Download crates/openwa-core/src/engine/game_timer.rs from nmarshall/wormz-a: direct link, hf CLI and curl.
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463 Bytes
| /// GameTimer — timing subsystem. | |
| /// | |
| /// Constructor: FUN_0053E950, usercall(ESI=this, EAX=init_val), plain RET. | |
| /// Size: 0x30 bytes (header). Constructor allocates 2 × 0x20E0 internal buffers. | |
| /// | |
| /// Created by GameEngine__InitHardware (always). | |
| /// Stored at GameSession+0xBC. | |
| /// | |
| /// OPAQUE: Internal layout not yet mapped. | |
| pub struct GameTimer { | |
| pub _data: [u8; 0x30], | |
| } | |
| const _: () = assert!(core::mem::size_of::<GameTimer>() == 0x30); | |