Maze / Library /PackageCache /com.unity.visualscripting@1.8.0 /Documentation~ /vs-creating-connections.md
| # Connect nodes in a Script Graph | |
| Connections control the flow of logic and data in a Script Graph's nodes. | |
| To connect nodes in a Script Graph: | |
| 1. With a Script Graph [open in the Graph window](vs-open-graph-edit.md), either find an existing node where you want to make a connection, or [add a new node to your Script Graph](vs-add-node-to-graph.md). | |
| 1. Do one of the following: | |
| - [Connect to a new node](#connect-to-a-new-node). | |
| - [Connect to an existing node](#connect-to-an-existing-node). | |
| ### Connect to a new node | |
| 1. Select a port and point to a blank area in your graph to start the connection. | |
| 1. Select again to open the fuzzy finder. | |
| 1. Select an entry to automatically add that node at the end of your connection. | |
| ### Connect to an existing node | |
| 1. Select a port and point to an existing port on another node. | |
| 1. Select the port to make the connection. | |
|  | |
| ## Delete a connection | |
| To delete a connection between two nodes: | |
| 1. With a Script Graph open in the Graph window, right-click the port at either end of a connection. | |
| Visual Scripting deletes the connection. | |
| ## Next steps | |
| After you've connected nodes together, you can continue to [add nodes to your Script Graph](vs-add-node-to-graph.md). You can also [create and add variables](vs-add-variable-graph.md), [create node groups](vs-groups.md), or [add a Subgraph](vs-nesting-add-subgraph.md). | |
| You can also add a [Sticky Note](vs-sticky-notes.md) to add comments to a graph. |