Maze / Library /PackageCache /com.unity.test-framework@1.1.33 /Documentation~ /reference-comparer-float.md
| # FloatEqualityComparer | |
| Use this class to compare two float values for equality with [NUnit](http://www.nunit.org/) constraints. Use `FloatEqualityComparer.Instance` comparer to have the default error value set to 0.0001f. For any other error, use the [one argument constructor](#constructors) to create a comparer. | |
| ## Static Properties | |
| | Syntax | Description | | |
| | ---------- | ------------------------------------------------------------ | | |
| | `Instance` | A singleton instance of the comparer with a default error value set to 0.0001f. | | |
| ## Constructors | |
| | Syntax | Description | | |
| | ------------------------------------------- | ------------------------------------------------------------ | | |
| | `FloatEqualityComparer(float allowedError)` | Creates an instance of the comparer with a custom error value. | | |
| ## Public methods | |
| | Syntax | Description | | |
| | -------------------------------------------- | ------------------------------------------------------------ | | |
| | `bool Equals(float expected, float actual);` | Compares the `actual` and `expected` float values for equality using `Utils.AreFloatsEqual`. | | |
| ## Example | |
| ```c# | |
| [TestFixture] | |
| public class FloatsTest | |
| { | |
| [Test] | |
| public void VerifyThat_TwoFloatsAreEqual() | |
| { | |
| var comparer = new FloatEqualityComparer(10e-6f); | |
| var actual = -0.00009f; | |
| var expected = 0.00009f; | |
| Assert.That(actual, Is.EqualTo(expected).Using(comparer)); | |
| // Default relative error 0.0001f | |
| actual = 10e-8f; | |
| expected = 0f; | |
| Assert.That(actual, Is.EqualTo(expected).Using(FloatEqualityComparer.Instance)); | |
| } | |
| } | |
| ``` | |