Update README.md
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README.md
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### 📂 upscale_models/Anime X Art
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*Апскейлеры, оптимизированные для рисованных изображений, аниме и 2D-арта. Обычно они лучше сохраняют четкость линий и плоские цвета.*
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@@ -76,5 +164,4 @@
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***
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**💡 Заметка по категориям:**
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-
Все папки распределены логично. Единственный нюанс: **4x-UltraSharpV2** настолько хорош, что его часто кладут в папку `Photoreal` или `Universal`, но в `Anime` он тоже работает отлично, так что ошибкой это не является.
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---
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language:
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- ru
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- en
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---
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### 📂 upscale_models/Anime X Art
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*Upscalers optimized for drawn images, anime, and 2D art. Usually, they better preserve line clarity and flat colors.*
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* **2xLexicaRDBNet.pth**
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Upscales by 2x. Trained on Lexica.art images, ideal for stylized AI art with high detail.
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* **4x-NMKD-UltraYandere-Lite.pth**
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Specialized model for anime. "Lite" version works faster than standard, gives high clarity on drawn characters.
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* **4x-NMKD-YandereNeo-Superlite.pth**
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The lightest and fastest version for anime. Good choice for batch processing a large number of pictures where speed is more important than perfect details.
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* **4x-UltraSharpV2.safetensors**
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**Universal top-tier upscaler.** Handles both anime and photos excellently; gives high contrast and sharpness without excess noise. *(Can be moved to a Photoreal or general folder since it is universal).*
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* **4x-anifilm-compact.pth**
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Compact model for animation and fanart. Fast processing, removes compression artifacts well on simple drawings.
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* **4x_NMKDSuperscale_Artisoft_120000_G.pth**
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Model for art with an emphasis on softness ("Soft"). Useful if other upscalers make the picture too sharp or "overcooked".
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* **lollypop_4x.pth**
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Popular model for pure anime style. Preserves contours and flat fills well without adding unnecessary texture.
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***
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### 📂 upscale_models/Photoreal
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*Models for realistic images, photographs, and 3D renders. They strive to preserve or restore skin texture and materials.*
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* **001_classicalSR_DIV2K_s48w8_SwinIR-M_x4.pth**
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Based on SwinIR architecture. **Very slow**, but gives one of the best qualities of detail recovery on complex photos.
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* **4xPurePhoto-RealPLSKR.pth**
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Balanced model for photorealism. Works well with skin and natural textures, preserving naturalness.
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* **4x_NMKD-Siax_200k.pth**
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Universal photo upscaler. Handles general tasks quite well, average in speed and quality.
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* **4x_NMKD-Superscale-SP_178000_G.pth**
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Version "SP" (Standard Photo) for general photo improvement. Gives good sharpness, suitable as a "workhorse" for realism.
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* **8x_NMKD-Faces_160000_G.pth**
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**Extreme 8x magnification.** Specially trained for face recovery and improvement; use only if very strong zooming is needed.
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#### 📂 .../Photoreal/heavy
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*Heavy models (usually DAT/HAT architecture). Require a powerful video card and a lot of time, but yield premium quality.*
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* **4xNomos2_hq_dat2.pth**
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Heavy model for high-quality photos without severe defects. Recovers tiniest textures, very slow.
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* **4xNomos8kDAT.pth**
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Variation of the DAT architecture for 4k/8k images. Maximum detail for large resolutions, requires a lot of VRAM.
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* **4xNomosUniDAT_otf.pth**
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Universal version of the heavy DAT model. Tries to balance between noise removal and detail preservation "on the fly".
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* **4xNomosWebPhoto_atd.safetensors**
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Specialization in photos from the internet (Web Photo). Removes typical compression artifacts well, preserving photorealism.
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#### 📂 .../Photoreal/adds noise
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* **4x_foolhardy_Remacri.pth**
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Legendary model for detailing. Specifically adds micro-noise/texture to avoid the "plastic" effect on skin and materials.
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***
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### 📂 upscale_models/Textures x Utilities (no-upscale)
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*Utilities that **do not increase** resolution (1x multiplier). Used to improve source quality before upscaling or after.*
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* **1x-Anti-Aliasing.pth** — Anti-aliasing. Removes "jaggies" on object edges.
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* **1x-Film-Degrainer.pth** — Removal of film grain and digital noise.
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* **1xDeJPG_OmniSR.pth** — Powerful removal of JPEG compression artifacts (squares).
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* **1xSkinContrast...Compact.pth** — Sets for improving skin contrast and tone (various degrees of intensity).
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* **1x_NMKD-h264Texturize...pth** — Attempts to restore texture killed by video compression (h264 codec).
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* **Skin/1x-ITF-SkinDiffDetail...pth** — Fine work with skin detailing, emphasizing pores and micro-relief.
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***
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### 📂 upscale_models/OLD_don't use
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*Obsolete models. Left for history or specific tests.*
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* **ESRGAN_4x.pth / RealESRGAN_x2 / x4**
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Classic models of past years. Often add excess noise or artifacts compared to modern analogs above.
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***
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### 📂 upscale_models/Untested
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* **HAT-L_SRx4_ImageNet-pretrain.pth**
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Very heavy and slow model (Large) based on transformers. Theoretically gives top quality, but requires verification on real tasks.
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***
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**💡 Note on categories:**
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All folders are distributed logically. The only nuance: **4x-UltraSharpV2** is so good that it is often put in the `Photoreal` or `Universal` folder, but it works excellently in `Anime` too, so this is not a mistake.)
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=======================================================
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### 📂 upscale_models/Anime X Art
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*Апскейлеры, оптимизированные для рисованных изображений, аниме и 2D-арта. Обычно они лучше сохраняют четкость линий и плоские цвета.*
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***
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**💡 Заметка по категориям:**
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Все папки распределены логично. Единственный нюанс: **4x-UltraSharpV2** настолько хорош, что его часто кладут в папку `Photoreal` или `Universal`, но в `Anime` он тоже работает отлично, так что ошибкой это не является.
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