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ianlebot
/
Wireframe_to_Texture

Text-to-Image
Diffusers
lora
template:diffusion-lora
Model card Files Files and versions
xet
Community

Instructions to use ianlebot/Wireframe_to_Texture with libraries, inference providers, notebooks, and local apps. Follow these links to get started.

  • Libraries
  • Diffusers

    How to use ianlebot/Wireframe_to_Texture with Diffusers:

    pip install -U diffusers transformers accelerate
    import torch
    from diffusers import DiffusionPipeline
    
    # switch to "mps" for apple devices
    pipe = DiffusionPipeline.from_pretrained("nunchaku-tech/nunchaku-qwen-image-edit-2509", dtype=torch.bfloat16, device_map="cuda")
    pipe.load_lora_weights("ianlebot/Wireframe_to_Texture")
    
    prompt = "HNDPNT, Texture the wireframe mesh of a complex ornate fantasy tech-hammer. Apply a stylized handpainted base color style. The texture features a blocky head constructed from polished gold trim, copper plating, and silver inlays with scrollwork. It is embedded with large faceted glowing blue gems on the sides and blue crystal spikes at the back. The handle displays copper piping, vertical blue energy vials, and a dark brown grip with glowing blue runes, ending in a mechanical claw pommel."
    image = pipe(prompt).images[0]
  • Notebooks
  • Google Colab
  • Kaggle
  • Local Apps
  • Draw Things
  • DiffusionBee
Wireframe_to_Texture
238 MB
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  • 1 contributor
History: 6 commits
ianlebot's picture
ianlebot
Update README.md
2a0cb38 verified 5 months ago
  • images
    Add 3 files 5 months ago
  • .gitattributes
    2.31 kB
    initial commit 5 months ago
  • README.md
    4.1 kB
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  • TextureToWireframe_IanLeBot.safetensors
    236 MB
    xet
    Add 3 files 5 months ago