Datasets:
The dataset viewer is not available for this dataset.
Error code: ConfigNamesError
Exception: ValueError
Message: Some splits are duplicated in data_files: ['train', 'train', 'train', 'train']
Traceback: Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/dataset/config_names.py", line 66, in compute_config_names_response
config_names = get_dataset_config_names(
^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/inspect.py", line 161, in get_dataset_config_names
dataset_module = dataset_module_factory(
^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/load.py", line 1032, in dataset_module_factory
raise e1 from None
File "/usr/local/lib/python3.12/site-packages/datasets/load.py", line 1007, in dataset_module_factory
).get_module()
^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/load.py", line 631, in get_module
patterns = sanitize_patterns(next(iter(metadata_configs.values()))["data_files"])
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/data_files.py", line 148, in sanitize_patterns
raise ValueError(f"Some splits are duplicated in data_files: {splits}")
ValueError: Some splits are duplicated in data_files: ['train', 'train', 'train', 'train']Need help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
SOUSA: Synthetic Open Unified Snare Assessment
A large-scale synthetic dataset of all 40 PAS (Percussive Arts Society) drum rudiments for training machine learning models on drumming performance assessment.
Dataset Summary
| Metric | Value |
|---|---|
| Total Samples | 99,770 |
| Audio Files | 99,770 FLAC (96 GB) |
| MIDI Files | 19,954 (78 MB) |
| Total Duration | ~138 hours |
| Rudiments | 40 (all PAS rudiments) |
| Player Profiles | 100 |
| Skill Tiers | 4 (beginner, intermediate, advanced, professional) |
Quick Start
from datasets import load_dataset
# Load the dataset
dataset = load_dataset("zkeown/sousa")
# Access a sample
sample = dataset["train"][0]
print(f"Rudiment: {sample['rudiment_slug']}")
print(f"Skill Tier: {sample['skill_tier']}")
print(f"Overall Score: {sample['overall_score']:.1f}")
print(f"Timing Accuracy: {sample['timing_accuracy']:.1f}")
# Stream for memory efficiency
dataset = load_dataset("zkeown/sousa", streaming=True)
Dataset Description
SOUSA generates synthetic drum rudiment performances with:
- Realistic timing/velocity variations modeled from player skill profiles based on motor control research
- Multi-soundfont audio synthesis via FluidSynth (practice pad, marching snare, drum kits)
- Extensive audio augmentation (room acoustics, mic simulation, compression, noise)
- Hierarchical labels at stroke, measure, and exercise levels
- Profile-based train/val/test splits ensuring model generalization to unseen players
Supported Tasks
- Performance Assessment: Predict overall score or specific skill dimensions from audio/MIDI
- Skill Classification: Classify performances into skill tiers
- Rudiment Recognition: Identify which rudiment is being performed
- Timing Analysis: Analyze micro-timing deviations in drumming
- Audio-to-MIDI Transcription: Train models to transcribe drum audio
Data Splits
| Split | Samples | Profiles | Distribution |
|---|---|---|---|
| Train | 67,806 | 68 | Beginner: 18, Intermediate: 23, Advanced: 22, Professional: 5 |
| Validation | 13,000 | 13 | Beginner: 3, Intermediate: 5, Advanced: 4, Professional: 1 |
| Test | 18,964 | 19 | Beginner: 5, Intermediate: 6, Advanced: 6, Professional: 2 |
Splits are profile-stratified: each player profile appears in only one split, ensuring models generalize to unseen players rather than memorizing individual performance styles.
Data Fields
Sample-Level Fields
| Field | Type | Description |
|---|---|---|
sample_id |
string | Unique identifier |
rudiment_slug |
string | Rudiment name (e.g., single_paradiddle) |
tempo_bpm |
int | Performance tempo (60-180 BPM) |
skill_tier |
string | Player skill level |
profile_id |
string | Unique player profile ID |
soundfont |
string | Audio synthesis soundfont |
augmentation_preset |
string | Audio augmentation applied |
duration_sec |
float | Sample duration in seconds |
num_strokes |
int | Total number of strokes |
split |
string | Data split (train/validation/test) |
Exercise-Level Scores (0-100 scale)
| Field | Description |
|---|---|
overall_score |
Composite performance score |
timing_accuracy |
How close strokes are to the beat grid |
timing_consistency |
Consistency of timing errors |
tempo_stability |
Stability of tempo throughout |
velocity_control |
Consistency of stroke velocities |
accent_differentiation |
Clarity of accent vs. tap distinction |
hand_balance |
Balance between left and right hand |
Stroke-Level Labels
Each stroke includes:
onset_sec: Actual onset timeexpected_onset_sec: Expected (quantized) onset timetiming_error_ms: Deviation from expected timingvelocity: MIDI velocity (0-127)hand: Left (L) or Right (R)articulation: tap, accent, diddle, grace, etc.
Measure-Level Labels
Aggregated statistics per measure for tracking performance over time.
Rudiments Covered
All 40 PAS International Drum Rudiments organized by category:
Roll Rudiments (15)
Single Stroke Roll, Single Stroke Four, Single Stroke Seven, Multiple Bounce Roll, Triple Stroke Roll, Double Stroke Open Roll, Five Stroke Roll, Six Stroke Roll, Seven Stroke Roll, Nine Stroke Roll, Ten Stroke Roll, Eleven Stroke Roll, Thirteen Stroke Roll, Fifteen Stroke Roll, Seventeen Stroke Roll
Diddle Rudiments (5)
Single Paradiddle, Double Paradiddle, Triple Paradiddle, Paradiddle-Diddle, Single Paradiddle
Flam Rudiments (12)
Flam, Flam Accent, Flam Tap, Flamacue, Flam Paradiddle, Flam Paradiddle-Diddle, Pataflafla, Swiss Army Triplet, Inverted Flam Tap, Flam Drag, Single Flammed Mill, Lesson 25
Drag Rudiments (8)
Drag, Single Drag Tap, Double Drag Tap, Drag Paradiddle #1, Drag Paradiddle #2, Single Dragadiddle, Single Ratamacue, Double Ratamacue, Triple Ratamacue
Player Skill Modeling
Player profiles model realistic skill correlations validated against motor control research:
| Skill Tier | Timing SD | Timing Accuracy | Hand Balance | Velocity CV |
|---|---|---|---|---|
| Professional | 6.4 ms | 77.5 | 90.7 | 0.08 |
| Advanced | 14.4 ms | 59.9 | 89.0 | 0.14 |
| Intermediate | 31.6 ms | 33.1 | 85.5 | 0.23 |
| Beginner | 55.5 ms | 7.1 | 80.7 | 0.28 |
Audio Specifications
- Format: FLAC (lossless)
- Sample Rate: 44.1 kHz
- Bit Depth: 24-bit
- Channels: Mono
Soundfonts
douglasn: Clean kit soundfluidr3: FluidR3 GM kitgeneralu: GeneralUser GSmtpowerd: MT Power Drumsmarching: Marching snare
Augmentation Presets
cleanstudio: Dry, close-mikedpracticeroom: Small room reverbgarage: Medium room, natural acousticsgym: Large room, more reverbmarchingfield: Outdoor/field acoustics
Validation
The dataset has been validated against peer-reviewed motor control research:
| Validation | Result |
|---|---|
| Data Integrity Checks | 14/14 passed |
| Literature Benchmarks | 8/8 within expected ranges |
| Skill Tier Separation | Statistically significant (p < 0.001) |
Literature References
- Fujii et al. (2011) - Professional drummer timing: ~10ms SD
- Repp (2005) - Trained musician timing: 15-25ms SD
- Wing & Kristofferson (1973) - Timing response model
- Schmidt & Lee (2011) - Velocity coefficient of variation
Dataset Statistics
Timing Error by Skill Tier
| Tier | Mean (ms) | SD (ms) |
|---|---|---|
| Professional | 0.9 | 25.1 |
| Advanced | 1.7 | 36.7 |
| Intermediate | 1.8 | 58.4 |
| Beginner | 8.1 | 110.7 |
Score Distributions
| Metric | Mean | Std | Min | Max |
|---|---|---|---|---|
| Overall Score | - | - | 0 | 100 |
| Timing Accuracy | 38.4 | 30.5 | 0 | 90.4 |
| Hand Balance | 85.8 | 9.0 | 36.4 | 100 |
| Velocity Control | - | - | 0 | 100 |
Citation
If you use this dataset, please cite:
@dataset{sousa2026,
title={SOUSA: Synthetic Open Unified Snare Assessment},
author={Keown, Zak},
year={2026},
publisher={HuggingFace},
url={https://huggingface.co/datasets/zkeown/sousa}
}
License
MIT License
Links
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