Rewarding the Scientific Process: Process-Level Reward Modeling for Agentic Data Analysis Paper • 2604.24198 • Published 11 days ago • 21
World-R1: Reinforcing 3D Constraints for Text-to-Video Generation Paper • 2604.24764 • Published 11 days ago • 116
Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective Paper • 2604.14025 • Published 23 days ago • 15
TriAttention: Efficient Long Reasoning with Trigonometric KV Compression Paper • 2604.04921 • Published Apr 6 • 112
Less Detail, Better Answers: Degradation-Driven Prompting for VQA Paper • 2604.04838 • Published Apr 6 • 13
Adam's Law: Textual Frequency Law on Large Language Models Paper • 2604.02176 • Published Apr 2 • 501
DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion Paper • 2510.15264 • Published Oct 17, 2025 • 4
Inferix: A Block-Diffusion based Next-Generation Inference Engine for World Simulation Paper • 2511.20714 • Published Nov 25, 2025 • 50
Trace Anything: Representing Any Video in 4D via Trajectory Fields Paper • 2510.13802 • Published Oct 15, 2025 • 31
VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction Paper • 2509.19297 • Published Sep 23, 2025 • 25
Cognitive Kernel-Pro: A Framework for Deep Research Agents and Agent Foundation Models Training Paper • 2508.00414 • Published Aug 1, 2025 • 96
Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting Paper • 2506.05327 • Published Jun 5, 2025 • 11
ZPressor: Bottleneck-Aware Compression for Scalable Feed-Forward 3DGS Paper • 2505.23734 • Published May 29, 2025 • 4