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  1. .gitattributes +3 -0
  2. LICENSE.txt +26 -0
  3. README.md +65 -0
  4. games.jsonl +3 -0
  5. train.jsonl +3 -0
  6. val.jsonl +3 -0
.gitattributes CHANGED
@@ -58,3 +58,6 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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  # Video files - compressed
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  *.mp4 filter=lfs diff=lfs merge=lfs -text
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  *.webm filter=lfs diff=lfs merge=lfs -text
 
 
 
 
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  # Video files - compressed
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  *.mp4 filter=lfs diff=lfs merge=lfs -text
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  *.webm filter=lfs diff=lfs merge=lfs -text
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+ games.jsonl filter=lfs diff=lfs merge=lfs -text
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+ train.jsonl filter=lfs diff=lfs merge=lfs -text
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+ val.jsonl filter=lfs diff=lfs merge=lfs -text
LICENSE.txt ADDED
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2014 Gabriele Cirulli
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+ Copyright (c) 2026 Yeth (yeth.dev)
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ 1. The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ 2. Credit must be given to Yeth as the original
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+ author of the AI model, training code, and dataset in any derivative work,
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+ publication, or distribution that uses them.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
README.md ADDED
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+ ---
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+ license: mit
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+ task_categories:
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+ - reinforcement-learning
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+ tags:
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+ - "2048"
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+ - game-ai
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+ - supervised-learning
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+ - imitation-learning
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+ size_categories:
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+ - 10K<n<100K
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+ ---
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+
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+ # 2048 Expert Gameplay Dataset
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+
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+ State-action pairs from an expert N-Tuple Network agent playing 2048.
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+ Can be used for imitation learning / supervised training of 2048 agents.
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+
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+ ## Stats
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+
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+ - Source games: 10,000
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+ - Games after filtering: 9,000
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+ - Total moves: 54,010,983
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+ - Average score: 143,847
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+ - Win rate (>= 2048): 100% (losing games removed)
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+ - Score floor: 62,152 (bottom 10% removed)
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+
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+ ## Files
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+
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+ - `train.jsonl` - 8,100 games (48,592,790 moves) for training
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+ - `val.jsonl` - 900 games (5,418,193 moves) for validation
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+ - `games.jsonl` - original unfiltered dataset (10,000 games)
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+
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+ ## Filtering
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+
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+ The raw dataset was filtered to improve supervised learning quality:
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+ 1. Removed games that did not reach the 2048 tile (losing games with desperate end-moves)
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+ 2. Removed bottom 10% by score (bad-luck games with messy board patterns)
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+ 3. Split 90/10 into train/validation (every 10th kept game to validation)
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+
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+ ## Format
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+
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+ JSONL format, one game per line. Each game object:
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+
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+ ```json
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+ {
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+ "game_id": 0,
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+ "score": 142056,
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+ "max_tile": 8192,
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+ "num_moves": 2341,
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+ "moves": [
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+ {
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+ "board": [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0],
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+ "action": 0,
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+ "action_name": "up",
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+ "reward": 0,
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+ "move_number": 0
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+ }
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+ ]
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+ }
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+ ```
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+
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+ - `board`: 16 tile values in row-major order (0=empty, 2/4/8/...)
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+ - `action`: 0=up, 1=right, 2=down, 3=left
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+ - `reward`: points from merges on this move
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+ size 6562770344
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+ size 5712671092
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