File size: 8,995 Bytes
cf8614b | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 | // Debugging
// =================================================
alwaysShowConsole = false
debugInternalFunctionAccess = false // will also heavily slow down CoppeliaSim
debugCApiAccess = false // will also drastically slow down CoppeliaSim
debugLuaApiAccess = false // will also slow down CoppeliaSim
sendDebugInformationToFile = false // if true, debug info is sent to debugLog.txt
// Rendering
// =================================================
idleFps = 8
threadedRenderingDuringSimulation = 0 // recommended to keep 0 (-1=disabled, 0=pre-enabled, 1=enabled).
desiredOpenGlMajor = -1 // recommended to keep -1.
desiredOpenGlMinor = -1 // recommended to keep -1.
offscreenContextType = -1 // recommended to keep -1 (-1=default, 0=Qt offscreen, 1=QGLWidget/QOpenGLWidget visible, 2=QGLWidget/QOpenGLWidget invisible).
fboType = -1 // recommended to keep -1 (-1=default, 0=native, 1=QOpenGLFramebufferObject).
forceFboViaExt = false // recommended to keep false.
vboOperation = -1 // recommended to keep -1 (-1=default, 0=always off, 1=on when available).
vboPersistenceInMs = 5000 // recommended to keep 5000.
oglCompatibilityTweak1 = false // recommended to keep false since it causes small memory leaks.
visionSensorsUseGuiThread_windowed = -1 // recommended to keep -1 (-1=default, 0=GUI when not otherwise possible, 1=always GUI).
visionSensorsUseGuiThread_headless = -1 // recommended to keep -1 (-1=default, 0=GUI when not otherwise possible, 1=always GUI).
useGlFinish = false // recommended to keep false. Graphic card dependent.
useGlFinish_visionSensors = false // recommended to keep false. Graphic card dependent.
vsync = 0 // recommended to keep at 0. Graphic card dependent.
debugOpenGl = false
stereoDist = 0 // 0=no stereo, otherwise the intra occular distance (0.0635 for the human eyes).
highResDisplay = -1 // -1=automatic, 0=disabled, 1=enabled.
noEdgesWhenMouseDownInCameraView = false // if true, rendering is faster during mouse/view interaction
noTexturesWhenMouseDownInCameraView = false // if true, rendering is faster during mouse/view interaction
noCustomUisWhenMouseDownInCameraView = true // if true, rendering is faster during mouse/view interaction
hierarchyRefreshCnt = 3
// Visual
// =================================================
renderingSurfaceVShift = 0
renderingSurfaceVResize = 0
displayWorldRef = true
antialiasing = false
displayBoundingBoxeWhenObjectSelected = true
guiFontSize_Win = -1 // -1=default
guiFontSize_Mac = -1 // -1=default
guiFontSize_Linux = 13 // -1=default
statusbarInitiallyVisible = true
modelBrowserInitiallyVisible = true
sceneHierarchyInitiallyVisible = true
sceneHierarchyHiddenDuringSimulation = false
scriptEditorFont = // empty=default.
scriptEditorFontSize = -1 // -1=default.
auxConsoleFont = // empty=default
auxConsoleFontSize = -1 // -1=default.
mainScriptColor_background = 190,175,175
mainScriptColor_selection = 128,128,255
mainScriptColor_comment = 0,140,0
mainScriptColor_number = 220,0,220
mainScriptColor_string = 255,255,0
mainScriptColor_character = 255,255,0
mainScriptColor_operator = 0,0,0
mainScriptColor_preprocessor = 0,128,128
mainScriptColor_identifier = 64,64,64
mainScriptColor_word = 0,0,255
mainScriptColor_word2 = 152,0,0
mainScriptColor_word3 = 220,80,20
mainScriptColor_word4 = 152,64,0
nonThreadedChildScriptColor_background = 190,190,190
nonThreadedChildScriptColor_selection = 128,128,255
nonThreadedChildScriptColor_comment = 0,140,0
nonThreadedChildScriptColor_number = 220,0,220
nonThreadedChildScriptColor_string = 255,255,0
nonThreadedChildScriptColor_character = 255,255,0
nonThreadedChildScriptColor_operator = 0,0,0
nonThreadedChildScriptColor_preprocessor = 0,128,128
nonThreadedChildScriptColor_identifier = 64,64,64
nonThreadedChildScriptColor_word = 0,0,255
nonThreadedChildScriptColor_word2 = 152,0,0
nonThreadedChildScriptColor_word3 = 220,80,20
nonThreadedChildScriptColor_word4 = 152,64,0
threadedChildScriptColor_background = 180,190,190
threadedChildScriptColor_selection = 128,128,255
threadedChildScriptColor_comment = 0,140,0
threadedChildScriptColor_number = 220,0,220
threadedChildScriptColor_string = 255,255,0
threadedChildScriptColor_character = 255,255,0
threadedChildScriptColor_operator = 0,0,0
threadedChildScriptColor_preprocessor = 0,128,128
threadedChildScriptColor_identifier = 64,64,64
threadedChildScriptColor_word = 0,0,255
threadedChildScriptColor_word2 = 152,0,0
threadedChildScriptColor_word3 = 220,80,20
threadedChildScriptColor_word4 = 152,64,0
customizationScriptColor_background = 150,150,150
customizationScriptColor_selection = 128,128,255
customizationScriptColor_comment = 0,120,0
customizationScriptColor_number = 220,0,220
customizationScriptColor_string = 205,205,0
customizationScriptColor_character = 205,205,0
customizationScriptColor_operator = 0,0,0
customizationScriptColor_preprocessor = 0,128,128
customizationScriptColor_identifier = 70,70,70
customizationScriptColor_word = 0,0,255
customizationScriptColor_word2 = 152,0,0
customizationScriptColor_word3 = 220,80,20
customizationScriptColor_word4 = 152,64,0
// Directories
// =================================================
defaultDirectoryForScenes = // absolute path, e.g. d:/myScenes (or leave empty for default path)
defaultDirectoryForModels = // absolute path, e.g. d:/myModels (or leave empty for default path)
defaultDirectoryForCadFiles = // absolute path, e.g. d:/myCadFiles (or leave empty for default path)
defaultDirectoryForMiscFiles = // absolute path, e.g. d:/myMiscFiles (or leave empty for default path)
defaultDirectoryForExternalScriptEditor = // absolute path, e.g. d:/myScriptTempFiles (or leave empty for default path)
defaultDirectoryForRemoteApiFiles = // absolute path, e.g. d:/myRemoteApiTransfers (or leave empty for default path)
// Serialization
// =================================================
autoSaveDelay = 2 // in minutes. 0 to disable.
doNotWritePersistentData = false
compressFiles = true
saveApproxNormals = true
packIndices = true
fileDialogs = -1 // recommended to keep -1 (-1=default, 0=native dialogs, 1=Qt dialogs).
bulletSerializationBuffer = 10000000
// Undo/Redo
// =================================================
undoRedoEnabled = true
undoRedoOnlyPartialWithCameras = true
undoRedoLevelCount = 16
undoRedoMaxBufferSize = 80000000
timeInMsForUndoRedoTooLongWarning = 200
// Messaging
// =================================================
doNotShowCrashRecoveryMessage = false
doNotShowUpdateCheckMessage = false
doNotShowSceneSelectionThumbnails = false
doNotShowProgressBars = false
doNotShowAcknowledgmentMessages = false
doNotShowVideoCompressionLibraryLoadError = false
redirectStatusbarMsgToConsoleInHeadlessMode = false
suppressStartupDialogs = false
suppressXmlOverwriteMsg = false
// Compatibility
// =================================================
middleMouseButtonSwitchesModes = false // has only an effect if navigationBackwardCompatibility is true.
navigationBackwardCompatibility = false // recommended to keep false.
colorAdjust_backCompatibility = 1 // recommended to keep 1.0
specificGpuTweak = false
enableOldCalcModuleGuis = false
useAlternateSerialPortRoutines = false
enableOpenGlBasedCustomUiEditor = false
changeScriptCodeForNewApiNotation = 1 // 1=enabled, 0=disabled.
supportOldApiNotation = true
enableOldMillObjects = false
enableOldMirrorObjects = false
// Various
// =================================================
mouseWheelZoomFactor = 1
dynamicActivityRange = 1000
objectTranslationStepSize = 0.0250000004
objectRotationStepSize = 5
processorCoreAffinity = 0 // recommended to keep 0 (-1:os default, 0:all threads on same core, m: affinity mask (bit1=core1, bit2=core2, etc.))
freeServerPortStart = 20000
freeServerPortRange = 2000
abortScriptExecutionButton = 3 // in seconds. Zero to disable.
triCountInOBB = 8
removeIdenticalVertices = true
identicalVerticesTolerance = 9.99999975e-05
removeIdenticalTriangles = true
triangleWindingCheck = true
runCustomizationScripts = true
test1 = false // recommended to keep false.
orderHierarchyAlphabetically = false
macChildDialogType = -1 // -1=default.
useExternalLuaLibrary = false // if true, will call all Lua functions via the simLua library ('simLua.dll', 'libsimLua.so' or 'libsimLua.dylib')
additionalLuaPath = // e.g. d:/myLuaRoutines
desktopRecordingIndex = 0
desktopRecordingWidth = -1 // -1=default.
externalScriptEditor =
xmlExportSplitSize = 0 // 0=generate a single file.
xmlExportKnownFormats = true // true=if several files are generated, mesh and image files are saved under known formats.
// Floating license / dongle license
// =================================================
floatingLicenseEnabled = false
floatingLicenseServer = 127.0.0.1
floatingLicensePort = 20249
keepDongleOpen = false
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