| # Create projects | |
| To create projects: | |
| 1. In Unity, open the version control window and click on **Create Workspace**. | |
| It will suggest names for your repository (shared files and history) and workspace (your local copy). | |
| If you wish to use an existing version control repository, click the three dots next to the repository name, and select a repository from the list. | |
| 2. Select the type of workspace that fits your needs. | |
| * **local workspace** | |
| With this workspace, you can work with branching and merging. | |
| * **Gluon workspace** | |
| This workspace tailored for artists allows you to pick the files you want to work on and check them back in without updating your whole workspace. | |
| 1. Add asset files associated with your project. | |
| version control will display the project files from the asset folder in the **Pending changes** tab. You can choose specific files to include or add all to the repository by selecting the files and clicking Checkin changes. | |
| version control will automatically perform a check in for appropriate folders and files – such as package files and project settings – when it’s set up from the Unity Editor. You can view these in the **Changesets tab.** | |
| Once your initial asset check in is complete, you’re set up with version control for Unity and ready to create. | |