Clean Texture & Lighting (Anima)
A style LoRA for Anima Base v1.0 that cleans up material rendering and improves lighting.
- Skin renders clearer and more translucent
- Fabric, metal and wet surfaces get cleaner highlights
- Lighting gains depth and separation without blowing out the colors
Trigger word
pure_skin
Recommended settings
| Base model | anima_baseV10 |
|---|---|
| Weight | 0.8 โ 1.1 (default 1.0) |
| Sampler | er_sde + simple |
| Steps | 20 |
| CFG | 4.5 / 4.6 |
Pairs well with lineweight when you want thinner lineart.
Training
- 495 images ยท 3960 steps (8 epochs)
- network dim 32 / alpha 32 ยท bf16 ยท lr 1e-4
ss_network_module: networks.lora_anima
Notes
- Trained on anime illustrations. Does not change composition or character identity.
- If your character LoRA already affects skin, drop this to 0.6โ0.8 to avoid over-processing.
Usage (ComfyUI)
- Put the file in
ComfyUI/models/loras/ - Load Anima Base v1.0 (
anima_baseV10.safetensors) +qwen_3_06b_basetext encoder +qwen_image_vae - Add a LoraLoader with weight 0.8โ1.1
- Add
pure_skinto your positive prompt
Trained by the author on 495 curated anime illustrations. Released for anyone to use, merge, and build on.
Model tree for duckegg0623/anima-clean-texture-lighting
Base model
nvidia/Cosmos-Predict2-2B-Text2Image Finetuned
circlestone-labs/Anima Finetuned
oron1208/OOO_Anima Adapter
LyliaEngine/anima_baseV10