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*
* Copyright (c) 2025 EdgeImpulse Inc.
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* * Redistributions in binary form must reproduce the above copyright
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* NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY
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#ifndef _EDGE_IMPULSE_NMS_H_
#define _EDGE_IMPULSE_NMS_H_
#include "model-parameters/model_metadata.h"
#include "edge-impulse-sdk/classifier/ei_model_types.h"
#include "edge-impulse-sdk/classifier/ei_classifier_types.h"
#include "edge-impulse-sdk/porting/ei_classifier_porting.h"
#if (EI_HAS_YOLOV5 || EI_HAS_YOLOX || EI_HAS_TAO_DECODE_DETECTIONS || EI_HAS_TAO_YOLOV3 || EI_HAS_TAO_YOLOV4 || EI_HAS_YOLOV2 || EI_HAS_YOLO_PRO || EI_HAS_YOLOV11 || EI_HAS_QC_FACE_DET_LITE || EI_HAS_QC_YOLOX)
// The code below comes from tensorflow/lite/kernels/internal/reference/non_max_suppression.h
// Copyright 2019 The TensorFlow Authors. All rights reserved.
// Licensed under the Apache License, Version 2.0
#include <algorithm>
#include <cmath>
#include <deque>
#include <queue>
// A pair of diagonal corners of the box.
struct BoxCornerEncoding {
float y1;
float x1;
float y2;
float x2;
};
static inline float ComputeIntersectionOverUnion(const float* boxes, const int i,
const int j) {
auto& box_i = reinterpret_cast<const BoxCornerEncoding*>(boxes)[i];
auto& box_j = reinterpret_cast<const BoxCornerEncoding*>(boxes)[j];
const float box_i_y_min = std::min<float>(box_i.y1, box_i.y2);
const float box_i_y_max = std::max<float>(box_i.y1, box_i.y2);
const float box_i_x_min = std::min<float>(box_i.x1, box_i.x2);
const float box_i_x_max = std::max<float>(box_i.x1, box_i.x2);
const float box_j_y_min = std::min<float>(box_j.y1, box_j.y2);
const float box_j_y_max = std::max<float>(box_j.y1, box_j.y2);
const float box_j_x_min = std::min<float>(box_j.x1, box_j.x2);
const float box_j_x_max = std::max<float>(box_j.x1, box_j.x2);
const float area_i =
(box_i_y_max - box_i_y_min) * (box_i_x_max - box_i_x_min);
const float area_j =
(box_j_y_max - box_j_y_min) * (box_j_x_max - box_j_x_min);
if (area_i <= 0 || area_j <= 0) return 0.0;
const float intersection_ymax = std::min<float>(box_i_y_max, box_j_y_max);
const float intersection_xmax = std::min<float>(box_i_x_max, box_j_x_max);
const float intersection_ymin = std::max<float>(box_i_y_min, box_j_y_min);
const float intersection_xmin = std::max<float>(box_i_x_min, box_j_x_min);
const float intersection_area =
std::max<float>(intersection_ymax - intersection_ymin, 0.0) *
std::max<float>(intersection_xmax - intersection_xmin, 0.0);
return intersection_area / (area_i + area_j - intersection_area);
}
// Implements (Single-Class) Soft NMS (with Gaussian weighting).
// Supports functionality of TensorFlow ops NonMaxSuppressionV4 & V5.
// Reference: "Soft-NMS - Improving Object Detection With One Line of Code"
// [Bodla et al, https://arxiv.org/abs/1704.04503]
// Implementation adapted from the TensorFlow NMS code at
// tensorflow/core/kernels/non_max_suppression_op.cc.
//
// Arguments:
// boxes: box encodings in format [y1, x1, y2, x2], shape: [num_boxes, 4]
// num_boxes: number of candidates
// scores: scores for candidate boxes, in the same order. shape: [num_boxes]
// max_output_size: the maximum number of selections.
// iou_threshold: Intersection-over-Union (IoU) threshold for NMS
// score_threshold: All candidate scores below this value are rejected
// soft_nms_sigma: Soft NMS parameter, used for decaying scores
//
// Outputs:
// selected_indices: all the selected indices. Underlying array must have
// length >= max_output_size. Cannot be null.
// selected_scores: scores of selected indices. Defer from original value for
// Soft NMS. If not null, array must have length >= max_output_size.
// num_selected_indices: Number of selections. Only these many elements are
// set in selected_indices, selected_scores. Cannot be null.
//
// Assumes inputs are valid (for eg, iou_threshold must be >= 0).
static inline void NonMaxSuppression(const float* boxes, const int num_boxes,
const float* scores, const int max_output_size,
const float iou_threshold,
const float score_threshold,
const float soft_nms_sigma, int* selected_indices,
float* selected_scores,
int* num_selected_indices) {
struct Candidate {
int index;
float score;
int suppress_begin_index;
};
// Priority queue to hold candidates.
auto cmp = [](const Candidate bs_i, const Candidate bs_j) {
return bs_i.score < bs_j.score;
};
std::priority_queue<Candidate, std::deque<Candidate>, decltype(cmp)>
candidate_priority_queue(cmp);
// Populate queue with candidates above the score threshold.
for (int i = 0; i < num_boxes; ++i) {
if (scores[i] > score_threshold) {
candidate_priority_queue.emplace(Candidate({i, scores[i], 0}));
}
}
*num_selected_indices = 0;
int num_outputs = std::min(static_cast<int>(candidate_priority_queue.size()),
max_output_size);
if (num_outputs == 0) return;
// NMS loop.
float scale = 0;
if (soft_nms_sigma > 0.0) {
scale = -0.5 / soft_nms_sigma;
}
while (*num_selected_indices < num_outputs &&
!candidate_priority_queue.empty()) {
Candidate next_candidate = candidate_priority_queue.top();
const float original_score = next_candidate.score;
candidate_priority_queue.pop();
// Overlapping boxes are likely to have similar scores, therefore we
// iterate through the previously selected boxes backwards in order to
// see if `next_candidate` should be suppressed. We also enforce a property
// that a candidate can be suppressed by another candidate no more than
// once via `suppress_begin_index` which tracks which previously selected
// boxes have already been compared against next_candidate prior to a given
// iteration. These previous selected boxes are then skipped over in the
// following loop.
bool should_hard_suppress = false;
for (int j = *num_selected_indices - 1;
j >= next_candidate.suppress_begin_index; --j) {
const float iou = ComputeIntersectionOverUnion(
boxes, next_candidate.index, selected_indices[j]);
// First decide whether to perform hard suppression.
if (iou >= iou_threshold) {
should_hard_suppress = true;
break;
}
// Suppress score if NMS sigma > 0.
if (soft_nms_sigma > 0.0) {
next_candidate.score =
next_candidate.score * std::exp(scale * iou * iou);
}
// If score has fallen below score_threshold, it won't be pushed back into
// the queue.
if (next_candidate.score <= score_threshold) break;
}
// If `next_candidate.score` has not dropped below `score_threshold`
// by this point, then we know that we went through all of the previous
// selections and can safely update `suppress_begin_index` to
// `selected.size()`. If on the other hand `next_candidate.score`
// *has* dropped below the score threshold, then since `suppress_weight`
// always returns values in [0, 1], further suppression by items that were
// not covered in the above for loop would not have caused the algorithm
// to select this item. We thus do the same update to
// `suppress_begin_index`, but really, this element will not be added back
// into the priority queue.
next_candidate.suppress_begin_index = *num_selected_indices;
if (!should_hard_suppress) {
if (next_candidate.score == original_score) {
// Suppression has not occurred, so select next_candidate.
selected_indices[*num_selected_indices] = next_candidate.index;
if (selected_scores) {
selected_scores[*num_selected_indices] = next_candidate.score;
}
++*num_selected_indices;
}
if ((soft_nms_sigma > 0.0) && (next_candidate.score > score_threshold)) {
// Soft suppression might have occurred and current score is still
// greater than score_threshold; add next_candidate back onto priority
// queue.
candidate_priority_queue.push(next_candidate);
}
}
}
}
/**
* Run non-max suppression over the results array (for bounding boxes)
*/
EI_IMPULSE_ERROR ei_run_nms(
const ei_impulse_t *impulse,
std::vector<ei_impulse_result_bounding_box_t> *results,
float *boxes,
float *scores,
int *classes,
size_t bb_count,
bool clip_boxes,
const ei_object_detection_nms_config_t *nms_config) {
if (bb_count < 1) {
return EI_IMPULSE_OK;
}
int *selected_indices = (int*)ei_malloc(1 * bb_count * sizeof(int));
float *selected_scores = (float*)ei_malloc(1 * bb_count * sizeof(float));
if (!scores || !boxes || !selected_indices || !selected_scores || !classes) {
ei_free(selected_indices);
ei_free(selected_scores);
return EI_IMPULSE_OUT_OF_MEMORY;
}
// boxes: box encodings in format [y1, x1, y2, x2], shape: [num_boxes, 4]
// num_boxes: number of candidates
// scores: scores for candidate boxes, in the same order. shape: [num_boxes]
// max_output_size: the maximum number of selections.
// iou_threshold: Intersection-over-Union (IoU) threshold for NMS
// score_threshold: All candidate scores below this value are rejected
// soft_nms_sigma: Soft NMS parameter, used for decaying scores
int num_selected_indices;
NonMaxSuppression(
(const float*)boxes, // boxes
bb_count, // num_boxes
(const float*)scores, // scores
bb_count, // max_output_size
nms_config->iou_threshold, // iou_threshold
nms_config->confidence_threshold, // score_threshold
0.0f, // soft_nms_sigma
selected_indices,
selected_scores,
&num_selected_indices);
std::vector<ei_impulse_result_bounding_box_t> new_results;
for (size_t ix = 0; ix < (size_t)num_selected_indices; ix++) {
int out_ix = selected_indices[ix];
ei_impulse_result_bounding_box_t bb;
bb.label = impulse->categories[classes[out_ix]];
bb.value = selected_scores[ix];
float ymin = boxes[(out_ix * 4) + 0];
float xmin = boxes[(out_ix * 4) + 1];
float ymax = boxes[(out_ix * 4) + 2];
float xmax = boxes[(out_ix * 4) + 3];
if (clip_boxes) {
ymin = std::min(std::max(ymin, 0.0f), (float)impulse->input_height);
xmin = std::min(std::max(xmin, 0.0f), (float)impulse->input_width);
ymax = std::min(std::max(ymax, 0.0f), (float)impulse->input_height);
xmax = std::min(std::max(xmax, 0.0f), (float)impulse->input_width);
}
bb.y = static_cast<uint32_t>(ymin);
bb.x = static_cast<uint32_t>(xmin);
bb.height = static_cast<uint32_t>(ymax) - bb.y;
bb.width = static_cast<uint32_t>(xmax) - bb.x;
new_results.push_back(bb);
EI_LOGD("Found bb with label %s\n", bb.label);
}
results->clear();
for (size_t ix = 0; ix < new_results.size(); ix++) {
results->push_back(new_results[ix]);
}
ei_free(selected_indices);
ei_free(selected_scores);
return EI_IMPULSE_OK;
}
/**
* Run non-max suppression over the results array (for bounding boxes)
*/
EI_IMPULSE_ERROR ei_run_nms(
const ei_impulse_t *impulse,
const ei_object_detection_nms_config_t *nms_config,
std::vector<ei_impulse_result_bounding_box_t> *results,
bool clip_boxes = true
) {
size_t bb_count = 0;
for (size_t ix = 0; ix < results->size(); ix++) {
auto bb = results->at(ix);
if (bb.value == 0) {
continue;
}
bb_count++;
}
if (bb_count < 1) {
return EI_IMPULSE_OK;
}
float *boxes = (float*)ei_malloc(4 * bb_count * sizeof(float));
float *scores = (float*)ei_malloc(1 * bb_count * sizeof(float));
int *classes = (int*) ei_malloc(bb_count * sizeof(int));
if (!scores || !boxes || !classes) {
ei_free(boxes);
ei_free(scores);
ei_free(classes);
return EI_IMPULSE_OUT_OF_MEMORY;
}
size_t box_ix = 0;
for (size_t ix = 0; ix < results->size(); ix++) {
auto bb = results->at(ix);
if (bb.value == 0) {
continue;
}
boxes[(box_ix * 4) + 0] = bb.y;
boxes[(box_ix * 4) + 1] = bb.x;
boxes[(box_ix * 4) + 2] = bb.y + bb.height;
boxes[(box_ix * 4) + 3] = bb.x + bb.width;
scores[box_ix] = bb.value;
for (size_t j = 0; j < impulse->label_count; j++) {
if (strcmp(impulse->categories[j], bb.label) == 0)
classes[box_ix] = j;
}
box_ix++;
}
EI_IMPULSE_ERROR nms_res = ei_run_nms(impulse,
results,
boxes,
scores,
classes,
bb_count,
clip_boxes,
nms_config);
ei_free(boxes);
ei_free(scores);
ei_free(classes);
return nms_res;
}
#endif // (EI_HAS_YOLOV5 || EI_HAS_YOLOX || EI_HAS_TAO_DECODE_DETECTIONS || EI_HAS_TAO_YOLOV3 || EI_HAS_TAO_YOLOV4 || EI_HAS_YOLOV2 || EI_HAS_YOLO_PRO || EI_HAS_YOLOV11 || EI_HAS_QC_FACE_DET_LITE)
#if (EI_HAS_TAO_DECODE_DETECTIONS || EI_HAS_TAO_YOLO || EI_HAS_YOLO_PRO || EI_HAS_YOLOV11 || EI_HAS_QC_FACE_DET_LITE || EI_HAS_QC_YOLOX)
__attribute__((unused)) static void prepare_nms_results_common(size_t object_detection_count,
ei_impulse_result_t *result,
std::vector<ei_impulse_result_bounding_box_t> *results) {
#define EI_CLASSIFIER_OBJECT_DETECTION_KEEP_TOPK 200
// if we didn't detect min required objects, fill the rest with fixed value
size_t added_boxes_count = results->size();
if (added_boxes_count < object_detection_count) {
results->resize(object_detection_count);
for (size_t ix = added_boxes_count; ix < object_detection_count; ix++) {
(*results)[ix].value = 0.0f;
}
}
// we sort in reverse order across all classes,
// since results for each class are pushed to the end.
std::sort(results->begin(), results->end(), [ ]( const ei_impulse_result_bounding_box_t& lhs, const ei_impulse_result_bounding_box_t& rhs )
{
return lhs.value > rhs.value;
});
// keep topK
if (results->size() > EI_CLASSIFIER_OBJECT_DETECTION_KEEP_TOPK) {
results->erase(results->begin() + EI_CLASSIFIER_OBJECT_DETECTION_KEEP_TOPK, results->end());
}
result->bounding_boxes = results->data();
result->bounding_boxes_count = added_boxes_count;
}
#endif // (EI_HAS_TAO_DECODE_DETECTIONS || EI_HAS_TAO_YOLO || EI_HAS_YOLO_PRO || EI_HAS_YOLOV11 || EI_HAS_QC_FACE_DET_LITE || EI_HAS_QC_YOLOX)
#endif // _EDGE_IMPULSE_NMS_H_
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