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spatialencoder-wds-native-v1
WildDet3D
train
203
wilddet3d-train-000203.tar
1,075,179,520
1a4df7fc52f5ae57f9cc8b855b5da31f1fda782d192a63f7a4a78e2ab1fe90ff
892
892
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[ "ca6394ff4a15c9a193b1a74a52642883e93c7a05a76faafb56e56e1774a85e7d", "76421f10f4d7dd0dc7cb7b9f21c3da2f0feb520d43934801f19f05799ff789a5", "f58fd20b580b821f00ab51856f07b53c72ead6ec4d296e1427831541afae093b", "c063adce55c864e2b552f78ea716e5b50c2952c8743ab590736a739d613aeff6", "43404a5315c452293174311287e9f99cea1...
spatialencoder-wds-native-v1
WildDet3D
train
368
wilddet3d-train-000368.tar
1,075,118,080
0fcf8ee839c0ff55f86d0ed39a77334c8ac6a87cdaedd266e24afc6a1ac49bf4
929
929
[ "WildDet3D_f261a6993e3b2789af23b18d", "WildDet3D_57ebfe33f82a1f3dc65164e1", "WildDet3D_5f63e40a6405dafab3094c9e", "WildDet3D_faedc543a771013af616f480", "WildDet3D_68f86c12d0d69654778f4bab", "WildDet3D_2c013cb47dfc01c3c2c7c3d6", "WildDet3D_74a142d68e58ae77078530e9", "WildDet3D_1952a50e1b3b301727955e59"...
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spatialencoder-wds-native-v1
WildDet3D
train
499
wilddet3d-train-000499.tar
1,075,671,040
53501d842daba0ee52a3d90afafba72e5b15f7906cdabc3337e0e5114348f321
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spatialencoder-wds-native-v1
WildDet3D
train
505
wilddet3d-train-000505.tar
1,075,783,680
dad8aaba25f6ff786b6734dc45ccbb4acef8558fb2bfe5c62443ecc21234661d
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["WildDet3D_2a0f021de6e1948eb46f5b19","WildDet3D_d3d2b64990e1dae1299fcbf8","WildDet3D_6040f34bc8a7ec(...TRUNCATED)
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spatialencoder-wds-native-v1
WildDet3D
train
648
wilddet3d-train-000648.tar
1,075,548,160
581126390c84718faf5b065e295ebc10e680635bfa60db66785ed3e4e0e44725
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943
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SpatialEncoder WDS release (in progress)

This repository contains a partition of spatialencoder-wds-native-v1, released as uncompressed WebDataset tar shards, normally about 1 GiB. All five repositories are parts of the same release; consult each manifest.json. The manifest lists only uploaded shards whose remote size and SHA-256 have been verified. An incomplete manifest is not a complete dataset.

New uploads use bucketed paths such as wds_v20260913/UCO3D_shards/uco3d-train/00017/uco3d-train-017395.tar. Each leaf holds at most 1,000 tar/JSON pairs. Already uploaded legacy paths remain unchanged. Use the explicit paths or pinned URLs in the manifests; do not assume every shard sits in a single dataset directory.

Scope and splits

All 23 sources in the current SpatialEncoder training catalog are in scope. Original train/val/test labels are retained, including val-only HOPEImage. ScanNetpp is regenerated from all 856 official labeled training scenes and 50 validation scenes, using all good DSLR frames (frame_stride=1). Official COLMAP poses, pinhole undistorted intrinsics and mesh-derived visible boxes are used. This is not the two-scene smoke catalog. The configured pinhole training source does not include iPhone or equirectangular panorama imagery. Unlabeled test scenes are not relabeled as training data. DSLR has no released dense depth target here; the native invalid-depth mask is preserved.

Sample layout

Each sample's entries are contiguous, with one shared basename:

<key>.meta.json
<key>.asset00000.jpg
<key>.asset00001.npy
...

JSON contains dataset, original split, camera intrinsics/poses, object annotations, native scale/depth conventions, source identity and asset bindings. Ordinary video blocks own 64 clip starts plus up to 14 lookahead frames, preserving every native 15-frame window across shard boundaries. Singleton-image sources use one frame per sample. Original image and depth encodings are retained byte-for-byte; random training augmentation is not frozen during export.

Kubric stores the complete native TFRecord record containing a sequence, not an entire multi-record source shard. UCO3D stores a sequence MP4, HDF5 depth, camera/box metadata and its filtered frame list; official excluded observations are retained as an explicit exclusion list. CA-1M stores native wide RGB/depth, shape records, official registered poses and JSON-converted annotations. Metadata never requires remote pickle execution.

Streaming from HF or S3

reader.py adapts raw WDS samples to the matching SpatialEncoder native training loader, preserving camera/depth corrections. Use it alongside the SpatialEncoder checkout and its dependencies (WebDataset, torch, OpenCV, Pillow, numpy, h5py, protobuf, etc.). Linux is required for its memory-backed seekable asset handles. HDF5 additionally needs one sequence-sized temporary file per active worker, deleted after decoding; set SPATIAL_WDS_TMPDIR to a local SSD or sufficiently large tmpfs. No original source directories or whole-shard downloads are needed.

import webdataset as wds
from reader import SpatialWDSDecoder

# Replace with your uploaded S3 object(s); use an IAM role or standard AWS
# credentials outside this code. This does not require a full local download.
urls = ["pipe:aws s3 cp s3://YOUR_BUCKET/PREFIX/shard-000000.tar -"]
raw = wds.WebDataset(
    urls, shardshuffle=False,
    nodesplitter=wds.split_by_node, workersplitter=wds.split_by_worker,
)
decoder = SpatialWDSDecoder(training=True)
data = raw.map(decoder).select(lambda sample: sample is not None)

For HTTPS, pass shard URLs from urls/train.txt (authenticated HTTP access is needed for private repos). HF shard URLs are pinned to their upload commit. The pipe: command must contain only trusted bucket/key strings.

The default adapter samples one owned clip start per block visit. For an exact clip-coverage pass, flatten decoder.iter_block(raw_sample) instead. Dataset mixing weights, epochs, worker seeds and distributed batch sizing remain training configuration choices; equal source weighting must not be inferred from a concatenated shard list. Native filtering may return None for a clip with no usable objects, just as in the original loader.

Each repo manifest includes logical source, split, byte count, sample count, SHA-256 and pinned URL per shard. frames includes temporal lookahead overlap; it must not be interpreted as a count of unique training frames.

Source datasets retain their own licenses and access terms. This format does not grant additional redistribution rights or combine their licenses.

Missing source files

WildDet3D and hyperism packaging skips referenced source files that return ENOENT. Missing metadata excludes that catalog row; missing RGB/depth excludes the whole WDS block (including lookahead). Frame positions and surviving sample keys are never renumbered. Corrupt metadata, invalid/empty assets and permission errors remain fatal. Other sources retain strict packaging by default; the catalog option skip_missing_files can explicitly override this policy.

Each run records production/<dataset>/missing_sources.json and an append-only JSONL under missing_sources/. Completed audit logs and summaries are published under filtering/<dataset>/ with manifest provenance and remote hash checks. Counts denote skipped blocks/metadata rows, not necessarily unique frames. This records unavailability, not proof that a quality filter removed a file. For hyperism the unavailable test partition is omitted, never relabeled train. An entirely missing source fails instead of publishing an empty completion.

Use the matching SpatialEncoder checkout for native training: its loader skips missing referenced source files, replenishes from valid clips, and bounds consecutive skips. Set SPATIAL_MISSING_SOURCE_LOG_DIR for per-worker JSONL audits or skip_missing_files=False for strict loading. WDS uses embedded assets and does not need the original paths; broken WDS asset bindings still raise errors. Existing checkpoint keys/fingerprints are always validated.

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