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import carb |
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from omni.kit.scripting import BehaviorScript |
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from omni.isaac.dynamic_control import _dynamic_control |
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from enum import Enum |
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from pxr import Gf |
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from threading import Thread |
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import marshal,json |
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import omni.kit.commands |
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from omni.isaac.core.prims import XFormPrim |
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import numpy as np |
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from pxr import PhysxSchema, UsdGeom, UsdPhysics |
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import math |
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from omni.isaac.core import SimulationContext, World |
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def find_prim_path_by_name(prim_name: str, root_path: str = "/") -> str: |
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"""Recursively find the full path by Prim name""" |
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stage = omni.usd.get_context().get_stage() |
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prim = stage.GetPrimAtPath(root_path) |
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def _find_prim(prim): |
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if prim.GetName() == prim_name: |
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return prim.GetPath().pathString |
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for child in prim.GetChildren(): |
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result = _find_prim(child) |
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if result: |
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return result |
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return None |
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found_path = _find_prim(prim) |
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if not found_path: |
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raise RuntimeError(f"Prim '{prim_name}' not found under {root_path}") |
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return found_path |
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button_prim = XFormPrim(find_prim_path_by_name("oven_E_button_5")) |
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print("button_prim", button_prim.prim_path) |
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root_articulation_prim = find_prim_path_by_name("oven_E_body_7") |
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print("root_articulation_prim", root_articulation_prim) |
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joint_names = ["PrismaticJoint_oven_down", "RevoluteJoint_oven_up"] |
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light_scopes=[XFormPrim(find_prim_path_by_name("oven_light")) |
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] |
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revolutejoint_path = find_prim_path_by_name("RevoluteJoint_oven_up") |
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class MicrowaveOverControl(BehaviorScript): |
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def on_init(self): |
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self.phsx_freq = 120 |
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self.joint_handles = [] |
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self.dc = _dynamic_control.acquire_dynamic_control_interface() |
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light_scopes[0].set_visibility(False) |
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self.Stiffness_max = 0.8 |
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self.Stiffness_min = 0.08 |
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self.door_locked = True |
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self.local_pose_button, self.local_ort_drawer_down = button_prim.get_local_pose() |
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self.art = self.dc.get_articulation(root_articulation_prim) |
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if self.art == _dynamic_control.INVALID_HANDLE: |
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print('the prim is not an articulation') |
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stage = omni.usd.get_context().get_stage() |
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self.revoluteJoint_drive_path = stage.GetPrimAtPath(revolutejoint_path) |
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self.revoluteJoint_drive = UsdPhysics.DriveAPI.Get(self.revoluteJoint_drive_path, "angular") |
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def on_destroy(self): |
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pass |
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def on_play(self): |
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self.simulation_context = SimulationContext( |
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stage_units_in_meters=1.0, |
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physics_dt=1.0/120, |
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rendering_dt=1.0/120 |
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) |
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def on_pause(self): |
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pass |
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def on_stop(self): |
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self.init_start=True |
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light_scopes[0].set_visibility(False) |
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self.door_locked = True |
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carb.log_info(f"{type(self).__name__}.on_stop()->{self.prim_path}") |
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pass |
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def on_update(self, current_time: float, delta_time: float): |
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if delta_time <= 0: |
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return |
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self.dc = _dynamic_control.acquire_dynamic_control_interface() |
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self.active_art() |
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self.apply_behavior() |
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def active_art(self): |
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self.art = self.dc.get_articulation(root_articulation_prim) |
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if self.art == _dynamic_control.INVALID_HANDLE: |
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print('the prim is not an articulation') |
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self.dc.wake_up_articulation(self.art) |
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self.joint_handles = [] |
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for joint_name in joint_names: |
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self.joint_handles.append( self.dc.find_articulation_dof(self.art, joint_name)) |
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def apply_behavior(self): |
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self.oven_control() |
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def oven_control(self): |
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self.Joint0_state = self.dc.get_dof_state(self.joint_handles[0], _dynamic_control.STATE_ALL).pos |
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self.Joint1_state = self.dc.get_dof_state(self.joint_handles[1], _dynamic_control.STATE_ALL).pos |
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if self.Joint0_state < -0.001 and self.door_locked: |
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self.dc.set_dof_position_target(self.joint_handles[1], math.radians(-50)) |
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if self.Joint1_state < math.radians(-30) : |
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self.door_locked = False |
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light_scopes[0].set_visibility(True) |
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self.dc.set_dof_position_target(self.joint_handles[0], 0) |
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if abs(self.Joint1_state - math.radians(-50)) < math.radians(0.5) : |
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self.dc.set_dof_position_target(self.joint_handles[1], math.radians(-78)) |
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self.revoluteJoint_drive.GetStiffnessAttr().Set(self.Stiffness_min) |
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if self.Joint1_state > math.radians(-20) and not self.door_locked: |
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self.dc.set_dof_position_target(self.joint_handles[1], 0) |
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self.door_locked = True |
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if self.Joint1_state < math.radians(5): |
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self.door_locked = True |
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light_scopes[0].set_visibility(False) |
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self.revoluteJoint_drive.GetStiffnessAttr().Set(self.Stiffness_max) |