Image-to-3D
ONNX
GGUF
pbr
texture
normal-map
3d
rigging
qtmesheditor
qtmesh
qtmesh-cloud
conversational
Instructions to use fernandotonon/QtMeshEditor-models with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- llama.cpp
How to use fernandotonon/QtMeshEditor-models with llama.cpp:
Install (macOS, Linux)
curl -LsSf https://llama.app/install.sh | sh # Start a local OpenAI-compatible server with a web UI: llama serve -hf fernandotonon/QtMeshEditor-models:Q8_0 # Run inference directly in the terminal: llama cli -hf fernandotonon/QtMeshEditor-models:Q8_0
Install from WinGet (Windows)
winget install llama.cpp # Start a local OpenAI-compatible server with a web UI: llama serve -hf fernandotonon/QtMeshEditor-models:Q8_0 # Run inference directly in the terminal: llama cli -hf fernandotonon/QtMeshEditor-models:Q8_0
Use pre-built binary
# Download pre-built binary from: # https://github.com/ggerganov/llama.cpp/releases # Start a local OpenAI-compatible server with a web UI: ./llama-server -hf fernandotonon/QtMeshEditor-models:Q8_0 # Run inference directly in the terminal: ./llama-cli -hf fernandotonon/QtMeshEditor-models:Q8_0
Build from source code
git clone https://github.com/ggerganov/llama.cpp.git cd llama.cpp cmake -B build cmake --build build -j --target llama-server llama-cli # Start a local OpenAI-compatible server with a web UI: ./build/bin/llama-server -hf fernandotonon/QtMeshEditor-models:Q8_0 # Run inference directly in the terminal: ./build/bin/llama-cli -hf fernandotonon/QtMeshEditor-models:Q8_0
Use Docker
docker model run hf.co/fernandotonon/QtMeshEditor-models:Q8_0
- LM Studio
- Jan
- Ollama
How to use fernandotonon/QtMeshEditor-models with Ollama:
ollama run hf.co/fernandotonon/QtMeshEditor-models:Q8_0
- Unsloth Studio
How to use fernandotonon/QtMeshEditor-models with Unsloth Studio:
Install Unsloth Studio (macOS, Linux, WSL)
curl -fsSL https://unsloth.ai/install.sh | sh # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for fernandotonon/QtMeshEditor-models to start chatting
Install Unsloth Studio (Windows)
irm https://unsloth.ai/install.ps1 | iex # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for fernandotonon/QtMeshEditor-models to start chatting
Using HuggingFace Spaces for Unsloth
# No setup required # Open https://huggingface.co/spaces/unsloth/studio in your browser # Search for fernandotonon/QtMeshEditor-models to start chatting
- Docker Model Runner
How to use fernandotonon/QtMeshEditor-models with Docker Model Runner:
docker model run hf.co/fernandotonon/QtMeshEditor-models:Q8_0
- Lemonade
How to use fernandotonon/QtMeshEditor-models with Lemonade:
Pull the model
# Download Lemonade from https://lemonade-server.ai/ lemonade pull fernandotonon/QtMeshEditor-models:Q8_0
Run and chat with the model
lemonade run user.QtMeshEditor-models-Q8_0
List all available models
lemonade list
- Atomic Chat
Document meshseg v2: surface-sampled synthetic + mined CC0 rigs, 94.7% rig-truth accuracy
Browse files
README.md
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## Mesh part segmentation — trained by us
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`segment/meshseg.onnx` — predicts head / torso / arm /
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(PointNet++-style). **Trained
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Downloaded into `<AppData>/ai_models/segment/`. License: CC-BY-4.0.
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---
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## Mesh part segmentation — trained by us
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`segment/meshseg.onnx` — predicts head / torso / left+right arm / left+right
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leg labels per point (PointNet++-style, two kNN aggregation blocks). **Trained
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from scratch** (v2) by the QtMeshEditor project on **surface-sampled synthetic
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bodies we own** (humanoid incl. chibi, quadruped, biped-with-tail — exact
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by-construction labels, CC0) mixed with **CC0 rigged characters mined for
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exact rig-derived labels** (Quaternius packs). Sidesteps the non-commercial
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ShapeNet-Part / PartNet datasets. **94.7%** per-vertex accuracy on rig-truth
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eval (v1: 31.5%). **Dedicated repo (full model card + eval data):**
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[fernandotonon/QtMeshEditor-mesh-segmentation](https://huggingface.co/fernandotonon/QtMeshEditor-mesh-segmentation).
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Downloaded into `<AppData>/ai_models/segment/`. License: CC-BY-4.0.
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