer science
35,898
A Hybrid Rule Based Fuzzy-Neural Expert System For Passive Network Monitoring
cs.AI
An enhanced approach for network monitoring is to create a network monitoring tool that has artificial intelligence characteristics. There are a number of approaches available. One such approach is by the use of a combination of rule based, fuzzy logic and neural networks to create a hybrid ANFIS system. Such system wi...
computer science
35,899
From Ordinary Differential Equations to Structural Causal Models: the deterministic case
stat.OT
We show how, and under which conditions, the equilibrium states of a first-order Ordinary Differential Equation (ODE) system can be described with a deterministic Structural Causal Model (SCM). Our exposition sheds more light on the concept of causality as expressed within the framework of Structural Causal Models, esp...
computer science
35,900
Towards Detection of Bottlenecks in Modular Systems
cs.AI
The paper describes some basic approaches to detection of bottlenecks in composite (modular) systems. The following basic system bottlenecks detection problems are examined: (1) traditional quality management approaches (Pareto chart based method, multicriteria analysis as selection of Pareto-efficient points, and/or m...
computer science
35,901
Narrative based Postdictive Reasoning for Cognitive Robotics
cs.AI
Making sense of incomplete and conflicting narrative knowledge in the presence of abnormalities, unobservable processes, and other real world considerations is a challenge and crucial requirement for cognitive robotics systems. An added challenge, even when suitably specialised action languages and reasoning systems ex...
computer science
35,902
Iterated Tabu Search Algorithm for Packing Unequal Circles in a Circle
math.OC
This paper presents an Iterated Tabu Search algorithm (denoted by ITS-PUCC) for solving the problem of Packing Unequal Circles in a Circle. The algorithm exploits the continuous and combinatorial nature of the unequal circles packing problem. It uses a continuous local optimization method to generate locally optimal pa...
computer science
35,903
Finding Academic Experts on a MultiSensor Approach using Shannon's Entropy
cs.AI
Expert finding is an information retrieval task concerned with the search for the most knowledgeable people, in some topic, with basis on documents describing peoples activities. The task involves taking a user query as input and returning a list of people sorted by their level of expertise regarding the user query. Th...
computer science
35,904
An Algorithm to Find Optimal Attack Paths in Nondeterministic Scenarios
cs.CR
As penetration testing frameworks have evolved and have become more complex, the problem of controlling automatically the pentesting tool has become an important question. This can be naturally addressed as an attack planning problem. Previous approaches to this problem were based on modeling the actions and assets in ...
computer science
35,905
Attack Planning in the Real World
cs.CR
Assessing network security is a complex and difficult task. Attack graphs have been proposed as a tool to help network administrators understand the potential weaknesses of their network. However, a problem has not yet been addressed by previous work on this subject; namely, how to actually execute and validate the att...
computer science