PAMPAr-o1 / docs /architecture /ARCHITECTURE.md
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Update to v4.0 HyperComprimido modular structure
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LLARRI-O1 Architecture

Spanish version: ARCHITECTURE.es.md

Authorship

  • Author: Lucas Ricardo Mella Chillemi (Segunda Cabeza)
  • Coordinator: Alvaro (Segunda Cabeza)
  • Date: 2026-01-07

Overview

LLARRI-O1 explores a parameter-sharing, fractal-like computation pattern:

  • Inputs are projected into a hidden space.
  • The hidden vector is split into 4 quadrants.
  • Each quadrant is processed by a progressive fractal pipeline.
  • Quadrants exchange information via cross-relations.
  • Multiple “boxes” (processing stages) are connected via residual “keys”.

Current implementation focus (v4.0 HyperComprimido)

Key ideas:

  • 6 boxes total: 3 primary processing boxes + 3 secondary processing boxes.
  • 8 fractal levels: 2 → 4 → 8 → 16 → 32 → 64 → 128 → 256 (sequential).
  • Binary cache at level 2 (CacheBinario) for fast lookup of basic operations.
  • Secondary boxes include internal self-calculation between intermediate values.

Notes on scalability

  • The maximum fractal level is constrained by quad_dim = hidden_dim // 4.
  • Increasing hidden_dim increases quad_dim, which enables larger fractal levels (e.g. 256).
  • GPU VRAM can still be a bottleneck during training due to optimizer states (AdamW) and activations.

Where to look