Instructions to use litert-community/6DRepNet-HeadPose-LiteRT with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- LiteRT
How to use litert-community/6DRepNet-HeadPose-LiteRT with LiteRT:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- Notebooks
- Google Colab
- Kaggle
license: mit
library_name: litert
pipeline_tag: image-classification
tags:
- litert
- tflite
- android
- on-device
- gpu
- head-pose-estimation
- face
- driver-monitoring
- real-time
6DRepNet — Head pose estimation (LiteRT GPU)
On-device 6-DoF head pose estimation running fully on the LiteRT CompiledModel
GPU delegate (no CPU fallback). 6DRepNet
(ICIP 2022) regresses a continuous 6D rotation from a face crop — yaw / pitch / roll for
driver-monitoring, AR, and attention. ~21 ms/frame on a Pixel 8a.
- Architecture: RepVGG-B1g2 backbone (deploy/re-parameterized) + 6D rotation head — pure CNN.
- Weights: thohemp/6DRepNet (300W-LP) · MIT.
- Size: 157 MB.
3D head-pose axes + yaw/pitch/roll on a face crop. Portrait: Unsplash (free license).
I/O
- Input:
[1, 3, 224, 224]NCHW, RGB, ImageNet-normalized (a face crop; use a face detector, or a centered crop for a frontal demo). - Output:
[1, 6]— a continuous 6D rotation representation.
Host-side decode (6D → Euler)
Gram-Schmidt the 6D into a 3×3 rotation matrix, then read the Euler angles:
x = normalize(v[0:3]); z = normalize(cross(x, v[3:6])); y = cross(z, x) # R = [x|y|z]
pitch = atan2(R21, R22); yaw = atan2(-R20, sqrt(R00^2+R10^2)); roll = atan2(R10, R00)
GPU conversion
6DRepNet (deploy-mode RepVGG = plain 3×3 convs + ReLU) is a pure CNN → fully
GPU-compatible (36/36 nodes on the delegate, 1 partition; device corr 0.9993, ~21 ms)
with zero patches. The 6D→rotation→Euler decode runs host-side. Use the deploy
weights (fused rbr_reparam), not the training-mode branches. CPU-exact vs PyTorch (corr 1.0).
Minimal usage
Kotlin (Android, LiteRT CompiledModel GPU)
val options = CompiledModel.Options(Accelerator.GPU)
val model = CompiledModel.create(context.assets, "6drepnet.tflite", options, null)
val inBufs = model.createInputBuffers()
val outBufs = model.createOutputBuffers()
inBufs[0].writeFloat(faceCropNCHW) // [1,3,224,224] RGB, ImageNet-norm
model.run(inBufs, outBufs)
val v = outBufs[0].readFloat() // [6]; Gram-Schmidt -> R -> yaw/pitch/roll (see above)
Python (LiteRT / ai-edge-litert)
import numpy as np
from ai_edge_litert.interpreter import Interpreter
it = Interpreter(model_path="6drepnet.tflite"); it.allocate_tensors()
inp, out = it.get_input_details(), it.get_output_details()
it.set_tensor(inp[0]["index"], x) # [1,3,224,224] float32, RGB, ImageNet-norm
it.invoke()
v = it.get_tensor(out[0]["index"])[0] # [6] -> Gram-Schmidt -> rotation matrix -> Euler
Conversion
Converted with litert-torch (build_6drepnet.py): loads the deploy-mode RepVGG weights
and exports the 6D head (input face crop → 6D).
License
MIT (6DRepNet / thohemp). Trained on 300W-LP.
