| # K-Module Problem: Evolution vs Iterative Refinement |
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| This example demonstrates a fundamental limitation of iterative refinement approaches and shows how evolutionary search with population-based exploration can solve problems that defeat single-trajectory optimization. |
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| ## The Problem |
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| The K-Module Problem is a pipeline configuration task where you must find the correct combination of 4 independent modules: |
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| | Module | Options | |
| |--------|---------| |
| | **loader** | csv_reader, json_reader, xml_reader, parquet_reader, sql_reader | |
| | **preprocess** | normalize, standardize, minmax, scale, none | |
| | **algorithm** | quicksort, mergesort, heapsort, bubblesort, insertion | |
| | **formatter** | json, xml, csv, yaml, protobuf | |
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| **Search space**: 5⁴ = 625 possible combinations |
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| **The Challenge**: The evaluator only tells you *how many* modules are correct (0-4), not *which ones*. This creates a deceptive fitness landscape with no gradient information. |
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| ## Why Iterative Refinement Fails |
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| Consider this scenario: |
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| ``` |
| Initial: [json_reader, standardize, mergesort, xml] → Score: 0/4 |
| Refine 1: [csv_reader, standardize, mergesort, xml] → Score: 1/4 ✓ |
| Refine 2: [csv_reader, normalize, mergesort, xml] → Score: 2/4 ✓✓ |
| Refine 3: [csv_reader, normalize, heapsort, xml] → Score: 1/4 ✗ (went backwards!) |
| Refine 4: [csv_reader, normalize, mergesort, json] → Score: 2/4 (no progress) |
| ``` |
| |
| **The Problem**: When the model changes `mergesort` to `heapsort`, it has no way to know this was wrong because: |
| - The score decreased, but was that because of the algorithm change? |
| - Or because `normalize` wasn't actually correct? |
| - The model can't tell which modules are contributing to the score |
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| This leads to **random walk behavior** requiring O(625) evaluations on average. |
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| ## Why Evolution Succeeds |
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| Evolution maintains a **population** that explores different regions simultaneously: |
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| ``` |
| Generation 1: |
| Individual A: [csv_reader, scale, quicksort, xml] → 2/4 (loader, algorithm correct) |
| Individual B: [json_reader, normalize, bubble, json] → 2/4 (preprocess, formatter correct) |
| Individual C: [xml_reader, minmax, mergesort, csv] → 0/4 |
| |
| Generation 2 (crossover): |
| Child(A,B): [csv_reader, normalize, quicksort, json] → 4/4 SUCCESS! |
| ``` |
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| **Key insight**: Evolution discovers correct modules in different individuals and **crossover combines them**. This is the "Building Block Hypothesis" - complex solutions are assembled from simpler discovered components. |
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| ## Running the Experiment |
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| ### Prerequisites |
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| 1. **OpenEvolve** (this repo): |
| ```bash |
| pip install -e . |
| ``` |
| |
| 2. **API Key** (both methods use the same model via OpenRouter for fair comparison): |
| ```bash |
| export OPENROUTER_API_KEY=your_key |
| ``` |
| |
| Both OpenEvolve and the iterative agent use `google/gemini-2.5-flash-lite` via OpenRouter API for a fair comparison. |
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| ### Run OpenEvolve |
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| ```bash |
| cd examples/k_module_problem |
| chmod +x run_openevolve.sh |
| ./run_openevolve.sh 50 |
| ``` |
| |
| Or directly: |
| ```bash |
| openevolve-run initial_program.py evaluator.py --config config.yaml --iterations 50 |
| ``` |
| |
| ### Run Iterative Agent |
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| ```bash |
| python iterative_agent.py --iterations 100 |
| ``` |
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| Or run multiple trials to get statistics: |
| ```bash |
| python run_iterative_trials.py --trials 3 --iterations 100 |
| ``` |
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| ### Run Random Baseline |
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| Establish the "no learning" baseline (no LLM needed): |
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| ```bash |
| python run_random_baseline.py --samples 100 --trials 100 |
| ``` |
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| This runs 100 independent trials of random search, each with up to 100 samples, and calculates empirical pass@k metrics. |
| |
| ### Compare Results |
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| ```bash |
| python compare_results.py |
| ``` |
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| This generates: |
| - `comparison_plot.png`: Visual comparison of convergence |
| - Summary statistics printed to console |
| |
| ## Experimental Results |
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| ### Random Baseline (100 trials, 100 samples each) |
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| | Metric | Value | |
| |--------|-------| |
| | **Success rate (pass@100)** | 16% (16/100 trials found solution) | |
| | **Avg samples to solution** | 43.3 (when found) | |
| | **Min samples** | 5 (lucky guess) | |
| | **Max samples** | 91 | |
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| This establishes the "no learning" baseline. Any method that beats this is demonstrating actual optimization, not just random sampling. |
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| ### Iterative Refinement Results (3 trials, 100 iterations max) |
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| | Trial | Iterations | Result | Best Score | |
| |-------|------------|--------|------------| |
| | 1 | 100 | FAILED | 75% (3/4) | |
| | 2 | 100 | FAILED | 75% (3/4) | |
| | 3 | 13 | SUCCESS | 100% (4/4) | |
| |
| **Summary:** |
| - **Success rate**: 33% (1/3 trials found solution) |
| - **When successful**: 13 iterations |
| - **Failure mode**: Gets stuck at 75% - keeps trying `standardize` instead of `normalize` |
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| **Key observation**: The iterative agent repeatedly finds configurations with 3/4 correct modules (`csv_reader`, `quicksort`, `json`) but cannot identify that `preprocess` is the wrong module. It keeps cycling through variations without escaping this local optimum. |
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| ### OpenEvolve (Evolutionary) Results (3 trials, 100 iterations max) |
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| | Trial | Iterations | Result | Best Score | |
| |-------|------------|--------|------------| |
| | 1 | 18 | SUCCESS | 100% (4/4) | |
| | 2 | 50 | SUCCESS | 100% (4/4) | |
| | 3 | 89 | SUCCESS | 100% (4/4) | |
| |
| **Summary:** |
| - **Success rate**: 100% (3/3 trials found solution) |
| - **Avg iterations to solution**: 52.3 |
| - **Min iterations**: 18 |
| - **Max iterations**: 89 |
| |
| **Key advantage**: OpenEvolve's population-based approach maintains diverse configurations that explore different module combinations in parallel. Even when some individuals get stuck at local optima (75% with wrong preprocessing), others explore alternatives and eventually discover the correct solution. |
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| ### Comparison Summary |
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| | Method | Success Rate | Avg Iterations | Key Finding | |
| |--------|-------------|----------------|-------------| |
| | **Random Baseline** | 16% | 43.3 (when found) | No learning baseline | |
| | **Iterative Refinement** | 33% (1/3) | 13 (when found) | Gets stuck at 75% local optimum | |
| | **OpenEvolve** | **100% (3/3)** | 52.3 | Always finds solution | |
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| **Key insight**: While OpenEvolve takes more iterations on average (52.3 vs 13), it has a **100% success rate** compared to iterative refinement's 33%. The evolutionary approach's population diversity ensures it eventually escapes local optima that trap single-trajectory methods. |
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| ### Rich Feedback Mode: Proving Attribution Matters |
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| To verify that feedback attribution is the key factor, we added a `RICH_FEEDBACK=1` mode that tells the agent exactly which modules are correct/incorrect: |
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| ```bash |
| RICH_FEEDBACK=1 python run_iterative_trials.py --trials 3 --iterations 100 |
| ``` |
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| | Method | Success Rate | Avg Iterations | |
| |--------|-------------|----------------| |
| | **Iterative (no feedback)** | 33% | 13 (when found) | |
| | **Iterative (rich feedback)** | **100%** | **3** | |
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| With rich feedback, iterative refinement achieves **100% success rate in only 3 iterations** - dramatically faster than OpenEvolve's 52 iterations! This proves that: |
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| 1. **Feedback attribution is the key factor**, not the optimization method |
| 2. When feedback is attributable, iterative refinement is highly effective |
| 3. Evolution is necessary when feedback is NOT attributable (you can't tell which component is wrong) |
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| ## Why This Matters |
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| This example illustrates when you should prefer evolutionary approaches: |
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| 1. **Combinatorial Configuration**: When solutions are combinations of independent choices |
| 2. **Deceptive Fitness**: When partial solutions don't clearly indicate which components are correct |
| 3. **No Gradient**: When small changes don't reliably improve or degrade solutions |
| 4. **Building Block Problems**: When good solutions are assembled from discovered components |
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| Real-world examples: |
| - Hyperparameter tuning (learning rate + batch size + architecture) |
| - Feature selection (which features to include) |
| - API composition (which services to combine) |
| - Configuration optimization (compiler flags, system settings) |
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| ## Files |
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| | File | Description | |
| |------|-------------| |
| | `initial_program.py` | Starting configuration (0/4 correct) | |
| | `evaluator.py` | Scores configurations (0-4 correct modules) | |
| | `config.yaml` | OpenEvolve configuration | |
| | `iterative_agent.py` | Iterative refinement agent using OpenRouter API | |
| | `run_iterative_trials.py` | Run multiple trials of iterative agent | |
| | `run_openevolve_trials.py` | Run multiple trials of OpenEvolve | |
| | `run_random_baseline.py` | Random search baseline with pass@k analysis | |
| | `compare_results.py` | Analysis and visualization | |
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| ## Configuration Details |
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| The OpenEvolve config uses settings optimized for this combinatorial problem: |
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| ```yaml |
| # High temperature for diverse exploration |
| temperature: 0.9 |
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| # Very high exploration ratio |
| exploration_ratio: 0.6 |
| exploitation_ratio: 0.25 |
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| # Multiple islands for parallel search with frequent migration |
| num_islands: 5 |
| migration_interval: 3 |
| migration_rate: 0.3 |
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| # Larger population for more diversity |
| population_size: 25 |
| ``` |
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| **Key config improvements over default:** |
| - Higher temperature (0.9 vs 0.7) - more exploration of different options |
| - Prompt emphasizes systematic exploration, not following hints |
| - More islands (5) with faster migration (interval=3) - combines building blocks faster |
| - Larger population (25) - maintains more diverse configurations |
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| ## References |
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| - **Building Block Hypothesis**: Holland, J.H. (1975). *Adaptation in Natural and Artificial Systems* |
| - **Schema Theorem**: Explains how evolution propagates good partial solutions |
| - **No Free Lunch**: Wolpert & Macready (1997) - Evolution excels on problems with structure |
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| ## Conclusion |
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| This example demonstrates that **iterative refinement is not sufficient** for problems with independent, combinatorial components. Evolutionary search with population-based exploration and crossover can solve these problems orders of magnitude faster by: |
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| 1. Exploring multiple regions of the search space simultaneously |
| 2. Discovering correct "building blocks" in different individuals |
| 3. Combining discoveries through crossover to assemble complete solutions |
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| When your optimization problem has this structure, consider evolutionary approaches like OpenEvolve over single-trajectory iterative refinement. |
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