Depth Anything V2 Small for ExecuTorch WebGPU
This repository contains an ExecuTorch conversion of depth-anything/Depth-Anything-V2-Small-hf for the ExecuTorch WebGPU backend, so the model runs entirely in a web browser on the visitor's GPU. It powers the corresponding demo in the ExecuTorch WebGPU Playground (launching soon on executorch.ai).
- Base model: depth-anything/Depth-Anything-V2-Small-hf
- Format: ExecuTorch
.pteprograms delegated to the WebGPU backend - Quantization: fp32 (as exported)
- Total size: 92.8 MB
Note: This is the Small variant, which is licensed Apache-2.0 (the larger Depth Anything V2 variants use a different license).
About the original model
The Small variant of Depth Anything V2, a monocular depth estimation model trained on about 595K synthetic labeled images and 62M+ real unlabeled images.
- Developed by: Lihe Yang et al. (HKU and TikTok)
- Paper: Depth Anything V2
- 24.8M parameters
- Predicts relative depth from a single image
For training data, evaluation results and full details, see the original model card: depth-anything/Depth-Anything-V2-Small-hf.
Intended use and limitations
Relative depth maps for photos and camera frames.
Outputs relative (not metric) depth. Accuracy drops on reflective or transparent surfaces and unusual scenes.
What changed in this conversion
- Fixed 224x224 input (upstream processes larger images)
Inputs and outputs
- Input
[1, 3, 224, 224]float32 RGB, ImageNet-normalized:(x / 255 - mean) / std, mean 0.485/0.456/0.406, std 0.229/0.224/0.225 - Output
[1, 224, 224]float32 relative inverse depth (larger means closer)
Files
| File | Size | SHA-256 |
|---|---|---|
depth_v2s_webgpu.pte |
92.8 MB | 285602ed3a34a26a… |
Full checksums are in manifest.json. The playground verifies them after download.
Running it
These programs were exported with the ExecuTorch WebGPU backend (backends/webgpu) and validated with the WebAssembly runtime build used by the ExecuTorch WebGPU Playground (launching soon on executorch.ai). That runtime build is not published yet; until it is, the playground is the supported way to run them. It downloads these files once, caches them in the browser, and runs everything locally.
Requirements: a browser with WebGPU enabled.
Provenance
- Weights:
depth-anything/Depth-Anything-V2-Small-hf@5426e4f0f36572d16453bbda7a8389317b1bef99, fileNone, sha256None(official) - Exported with: executorch 1.5.1+cpu, torch 2.14.1+cpu, torchao 0.18.0+cpu, transformers 5.19.0 (executorch git
3b6068392324) - Reproduce:
python recipes/depth-anything-v2-small.py --out out/depth-anything-v2-small(recipe inexport/) - Re-running the recipe produces byte-identical files.
Citation
If you use this model, please cite the original work:
@misc{yang2024depth,
title={Depth Anything V2},
author={Lihe Yang and Bingyi Kang and Zilong Huang and Zhen Zhao and Xiaogang Xu and Jiashi Feng and Hengshuang Zhao},
year={2024},
eprint={2406.09414},
archivePrefix={arXiv},
primaryClass={cs.CV}
}
License
This is a derivative of the upstream model and is distributed under the same terms
(apache-2.0); see LICENSE.
Modifications (conversion to the ExecuTorch format) by Meta Platforms, Inc.
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Base model
depth-anything/Depth-Anything-V2-Small-hf