Instructions to use mlboydaisuke/lightweight-openpose-litert with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- LiteRT
How to use mlboydaisuke/lightweight-openpose-litert with LiteRT:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- Notebooks
- Google Colab
- Kaggle
| license: apache-2.0 | |
| library_name: litert | |
| pipeline_tag: keypoint-detection | |
| tags: | |
| - litert | |
| - tflite | |
| - on-device | |
| - android | |
| - pose-estimation | |
| - openpose | |
| - gpu | |
| # lightweight-OpenPose — LiteRT (TFLite) GPU, FP16 | |
| On-device [LiteRT](https://ai.google.dev/edge/litert) (`.tflite`) conversion of | |
| **[lightweight-OpenPose](https://github.com/Daniil-Osokin/lightweight-human-pose-estimation.pytorch)** | |
| for human pose estimation. The model is a MobileNet-based heatmap network; it outputs | |
| **keypoint heatmaps only** and the keypoint decode (argmax) is done in app code. | |
| The model runs **fully on the LiteRT `CompiledModel` GPU accelerator** (ML Drift): every op is | |
| GPU-native, no CPU fallback. Converted with | |
| [`litert-torch`](https://github.com/google-ai-edge/ai-edge-torch) **with no patches**. | |
| > Why heatmaps-only: MoveNet's official `.tflite` bakes the keypoint decode into the graph | |
| > (`GATHER_ND`), which the GPU delegate can't run — so it only partially offloads to the GPU. | |
| > Keeping the graph pure-conv and decoding in app code keeps it 100% on the GPU. | |
| ## Files | |
| | File | Precision | Size | | |
| |------|-----------|------| | |
| | `pose_256_fp16.tflite` | fp16 weights | ~8.3 MB | | |
| | `pose_256.tflite` | fp32 | ~16.4 MB | | |
| ## I/O | |
| - **Input**: `[1, 256, 256, 3]` float32, **NHWC**, RGB, normalized `(px - 128) / 256`. | |
| - **Output**: `[1, 32, 32, 19]` float32, **NHWC**, keypoint heatmaps (18 body keypoints + | |
| background). Argmax each of the 18 keypoint channels over the `32 x 32` grid to get the | |
| normalized keypoint locations; connect them into a skeleton. | |
| Keypoint order (18): nose, neck, r-shoulder, r-elbow, r-wrist, l-shoulder, l-elbow, l-wrist, | |
| r-hip, r-knee, r-ankle, l-hip, l-knee, l-ankle, r-eye, l-eye, r-ear, l-ear. | |
| ## Ops | |
| ``` | |
| CONV_2D x41, DEPTHWISE_CONV_2D x14, TRANSPOSE x14, EXP x6, SUB x6, | |
| GREATER_EQUAL x6, SELECT x6, ADD x6, PAD x3, CONCATENATION x1 | |
| ``` | |
| (The `ELU` activations lower to `EXP/SUB/GREATER_EQUAL/SELECT`, all GPU-supported.) No | |
| `GATHER_ND`, no Flex/Custom. | |
| ## On-device (Pixel 8a, verified) | |
| The fp16 model compiles to **158 / 158 nodes on the LiteRT GPU delegate (LITERT_CL)** — full | |
| GPU residency, no CPU fallback. | |
| ## Usage (Android, LiteRT CompiledModel) | |
| ```kotlin | |
| val model = CompiledModel.create( | |
| context.assets, "pose_256_fp16.tflite", | |
| CompiledModel.Options(Accelerator.GPU), null | |
| ) | |
| val inputs = model.createInputBuffers() | |
| val outputs = model.createOutputBuffers() | |
| inputs[0].writeFloat(rgbNormalized) // [1,256,256,3], (px-128)/256 | |
| model.run(inputs, outputs) | |
| val heatmaps = outputs[0].readFloat() // [1,32,32,19] -> argmax per keypoint in app code | |
| ``` | |
| A complete Android sample (camera + gallery, skeleton overlay) is available in | |
| [google-ai-edge/litert-samples](https://github.com/google-ai-edge/litert-samples). | |
| ## License & attribution | |
| - License: **Apache-2.0**. Weights/model from | |
| [`Daniil-Osokin/lightweight-human-pose-estimation.pytorch`](https://github.com/Daniil-Osokin/lightweight-human-pose-estimation.pytorch). | |
| Based on *"Real-time 2D Multi-Person Pose Estimation on CPU: Lightweight OpenPose"* (Osokin, | |
| 2018). Format conversion only; all credit to the original authors. | |