Mar 19 18:24 docs: add ReplayLoader port design spec and implementation plan paavohtl +1: Claude Opus 4.6 (1M context) Spec covers ReplayLoader (0x462DF0, stdcall, ~1800 lines) and
ParseReplayPosition (0x4E3490, stdcall). Plan has 10 tasks:
addresses, ReplayStream, ParseReplayPosition, hook install,
header parsing, scheme parsing, team data, post-parse, log output,
and optional version 1 legacy path.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> Mar 16 15:32 docs: add DDGame constructor implementation plan paavohtl +1: Claude Opus 4.6 (1M context) 12-task incremental plan: allocation + params, sub-object bridges
(GfxHandler, PCLandscape, SpriteRegion, CoordList, audio init),
arrow sprites, resource loading, integration tests.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> Mar 15 21:45 docs: add DDGame constructor port design spec paavohtl +1: Claude Opus 4.6 (1M context) Incremental approach: decompile and map fields, create DDGame::new()
with bridges for sub-calls, then eliminate bridges one at a time.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>