The project hasn't been a WormKit DLL for a long time — it requires a
custom launcher. Rename the crate to openwa-dll with output openwa.dll
to match the rest of the naming convention (openwa-core, openwa-launcher).
Updates all references across Cargo.toml, Rust sources, PowerShell scripts,
CLAUDE.md, skill files, and docs. Replaces stale "wormkit hook/shim"
comments with accurate descriptions. Three remaining "WormKit" references
are legitimate (refer to the actual WA modding framework).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
fix(launcher): replace registry WA.exe lookup with hardcoded fallback paths
Steam registry lookup was unreliable from a 32-bit process (WoW64 redirection
issues, key may not exist). Replace with a short list of hardcoded common Steam
locations; OPENWA_WA_PATH and explicit CLI arg remain the preferred override.
Also add start.ps1 (build + launch) and update start-debug.ps1 to build with
--features openwa-wormkit/debug-ui, which is required to enable the debug UI
overlay at runtime.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>