Pixelization β€” Core ML

Cell-Controllable Pixel Art, SIGGRAPH Asia 2022

Turn any photo into pixel art. Aliasing-aware generator + anti-alias refinement. Drag the cell-size slider (2–8) to change pixel block size β€” the network runs once per photo, the slider only re-snaps the grid. 512Γ—512 input. Non-commercial research use only.

Core ML conversion of WuZongWei6/Pixelization for on-device inference on iPhone, iPad and Mac. Converted with coremltools; the packages are stateless, so all sequencing and buffering lives in your Swift code.

Task image to image
Upstream WuZongWei6/Pixelization
Packages 1
Download size 35 MB
Minimum iOS 17.0
Peak RAM ~250 MB

Files

File Size Compute units SHA-256
Pixelization_512.mlpackage.zip 35 MB cpuAndNeuralEngine f9eac7e8fa6487a4…
Total 35 MB

compute_units is not a suggestion -- it is the configuration the conversion was verified against. Moving a package to a different compute unit can silently change the numerics (FP16 attention overflow) or crash on the GPU.

Download

hf download mlboydaisuke/coreml-zoo --include "pixelization/*" --local-dir ./pixelization
unzip './pixelization/pixelization/*.zip' -d ./pixelization

Use in Swift

import CoreML

let config = MLModelConfiguration()
config.computeUnits = .cpuAndNeuralEngine   // as converted β€” see the table above

// Unzip the .mlpackage, drop it into your Xcode target and Xcode compiles it
// at build time:
let model = try Pixelization_512(configuration: config)

// ...or compile a downloaded .mlpackage at runtime:
let compiled = try await MLModel.compileModel(at: mlpackageURL)
let model = try MLModel(contentsOf: compiled, configuration: config)

Demo

Conversion

License

The conversion inherits the upstream license: Research use only. See https://github.com/WuZongWei6/Pixelization.

Upstream ships no LICENSE file; the paper repo states research use only.

Credits

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