RUDRA models — FXTD Studios

The models behind RUDRA, FXTD Studios' SDR → scene-linear HDR reconstruction for VFX and grading. Apache 2.0, commercial use permitted.

Folder What it is Size
models/RUDRA_ACES_2/ RUDRA ACES 2: the learned ACES 2.0 reconstruction. 8-bit SDR in, an ACEScg master out, whose ACES 2.0 SDR view keeps the source's 8-bit codes. Ships as TorchScript and ONNX (DirectML, Core ML or CPU). 2.2 MB
models/rudra_genfill_v3/ RUDRA AI fill v3: a LoRA for Wan2.1-VACE-1.3B that draws the shape inside fully clipped highlights, and a small brightness estimator (brightness.json) that sets how bright they are. 271 MB

Use

In the RUDRA app (Windows and macOS):

  • RUDRA ACES 2: File › Model packages, or Look › Download the model. Every file is checked against its SHA-256 before it is used.

  • AI fill: File › Model packages › AI fill v3 › Download. The app then uses this LoRA and brightness.json. It also needs:

    • the base model Wan2.1-VACE-1.3B-diffusers (set its folder in Deliver › AI fill › Setup…, or put it in <RUDRA folder>/models/genfill/);
    • Python (scripts\GENFILL.ps1 -Setup on Windows, scripts/genfill_setup.sh on a Mac);
    • a 16 GB GPU (on a Mac, 16 GB of memory or more: it runs on Metal).

    Then use Deliver › AI fill.

From the command line (RUDRA repository):

rudra-native aces-v2 models/RUDRA_ACES_2 <frames or movie> --out <dir>
python -m rudra.genfill.run --master <EXR folder> --out <new folder> \
    --base Wan2.1-VACE-1.3B-diffusers --lora models/rudra_genfill_v3/rudra_genfill.safetensors

run.py loads brightness.json from the LoRA's folder by default. Add --brightness-offset <stops> to shift the brightness (±3).

What the AI fill guarantees

  • Codes kept: no 8-bit code of the master's ACES 2.0 SDR 100-nit view changes. Pixels it does not touch are copied bit for bit.
  • Highlights only: it fills only fully clipped areas (code 255), and adds at most +3 stops over the master.
  • Marked: every generated pixel is marked in a rudra.generated EXR channel.
  • What it draws is plausible, not recovered. It is experimental and off by default in the app.

Evaluation (AI fill v3, pre-registered, 30 Oct 2026)

The test used 58 clips. The verdict counts only 25 Poly Haven scenes that were held out and never seen before (registration_v3.json, report_v3.json).

Gate Result
Clipped-highlight log2 error vs the exact inverse −0.128 stops (95 % CI −0.226 … −0.042)
Detail (PU21) at −3 / −6 EV −7.1 / −6.5 (lower is better)
Brightness estimate vs leaving it −0.199 stops (CI −0.339 … −0.076); overshoot > 1 stop in 3.3 %
8-bit codes / shadows / flicker / window seams kept / unchanged / 0.007 EV / 1.0

On footage with small clipped areas it is neutral.

Training data

All training data is commercial-clean:

  • Poly Haven HDRIs (CC0);
  • FXTD Studios' own footage and renders;
  • procedurally generated scenes;
  • CC0 plates.

The base model, Wan2.1-VACE-1.3B, is Apache 2.0 from Wan-AI.

Not covered here: the older Beta 2 weights (sdr2hdr_image_v8, sdr2hdr_shadow_v1) are a separate, non-commercial release.

Licence

Apache License 2.0. Copyright 2026 FXTD Studios. Wan2.1-VACE-1.3B is © Wan-AI under Apache 2.0.

www.fxtdstudios.com · FXTD Studios

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