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nmarshall
/
wormz-a
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0
Rust
game
worms-armageddon
License:
gpl-3.0
Model card
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xet
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9d55850
wormz-a
1.27 MB
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3 contributors
History:
268 commits
paavohtl
Claude Opus 4.6
feat: add openwa-debug-proto crate with wire protocol types
9d55850
8 months ago
.cargo
feat(validator): add function hooking via MinHook and vtable swapping
8 months ago
.claude
feat: add /type-struct skill for struct identification and typing
8 months ago
crates
feat: add openwa-debug-proto crate with wire protocol types
8 months ago
docs
docs: add ReplayLoader port design spec and implementation plan
8 months ago
testdata
feat: add headless mode with launcher↔DLL event synchronization
8 months ago
.gitattributes
517 Bytes
Initial openwa-types crate: enums, structs, and RE addresses
8 months ago
.gitignore
101 Bytes
feat: reduce auto-capture wait to 5s, add skill and replay files
8 months ago
CLAUDE.md
10.3 kB
feat: add hardware watchpoint debugger, fix missing InitPaletteGradientSprites
8 months ago
Cargo.lock
75.4 kB
chore: update Cargo.lock for heapless in openwa-core
8 months ago
Cargo.toml
50 Bytes
Initial openwa-types crate: enums, structs, and RE addresses
8 months ago
replay-test.ps1
8.25 kB
feat: add gameplay milestone checks to replay testing
8 months ago
start-debug.ps1
368 Bytes
fix(launcher): replace registry WA.exe lookup with hardcoded fallback paths
8 months ago
start.ps1
274 Bytes
fix(launcher): replace registry WA.exe lookup with hardcoded fallback paths
8 months ago