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* @file basic_math_functions_f16.h
* @brief Public header file for CMSIS DSP Library
* @version V1.10.0
* @date 08 July 2021
* Target Processor: Cortex-M and Cortex-A cores
******************************************************************************/
/*
* Copyright (c) 2010-2020 Arm Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _BASIC_MATH_FUNCTIONS_F16_H_
#define _BASIC_MATH_FUNCTIONS_F16_H_
#ifdef __cplusplus
extern "C"
{
#endif
#include "edge-impulse-sdk/CMSIS/DSP/Include/arm_math_types_f16.h"
#include "edge-impulse-sdk/CMSIS/DSP/Include/arm_math_memory.h"
#include "edge-impulse-sdk/CMSIS/DSP/Include/dsp/none.h"
#include "edge-impulse-sdk/CMSIS/DSP/Include/dsp/utils.h"
#if defined(ARM_FLOAT16_SUPPORTED)
/**
* @brief Floating-point vector addition.
* @param[in] pSrcA points to the first input vector
* @param[in] pSrcB points to the second input vector
* @param[out] pDst points to the output vector
* @param[in] blockSize number of samples in each vector
*/
void arm_add_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
float16_t * pDst,
uint32_t blockSize);
/**
* @brief Floating-point vector subtraction.
* @param[in] pSrcA points to the first input vector
* @param[in] pSrcB points to the second input vector
* @param[out] pDst points to the output vector
* @param[in] blockSize number of samples in each vector
*/
void arm_sub_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
float16_t * pDst,
uint32_t blockSize);
/**
* @brief Multiplies a floating-point vector by a scalar.
* @param[in] pSrc points to the input vector
* @param[in] scale scale factor to be applied
* @param[out] pDst points to the output vector
* @param[in] blockSize number of samples in the vector
*/
void arm_scale_f16(
const float16_t * pSrc,
float16_t scale,
float16_t * pDst,
uint32_t blockSize);
/**
* @brief Floating-point vector absolute value.
* @param[in] pSrc points to the input buffer
* @param[out] pDst points to the output buffer
* @param[in] blockSize number of samples in each vector
*/
void arm_abs_f16(
const float16_t * pSrc,
float16_t * pDst,
uint32_t blockSize);
/**
* @brief Adds a constant offset to a floating-point vector.
* @param[in] pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] pDst points to the output vector
* @param[in] blockSize number of samples in the vector
*/
void arm_offset_f16(
const float16_t * pSrc,
float16_t offset,
float16_t * pDst,
uint32_t blockSize);
/**
* @brief Dot product of floating-point vectors.
* @param[in] pSrcA points to the first input vector
* @param[in] pSrcB points to the second input vector
* @param[in] blockSize number of samples in each vector
* @param[out] result output result returned here
*/
void arm_dot_prod_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
uint32_t blockSize,
float16_t * result);
/**
* @brief Floating-point vector multiplication.
* @param[in] pSrcA points to the first input vector
* @param[in] pSrcB points to the second input vector
* @param[out] pDst points to the output vector
* @param[in] blockSize number of samples in each vector
*/
void arm_mult_f16(
const float16_t * pSrcA,
const float16_t * pSrcB,
float16_t * pDst,
uint32_t blockSize);
/**
* @brief Negates the elements of a floating-point vector.
* @param[in] pSrc points to the input vector
* @param[out] pDst points to the output vector
* @param[in] blockSize number of samples in the vector
*/
void arm_negate_f16(
const float16_t * pSrc,
float16_t * pDst,
uint32_t blockSize);
/**
@brief Elementwise floating-point clipping
@param[in] pSrc points to input values
@param[out] pDst points to output clipped values
@param[in] low lower bound
@param[in] high higher bound
@param[in] numSamples number of samples to clip
@return none
*/
void arm_clip_f16(const float16_t * pSrc,
float16_t * pDst,
float16_t low,
float16_t high,
uint32_t numSamples);
#endif /* defined(ARM_FLOAT16_SUPPORTED)*/
#ifdef __cplusplus
}
#endif
#endif /* ifndef _BASIC_MATH_FUNCTIONS_F16_H_ */
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