sage3d / Code /benchmark /environment_evaluation /object_based_success.py
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#!/usr/bin/env python3
"""
Object-Based Success Evaluation for SAGE-3D Benchmark.
Evaluates navigation success based on target object bounding boxes
from 2D semantic maps.
"""
import json
import numpy as np
from typing import Dict, List, Any, Optional, Tuple
from pathlib import Path
def reverse_position_mapping(
px_3d: float,
py_3d: float,
map_data: List[Dict],
flip_x: bool = True,
flip_y: bool = True,
negate_xy: bool = True
) -> Tuple[float, float]:
"""Reverse mapping: convert 3D trajectory coordinates back to 2D for visualization.
This is the inverse of the forward mapping process.
Args:
px_3d, py_3d: Coordinates from 3D trajectory
map_data: Map data for boundary calculation
flip_x, flip_y, negate_xy: Mapping parameters (should match original mapping)
Returns:
(px_2d, py_2d): Converted 2D coordinates
"""
# Get map boundaries
all_y = [float(y) for inst in map_data for y, x in inst.get('mask_coords_m', [])]
all_x = [float(x) for inst in map_data for y, x in inst.get('mask_coords_m', [])]
if not all_x or not all_y:
return px_3d, py_3d
min_y, max_y = min(all_y), max(all_y)
min_x, max_x = min(all_x), max(all_x)
# Reverse mapping process (opposite order of forward mapping)
px, py = px_3d, py_3d
# 1. Reverse negation if applied
if negate_xy:
px = -px
py = -py
# 2. Reverse mirroring if applied
if flip_x:
px = (min_x + max_x) - px
if flip_y:
py = (min_y + max_y) - py
return px, py
class ObjectBasedSuccessEvaluator:
"""Evaluator for object-based success determination using target object bounding boxes."""
def __init__(self, semantic_map_path: str, collision_detector=None, verbose: bool = True):
"""Initialize the evaluator.
Args:
semantic_map_path: Path to 2D semantic map JSON file
collision_detector: Optional collision detector instance
verbose: Whether to print debug information
"""
self.semantic_map_path = semantic_map_path
self.collision_detector = collision_detector
self.verbose = verbose
self.semantic_map_data = []
self.object_bbox_cache = {}
self._load_semantic_map()
def _log(self, msg: str) -> None:
"""Print message if verbose mode is enabled."""
if self.verbose:
print(msg)
def _load_semantic_map(self) -> None:
"""Load 2D semantic map data."""
try:
with open(self.semantic_map_path, 'r') as f:
self.semantic_map_data = json.load(f)
self._log(f"[OBJECT_SUCCESS] ✓ Loaded semantic map: {len(self.semantic_map_data)} objects")
# Build item_id to object info mapping
for obj in self.semantic_map_data:
if 'item_id' in obj:
self.object_bbox_cache[obj['item_id']] = obj
except Exception as e:
self._log(f"[OBJECT_SUCCESS] ✗ Failed to load semantic map: {e}")
self.semantic_map_data = []
def extract_end_object_id(self, episode: Dict[str, Any]) -> Optional[str]:
"""Extract end object ID from episode data.
Args:
episode: Episode data dictionary
Returns:
End object ID, or None if extraction fails
"""
try:
instructions = episode.get("instructions", [])
if not instructions:
return None
first_instruction = instructions[0]
if isinstance(first_instruction, dict) and "end" in first_instruction:
end_object_id = first_instruction["end"]
self._log(f"[OBJECT_SUCCESS] Extracted end object ID: {end_object_id}")
return end_object_id
return None
except Exception as e:
self._log(f"[OBJECT_SUCCESS] ✗ Failed to extract end object ID: {e}")
return None
def get_object_bbox(self, object_id: str) -> Optional[Dict[str, Any]]:
"""Get object bounding box information.
Args:
object_id: Object ID
Returns:
Object info dict containing bbox, or None
"""
if object_id in self.object_bbox_cache:
return self.object_bbox_cache[object_id]
for obj in self.semantic_map_data:
if obj.get('item_id') == object_id:
self.object_bbox_cache[object_id] = obj
return obj
self._log(f"[OBJECT_SUCCESS] ⚠ Object not found: {object_id}")
return None
def get_object_center(self, object_id: str) -> Optional[np.ndarray]:
"""Get object center coordinates.
Args:
object_id: Object ID
Returns:
Object center [x, y] or None
"""
obj_info = self.get_object_bbox(object_id)
if not obj_info:
return None
try:
bbox_m = obj_info.get('bbox_m', [])
if len(bbox_m) != 4:
return None
x_center = (float(bbox_m[0]) + float(bbox_m[2])) / 2.0
y_center = (float(bbox_m[1]) + float(bbox_m[3])) / 2.0
return np.array([x_center, y_center])
except Exception as e:
self._log(f"[OBJECT_SUCCESS] ✗ Failed to compute object center: {e}")
return None
def is_position_in_object_area(
self,
position: np.ndarray,
object_id: str,
expansion_radius: float = 1.0
) -> bool:
"""Check if position is within object area (expanded bbox).
Args:
position: Agent 3D position [x, y, z]
object_id: Target object ID
expansion_radius: Bbox expansion radius in meters
Returns:
Whether position is within object area
"""
obj_info = self.get_object_bbox(object_id)
if not obj_info:
return False
try:
# Convert 3D position to 2D coordinate system
pos_2d_x, pos_2d_y = reverse_position_mapping(
position[0], position[1], self.semantic_map_data
)
self._log(f"[OBJECT_SUCCESS] Coord transform: 3D=({position[0]:.2f}, {position[1]:.2f}) -> 2D=({pos_2d_x:.2f}, {pos_2d_y:.2f})")
# Parse bbox info
bbox_m = obj_info.get('bbox_m', [])
if len(bbox_m) != 4:
self._log(f"[OBJECT_SUCCESS] ⚠ Object {object_id} bbox format error: {bbox_m}")
return False
# bbox format: [x_min, y_min, x_max, y_max]
x_min = float(bbox_m[0]) - expansion_radius
y_min = float(bbox_m[1]) - expansion_radius
x_max = float(bbox_m[2]) + expansion_radius
y_max = float(bbox_m[3]) + expansion_radius
# Check if converted 2D position is within expanded bbox
in_bbox = (x_min <= pos_2d_x <= x_max) and (y_min <= pos_2d_y <= y_max)
self._log(f"[OBJECT_SUCCESS] Position check: 2D_pos=({pos_2d_x:.2f}, {pos_2d_y:.2f}), "
f"bbox=[{x_min:.2f}, {y_min:.2f}, {x_max:.2f}, {y_max:.2f}], result={in_bbox}")
return in_bbox
except Exception as e:
self._log(f"[OBJECT_SUCCESS] ✗ Position check failed: {e}")
return False
def is_collision_free_area(self, position: np.ndarray) -> bool:
"""Check if position is collision-free.
Args:
position: Position [x, y, z]
Returns:
Whether position is collision-free
"""
if self.collision_detector is None:
self._log(f"[OBJECT_SUCCESS] ⚠ No collision detector, assuming collision-free")
return True
try:
if hasattr(self.collision_detector, 'check_collision_at_position'):
is_collision = self.collision_detector.check_collision_at_position(position[0], position[1])
return not is_collision
else:
self._log(f"[OBJECT_SUCCESS] ⚠ Collision detector missing check_collision_at_position method")
return True
except Exception as e:
self._log(f"[OBJECT_SUCCESS] ✗ Collision detection failed: {e}")
return True
def evaluate_success(
self,
current_position: np.ndarray,
episode: Dict[str, Any],
expansion_radius: float = 1.0
) -> Tuple[bool, Dict[str, Any]]:
"""Evaluate if agent successfully reached target.
Args:
current_position: Current position [x, y, z]
episode: Episode data
expansion_radius: Bbox expansion radius
Returns:
(success, info_dict) tuple
"""
result_info = {
"method": "object_based",
"end_object_id": None,
"object_found": False,
"in_object_area": False,
"collision_free": False,
"fallback_to_point": False
}
# 1. Extract end object ID
end_object_id = self.extract_end_object_id(episode)
result_info["end_object_id"] = end_object_id
if not end_object_id:
self._log(f"[OBJECT_SUCCESS] Cannot extract end object ID, trying smart position evaluation")
result_info["fallback_to_smart_position"] = True
smart_success, smart_info = self._smart_position_success(current_position, episode, expansion_radius)
result_info.update(smart_info)
return smart_success, result_info
# 2. Get object bbox info
obj_info = self.get_object_bbox(end_object_id)
if not obj_info:
self._log(f"[OBJECT_SUCCESS] Object {end_object_id} not found, trying smart position evaluation")
result_info["fallback_to_smart_position"] = True
smart_success, smart_info = self._smart_position_success(current_position, episode, expansion_radius)
result_info.update(smart_info)
return smart_success, result_info
result_info["object_found"] = True
# 3. Check if within object area
in_area = self.is_position_in_object_area(current_position, end_object_id, expansion_radius)
result_info["in_object_area"] = in_area
# If not in labeled object area and object is far, try smart evaluation
if not in_area:
obj_center = self.get_object_center(end_object_id)
if obj_center is not None:
agent_2d_x, agent_2d_y = reverse_position_mapping(
current_position[0], current_position[1], self.semantic_map_data
)
agent_2d_pos = np.array([agent_2d_x, agent_2d_y])
distance_to_labeled_object = np.linalg.norm(agent_2d_pos - obj_center)
self._log(f"[OBJECT_SUCCESS] Distance to labeled object {end_object_id}: {distance_to_labeled_object:.3f}m")
# If labeled object is too far (>5m), might be mislabeled
if distance_to_labeled_object > 5.0:
self._log(f"[OBJECT_SUCCESS] ⚠ Labeled object {end_object_id} too far ({distance_to_labeled_object:.1f}m), "
"might be mislabeled, trying smart evaluation")
result_info["labeled_object_too_far"] = True
result_info["distance_to_labeled_object"] = distance_to_labeled_object
smart_success, smart_info = self._smart_position_success(current_position, episode, expansion_radius)
result_info.update(smart_info)
result_info["fallback_to_smart_position"] = True
return smart_success, result_info
return False, result_info
# 4. Check collision-free
collision_free = self.is_collision_free_area(current_position)
result_info["collision_free"] = collision_free
# 5. Final determination
success = in_area and collision_free
self._log(f"[OBJECT_SUCCESS] Final result: object={end_object_id}, in_area={in_area}, "
f"collision_free={collision_free}, success={success}")
return success, result_info
def _fallback_point_success(self, current_position: np.ndarray, episode: Dict[str, Any]) -> bool:
"""Fallback to traditional point-based success evaluation.
Args:
current_position: Current position
episode: Episode data
Returns:
Whether successful
"""
try:
goals = episode.get("goals", [])
if not goals:
return False
goal_position = np.array(goals[0]["position"])
goal_radius = goals[0].get("radius", 0.5)
distance = np.linalg.norm(current_position - goal_position)
success = distance < goal_radius
self._log(f"[OBJECT_SUCCESS] Point fallback: distance={distance:.3f}, radius={goal_radius}, success={success}")
return success
except Exception as e:
self._log(f"[OBJECT_SUCCESS] ✗ Point fallback failed: {e}")
return False
def _smart_position_success(
self,
current_position: np.ndarray,
episode: Dict[str, Any],
expansion_radius: float = 1.0
) -> Tuple[bool, Dict[str, Any]]:
"""Smart position-based success evaluation using trajectory endpoint.
Args:
current_position: Current position
episode: Episode data
expansion_radius: Expansion radius
Returns:
(is_success, info_dict)
"""
info = {
"method": "smart_position",
"found_candidates": 0,
"best_target": None,
"final_success": False
}
try:
self._log(f"[OBJECT_SUCCESS] Using smart position evaluation")
# Get trajectory endpoint
gt_locations = episode.get("gt_locations", [])
if not gt_locations:
info["error"] = "Cannot get trajectory endpoint"
return self._fallback_point_success(current_position, episode), info
target_3d_pos = np.array(gt_locations[-1])
# Convert to 2D coordinates
target_2d_x, target_2d_y = reverse_position_mapping(
target_3d_pos[0], target_3d_pos[1], self.semantic_map_data
)
target_2d_pos = np.array([target_2d_x, target_2d_y])
info["target_3d"] = target_3d_pos[:2].tolist()
info["target_2d"] = [target_2d_x, target_2d_y]
self._log(f"[OBJECT_SUCCESS] Trajectory endpoint 3D: {target_3d_pos[:2]}")
self._log(f"[OBJECT_SUCCESS] Trajectory endpoint 2D: ({target_2d_x:.2f}, {target_2d_y:.2f})")
# Search for reasonable target objects near endpoint
search_radius = 2.0
candidate_objects = []
for obj in self.semantic_map_data:
item_id = obj.get('item_id', '')
bbox_m = obj.get('bbox_m', [])
category = obj.get('category_label', '')
if len(bbox_m) == 4:
try:
center_x = (float(bbox_m[0]) + float(bbox_m[2])) / 2.0
center_y = (float(bbox_m[1]) + float(bbox_m[3])) / 2.0
center_pos = np.array([center_x, center_y])
distance_to_target = np.linalg.norm(center_pos - target_2d_pos)
if distance_to_target <= search_radius:
priority = self._get_object_priority(item_id, category)
candidate_objects.append({
'item_id': item_id,
'category': category,
'distance': distance_to_target,
'priority': priority,
'bbox_m': bbox_m
})
except (ValueError, TypeError):
continue
info["found_candidates"] = len(candidate_objects)
if not candidate_objects:
self._log(f"[OBJECT_SUCCESS] ⚠ No suitable target objects found within {search_radius}m of endpoint")
info["error"] = f"No target objects found within {search_radius}m of endpoint"
# Fallback to distance-based evaluation
agent_2d_x, agent_2d_y = reverse_position_mapping(
current_position[0], current_position[1], self.semantic_map_data
)
distance_2d = np.linalg.norm(np.array([agent_2d_x, agent_2d_y]) - target_2d_pos)
success = distance_2d <= expansion_radius
info["fallback_distance"] = distance_2d
info["final_success"] = success
if success:
self._log(f"[OBJECT_SUCCESS] Distance-based success (distance: {distance_2d:.3f}m)")
else:
self._log(f"[OBJECT_SUCCESS] Distance-based failure (distance: {distance_2d:.3f}m)")
return success, info
# Sort by priority and distance to select best target
candidate_objects.sort(key=lambda x: (x['priority'], x['distance']))
best_target = candidate_objects[0]
info["best_target"] = {
"item_id": best_target['item_id'],
"category": best_target['category'],
"distance": best_target['distance'],
"priority": best_target['priority']
}
self._log(f"[OBJECT_SUCCESS] Selected best target: {best_target['item_id']} ({best_target['category']})")
self._log(f"[OBJECT_SUCCESS] Distance to endpoint: {best_target['distance']:.3f}m, priority: {best_target['priority']}")
# Check if agent is within this object's area
in_object_area = self.is_position_in_object_area(current_position, best_target['item_id'], expansion_radius)
info["in_object_area"] = in_object_area
if not in_object_area:
info["final_success"] = False
self._log(f"[OBJECT_SUCCESS] Not within inferred target object {best_target['item_id']} area")
return False, info
# Check collision-free
is_collision_free = self.is_collision_free_area(current_position)
info["collision_free"] = is_collision_free
if not is_collision_free:
info["final_success"] = False
self._log(f"[OBJECT_SUCCESS] Within inferred target {best_target['item_id']} area but collision detected")
return False, info
info["final_success"] = True
self._log(f"[OBJECT_SUCCESS] ✓ Successfully reached inferred target {best_target['item_id']} ({best_target['category']}) collision-free area")
return True, info
except Exception as e:
info["error"] = str(e)
self._log(f"[OBJECT_SUCCESS] ✗ Smart position evaluation failed: {e}")
return self._fallback_point_success(current_position, episode), info
def _get_object_priority(self, item_id: str, category: str) -> int:
"""Get object priority (lower value = higher priority).
Args:
item_id: Object item ID
category: Object category label
Returns:
Priority value (1-10)
"""
item_lower = item_id.lower()
category_lower = category.lower()
# Screen and projector - highest priority
if any(kw in item_lower or kw in category_lower for kw in ['screen', 'projector']):
return 1
# Table related - high priority
if any(kw in item_lower or kw in category_lower for kw in ['table', 'desk']):
return 2
# Chair related - medium priority
if 'chair' in item_lower or 'chair' in category_lower:
return 3
# Other furniture - lower priority
if any(furniture in category_lower for furniture in ['furniture', 'cabinet', 'shelf', 'bookcase']):
return 4
# Unusable areas - lowest priority
if 'unable' in item_lower or 'unable' in category_lower:
return 10
# Default priority
return 5