prompt
list | extra_info
dict | images
images list | data_source
string | split
string | episode_id
int64 | scene_id
string | instruction
string |
|---|---|---|---|---|---|---|---|
[
{
"content": "You are a navigation agent in an indoor environment. Your task is to navigate to the goal location described in the instruction.\n\n## Action Format\nOutput your action using the following XML format:\n<action>your action</action>\n\nAvailable actions:\n- stop: Stop and declare goal reached\n- move_forward: Move forward 0.25 meters\n- turn_left: Turn left 30 degrees\n- turn_right: Turn right 30 degrees\n\nExample: <action>move_forward</action>\n\n## Input\nFor each step, you will receive:\n1. An image showing your current view\n2. Information about your position and distance to goal\n\n## Guidelines\n- Analyze the visual input carefully\n- Move forward when the path is clear\n- Turn when you need to change direction\n- Stop when you believe you've reached the goal\n- Output ONLY the action tag, no additional text",
"role": "system"
},
{
"content": "Task: {'instruction_text': 'Exit the bedroom and turn left. Walk straight passing the gray couch and stop near the rug. ', 'instruction_tokens': [888, 2389, 273, 119, 2494, 1360, 15, 2584, 2288, 1727, 2389, 1096, 593, 119, 2278, 1563, 2389, 2010, 15]}\n\nHere is your current view:\n<image>\n\nPlease choose your first action.",
"role": "user"
}
] |
{
"episode_id": 1,
"interaction_kwargs": {
"episode_id": 1,
"instruction": "Walk out of the bedroom through the open door into the hallway. Turn the corner and walk into the dining area. Pass the dining table and walk into the living room area towards the television. Stop near the chair and open sliding doors to outside. ",
"name": "habitat_nav",
"scene_id": "mp3d/zsNo4HB9uLZ/zsNo4HB9uLZ.glb"
},
"scene_id": "mp3d/zsNo4HB9uLZ/zsNo4HB9uLZ.glb"
}
|
habitat_nav
|
train
| 1
|
mp3d/zsNo4HB9uLZ/zsNo4HB9uLZ.glb
|
Walk out of the bedroom through the open door into the hallway. Turn the corner and walk into the dining area. Pass the dining table and walk into the living room area towards the television. Stop near the chair and open sliding doors to outside.
|
|
[
{
"content": "You are a navigation agent in an indoor environment. Your task is to navigate to the goal location described in the instruction.\n\n## Action Format\nOutput your action using the following XML format:\n<action>your action</action>\n\nAvailable actions:\n- stop: Stop and declare goal reached\n- move_forward: Move forward 0.25 meters\n- turn_left: Turn left 30 degrees\n- turn_right: Turn right 30 degrees\n\nExample: <action>move_forward</action>\n\n## Input\nFor each step, you will receive:\n1. An image showing your current view\n2. Information about your position and distance to goal\n\n## Guidelines\n- Analyze the visual input carefully\n- Move forward when the path is clear\n- Turn when you need to change direction\n- Stop when you believe you've reached the goal\n- Output ONLY the action tag, no additional text",
"role": "system"
},
{
"content": "Task: {'instruction_text': 'Walk out of the bedroom through the open door into the hallway. Turn the corner and walk into the dining area. Pass the dining table and walk into the living room area towards the television. Stop near the chair and open sliding doors to outside. ', 'instruction_tokens': [2584, 1658, 1605, 2389, 273, 2418, 2389, 1625, 757, 1264, 2389, 1126, 15, 2494, 2389, 589, 119, 2584, 1264, 2389, 711, 150, 15, 1721, 2389, 711, 2342, 119, 2584, 1264, 2389, 1404, 1994, 150, 2452, 2389, 2375, 15, 2278, 1563, 2389, 457, 119, 1625, 2161, 762, 2438, 1665, 15]}\n\nHere is your current view:\n<image>\n\nPlease choose your first action.",
"role": "user"
}
] |
{
"episode_id": 2,
"interaction_kwargs": {
"episode_id": 2,
"instruction": "Go out of the room you're in. Turn left. Go poast the dining room and into the living room. Wait right by the coffee table. ",
"name": "habitat_nav",
"scene_id": "mp3d/zsNo4HB9uLZ/zsNo4HB9uLZ.glb"
},
"scene_id": "mp3d/zsNo4HB9uLZ/zsNo4HB9uLZ.glb"
}
|
habitat_nav
|
train
| 2
|
mp3d/zsNo4HB9uLZ/zsNo4HB9uLZ.glb
|
Go out of the room you're in. Turn left. Go poast the dining room and into the living room. Wait right by the coffee table.
|
README.md exists but content is empty.
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