ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 8 days ago • 304
DataFlow-Harness: A Grounded Code-Agent Platform for Constructing Editable LLM Data Pipelines Paper • 2607.16617 • Published 12 days ago • 137
Generative Compilation: On-the-Fly Compiler Feedback as AI Generates Code Paper • 2607.13921 • Published 15 days ago • 11
X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras Paper • 2607.12993 • Published 16 days ago • 131
Harness Handbook: Making Evolving Agent Harnesses Readable,Navigable, and Editable Paper • 2607.13285 • Published 16 days ago • 227
RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation Paper • 2607.06559 • Published 23 days ago • 95
The Mirage of Optimizing Training Policies: Monotonic Inference Policies as the Real Objective for LLM Reinforcement Learning Paper • 2606.29526 • Published Jun 28 • 170
Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models Paper • 2606.11324 • Published Jun 9 • 172
Hide-and-Seek in Trajectories: Discovering Failure Signals for VLA Runtime Monitoring Paper • 2605.30834 • Published May 29 • 11
GBQA: A Game Benchmark for Evaluating LLMs as Quality Assurance Engineers Paper • 2604.02648 • Published Apr 3 • 48
SQuTR: A Robustness Benchmark for Spoken Query to Text Retrieval under Acoustic Noise Paper • 2602.12783 • Published Feb 13 • 246