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25ade36 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 | #include "edge-impulse-sdk/dsp/config.hpp"
#if EIDSP_LOAD_CMSIS_DSP_SOURCES
/* ----------------------------------------------------------------------
* Project: CMSIS DSP Library
* Title: arm_dot_prod_f32.c
* Description: Floating-point dot product
*
* $Date: 05 October 2021
* $Revision: V1.9.1
*
* Target Processor: Cortex-M and Cortex-A cores
* -------------------------------------------------------------------- */
/*
* Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the License); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "edge-impulse-sdk/CMSIS/DSP/Include/dsp/basic_math_functions.h"
/**
@ingroup groupMath
*/
/**
@defgroup BasicDotProd Vector Dot Product
Computes the dot product of two vectors.
The vectors are multiplied element-by-element and then summed.
<pre>
sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1]
</pre>
There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
@addtogroup BasicDotProd
@{
*/
/**
@brief Dot product of floating-point vectors.
@param[in] pSrcA points to the first input vector.
@param[in] pSrcB points to the second input vector.
@param[in] blockSize number of samples in each vector.
@param[out] result output result returned here.
@return none
*/
#if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
#include "edge-impulse-sdk/CMSIS/DSP/Include/arm_helium_utils.h"
void arm_dot_prod_f32(
const float32_t * pSrcA,
const float32_t * pSrcB,
uint32_t blockSize,
float32_t * result)
{
f32x4_t vecA, vecB;
f32x4_t vecSum;
uint32_t blkCnt;
float32_t sum = 0.0f;
vecSum = vdupq_n_f32(0.0f);
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
while (blkCnt > 0U)
{
/*
* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1]
* Calculate dot product and then store the result in a temporary buffer.
* and advance vector source and destination pointers
*/
vecA = vld1q(pSrcA);
pSrcA += 4;
vecB = vld1q(pSrcB);
pSrcB += 4;
vecSum = vfmaq(vecSum, vecA, vecB);
/*
* Decrement the blockSize loop counter
*/
blkCnt --;
}
blkCnt = blockSize & 3;
if (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
mve_pred16_t p0 = vctp32q(blkCnt);
vecA = vld1q(pSrcA);
vecB = vld1q(pSrcB);
vecSum = vfmaq_m(vecSum, vecA, vecB, p0);
}
sum = vecAddAcrossF32Mve(vecSum);
/* Store result in destination buffer */
*result = sum;
}
#else
void arm_dot_prod_f32(
const float32_t * pSrcA,
const float32_t * pSrcB,
uint32_t blockSize,
float32_t * result)
{
uint32_t blkCnt; /* Loop counter */
float32_t sum = 0.0f; /* Temporary return variable */
#if defined(ARM_MATH_NEON) && !defined(ARM_MATH_AUTOVECTORIZE)
f32x4_t vec1;
f32x4_t vec2;
f32x4_t accum = vdupq_n_f32(0);
#if !defined(__aarch64__)
f32x2_t tmp = vdup_n_f32(0);
#endif
/* Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
vec1 = vld1q_f32(pSrcA);
vec2 = vld1q_f32(pSrcB);
while (blkCnt > 0U)
{
/* C = A[0]*B[0] + A[1]*B[1] + A[2]*B[2] + ... + A[blockSize-1]*B[blockSize-1] */
/* Calculate dot product and then store the result in a temporary buffer. */
accum = vmlaq_f32(accum, vec1, vec2);
/* Increment pointers */
pSrcA += 4;
pSrcB += 4;
vec1 = vld1q_f32(pSrcA);
vec2 = vld1q_f32(pSrcB);
/* Decrement the loop counter */
blkCnt--;
}
#if defined(__aarch64__)
sum = vpadds_f32(vpadd_f32(vget_low_f32(accum), vget_high_f32(accum)));
#else
tmp = vpadd_f32(vget_low_f32(accum), vget_high_f32(accum));
sum = vget_lane_f32(tmp, 0) + vget_lane_f32(tmp, 1);
#endif
/* Tail */
blkCnt = blockSize & 0x3;
#else
#if defined (ARM_MATH_LOOPUNROLL) && !defined(ARM_MATH_AUTOVECTORIZE)
/* Loop unrolling: Compute 4 outputs at a time */
blkCnt = blockSize >> 2U;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and store result in a temporary buffer. */
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
sum += (*pSrcA++) * (*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* Loop unrolling: Compute remaining outputs */
blkCnt = blockSize % 0x4U;
#else
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
#endif /* #if defined(ARM_MATH_NEON) */
while (blkCnt > 0U)
{
/* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
/* Calculate dot product and store result in a temporary buffer. */
sum += (*pSrcA++) * (*pSrcB++);
/* Decrement loop counter */
blkCnt--;
}
/* Store result in destination buffer */
*result = sum;
}
#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
/**
@} end of BasicDotProd group
*/
#endif // EIDSP_LOAD_CMSIS_DSP_SOURCES
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