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nmarshall
/
wormz-a
Like
0
Rust
game
worms-armageddon
License:
gpl-3.0
Model card
Files
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xet
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main
wormz-a
/
crates
/
openwa-core
/
src
/
render
506 kB
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3 contributors
History:
66 commits
paavohtl
Claude Opus 4.6 (1M context)
refactor: port IMG_Decode and rename GfxResource to IMG
d7eb276
7 months ago
ddraw
refactor: reorganize display/ and render/ into unified render/ module
7 months ago
display
refactor: port IMG_Decode and rename GfxResource to IMG
7 months ago
sprite
refactor: port GfxDir resource loading system to Rust
7 months ago
bungee_trail.rs
Safe
3.75 kB
refactor: migrate all render queue commands to typed RenderMessage enum
7 months ago
crosshair_line.rs
Safe
4.02 kB
refactor: migrate all render queue commands to typed RenderMessage enum
7 months ago
landscape.rs
Safe
5.8 kB
refactor: port GfxDir resource loading system to Rust
7 months ago
message.rs
Safe
5.95 kB
refactor: migrate all render queue commands to typed RenderMessage enum
7 months ago
mod.rs
Safe
1.29 kB
refactor: migrate all render queue commands to typed RenderMessage enum
7 months ago
opengl.rs
Safe
909 Bytes
refactor: reorganize display/ and render/ into unified render/ module
7 months ago
palette.rs
Safe
10.3 kB
refactor: typed vtables, port PaletteContext__Init and GameStateStream__Init
7 months ago
queue.rs
Safe
3.96 kB
refactor: migrate all render queue commands to typed RenderMessage enum
7 months ago
queue_dispatch.rs
Safe
43.7 kB
refactor: migrate all render queue commands to typed RenderMessage enum
7 months ago
turn_order.rs
Safe
4.67 kB
refactor: eliminate DDDisplay, make DisplayBase generic, rename DDDisplayWrapper
7 months ago