Link the playthrough video
Browse files
README.md
CHANGED
|
@@ -17,7 +17,7 @@ base_model: facebook/dinov3-vits16plus-pretrain-lvd1689m
|
|
| 17 |
|
| 18 |
Cortex is a compact behavioral-cloning game policy: **10.98M trainable parameters** over frozen [DINOv3 ViT-S+/16](https://huggingface.co/facebook/dinov3-vits16plus-pretrain-lvd1689m) features (39.7M parameters executed per decision including the frozen encoder). Trained with pure behavior cloning on the ~475-hour Quake subset of the public [Pixels2Play corpus](https://huggingface.co/datasets/elefantai/p2p-full-data) on a single consumer GPU (RTX 5080, 16 GB), it reaches deeper engine-verified route progress on Quake E1M1 than the released P2P-150M and NitroGen (~500M) generalist gaming agents evaluated under the same protocol.
|
| 19 |
|
| 20 |
-
Model code and action schema: **[github.com/kvark/cortex-actor](https://github.com/kvark/cortex-actor)**.
|
| 21 |
|
| 22 |
## Architecture
|
| 23 |
|
|
|
|
| 17 |
|
| 18 |
Cortex is a compact behavioral-cloning game policy: **10.98M trainable parameters** over frozen [DINOv3 ViT-S+/16](https://huggingface.co/facebook/dinov3-vits16plus-pretrain-lvd1689m) features (39.7M parameters executed per decision including the frozen encoder). Trained with pure behavior cloning on the ~475-hour Quake subset of the public [Pixels2Play corpus](https://huggingface.co/datasets/elefantai/p2p-full-data) on a single consumer GPU (RTX 5080, 16 GB), it reaches deeper engine-verified route progress on Quake E1M1 than the released P2P-150M and NitroGen (~500M) generalist gaming agents evaluated under the same protocol.
|
| 19 |
|
| 20 |
+
Model code and action schema: **[github.com/kvark/cortex-actor](https://github.com/kvark/cortex-actor)**. Watch this checkpoint play E1M1: **[youtu.be/Ou9NAmFoCOM](https://youtu.be/Ou9NAmFoCOM)**.
|
| 21 |
|
| 22 |
## Architecture
|
| 23 |
|