TheCherno commited on
Commit ·
413c30e
1
Parent(s): 14119b9
Pod -> procedural rename
Browse files- CoffeeMachine/metadata.yaml +1 -1
- CupCleanerPod/metadata.yaml +1 -1
- PodCube/metadata.yaml +3 -3
- PodGallery/metadata.yaml +1 -1
- RosewoodHotel/metadata.yaml +2 -1
- WelcomePod/metadata.yaml +1 -1
CoffeeMachine/metadata.yaml
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@@ -3,7 +3,7 @@ Type: Asset
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Version: "0.1"
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Category: "Pod Graphs"
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Description: >
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An editable
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wand and removable drip tray. Adjust its dimensions and component placement.
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Tags:
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- pod
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Version: "0.1"
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Category: "Pod Graphs"
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Description: >
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An editable procedural mesh of an espresso machine with movable controls, portafilter, steam
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wand and removable drip tray. Adjust its dimensions and component placement.
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Tags:
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- pod
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CupCleanerPod/metadata.yaml
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@@ -7,7 +7,7 @@ Version: "1.7"
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Tutorial: "https://youtu.be/6Yh42V46-IU"
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Category: Examples
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Description: >
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A
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and AI policy control of a G1 with five fingered hands, picking up and moving cups.
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Tags:
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- example
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Tutorial: "https://youtu.be/6Yh42V46-IU"
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Category: Examples
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Description: >
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A procedurally generated kitchen and lounge demonstrating combined dynamic IK
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and AI policy control of a G1 with five fingered hands, picking up and moving cups.
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Tags:
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- example
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PodCube/metadata.yaml
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@@ -6,9 +6,9 @@ EngineVersion:
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Behaviour: Hide
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Category: "Pod Graphs"
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Description: >
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A minimal
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LuckyEngine's renderable mesh output. Open it in the
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cube's size, or splice extra nodes in to begin authoring procedural meshes.
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Tags:
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- pod
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- podgraph
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Behaviour: Hide
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Category: "Pod Graphs"
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Description: >
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A minimal procedural mesh to get started: a parametric cube wired straight into
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LuckyEngine's renderable mesh output. Open it in the mesh graph editor, tweak the
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cube's size, or splice extra nodes in to begin authoring your own procedural meshes.
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Tags:
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- pod
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- podgraph
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PodGallery/metadata.yaml
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@@ -6,7 +6,7 @@ EngineVersion:
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Behaviour: Hide
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Category: Examples
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Description: >
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A gallery of editable
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a network rack and depth cameras. Demonstrates procedural materials, articulated parts
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and cable physics.
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Tags:
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Behaviour: Hide
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Category: Examples
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Description: >
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A gallery of editable procedural meshes, including a tree, an animated torus, a refrigerator,
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a network rack and depth cameras. Demonstrates procedural materials, articulated parts
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and cable physics.
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Tags:
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RosewoodHotel/metadata.yaml
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@@ -6,7 +6,8 @@ EngineVersion:
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Behaviour: Hide
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Category: Examples
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Description: >
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An editable hotel suite
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Tags:
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- example
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- hotel
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Behaviour: Hide
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Category: Examples
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Description: >
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An editable hotel suite built from procedural meshes, featuring a G1 robot delivering
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a bottle.
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Tags:
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- example
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- hotel
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WelcomePod/metadata.yaml
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@@ -6,7 +6,7 @@ EngineVersion:
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Behaviour: Hide
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Category: Examples
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Description: >
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The Welcome scene built
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balls to a wooden marble run. Includes a generated-layout experiment.
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Tags:
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- example
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Behaviour: Hide
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Category: Examples
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Description: >
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The Welcome scene built from editable procedural meshes, featuring a Panda arm that returns
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balls to a wooden marble run. Includes a generated-layout experiment.
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Tags:
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- example
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