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nmarshall
/
wormz-a
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0
Rust
game
worms-armageddon
License:
gpl-3.0
Model card
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xet
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wormz-a
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docs
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re-notes
84.9 kB
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3 contributors
History:
17 commits
paavohtl
docs: remove outdated plans, add re-notes disclaimer
5ecd5ea
7 months ago
README.md
Safe
168 Bytes
docs: remove outdated plans, add re-notes disclaimer
7 months ago
configuration.md
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8.01 kB
feat: add typed scheme payload structs + field accessors
8 months ago
desync-investigation.md
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14.6 kB
docs: update desync investigation with full resolution journal
8 months ago
engine-init.md
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3.56 kB
Add DDGame engine architecture structs and subsystem types
8 months ago
frontend-main-navigation-loop.md
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3.72 kB
feat: test runner crash detection, ERRORLOG capture, and dialog suppression
7 months ago
frontend-screens.md
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9.26 kB
docs: frontend state machine RE + 47 Ghidra labels
8 months ago
memory-map.md
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2.96 kB
Add DDGame engine architecture structs and subsystem types
8 months ago
render-queue.md
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5.06 kB
refactor: add RQ_ prefix to render queue addresses, label pipeline in Ghidra
8 months ago
replay-system.md
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4.14 kB
docs: document replay system architecture and spacebar advance mechanism
8 months ago
sprites.md
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7.35 kB
feat: reverse engineer sprite system — docs, types, and Ghidra labels
8 months ago
task-hierarchy.md
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6.63 kB
refactor: rename CTaskFireBall → CTaskGirder
7 months ago
weapon-system.md
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19.5 kB
docs: update weapon-system.md with SubtractAmmo investigation results
8 months ago